1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright (C) 2023 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant
10 "Project-Id-Version: 0 A.D.\n"
11 "POT-Creation-Date: 2023-09-25 07:08+0000\n"
12 "PO-Revision-Date: 2014-06-19 17:54+0000\n"
13 "Last-Translator: Fat Man <fat.oyunn@gmail.com>, 2019\n"
14 "Language-Team: Bengali (http://app.transifex.com/wildfire-games/0ad/language/bn/)\n"
16 "Content-Type: text/plain; charset=UTF-8\n"
17 "Content-Transfer-Encoding: 8bit\n"
19 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
21 #: simulation/templates/structures/athen/arsenal.xml:5
22 #: simulation/templates/structures/mace/arsenal.xml:5
23 #: simulation/templates/structures/ptol/arsenal.xml:5
24 #: simulation/templates/structures/sele/arsenal.xml:5
25 #: simulation/templates/structures/spart/arsenal.xml:5
29 #: simulation/templates/structures/athen/barracks.xml:12
30 #: simulation/templates/structures/mace/barracks.xml:12
31 #: simulation/templates/structures/ptol/barracks.xml:11
32 #: simulation/templates/structures/sele/barracks.xml:12
33 #: simulation/templates/structures/spart/barracks.xml:12
37 #: simulation/templates/structures/athen/civil_centre.xml:8
38 #: simulation/templates/structures/mace/civil_centre.xml:8
39 #: simulation/templates/structures/ptol/civil_centre.xml:9
40 #: simulation/templates/structures/sele/civil_centre.xml:5
41 #: simulation/templates/structures/spart/civil_centre.xml:8
45 #: simulation/templates/structures/athen/corral.xml:5
46 #: simulation/templates/structures/mace/corral.xml:5
47 #: simulation/templates/structures/ptol/corral.xml:8
48 #: simulation/templates/structures/sele/corral.xml:5
49 #: simulation/templates/structures/spart/corral.xml:5
53 #: simulation/templates/structures/athen/defense_tower.xml:9
54 #: simulation/templates/structures/mace/defense_tower.xml:9
55 #: simulation/templates/structures/ptol/defense_tower.xml:9
56 #: simulation/templates/structures/sele/defense_tower.xml:9
57 #: simulation/templates/structures/spart/defense_tower.xml:9
61 #: simulation/templates/structures/athen/dock.xml:12
62 #: simulation/templates/structures/mace/dock.xml:12
63 #: simulation/templates/structures/ptol/dock.xml:9
64 #: simulation/templates/structures/sele/dock.xml:9
65 #: simulation/templates/structures/spart/dock.xml:12
69 #: simulation/templates/structures/athen/field.xml:5
70 #: simulation/templates/structures/mace/field.xml:5
71 #: simulation/templates/structures/ptol/field.xml:5
72 #: simulation/templates/structures/sele/field.xml:5
73 #: simulation/templates/structures/spart/field.xml:5
77 #: simulation/templates/structures/athen/forge.xml:5
78 #: simulation/templates/structures/mace/forge.xml:5
79 #: simulation/templates/structures/ptol/forge.xml:5
80 #: simulation/templates/structures/sele/forge.xml:5
81 #: simulation/templates/structures/spart/forge.xml:5
85 #: simulation/templates/structures/athen/fortress.xml:9
86 #: simulation/templates/structures/mace/fortress.xml:9
87 #: simulation/templates/structures/ptol/fortress.xml:9
88 #: simulation/templates/structures/sele/fortress.xml:9
89 #: simulation/templates/structures/spart/fortress.xml:9
93 #: simulation/templates/structures/athen/gymnasium.xml:22
94 #: simulation/templates/structures/athen/gymnasium.xml:26
98 #: simulation/templates/structures/athen/gymnasium.xml:23
102 #: simulation/templates/structures/athen/gymnasium.xml:24
103 msgid "Train Champions."
106 #: simulation/templates/structures/athen/house.xml:5
107 #: simulation/templates/structures/mace/house.xml:5
108 #: simulation/templates/structures/ptol/house.xml:11
109 #: simulation/templates/structures/sele/house.xml:8
110 #: simulation/templates/structures/spart/house.xml:5
114 #: simulation/templates/structures/athen/market.xml:5
115 #: simulation/templates/structures/mace/market.xml:5
116 #: simulation/templates/structures/ptol/market.xml:9
117 #: simulation/templates/structures/sele/market.xml:5
118 #: simulation/templates/structures/spart/market.xml:5
122 #: simulation/templates/structures/athen/outpost.xml:5
123 #: simulation/templates/structures/mace/outpost.xml:5
124 #: simulation/templates/structures/ptol/outpost.xml:5
125 #: simulation/templates/structures/sele/outpost.xml:5
126 #: simulation/templates/structures/spart/outpost.xml:5
130 #: simulation/templates/structures/athen/prytaneion.xml:25
131 msgid "Council Chamber"
134 #: simulation/templates/structures/athen/prytaneion.xml:26
138 #: simulation/templates/structures/athen/prytaneion.xml:27
139 msgid "Train Heroes and research technologies."
142 #: simulation/templates/structures/athen/prytaneion.xml:29
143 #: simulation/templates/structures/gaul/assembly.xml:31
144 #: simulation/templates/structures/spart/gerousia.xml:26
148 #: simulation/templates/structures/athen/range.xml:8
149 #: simulation/templates/structures/mace/range.xml:8
150 #: simulation/templates/structures/ptol/range.xml:8
151 #: simulation/templates/structures/sele/range.xml:8
152 #: simulation/templates/structures/spart/range.xml:5
153 msgid "Stratopedon tōn Psilōn"
156 #: simulation/templates/structures/athen/sentry_tower.xml:5
157 #: simulation/templates/structures/mace/sentry_tower.xml:5
158 #: simulation/templates/structures/ptol/sentry_tower.xml:5
159 #: simulation/templates/structures/sele/sentry_tower.xml:5
160 #: simulation/templates/structures/spart/sentry_tower.xml:5
164 #: simulation/templates/structures/athen/stable.xml:5
165 #: simulation/templates/structures/mace/stable.xml:5
166 #: simulation/templates/structures/ptol/stable.xml:5
167 #: simulation/templates/structures/sele/stable.xml:5
168 #: simulation/templates/structures/spart/stable.xml:5
172 #: simulation/templates/structures/athen/storehouse.xml:8
173 #: simulation/templates/structures/mace/storehouse.xml:8
174 #: simulation/templates/structures/ptol/storehouse.xml:11
175 #: simulation/templates/structures/sele/storehouse.xml:8
176 #: simulation/templates/structures/spart/storehouse.xml:8
180 #: simulation/templates/structures/athen/theater.xml:5
181 #: simulation/templates/structures/mace/theater.xml:5
182 #: simulation/templates/structures/ptol/theater.xml:5
183 #: simulation/templates/structures/sele/theater.xml:5
184 #: simulation/templates/structures/spart/theater.xml:5
188 #: simulation/templates/structures/athen/tower_artillery.xml:9
189 #: simulation/templates/structures/athen/tower_bolt.xml:9
190 #: simulation/templates/structures/mace/tower_artillery.xml:9
191 #: simulation/templates/structures/mace/tower_bolt.xml:9
192 #: simulation/templates/structures/ptol/tower_bolt.xml:9
193 #: simulation/templates/structures/sele/tower_artillery.xml:9
194 #: simulation/templates/structures/spart/tower_bolt.xml:9
198 #: simulation/templates/structures/athen/wall_gate.xml:9
199 #: simulation/templates/structures/mace/wall_gate.xml:9
200 #: simulation/templates/structures/ptol/wall_gate.xml:9
201 #: simulation/templates/structures/sele/wall_gate.xml:9
202 #: simulation/templates/structures/spart/wall_gate.xml:9
206 #: simulation/templates/structures/athen/wall_long.xml:9
207 #: simulation/templates/structures/athen/wall_medium.xml:9
208 #: simulation/templates/structures/athen/wall_short.xml:9
209 #: simulation/templates/structures/athen/wallset_stone.xml:5
210 #: simulation/templates/structures/mace/wall_long.xml:9
211 #: simulation/templates/structures/mace/wall_medium.xml:9
212 #: simulation/templates/structures/mace/wall_short.xml:9
213 #: simulation/templates/structures/mace/wallset_stone.xml:5
214 #: simulation/templates/structures/ptol/wall_long.xml:9
215 #: simulation/templates/structures/ptol/wall_medium.xml:9
216 #: simulation/templates/structures/ptol/wall_short.xml:9
217 #: simulation/templates/structures/ptol/wallset_stone.xml:5
218 #: simulation/templates/structures/sele/wall_long.xml:9
219 #: simulation/templates/structures/sele/wall_medium.xml:9
220 #: simulation/templates/structures/sele/wall_short.xml:9
221 #: simulation/templates/structures/sele/wallset_stone.xml:5
222 #: simulation/templates/structures/spart/wall_long.xml:9
223 #: simulation/templates/structures/spart/wall_medium.xml:9
224 #: simulation/templates/structures/spart/wall_short.xml:9
225 #: simulation/templates/structures/spart/wallset_stone.xml:5
229 #: simulation/templates/structures/athen/wall_tower.xml:9
230 #: simulation/templates/structures/mace/wall_tower.xml:9
231 #: simulation/templates/structures/ptol/wall_tower.xml:9
232 #: simulation/templates/structures/sele/wall_tower.xml:9
233 #: simulation/templates/structures/spart/wall_tower.xml:9
237 #: simulation/templates/structures/athen/wonder.xml:9
241 #: simulation/templates/structures/bench.xml:11
245 #: simulation/templates/structures/bench.xml:12
249 #: simulation/templates/structures/brit/arsenal.xml:5
250 #: simulation/templates/structures/gaul/arsenal.xml:5
254 #: simulation/templates/structures/brit/barracks.xml:18
258 #: simulation/templates/structures/brit/civil_centre.xml:12
262 #: simulation/templates/structures/brit/corral.xml:8
263 #: simulation/templates/structures/gaul/corral.xml:8
267 #: simulation/templates/structures/brit/crannog.xml:13
268 msgid "Island Settlement"
271 #: simulation/templates/structures/brit/crannog.xml:14
275 #: simulation/templates/structures/brit/crannog.xml:15
277 "Build upon a shoreline in own, neutral, or allied territory. Acquire large "
278 "tracts of territory. Territory root. Train Citizens, construct Ships, and "
279 "research technologies. Garrison Soldiers for additional arrows."
