1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright (C) 2023 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant
9 "Project-Id-Version: 0 A.D.\n"
10 "POT-Creation-Date: 2023-10-02 07:08+0000\n"
11 "PO-Revision-Date: 2014-06-19 17:54+0000\n"
12 "Last-Translator: Ajaysinh Nayak, 2022\n"
13 "Language-Team: Gujarati (http://app.transifex.com/wildfire-games/0ad/language/gu/)\n"
15 "Content-Type: text/plain; charset=UTF-8\n"
16 "Content-Transfer-Encoding: 8bit\n"
18 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
20 #: simulation/data/attack_effects/applystatus.jsondescription
21 msgctxt "effect caused by an attack"
22 msgid "Various (timed) effects."
25 #: simulation/data/attack_effects/applystatus.jsonname
26 msgctxt "effect caused by an attack"
30 #: simulation/data/attack_effects/capture.jsondescription
31 msgctxt "effect caused by an attack"
32 msgid "Reduces capture points of a target."
35 #: simulation/data/attack_effects/capture.jsonname
36 msgctxt "effect caused by an attack"
40 #: simulation/data/attack_effects/damage.jsondescription
41 msgctxt "effect caused by an attack"
42 msgid "Reduces the health of a target."
45 #: simulation/data/attack_effects/damage.jsonname
46 msgctxt "effect caused by an attack"
50 #: simulation/data/damage_types/crush.jsondescription
52 msgid "Damage caused by sheer force, like with a club or by trampling."
55 #: simulation/data/damage_types/crush.jsonname
60 #: simulation/data/damage_types/fire.jsondescription
62 msgid "Damage caused by burning objects, like a torch or a flaming arrow."
65 #: simulation/data/damage_types/fire.jsonname
70 #: simulation/data/damage_types/hack.jsondescription
73 "Damage caused by sharp objects cutting or chopping, like with a sword or an "
77 #: simulation/data/damage_types/hack.jsonname
82 #: simulation/data/damage_types/pierce.jsondescription
84 msgid "Damage caused by sharp pointy objects, like arrows or spears."
87 #: simulation/data/damage_types/pierce.jsonname
92 #: simulation/data/damage_types/poison.jsondescription
95 "Damage caused by venomous or poisoned objects, like a snake or a poisoned "
99 #: simulation/data/damage_types/poison.jsonname
100 msgctxt "damage type"
104 #: simulation/data/status_effects/burning.jsonapplierTooltip
105 msgctxt "status effect"
106 msgid "This unit causes fire damage."
109 #: simulation/data/status_effects/burning.jsonreceiverTooltip
110 msgctxt "status effect"
111 msgid "This unit is burning."
112 msgstr "આ બિલ્ડીંગ બળી રહી છે"
114 #: simulation/data/status_effects/burning.jsonstatusName
115 msgctxt "status effect"
117 msgstr "બળી રહ્યું છે"
119 #: simulation/data/status_effects/poisoned.jsonapplierTooltip
120 msgctxt "status effect"
121 msgid "This unit causes poison damage."
124 #: simulation/data/status_effects/poisoned.jsonreceiverTooltip
125 msgctxt "status effect"
126 msgid "This unit is poisoned."
129 #: simulation/data/status_effects/poisoned.jsonstatusName
130 msgctxt "status effect"
134 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:24
135 msgid "Army of Alexander the Great."
138 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:25
139 msgid "Army of Alexander the Great"
142 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:26
143 #: simulation/templates/campaigns/army_mace_standard.xml:21
144 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:26
145 msgid "This is what an army would look like on the Strat Map."
148 #: simulation/templates/campaigns/army_mace_standard.xml:19
149 msgid "Army of Macedonia"
152 #: simulation/templates/campaigns/army_mace_standard.xml:20
153 msgid "Army of Macedon"
156 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:24
157 msgid "Army of Leonidas I."
160 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:25
161 msgid "Army of Leonidas I"
164 #: simulation/templates/campaigns/campaign_city_minor_test.xml:21
165 #: simulation/templates/campaigns/campaign_city_test.xml:21
169 #: simulation/templates/campaigns/campaign_city_minor_test.xml:22
170 #: simulation/templates/campaigns/campaign_city_test.xml:22
174 #: simulation/templates/campaigns/campaign_city_minor_test.xml:23
175 msgid "Minor Greek Polis"
178 #: simulation/templates/campaigns/campaign_city_minor_test.xml:24
179 msgid "This is a minor Greek city."
182 #: simulation/templates/campaigns/campaign_city_test.xml:23
186 #: simulation/templates/campaigns/campaign_city_test.xml:24
187 msgid "This is a major Greek city."
