1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright (C) 2023 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant
10 "Project-Id-Version: 0 A.D.\n"
11 "POT-Creation-Date: 2023-10-02 07:08+0000\n"
12 "PO-Revision-Date: 2014-06-19 17:54+0000\n"
13 "Last-Translator: Martin Paldermaa <mart.palder@gmail.com>, 2018\n"
14 "Language-Team: Estonian (http://app.transifex.com/wildfire-games/0ad/language/et/)\n"
16 "Content-Type: text/plain; charset=UTF-8\n"
17 "Content-Transfer-Encoding: 8bit\n"
19 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
21 #: simulation/data/attack_effects/applystatus.jsondescription
22 msgctxt "effect caused by an attack"
23 msgid "Various (timed) effects."
26 #: simulation/data/attack_effects/applystatus.jsonname
27 msgctxt "effect caused by an attack"
31 #: simulation/data/attack_effects/capture.jsondescription
32 msgctxt "effect caused by an attack"
33 msgid "Reduces capture points of a target."
36 #: simulation/data/attack_effects/capture.jsonname
37 msgctxt "effect caused by an attack"
41 #: simulation/data/attack_effects/damage.jsondescription
42 msgctxt "effect caused by an attack"
43 msgid "Reduces the health of a target."
46 #: simulation/data/attack_effects/damage.jsonname
47 msgctxt "effect caused by an attack"
51 #: simulation/data/damage_types/crush.jsondescription
53 msgid "Damage caused by sheer force, like with a club or by trampling."
56 #: simulation/data/damage_types/crush.jsonname
61 #: simulation/data/damage_types/fire.jsondescription
63 msgid "Damage caused by burning objects, like a torch or a flaming arrow."
66 #: simulation/data/damage_types/fire.jsonname
71 #: simulation/data/damage_types/hack.jsondescription
74 "Damage caused by sharp objects cutting or chopping, like with a sword or an "
78 #: simulation/data/damage_types/hack.jsonname
83 #: simulation/data/damage_types/pierce.jsondescription
85 msgid "Damage caused by sharp pointy objects, like arrows or spears."
88 #: simulation/data/damage_types/pierce.jsonname
93 #: simulation/data/damage_types/poison.jsondescription
96 "Damage caused by venomous or poisoned objects, like a snake or a poisoned "
100 #: simulation/data/damage_types/poison.jsonname
101 msgctxt "damage type"
105 #: simulation/data/status_effects/burning.jsonapplierTooltip
106 msgctxt "status effect"
107 msgid "This unit causes fire damage."
110 #: simulation/data/status_effects/burning.jsonreceiverTooltip
111 msgctxt "status effect"
112 msgid "This unit is burning."
115 #: simulation/data/status_effects/burning.jsonstatusName
116 msgctxt "status effect"
120 #: simulation/data/status_effects/poisoned.jsonapplierTooltip
121 msgctxt "status effect"
122 msgid "This unit causes poison damage."
125 #: simulation/data/status_effects/poisoned.jsonreceiverTooltip
126 msgctxt "status effect"
127 msgid "This unit is poisoned."
130 #: simulation/data/status_effects/poisoned.jsonstatusName
131 msgctxt "status effect"
135 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:24
136 msgid "Army of Alexander the Great."
137 msgstr "Aleksander Suure armee."
139 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:25
140 msgid "Army of Alexander the Great"
141 msgstr "Aleksander Suure armee"
143 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:26
144 #: simulation/templates/campaigns/army_mace_standard.xml:21
145 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:26
146 msgid "This is what an army would look like on the Strat Map."
147 msgstr "Selline näeb armee välja Strateegia Kaardil."
149 #: simulation/templates/campaigns/army_mace_standard.xml:19
150 msgid "Army of Macedonia"
151 msgstr "Makedoonia armee"
153 #: simulation/templates/campaigns/army_mace_standard.xml:20
154 msgid "Army of Macedon"
155 msgstr "Makedoonia armee"
157 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:24
158 msgid "Army of Leonidas I."