282 #: simulation/templates/structures/brit/defense_tower.xml:9
283 #: simulation/templates/structures/brit/sentry_tower.xml:5
284 #: simulation/templates/structures/brit/wall_tower.xml:9
285 #: simulation/templates/structures/gaul/defense_tower.xml:9
286 #: simulation/templates/structures/gaul/sentry_tower.xml:5
287 #: simulation/templates/structures/gaul/wall_tower.xml:9
291 #: simulation/templates/structures/brit/dock.xml:12
292 #: simulation/templates/structures/gaul/dock.xml:12
296 #: simulation/templates/structures/brit/farmstead.xml:11
297 #: simulation/templates/structures/gaul/farmstead.xml:8
301 #: simulation/templates/structures/brit/field.xml:5
302 #: simulation/templates/structures/gaul/field.xml:5
306 #: simulation/templates/structures/brit/forge.xml:5
307 #: simulation/templates/structures/gaul/forge.xml:5
311 #: simulation/templates/structures/brit/fortress.xml:12
312 #: simulation/templates/structures/gaul/fortress.xml:5
316 #: simulation/templates/structures/brit/fortress.xml:13
317 #: simulation/templates/structures/cart/fortress.xml:10
318 #: simulation/templates/structures/iber/fortress.xml:6
319 #: simulation/templates/structures/kush/fortress.xml:10
320 #: simulation/templates/structures/mace/fortress.xml:10
321 #: simulation/templates/structures/ptol/fortress.xml:10
322 #: simulation/templates/structures/rome/fortress.xml:6
323 msgid "Train Heroes. Garrison Soldiers for additional arrows."
326 #: simulation/templates/structures/brit/house.xml:9
327 #: simulation/templates/structures/gaul/house.xml:5
331 #: simulation/templates/structures/brit/market.xml:12
332 #: simulation/templates/structures/gaul/market.xml:12
336 #: simulation/templates/structures/brit/outpost.xml:5
337 #: simulation/templates/structures/gaul/outpost.xml:5
341 #: simulation/templates/structures/brit/range.xml:5
342 #: simulation/templates/structures/gaul/range.xml:8
346 #: simulation/templates/structures/brit/stable.xml:11
347 #: simulation/templates/structures/gaul/stable.xml:11
351 #: simulation/templates/structures/brit/storehouse.xml:8
352 #: simulation/templates/structures/gaul/storehouse.xml:8
356 #: simulation/templates/structures/brit/temple.xml:18
357 #: simulation/templates/structures/gaul/temple.xml:18
361 #: simulation/templates/structures/brit/wall_gate.xml:9
362 #: simulation/templates/structures/gaul/wall_gate.xml:9
366 #: simulation/templates/structures/brit/wall_long.xml:9
367 #: simulation/templates/structures/brit/wall_medium.xml:9
368 #: simulation/templates/structures/brit/wall_short.xml:9
369 #: simulation/templates/structures/brit/wallset_stone.xml:5
370 #: simulation/templates/structures/gaul/wall_long.xml:9
371 #: simulation/templates/structures/gaul/wall_medium.xml:9
372 #: simulation/templates/structures/gaul/wall_short.xml:9
373 #: simulation/templates/structures/gaul/wallset_stone.xml:5
377 #: simulation/templates/structures/brit/wonder.xml:9
381 #: simulation/templates/structures/cart/apartment.xml:23
382 msgid "Apartment Building"
385 #: simulation/templates/structures/cart/apartment.xml:24
386 #: simulation/templates/structures/cart/house.xml:8
390 #: simulation/templates/structures/cart/barracks.xml:12
394 #: simulation/templates/structures/cart/civil_centre.xml:8
398 #: simulation/templates/structures/cart/corral.xml:8
402 #: simulation/templates/structures/cart/defense_tower.xml:9
403 #: simulation/templates/structures/cart/tower_artillery.xml:9
404 #: simulation/templates/structures/cart/tower_bolt.xml:9
405 #: simulation/templates/structures/cart/wall_tower.xml:12
409 #: simulation/templates/structures/cart/dock.xml:17
410 msgid "Commercial Port"
413 #: simulation/templates/structures/cart/dock.xml:18
417 #: simulation/templates/structures/cart/embassy.xml:19
418 msgid "Train Mercenaries."
421 #: simulation/templates/structures/cart/embassy_celtic.xml:17
422 msgid "Celtic Embassy"
425 #: simulation/templates/structures/cart/embassy_celtic.xml:18
426 msgid "Train Celtic Mercenaries."
429 #: simulation/templates/structures/cart/embassy_iberian.xml:10
430 msgid "Iberian Embassy"
433 #: simulation/templates/structures/cart/embassy_iberian.xml:11
434 msgid "Train Iberian Mercenaries."
437 #: simulation/templates/structures/cart/embassy_italic.xml:17
438 msgid "Italic Embassy"
441 #: simulation/templates/structures/cart/embassy_italic.xml:18
442 msgid "Train Italic Mercenaries."
445 #: simulation/templates/structures/cart/farmstead.xml:8
449 #: simulation/templates/structures/cart/field.xml:5
453 #: simulation/templates/structures/cart/fortress.xml:9
457 #: simulation/templates/structures/cart/house.xml:16
459 "Add a second story to make an Apartment with a greater population bonus."
462 #: simulation/templates/structures/cart/market.xml:12
466 #: simulation/templates/structures/cart/s_wall_long.xml:10
467 #: simulation/templates/structures/cart/s_wall_medium.xml:10
468 #: simulation/templates/structures/cart/s_wall_short.xml:10
469 #: simulation/templates/structures/cart/s_wall_tower.xml:10
470 #: simulation/templates/structures/cart/wallset_short.xml:5
474 #: simulation/templates/structures/cart/s_wall_long.xml:11
475 #: simulation/templates/structures/cart/s_wall_medium.xml:11
476 #: simulation/templates/structures/cart/s_wall_short.xml:11
477 #: simulation/templates/structures/cart/s_wall_tower.xml:11
479 msgstr "পাথরের প্রাচীর"
481 #: simulation/templates/structures/cart/storehouse.xml:8
485 #: simulation/templates/structures/cart/super_dock.xml:39
486 msgid "Naval Shipyard"
489 #: simulation/templates/structures/cart/super_dock.xml:40
493 #: simulation/templates/structures/cart/super_dock.xml:41
495 "Build upon a shoreline in own, neutral, or allied territory. Acquire large "
496 "tracts of territory. Territory root. Construct Warships and research "
500 #: simulation/templates/structures/cart/super_dock.xml:43
504 #: simulation/templates/structures/cart/temple.xml:9
508 #: simulation/templates/structures/cart/temple.xml:10
509 msgid "Train Healers and Champions, and research healing technologies."