190 #: simulation/templates/campaigns/campaign_religious_test.xml:12
191 msgid "Religious Sanctuary"
194 #: simulation/templates/campaigns/campaign_religious_test.xml:13
195 msgid "Greek Religious Sanctuary"
198 #: simulation/templates/gaia/fauna_bear_black.xml:5
199 #: simulation/templates/gaia/fauna_bear_brown.xml:5
200 #: simulation/templates/gaia/fauna_bear_polar.xml:5
201 #: simulation/templates/gaia/fauna_lion.xml:5
202 #: simulation/templates/gaia/fauna_tiger.xml:5
203 msgctxt "Name of an attack, usually the weapon."
207 #: simulation/templates/gaia/fauna_bear_black.xml:24
211 #: simulation/templates/gaia/fauna_bear_black.xml:25
212 msgid "Ursus americanus"
215 #: simulation/templates/gaia/fauna_bear_brown.xml:24
219 #: simulation/templates/gaia/fauna_bear_brown.xml:25
223 #: simulation/templates/gaia/fauna_bear_polar.xml:24
227 #: simulation/templates/gaia/fauna_bear_polar.xml:25
228 msgid "Ursus maritimus"
231 #: simulation/templates/gaia/fauna_boar.xml:5
232 #: simulation/templates/gaia/fauna_hippopotamus.xml:5
233 #: simulation/templates/gaia/fauna_walrus.xml:5
234 msgctxt "Name of an attack, usually the weapon."
238 #: simulation/templates/gaia/fauna_boar.xml:23
242 #: simulation/templates/gaia/fauna_boar.xml:24
246 #: simulation/templates/gaia/fauna_camel.xml:14
250 #: simulation/templates/gaia/fauna_camel.xml:15
251 msgid "Camelus dromedarius"
254 #: simulation/templates/gaia/fauna_cattle_bull.xml:5
255 msgctxt "Name of an attack, usually the weapon."
259 #: simulation/templates/gaia/fauna_cattle_bull.xml:25
263 #: simulation/templates/gaia/fauna_cattle_bull.xml:26
264 #: simulation/templates/gaia/fauna_cattle_cow.xml:21
265 msgid "Bos taurus taurus"
268 #: simulation/templates/gaia/fauna_cattle_cow.xml:20
272 #: simulation/templates/gaia/fauna_cattle_sanga.xml:20
276 #: simulation/templates/gaia/fauna_cattle_sanga.xml:21
277 msgid "Bos taurus africanus"
280 #: simulation/templates/gaia/fauna_cattle_zebu.xml:20
284 #: simulation/templates/gaia/fauna_cattle_zebu.xml:21
285 msgid "Bos taurus indicus"
288 #: simulation/templates/gaia/fauna_chicken.xml:11
292 #: simulation/templates/gaia/fauna_chicken.xml:12
293 msgid "Gallus gallus domesticus"
296 #: simulation/templates/gaia/fauna_crocodile_nile.xml:5
297 msgctxt "Name of an attack, usually the weapon."
301 #: simulation/templates/gaia/fauna_crocodile_nile.xml:23
302 msgid "Nile Crocodile"
305 #: simulation/templates/gaia/fauna_crocodile_nile.xml:24
306 msgid "Crocodylus niloticus"
309 #: simulation/templates/gaia/fauna_deer.xml:11
313 #: simulation/templates/gaia/fauna_deer.xml:12
314 msgid "Cervus elaphus"
317 #: simulation/templates/gaia/fauna_dog_mastiff.xml:5
318 #: simulation/templates/gaia/fauna_dog_wolfhound.xml:5
319 #: simulation/templates/gaia/fauna_fox_arctic.xml:5
320 #: simulation/templates/gaia/fauna_fox_red.xml:5
321 #: simulation/templates/gaia/fauna_wolf.xml:5
322 msgctxt "Name of an attack, usually the weapon."
326 #: simulation/templates/gaia/fauna_dog_mastiff.xml:24
330 #: simulation/templates/gaia/fauna_dog_mastiff.xml:25
331 #: simulation/templates/gaia/fauna_dog_wolfhound.xml:25
332 msgid "Canis lupus familiaris"
335 #: simulation/templates/gaia/fauna_dog_wolfhound.xml:24
339 #: simulation/templates/gaia/fauna_donkey.xml:11
343 #: simulation/templates/gaia/fauna_donkey.xml:12
344 msgid "Equus africanus asinus"
347 #: simulation/templates/gaia/fauna_elephant_african_bush.xml:5
348 #: simulation/templates/gaia/fauna_elephant_asian.xml:5
349 #: simulation/templates/gaia/fauna_elephant_north_african.xml:5
350 msgctxt "Name of an attack, usually the weapon."