159 msgstr "Leonidas I armee."
161 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:25
162 msgid "Army of Leonidas I"
163 msgstr "Leonidas I armee"
165 #: simulation/templates/campaigns/campaign_city_minor_test.xml:21
166 #: simulation/templates/campaigns/campaign_city_test.xml:21
170 #: simulation/templates/campaigns/campaign_city_minor_test.xml:22
171 #: simulation/templates/campaigns/campaign_city_test.xml:22
175 #: simulation/templates/campaigns/campaign_city_minor_test.xml:23
176 msgid "Minor Greek Polis"
177 msgstr "Väike Kreeka Polis"
179 #: simulation/templates/campaigns/campaign_city_minor_test.xml:24
180 msgid "This is a minor Greek city."
181 msgstr "See on väike Kreeka linn."
183 #: simulation/templates/campaigns/campaign_city_test.xml:23
185 msgstr "Kreeka Polis"
187 #: simulation/templates/campaigns/campaign_city_test.xml:24
188 msgid "This is a major Greek city."
189 msgstr "See on suur Kreeka linn."
191 #: simulation/templates/campaigns/campaign_religious_test.xml:12
192 msgid "Religious Sanctuary"
193 msgstr "Religioosne pühamu"
195 #: simulation/templates/campaigns/campaign_religious_test.xml:13
196 msgid "Greek Religious Sanctuary"
197 msgstr "Kreeka religioosne pühamu"
199 #: simulation/templates/gaia/fauna_bear_black.xml:5
200 #: simulation/templates/gaia/fauna_bear_brown.xml:5
201 #: simulation/templates/gaia/fauna_bear_polar.xml:5
202 #: simulation/templates/gaia/fauna_lion.xml:5
203 #: simulation/templates/gaia/fauna_tiger.xml:5
204 msgctxt "Name of an attack, usually the weapon."
208 #: simulation/templates/gaia/fauna_bear_black.xml:24
212 #: simulation/templates/gaia/fauna_bear_black.xml:25
213 msgid "Ursus americanus"
216 #: simulation/templates/gaia/fauna_bear_brown.xml:24
220 #: simulation/templates/gaia/fauna_bear_brown.xml:25
224 #: simulation/templates/gaia/fauna_bear_polar.xml:24
228 #: simulation/templates/gaia/fauna_bear_polar.xml:25
229 msgid "Ursus maritimus"
232 #: simulation/templates/gaia/fauna_boar.xml:5
233 #: simulation/templates/gaia/fauna_hippopotamus.xml:5
234 #: simulation/templates/gaia/fauna_walrus.xml:5
235 msgctxt "Name of an attack, usually the weapon."
239 #: simulation/templates/gaia/fauna_boar.xml:23
243 #: simulation/templates/gaia/fauna_boar.xml:24
247 #: simulation/templates/gaia/fauna_camel.xml:14
251 #: simulation/templates/gaia/fauna_camel.xml:15
252 msgid "Camelus dromedarius"
255 #: simulation/templates/gaia/fauna_cattle_bull.xml:5
256 msgctxt "Name of an attack, usually the weapon."
260 #: simulation/templates/gaia/fauna_cattle_bull.xml:25
264 #: simulation/templates/gaia/fauna_cattle_bull.xml:26
265 #: simulation/templates/gaia/fauna_cattle_cow.xml:21
266 msgid "Bos taurus taurus"
269 #: simulation/templates/gaia/fauna_cattle_cow.xml:20
273 #: simulation/templates/gaia/fauna_cattle_sanga.xml:20
277 #: simulation/templates/gaia/fauna_cattle_sanga.xml:21
278 msgid "Bos taurus africanus"
281 #: simulation/templates/gaia/fauna_cattle_zebu.xml:20
285 #: simulation/templates/gaia/fauna_cattle_zebu.xml:21
286 msgid "Bos taurus indicus"
289 #: simulation/templates/gaia/fauna_chicken.xml:11
293 #: simulation/templates/gaia/fauna_chicken.xml:12
294 msgid "Gallus gallus domesticus"
297 #: simulation/templates/gaia/fauna_crocodile_nile.xml:5
298 msgctxt "Name of an attack, usually the weapon."