512 #: simulation/templates/structures/cart/tophet.xml:18
513 msgid "Sacrificial Temple"
516 #: simulation/templates/structures/cart/tophet.xml:19
520 #: simulation/templates/structures/cart/wall_gate.xml:9
524 #: simulation/templates/structures/cart/wall_long.xml:9
525 #: simulation/templates/structures/cart/wall_medium.xml:9
526 #: simulation/templates/structures/cart/wall_short.xml:9
530 #: simulation/templates/structures/cart/wallset_stone.xml:5
534 #: simulation/templates/structures/cart/wonder.xml:9
535 msgid "Temple of Ba'al Hammon"
538 #: simulation/templates/structures/celt_hut.xml:20
542 #: simulation/templates/structures/celt_longhouse.xml:20
546 #: simulation/templates/structures/column_doric.xml:12
547 #: simulation/templates/structures/column_doric_fallen.xml:12
548 #: simulation/templates/structures/column_doric_fallen_b.xml:12
552 #: simulation/templates/structures/column_doric.xml:13
556 #: simulation/templates/structures/column_doric_fallen.xml:13
557 #: simulation/templates/structures/column_doric_fallen_b.xml:13
558 msgid "Fallen Doric Column"
561 #: simulation/templates/structures/fence_long.xml:14
562 #: simulation/templates/structures/fence_short.xml:14
566 #: simulation/templates/structures/fence_long.xml:15
567 msgid "Long Wooden Fence"
570 #: simulation/templates/structures/fence_rock_long.xml:12
571 #: simulation/templates/structures/fence_rock_long.xml:13
572 #: simulation/templates/structures/fence_rock_medium.xml:12
573 #: simulation/templates/structures/fence_rock_medium.xml:13
574 #: simulation/templates/structures/fence_rock_short.xml:12
575 #: simulation/templates/structures/fence_rock_short.xml:13
576 #: simulation/templates/structures/fence_rock_stub.xml:12
577 #: simulation/templates/structures/fence_rock_stub.xml:13
581 #: simulation/templates/structures/fence_short.xml:15
582 msgid "Short Wooden Fence"
585 #: simulation/templates/structures/fence_stone.xml:14
586 #: simulation/templates/structures/fence_stone.xml:15
587 #: simulation/templates/structures/fence_stone_long.xml:12
588 #: simulation/templates/structures/fence_stone_long.xml:13
589 #: simulation/templates/structures/fence_stone_medium.xml:12
590 #: simulation/templates/structures/fence_stone_medium.xml:13
591 #: simulation/templates/structures/fence_stone_short.xml:12
592 #: simulation/templates/structures/fence_stone_short.xml:13
593 #: simulation/templates/structures/fence_stone_stub.xml:12
594 #: simulation/templates/structures/fence_stone_stub.xml:13
598 #: simulation/templates/structures/gaul/assembly.xml:27
599 msgid "Assembly of Princes"
602 #: simulation/templates/structures/gaul/assembly.xml:28
606 #: simulation/templates/structures/gaul/assembly.xml:29
607 msgid "Train Champion Trumpeters and Heroes."
610 #: simulation/templates/structures/gaul/barracks.xml:18
614 #: simulation/templates/structures/gaul/civil_centre.xml:12
618 #: simulation/templates/structures/gaul/rotarymill.xml:5
622 #: simulation/templates/structures/gaul/tavern.xml:20
626 #: simulation/templates/structures/gaul/tavern.xml:21
630 #: simulation/templates/structures/gaul/wonder.xml:9
631 msgid "Sanctuary of Corent"
634 #: simulation/templates/structures/gaul/wonder.xml:10
638 #: simulation/templates/structures/generic_field.xml:8
639 #: simulation/templates/structures/mill_field_wheat.xml:6
643 #: simulation/templates/structures/han/academy.xml:27
644 msgid "Imperial Academy"
647 #: simulation/templates/structures/han/academy.xml:28
648 msgid "Dìguó Xuéyuàn"
651 #: simulation/templates/structures/han/academy.xml:30
652 msgid "Train Champions and research their technologies."
655 #: simulation/templates/structures/han/academy.xml:31
659 #: simulation/templates/structures/han/arsenal.xml:8
660 msgid "Bīnggōng Chǎng"
663 #: simulation/templates/structures/han/barracks.xml:12
667 #: simulation/templates/structures/han/civil_centre.xml:12
671 #: simulation/templates/structures/han/civil_centre.xml:33
673 "Enable training of heroes, reduce the batch training times and greatly "
674 "increase the health, capture resistance and garrison capacity of this "
675 "specific Civic Center."
678 #: simulation/templates/structures/han/civil_centre_court.xml:17
679 msgid "Imperial Court"
682 #: simulation/templates/structures/han/civil_centre_court.xml:18
686 #: simulation/templates/structures/han/civil_centre_court.xml:19
687 msgid "ImperialCourt"
690 #: simulation/templates/structures/han/corral.xml:12
694 #: simulation/templates/structures/han/defense_tower.xml:12
698 #: simulation/templates/structures/han/defense_tower.xml:23
700 "This tower has greater range, greater attack, greater health, and is twice "
701 "as difficult to capture."
704 #: simulation/templates/structures/han/defense_tower_great.xml:31
708 #: simulation/templates/structures/han/defense_tower_great.xml:32
712 #: simulation/templates/structures/han/defense_tower_great.xml:34
716 #: simulation/templates/structures/han/dock.xml:9
720 #: simulation/templates/structures/han/farmstead.xml:17
724 #: simulation/templates/structures/han/field.xml:15
728 #: simulation/templates/structures/han/field.xml:16
732 #: simulation/templates/structures/han/field_grain.xml:5
736 #: simulation/templates/structures/han/forge.xml:12
737 msgid "Duànzào Chǎng"
740 #: simulation/templates/structures/han/fortress.xml:12
741 #: simulation/templates/structures/han/fortress_old.xml:12
745 #: simulation/templates/structures/han/house.xml:12
749 #: simulation/templates/structures/han/laozigate.xml:21
750 #: simulation/templates/structures/han/laozigate.xml:24
754 #: simulation/templates/structures/han/laozigate.xml:22
758 #: simulation/templates/structures/han/market.xml:9
762 #: simulation/templates/structures/han/ministry.xml:36
763 msgid "Imperial Ministry"
766 #: simulation/templates/structures/han/ministry.xml:37
770 #: simulation/templates/structures/han/ministry.xml:39
771 msgid "ImperialMinistry"
774 #: simulation/templates/structures/han/ministry.xml:40
776 "Train the Nine Ministers. Territory root. Research a powerful suite of "
777 "Administrative technologies."
780 #: simulation/templates/structures/han/outpost.xml:5
784 #: simulation/templates/structures/han/palisades_curve.xml:10
785 #: simulation/templates/structures/han/palisades_long.xml:4
786 #: simulation/templates/structures/han/palisades_medium.xml:4
787 #: simulation/templates/structures/han/palisades_short.xml:4
788 #: simulation/templates/structures/han/wallset_palisade.xml:5
789 msgid "Bamboo Stockade"
792 #: simulation/templates/structures/han/palisades_gate.xml:4
793 msgid "Bamboo Stockade Gate"
796 #: simulation/templates/structures/han/palisades_tower.xml:4
797 msgid "Bamboo Stockade Tower"
800 #: simulation/templates/structures/han/range.xml:12
804 #: simulation/templates/structures/han/sentry_tower.xml:5
808 #: simulation/templates/structures/han/stable.xml:12
812 #: simulation/templates/structures/han/storehouse.xml:17
816 #: simulation/templates/structures/han/temple.xml:12
820 #: simulation/templates/structures/han/wall_gate.xml:9
824 #: simulation/templates/structures/han/wall_long.xml:9
825 #: simulation/templates/structures/han/wall_medium.xml:9
826 #: simulation/templates/structures/han/wall_short.xml:9
830 #: simulation/templates/structures/han/wall_tower.xml:9
834 #: simulation/templates/structures/han/wallset_stone.xml:5
838 #: simulation/templates/structures/han/wonder.xml:12
839 msgid "Míngtáng Bìyōng"
842 #: simulation/templates/structures/hellenic_epic_temple.xml:23
846 #: simulation/templates/structures/hellenic_epic_temple.xml:24
847 msgid "Naos Parthenos"
850 #: simulation/templates/structures/hellenic_epic_temple.xml:25
851 msgid "Garrison units to heal them at a quick rate."
