1 /* Copyright (C) 2010 Wildfire Games.
2 * This file is part of 0 A.D.
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
18 #include "precompiled.h"
22 // Based on http://freaknet.org/martin/tape/gos/misc/personal/msc/sqrt/sqrt.html
27 u64 one
= (u64
)1 << 62; // highest power of four <= than the argument
45 // TODO: This should be equivalent to (u32)sqrt((double)n), and in practice
46 // that seems to be true for all input, so do we actually need this integer-only
47 // implementation? i.e. are there any platforms / compiler settings where
48 // sqrt(double) won't give the correct answer? and is sqrt(double) faster?