1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright © 2014 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project.
8 "Project-Id-Version: 0 A.D.\n"
9 "POT-Creation-Date: 2017-10-25 09:03+0200\n"
10 "PO-Revision-Date: 2017-10-25 14:52+0000\n"
11 "Last-Translator: Adrián Chaves Fernández <adriyetichaves@gmail.com>\n"
12 "Language-Team: Armenian (http://www.transifex.com/wildfire-games/0ad/language/hy/)\n"
14 "Content-Type: text/plain; charset=UTF-8\n"
15 "Content-Transfer-Encoding: 8bit\n"
17 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
19 #: globalscripts/DamageTypes.js:6
24 #: globalscripts/DamageTypes.js:7
29 #: globalscripts/DamageTypes.js:8
34 #: gui/civinfo/civinfo.js:96
36 msgid "%(civilization)s Gameplay"
39 #: gui/civinfo/civinfo.js:99
40 msgid "Civilization Bonus"
41 msgid_plural "Civilization Bonuses"
45 #: gui/civinfo/civinfo.js:104
47 msgid_plural "Team Bonuses"
51 #: gui/civinfo/civinfo.js:111
52 msgid "Special Technologies"
55 #: gui/civinfo/civinfo.js:117
56 msgid "Special Building"
57 msgid_plural "Special Buildings"
61 #: gui/civinfo/civinfo.js:124 gui/summary/layout.js:67
65 #: gui/civinfo/civinfo.js:134
67 msgid "History of the %(civilization)s"
70 #: gui/common/color.js:165
72 msgid "Press %(hotkey)s to autocomplete playernames."
75 #: gui/common/color.js:168
80 #: gui/common/functions_civinfo.js:31
84 #: gui/common/functions_global_object.js:57
88 " in default web browser. Please wait..."
91 #: gui/common/functions_global_object.js:60
96 #: gui/common/functions_global_object.js:70
101 #: gui/common/functions_global_object.js:139
102 msgid "Loading Aborted"
105 #: gui/common/functions_utility.js:111
106 msgctxt "map selection"
110 #: gui/common/functions_utility.js:122
114 #: gui/common/functions_utility.js:122
118 #: gui/common/functions_utility_loadsave.js:15
119 msgid "yyyy-MM-dd HH:mm:ss"
122 #: gui/common/functions_utility_loadsave.js:23
124 msgid "%(dateString)s %(map)s - %(description)s"
127 #: gui/common/functions_utility_loadsave.js:24
129 msgid "%(dateString)s %(map)s"
132 #: gui/common/functions_utility_loadsave.js:85 gui/savedgames/save.js:63
134 msgid "\"%(label)s\""
137 #: gui/common/functions_utility_loadsave.js:87
138 msgid "Saved game will be permanently deleted, are you sure?"
141 #: gui/common/functions_utility_loadsave.js:88
145 #: gui/common/functions_utility_loadsave.js:89 gui/common/tooltips.js:287
146 #: gui/options/options.js:297 gui/options/options.js:350
147 #: gui/options/options.js:376 gui/pregame/mainmenu.js:253
148 #: gui/replaymenu/replay_actions.js:170 gui/savedgames/load.js:184
149 #: gui/savedgames/save.js:66 gui/summary/summary.js:375
153 #: gui/common/functions_utility_loadsave.js:89 gui/common/tooltips.js:287
154 #: gui/options/options.js:297 gui/options/options.js:350
155 #: gui/options/options.js:376 gui/pregame/mainmenu.js:253
156 #: gui/replaymenu/replay_actions.js:170 gui/savedgames/load.js:184
157 #: gui/savedgames/save.js:66 gui/summary/summary.js:375
161 #: gui/common/functions_utility_loadsave.js:106
163 msgid "Delete the selected entry using %(hotkey)s."
166 #: gui/common/functions_utility_loadsave.js:111
168 msgid "Hold %(hotkey)s to delete without confirmation."
171 #: gui/common/gamedescription.js:48
172 msgid "A randomly selected map."
175 #: gui/common/gamedescription.js:55 gui/common/gamedescription.js:348
176 msgid "Sorry, no description available."
179 #. Translation: Describe a player in a selected game, f.e. in the replay- or
181 #: gui/common/gamedescription.js:105
183 msgid "%(playerName)s (%(civ)s, %(AIdifficulty)s %(AIname)s)"
186 #. Translation: Describe a player in a selected game, f.e. in the replay- or
188 #: gui/common/gamedescription.js:108
190 msgid "%(playerName)s (%(civ)s, %(AIdifficulty)s %(AIname)s, %(state)s)"
193 #. Translation: Describe a player in a selected game, f.e. in the replay- or
195 #: gui/common/gamedescription.js:114
197 msgid "%(playerName)s (%(AIdifficulty)s %(AIname)s)"
200 #. Translation: Describe a player in a selected game, f.e. in the replay- or
202 #: gui/common/gamedescription.js:117
204 msgid "%(playerName)s (%(AIdifficulty)s %(AIname)s, %(state)s)"
207 #. Translation: Describe a player in a selected game, f.e. in the replay- or
209 #: gui/common/gamedescription.js:127
211 msgid "%(playerName)s (OFFLINE)"
214 #. Translation: Describe a player in a selected game, f.e. in the replay- or
216 #: gui/common/gamedescription.js:130
218 msgid "%(playerName)s (OFFLINE, %(state)s)"
221 #. Translation: Describe a player in a selected game, f.e. in the replay- or
223 #: gui/common/gamedescription.js:137
225 msgid "%(playerName)s (%(civ)s)"
228 #. Translation: Describe a player in a selected game, f.e. in the replay- or
230 #: gui/common/gamedescription.js:140
232 msgid "%(playerName)s (%(civ)s, %(state)s)"
235 #. Translation: Describe a player in a selected game, f.e. in the replay- or
237 #: gui/common/gamedescription.js:144
239 msgid "%(playerName)s"
242 #. Translation: Describe a player in a selected game, f.e. in the replay- or
244 #: gui/common/gamedescription.js:147
246 msgid "%(playerName)s (%(state)s)"
249 #: gui/common/gamedescription.js:168
250 msgid "Unknown Civilization"
253 #: gui/common/gamedescription.js:175
254 msgctxt "playerstate"
258 #: gui/common/gamedescription.js:176
259 msgctxt "playerstate"
263 #: gui/common/gamedescription.js:198
267 #: gui/common/gamedescription.js:199
269 msgid "Team %(team)s"
272 #. Translation: Describe players of one team in a selected game, f.e. in the
273 #. replay- or savegame menu or lobby
274 #: gui/common/gamedescription.js:202 gui/common/gamedescription.js:209
278 "%(playerDescriptions)s"
281 #: gui/common/gamedescription.js:210
283 msgid_plural "Observers"
287 #: gui/common/gamedescription.js:232
289 msgctxt "victory condition"
290 msgid "Wonder (%(min)s minute)"
291 msgid_plural "Wonder (%(min)s minutes)"
295 #: gui/common/gamedescription.js:244
297 msgctxt "victory condition"
298 msgid "Capture the Relic (%(min)s minute)"
299 msgid_plural "Capture the Relic (%(min)s minutes)"
303 #: gui/common/gamedescription.js:260
307 #: gui/common/gamedescription.js:267
308 msgid "Hero Garrison"
311 #: gui/common/gamedescription.js:268
312 msgid "Heroes can be garrisoned."
315 #: gui/common/gamedescription.js:272
316 msgid "Exposed Heroes"
319 #: gui/common/gamedescription.js:273
320 msgid "Heroes cannot be garrisoned, and they are vulnerable to raids."
323 #: gui/common/gamedescription.js:280
327 #: gui/common/gamedescription.js:281
329 "When the winner of this match is determined, the lobby score will be "
333 #: gui/common/gamedescription.js:286
337 #: gui/common/gamedescription.js:287
338 msgid "Players can't change the initial teams."
341 #: gui/common/gamedescription.js:291
345 #: gui/common/gamedescription.js:292
346 msgid "Players can make alliances and declare war on allies."
349 #: gui/common/gamedescription.js:297
350 msgid "Last Man Standing"
353 #: gui/common/gamedescription.js:298
355 "Only one player can win the game. If the remaining players are allies, the "
356 "game continues until only one remains."
359 #: gui/common/gamedescription.js:302
360 msgid "Allied Victory"
363 #: gui/common/gamedescription.js:303
365 "If one player wins, his or her allies win too. If one group of allies "
369 #: gui/common/gamedescription.js:309
373 #: gui/common/gamedescription.js:312 gui/pregame/mainmenu.js:86
377 #: gui/common/gamedescription.js:313
378 msgid "For the first minute, other players will stay neutral."
379 msgid_plural "For the first %(min)s minutes, other players will stay neutral."
383 #: gui/common/gamedescription.js:321
387 #: gui/common/gamedescription.js:326
391 #: gui/common/gamedescription.js:335
395 #: gui/common/gamedescription.js:342
396 msgid "Map Description"
399 #: gui/common/gamedescription.js:345
400 msgid "Randomly selects a map from the list"
403 #: gui/common/gamedescription.js:355
407 #: gui/common/gamedescription.js:356
412 #: gui/common/gamedescription.js:363
413 msgid "Starting Resources"
416 #: gui/common/gamedescription.js:364
418 msgid "%(startingResourcesTitle)s (%(amount)s)"
421 #: gui/common/gamedescription.js:374
422 msgid "Population Limit"
425 #: gui/common/gamedescription.js:382
429 #: gui/common/gamedescription.js:384
434 #: gui/common/gamedescription.js:385
436 msgid "As defined by the map."
439 #: gui/common/gamedescription.js:389
443 #: gui/common/gamedescription.js:394
447 #: gui/common/gamedescription.js:399
451 #: gui/common/gamedescription.js:404 gui/common/tooltips.js:126
452 #: gui/common/tooltips.js:181 gui/common/tooltips.js:222
453 #: gui/common/tooltips.js:447 gui/common/tooltips.js:468
454 #: gui/common/tooltips.js:759
456 msgid "%(label)s %(details)s"
459 #: gui/common/gamedescription.js:407
460 msgctxt "gamesetup option"
464 #: gui/common/gamedescription.js:408
465 msgctxt "gamesetup option"
469 #: gui/common/gamedescription.js:424
473 #: gui/common/gamedescription.js:429
477 #: gui/common/network.js:17
479 msgid "Losing connection to server (%(seconds)ss)"
482 #: gui/common/network.js:22
484 msgid "%(player)s losing connection (%(seconds)ss)"
487 #: gui/common/network.js:28
489 msgid "Bad connection to server (%(milliseconds)sms)"
492 #: gui/common/network.js:33
494 msgid "Bad connection to %(player)s (%(milliseconds)sms)"
497 #: gui/common/network.js:66
498 msgctxt "network disconnect"
499 msgid "Unknown reason"
502 #: gui/common/network.js:67
504 "This is often caused by UDP port 20595 not being forwarded on the host side,"
505 " by a firewall, or anti-virus software"
508 #: gui/common/network.js:68
509 msgid "The host has ended the game"
512 #: gui/common/network.js:69
513 msgid "Incorrect network protocol version"
516 #: gui/common/network.js:70
517 msgid "Game is loading, please try again later"
520 #: gui/common/network.js:71
521 msgid "Game has already started, no observers allowed"
524 #: gui/common/network.js:72
525 msgid "You have been kicked"
528 #: gui/common/network.js:73
529 msgid "You have been banned"
532 #: gui/common/network.js:74
533 msgid "Playername in use. If you were disconnected, retry in few seconds"
536 #: gui/common/network.js:75
540 #: gui/common/network.js:78
542 msgid "\\[Invalid value %(id)s]"
545 #. Translation: States the reason why the client disconnected from the server.