854 #: simulation/templates/structures/hellenic_propylaea.xml:20
858 #: simulation/templates/structures/hellenic_propylaea.xml:21
862 #: simulation/templates/structures/hellenic_stoa.xml:24
863 msgid "Hellenic Stoa"
866 #: simulation/templates/structures/iber/barracks.xml:5
870 #: simulation/templates/structures/iber/civil_centre.xml:8
874 #: simulation/templates/structures/iber/corral.xml:8
878 #: simulation/templates/structures/iber/defense_tower.xml:31
879 #: simulation/templates/structures/iber/wall_tower.xml:9
883 #: simulation/templates/structures/iber/dock.xml:12
887 #: simulation/templates/structures/iber/farmstead.xml:11
891 #: simulation/templates/structures/iber/field.xml:5
895 #: simulation/templates/structures/iber/forge.xml:5
899 #: simulation/templates/structures/iber/fortress.xml:5
903 #: simulation/templates/structures/iber/house.xml:5
907 #: simulation/templates/structures/iber/market.xml:12
911 #: simulation/templates/structures/iber/monument.xml:31
912 msgid "Revered Monument"
915 #: simulation/templates/structures/iber/monument.xml:32
916 msgid "Gur Oroigarri"
919 #: simulation/templates/structures/iber/monument.xml:9
920 #: simulation/templates/structures/iber/monument.xml:34
924 #: simulation/templates/structures/iber/storehouse.xml:5
928 #: simulation/templates/structures/iber/temple.xml:12
932 #: simulation/templates/structures/iber/wall_gate.xml:9
936 #: simulation/templates/structures/iber/wall_long.xml:9
937 #: simulation/templates/structures/iber/wall_medium.xml:9
938 #: simulation/templates/structures/iber/wall_short.xml:9
939 #: simulation/templates/structures/iber/wallset_stone.xml:5
943 #: simulation/templates/structures/iber/wonder.xml:9
947 #: simulation/templates/structures/ishtar_gate.xml:25
948 msgid "Ishtar Gate of Babylon"
951 #: simulation/templates/structures/ishtar_gate.xml:26
952 msgid "Territory root."
955 #: simulation/templates/structures/kush/arsenal.xml:5
959 #: simulation/templates/structures/kush/barracks.xml:9
963 #: simulation/templates/structures/kush/camp_blemmye.xml:22
967 #: simulation/templates/structures/kush/camp_blemmye.xml:23
968 msgid "Train Blemmye Mercenaries."
971 #: simulation/templates/structures/kush/camp_noba.xml:22
975 #: simulation/templates/structures/kush/camp_noba.xml:23
976 msgid "Train Noba Mercenaries."
979 #: simulation/templates/structures/kush/civil_centre.xml:9
983 #: simulation/templates/structures/kush/corral.xml:9
987 #: simulation/templates/structures/kush/defense_tower.xml:5
991 #: simulation/templates/structures/kush/dock.xml:9
995 #: simulation/templates/structures/kush/elephant_stable.xml:5
999 #: simulation/templates/structures/kush/field.xml:5
1003 #: simulation/templates/structures/kush/forge.xml:5
1004 msgid "hmw hʿy n rȝ-ʿ"
1007 #: simulation/templates/structures/kush/fortress.xml:9
1011 #: simulation/templates/structures/kush/house.xml:5
1015 #: simulation/templates/structures/kush/market.xml:9
1019 #: simulation/templates/structures/kush/outpost.xml:5
1023 #: simulation/templates/structures/kush/pyramid_large.xml:26
1024 msgid "Large Pyramid"
1027 #: simulation/templates/structures/kush/pyramid_large.xml:27
1031 #: simulation/templates/structures/kush/pyramid_large.xml:29
1032 #: simulation/templates/structures/kush/pyramid_small.xml:26
1036 #: simulation/templates/structures/kush/pyramid_small.xml:23
1037 msgid "Small Pyramid"
1040 #: simulation/templates/structures/kush/pyramid_small.xml:24
1044 #: simulation/templates/structures/kush/range.xml:8
1048 #: simulation/templates/structures/kush/sentry_tower.xml:5
1052 #: simulation/templates/structures/kush/shrine.xml:12
1056 #: simulation/templates/structures/kush/shrine.xml:13
1060 #: simulation/templates/structures/kush/stable.xml:9
1064 #: simulation/templates/structures/kush/storehouse.xml:5
1068 #: simulation/templates/structures/kush/temple.xml:8
1069 msgid "Temple of Apedemak"
1072 #: simulation/templates/structures/kush/temple.xml:9
1076 #: simulation/templates/structures/kush/temple.xml:10
1078 "Train Healers and Apedemak Champions and research healing technologies."
1081 #: simulation/templates/structures/kush/temple.xml:11
1082 msgid "TempleOfApedemak"
1085 #: simulation/templates/structures/kush/temple_amun.xml:27
1086 msgid "Grand Temple of Amun"
1089 #: simulation/templates/structures/kush/temple_amun.xml:28
1093 #: simulation/templates/structures/kush/temple_amun.xml:29
1094 msgid "Train Amun Champions and Elite Healers. Research healing technologies."
1097 #: simulation/templates/structures/kush/temple_amun.xml:31
1098 msgid "TempleOfAmun"
1101 #: simulation/templates/structures/kush/wall_gate.xml:9
1105 #: simulation/templates/structures/kush/wall_long.xml:9
1106 #: simulation/templates/structures/kush/wall_medium.xml:9
1107 #: simulation/templates/structures/kush/wall_short.xml:9
1108 #: simulation/templates/structures/kush/wallset_stone.xml:5
1112 #: simulation/templates/structures/kush/wall_tower.xml:9
1116 #: simulation/templates/structures/kush/wonder.xml:9
1120 #: simulation/templates/structures/mace/library.xml:5
1121 #: simulation/templates/structures/ptol/library.xml:5
1122 #: simulation/templates/structures/sele/library.xml:9
1126 #: simulation/templates/structures/mace/wonder.xml:9
1127 msgid "Anaktoron ton Aigai"
1130 #: simulation/templates/structures/maur/barracks.xml:15
1134 #: simulation/templates/structures/maur/civil_centre.xml:12
1138 #: simulation/templates/structures/maur/corral.xml:8
1142 #: simulation/templates/structures/maur/defense_tower.xml:5
1143 #: simulation/templates/structures/maur/tower_double.xml:20
1147 #: simulation/templates/structures/maur/dock.xml:9
1148 msgid "Naukasthanaka"
1151 #: simulation/templates/structures/maur/elephant_stable.xml:5
1155 #: simulation/templates/structures/maur/field.xml:5
1159 #: simulation/templates/structures/maur/forge.xml:5
1163 #: simulation/templates/structures/maur/fortress.xml:5
1167 #: simulation/templates/structures/maur/house.xml:8
1171 #: simulation/templates/structures/maur/market.xml:12
1175 #: simulation/templates/structures/maur/outpost.xml:5
1179 #: simulation/templates/structures/maur/palace.xml:20
1180 #: simulation/templates/structures/maur/palace.xml:26
1181 #: simulation/templates/structures/pers/apadana.xml:30
1182 #: simulation/templates/structures/pers/tacara.xml:23
1183 #: simulation/templates/structures/pers/tacara.xml:26
1187 #: simulation/templates/structures/maur/palace.xml:21
1191 #: simulation/templates/structures/maur/palace.xml:30
1192 msgid "Train Heroes and their Poison Maiden Guards. Territory root."
1195 #: simulation/templates/structures/maur/pillar_ashoka.xml:32
1196 msgid "Edict Pillar of Ashoka"
1199 #: simulation/templates/structures/maur/pillar_ashoka.xml:33
1200 msgid "Śāsana Stambha Aśokā"
1203 #: simulation/templates/structures/maur/pillar_ashoka.xml:9
1204 #: simulation/templates/structures/maur/pillar_ashoka.xml:35
1208 #: simulation/templates/structures/maur/storehouse.xml:5
1212 #: simulation/templates/structures/maur/temple.xml:12
1216 #: simulation/templates/structures/maur/tower_double.xml:16
1217 msgid "Rampart Tower"
1220 #: simulation/templates/structures/maur/tower_double.xml:18
1222 "Higher health tower with ramparts for up to 16 archers. Visibly garrisoned "
1223 "archers recieve a range and armor bonus. Only archers can garrison. Needs "
1224 "the murder holes tech to protect its foot."
