Ships should not heal units. Patch Stan, fixes #4398.
[0ad.git] / binaries / data / mods / public / simulation / templates / template_unit_mechanical_ship_quinquereme.xml
blobc67075532fe30004057daecdcbc2972c50744fd5
1 <?xml version="1.0" encoding="utf-8"?>
2 <Entity parent="template_unit_mechanical_ship">
3   <Attack>
4     <Ranged>
5       <Hack>0.0</Hack>
6       <Pierce>10.0</Pierce>
7       <Crush>100.0</Crush>
8       <MaxRange>72.0</MaxRange>
9       <MinRange>10.0</MinRange>
10       <ProjectileSpeed>28.0</ProjectileSpeed>
11       <PrepareTime>2000</PrepareTime>
12       <RepeatTime>5000</RepeatTime>
13       <Spread>6.0</Spread>
14       <Splash>
15         <Shape>Circular</Shape>
16         <Range>10</Range>
17         <FriendlyFire>false</FriendlyFire>
18         <Hack>0.0</Hack>
19         <Pierce>15.0</Pierce>
20         <Crush>35.0</Crush>
21       </Splash>
22       <PreferredClasses datatype="tokens">Ship Structure</PreferredClasses>
23     </Ranged>
24   </Attack>
25   <BuildingAI>
26     <DefaultArrowCount>1</DefaultArrowCount>
27     <MaxArrowCount>10</MaxArrowCount>
28     <GarrisonArrowMultiplier>1</GarrisonArrowMultiplier>
29     <GarrisonArrowClasses>Catapult</GarrisonArrowClasses>
30   </BuildingAI>
31   <Cost>
32     <Population>3</Population>
33     <BuildTime>30</BuildTime>
34     <Resources>
35       <wood>350</wood>
36       <metal>200</metal>
37       <stone>350</stone>
38     </Resources>
39   </Cost>
40   <Footprint>
41     <Square width="12.0" depth="48.0"/>
42     <Height>8.0</Height>
43   </Footprint>
44   <GarrisonHolder>
45     <Max>50</Max>
46     <EjectHealth>0</EjectHealth>
47     <EjectClassesOnDestroy datatype="tokens">Female Infantry Dog</EjectClassesOnDestroy>
48     <List datatype="tokens">Support Infantry Cavalry Dog Siege Elephant</List>
49     <BuffHeal>0</BuffHeal>
50     <LoadingRange>10</LoadingRange>
51     <Pickup>true</Pickup>
52   </GarrisonHolder>
53   <Health>
54     <Max>2000</Max>
55   </Health>
56   <Identity>
57     <GenericName>Heavy Warship</GenericName>
58     <Tooltip>Garrison units for transport and to increase firepower.</Tooltip>
59     <VisibleClasses datatype="tokens">Ranged Warship</VisibleClasses>
60     <RequiredTechnology>phase_city</RequiredTechnology>
61   </Identity>
62   <Loot>
63     <xp>150</xp>
64     <wood>40</wood>
65     <metal>30</metal>
66   </Loot>
67   <ResourceGatherer disable=""/>
68   <Sound>
69     <SoundGroups>
70       <attack>attack/siege/ballist_attack.xml</attack>
71     </SoundGroups>
72   </Sound>
73   <StatusBars>
74     <BarWidth>6.0</BarWidth>
75     <BarHeight>0.5</BarHeight>
76     <HeightOffset>6.0</HeightOffset>
77   </StatusBars>
78   <UnitMotion>
79     <WalkSpeed>16</WalkSpeed>
80     <Run>
81       <Speed>20</Speed>
82     </Run>
83   </UnitMotion>
84   <Vision>
85     <Range>110</Range>
86   </Vision>
87 </Entity>