546 #: gui/common/network.js:90
548 msgid "Reason: %(reason)s."
551 #: gui/common/network.js:95
552 msgid "Lost connection to the server."
555 #: gui/common/network.js:96
556 msgid "Failed to connect to the server."
559 #: gui/common/network.js:98
563 #: gui/common/network.js:106
564 msgid "Only the host can kick clients!"
567 #. Translation: Number of currently connected players/observers and their
569 #: gui/common/network.js:160
571 msgid "Users (%(num)s): %(users)s"
574 #: gui/common/network.js:161 gui/common/tooltips.js:80
575 #: gui/common/tooltips.js:194 gui/common/tooltips.js:208
576 #: gui/common/tooltips.js:286 gui/common/tooltips.js:319
577 #: gui/common/tooltips.js:352 gui/common/tooltips.js:624
578 #: gui/common/tooltips.js:658 gui/common/tooltips.js:724
579 #: gui/replaymenu/replay_actions.js:93 gui/replaymenu/replay_actions.js:94
580 #: gui/savedgames/load.js:117 gui/savedgames/load.js:171
581 #: gui/savedgames/load.js:174
585 #: gui/common/settings.js:115
590 #: gui/common/settings.js:119
595 #: gui/common/settings.js:123
600 #: gui/common/settings.js:127
605 #: gui/common/settings.js:132
610 #: gui/common/settings.js:136
615 #: gui/common/settings.js:158
617 msgctxt "victory duration"
618 msgid "%(min)s minute"
619 msgid_plural "%(min)s minutes"
623 #: gui/common/settings.js:180
628 #: gui/common/settings.js:181
631 msgid "%(minutes)s minute"
632 msgid_plural "%(minutes)s minutes"
636 #: gui/common/settings.js:195
639 msgstr "Ռազմական ընդհարում"
641 #: gui/common/settings.js:196
643 "A map with a predefined landscape and number of players. Freely select the "
644 "other gamesettings."
647 #: gui/common/settings.js:201
652 #: gui/common/settings.js:202
654 "Create a unique map with a different resource distribution each time. Freely"
655 " select the number of players and teams."
658 #: gui/common/settings.js:206
663 #: gui/common/settings.js:207
664 msgid "A map with a predefined landscape and matchsettings."
667 #: gui/common/settings.js:250
668 msgctxt "victory condition"
672 #: gui/common/settings.js:251
673 msgid "Endless game."
676 #: gui/common/settings.js:292
680 #: gui/common/settings.js:340
685 #: gui/common/settings.js:351
686 msgctxt "AI difficulty"
690 #: gui/common/settings.js:363
695 #: gui/common/settings.js:375
700 #: gui/common/settings.js:387
701 msgctxt "population capacity"
705 #: gui/common/settings.js:399
706 msgctxt "victory condition"
710 #: gui/common/tooltips.js:9
711 msgid "Melee Attack:"
714 #: gui/common/tooltips.js:10
715 msgid "Ranged Attack:"
718 #: gui/common/tooltips.js:11
719 msgid "Capture Attack:"
722 #: gui/common/tooltips.js:17
723 msgid "Circular Splash Damage"
726 #: gui/common/tooltips.js:18
727 msgid "Linear Splash Damage"
730 #. Translation: For example: Ranged Attack: 12.0 Pierce, Range: 2 to 10 (+2)
731 #. meters, Interval: 3 arrows / 2 seconds
732 #: gui/common/tooltips.js:24
735 "%(attackLabel)s %(damageTypes)s, %(rangeLabel)s %(minRange)s to %(maxRange)s"
736 " (%(relativeRange)s) %(rangeUnit)s, %(rate)s"
739 #. Translation: For example: Ranged Attack: 12.0 Pierce, Range: 10 (+2)
740 #. meters, Interval: 3 arrows / 2 seconds
741 #: gui/common/tooltips.js:26
744 "%(attackLabel)s %(damageTypes)s, %(rangeLabel)s %(maxRange)s "
745 "(%(relativeRange)s) %(rangeUnit)s, %(rate)s"
748 #. Translation: For example: Ranged Attack: 12.0 Pierce, Range: 2 to 10
749 #. meters, Interval: 3 arrows / 2 seconds
750 #: gui/common/tooltips.js:30
753 "%(attackLabel)s %(damageTypes)s, %(rangeLabel)s %(minRange)s to %(maxRange)s"
754 " %(rangeUnit)s, %(rate)s"
757 #. Translation: For example: Ranged Attack: 12.0 Pierce, Range: 10 meters,
758 #. Interval: 3 arrows / 2 seconds
759 #: gui/common/tooltips.js:32
762 "%(attackLabel)s %(damageTypes)s, %(rangeLabel)s %(maxRange)s %(rangeUnit)s, "
766 #: gui/common/tooltips.js:69
768 msgid "%(amount)s %(resourceType)s"
771 #: gui/common/tooltips.js:78
773 msgid "%(previousAmounts)s and %(lastAmount)s"
776 #: gui/common/tooltips.js:107
778 msgid "%(time)s %(second)s"
779 msgid_plural "%(time)s %(second)s"
783 #: gui/common/tooltips.js:109 gui/common/tooltips.js:315
784 #: gui/common/tooltips.js:364 gui/common/tooltips.js:378
785 #: gui/common/tooltips.js:656
787 msgid_plural "seconds"
791 #: gui/common/tooltips.js:127 gui/common/tooltips.js:138
795 #: gui/common/tooltips.js:137
797 msgid "%(healthLabel)s %(current)s / %(max)s"
800 #: gui/common/tooltips.js:155
802 msgid "%(arrowcount)s %(arrows)s"
803 msgid_plural "%(arrowcount)s %(arrows)s"
807 #: gui/common/tooltips.js:157
809 msgid_plural "arrows"
813 #: gui/common/tooltips.js:160
815 msgid "%(arrowString)s / %(timeString)s"
818 #: gui/common/tooltips.js:171
820 msgid "%(percentage)s%%"
823 #: gui/common/tooltips.js:182
827 #: gui/common/tooltips.js:185
829 msgid "%(damage)s %(damageType)s %(armorPercentage)s"
832 #: gui/common/tooltips.js:190
834 msgid "(%(armorPercentage)s)"
837 #: gui/common/tooltips.js:201
841 #: gui/common/tooltips.js:205
843 msgid "%(damage)s %(damageType)s"
846 #: gui/common/tooltips.js:226
850 #: gui/common/tooltips.js:227 gui/common/tooltips.js:654
854 #: gui/common/tooltips.js:234
856 msgid "%(attackLabel)s %(details)s, %(rate)s"
859 #: gui/common/tooltips.js:253 gui/common/tooltips.js:649
863 #: gui/common/tooltips.js:256
868 #. Translation: For example "0.5 to 1 meters", "1 (+1) meters" or "1 to 2 (+3)
870 #: gui/common/tooltips.js:260
874 #: gui/common/tooltips.js:261 gui/common/tooltips.js:651
875 #: gui/common/tooltips.js:681
877 msgid_plural "meters"
881 #: gui/common/tooltips.js:280 gui/common/tooltips.js:338
882 #: gui/common/tooltips.js:343 gui/common/tooltips.js:348
884 msgid "%(label)s: %(value)s"
887 #: gui/common/tooltips.js:286
889 msgid "Friendly Fire: %(enabled)s"
892 #: gui/common/tooltips.js:303
894 msgid "%(label)s: %(garrisonLimit)s"
897 #: gui/common/tooltips.js:304
898 msgid "Garrison Limit"
901 #: gui/common/tooltips.js:311
903 msgid "%(healRateLabel)s %(value)s %(health)s / %(second)s"
906 #: gui/common/tooltips.js:312 gui/common/tooltips.js:643
910 #: gui/common/tooltips.js:314 gui/common/tooltips.js:363
911 #: gui/common/tooltips.js:377
915 #: gui/common/tooltips.js:339
916 msgid "Projectile Limit"
919 #: gui/common/tooltips.js:344
920 msgctxt "projectiles"
924 #: gui/common/tooltips.js:349
925 msgctxt "projectiles"
929 #: gui/common/tooltips.js:360
931 msgid "%(repairRateLabel)s %(value)s %(health)s / %(second)s / %(worker)s"
934 #: gui/common/tooltips.js:361
938 #: gui/common/tooltips.js:365 gui/common/tooltips.js:379
939 #: gui/summary/layout.js:64
943 #: gui/common/tooltips.js:374
945 msgid "%(buildRateLabel)s %(value)s %(health)s / %(second)s / %(worker)s"
948 #: gui/common/tooltips.js:375
952 #: gui/common/tooltips.js:412 gui/common/tooltips.js:595
954 msgid "%(component)s %(cost)s"
957 #: gui/common/tooltips.js:448
958 msgid "Gather Rates:"
961 #: gui/common/tooltips.js:451 gui/common/tooltips.js:473
963 msgid "%(resourceIcon)s %(rate)s"
966 #: gui/common/tooltips.js:469
967 msgid "Resource Trickle:"
970 #: gui/common/tooltips.js:470
972 msgid "%(resources)s / %(time)s"
975 #. Translation: This string is part of the resources cost string on
976 #. the tooltip for wall structures.
977 #: gui/common/tooltips.js:522
979 msgid "%(resourceIcon)s %(minimum)s to %(resourceIcon)s %(maximum)s"
982 #: gui/common/tooltips.js:551
984 msgid "Walls: %(costs)s"
987 #: gui/common/tooltips.js:552
989 msgid "Towers: %(costs)s"
992 #: gui/common/tooltips.js:566
994 msgid "Requires %(technology)s"
997 #: gui/common/tooltips.js:578
999 msgid "%(label)s %(populationBonus)s"
1002 #: gui/common/tooltips.js:579
1003 msgid "Population Bonus:"
1006 #: gui/common/tooltips.js:601
1007 msgid "Insufficient resources:"
1010 #: gui/common/tooltips.js:617
1011 #, javascript-format
1012 msgid "%(label)s %(speeds)s"
1015 #: gui/common/tooltips.js:618
1019 #: gui/common/tooltips.js:620 gui/common/tooltips.js:625
1020 #, javascript-format
1021 msgid "%(speed)s %(movementType)s"
1024 #: gui/common/tooltips.js:622
1028 #: gui/common/tooltips.js:627
1032 #: gui/common/tooltips.js:642 gui/common/tooltips.js:648
1033 #: gui/common/tooltips.js:653 gui/common/tooltips.js:678
1034 #, javascript-format
1035 msgid "%(label)s %(val)s %(unit)s"
1036 msgid_plural "%(label)s %(val)s %(unit)s"
1040 #. Translation: Short for hit points (or health points) that are healed in one
1042 #: gui/common/tooltips.js:646
1048 #: gui/common/tooltips.js:670
1049 #, javascript-format
1050 msgid "%(auralabel)s %(aurainfo)s"
1053 #: gui/common/tooltips.js:671
1054 #, javascript-format
1055 msgid "%(auraname)s:"
1058 #: gui/common/tooltips.js:679
1063 #: gui/common/tooltips.js:696
1064 #, javascript-format
1065 msgid "%(specificName)s (%(genericName)s)"
1068 #. Translation: Example: "Epibátēs Athēnaîos [font="sans-bold-16"](Athenian
1070 #: gui/common/tooltips.js:708
1071 #, javascript-format
1072 msgid "%(specificName)s %(fontStart)s(%(genericName)s)%(fontEnd)s"
1075 #: gui/common/tooltips.js:723
1079 #. Translation: %(component) will be the icon for the loot type and %(loot)
1080 #. will be the value.