354 #: simulation/templates/gaia/fauna_elephant_african_bush.xml:25
355 msgid "African Bush Elephant"
358 #: simulation/templates/gaia/fauna_elephant_african_bush.xml:26
359 #: simulation/templates/gaia/fauna_elephant_african_infant.xml:12
360 msgid "Loxodonta africana"
363 #: simulation/templates/gaia/fauna_elephant_african_infant.xml:11
364 msgid "African Bush Elephant Calf"
367 #: simulation/templates/gaia/fauna_elephant_asian.xml:25
368 msgid "Asian Elephant"
371 #: simulation/templates/gaia/fauna_elephant_asian.xml:26
372 #: simulation/templates/gaia/fauna_elephant_asian_infant.xml:12
373 msgid "Elephas maximus"
376 #: simulation/templates/gaia/fauna_elephant_asian_infant.xml:11
377 msgid "Asian Elephant Calf"
380 #: simulation/templates/gaia/fauna_elephant_north_african.xml:25
381 msgid "African Forest Elephant"
384 #: simulation/templates/gaia/fauna_elephant_north_african.xml:26
385 msgid "Loxodonta cyclotis"
388 #: simulation/templates/gaia/fauna_fox_arctic.xml:24
392 #: simulation/templates/gaia/fauna_fox_arctic.xml:25
393 msgid "Vulpes lagopus"
396 #: simulation/templates/gaia/fauna_fox_red.xml:24
400 #: simulation/templates/gaia/fauna_fox_red.xml:25
401 msgid "Vulpes vulpes"
404 #: simulation/templates/gaia/fauna_gazelle.xml:11
405 msgid "Thomson's Gazelle"
408 #: simulation/templates/gaia/fauna_gazelle.xml:12
409 msgid "Eudorcas thomsonii"
412 #: simulation/templates/gaia/fauna_giraffe.xml:11
416 #: simulation/templates/gaia/fauna_giraffe.xml:12
417 #: simulation/templates/gaia/fauna_giraffe_infant.xml:12
418 msgid "Giraffa camelopardalis"
421 #: simulation/templates/gaia/fauna_giraffe_infant.xml:11
422 msgid "Juvenile Giraffe"
425 #: simulation/templates/gaia/fauna_goat.xml:20
429 #: simulation/templates/gaia/fauna_goat.xml:21
430 msgid "Capra aegagrus hircus"
433 #: simulation/templates/gaia/fauna_hippopotamus.xml:24
437 #: simulation/templates/gaia/fauna_hippopotamus.xml:25
438 msgid "Hippopotamus amphibius"
441 #: simulation/templates/gaia/fauna_horse.xml:14
445 #: simulation/templates/gaia/fauna_horse.xml:15
446 msgid "Equus ferus caballus"
449 #: simulation/templates/gaia/fauna_horse_pony.xml:8
453 #: simulation/templates/gaia/fauna_lion.xml:23
457 #: simulation/templates/gaia/fauna_lion.xml:24
461 #: simulation/templates/gaia/fauna_lioness.xml:4
465 #: simulation/templates/gaia/fauna_muskox.xml:11
469 #: simulation/templates/gaia/fauna_muskox.xml:12
470 msgid "Ovibos moschatus"
473 #: simulation/templates/gaia/fauna_peacock.xml:11
477 #: simulation/templates/gaia/fauna_peacock.xml:12
478 msgid "Pavo cristatus"
481 #: simulation/templates/gaia/fauna_pig.xml:20
485 #: simulation/templates/gaia/fauna_pig.xml:21
486 msgid "Sus scrofa domesticus"
489 #: simulation/templates/gaia/fauna_pig_flaming.xml:18
493 #: simulation/templates/gaia/fauna_piglet.xml:11
497 #: simulation/templates/gaia/fauna_rabbit.xml:11
501 #: simulation/templates/gaia/fauna_rabbit.xml:12
502 msgid "Oryctolagus cuniculus"
505 #: simulation/templates/gaia/fauna_rhinoceros_white.xml:5
506 msgctxt "Name of an attack, usually the weapon."