302 #: simulation/templates/gaia/fauna_crocodile_nile.xml:23
303 msgid "Nile Crocodile"
304 msgstr "Niiluse krokodill"
306 #: simulation/templates/gaia/fauna_crocodile_nile.xml:24
307 msgid "Crocodylus niloticus"
308 msgstr "Crocodylus niloticus"
310 #: simulation/templates/gaia/fauna_deer.xml:11
314 #: simulation/templates/gaia/fauna_deer.xml:12
315 msgid "Cervus elaphus"
318 #: simulation/templates/gaia/fauna_dog_mastiff.xml:5
319 #: simulation/templates/gaia/fauna_dog_wolfhound.xml:5
320 #: simulation/templates/gaia/fauna_fox_arctic.xml:5
321 #: simulation/templates/gaia/fauna_fox_red.xml:5
322 #: simulation/templates/gaia/fauna_wolf.xml:5
323 msgctxt "Name of an attack, usually the weapon."
327 #: simulation/templates/gaia/fauna_dog_mastiff.xml:24
331 #: simulation/templates/gaia/fauna_dog_mastiff.xml:25
332 #: simulation/templates/gaia/fauna_dog_wolfhound.xml:25
333 msgid "Canis lupus familiaris"
336 #: simulation/templates/gaia/fauna_dog_wolfhound.xml:24
340 #: simulation/templates/gaia/fauna_donkey.xml:11
344 #: simulation/templates/gaia/fauna_donkey.xml:12
345 msgid "Equus africanus asinus"
348 #: simulation/templates/gaia/fauna_elephant_african_bush.xml:5
349 #: simulation/templates/gaia/fauna_elephant_asian.xml:5
350 #: simulation/templates/gaia/fauna_elephant_north_african.xml:5
351 msgctxt "Name of an attack, usually the weapon."
355 #: simulation/templates/gaia/fauna_elephant_african_bush.xml:25
356 msgid "African Bush Elephant"
357 msgstr "Aafrika võsaelevant"
359 #: simulation/templates/gaia/fauna_elephant_african_bush.xml:26
360 #: simulation/templates/gaia/fauna_elephant_african_infant.xml:12
361 msgid "Loxodonta africana"
364 #: simulation/templates/gaia/fauna_elephant_african_infant.xml:11
365 msgid "African Bush Elephant Calf"
368 #: simulation/templates/gaia/fauna_elephant_asian.xml:25
369 msgid "Asian Elephant"
370 msgstr "India elevant"
372 #: simulation/templates/gaia/fauna_elephant_asian.xml:26
373 #: simulation/templates/gaia/fauna_elephant_asian_infant.xml:12
374 msgid "Elephas maximus"
377 #: simulation/templates/gaia/fauna_elephant_asian_infant.xml:11
378 msgid "Asian Elephant Calf"
381 #: simulation/templates/gaia/fauna_elephant_north_african.xml:25
382 msgid "African Forest Elephant"
385 #: simulation/templates/gaia/fauna_elephant_north_african.xml:26
386 msgid "Loxodonta cyclotis"
389 #: simulation/templates/gaia/fauna_fox_arctic.xml:24
393 #: simulation/templates/gaia/fauna_fox_arctic.xml:25
394 msgid "Vulpes lagopus"
397 #: simulation/templates/gaia/fauna_fox_red.xml:24
401 #: simulation/templates/gaia/fauna_fox_red.xml:25
402 msgid "Vulpes vulpes"
405 #: simulation/templates/gaia/fauna_gazelle.xml:11
406 msgid "Thomson's Gazelle"
409 #: simulation/templates/gaia/fauna_gazelle.xml:12
410 msgid "Eudorcas thomsonii"
413 #: simulation/templates/gaia/fauna_giraffe.xml:11
417 #: simulation/templates/gaia/fauna_giraffe.xml:12
418 #: simulation/templates/gaia/fauna_giraffe_infant.xml:12
419 msgid "Giraffa camelopardalis"