1081 #: gui/common/tooltips.js:750
1082 #, javascript-format
1083 msgid "%(component)s %(loot)s"
1086 #: gui/common/tooltips.js:760
1090 #: gui/credits/credits.js:68
1091 #, javascript-format
1092 msgid "%(nick)s - %(name)s"
1095 #: gui/locale/locale_advanced.js:22 gui/locale/locale_advanced.js:76
1096 msgctxt "localeCountry"
1100 #: gui/locale/locale_advanced.js:91
1101 msgid "invalid locale"
1104 #: gui/msgbox/msgbox.js:25 gui/pregame/mainmenu.js:157
1105 #: gui/splashscreen/splashscreen.xml:(caption):28
1109 #: gui/options/options.js:97
1110 #, javascript-format
1111 msgctxt "option number"
1112 msgid "Min: %(min)s, Max: %(max)s"
1115 #: gui/options/options.js:99
1116 #, javascript-format
1117 msgctxt "option number"
1118 msgid "Min: %(min)s"
1121 #: gui/options/options.js:101
1122 #, javascript-format
1123 msgctxt "option number"
1124 msgid "Max: %(max)s"
1127 #: gui/options/options.js:134
1128 #, javascript-format
1129 msgctxt "slider number"
1130 msgid "Value: %(val)s (min: %(min)s, max: %(max)s)"
1133 #: gui/options/options.js:295
1135 "Resetting the options will erase your saved settings. Do you want to "
1139 #: gui/options/options.js:296 gui/options/options.js:349
1140 #: gui/options/options.js:375 gui/savedgames/load.js:183
1144 #: gui/options/options.js:348
1145 msgid "Some setting values are invalid! Are you sure to save them?"
1148 #: gui/options/options.js:374
1149 msgid "You have unsaved changes, do you want to close this window?"
1152 #: gui/pregame/mainmenu.js:89
1153 msgid "connecting to server"
1156 #: gui/pregame/mainmenu.js:92
1157 #, javascript-format
1158 msgid "uploading (%f%%)"
1161 #: gui/pregame/mainmenu.js:98
1162 msgid "upload succeeded"
1165 #: gui/pregame/mainmenu.js:99
1166 #, javascript-format
1167 msgid "upload failed (%(errorCode)s)"
1170 #: gui/pregame/mainmenu.js:103
1171 #, javascript-format
1172 msgid "upload failed (%(errorMessage)s)"
1175 #: gui/pregame/mainmenu.js:105
1179 #: gui/pregame/mainmenu.js:120
1180 msgid "Thank you for helping improve 0 A.D.!"
1183 #: gui/pregame/mainmenu.js:121
1184 msgid "Anonymous feedback is currently enabled."
1187 #: gui/pregame/mainmenu.js:122
1188 #, javascript-format
1189 msgid "Status: %(status)s."
1192 #: gui/pregame/mainmenu.js:146
1193 #, javascript-format
1195 "%(startWarning)sWarning:%(endWarning)s You appear to be using non-shader "
1196 "(fixed function) graphics. This option will be removed in a future 0 A.D. "
1197 "release, to allow for more advanced graphics features. We advise upgrading "
1198 "your graphics card to a more recent, shader-compatible model."
1201 #. Translation: This is the second paragraph of a warning. The
1202 #. warning explains that the user is using “non-shader“ graphics,
1203 #. and that in the future this will not be supported by the game, so
1204 #. the user will need a better graphics card.
1205 #: gui/pregame/mainmenu.js:155
1206 msgid "Please press \"Read More\" for more information or \"OK\" to continue."
1209 #: gui/pregame/mainmenu.js:156
1213 #: gui/pregame/mainmenu.js:157
1217 #: gui/pregame/mainmenu.js:239
1218 #, javascript-format
1219 msgid "Build: %(buildDate)s (%(revision)s)"
1222 #: gui/pregame/mainmenu.js:251
1223 msgid "Are you sure you want to quit 0 A.D.?"
1226 #: gui/pregame/mainmenu.js:252 gui/summary/summary.js:374
1227 msgid "Confirmation"
1230 #: gui/pregame/mainmenu.js:267
1232 "The scenario editor is not available or failed to load. See the game logs "
1233 "for additional information."
1236 #: gui/pregame/mainmenu.js:268 gui/replaymenu/replay_actions.js:120
1240 #: gui/pregame/mainmenu.js:274
1241 msgid "Launch the multiplayer lobby. \\[DISABLED BY BUILD]"
1244 #: gui/pregame/mainmenu.js:279 gui/pregame/mainmenu.xml:(caption):69
1245 #: gui/pregame/mainmenu.xml:(caption):96
1246 msgid "Technical Details"
1249 #: gui/pregame/mainmenu.js:284 gui/pregame/mainmenu.xml:(caption):147
1253 #: gui/reference/common/load.js:234
1254 #, javascript-format
1255 msgid "%(health_min)s to %(health_max)s"
1258 #: gui/replaymenu/replay_actions.js:92
1259 msgid "You don't have the same mods active as the replay does."
1262 #: gui/replaymenu/replay_actions.js:93 gui/savedgames/load.js:170
1263 #, javascript-format
1264 msgid "Required: %(mods)s"
1267 #: gui/replaymenu/replay_actions.js:94 gui/savedgames/load.js:173
1268 #, javascript-format
1269 msgid "Active: %(mods)s"
1272 #: gui/replaymenu/replay_actions.js:98
1273 msgid "This replay is not compatible with your version of the game!"
1276 #: gui/replaymenu/replay_actions.js:99
1277 #, javascript-format
1278 msgid "Your version: %(version)s"
1281 #: gui/replaymenu/replay_actions.js:100
1282 #, javascript-format
1283 msgid "Required version: %(version)s"
1286 #: gui/replaymenu/replay_actions.js:103
1287 msgid "Incompatible replay"
1290 #: gui/replaymenu/replay_actions.js:120
1291 msgid "No summary data available."
1294 #: gui/replaymenu/replay_actions.js:167
1295 msgid "Are you sure you want to delete this replay permanently?"
1298 #: gui/replaymenu/replay_actions.js:169
1299 msgid "Delete replay"
1302 #: gui/replaymenu/replay_filters.js:50
1307 #: gui/replaymenu/replay_filters.js:66
1312 #: gui/replaymenu/replay_filters.js:82
1317 #: gui/replaymenu/replay_filters.js:98
1318 msgctxt "population capacity"
1322 #: gui/replaymenu/replay_filters.js:117
1327 #. Translation: Shorter duration than max minutes.
1328 #: gui/replaymenu/replay_filters.js:121
1329 #, javascript-format
1330 msgctxt "duration filter"
1331 msgid "< %(max)s min"
1332 msgid_plural "< %(max)s min"
1336 #. Translation: Longer duration than min minutes.
1337 #: gui/replaymenu/replay_filters.js:125
1338 #, javascript-format
1339 msgctxt "duration filter"
1340 msgid "> %(min)s min"
1341 msgid_plural "> %(min)s min"
1345 #. Translation: Duration between min and max minutes.
1346 #: gui/replaymenu/replay_filters.js:128
1347 #, javascript-format
1348 msgctxt "duration filter"
1349 msgid "%(min)s - %(max)s min"
1352 #: gui/replaymenu/replay_filters.js:142
1353 msgid "Single- and multiplayer"
1356 #: gui/replaymenu/replay_filters.js:142 gui/pregame/mainmenu.xml:(caption):465
1357 msgid "Single Player"
1360 #: gui/replaymenu/replay_filters.js:142 gui/pregame/mainmenu.xml:(caption):480
1364 #: gui/replaymenu/replay_filters.js:155
1365 msgctxt "victory condition"
1366 msgid "Any gametype"
1369 #: gui/replaymenu/replay_filters.js:168
1370 msgid "Rated and unrated games"
1373 #: gui/replaymenu/replay_filters.js:168
1377 #: gui/replaymenu/replay_filters.js:168
1378 msgid "Unrated games"
1381 #: gui/replaymenu/replay_menu.js:193
1382 msgid "Filter replays by typing one or more, partial or complete playernames."
1385 #: gui/replaymenu/replay_menu.js:272
1386 #, javascript-format
1387 msgid "Players: %(numberOfPlayers)s"
1390 #: gui/replaymenu/replay_menu.js:299
1391 msgid "yyyy-MM-dd HH:mm"
1394 #: gui/replaymenu/replay_menu.js:329
1398 #: gui/savedgames/load.js:117
1399 #, javascript-format
1400 msgid "Mods: %(mods)s"
1403 #: gui/savedgames/load.js:147
1404 msgid "This saved game may not be compatible:"
1407 #: gui/savedgames/load.js:151
1408 #, javascript-format
1410 "It needs 0 A.D. version %(requiredVersion)s, while you are running version "
1411 "%(currentVersion)s."
1414 #: gui/savedgames/load.js:156
1415 msgid "It needs an older version of 0 A.D."
1418 #: gui/savedgames/load.js:159
1419 #, javascript-format
1421 "It needs 0 A.D. savegame version %(requiredVersion)s, while you have "
1422 "savegame version %(currentVersion)s."
1425 #: gui/savedgames/load.js:169
1426 msgid "The savegame needs a different set of mods:"
1429 #: gui/savedgames/load.js:178
1430 msgid "Do you still want to proceed?"
1433 #: gui/savedgames/save.js:30
1434 msgid "No saved games found"
1437 #: gui/savedgames/save.js:64
1438 msgid "Saved game will be permanently overwritten, are you sure?"
