[Gameplay] Reduce loom cost
[0ad.git] / source / graphics / MapIO.cpp
blob5c43274df9c35e286fec92b89b2df6cd484052d9
1 /* Copyright (C) 2021 Wildfire Games.
2 * This file is part of 0 A.D.
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
18 #include "precompiled.h"
20 #include "MapIO.h"
22 #include "graphics/Patch.h"
23 #include "lib/allocators/shared_ptr.h"
24 #include "lib/file/file.h"
25 #include "lib/file/vfs/vfs_path.h"
26 #include "lib/os_path.h"
27 #include "lib/status.h"
28 #include "lib/tex/tex.h"
29 #include "maths/MathUtil.h"
30 #include "ps/Filesystem.h"
32 #include <algorithm>
33 #include <vector>
35 Status ParseHeightmapImage(const std::shared_ptr<u8>& fileData, size_t fileSize, std::vector<u16>& heightmap);
37 Status LoadHeightmapImageVfs(const VfsPath& filepath, std::vector<u16>& heightmap)
39 std::shared_ptr<u8> fileData;
40 size_t fileSize;
42 RETURN_STATUS_IF_ERR(g_VFS->LoadFile(filepath, fileData, fileSize));
44 return ParseHeightmapImage(fileData, fileSize, heightmap);
47 Status LoadHeightmapImageOs(const OsPath& filepath, std::vector<u16>& heightmap)
49 File file;
50 RETURN_STATUS_IF_ERR(file.Open(OsString(filepath), O_RDONLY));
52 size_t fileSize = lseek(file.Descriptor(), 0, SEEK_END);
53 lseek(file.Descriptor(), 0, SEEK_SET);
55 std::shared_ptr<u8> fileData;
56 RETURN_STATUS_IF_ERR(AllocateAligned(fileData, fileSize, maxSectorSize));
58 Status readvalue = read(file.Descriptor(), fileData.get(), fileSize);
59 file.Close();
61 RETURN_STATUS_IF_ERR(readvalue);
63 return ParseHeightmapImage(fileData, fileSize, heightmap);
66 Status ParseHeightmapImage(const std::shared_ptr<u8>& fileData, size_t fileSize, std::vector<u16>& heightmap)
68 // Decode to a raw pixel format
69 Tex tex;
70 RETURN_STATUS_IF_ERR(tex.decode(fileData, fileSize));
72 // Convert to uncompressed BGRA with no mipmaps.
73 // Note that grayscale images don't get converted - they remain grayscale, 8-bits per pixel.
74 RETURN_STATUS_IF_ERR(tex.transform_to((tex.m_Flags | TEX_BGR | TEX_ALPHA) & ~(TEX_DXT | TEX_MIPMAPS)));
76 // Pick smallest side of texture; truncate if not divisible by PATCH_SIZE
77 ssize_t tileSize = std::min(tex.m_Width, tex.m_Height);
78 tileSize -= tileSize % PATCH_SIZE;
80 u8* mapdata = tex.get_data();
81 ssize_t bytesPP = tex.m_Bpp / 8;
82 ssize_t mapLineSkip = tex.m_Width * bytesPP;
84 // Copy image data into the heightmap
85 heightmap.resize(SQR(tileSize + 1));
86 // if hoisted out of the loop as a micro-optimisation that doesn't harm readability much.
87 if (bytesPP == 1)
88 for (ssize_t y = 0; y < tileSize + 1; ++y)
89 for (ssize_t x = 0; x < tileSize + 1; ++x)
91 // Repeat the last pixel of the image for the last vertex of the heightmap
92 int offset = std::min(y, tileSize - 1) * mapLineSkip + std::min(x, tileSize - 1);
93 heightmap[(tileSize - y) * (tileSize + 1) + x] = static_cast<u16>(256) * mapdata[offset];
95 else if (bytesPP == 4)
96 for (ssize_t y = 0; y < tileSize + 1; ++y)
97 for (ssize_t x = 0; x < tileSize + 1; ++x)
99 // Repeat the last pixel of the image for the last vertex of the heightmap
100 int offset = std::min(y, tileSize - 1) * mapLineSkip + std::min(x, tileSize - 1) * bytesPP;
101 heightmap[(tileSize - y) * (tileSize + 1) + x] = static_cast<u16>(256) * std::max({
102 mapdata[offset],
103 mapdata[offset + 1],
104 mapdata[offset + 2]});
107 return INFO::OK;