422 #: simulation/templates/gaia/fauna_giraffe_infant.xml:11
423 msgid "Juvenile Giraffe"
426 #: simulation/templates/gaia/fauna_goat.xml:20
430 #: simulation/templates/gaia/fauna_goat.xml:21
431 msgid "Capra aegagrus hircus"
434 #: simulation/templates/gaia/fauna_hippopotamus.xml:24
438 #: simulation/templates/gaia/fauna_hippopotamus.xml:25
439 msgid "Hippopotamus amphibius"
442 #: simulation/templates/gaia/fauna_horse.xml:14
446 #: simulation/templates/gaia/fauna_horse.xml:15
447 msgid "Equus ferus caballus"
450 #: simulation/templates/gaia/fauna_horse_pony.xml:8
454 #: simulation/templates/gaia/fauna_lion.xml:23
458 #: simulation/templates/gaia/fauna_lion.xml:24
462 #: simulation/templates/gaia/fauna_lioness.xml:4
466 #: simulation/templates/gaia/fauna_muskox.xml:11
470 #: simulation/templates/gaia/fauna_muskox.xml:12
471 msgid "Ovibos moschatus"
474 #: simulation/templates/gaia/fauna_peacock.xml:11
478 #: simulation/templates/gaia/fauna_peacock.xml:12
479 msgid "Pavo cristatus"
482 #: simulation/templates/gaia/fauna_pig.xml:20
486 #: simulation/templates/gaia/fauna_pig.xml:21
487 msgid "Sus scrofa domesticus"
490 #: simulation/templates/gaia/fauna_pig_flaming.xml:18
494 #: simulation/templates/gaia/fauna_piglet.xml:11
498 #: simulation/templates/gaia/fauna_rabbit.xml:11
502 #: simulation/templates/gaia/fauna_rabbit.xml:12
503 msgid "Oryctolagus cuniculus"
506 #: simulation/templates/gaia/fauna_rhinoceros_white.xml:5
507 msgctxt "Name of an attack, usually the weapon."
511 #: simulation/templates/gaia/fauna_rhinoceros_white.xml:24
512 msgid "White Rhinoceros"
515 #: simulation/templates/gaia/fauna_rhinoceros_white.xml:25
516 msgid "Ceratotherium simum"
519 #: simulation/templates/gaia/fauna_shark.xml:12
520 msgid "Great White Shark"
523 #: simulation/templates/gaia/fauna_shark.xml:13
524 msgid "Carcharodon carcharias"
527 #: simulation/templates/gaia/fauna_sheep.xml:20
531 #: simulation/templates/gaia/fauna_sheep.xml:21
535 #: simulation/templates/gaia/fauna_tiger.xml:23
539 #: simulation/templates/gaia/fauna_tiger.xml:24
540 msgid "Panthera tigris"
543 #: simulation/templates/gaia/fauna_walrus.xml:24
547 #: simulation/templates/gaia/fauna_walrus.xml:25
548 msgid "Odobenus rosmarus"
551 #: simulation/templates/gaia/fauna_whale_fin.xml:11
553 msgstr "Heeringavaal"
555 #: simulation/templates/gaia/fauna_whale_fin.xml:12
556 msgid "Balaenoptera physalus"
559 #: simulation/templates/gaia/fauna_whale_humpback.xml:11
560 msgid "Humpback Whale"
563 #: simulation/templates/gaia/fauna_whale_humpback.xml:12
564 msgid "Megaptera novaeangliae"
567 #: simulation/templates/gaia/fauna_wildebeest.xml:11
568 msgid "Blue Wildebeest"
571 #: simulation/templates/gaia/fauna_wildebeest.xml:12
572 msgid "Connochaetes taurinus"
575 #: simulation/templates/gaia/fauna_wolf.xml:24
579 #: simulation/templates/gaia/fauna_wolf.xml:25
583 #: simulation/templates/gaia/fauna_wolf_arctic.xml:4
587 #: simulation/templates/gaia/fauna_zebra.xml:11
591 #: simulation/templates/gaia/fauna_zebra.xml:12
595 #: simulation/templates/gaia/fish/tilapia.xml:4