510 #: simulation/templates/gaia/fauna_rhinoceros_white.xml:24
511 msgid "White Rhinoceros"
514 #: simulation/templates/gaia/fauna_rhinoceros_white.xml:25
515 msgid "Ceratotherium simum"
518 #: simulation/templates/gaia/fauna_shark.xml:12
519 msgid "Great White Shark"
522 #: simulation/templates/gaia/fauna_shark.xml:13
523 msgid "Carcharodon carcharias"
526 #: simulation/templates/gaia/fauna_sheep.xml:20
530 #: simulation/templates/gaia/fauna_sheep.xml:21
534 #: simulation/templates/gaia/fauna_tiger.xml:23
538 #: simulation/templates/gaia/fauna_tiger.xml:24
539 msgid "Panthera tigris"
542 #: simulation/templates/gaia/fauna_walrus.xml:24
546 #: simulation/templates/gaia/fauna_walrus.xml:25
547 msgid "Odobenus rosmarus"
550 #: simulation/templates/gaia/fauna_whale_fin.xml:11
554 #: simulation/templates/gaia/fauna_whale_fin.xml:12
555 msgid "Balaenoptera physalus"
558 #: simulation/templates/gaia/fauna_whale_humpback.xml:11
559 msgid "Humpback Whale"
562 #: simulation/templates/gaia/fauna_whale_humpback.xml:12
563 msgid "Megaptera novaeangliae"
566 #: simulation/templates/gaia/fauna_wildebeest.xml:11
567 msgid "Blue Wildebeest"
570 #: simulation/templates/gaia/fauna_wildebeest.xml:12
571 msgid "Connochaetes taurinus"
574 #: simulation/templates/gaia/fauna_wolf.xml:24
578 #: simulation/templates/gaia/fauna_wolf.xml:25
582 #: simulation/templates/gaia/fauna_wolf_arctic.xml:4
586 #: simulation/templates/gaia/fauna_zebra.xml:11
590 #: simulation/templates/gaia/fauna_zebra.xml:12
594 #: simulation/templates/gaia/fish/tilapia.xml:4
598 #: simulation/templates/gaia/fish/tuna.xml:4
602 #: simulation/templates/gaia/fruit/apple.xml:7
606 #: simulation/templates/gaia/fruit/banana.xml:7
610 #: simulation/templates/gaia/fruit/berry_01.xml:4
611 #: simulation/templates/gaia/fruit/berry_02.xml:4
612 #: simulation/templates/gaia/fruit/berry_03.xml:4
613 #: simulation/templates/gaia/fruit/berry_04.xml:4
614 #: simulation/templates/gaia/fruit/berry_05.xml:4
618 #: simulation/templates/gaia/fruit/date.xml:8
619 #: simulation/templates/gaia/tree/date_palm.xml:4
620 #: simulation/templates/gaia/tree/date_palm_dead.xml:4
624 #: simulation/templates/gaia/fruit/fig.xml:8
628 #: simulation/templates/gaia/fruit/grapes.xml:4
632 #: simulation/templates/gaia/ruins/column_doric.xml:8
636 #: simulation/templates/gaia/ruins/metal_statue_isis.xml:9
637 msgid "Isis Cult Image"
640 #: simulation/templates/gaia/ruins/pyramid_great.xml:8
641 msgid "Great Pyramid"
644 #: simulation/templates/gaia/ruins/pyramid_minor.xml:8
645 msgid "Minor Pyramid"
648 #: simulation/templates/gaia/ruins/standing_stone.xml:8
649 #: simulation/templates/gaia/treasure/standing_stone.xml:8
650 msgid "Celtic Standing Stone"
653 #: simulation/templates/gaia/ruins/stone_statues_egyptian.xml:8
654 msgid "Egyptian Statue"
657 #: simulation/templates/gaia/ruins/stone_statues_kushite.xml:8
658 msgid "Kushite Statue"
661 #: simulation/templates/gaia/ruins/stone_statues_kushite_bird.xml:9
662 #: simulation/templates/gaia/ruins/stone_statues_kushite_lion.xml:9
663 #: simulation/templates/gaia/ruins/stone_statues_kushite_ram.xml:9
664 #: simulation/templates/gaia/ruins/stone_structure_farmstead.xml:9
665 #: simulation/templates/gaia/ruins/stone_structure_house.xml:9
666 #: simulation/templates/gaia/ruins/stone_structure_small.xml:9
667 #: simulation/templates/gaia/ruins/stone_structure_tower.xml:9
668 msgid "Stone Resource"
671 #: simulation/templates/gaia/ruins/stone_statues_kushite_bird.xml:10
672 msgid "Kushite Bird Statue"
675 #: simulation/templates/gaia/ruins/stone_statues_kushite_lion.xml:10
676 msgid "Apademak Lion Statue"
679 #: simulation/templates/gaia/ruins/stone_statues_kushite_ram.xml:10
