Added helle_struct_b parallax/normal map and specular. Applied on greek blacksmith...
[0ad.git] / binaries / data / mods / public / art / actors / props / structures / hellenes / blacksmith_props_a.xml
blob5eabcb99a042b27e50154df8f18924671f4179f4
1 <?xml version="1.0" encoding="utf-8"?>\r
2 <actor version="1">\r
3   <castshadow/>\r
4   <group>\r
5     <variant frequency="1" name="bucket">\r
6       <mesh>props/hele_blacksmith_props_a.dae</mesh>\r
7       <textures>\r
8 <texture file="props/hele_props_a.dds" name="baseTex"/>\r
9 <texture file="props/hele_props_a_norm.png" name="normTex"/>\r
10 <texture file="props/hele_props_a_spec.png" name="specTex"/>\r
11 <texture file="structural/ao/hele_blacksmith.png" name="aoTex"/>\r
12 </textures>\r
13     </variant>\r
14   </group>\r
15   <material>player_trans_ao_parallax_spec.xml</material>\r
16 </actor>\r