599 #: simulation/templates/gaia/fish/tuna.xml:4
603 #: simulation/templates/gaia/fruit/apple.xml:7
607 #: simulation/templates/gaia/fruit/banana.xml:7
611 #: simulation/templates/gaia/fruit/berry_01.xml:4
612 #: simulation/templates/gaia/fruit/berry_02.xml:4
613 #: simulation/templates/gaia/fruit/berry_03.xml:4
614 #: simulation/templates/gaia/fruit/berry_04.xml:4
615 #: simulation/templates/gaia/fruit/berry_05.xml:4
619 #: simulation/templates/gaia/fruit/date.xml:8
620 #: simulation/templates/gaia/tree/date_palm.xml:4
621 #: simulation/templates/gaia/tree/date_palm_dead.xml:4
625 #: simulation/templates/gaia/fruit/fig.xml:8
629 #: simulation/templates/gaia/fruit/grapes.xml:4
633 #: simulation/templates/gaia/ruins/column_doric.xml:8
635 msgstr "Dooria sammas"
637 #: simulation/templates/gaia/ruins/metal_statue_isis.xml:9
638 msgid "Isis Cult Image"
641 #: simulation/templates/gaia/ruins/pyramid_great.xml:8
642 msgid "Great Pyramid"
643 msgstr "Suur püramiid"
645 #: simulation/templates/gaia/ruins/pyramid_minor.xml:8
646 msgid "Minor Pyramid"
647 msgstr "Väike püramiid"
649 #: simulation/templates/gaia/ruins/standing_stone.xml:8
650 #: simulation/templates/gaia/treasure/standing_stone.xml:8
651 msgid "Celtic Standing Stone"
654 #: simulation/templates/gaia/ruins/stone_statues_egyptian.xml:8
655 msgid "Egyptian Statue"
658 #: simulation/templates/gaia/ruins/stone_statues_kushite.xml:8
659 msgid "Kushite Statue"
662 #: simulation/templates/gaia/ruins/stone_statues_kushite_bird.xml:9
663 #: simulation/templates/gaia/ruins/stone_statues_kushite_lion.xml:9
664 #: simulation/templates/gaia/ruins/stone_statues_kushite_ram.xml:9
665 #: simulation/templates/gaia/ruins/stone_structure_farmstead.xml:9
666 #: simulation/templates/gaia/ruins/stone_structure_house.xml:9
667 #: simulation/templates/gaia/ruins/stone_structure_small.xml:9
668 #: simulation/templates/gaia/ruins/stone_structure_tower.xml:9
669 msgid "Stone Resource"
672 #: simulation/templates/gaia/ruins/stone_statues_kushite_bird.xml:10
673 msgid "Kushite Bird Statue"
676 #: simulation/templates/gaia/ruins/stone_statues_kushite_lion.xml:10
677 msgid "Apademak Lion Statue"
680 #: simulation/templates/gaia/ruins/stone_statues_kushite_ram.xml:10
681 msgid "Ammon-Ra Ram Statue"
684 #: simulation/templates/gaia/ruins/stone_statues_roman.xml:8
688 #: simulation/templates/gaia/ruins/stone_structure_farmstead.xml:10
689 msgid "Ruined Farmstead"
692 #: simulation/templates/gaia/ruins/stone_structure_house.xml:10
696 #: simulation/templates/gaia/ruins/stone_structure_small.xml:10
697 msgid "Ruined Structure"
700 #: simulation/templates/gaia/ruins/stone_structure_tower.xml:10
704 #: simulation/templates/gaia/ruins/unfinished_greek_temple.xml:8
705 msgid "Unfinished Greek Temple"
706 msgstr "Pooleliolev Kreeka tempel"
708 #: simulation/templates/gaia/treasure/food_barrel.xml:8
709 #: simulation/templates/gaia/treasure/food_bin.xml:8
710 #: simulation/templates/gaia/treasure/food_crate.xml:8