1441 #: gui/savedgames/save.js:65
1442 msgid "OVERWRITE SAVE"
1445 #: gui/summary/layout.js:3 gui/summary/summary.xml:(caption):64
1449 #: gui/summary/layout.js:5 gui/summary/layout.js:23 gui/summary/layout.js:61
1450 #: gui/summary/layout.js:101 gui/summary/layout.js:149
1451 #: gui/summary/layout.js:181 gui/summary/summary.xml:(caption):113
1455 #: gui/summary/layout.js:6
1456 msgid "Economy score"
1459 #: gui/summary/layout.js:7
1460 msgid "Military score"
1463 #: gui/summary/layout.js:8
1464 msgid "Exploration score"
1467 #: gui/summary/layout.js:9
1471 #: gui/summary/layout.js:21 gui/summary/summary.xml:(caption):71
1475 #: gui/summary/layout.js:24 gui/summary/layout.js:62 gui/summary/layout.js:102
1479 #: gui/summary/layout.js:25
1483 #: gui/summary/layout.js:26
1487 #: gui/summary/layout.js:27
1491 #: gui/summary/layout.js:28
1495 #: gui/summary/layout.js:29
1499 #: gui/summary/layout.js:30
1503 #: gui/summary/layout.js:31
1507 #: gui/summary/layout.js:35
1508 #, javascript-format
1510 "Buildings Statistics (%(constructed)s / %(destroyed)s / %(captured)s / "
1514 #: gui/summary/layout.js:59 gui/summary/summary.xml:(caption):78
1518 #: gui/summary/layout.js:63
1522 #: gui/summary/layout.js:65
1526 #: gui/summary/layout.js:66
1530 #: gui/summary/layout.js:68
1534 #: gui/summary/layout.js:69
1538 #: gui/summary/layout.js:70
1542 #: gui/summary/layout.js:74
1543 #, javascript-format
1544 msgid "Units Statistics (%(trained)s / %(killed)s / %(captured)s / %(lost)s)"
1547 #: gui/summary/layout.js:99 gui/summary/summary.xml:(caption):85
1551 #: gui/summary/layout.js:111
1552 #, javascript-format
1555 "(%(sent)s / %(received)s)"
1558 #: gui/summary/layout.js:119
1559 msgid "Treasures collected"
1562 #: gui/summary/layout.js:120
1566 #: gui/summary/layout.js:124
1567 #, javascript-format
1568 msgid "Resource Statistics (%(gathered)s / %(used)s)"
1571 #: gui/summary/layout.js:147 gui/summary/summary.xml:(caption):92
1575 #. Translation: use %(resourceWithinSentence)s if needed
1576 #: gui/summary/layout.js:155
1577 #, javascript-format
1578 msgid "%(resourceFirstWord)s exchanged"
1581 #: gui/summary/layout.js:163
1582 msgid "Barter efficiency"
1585 #: gui/summary/layout.js:164
1586 msgid "Trade income"
1589 #: gui/summary/layout.js:179 gui/summary/summary.xml:(caption):99
1590 #: gui/credits/texts/misc.jsonTitle
1591 msgid "Miscellaneous"
1594 #: gui/summary/layout.js:182
1595 msgid "Vegetarian ratio"
1598 #: gui/summary/layout.js:183
1599 msgid "Feminization"
1602 #: gui/summary/layout.js:184
1603 msgid "Kill / Death ratio"
1606 #: gui/summary/layout.js:187
1607 #, javascript-format
1610 "(%(succeeded)s / %(failed)s)"
1613 #: gui/summary/layout.js:195
1614 msgid "Map exploration"
1617 #: gui/summary/layout.js:196
1618 msgid "Map control (peak)"
1621 #: gui/summary/layout.js:197
1622 msgid "Map control (finish)"
1625 #: gui/summary/layout.js:351
1629 #: gui/summary/summary.js:28
1633 #: gui/summary/summary.js:33
1637 #: gui/summary/summary.js:38
1641 #: gui/summary/summary.js:43
1645 #: gui/summary/summary.js:48
1649 #: gui/summary/summary.js:53
1653 #: gui/summary/summary.js:58
1657 #: gui/summary/summary.js:63
1661 #: gui/summary/summary.js:68
1665 #: gui/summary/summary.js:73
1669 #: gui/summary/summary.js:78
1673 #: gui/summary/summary.js:83
1677 #: gui/summary/summary.js:88
1681 #: gui/summary/summary.js:93
1685 #: gui/summary/summary.js:98
1689 #: gui/summary/summary.js:103
1693 #: gui/summary/summary.js:111
1697 #: gui/summary/summary.js:373
1698 msgid "Are you sure you want to quit the lobby?"
1701 #: gui/summary/summary.js:429
1702 msgid "Current Scores"
1705 #: gui/summary/summary.js:431
1706 msgid "Scores at the end of the game."
1709 #: gui/summary/summary.js:433
1710 msgid "You have been disconnected."
1713 #: gui/summary/summary.js:435
1714 msgid "You have left the game."
1717 #: gui/summary/summary.js:437
1718 msgid "You have won the battle!"
1721 #: gui/summary/summary.js:439
1722 msgid "You have been defeated..."
1725 #: gui/summary/summary.js:440
1726 msgid "You have abandoned the game."
1729 #: gui/summary/summary.js:445
1730 #, javascript-format
1731 msgid "Game time elapsed: %(time)s"
1734 #: gui/summary/summary.js:453
1735 #, javascript-format
1736 msgid "%(mapName)s - %(mapType)s"
1739 #: gui/civinfo/civinfo.xml:(caption):16
1740 msgid "Civilizations"
1743 #: gui/civinfo/civinfo.xml:(caption):28
1744 msgid "Civilization Selection"
1747 #: gui/civinfo/civinfo.xml:(caption):119 gui/credits/credits.xml:(caption):36
1748 #: gui/options/options.xml:(caption):60
1749 #: gui/reference/structree/structree.xml:(caption):122
1753 #: gui/credits/credits.xml:(caption):18
1754 msgid "0 A.D. Credits"
1757 #: gui/locale/locale.xml:(caption):14
1758 #: gui/locale/locale_advanced.xml:(caption):14
1759 #: gui/pregame/mainmenu.xml:(caption):339
1763 #: gui/locale/locale.xml:(caption):17
1764 #: gui/locale/locale_advanced.xml:(caption):17
1768 #. A locale is a set of parameters that defines the user’s language, country
1769 #. and any special variant preferences that the user wants to see in their
1770 #. user interface. Here, “Locale” refers to the code that identifies those
1771 #. settings, such as ‘en_US’.
1772 #: gui/locale/locale.xml:(caption):31
1776 #: gui/locale/locale.xml:(caption):36
1777 #: gui/locale/locale_advanced.xml:(caption):65
1778 #: gui/savedgames/load.xml:(caption):58 gui/savedgames/save.xml:(caption):38
1782 #: gui/locale/locale.xml:(caption):41
1786 #: gui/locale/locale.xml:(caption):46
1787 #: gui/locale/locale_advanced.xml:(caption):75
1791 #: gui/locale/locale_advanced.xml:(caption):25
1795 #: gui/locale/locale_advanced.xml:(caption):34
1799 #: gui/locale/locale_advanced.xml:(caption):41
1800 msgid "Variant (unused):"
1803 #: gui/locale/locale_advanced.xml:(caption):48
1804 msgid "Keywords (unused):"
1807 #: gui/locale/locale_advanced.xml:(caption):55
1808 msgid "Resulting locale:"
1811 #: gui/locale/locale_advanced.xml:(caption):60
1812 msgid "Dictionary files used:"
1815 #: gui/locale/locale_advanced.xml:(caption):70
1819 #: gui/locale/locale_advanced.xml:(tooltip):37
1821 "Optional four-letter script code part following the language code (as listed"
1825 #: gui/locale/locale_advanced.xml:(tooltip):44
1826 #: gui/locale/locale_advanced.xml:(tooltip):51
1827 msgid "Not implemented yet."
1830 #: gui/options/options.xml:(caption):15
1831 msgid "Game Options"
1834 #: gui/options/options.xml:(caption):42
1838 #: gui/options/options.xml:(caption):48
1842 #: gui/options/options.xml:(caption):54 gui/savedgames/save.xml:(caption):48
1846 #: gui/options/options.xml:(tooltip):43
1847 msgid "Resets user settings to their game default"
1850 #: gui/options/options.xml:(tooltip):49
1851 msgid "Reverts to previous saved settings"
1854 #: gui/options/options.xml:(tooltip):55
1855 msgid "Saves changes"
1858 #: gui/options/options.xml:(tooltip):61
1859 msgid "Unsaved changes affect this session only"
1862 #: gui/pregame/mainmenu.xml:59
1863 msgid "Help improve 0 A.D.!"
1866 #: gui/pregame/mainmenu.xml:61
1868 "You can automatically send us anonymous feedback that will help us fix bugs,"
1869 " and improve performance and compatibility."
1872 #: gui/pregame/mainmenu.xml:533
1873 msgid "Alpha XXIII: Ken Wood"
1876 #: gui/pregame/mainmenu.xml:535
1878 "WARNING: This is an early development version of the game. Many features "
1879 "have not been added yet."
1882 #: gui/pregame/mainmenu.xml:(caption):65
1883 msgid "Enable Feedback"
1886 #: gui/pregame/mainmenu.xml:(caption):92
1887 msgid "Disable Feedback"
1890 #: gui/pregame/mainmenu.xml:(caption):166
1894 #: gui/pregame/mainmenu.xml:(caption):180
1895 #: gui/reference/structree/structree.xml:(caption):16
1896 msgid "Structure Tree"
1899 #: gui/pregame/mainmenu.xml:(caption):195
1903 #: gui/pregame/mainmenu.xml:(caption):218
1907 #: gui/pregame/mainmenu.xml:(caption):232
1911 #: gui/pregame/mainmenu.xml:(caption):245 gui/savedgames/load.xml:(caption):20
1915 #. Join a game by specifying the host's IP address.
1916 #: gui/pregame/mainmenu.xml:(caption):268
1920 #: gui/pregame/mainmenu.xml:(caption):282
1924 #: gui/pregame/mainmenu.xml:(caption):296
1928 #: gui/pregame/mainmenu.xml:(caption):325
1932 #: gui/pregame/mainmenu.xml:(caption):353
1936 #: gui/pregame/mainmenu.xml:(caption):367
1937 msgid "Scenario Editor"
1940 #: gui/pregame/mainmenu.xml:(caption):380
1941 msgid "Welcome Screen"
1944 #: gui/pregame/mainmenu.xml:(caption):396
1945 msgid "Mod Selection"
1948 #: gui/pregame/mainmenu.xml:(caption):450
1949 msgid "Learn to Play"
1952 #: gui/pregame/mainmenu.xml:(caption):495
1953 msgid "Tools & Options"
1956 #: gui/pregame/mainmenu.xml:(caption):510
1960 #: gui/pregame/mainmenu.xml:(caption):545
1964 #: gui/pregame/mainmenu.xml:(caption):557
1968 #: gui/pregame/mainmenu.xml:(caption):569
1969 msgid "Report a Bug"
1972 #: gui/pregame/mainmenu.xml:(caption):581
1973 msgid "Translate the Game"
1976 #: gui/pregame/mainmenu.xml:(caption):593
1980 #: gui/pregame/mainmenu.xml:(caption):622
1981 msgid "WILDFIRE GAMES"
1984 #: gui/pregame/mainmenu.xml:(tooltip):148
1985 msgid "Open the 0 A.D. Game Manual."
1988 #: gui/pregame/mainmenu.xml:(tooltip):167
1989 msgid "Start the economic tutorial."
1992 #: gui/pregame/mainmenu.xml:(tooltip):181
1993 msgid "View the structure tree of civilizations featured in 0 A.D."
1996 #: gui/pregame/mainmenu.xml:(tooltip):196
1997 msgid "Learn about the many civilizations featured in 0 A.D."
2000 #: gui/pregame/mainmenu.xml:(tooltip):219
2001 msgid "Click here to start a new single player game."
2004 #: gui/pregame/mainmenu.xml:(tooltip):233
2006 "Relive history through historical military campaigns. \\[NOT YET "
2010 #: gui/pregame/mainmenu.xml:(tooltip):246
2011 msgid "Click here to load a saved game."
2014 #: gui/pregame/mainmenu.xml:(tooltip):269
2015 msgid "Joining an existing multiplayer game."
2018 #: gui/pregame/mainmenu.xml:(tooltip):283
2019 msgid "Host a multiplayer game.\\n\\nRequires UDP port 20595 to be open."
2022 #: gui/pregame/mainmenu.xml:(tooltip):297
2023 msgid "Launch the multiplayer lobby."
2026 #: gui/pregame/mainmenu.xml:(tooltip):326
2027 msgid "Adjust game settings."
2030 #: gui/pregame/mainmenu.xml:(tooltip):340
2031 msgid "Choose the language of the game."
2034 #: gui/pregame/mainmenu.xml:(tooltip):354
2035 msgid "Playback previous games."
2038 #: gui/pregame/mainmenu.xml:(tooltip):368
2040 "Open the Atlas Scenario Editor in a new window. You can run this more "
2041 "reliably by starting the game with the command-line argument \"-editor\"."