680 msgid "Ammon-Ra Ram Statue"
683 #: simulation/templates/gaia/ruins/stone_statues_roman.xml:8
687 #: simulation/templates/gaia/ruins/stone_structure_farmstead.xml:10
688 msgid "Ruined Farmstead"
691 #: simulation/templates/gaia/ruins/stone_structure_house.xml:10
695 #: simulation/templates/gaia/ruins/stone_structure_small.xml:10
696 msgid "Ruined Structure"
699 #: simulation/templates/gaia/ruins/stone_structure_tower.xml:10
703 #: simulation/templates/gaia/ruins/unfinished_greek_temple.xml:8
704 msgid "Unfinished Greek Temple"
707 #: simulation/templates/gaia/treasure/food_barrel.xml:8
708 #: simulation/templates/gaia/treasure/food_bin.xml:8
709 #: simulation/templates/gaia/treasure/food_crate.xml:8
710 #: simulation/templates/gaia/treasure/food_jars.xml:8
711 msgid "Food Treasure"
714 #: simulation/templates/gaia/treasure/food_barrels_buried.xml:8
715 msgid "Half-buried Barrels"
718 #: simulation/templates/gaia/treasure/food_persian_big.xml:8
719 msgid "Persian Food Stores"
722 #: simulation/templates/gaia/treasure/food_persian_small.xml:8
723 msgid "Persian Food Treasure"
726 #: simulation/templates/gaia/treasure/golden_fleece.xml:8
727 msgid "Golden Fleece"
730 #: simulation/templates/gaia/treasure/metal.xml:8
734 #: simulation/templates/gaia/treasure/metal_persian_big.xml:8
735 msgid "Persian Wares"
738 #: simulation/templates/gaia/treasure/metal_persian_small.xml:8
742 #: simulation/templates/gaia/treasure/metal_weapons_small.xml:8
746 #: simulation/templates/gaia/treasure/pegasus.xml:8
750 #: simulation/templates/gaia/treasure/shipwreck.xml:8
751 #: simulation/templates/gaia/treasure/shipwreck_ram_bow.xml:8
752 #: simulation/templates/gaia/treasure/shipwreck_sail_boat.xml:8
753 #: simulation/templates/gaia/treasure/shipwreck_sail_boat_cut.xml:8
757 #: simulation/templates/gaia/treasure/shipwreck_debris.xml:8
758 msgid "Shipwreck Cargo"
761 #: simulation/templates/gaia/treasure/stone.xml:8
762 msgid "Stone Treasure"
765 #: simulation/templates/gaia/treasure/stone_pile_granite.xml:4
769 #: simulation/templates/gaia/treasure/stone_pile_granite_large.xml:8
773 #: simulation/templates/gaia/treasure/stone_pile_red.xml:8
774 #: simulation/templates/gaia/treasure/stone_pile_sandstone.xml:4
775 msgid "Cut Sandstone"
778 #: simulation/templates/gaia/treasure/wood.xml:8
779 msgid "Wood Treasure"
782 #: simulation/templates/gaia/treasure/wood_lumber.xml:8
783 msgid "Milled Lumber"
786 #: simulation/templates/gaia/tree/acacia.xml:4
790 #: simulation/templates/gaia/tree/acacia_large.xml:4
791 msgid "Ancient Acacia"
794 #: simulation/templates/gaia/tree/aleppo_pine.xml:4
798 #: simulation/templates/gaia/tree/bamboo.xml:4
799 #: simulation/templates/gaia/tree/bamboo_single.xml:4
803 #: simulation/templates/gaia/tree/bamboo_dragon.xml:8
804 msgid "Dragon Bamboo"
807 #: simulation/templates/gaia/tree/banyan.xml:8
811 #: simulation/templates/gaia/tree/baobab.xml:8
812 #: simulation/templates/gaia/tree/baobab_3_mature.xml:8
813 #: simulation/templates/gaia/tree/baobab_4_dead.xml:8
817 #: simulation/templates/gaia/tree/baobab_1_sapling.xml:4
818 msgid "Baobab Sapling"
821 #: simulation/templates/gaia/tree/baobab_2_young.xml:4
825 #: simulation/templates/gaia/tree/bush_badlands.xml:4
829 #: simulation/templates/gaia/tree/bush_mediterranean.xml:4
833 #: simulation/templates/gaia/tree/bush_mediterranean_dry.xml:4
837 #: simulation/templates/gaia/tree/carob.xml:4
841 #: simulation/templates/gaia/tree/cedar_atlas_1_sapling.xml:4
842 msgid "Atlas Cedar Sapling"
845 #: simulation/templates/gaia/tree/cedar_atlas_2_young.xml:4
846 #: simulation/templates/gaia/tree/cedar_atlas_3_mature.xml:4