711 #: simulation/templates/gaia/treasure/food_jars.xml:8
712 msgid "Food Treasure"
715 #: simulation/templates/gaia/treasure/food_barrels_buried.xml:8
716 msgid "Half-buried Barrels"
719 #: simulation/templates/gaia/treasure/food_persian_big.xml:8
720 msgid "Persian Food Stores"
723 #: simulation/templates/gaia/treasure/food_persian_small.xml:8
724 msgid "Persian Food Treasure"
727 #: simulation/templates/gaia/treasure/golden_fleece.xml:8
728 msgid "Golden Fleece"
731 #: simulation/templates/gaia/treasure/metal.xml:8
735 #: simulation/templates/gaia/treasure/metal_persian_big.xml:8
736 msgid "Persian Wares"
739 #: simulation/templates/gaia/treasure/metal_persian_small.xml:8
743 #: simulation/templates/gaia/treasure/metal_weapons_small.xml:8
747 #: simulation/templates/gaia/treasure/pegasus.xml:8
751 #: simulation/templates/gaia/treasure/shipwreck.xml:8
752 #: simulation/templates/gaia/treasure/shipwreck_ram_bow.xml:8
753 #: simulation/templates/gaia/treasure/shipwreck_sail_boat.xml:8
754 #: simulation/templates/gaia/treasure/shipwreck_sail_boat_cut.xml:8
758 #: simulation/templates/gaia/treasure/shipwreck_debris.xml:8
759 msgid "Shipwreck Cargo"
760 msgstr "Laevavraki last"
762 #: simulation/templates/gaia/treasure/stone.xml:8
763 msgid "Stone Treasure"
766 #: simulation/templates/gaia/treasure/stone_pile_granite.xml:4
770 #: simulation/templates/gaia/treasure/stone_pile_granite_large.xml:8
774 #: simulation/templates/gaia/treasure/stone_pile_red.xml:8
775 #: simulation/templates/gaia/treasure/stone_pile_sandstone.xml:4
776 msgid "Cut Sandstone"
779 #: simulation/templates/gaia/treasure/wood.xml:8
780 msgid "Wood Treasure"
783 #: simulation/templates/gaia/treasure/wood_lumber.xml:8
784 msgid "Milled Lumber"
787 #: simulation/templates/gaia/tree/acacia.xml:4
791 #: simulation/templates/gaia/tree/acacia_large.xml:4
792 msgid "Ancient Acacia"
795 #: simulation/templates/gaia/tree/aleppo_pine.xml:4
799 #: simulation/templates/gaia/tree/bamboo.xml:4
800 #: simulation/templates/gaia/tree/bamboo_single.xml:4
804 #: simulation/templates/gaia/tree/bamboo_dragon.xml:8
805 msgid "Dragon Bamboo"
808 #: simulation/templates/gaia/tree/banyan.xml:8
812 #: simulation/templates/gaia/tree/baobab.xml:8
813 #: simulation/templates/gaia/tree/baobab_3_mature.xml:8
814 #: simulation/templates/gaia/tree/baobab_4_dead.xml:8
818 #: simulation/templates/gaia/tree/baobab_1_sapling.xml:4
819 msgid "Baobab Sapling"
822 #: simulation/templates/gaia/tree/baobab_2_young.xml:4
826 #: simulation/templates/gaia/tree/bush_badlands.xml:4
830 #: simulation/templates/gaia/tree/bush_mediterranean.xml:4
834 #: simulation/templates/gaia/tree/bush_mediterranean_dry.xml:4
838 #: simulation/templates/gaia/tree/carob.xml:4
842 #: simulation/templates/gaia/tree/cedar_atlas_1_sapling.xml:4
843 msgid "Atlas Cedar Sapling"
846 #: simulation/templates/gaia/tree/cedar_atlas_2_young.xml:4
847 #: simulation/templates/gaia/tree/cedar_atlas_3_mature.xml:4
848 #: simulation/templates/gaia/tree/cedar_atlas_4_dead.xml:4
852 #: simulation/templates/gaia/tree/cherry_blossom.xml:4
