Ships should not heal units. Patch Stan, fixes #4398.
[0ad.git] / binaries / data / mods / public / simulation / templates / template_unit_mechanical_ship_trireme.xml
blobf6d3c1cfc8f6b8c42797e3a37ef8d07aee3d30a3
1 <?xml version="1.0" encoding="utf-8"?>
2 <Entity parent="template_unit_mechanical_ship">
3   <Attack>
4     <Ranged>
5       <Hack>0.0</Hack>
6       <Pierce>35.0</Pierce>
7       <Crush>0.0</Crush>
8       <MaxRange>55.0</MaxRange>
9       <MinRange>0.0</MinRange>
10       <ProjectileSpeed>60.0</ProjectileSpeed>
11       <PrepareTime>1000</PrepareTime>
12       <RepeatTime>2000</RepeatTime>
13       <Spread>1.5</Spread>
14       <PreferredClasses datatype="tokens">Ship Human</PreferredClasses>
15     </Ranged>
16   </Attack>
17   <BuildingAI>
18     <DefaultArrowCount>3</DefaultArrowCount>
19     <MaxArrowCount>13</MaxArrowCount>
20     <GarrisonArrowMultiplier>1</GarrisonArrowMultiplier>
21     <GarrisonArrowClasses>Infantry Cavalry</GarrisonArrowClasses>
22   </BuildingAI>
23   <Cost>
24     <Population>3</Population>
25     <BuildTime>25</BuildTime>
26     <Resources>
27       <wood>150</wood>
28       <metal>150</metal>
29     </Resources>
30   </Cost>
31   <Footprint>
32     <Square width="10.0" depth="40.0"/>
33     <Height>8.0</Height>
34   </Footprint>
35   <GarrisonHolder>
36     <Max>30</Max>
37     <EjectHealth>0</EjectHealth>
38     <EjectClassesOnDestroy datatype="tokens">Female Infantry Dog</EjectClassesOnDestroy>
39     <List datatype="tokens">Support Infantry Cavalry Dog Siege Elephant</List>
40     <BuffHeal>0</BuffHeal>
41     <LoadingRange>10</LoadingRange>
42     <Pickup>true</Pickup>
43   </GarrisonHolder>
44   <Health>
45     <Max>1400</Max>
46   </Health>
47   <Identity>
48     <GenericName>Medium Warship</GenericName>
49     <VisibleClasses datatype="tokens">Ranged Warship</VisibleClasses>
50     <RequiredTechnology>phase_town</RequiredTechnology>
51     <Tooltip>Garrison units for transport and to increase firepower.</Tooltip>
52   </Identity>
53   <Loot>
54     <xp>100</xp>
55     <wood>30</wood>
56     <metal>20</metal>
57   </Loot>
58   <ResourceGatherer disable=""/>
59   <Sound>
60     <SoundGroups>
61       <attack>attack/weapon/arrowfly.xml</attack>
62       <attack_impact>attack/impact/arrow_metal.xml</attack_impact>
63     </SoundGroups>
64   </Sound>
65   <StatusBars>
66     <BarWidth>6.0</BarWidth>
67     <BarHeight>0.5</BarHeight>
68     <HeightOffset>6.0</HeightOffset>
69   </StatusBars>
70   <UnitMotion>
71     <WalkSpeed>16</WalkSpeed>
72     <Run>
73       <Speed>20.0</Speed>
74     </Run>
75   </UnitMotion>
76 </Entity>