847 #: simulation/templates/gaia/tree/cedar_atlas_4_dead.xml:4
851 #: simulation/templates/gaia/tree/cherry_blossom.xml:4
852 msgid "Cherry Blossom"
855 #: simulation/templates/gaia/tree/cretan_date_palm_patch.xml:8
856 #: simulation/templates/gaia/tree/cretan_date_palm_short.xml:4
857 #: simulation/templates/gaia/tree/cretan_date_palm_tall.xml:4
858 msgid "Cretan Date Palm"
861 #: simulation/templates/gaia/tree/cypress.xml:4
862 #: simulation/templates/gaia/tree/cypress_wild.xml:4
863 #: simulation/templates/gaia/tree/cypress_windswept.xml:4
867 #: simulation/templates/gaia/tree/dead.xml:4
868 #: simulation/templates/gaia/tree/temperate.xml:4
869 #: simulation/templates/gaia/tree/temperate_autumn.xml:4
870 #: simulation/templates/gaia/tree/temperate_winter.xml:4
871 msgid "Deciduous Tree"
874 #: simulation/templates/gaia/tree/elm.xml:4
875 #: simulation/templates/gaia/tree/elm_dead.xml:4
879 #: simulation/templates/gaia/tree/euro_beech.xml:4
880 #: simulation/templates/gaia/tree/euro_beech_aut.xml:4
881 msgid "European Beech"
884 #: simulation/templates/gaia/tree/euro_birch.xml:4
888 #: simulation/templates/gaia/tree/fir.xml:4
889 #: simulation/templates/gaia/tree/fir_winter.xml:4
893 #: simulation/templates/gaia/tree/fir_sapling.xml:4
897 #: simulation/templates/gaia/tree/juniper_prickly.xml:4
898 msgid "Prickly Juniper"
901 #: simulation/templates/gaia/tree/mangrove.xml:4
905 #: simulation/templates/gaia/tree/maple.xml:4
906 #: simulation/templates/gaia/tree/maple_autumn.xml:4
910 #: simulation/templates/gaia/tree/medit_fan_palm.xml:4
911 msgid "Mediterranean Fan Palm"
914 #: simulation/templates/gaia/tree/oak.xml:4
915 #: simulation/templates/gaia/tree/oak_aut.xml:4
916 #: simulation/templates/gaia/tree/oak_aut_new.xml:4
917 #: simulation/templates/gaia/tree/oak_dead.xml:4
918 #: simulation/templates/gaia/tree/oak_new.xml:4
922 #: simulation/templates/gaia/tree/oak_holly.xml:4
923 #: simulation/templates/gaia/tree/oak_holly_autumn.xml:4
927 #: simulation/templates/gaia/tree/oak_hungarian.xml:4
928 #: simulation/templates/gaia/tree/oak_hungarian_autumn.xml:4
929 msgid "Hungarian Oak"
932 #: simulation/templates/gaia/tree/oak_large.xml:4
936 #: simulation/templates/gaia/tree/olive.xml:7
940 #: simulation/templates/gaia/tree/palm_areca.xml:4
944 #: simulation/templates/gaia/tree/palm_doum.xml:4
948 #: simulation/templates/gaia/tree/palm_palmyra.xml:4
952 #: simulation/templates/gaia/tree/palm_royal.xml:4
956 #: simulation/templates/gaia/tree/palm_tropic.xml:4
960 #: simulation/templates/gaia/tree/palm_tropical.xml:4
961 msgid "Tropical Palm"
964 #: simulation/templates/gaia/tree/pine.xml:4
965 #: simulation/templates/gaia/tree/pine_w.xml:4
969 #: simulation/templates/gaia/tree/pine_black.xml:4
970 #: simulation/templates/gaia/tree/pine_black_dead.xml:4
974 #: simulation/templates/gaia/tree/pine_maritime.xml:4
975 #: simulation/templates/gaia/tree/pine_maritime_short.xml:4
976 msgid "Maritime Pine"
979 #: simulation/templates/gaia/tree/poplar.xml:4
980 #: simulation/templates/gaia/tree/poplar_dead.xml:4
981 #: simulation/templates/gaia/tree/poplar_lombardy_autumn.xml:4
985 #: simulation/templates/gaia/tree/poplar_lombardy.xml:4
986 #: simulation/templates/gaia/tree/poplar_lombardy_dead.xml:4
990 #: simulation/templates/gaia/tree/senegal_date_palm.xml:4
991 msgid "Senegal Date Palm"
994 #: simulation/templates/gaia/tree/strangler.xml:8
995 msgid "Strangler Fig"
998 #: simulation/templates/gaia/tree/tamarix.xml:4
1002 #: simulation/templates/gaia/tree/teak.xml:8
1006 #: simulation/templates/gaia/tree/toona.xml:4
1010 #: simulation/templates/gaia/tree/tropic_rainforest.xml:4
1011 msgid "Rainforest Tree"