853 msgid "Cherry Blossom"
856 #: simulation/templates/gaia/tree/cretan_date_palm_patch.xml:8
857 #: simulation/templates/gaia/tree/cretan_date_palm_short.xml:4
858 #: simulation/templates/gaia/tree/cretan_date_palm_tall.xml:4
859 msgid "Cretan Date Palm"
860 msgstr "Kreeta datlipalm"
862 #: simulation/templates/gaia/tree/cypress.xml:4
863 #: simulation/templates/gaia/tree/cypress_wild.xml:4
864 #: simulation/templates/gaia/tree/cypress_windswept.xml:4
868 #: simulation/templates/gaia/tree/dead.xml:4
869 #: simulation/templates/gaia/tree/temperate.xml:4
870 #: simulation/templates/gaia/tree/temperate_autumn.xml:4
871 #: simulation/templates/gaia/tree/temperate_winter.xml:4
872 msgid "Deciduous Tree"
875 #: simulation/templates/gaia/tree/elm.xml:4
876 #: simulation/templates/gaia/tree/elm_dead.xml:4
880 #: simulation/templates/gaia/tree/euro_beech.xml:4
881 #: simulation/templates/gaia/tree/euro_beech_aut.xml:4
882 msgid "European Beech"
885 #: simulation/templates/gaia/tree/euro_birch.xml:4
889 #: simulation/templates/gaia/tree/fir.xml:4
890 #: simulation/templates/gaia/tree/fir_winter.xml:4
894 #: simulation/templates/gaia/tree/fir_sapling.xml:4
898 #: simulation/templates/gaia/tree/juniper_prickly.xml:4
899 msgid "Prickly Juniper"
902 #: simulation/templates/gaia/tree/mangrove.xml:4
906 #: simulation/templates/gaia/tree/maple.xml:4
907 #: simulation/templates/gaia/tree/maple_autumn.xml:4
911 #: simulation/templates/gaia/tree/medit_fan_palm.xml:4
912 msgid "Mediterranean Fan Palm"
915 #: simulation/templates/gaia/tree/oak.xml:4
916 #: simulation/templates/gaia/tree/oak_aut.xml:4
917 #: simulation/templates/gaia/tree/oak_aut_new.xml:4
918 #: simulation/templates/gaia/tree/oak_dead.xml:4
919 #: simulation/templates/gaia/tree/oak_new.xml:4
923 #: simulation/templates/gaia/tree/oak_holly.xml:4
924 #: simulation/templates/gaia/tree/oak_holly_autumn.xml:4
928 #: simulation/templates/gaia/tree/oak_hungarian.xml:4
929 #: simulation/templates/gaia/tree/oak_hungarian_autumn.xml:4
930 msgid "Hungarian Oak"
933 #: simulation/templates/gaia/tree/oak_large.xml:4
937 #: simulation/templates/gaia/tree/olive.xml:7
941 #: simulation/templates/gaia/tree/palm_areca.xml:4
945 #: simulation/templates/gaia/tree/palm_doum.xml:4
949 #: simulation/templates/gaia/tree/palm_palmyra.xml:4
953 #: simulation/templates/gaia/tree/palm_royal.xml:4
957 #: simulation/templates/gaia/tree/palm_tropic.xml:4
961 #: simulation/templates/gaia/tree/palm_tropical.xml:4
962 msgid "Tropical Palm"
963 msgstr "Troopiline Palm"
965 #: simulation/templates/gaia/tree/pine.xml:4
966 #: simulation/templates/gaia/tree/pine_w.xml:4
970 #: simulation/templates/gaia/tree/pine_black.xml:4
971 #: simulation/templates/gaia/tree/pine_black_dead.xml:4
975 #: simulation/templates/gaia/tree/pine_maritime.xml:4
976 #: simulation/templates/gaia/tree/pine_maritime_short.xml:4
977 msgid "Maritime Pine"
980 #: simulation/templates/gaia/tree/poplar.xml:4
981 #: simulation/templates/gaia/tree/poplar_dead.xml:4