1227 #: simulation/templates/structures/maur/wall_gate.xml:15
1231 #: simulation/templates/structures/maur/wall_long.xml:15
1232 #: simulation/templates/structures/maur/wall_medium.xml:15
1233 #: simulation/templates/structures/maur/wall_short.xml:15
1234 #: simulation/templates/structures/maur/wallset_stone.xml:5
1238 #: simulation/templates/structures/maur/wall_tower.xml:18
1242 #: simulation/templates/structures/maur/wonder.xml:9
1246 #: simulation/templates/structures/mausoleum.xml:8
1247 msgid "Mausoleum at Halicarnassus"
1250 #: simulation/templates/structures/mausoleum.xml:9
1254 #: simulation/templates/structures/merc_camp_egyptian.xml:6
1255 #: simulation/templates/structures/ptol/mercenary_camp.xml:6
1256 msgid "MercenaryCamp"
1259 #: simulation/templates/structures/merc_camp_egyptian.xml:28
1260 msgid "Egyptian Mercenary Camp"
1263 #: simulation/templates/structures/merc_camp_egyptian.xml:29
1264 #: simulation/templates/structures/ptol/mercenary_camp.xml:28
1265 msgid "Stratopedeia Misthophorōn"
1268 #: simulation/templates/structures/merc_camp_egyptian.xml:32
1269 msgid "Capture this structure to train mercenaries from Hellenistic Egypt."
1272 #: simulation/templates/structures/kush/farmstead.xml:9
1273 #: simulation/templates/structures/mill_desert.xml:8
1274 #: simulation/templates/structures/mill_saharan.xml:8
1278 #: simulation/templates/structures/athen/farmstead.xml:11
1279 #: simulation/templates/structures/mace/farmstead.xml:11
1280 #: simulation/templates/structures/mill_greek.xml:8
1281 #: simulation/templates/structures/ptol/farmstead.xml:8
1282 #: simulation/templates/structures/sele/farmstead.xml:8
1283 #: simulation/templates/structures/spart/farmstead.xml:11
1287 #: simulation/templates/structures/maur/farmstead.xml:11
1288 #: simulation/templates/structures/mill_indian.xml:8
1292 #: simulation/templates/structures/mill_italian.xml:8
1296 #: simulation/templates/structures/mill_middle_eastern.xml:8
1297 #: simulation/templates/structures/pers/farmstead.xml:8
1301 #: simulation/templates/structures/brit/rotarymill.xml:5
1302 #: simulation/templates/structures/mill_temperate_europe.xml:4
1306 #: simulation/templates/structures/obelisk.xml:11
1310 #: simulation/templates/structures/obelisk.xml:12
1311 msgid "Egyptian Obelisk"
1314 #: simulation/templates/structures/palisades_fort.xml:9
1315 msgid "Wooden Tower"
1318 #: simulation/templates/structures/palisades_gate.xml:20
1319 msgid "Palisade Gate"
1322 #: simulation/templates/structures/han/palisades_long.xml:9
1323 #: simulation/templates/structures/palisades_gate.xml:22
1324 #: simulation/templates/structures/palisades_long.xml:31
1325 msgid "Allow units access through Palisades. Can be locked to prevent access."
1328 #: simulation/templates/structures/palisades_long.xml:17
1329 msgid "Can be converted into a Palisade Gate."
1332 #: simulation/templates/structures/palisades_spike_angle.xml:17
1336 #: simulation/templates/structures/palisades_spikes_small.xml:17
1337 msgid "Small Spikes"
1340 #: simulation/templates/structures/palisades_spikes_tall.xml:17
1344 #: simulation/templates/structures/palisades_watchtower.xml:14
1348 #: simulation/templates/structures/pers/apadana.xml:26
1352 #: simulation/templates/structures/pers/apadana.xml:27
1356 #: simulation/templates/structures/pers/apadana.xml:28
1357 #: simulation/templates/structures/spart/syssiton.xml:25
1358 msgid "Train Champions and Heroes."
1361 #: simulation/templates/structures/pers/apartment_block.xml:12
1362 msgid "Apartment Block"
1365 #: simulation/templates/structures/pers/barracks.xml:5
1369 #: simulation/templates/structures/pers/civil_centre.xml:8
1370 msgid "Provincial Governor"
1373 #: simulation/templates/structures/pers/civil_centre.xml:9
1377 #: simulation/templates/structures/pers/corral.xml:11
1381 #: simulation/templates/structures/pers/defense_tower.xml:5
1382 #: simulation/templates/structures/pers/tower_babylon.xml:5
1383 #: simulation/templates/structures/pers/wall_tower.xml:9
1387 #: simulation/templates/structures/pers/dock.xml:12
1391 #: simulation/templates/structures/pers/field.xml:5
1395 #: simulation/templates/structures/pers/forge.xml:5
1399 #: simulation/templates/structures/pers/fortress.xml:5
1403 #: simulation/templates/structures/pers/hall.xml:23
1404 msgid "Gate of All Nations"
1407 #: simulation/templates/structures/pers/hall.xml:24
1408 msgid "Duvarθi Visadahyu"
1411 #: simulation/templates/structures/pers/hall.xml:25
1415 #: simulation/templates/structures/pers/house.xml:8
1419 #: simulation/templates/structures/pers/house_b.xml:12
1420 #: simulation/templates/structures/pers/inn.xml:12
1424 #: simulation/templates/structures/pers/ice_house.xml:25
1428 #: simulation/templates/structures/pers/ice_house.xml:26
1432 #: simulation/templates/structures/pers/ice_house.xml:27
1436 #: simulation/templates/structures/pers/market.xml:12
1440 #: simulation/templates/structures/pers/outpost.xml:5
1444 #: simulation/templates/structures/pers/stable.xml:9
1448 #: simulation/templates/structures/pers/storehouse.xml:5
1452 #: simulation/templates/structures/pers/tacara.xml:24
1456 #: simulation/templates/structures/pers/temple.xml:12
1460 #: simulation/templates/structures/pers/wall_gate.xml:9
1464 #: simulation/templates/structures/pers/wall_long.xml:9
1465 #: simulation/templates/structures/pers/wall_medium.xml:9
1466 #: simulation/templates/structures/pers/wall_short.xml:9
1467 #: simulation/templates/structures/pers/wallset_stone.xml:5
1471 #: simulation/templates/structures/pers/warehouse.xml:12
1475 #: simulation/templates/structures/pers/wonder.xml:9
1476 msgid "Hanging Gardens of Babylon"
1479 #: simulation/templates/structures/ptol/elephant_stable.xml:5
1480 #: simulation/templates/structures/sele/elephant_stable.xml:5
1481 msgid "Stathmos tōn Elepantōn"
1484 #: simulation/templates/structures/ptol/lighthouse.xml:25
1485 #: simulation/templates/structures/ptol/lighthouse.xml:29
1489 #: simulation/templates/structures/ptol/lighthouse.xml:26
1493 #: simulation/templates/structures/ptol/lighthouse.xml:27
1495 "Build upon a shoreline in own, neutral, or allied territory. Very large "
1499 #: simulation/templates/structures/ptol/mercenary_camp.xml:27
1500 msgid "Mercenary Camp"
1503 #: simulation/templates/structures/ptol/mercenary_camp.xml:30
1505 "Cheap Barracks-like structure that is buildable in neutral territory, but "
1506 "casts no territory influence. Train Mercenaries."
1509 #: simulation/templates/structures/ptol/military_colony.xml:9
1510 #: simulation/templates/structures/sele/military_colony.xml:9
1514 #: simulation/templates/structures/ptol/tower_artillery.xml:9
1518 #: simulation/templates/structures/ptol/wonder.xml:9
1519 msgid "Hieron tou Hōrou"
1522 #: simulation/templates/structures/rome/amphitheater_pompeii.xml:6
1523 msgid "Amphitheātrum"
1526 #: simulation/templates/structures/rome/arch.xml:22
1527 msgid "Triumphal Arch"
1530 #: simulation/templates/structures/rome/arch.xml:23
1531 msgid "Arcus Triumphālis"
1534 #: simulation/templates/structures/rome/arch.xml:24
1535 msgid "TriumphalArch"
1538 #: simulation/templates/structures/rome/army_camp.xml:71
1542 #: simulation/templates/structures/rome/army_camp.xml:72
1546 #: simulation/templates/structures/rome/army_camp.xml:73
1548 "Build in neutral or enemy territory. Train Advanced Melee Infantry. "
1549 "Construct Rams. Garrison Soldiers for additional arrows."