1014 #: simulation/templates/mixins/builder.xml:41
1018 #: simulation/templates/mixins/bush.xml:4
1022 #: simulation/templates/mixins/cataphract.xml:14
1023 msgid "Cataphract Cavalry"
1026 #: simulation/templates/mixins/cataphract.xml:15
1030 #: simulation/templates/mixins/chariot.xml:16
1034 #: simulation/templates/mixins/mercenary.xml:13
1038 #: simulation/templates/mixins/rotary_mill.xml:17
1039 #: simulation/templates/mixins/rotary_mill.xml:18
1043 #: simulation/templates/mixins/rotary_mill.xml:19
1047 #: simulation/templates/mixins/rotary_mill.xml:22
1049 "Dropsite for harvested Food. Capture one of these to increase nearby food "
1053 #: simulation/templates/mixins/shrine.xml:12
1054 #: simulation/templates/mixins/shrine.xml:13
1055 #: simulation/templates/mixins/shrine.xml:14
1059 #: simulation/templates/mixins/trading_post.xml:8
1060 msgid "Trading Post"
1063 #: simulation/templates/obstructors/movement_36x36.xml:9
1064 #: simulation/templates/obstructors/movement_8x36.xml:9
1065 #: simulation/templates/obstructors/movement_8x8.xml:9
1066 msgid "Movement Obstructor"
1069 #: simulation/templates/obstructors/movement_36x36.xml:11
1070 #: simulation/templates/obstructors/movement_8x36.xml:11
1071 #: simulation/templates/obstructors/movement_8x8.xml:11
1072 msgid "Placement obstructor to prevent movement and construction."
1075 #: simulation/templates/obstructors/placement.xml:10
1079 #: simulation/templates/obstructors/placement.xml:12
1080 #: simulation/templates/obstructors/placement_36x36.xml:11
1081 #: simulation/templates/obstructors/placement_8x36.xml:11
1082 #: simulation/templates/obstructors/placement_8x8.xml:11
1083 msgid "Placement obstructor to prevent construction but not movement"
1086 #: simulation/templates/obstructors/placement_36x36.xml:9
1087 #: simulation/templates/obstructors/placement_8x36.xml:9
1088 #: simulation/templates/obstructors/placement_8x8.xml:9
1089 msgid "Placement Obstructor"
1092 #: simulation/templates/skirmish/structures/default_house_10.xml:5
1094 "Changes in a 10-pop house for civilisations with those houses, is deleted "
1098 #: simulation/templates/skirmish/structures/default_house_5.xml:8
1100 "Changes in a 5-pop house for civilisations with those houses, is deleted for"
1104 #: simulation/templates/special/formations/anti_cavalry.xml:5
1105 #: simulation/templates/special/formations/testudo.xml:5
1106 msgid "Melee Infantry only, requires at least 16."
1109 #: simulation/templates/special/formations/anti_cavalry.xml:25
1110 msgid "Anti Cavalry"
1113 #: simulation/templates/special/formations/anti_cavalry.xml:26
1114 msgid "Square formation of Melee Infantry to fight Cavalry."
1117 #: simulation/templates/special/formations/battle_line.xml:13
1121 #: simulation/templates/special/formations/battle_line.xml:15
1122 msgid "Common formation for frontal attacks."
1125 #: simulation/templates/special/formations/box.xml:5
1126 msgid "Requires at least 4 Soldiers or Siege engines."
1129 #: simulation/templates/special/formations/box.xml:12
1133 #: simulation/templates/special/formations/box.xml:14
1134 msgid "Square formation to protect all sides."
1137 #: simulation/templates/special/formations/column_closed.xml:10
1138 msgid "Forced March"
1141 #: simulation/templates/special/formations/column_closed.xml:12
1142 msgid "Closed column formation for risky movements."
1145 #: simulation/templates/special/formations/column_open.xml:10
1149 #: simulation/templates/special/formations/column_open.xml:12
1150 msgid "Dispersed formation for open field crossings."
1153 #: simulation/templates/special/formations/flank.xml:5
1154 msgid "Requires at least 8 Soldiers or Siege engines."
