[Gameplay] Reduce loom cost
[0ad.git] / source / graphics / MiniPatch.cpp
blob4ab9ab335bd5577544511281789b38592f51e65b
1 /* Copyright (C) 2010 Wildfire Games.
2 * This file is part of 0 A.D.
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
19 * Definition of a single terrain tile
22 #include "precompiled.h"
24 #include "MiniPatch.h"
26 ///////////////////////////////////////////////////////////////////////////////
27 // Constructor
28 CMiniPatch::CMiniPatch() :
29 Tex(NULL), Priority(0)