1552 #: simulation/templates/structures/rome/army_camp.xml:31
1553 #: simulation/templates/structures/rome/army_camp.xml:75
1557 #: simulation/templates/structures/rome/arsenal.xml:5
1558 msgid "Ballistārium"
1561 #: simulation/templates/structures/rome/barracks.xml:12
1565 #: simulation/templates/structures/rome/civil_centre.xml:12
1569 #: simulation/templates/structures/rome/corral.xml:8
1573 #: simulation/templates/structures/rome/defense_tower.xml:9
1574 #: simulation/templates/structures/rome/tower_artillery.xml:9
1575 #: simulation/templates/structures/rome/tower_bolt.xml:9
1576 msgid "Turris Laterīcia"
1579 #: simulation/templates/structures/rome/dock.xml:12
1583 #: simulation/templates/structures/rome/farmstead.xml:8
1587 #: simulation/templates/structures/rome/field.xml:5
1591 #: simulation/templates/structures/rome/forge.xml:5
1592 msgid "Armāmentārium"
1595 #: simulation/templates/structures/rome/fortress.xml:5
1599 #: simulation/templates/structures/rome/house.xml:5
1603 #: simulation/templates/structures/rome/market.xml:12
1607 #: simulation/templates/structures/rome/outpost.xml:5
1611 #: simulation/templates/structures/rome/sentry_tower.xml:5
1612 msgid "Turris Līgnea"
1615 #: simulation/templates/structures/rome/siege_wall_gate.xml:22
1616 msgid "Siege Wall Gate"
1619 #: simulation/templates/structures/rome/siege_wall_gate.xml:23
1620 msgid "Porta Circummūnītiōnis"
1623 #: simulation/templates/structures/rome/siege_wall_gate.xml:24
1624 #: simulation/templates/structures/rome/siege_wall_long.xml:25
1625 #: simulation/templates/structures/rome/siege_wall_medium.xml:25
1626 #: simulation/templates/structures/rome/siege_wall_short.xml:25
1627 #: simulation/templates/structures/rome/siege_wall_tower.xml:29
1628 #: simulation/templates/structures/rome/wallset_siege.xml:9
1632 #: simulation/templates/structures/rome/siege_wall_long.xml:23
1633 #: simulation/templates/structures/rome/siege_wall_medium.xml:23
1634 #: simulation/templates/structures/rome/siege_wall_short.xml:23
1635 #: simulation/templates/structures/rome/wallset_siege.xml:5
1639 #: simulation/templates/structures/rome/siege_wall_long.xml:24
1640 #: simulation/templates/structures/rome/siege_wall_medium.xml:24
1641 #: simulation/templates/structures/rome/siege_wall_short.xml:24
1642 #: simulation/templates/structures/rome/wallset_siege.xml:6
1643 msgid "Mūrus Circummūnītiōnis"
1646 #: simulation/templates/structures/rome/siege_wall_tower.xml:26
1647 msgid "Siege Wall Tower"
1650 #: simulation/templates/structures/rome/siege_wall_tower.xml:27
1651 msgid "Turris Circummūnītiōnis"
1654 #: simulation/templates/structures/rome/stable.xml:5
1658 #: simulation/templates/structures/rome/storehouse.xml:8
1659 msgid "Receptāculum"
1662 #: simulation/templates/structures/rome/temple.xml:9
1666 #: simulation/templates/structures/rome/temple_mars.xml:12
1667 msgid "Temple of Mars"
1670 #: simulation/templates/structures/rome/temple_mars.xml:13
1671 msgid "Aedēs Mārtiālis"
1674 #: simulation/templates/structures/rome/temple_mars.xml:14
1675 msgid "TempleOfMars"
1678 #: simulation/templates/structures/rome/temple_vesta.xml:18
1679 msgid "Temple of Vesta"
1682 #: simulation/templates/structures/rome/temple_vesta.xml:19
1683 msgid "Aedēs Vestālis"
1686 #: simulation/templates/structures/rome/temple_vesta.xml:21
1687 msgid "TempleOfVesta"
1690 #: simulation/templates/structures/rome/tent.xml:25
1691 msgid "Tabernāculum"
1694 #: simulation/templates/structures/rome/tent.xml:27
1695 msgid "A temporary shelter for soldiers."
1698 #: simulation/templates/structures/rome/wall_gate.xml:9
1702 #: simulation/templates/structures/rome/wall_long.xml:9
1703 #: simulation/templates/structures/rome/wall_medium.xml:9
1704 #: simulation/templates/structures/rome/wall_short.xml:9
1705 #: simulation/templates/structures/rome/wallset_stone.xml:5
1709 #: simulation/templates/structures/rome/wall_tower.xml:9
1710 msgid "Turris Lapidea"
1713 #: simulation/templates/structures/rome/wallset_siege.xml:7
1714 msgid "Wall off an area. Build in own, neutral, or enemy territory."
1717 #: simulation/templates/structures/rome/wonder.xml:9
1718 msgid "Aedēs Iovis Optimi Maximi"
1721 #: simulation/templates/structures/sele/wonder.xml:9
1722 msgid "Hieron tou Apollōnos Pythiou"
1725 #: simulation/templates/structures/sele_colonnade.xml:12
1729 #: simulation/templates/structures/sele_colonnade.xml:13
1730 msgid "Corinthian Colonnade"
1733 #: simulation/templates/structures/shrine_celtic.xml:9
1737 #: simulation/templates/structures/shrine_chinese.xml:9
1741 #: simulation/templates/structures/shrine_egyptian.xml:5
1742 #: simulation/templates/structures/shrine_kushite.xml:5
1743 msgid "Sanctuary Kiosk"
1746 #: simulation/templates/structures/athen/temple.xml:9
1747 #: simulation/templates/structures/mace/temple.xml:9
1748 #: simulation/templates/structures/ptol/temple.xml:12
1749 #: simulation/templates/structures/ptol/temple_2.xml:11
1750 #: simulation/templates/structures/sele/temple.xml:9
1751 #: simulation/templates/structures/shrine_greek_01.xml:9
1752 #: simulation/templates/structures/shrine_greek_02.xml:9
1753 #: simulation/templates/structures/spart/temple.xml:9
1757 #: simulation/templates/structures/shrine_italian.xml:9
1758 msgid "Aedēs Sanitatem"
1761 #: simulation/templates/structures/spart/gerousia.xml:22
1762 msgid "Spartan Senate"
1765 #: simulation/templates/structures/spart/gerousia.xml:23
1769 #: simulation/templates/structures/spart/gerousia.xml:24
1770 msgid "Research technologies."
1773 #: simulation/templates/structures/spart/persian_stoa.xml:9
1774 msgid "\\\"Persian\\\" Stoa"
1777 #: simulation/templates/structures/spart/persian_stoa.xml:10
1778 msgid "Stoa Persikē"
1781 #: simulation/templates/structures/spart/syssiton.xml:23
1782 msgid "Military Mess Hall"
1785 #: simulation/templates/structures/spart/syssiton.xml:24
1789 #: simulation/templates/structures/spart/syssiton.xml:27
1793 #: simulation/templates/structures/spart/wonder.xml:9
1794 msgid "Hieron tēs Artemidos Orthias"
1797 #: simulation/templates/structures/stall_big.xml:11
1801 #: simulation/templates/structures/stall_med.xml:11
1802 msgid "Medium stall"
1805 #: simulation/templates/structures/stall_small_a.xml:11
1806 #: simulation/templates/structures/stall_small_b.xml:11
1810 #: simulation/templates/structures/stonehenge.xml:8
1814 #: simulation/templates/structures/table_rectangle.xml:11
1815 #: simulation/templates/structures/table_square.xml:11
1819 #: simulation/templates/structures/table_rectangle.xml:12
1820 msgid "Rectangle Table"
1823 #: simulation/templates/structures/table_square.xml:12
1824 msgid "Square Table"
1827 #: simulation/templates/structures/tent_arab.xml:35
1828 msgid "Arab Army Tent"
1831 #: simulation/templates/structures/rome/tent.xml:24
1832 #: simulation/templates/structures/tent_arab.xml:36
1833 #: simulation/templates/structures/tent_arab.xml:38
1834 #: simulation/templates/structures/tent_bedouin.xml:36
1835 #: simulation/templates/structures/tent_bedouin.xml:38
1836 #: simulation/templates/structures/tent_desert.xml:36
1837 #: simulation/templates/structures/tent_desert.xml:38
1838 #: simulation/templates/structures/tent_mace.xml:36
1839 #: simulation/templates/structures/tent_mace.xml:38
1840 #: simulation/templates/structures/tent_rome.xml:36
1841 #: simulation/templates/structures/tent_rome.xml:38
1845 #: simulation/templates/structures/tent_arab.xml:39
1846 #: simulation/templates/structures/tent_bedouin.xml:39
1847 #: simulation/templates/structures/tent_desert.xml:39
1848 #: simulation/templates/structures/tent_mace.xml:39
1849 #: simulation/templates/structures/tent_rome.xml:39
1850 msgid "A temporary shelter for soldiers. +5 population bonus."