1157 #: simulation/templates/special/formations/flank.xml:11
1161 #: simulation/templates/special/formations/flank.xml:13
1162 msgid "Formation to protect the sides or surprise attack the enemy flank."
1165 #: simulation/templates/special/formations/line_closed.xml:9
1169 #: simulation/templates/special/formations/line_closed.xml:11
1170 msgid "Flexible closed line formation."
1173 #: simulation/templates/special/formations/line_open.xml:11
1177 #: simulation/templates/special/formations/line_open.xml:13
1178 msgid "Dispersed formation for open field combat."
1181 #: simulation/templates/special/formations/null.xml:7
1185 #: simulation/templates/special/formations/phalanx.xml:5
1186 msgid "Infantry Hoplites only, requires at least 10."
1189 #: simulation/templates/special/formations/phalanx.xml:23
1193 #: simulation/templates/special/formations/phalanx.xml:25
1194 msgid "Compact formation of Infantry Hoplites creating a shield wall."
1197 #: simulation/templates/special/formations/scatter.xml:8
1201 #: simulation/templates/special/formations/skirmish.xml:4
1202 msgid "Ranged Soldiers only, requires at least 2."
1205 #: simulation/templates/special/formations/skirmish.xml:14
1209 #: simulation/templates/special/formations/skirmish.xml:16
1210 msgid "Dispersed formation for reconnaissance, ambushes or hit-and-run."
1213 #: simulation/templates/special/formations/syntagma.xml:5
1214 msgid "Infantry Pikemen only, requires at least 16."
1217 #: simulation/templates/special/formations/syntagma.xml:29
1221 #: simulation/templates/special/formations/syntagma.xml:31
1222 msgid "Compact formation of Infantry Pikemen creating a defensive wall."
1225 #: simulation/templates/special/formations/testudo.xml:70
1229 #: simulation/templates/special/formations/testudo.xml:72
1230 msgid "Compact formation of Melee Infantry creating a shield shell."
1233 #: simulation/templates/special/formations/wedge.xml:5
1234 msgid "Cavalry only, requires at least 6."
1237 #: simulation/templates/special/formations/wedge.xml:16
1241 #: simulation/templates/special/formations/wedge.xml:18
1242 msgid "Triangular Cavalry formation to break through enemy lines."
1245 #: simulation/templates/special/spy.xml:16
1249 #: simulation/templates/template_formation.xml:15
1250 msgid "Requires at least 2 Soldiers or Siege Engines."
1253 #: simulation/templates/template_gaia.xml:7
1257 #: simulation/templates/gaia/fish/generic.xml:4
1258 #: simulation/templates/template_gaia_fish.xml:8
1262 #: simulation/templates/template_gaia_fish.xml:10
1263 msgid "Catch fish for food."
1266 #: simulation/templates/template_gaia_fruit.xml:8
1270 #: simulation/templates/template_gaia_fruit.xml:9
1271 msgid "Pick fruit for food."
1274 #: simulation/templates/template_gaia_ore.xml:8
1278 #: simulation/templates/template_gaia_ore.xml:9
1279 msgid "Mine ore for metal."
1282 #: simulation/templates/gaia/rock/aegean_cut.xml:8
1283 #: simulation/templates/gaia/rock/india_cut.xml:8
1284 #: simulation/templates/gaia/rock/nubia_cut.xml:8
1285 #: simulation/templates/gaia/rock/sahara_cut.xml:8
1286 #: simulation/templates/gaia/rock/temperate_cut.xml:8
1287 #: simulation/templates/template_gaia_rock.xml:8
1288 msgid "Stone Quarry"
1291 #: simulation/templates/template_gaia_rock.xml:9
1292 msgid "Quarry rock for stone."
1295 #: simulation/templates/template_gaia_ruins.xml:8
1299 #: simulation/templates/template_gaia_ruins.xml:9
1300 msgid "Demolish ruins for stone."
1303 #: simulation/templates/template_gaia_treasure.xml:8
1307 #: simulation/templates/template_gaia_treasure.xml:9
1308 msgid "Collect treasures for resources."
1311 #: simulation/templates/template_gaia_tree.xml:8
1315 #: simulation/templates/template_gaia_tree.xml:9
1316 msgid "Chop trees for wood."
1319 #: simulation/templates/template_structure.xml:46
1323 #: simulation/templates/template_unit.xml:39
1327 #: simulation/templates/template_wallset.xml:9
1328 #: simulation/templates/template_wallset.xml:11
1332 #: simulation/templates/template_wallset.xml:10
1333 msgid "Wall off an area."