2044 #: gui/pregame/mainmenu.xml:(tooltip):381
2045 msgid "Show the Welcome Screen. Useful if you hid it by mistake."
2048 #: gui/pregame/mainmenu.xml:(tooltip):397
2049 msgid "Select mods to use."
2052 #: gui/pregame/mainmenu.xml:(tooltip):451
2054 "Learn how to play, start the tutorial, discover the technology trees, and "
2055 "the history behind the civilizations"
2058 #: gui/pregame/mainmenu.xml:(tooltip):466
2059 msgid "Challenge the computer player to a single player match."
2062 #: gui/pregame/mainmenu.xml:(tooltip):481
2063 msgid "Fight against one or more human players in a multiplayer game."
2066 #: gui/pregame/mainmenu.xml:(tooltip):496
2067 msgid "Game options and scenario design tools."
2070 #: gui/pregame/mainmenu.xml:(tooltip):511
2071 msgid "Exits the game."
2074 #: gui/pregame/mainmenu.xml:(tooltip):546
2075 msgid "Click to open play0ad.com in your web browser."
2078 #: gui/pregame/mainmenu.xml:(tooltip):558
2080 "Click to open the 0 A.D. IRC chat in your browser. (#0ad on "
2081 "webchat.quakenet.org)"
2084 #: gui/pregame/mainmenu.xml:(tooltip):570
2085 msgid "Click to visit 0 A.D. Trac to report a bug, crash, or error."
2088 #: gui/pregame/mainmenu.xml:(tooltip):582
2089 msgid "Click to open the 0 A.D. translate page in your browser."
2092 #: gui/pregame/mainmenu.xml:(tooltip):594
2093 msgid "Click to see the 0 A.D. credits."
2096 #: gui/reference/structree/structree.xml:(caption):28
2097 msgid "Civilization:"
2100 #: gui/reference/structree/structree.xml:(caption):95
2101 msgid "Trainer Units"
2104 #: gui/replaymenu/replay_menu.xml:(caption):28
2105 msgid "Replay Games"
2108 #: gui/replaymenu/replay_menu.xml:(caption):123
2109 msgid "Filter compatible replays"
2112 #: gui/replaymenu/replay_menu.xml:(caption):164
2113 #: gui/savedgames/load.xml:(caption):98
2117 #: gui/replaymenu/replay_menu.xml:(caption):179
2118 #: gui/savedgames/load.xml:(caption):102
2122 #: gui/replaymenu/replay_menu.xml:(caption):194
2123 #: gui/savedgames/load.xml:(caption):106
2127 #: gui/replaymenu/replay_menu.xml:(caption):227
2131 #: gui/replaymenu/replay_menu.xml:(caption):239
2135 #: gui/replaymenu/replay_menu.xml:(caption):245
2136 #: gui/savedgames/load.xml:(caption):63 gui/savedgames/save.xml:(caption):43
2140 #: gui/replaymenu/replay_menu.xml:(caption):251
2141 msgid "Reload Cache"
2144 #: gui/replaymenu/replay_menu.xml:(caption):258
2145 #: gui/summary/summary.xml:(caption):24
2149 #: gui/replaymenu/replay_menu.xml:(caption):264
2150 msgid "Start Replay"
2153 #: gui/replaymenu/replay_menu.xml:(heading):83
2154 #: gui/savedgames/load.xml:(heading):37
2159 #: gui/replaymenu/replay_menu.xml:(heading):87
2164 #: gui/replaymenu/replay_menu.xml:(heading):91
2165 #: gui/savedgames/load.xml:(heading):45
2170 #: gui/replaymenu/replay_menu.xml:(heading):95
2175 #: gui/replaymenu/replay_menu.xml:(heading):99
2180 #: gui/replaymenu/replay_menu.xml:(heading):103
2185 #: gui/replaymenu/replay_menu.xml:(tooltip):252
2186 msgid "Rebuild the replay cache from scratch. Potentially slow!"
2189 #: gui/savedgames/load.xml:(heading):41
2194 #: gui/savedgames/load.xml:(heading):49
2199 #: gui/savedgames/load.xml:(caption):54
2200 msgid "No saved games found."
2203 #: gui/savedgames/load.xml:(caption):68
2207 #: gui/savedgames/load.xml:(caption):80
2208 msgid "Filter compatible saved games"
2211 #: gui/savedgames/load.xml:(caption):90
2215 #: gui/savedgames/load.xml:(caption):94
2216 msgid "Played time:"
2219 #: gui/savedgames/save.xml:(caption):16
2223 #: gui/savedgames/save.xml:(caption):30
2224 msgid "Description:"
2227 #: gui/splashscreen/splashscreen.xml:(caption):12
2231 #: gui/splashscreen/splashscreen.xml:(caption):17
2232 msgid "Show this message in the future"
2235 #: gui/splashscreen/splashscreen.xml:(caption):22
2236 msgid "Known Issues (web)"
2239 #: gui/summary/summary.xml:(caption):106
2243 #: gui/summary/summary.xml:(caption):163
2244 msgctxt "summary chart"
2248 #: gui/summary/summary.xml:(caption):173
2249 msgctxt "summary chart"
2253 #: gui/summary/summary.xml:(caption):183
2254 msgctxt "summary chart"
2258 #: gui/summary/summary.xml:(caption):202
2262 #: gui/summary/summary.xml:(caption):207
2266 #: gui/summary/summary.xml:(tooltip):169
2267 msgctxt "summary chart"
2271 #: gui/summary/summary.xml:(tooltip):179
2272 msgctxt "summary chart"
2276 #: gui/summary/summary.xml:(tooltip):190
2277 msgctxt "summary chart"
2281 #: gui/credits/texts/art.jsonContent[0].Content[0].Subtitle
2285 #: gui/credits/texts/art.jsonContent[0].Content[1].Subtitle
2286 msgid "Sound Manager"
2289 #: gui/credits/texts/art.jsonContent[0].Content[2].Subtitle
2293 #: gui/credits/texts/art.jsonContent[0].Title
2294 msgid "Artistic managers"
2297 #: gui/credits/texts/art.jsonContent[1].Title
2301 #: gui/credits/texts/art.jsonContent[2].Title
2302 msgid "Random Map Scripts"
2305 #: gui/credits/texts/art.jsonContent[3].Title
2309 #: gui/credits/texts/art.jsonContent[4].Title
2313 #: gui/credits/texts/art.jsonContent[5].Content[1].Subtitle
2314 msgid "Additional music, percussion, djembe, sampling"
2317 #: gui/credits/texts/art.jsonContent[5].Content[2].Subtitle
2318 msgid "Additional music"
2321 #: gui/credits/texts/art.jsonContent[5].Content[3].Subtitle
2325 #: gui/credits/texts/art.jsonContent[5].Content[4].Subtitle
2329 #: gui/credits/texts/art.jsonContent[5].Content[5].Subtitle
2330 msgid "Frame drum, darbuka, riq, toms"
2333 #: gui/credits/texts/art.jsonContent[5].Content[6].Subtitle
2337 #: gui/credits/texts/art.jsonContent[5].Content[7].Subtitle
2341 #: gui/credits/texts/art.jsonContent[5].Content[8].Subtitle
2345 #: gui/credits/texts/art.jsonContent[5].Content[9].Subtitle
2346 msgid "Tin whistles"
2349 #: gui/credits/texts/art.jsonContent[5].Content[10].Subtitle
2350 msgid "Viola, violin"
2353 #: gui/credits/texts/art.jsonContent[5].Title
2357 #: gui/credits/texts/art.jsonContent[6].Title
2358 #: gui/options/options.json[2].label
2362 #: gui/credits/texts/art.jsonContent[7].Content[0].Subtitle
2366 #: gui/credits/texts/art.jsonContent[7].Content[1].Subtitle
2370 #: gui/credits/texts/art.jsonContent[7].Title
2374 #: gui/credits/texts/art.jsonTitle
2378 #: gui/credits/texts/donators.jsonContent[0].Title
2379 msgid "Pledgie Drive 1"
2382 #: gui/credits/texts/donators.jsonContent[1].Title
2383 msgid "Pledgie Drive 2"
2386 #: gui/credits/texts/donators.jsonContent[2].Title
2388 "Indiegogo 2013 campaign\n"
2389 "More than 1000 donators (!), including:"
2392 #: gui/credits/texts/donators.jsonTitle
2396 #: gui/credits/texts/misc.jsonContent[0].Content[0].Subtitle
2400 #: gui/credits/texts/misc.jsonContent[0].Title
2401 msgid "History References"
2404 #: gui/credits/texts/misc.jsonContent[1].Title
2405 msgid "Community and Management"
2408 #: gui/credits/texts/programming.jsonContent[0].Title
2409 msgid "Programming managers"
2412 #: gui/credits/texts/programming.jsonContent[1].Subtitle
2413 msgid "Special thanks to"
2416 #: gui/credits/texts/programming.jsonTitle
2420 #: gui/credits/texts/special.jsonContent[0].Title
2424 #: gui/credits/texts/special.jsonContent[1].Content[0].Subtitle
2425 msgid "0 A.D. Founder"
2428 #: gui/credits/texts/special.jsonContent[1].Content[1].Subtitle
2429 msgid "Project Leaders"
2432 #: gui/credits/texts/special.jsonContent[1].Content[2].Subtitle
2433 msgid "Co-Lead Designers"
2436 #: gui/credits/texts/special.jsonContent[1].Title
2437 msgid "Special thanks to:"
2440 #: gui/credits/texts/special.jsonContent[2].Title
2441 msgid "And thanks to the entire community for making 0 A.D. possible."
2444 #: gui/credits/texts/special.jsonContent[3].Title
2445 msgid "No historians were harmed during the development of this project."
2448 #: gui/credits/texts/special.jsonTitle
2449 msgid "Special Credits"
2452 #: gui/credits/texts/translators.jsonTitle
2456 #: gui/options/options.json[0].options[0].tooltip
2457 msgid "How you want to be addressed in Single Player matches."
2460 #: gui/options/options.json[0].options[0].label
2461 msgid "Playername (Single Player)"
2464 #: gui/options/options.json[0].options[1].tooltip
2465 msgid "How you want to be addressed in Multiplayer matches (except lobby)."
2468 #: gui/options/options.json[0].options[1].label
2469 msgid "Playername (Multiplayer)"
2472 #: gui/options/options.json[0].options[2].tooltip
2473 msgid "Start 0 A.D. in a window"
2476 #: gui/options/options.json[0].options[2].label
2477 msgid "Windowed Mode"
2480 #: gui/options/options.json[0].options[3].tooltip
2481 msgid "Pause single player games when window loses focus"
2484 #: gui/options/options.json[0].options[3].label
2485 msgid "Background Pause"
2488 #: gui/options/options.json[0].options[4].tooltip
2490 "If you disable it, the welcome screen will still appear once, each time a "
2491 "new version is available. You can always launch it from the main menu."
2494 #: gui/options/options.json[0].options[4].label
2495 msgid "Enable Welcome Screen"
2498 #: gui/options/options.json[0].options[5].tooltip
2499 msgid "Show tips when setting up a game."
2502 #: gui/options/options.json[0].options[5].label
2503 msgid "Enable Game Setting Tips"
2506 #: gui/options/options.json[0].options[6].tooltip
2508 "Show detailed tooltips for trainable units in unit-producing buildings."
2511 #: gui/options/options.json[0].options[6].label
2512 msgid "Detailed Tooltips"
2515 #: gui/options/options.json[0].options[7].tooltip
2516 msgid "Show which player has a bad connection in multiplayer games."