1853 #: simulation/templates/structures/tent_bedouin.xml:35
1854 msgid "Bedouin Tent"
1857 #: simulation/templates/structures/tent_desert.xml:35
1858 msgid "Desert Army Tent"
1861 #: simulation/templates/structures/tent_mace.xml:35
1862 msgid "Macedonian Army Tent"
1865 #: simulation/templates/structures/tent_rome.xml:35
1866 msgid "Roman Army Tent"
1869 #: simulation/templates/structures/trading_post_celtic.xml:9
1870 msgid "Celtic Tavern"
1873 #: simulation/templates/structures/trading_post_desert.xml:9
1874 msgid "Desert Bazaar"
1877 #: simulation/templates/structures/uffington_horse.xml:10
1878 msgid "Uffington White Horse"
1881 #: simulation/templates/template_structure_civic.xml:5
1882 msgid "Civic Structure"
1883 msgstr "নাগরিক কাঠামো"
1885 #: simulation/templates/template_structure_civic.xml:6
1887 msgstr "নগর সম্পর্কিত"
1889 #: simulation/templates/structures/rome/army_camp.xml:5
1890 #: simulation/templates/template_structure_civic_civil_centre.xml:11
1891 #: simulation/templates/template_structure_defensive_tower.xml:5
1892 #: simulation/templates/template_structure_military_fortress.xml:5
1893 msgctxt "Name of an attack, usually the weapon."
1897 #: simulation/templates/template_structure_civic_civil_centre.xml:75
1898 msgid "Civic Center"
1899 msgstr "নগর কেন্দ্র"
1901 #: simulation/templates/template_structure_civic_civil_centre.xml:77
1903 "Build in own or neutral territory. Acquire large tracts of territory. "
1904 "Territory root. Train Citizens and research technologies. Garrison Soldiers "
1905 "for additional arrows."
1908 #: simulation/templates/template_structure_civic_civil_centre.xml:37
1909 #: simulation/templates/template_structure_civic_civil_centre.xml:79
1910 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:7
1912 msgstr "সভ্যতাকেন্দ্র"
1914 #: simulation/templates/structures/han/civil_centre_court.xml:19
1915 #: simulation/templates/template_structure_civic_civil_centre.xml:79
1916 #: simulation/templates/template_structure_defensive.xml:5
1917 #: simulation/templates/template_structure_military_fortress.xml:69
1921 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:27
1922 msgid "Military Colony"
1923 msgstr "সামরিক উপনিবেশ"
1925 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:29
1929 #: simulation/templates/structures/pers/house_a.xml:12
1930 #: simulation/templates/template_structure_civic_house.xml:26
1931 #: simulation/templates/template_structure_civic_house.xml:28
1935 #: simulation/templates/structures/kush/pyramid_small.xml:26
1936 #: simulation/templates/structures/pers/ice_house.xml:27
1937 #: simulation/templates/structures/spart/syssiton.xml:27
1938 #: simulation/templates/template_structure_civic_house.xml:28
1939 #: simulation/templates/template_structure_economic_farmstead.xml:30
1940 #: simulation/templates/template_structure_economic_storehouse.xml:28
1941 #: simulation/templates/template_structure_military_barracks.xml:29
1942 #: simulation/templates/template_structure_military_dock.xml:27
1943 #: simulation/templates/template_structure_military_range.xml:25
1944 #: simulation/templates/template_structure_military_stable.xml:29
1945 #: simulation/templates/template_structure_resource_corral.xml:29
1949 #: simulation/templates/structures/athen/royal_stoa.xml:5
1950 #: simulation/templates/structures/hellenic_stoa.xml:23
1951 #: simulation/templates/structures/mace/royal_stoa.xml:5
1952 #: simulation/templates/structures/spart/royal_stoa.xml:12
1953 #: simulation/templates/template_structure_civic_stoa.xml:27
1954 #: simulation/templates/template_structure_civic_stoa.xml:30
1958 #: simulation/templates/structures/athen/gymnasium.xml:26
1959 #: simulation/templates/structures/gaul/tavern.xml:22
1960 #: simulation/templates/structures/han/laozigate.xml:24
1961 #: simulation/templates/structures/han/ministry.xml:39
1962 #: simulation/templates/structures/iber/monument.xml:34
1963 #: simulation/templates/structures/mace/arsenal.xml:6
1964 #: simulation/templates/structures/maur/elephant_stable.xml:7
1965 #: simulation/templates/structures/merc_camp_egyptian.xml:31
1966 #: simulation/templates/structures/rome/army_camp.xml:75
1967 #: simulation/templates/structures/spart/gerousia.xml:26
1968 #: simulation/templates/template_structure_civic_stoa.xml:30
1969 #: simulation/templates/template_structure_civic_temple.xml:32
1970 #: simulation/templates/template_structure_economic_market.xml:28
1971 #: simulation/templates/template_structure_military_embassy.xml:24
1972 #: simulation/templates/template_structure_military_forge.xml:26
1976 #: simulation/templates/template_structure_civic_temple.xml:29
1977 #: simulation/templates/template_structure_civic_temple.xml:32
1981 #: simulation/templates/template_structure_civic_temple.xml:31
1982 msgid "Train Healers and research healing technologies."
1985 #: simulation/templates/template_structure_defensive.xml:4
1986 msgid "Defensive Structure"
1987 msgstr "প্রতিরক্ষা কাঠামো"
1989 #: simulation/templates/structures/palisades_outpost.xml:17
1990 #: simulation/templates/template_structure_defensive_outpost.xml:9
1991 #: simulation/templates/template_structure_defensive_outpost.xml:28
1992 #: simulation/templates/template_structure_defensive_outpost.xml:31
1994 msgstr "নজরদারি চৌকি"
1996 #: simulation/templates/template_structure_defensive_outpost.xml:30
1997 msgid "Build in own or neutral territory."
2000 #: simulation/templates/structures/han/wallset_palisade.xml:7
2001 #: simulation/templates/structures/wallset_palisade.xml:4
2002 #: simulation/templates/structures/wallset_palisade.xml:6
2003 #: simulation/templates/template_structure_defensive_palisade.xml:13
2004 #: simulation/templates/template_structure_defensive_palisade.xml:16
2008 #: simulation/templates/structures/han/wallset_palisade.xml:6
2009 #: simulation/templates/structures/wallset_palisade.xml:5
2010 #: simulation/templates/template_structure_defensive_palisade.xml:15
2011 msgid "Wall off an area. Build in own or neutral territory."
2014 #: simulation/templates/template_structure_defensive_tower.xml:36
2015 #: simulation/templates/template_structure_defensive_tower.xml:52
2016 #: simulation/templates/template_structure_defensive_tower.xml:53
2020 #: simulation/templates/template_structure_defensive_tower_artillery.xml:5
2021 msgctxt "Name of an attack, usually the weapon."
2025 #: simulation/templates/template_structure_defensive_tower_artillery.xml:54
2026 msgid "Artillery Tower"
2029 #: simulation/templates/template_structure_defensive_tower_artillery.xml:56
2030 msgid "ArtilleryTower"
2033 #: simulation/templates/template_structure_defensive_tower_bolt.xml:5
2034 msgctxt "Name of an attack, usually the weapon."
2038 #: simulation/templates/template_structure_defensive_tower_bolt.xml:51
2042 #: simulation/templates/template_structure_defensive_tower_bolt.xml:53
2046 #: simulation/templates/template_structure_defensive_tower_sentry.xml:32
2047 msgid "Sentry Tower"
2050 #: simulation/templates/template_structure_defensive_tower_sentry.xml:34
2051 #: simulation/templates/template_structure_defensive_tower_stone.xml:32
2053 "Garrison Infantry for additional arrows. Needs the “Murder Holes” technology"
2054 " to protect its foot."
