1 <?xml version="1.0" encoding="utf-8"?>
2 <Entity parent="template_unit_mechanical_ship">
13 <MaxRange>5.0</MaxRange>
14 <RepeatTime>1000</RepeatTime>
15 <RestrictedClasses datatype="tokens">!SeaCreature</RestrictedClasses>
19 <Square width="4.0" depth="10.0"/>
24 <EjectHealth>0</EjectHealth>
25 <EjectClassesOnDestroy datatype="tokens">Female Infantry</EjectClassesOnDestroy>
26 <List datatype="tokens">Support Infantry</List>
27 <BuffHeal>0</BuffHeal>
28 <LoadingRange>10</LoadingRange>
32 <GenericName>Fishing Boat</GenericName>
33 <Tooltip>Fish the waters for Food. Garrison a support or infantry unit inside to boost fishing rate.</Tooltip>
34 <Classes datatype="tokens">FishingBoat</Classes>
35 <Formations disable=""/>
43 <MaxDistance>6.0</MaxDistance>
44 <BaseSpeed>1.0</BaseSpeed>
46 <food.fish>1.8</food.fish>
47 <treasure disable=""/>
52 <order_walk>actor/ship/boat_move.xml</order_walk>
53 <order_attack>actor/ship/boat_move.xml</order_attack>
57 <DefaultStance>passive</DefaultStance>
58 <CanGuard>false</CanGuard>
61 <PassabilityClass>ship-small</PassabilityClass>
62 <WalkSpeed>10</WalkSpeed>