Fix infinite loop detection when placing players randomly on the newer random map...
[0ad.git] / source / graphics / ColladaManager.h
blob9995ddb044b3b1cb04f08cf1809ffe1c307fe676
1 /* Copyright (C) 2013 Wildfire Games.
2 * This file is part of 0 A.D.
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
18 #ifndef INCLUDED_COLLADAMANAGER
19 #define INCLUDED_COLLADAMANAGER
21 #include "lib/file/vfs/vfs.h"
23 class CStr8;
24 class CColladaManagerImpl;
25 class MD5;
27 class CColladaManager
29 NONCOPYABLE(CColladaManager);
31 public:
32 enum FileType { PMD, PSA };
34 CColladaManager(const PIVFS& vfs);
35 ~CColladaManager();
37 /**
38 * Returns the VFS path to a PMD/PSA file for the given source file.
39 * Performs a (cached) conversion from COLLADA if necessary.
41 * @param pathnameNoExtension path and name, minus extension, of file to load.
42 * One of either "sourceName.pmd" or "sourceName.dae" should exist.
43 * @param type FileType, .pmd or .psa
45 * @return full VFS path (including extension) of file to load; or empty
46 * string if there was a problem and it could not be loaded. Doesn't knowingly
47 * return an invalid path.
49 VfsPath GetLoadablePath(const VfsPath& pathnameNoExtension, FileType type);
51 /**
52 * Converts DAE to archive cached .pmd/psa and outputs the resulting path
53 * (used by archive builder)
55 * @param[in] sourcePath path of the .dae to load
56 * @param[in] type FileType, .pmd or .psa
57 * @param[out] archiveCachePath output path of the cached file
59 * @return true if COLLADA converter completed successfully; or false if it failed
61 bool GenerateCachedFile(const VfsPath& sourcePath, FileType type, VfsPath& archiveCachePath);
63 private:
64 CColladaManagerImpl* m;
65 PIVFS m_VFS;
68 #endif // INCLUDED_COLLADAMANAGER