2519 #: gui/options/options.json[0].options[7].label
2520 msgid "Network Warnings"
2523 #: gui/options/options.json[0].options[8].tooltip
2524 msgid "Show frames per second in top right corner."
2527 #: gui/options/options.json[0].options[8].label
2531 #: gui/options/options.json[0].options[9].tooltip
2532 msgid "Show current system time in top right corner."
2535 #: gui/options/options.json[0].options[9].label
2536 msgid "Realtime Overlay"
2539 #: gui/options/options.json[0].options[10].tooltip
2540 msgid "Show current simulation time in top right corner."
2543 #: gui/options/options.json[0].options[10].label
2544 msgid "Gametime Overlay"
2547 #: gui/options/options.json[0].options[11].tooltip
2548 msgid "Always show the remaining ceasefire time."
2551 #: gui/options/options.json[0].options[11].label
2552 msgid "Ceasefire Time Overlay"
2555 #: gui/options/options.json[0].options[12].tooltip
2557 "Save and restore match settings for quick reuse when hosting another game"
2560 #: gui/options/options.json[0].options[12].label
2561 msgid "Persist Match Settings"
2564 #: gui/options/options.json[0].options[13].list[0].label
2565 #: gui/options/options.json[0].options[14].list[0].label
2569 #: gui/options/options.json[0].options[13].list[1].label
2570 #: gui/options/options.json[0].options[14].list[1].label
2574 #: gui/options/options.json[0].options[13].list[2].label
2575 #: gui/options/options.json[0].options[14].list[2].label
2579 #: gui/options/options.json[0].options[13].tooltip
2581 "Automatically assign joining clients to free player slots during the match "
2585 #: gui/options/options.json[0].options[13].label
2586 msgid "Assign Players"
2589 #: gui/options/options.json[0].options[14].tooltip
2591 "Allow everybody or buddies only to join the game as observer after it "
2595 #: gui/options/options.json[0].options[14].label
2596 msgid "Late Observer Joins"
2599 #: gui/options/options.json[0].options[15].tooltip
2600 msgid "Prevent further observers from joining if the limit is reached"
2603 #: gui/options/options.json[0].options[15].label
2604 msgid "Observer Limit"
2607 #: gui/options/options.json[0].options[16].tooltip
2608 msgid "Number of units trained per batch"
2611 #: gui/options/options.json[0].options[16].label
2612 msgid "Batch Training Size"
2615 #: gui/options/options.json[0].options[17].tooltip
2617 "Show time that messages are posted in the lobby, gamesetup and ingame chat."
2620 #: gui/options/options.json[0].options[17].label
2621 msgid "Chat Timestamp"
2624 #: gui/options/options.json[0].options[18].tooltip
2626 "Display the range of auras of selected units and structures (can also be "
2627 "toggled in-game with the hotkey)."
2630 #: gui/options/options.json[0].options[18].label
2631 msgid "Aura Range Visualization"
2634 #: gui/options/options.json[0].options[19].tooltip
2636 "Display the healing range of selected units (can also be toggled in-game "
2640 #: gui/options/options.json[0].options[19].label
2641 msgid "Heal Range Visualization"
2644 #: gui/options/options.json[0].label
2648 #: gui/options/options.json[1].options[0].tooltip
2649 msgid "Use OpenGL 2.0 shaders (recommended)"
2652 #: gui/options/options.json[1].options[0].label
2656 #: gui/options/options.json[1].options[1].tooltip
2657 msgid "Use screen-space postprocessing filters (HDR, Bloom, DOF, etc)"
2660 #: gui/options/options.json[1].options[1].label
2661 msgid "Post Processing"
2664 #: gui/options/options.json[1].options[2].tooltip
2665 msgid "Number of shader effects. REQUIRES GAME RESTART"
2668 #: gui/options/options.json[1].options[2].label
2669 msgid "Shader Effects"
2672 #: gui/options/options.json[1].options[3].tooltip
2673 msgid "Enable shadows"
2676 #: gui/options/options.json[1].options[3].label
2680 #: gui/options/options.json[1].options[4].list[0].label
2684 #: gui/options/options.json[1].options[4].list[1].label
2688 #: gui/options/options.json[1].options[4].list[2].label
2692 #: gui/options/options.json[1].options[4].list[3].label
2696 #: gui/options/options.json[1].options[4].list[4].label
2700 #: gui/options/options.json[1].options[4].tooltip
2702 "Shadow map resolution. High values can crash the game when using a graphics "
2703 "card with low memory!"
2706 #: gui/options/options.json[1].options[4].label
2707 msgid "Shadow Quality"
2710 #: gui/options/options.json[1].options[5].tooltip
2711 msgid "Smooth shadows"
2714 #: gui/options/options.json[1].options[5].label
2715 msgid "Shadow Filtering"
2718 #: gui/options/options.json[1].options[6].tooltip
2719 msgid "Show outlines of units behind buildings"
2722 #: gui/options/options.json[1].options[6].label
2723 msgid "Unit Silhouettes"
2726 #: gui/options/options.json[1].options[7].tooltip
2727 msgid "Enable particles"
2730 #: gui/options/options.json[1].options[7].label
2734 #: gui/options/options.json[1].options[8].tooltip
2736 "When OFF, use the lowest settings possible to render water. This makes other"
2737 " settings irrelevant."
2740 #: gui/options/options.json[1].options[8].label
2741 msgid "Water Effects"
2744 #: gui/options/options.json[1].options[9].tooltip
2746 "Use higher-quality effects for water, rendering coastal waves, shore foam, "
2750 #: gui/options/options.json[1].options[9].label
2751 msgid "HQ Water Effects"
2754 #: gui/options/options.json[1].options[10].tooltip
2755 msgid "Use actual water depth in rendering calculations"
2758 #: gui/options/options.json[1].options[10].label
2759 msgid "Real Water Depth"
2762 #: gui/options/options.json[1].options[11].tooltip
2763 msgid "Allow water to reflect a mirror image"
2766 #: gui/options/options.json[1].options[11].label
2767 msgid "Water Reflections"
2770 #: gui/options/options.json[1].options[12].tooltip
2771 msgid "Use a real water refraction map and not transparency"
2774 #: gui/options/options.json[1].options[12].label
2775 msgid "Water Refraction"
2778 #: gui/options/options.json[1].options[13].tooltip
2779 msgid "Cast shadows on water"
2782 #: gui/options/options.json[1].options[13].label
2783 msgid "Shadows on Water"
2786 #: gui/options/options.json[1].options[14].tooltip
2787 msgid "Lift darkness and fog-of-war smoothly"
2790 #: gui/options/options.json[1].options[14].label
2794 #: gui/options/options.json[1].options[15].tooltip
2798 #: gui/options/options.json[1].options[15].label
2802 #: gui/options/options.json[1].options[16].tooltip
2803 msgid "Run vertical sync to fix screen tearing. REQUIRES GAME RESTART"
2806 #: gui/options/options.json[1].options[16].label
2810 #: gui/options/options.json[1].options[17].tooltip
2812 "To save CPU workload, throttle render frequency in all menus. Set to maximum"
2813 " to disable throttling."
2816 #: gui/options/options.json[1].options[17].label
2817 msgid "FPS Throttling in Menus"
2820 #: gui/options/options.json[1].options[18].tooltip
2822 "To save CPU workload, throttle render frequency in running games. Set to "
2823 "maximum to disable throttling."
2826 #: gui/options/options.json[1].options[18].label
2827 msgid "FPS Throttling in Games"
2830 #: gui/options/options.json[1].tooltip
2831 msgid "Set the balance between performance and visual appearance."
2834 #: gui/options/options.json[1].label
2838 #: gui/options/options.json[2].options[0].tooltip
2839 msgid "Master audio gain"
2842 #: gui/options/options.json[2].options[0].label
2843 msgid "Master Volume"
2846 #: gui/options/options.json[2].options[1].tooltip
2847 msgid "In game music gain"
2850 #: gui/options/options.json[2].options[1].label
2851 msgid "Music Volume"
2854 #: gui/options/options.json[2].options[2].tooltip
2855 msgid "In game ambient sound gain"
2858 #: gui/options/options.json[2].options[2].label
2859 msgid "Ambient Volume"
2862 #: gui/options/options.json[2].options[3].tooltip
2863 msgid "In game unit action sound gain"
2866 #: gui/options/options.json[2].options[3].label
2867 msgid "Action Volume"
2870 #: gui/options/options.json[2].options[4].tooltip
2871 msgid "UI sound gain"
2874 #: gui/options/options.json[2].options[4].label
2878 #: gui/options/options.json[2].options[5].tooltip
2879 msgid "Receive audio notification when someone types your nick"
2882 #: gui/options/options.json[2].options[5].label
2883 msgid "Nick Notification"
2886 #: gui/options/options.json[3].options[0].tooltip
2887 msgid "Number of backlogged messages to load when joining the lobby"
2890 #: gui/options/options.json[3].options[0].label
2891 msgid "Chat Backlog"
2894 #: gui/options/options.json[3].options[1].tooltip
2896 "Show the average rating of the participating players in a column of the "
2900 #: gui/options/options.json[3].options[1].label
2901 msgid "Game Rating Column"
2904 #: gui/options/options.json[3].tooltip
2905 msgid "These settings only affect the multiplayer."
2908 #: gui/options/options.json[3].label
2912 #: gui/options/options.json[4].options[0].tooltip
2913 msgid "Show a chat notification if you are attacked by another player"
2916 #: gui/options/options.json[4].options[0].label
2920 #: gui/options/options.json[4].options[1].tooltip
2922 "Show a chat notification if an ally tributes resources to another team "
2923 "member if teams are locked, and all tributes in observer mode"
2926 #: gui/options/options.json[4].options[1].label
2930 #: gui/options/options.json[4].options[2].tooltip
2931 msgid "Show a chat notification to observers when a player bartered resources"
2934 #: gui/options/options.json[4].options[2].label
2938 #: gui/options/options.json[4].options[3].list[0].label
2942 #: gui/options/options.json[4].options[3].list[1].label
2946 #: gui/options/options.json[4].options[3].list[2].label
2947 msgid "All displayed"
2950 #: gui/options/options.json[4].options[3].tooltip
2952 "Show a chat notification if you or an ally have started, aborted or "
2953 "completed a new phase, and phases of all players in observer mode"
2956 #: gui/options/options.json[4].options[3].label
2960 #: gui/options/options.json[4].tooltip
2961 msgid "Regulate the verbosity of chat notifications."
2964 #: gui/options/options.json[4].label
2965 msgid "Chat Notifications"
2968 #: simulation/data/resources/food.jsondescription
2969 msgid "Harvest from animals, berry bushes, fish, or fields."
2972 #: simulation/data/resources/metal.jsondescription
2973 msgid "Mine from metal mines or quarries."
2976 #: simulation/data/resources/stone.jsondescription
2977 msgid "Mine from rocks, stone quarries or ruins."
2980 #: simulation/data/resources/wood.jsondescription
2981 msgid "Cut down from trees or groves."
2984 #. Translation: Word as used at the beginning of a sentence or as a single-
2986 #: simulation/data/resources/food.jsonname
2991 #. Translation: Word as used in the middle of a sentence (which may require
2992 #. using lowercase for your language).
2993 #: simulation/data/resources/food.jsonname
2994 msgctxt "withinSentence"
2998 #. Translation: Word as used at the beginning of a sentence or as a single-
3000 #: simulation/data/resources/food.jsonsubtypes.fish
3005 #. Translation: Word as used in the middle of a sentence (which may require
3006 #. using lowercase for your language).
