Merge 'remotes/trunk'
[0ad.git] / source / renderer / TimeManager.h
blob971e220fcfacc1127309ca51fecfb841f21674f0
1 /* Copyright (C) 2012 Wildfire Games.
2 * This file is part of 0 A.D.
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
18 #ifndef INCLUDED_TIMEMANAGER
19 #define INCLUDED_TIMEMANAGER
21 #include "graphics/Texture.h"
22 #include "ps/Overlay.h"
23 #include "maths/Matrix3D.h"
24 #include "lib/ogl.h"
27 class CTimeManager
29 public:
30 CTimeManager();
32 double GetFrameDelta();
33 double GetGlobalTime();
35 void Update(double delta);
37 private:
38 double m_frameDelta;
39 double m_globalTime;
43 #endif // INCLUDED_TIMEMANAGER