2057 #: simulation/templates/template_structure_defensive_tower_sentry.xml:35
2061 #: simulation/templates/template_structure_defensive_tower_sentry.xml:61
2062 msgid "Reinforce with stone and upgrade to a defense tower."
2065 #: simulation/templates/template_structure_defensive_tower_stone.xml:30
2069 #: simulation/templates/template_structure_defensive_tower_stone.xml:33
2071 msgstr "পাথরের মিনার"
2073 #: simulation/templates/template_structure_defensive_wall.xml:12
2074 #: simulation/templates/template_structure_defensive_wall.xml:15
2078 #: simulation/templates/template_structure_defensive_wall.xml:14
2079 msgid "Wall off your town for a stout defense."
2080 msgstr "শক্তিশালী প্রতিরক্ষার জন্য আপনার শহরের চারপাশে বেড়া দিন।"
2082 #: simulation/templates/structures/palisades_gate.xml:23
2083 #: simulation/templates/template_structure_defensive_wall_gate.xml:22
2084 #: simulation/templates/template_structure_defensive_wall_gate.xml:25
2088 #: simulation/templates/template_structure_defensive_wall_gate.xml:24
2089 #: simulation/templates/template_structure_defensive_wall_long.xml:26
2090 msgid "Allow units access through Walls. Can be locked to prevent access."
2093 #: simulation/templates/template_structure_defensive_wall_long.xml:17
2094 msgid "Can be converted into a Gate."
2097 #: simulation/templates/template_structure_defensive_wall_tower.xml:22
2099 msgstr "দেওয়াল তুর্য"
2101 #: simulation/templates/template_structure_economic.xml:4
2102 msgid "Economic Structure"
2103 msgstr "অর্থনৈতিক কাঠামো"
2105 #: simulation/templates/template_structure_economic.xml:5
2106 #: simulation/templates/template_structure_military_dock.xml:27
2107 #: simulation/templates/template_structure_resource_corral.xml:29
2111 #: simulation/templates/template_structure_economic_farmstead.xml:26
2112 #: simulation/templates/template_structure_economic_farmstead.xml:30
2116 #: simulation/templates/template_structure_economic_farmstead.xml:28
2117 msgid "Research food gathering technologies."
2120 #: simulation/templates/template_structure_economic_market.xml:24
2121 #: simulation/templates/template_structure_economic_market.xml:28
2125 #: simulation/templates/template_structure_economic_market.xml:26
2127 "Barter resources. Establish trade routes. Train Traders and research trade "
2128 "and barter technologies."
2131 #: simulation/templates/template_structure_economic_market.xml:28
2132 #: simulation/templates/template_structure_military_dock.xml:27
2136 #: simulation/templates/template_structure_economic_storehouse.xml:24
2137 #: simulation/templates/template_structure_economic_storehouse.xml:28
2139 msgstr "রাখার জায়গা"
2141 #: simulation/templates/template_structure_economic_storehouse.xml:26
2142 msgid "Research gathering technologies."
2145 #: simulation/templates/template_structure_military.xml:10
2146 msgid "Military Structure"
2147 msgstr "সেনা কাঠামো"
2149 #: simulation/templates/template_structure_military.xml:12
2153 #: simulation/templates/template_structure_military_arsenal.xml:25
2154 #: simulation/templates/template_structure_military_arsenal.xml:28
2158 #: simulation/templates/template_structure_military_arsenal.xml:27
2160 "Train Champion Infantry Crossbowmen, construct Siege Engines, and research "
2161 "Siege Engine technologies."
2164 #: simulation/templates/structures/gaul/assembly.xml:31
2165 #: simulation/templates/structures/han/academy.xml:31
2166 #: simulation/templates/structures/han/civil_centre_court.xml:19
2167 #: simulation/templates/structures/kush/pyramid_large.xml:29
2168 #: simulation/templates/structures/kush/temple_amun.xml:31
2169 #: simulation/templates/structures/rome/temple_mars.xml:14
2170 #: simulation/templates/template_structure_military_arsenal.xml:28
2171 #: simulation/templates/template_structure_military_elephant_stable.xml:29
2172 #: simulation/templates/template_structure_special.xml:20
2173 #: simulation/templates/template_structure_wonder.xml:41
2177 #: simulation/templates/template_structure_military_barracks.xml:26
2178 #: simulation/templates/template_structure_military_barracks.xml:29
2182 #: simulation/templates/template_structure_military_barracks.xml:28
2183 msgid "Train Infantry and research Infantry technologies."
2186 #: simulation/templates/template_structure_military_dock.xml:24
2187 #: simulation/templates/template_structure_military_dock.xml:27
2191 #: simulation/templates/template_structure_military_dock.xml:26
2193 "Build upon a shoreline in own, neutral, or allied territory. Establish trade"
2194 " routes. Construct Ships and research Ship technologies."
2197 #: simulation/templates/structures/brit/crannog.xml:17
2198 #: simulation/templates/structures/cart/super_dock.xml:43
2199 #: simulation/templates/template_structure_military_dock.xml:27
2203 #: simulation/templates/template_structure_military_elephant_stable.xml:26
2204 msgid "Elephant Stable"
2207 #: simulation/templates/template_structure_military_elephant_stable.xml:28
2208 msgid "Train Elephants and research Elephant technologies."
2211 #: simulation/templates/template_structure_military_elephant_stable.xml:29
2212 msgid "ElephantStable"
2215 #: simulation/templates/structures/cart/embassy.xml:18
2216 #: simulation/templates/template_structure_military_embassy.xml:22
2217 #: simulation/templates/template_structure_military_embassy.xml:24
2221 #: simulation/templates/template_structure_military_forge.xml:22
2222 #: simulation/templates/template_structure_military_forge.xml:26
2226 #: simulation/templates/template_structure_military_forge.xml:24
2227 msgid "Research attack damage and damage resistance technologies."
2230 #: simulation/templates/template_structure_military_fortress.xml:30
2231 #: simulation/templates/template_structure_military_fortress.xml:65
2232 #: simulation/templates/template_structure_military_fortress.xml:69
2236 #: simulation/templates/template_structure_military_fortress.xml:67
2237 msgid "Garrison Soldiers for additional arrows."
2240 #: simulation/templates/template_structure_military_range.xml:22
2241 msgid "Practice Range"
2242 msgstr "অনুশীলন ক্ষেত্র"
2244 #: simulation/templates/template_structure_military_range.xml:24
2245 msgid "Train Ranged Infantry and research technologies."
2248 #: simulation/templates/template_structure_military_range.xml:25
2252 #: simulation/templates/template_structure_military_stable.xml:26
2253 #: simulation/templates/template_structure_military_stable.xml:29
2257 #: simulation/templates/template_structure_military_stable.xml:28
2258 msgid "Train Cavalry and research Cavalry technologies."
2261 #: simulation/templates/template_structure_resource.xml:4
2262 msgid "Resource Structure"
2265 #: simulation/templates/template_structure_resource.xml:5
2269 #: simulation/templates/template_structure_resource_corral.xml:26
2270 #: simulation/templates/template_structure_resource_corral.xml:29
2274 #: simulation/templates/template_structure_resource_corral.xml:28
2276 "Raise Domestic Animals for food. Garrison animals to gain a trickle of food."
2279 #: simulation/templates/template_structure_resource_field.xml:18
2280 #: simulation/templates/template_structure_resource_field.xml:20
2284 #: simulation/templates/template_structure_resource_field.xml:21
2286 "Harvest grain for food. Each subsequent gatherer works less efficiently."
2289 #: simulation/templates/template_structure_special.xml:19
2290 msgid "Special Structure"
2293 #: simulation/templates/structures/rome/amphitheater_pompeii.xml:5
2294 #: simulation/templates/template_structure_special_amphitheater.xml:18
2295 #: simulation/templates/template_structure_special_amphitheater.xml:20
2296 msgid "Amphitheater"
2299 #: simulation/templates/template_structure_special_library.xml:25
2300 #: simulation/templates/template_structure_special_library.xml:27
2304 #: simulation/templates/template_structure_special_theater.xml:25
2305 #: simulation/templates/template_structure_special_theater.xml:27
2309 #: simulation/templates/template_structure_wonder.xml:37
2310 #: simulation/templates/template_structure_wonder.xml:41
2314 #: simulation/templates/template_structure_wonder.xml:39
2316 "Bring glory to your civilization and add large tracts of land to your "