3007 #: simulation/data/resources/food.jsonsubtypes.fish
3008 msgctxt "withinSentence"
3012 #. Translation: Word as used at the beginning of a sentence or as a single-
3014 #: simulation/data/resources/food.jsonsubtypes.fruit
3019 #. Translation: Word as used in the middle of a sentence (which may require
3020 #. using lowercase for your language).
3021 #: simulation/data/resources/food.jsonsubtypes.fruit
3022 msgctxt "withinSentence"
3026 #. Translation: Word as used at the beginning of a sentence or as a single-
3028 #: simulation/data/resources/food.jsonsubtypes.grain
3033 #. Translation: Word as used in the middle of a sentence (which may require
3034 #. using lowercase for your language).
3035 #: simulation/data/resources/food.jsonsubtypes.grain
3036 msgctxt "withinSentence"
3040 #. Translation: Word as used at the beginning of a sentence or as a single-
3042 #: simulation/data/resources/food.jsonsubtypes.meat
3047 #. Translation: Word as used in the middle of a sentence (which may require
3048 #. using lowercase for your language).
3049 #: simulation/data/resources/food.jsonsubtypes.meat
3050 msgctxt "withinSentence"
3054 #. Translation: Word as used at the beginning of a sentence or as a single-
3056 #: simulation/data/resources/metal.jsonname
3061 #. Translation: Word as used in the middle of a sentence (which may require
3062 #. using lowercase for your language).
3063 #: simulation/data/resources/metal.jsonname
3064 msgctxt "withinSentence"
3068 #. Translation: Word as used at the beginning of a sentence or as a single-
3070 #: simulation/data/resources/metal.jsonsubtypes.ore
3075 #. Translation: Word as used in the middle of a sentence (which may require
3076 #. using lowercase for your language).
3077 #: simulation/data/resources/metal.jsonsubtypes.ore
3078 msgctxt "withinSentence"
3082 #. Translation: Word as used at the beginning of a sentence or as a single-
3084 #: simulation/data/resources/stone.jsonname
3089 #. Translation: Word as used in the middle of a sentence (which may require
3090 #. using lowercase for your language).
3091 #: simulation/data/resources/stone.jsonname
3092 msgctxt "withinSentence"
3096 #. Translation: Word as used at the beginning of a sentence or as a single-
3098 #: simulation/data/resources/stone.jsonsubtypes.ruins
3099 #: simulation/data/resources/wood.jsonsubtypes.ruins
3104 #. Translation: Word as used in the middle of a sentence (which may require
3105 #. using lowercase for your language).
3106 #: simulation/data/resources/stone.jsonsubtypes.ruins
3107 #: simulation/data/resources/wood.jsonsubtypes.ruins
3108 msgctxt "withinSentence"
3112 #. Translation: Word as used at the beginning of a sentence or as a single-
3114 #: simulation/data/resources/stone.jsonsubtypes.rock
3119 #. Translation: Word as used in the middle of a sentence (which may require
3120 #. using lowercase for your language).
3121 #: simulation/data/resources/stone.jsonsubtypes.rock
3122 msgctxt "withinSentence"
3126 #. Translation: Word as used at the beginning of a sentence or as a single-
3128 #: simulation/data/resources/wood.jsonname
3133 #. Translation: Word as used in the middle of a sentence (which may require
3134 #. using lowercase for your language).
3135 #: simulation/data/resources/wood.jsonname
3136 msgctxt "withinSentence"
3140 #. Translation: Word as used at the beginning of a sentence or as a single-
3142 #: simulation/data/resources/wood.jsonsubtypes.tree
3147 #. Translation: Word as used in the middle of a sentence (which may require
3148 #. using lowercase for your language).
3149 #: simulation/data/resources/wood.jsonsubtypes.tree
3150 msgctxt "withinSentence"
3154 #: gui/gamesetup/ai.txt:1
3156 "Although reasonably easy for an experienced player, the default AI level is "
3157 "quite challenging for new players yet to master the basic mechanisms of the "
3158 "game. Beginners are advised to start by playing against a lower level AI "
3159 "(Sandbox or Very Easy). Change the AI level by clicking the gear icon next "
3160 "to the player you want to modify in the selection panel above."
3163 #: gui/splashscreen/splashscreen.txt:2
3165 "[font=\"sans-bold-20\"] Thank you for installing 0 A.D. Empires Ascendant!"
3168 #: gui/splashscreen/splashscreen.txt:3
3169 msgid "[font=\"sans-16\"]"
3172 #: gui/splashscreen/splashscreen.txt:4
3174 "[imgleft=\"constructionIcon\"]This game is still in development. Features "
3175 "are missing and it contains bugs."
3178 #: gui/splashscreen/splashscreen.txt:6
3180 "[imgleft=\"iconLag\"]The game can have performance problems, especially with"
3181 " large maps and a great number of units."
3184 #: gui/splashscreen/splashscreen.txt:8
3186 "[imgleft=\"iconFormation\"]Formations are a work in progress, but you can "
3187 "toggle forming and disbanding formations as desired."
3190 #: gui/text/tips/army_camp.txt:1
3191 msgid "ROMAN ARMY CAMP"
3194 #: gui/text/tips/army_camp.txt:2
3196 "- Build anywhere on the map, even in enemy territory. Good for building a "
3197 "secret base behind enemy lines or to consolidate gains within enemy "
3201 #: gui/text/tips/army_camp.txt:4
3202 msgid "- Decays to the territory owner when built in non-allied territory"
3205 #: gui/text/tips/army_camp.txt:6
3206 msgid "- Construct siege weapons and train citizen-soldiers."
3209 #: gui/text/tips/army_camp.txt:8
3211 "- Garrison up to 40 units to slowly heal the units and protect the army camp"
3212 " from attacks and decay."
3215 #: gui/text/tips/barracks.txt:1
3219 #: gui/text/tips/barracks.txt:2
3221 "- Train all citizen-soldiers. Some factions can unlock the training of "
3222 "champions as well."
3225 #: gui/text/tips/barracks.txt:4
3226 msgid "- Research military technologies unique to each faction."
3229 #: gui/text/tips/barracks.txt:6
3231 "- Build one early to train citizen-soldiers while you phase up your "
3235 #: gui/text/tips/barracks.txt:8
3236 msgid "- Build in a forward base to resupply your assault with fresh troops."
3239 #: gui/text/tips/blacksmith.txt:1
3243 #: gui/text/tips/blacksmith.txt:2
3244 msgid "- Research structure for all factions."
3247 #: gui/text/tips/blacksmith.txt:4
3248 msgid "- Research weapon and armor upgrades for your units."
3251 #: gui/text/tips/blacksmith.txt:6
3253 "- Garrison a citizen-soldier inside to research faster (NOT IMPLEMENTED "
3257 #: gui/text/tips/carth_sacred_band.txt:1
3258 msgid "CARTHAGINIAN SACRED BAND"
3261 #: gui/text/tips/carth_sacred_band.txt:2
3262 msgid "- Champion Spearmen and Champion Cavalry Spearmen for Carthage."
3265 #: gui/text/tips/carth_sacred_band.txt:4
3267 "- Both are trainable from the Temple, instead of the Fortress like most "
3271 #: gui/text/tips/carth_sacred_band.txt:6
3273 "- Use the Spearmen as heavy infantry against cavalry. Use the Cavalry as "
3274 "heavy shock against siege weapons and skirmishers."
3277 #: gui/text/tips/catapults.txt:1
3281 #: gui/text/tips/catapults.txt:2
3282 msgid "- Ranged siege engines that are good against buildings."
3285 #: gui/text/tips/catapults.txt:4
3287 "- May upgrade to flaming projectiles for extra effectiveness against "
3288 "buildings and units."
3291 #: gui/text/tips/catapults.txt:6
3292 msgid "- Expensive and slow."
3295 #: gui/text/tips/catapults.txt:8
3297 "- Pack up into carts for movement, and unpack into stationary engines for "
3301 #: gui/text/tips/celtic_war_barge.txt:1
3302 msgid "CELTIC WAR BARGE"
3305 #: gui/text/tips/celtic_war_barge.txt:2
3306 msgid "- A medium \"trireme\"-class warship."
3309 #: gui/text/tips/celtic_war_barge.txt:4
3310 msgid "- Available to the Celtic Factions (Britons, Gauls)."
3313 #: gui/text/tips/celtic_war_barge.txt:6
3314 msgid "- Can transport up to 40 units across the waters."
3317 #: gui/text/tips/celtic_war_barge.txt:8
3318 msgid "- Increases firepower with garrisoned infantry."
3321 #: gui/text/tips/celtic_war_barge.txt:10
3322 msgid "- Cannot ram, like other triremes, but has greater health and armor."
3325 #: gui/text/tips/civic_centres.txt:1
3326 msgid "CIVIC CENTERS"
3329 #: gui/text/tips/civic_centres.txt:2
3330 msgid "- The \"foundation\" of your new colony."
3333 #: gui/text/tips/civic_centres.txt:4
3334 msgid "- Claim large tracts of territory."
3337 #: gui/text/tips/civic_centres.txt:6
3338 msgid "- Can be built in friendly and neutral territory."
3341 #: gui/text/tips/civic_centres.txt:8
3342 msgid "- Train Female Citizens and basic Citizen-Soldiers."
3345 #: gui/text/tips/embassies.txt:1
3349 #: gui/text/tips/embassies.txt:2
3350 msgid "- Special \"Barracks\" available to the Carthage faction."
3353 #: gui/text/tips/embassies.txt:4
3354 msgid "- Train mercenaries from each of the ethnically-themed embassies."
3357 #: gui/text/tips/embassies.txt:6
3359 "- Mercenary \"citizen-soldiers\" have their normal Food cost converted to "
3363 #: gui/text/tips/fishing.txt:1
3367 #: gui/text/tips/fishing.txt:2
3368 msgid "- Fish the seas for a bountiful harvest."
3371 #: gui/text/tips/fishing.txt:4
3372 msgid "- Fishing boats carry a large amount of food per trip."
3375 #: gui/text/tips/fishing.txt:6
3376 msgid "- Fishing is faster than gathering food on fields."
3379 #: gui/text/tips/fishing.txt:8
3380 msgid "- Careful! Fish are not an infinite resource!"
3383 #: gui/text/tips/fortress.txt:1
3387 #: gui/text/tips/fortress.txt:2
3388 msgid "- The Fortress is usually each faction's strongest building."
3391 #: gui/text/tips/fortress.txt:4
3392 msgid "- Trains strong units like Champions, Heroes, and Siege Weapons."
3395 #: gui/text/tips/fortress.txt:6
3396 msgid "- Gives a population boost."
3399 #: gui/text/tips/fortress.txt:8
3400 msgid "- Garrison soldiers inside to add more firepower to its defense."
3403 #: gui/text/tips/gathering.txt:1
3404 msgid "RESOURCE GATHERING"
3407 #: gui/text/tips/gathering.txt:2
3408 msgid "- Use Citizen-Soldiers and Female Citizens to gather resources."
3411 #: gui/text/tips/gathering.txt:4
3412 msgid "- Female Citizens are bonused with Farming and Foraging."
3415 #: gui/text/tips/gathering.txt:6
3416 msgid "- Citizen-Soldiers are bonused with Mining."
3419 #: gui/text/tips/gathering.txt:8
3420 msgid "- Cavalry Citizen-Soldiers are bonused with Hunting."
3423 #: gui/text/tips/gathering.txt:10
3425 "- The higher the level of Citizen-Soldier (Advanced, Elite), the better he "
3426 "fights, but the less efficient he is at gathering."
3429 #: gui/text/tips/iphicrates.txt:1
3433 #: gui/text/tips/iphicrates.txt:2
3435 "- The Athenian general who reformed the Athenian army to be faster and more "
3439 #: gui/text/tips/iphicrates.txt:4
3440 msgid "- Units in his formation are faster and stronger."
3443 #: gui/text/tips/iphicrates.txt:6
3444 msgid "- Skirmishers move faster while he lives."
3447 #: gui/text/tips/outposts.txt:1
3451 #: gui/text/tips/outposts.txt:2
3452 msgid "- Build in neutral territory for a large scouting range."
3455 #: gui/text/tips/outposts.txt:4
3456 msgid "- Cheap, at 80 Wood."
3459 #: gui/text/tips/outposts.txt:6
3460 msgid "- They construct quickly, but are weak."
3463 #: gui/text/tips/outposts.txt:8
3465 "- Garrison a unit in it to stop them from decaying in neutral territory."
3468 #: gui/text/tips/palisades.txt:1
3469 msgid "PALISADE WALLS"
3472 #: gui/text/tips/palisades.txt:2
3473 msgid "- A quick, cheap wooden wall available to all factions."
3476 #: gui/text/tips/palisades.txt:4
3477 msgid "- Most factions have access to them in Village Phase."
3480 #: gui/text/tips/palisades.txt:6
3482 "- Attackable by enemy soldiers, unlike City Walls, which are only attackable"
3483 " by siege weapons."
3486 #: gui/text/tips/pericles.txt:1
3490 #: gui/text/tips/pericles.txt:2
3491 msgid "- The foremost Athenian politician of the 5th century BCE."
3494 #: gui/text/tips/pericles.txt:4
3495 msgid "- Buildings construct faster within his range."
3498 #: gui/text/tips/pericles.txt:6
3499 msgid "- Temples are cheaper while he lives."
3502 #: gui/text/tips/persian_architecture.txt:1
3503 msgid "PERSIAN ARCHITECTURE"
3506 #: gui/text/tips/persian_architecture.txt:2
3507 msgid "- Special Technology for the Persians."
3510 #: gui/text/tips/persian_architecture.txt:4
3511 msgid "- All Persian buildings +25% stronger."
3514 #: gui/text/tips/persian_architecture.txt:6
3515 msgid "- Build time lengthened by +20% as a consequence."
3518 #: gui/text/tips/persian_architecture.txt:8
3520 "- Persians also have access to a great number of structural & defensive "
3524 #: gui/text/tips/pikemen.txt:1
3528 #: gui/text/tips/pikemen.txt:2
3529 msgid "- Heavily armored and slow. Low attack."
3532 #: gui/text/tips/pikemen.txt:4
3534 "- Used against cavalry or against other melee infantry to pin them in place."
3537 #: gui/text/tips/pikemen.txt:6
3538 msgid "- Available to: Macedonians, Seleucids, and Ptolemies."
3541 #: gui/text/tips/quinquereme.txt:1
3542 msgid "HEAVY WARSHIP"
3545 #: gui/text/tips/quinquereme.txt:2
3547 "- The heaviest standard warship. Available to: Rome, Carthage, Ptolemies, "
3551 #: gui/text/tips/quinquereme.txt:4
3552 msgid "- Transports up to 50 units."
3555 #: gui/text/tips/quinquereme.txt:6
3556 msgid "- Increases firepower with garrisoned catapults."
3559 #: gui/text/tips/quinquereme.txt:8
3560 msgid "- Has a ramming attack that sinks enemy ships (NOT IMPLEMENTED YET)."
3563 #: gui/text/tips/savanna_biome.txt:1
3564 msgid "SAVANNA BIOME"
3567 #: gui/text/tips/savanna_biome.txt:2
3568 msgid "- Generally flat, with a few watering holes and rocky outcrops."
3571 #: gui/text/tips/savanna_biome.txt:4
3572 msgid "- Chock full of herd animals for plentiful hunting."
3575 #: gui/text/tips/savanna_biome.txt:6
3576 msgid "- Rich in all types of mining."
3579 #: gui/text/tips/savanna_biome.txt:8
3580 msgid "- Wood tends to be sparse, but consists of high-yield Baobab trees."
3583 #: gui/text/tips/scout_towers.txt:1
3584 msgid "DEFENSE TOWERS"
3587 #: gui/text/tips/scout_towers.txt:2
3588 msgid "- Free-standing towers good for defending large areas of countryside."
3591 #: gui/text/tips/scout_towers.txt:4
3593 "- They usually cost 100 Wood and 100 Stone. Iberian Defense Towers cost 300 "
3594 "Stone (because they're stronger)."
3597 #: gui/text/tips/scout_towers.txt:6
3598 msgid "- Has a ranged attack that increases for each garrisoned unit."
3601 #: gui/text/tips/spartan_hoplites.txt:1
3605 #: gui/text/tips/spartan_hoplites.txt:2
3606 msgid "- Strongest infantry unit in the game."
3609 #: gui/text/tips/spartan_hoplites.txt:4
3610 msgid "- Champion Infantry available to the Spartans faction."
3613 #: gui/text/tips/spartan_hoplites.txt:6
3615 "- Use them to slaughter enemy cavalry or as a shock force to support your "
3619 #: gui/text/tips/spartan_hoplites.txt:8
3620 msgid "- Use the 'Phalanx' formation for extra armor bonuses."
3623 #: gui/text/tips/spearmen.txt:1
3627 #: gui/text/tips/spearmen.txt:2
3628 msgid "- The basic melee infantry for every faction in the game."
3631 #: gui/text/tips/spearmen.txt:4
3632 msgid "- Used against cavalry for an attack bonus."
3635 #: gui/text/tips/spearmen.txt:6
3636 msgid "- Decent hack attack make them good front line troops."
3639 #: gui/text/tips/spearmen.txt:8
3641 "- They are countered by ranged units and swordsmen, so support your spearmen"
3642 " with slingers or cavalry."
3645 #: gui/text/tips/stoa.txt:1
3649 #: gui/text/tips/stoa.txt:2
3650 msgid "- A special structure for Greek factions."
3653 #: gui/text/tips/stoa.txt:4
3654 msgid "- Trains Heavy Skirmishers and Sword Infantry Champions."
3657 #: gui/text/tips/stoa.txt:6
3658 msgid "- Grants +10 Population."
3661 #: gui/text/tips/storehouses.txt:1
3665 #: gui/text/tips/storehouses.txt:2
3666 msgid "- A cheap dropsite for non-food resources (wood, stone, metal)."
3669 #: gui/text/tips/storehouses.txt:4
3671 "- Research technologies to improve the gathering capabilities of your "
3675 #: gui/text/tips/syntagma.txt:1
3676 msgid "SYNTAGMA FORMATION"
3679 #: gui/text/tips/syntagma.txt:2
3680 msgid "- A formation for 'pikeman' style infantry."
3683 #: gui/text/tips/syntagma.txt:4
3684 msgid "- Formation is slow and cumbersome."
3687 #: gui/text/tips/syntagma.txt:6
3688 msgid "- Nearly invulnerable from the front."
3691 #: gui/text/tips/syntagma.txt:8
3692 msgid "- Vulnerable to attacks from the rear."
3695 #: gui/text/tips/temples.txt:1
3699 #: gui/text/tips/temples.txt:2
3700 msgid "- Town Phase structure."
3703 #: gui/text/tips/temples.txt:4
3704 msgid "- Recruit Healers to heal your troops on the battlefield."
3707 #: gui/text/tips/temples.txt:6
3708 msgid "- Research healing, religious devotion, and cultural technologies."
3711 #: gui/text/tips/temples.txt:8
3712 msgid "- Its \"aura\" heals nearby units."
3715 #: gui/text/tips/temples.txt:10
3716 msgid "- Garrison damaged units inside for quicker healing."
3719 #: gui/text/tips/territory_decay.txt:1
3720 msgid "TERRITORY DECAY"
3723 #: gui/text/tips/territory_decay.txt:3
3725 "- Decay happens when buildings are not connected to an allied Civil Center."
3728 #: gui/text/tips/territory_decay.txt:5
3730 "- The decay process can be slowed down or reversed by garrisoning some units"
3731 " in the structure."
3734 #: gui/text/tips/territory_decay.txt:7
3736 "- When the decay is completed, the building will be given to the most "
3737 "influential neighbor."
3740 #: gui/text/tips/themistocles.txt:1
3741 msgid "THEMISTOCLES"
3744 #: gui/text/tips/themistocles.txt:2
3746 "- Athenian hero who commanded the Greeks at the great naval battles of "
3747 "Artemisium and Salamis."
3750 #: gui/text/tips/themistocles.txt:4
3751 msgid "- All ships are built faster while he lives."
3754 #: gui/text/tips/themistocles.txt:6
3755 msgid "- The ship he is garrisoned inside sails much faster."
3758 #: gui/text/tips/triremes.txt:1
3762 #: gui/text/tips/triremes.txt:2
3763 msgid "- The Medium Warship."
3766 #: gui/text/tips/triremes.txt:4
3768 "- Available to the Romans, Carthaginians, Hellenic factions, and Persians."
3771 #: gui/text/tips/triremes.txt:6
3772 msgid "- Good for transporting or fighting."
3775 #: gui/text/tips/triremes.txt:8
3776 msgid "- Garrison troops aboard to increase fire power."
3779 #: gui/text/tips/triremes.txt:10
3781 "- Garrison a catapult aboard for a long-range siege attack (NOT IMPLEMENTED "
3785 #: gui/text/tips/triremes.txt:12
3787 "- Capable of a devastating ship-to-ship ramming attack that must recharge "
3788 "between each use (NOT IMPLEMENTED YET)."
3791 #: gui/text/tips/viriato.txt:1
3795 #: gui/text/tips/viriato.txt:2
3796 msgid "- Iberian hero of the Lusitani tribe."
3799 #: gui/text/tips/viriato.txt:4
3801 "- At least 7 campaigns against the Romans during the 'Lusitani Wars' from "
3805 #: gui/text/tips/viriato.txt:6
3806 msgid "- Fast moving and can switch between sword and flaming javelin."
3809 #: gui/text/tips/viriato.txt:8
3811 "- His \"aura\" is the \"Tactica Guerilla\" that allows nearby Iberian units "
3812 "to ambush their opponents."
3815 #: gui/text/tips/war_elephants.txt:1
3816 msgid "WAR ELEPHANTS"
3819 #: gui/text/tips/war_elephants.txt:2
3820 msgid "- Huge beasts from Africa and India, trained for war."
3823 #: gui/text/tips/war_elephants.txt:4
3825 "- High Food and Metal cost, but very powerful. Strongest against Structures "
3829 #: gui/text/tips/war_elephants.txt:6
3830 msgid "- Vulnerable to infantry skirmishers."
3833 #: gui/text/tips/war_elephants.txt:8
3834 msgid "- Available to: Mauryans, Ptolemies, Seleucids, and Carthaginians."
3837 #: gui/text/tips/whales.txt:1
3841 #: gui/text/tips/whales.txt:2
3842 msgid "- An oceanic resource."
3845 #: gui/text/tips/whales.txt:4
3846 msgid "- 2000 Food."
3849 #: gui/text/tips/whales.txt:6
3850 msgid "- Gatherable by Fishing Boats after the whale is killed."
3853 #: gui/text/tips/whales.txt:8
3854 msgid "- Roam around the oceans of the game and flee when attacked."