982 #: simulation/templates/gaia/tree/poplar_lombardy_autumn.xml:4
986 #: simulation/templates/gaia/tree/poplar_lombardy.xml:4
987 #: simulation/templates/gaia/tree/poplar_lombardy_dead.xml:4
991 #: simulation/templates/gaia/tree/senegal_date_palm.xml:4
992 msgid "Senegal Date Palm"
993 msgstr "Senegali datlipalm"
995 #: simulation/templates/gaia/tree/strangler.xml:8
996 msgid "Strangler Fig"
999 #: simulation/templates/gaia/tree/tamarix.xml:4
1003 #: simulation/templates/gaia/tree/teak.xml:8
1007 #: simulation/templates/gaia/tree/toona.xml:4
1011 #: simulation/templates/gaia/tree/tropic_rainforest.xml:4
1012 msgid "Rainforest Tree"
1015 #: simulation/templates/mixins/builder.xml:41
1019 #: simulation/templates/mixins/bush.xml:4
1023 #: simulation/templates/mixins/cataphract.xml:14
1024 msgid "Cataphract Cavalry"
1027 #: simulation/templates/mixins/cataphract.xml:15
1031 #: simulation/templates/mixins/chariot.xml:16
1035 #: simulation/templates/mixins/mercenary.xml:13
1039 #: simulation/templates/mixins/rotary_mill.xml:17
1040 #: simulation/templates/mixins/rotary_mill.xml:18
1044 #: simulation/templates/mixins/rotary_mill.xml:19
1048 #: simulation/templates/mixins/rotary_mill.xml:22
1050 "Dropsite for harvested Food. Capture one of these to increase nearby food "
1054 #: simulation/templates/mixins/shrine.xml:12
1055 #: simulation/templates/mixins/shrine.xml:13
1056 #: simulation/templates/mixins/shrine.xml:14
1060 #: simulation/templates/mixins/trading_post.xml:8
1061 msgid "Trading Post"
1064 #: simulation/templates/obstructors/movement_36x36.xml:9
1065 #: simulation/templates/obstructors/movement_8x36.xml:9
1066 #: simulation/templates/obstructors/movement_8x8.xml:9
1067 msgid "Movement Obstructor"
1070 #: simulation/templates/obstructors/movement_36x36.xml:11
1071 #: simulation/templates/obstructors/movement_8x36.xml:11
1072 #: simulation/templates/obstructors/movement_8x8.xml:11
1073 msgid "Placement obstructor to prevent movement and construction."
1076 #: simulation/templates/obstructors/placement.xml:10
1080 #: simulation/templates/obstructors/placement.xml:12
1081 #: simulation/templates/obstructors/placement_36x36.xml:11
1082 #: simulation/templates/obstructors/placement_8x36.xml:11
1083 #: simulation/templates/obstructors/placement_8x8.xml:11
1084 msgid "Placement obstructor to prevent construction but not movement"
1087 #: simulation/templates/obstructors/placement_36x36.xml:9
1088 #: simulation/templates/obstructors/placement_8x36.xml:9
1089 #: simulation/templates/obstructors/placement_8x8.xml:9
1090 msgid "Placement Obstructor"
1093 #: simulation/templates/skirmish/structures/default_house_10.xml:5
1095 "Changes in a 10-pop house for civilisations with those houses, is deleted "
1099 #: simulation/templates/skirmish/structures/default_house_5.xml:8
1101 "Changes in a 5-pop house for civilisations with those houses, is deleted for"
1105 #: simulation/templates/special/formations/anti_cavalry.xml:5
1106 #: simulation/templates/special/formations/testudo.xml:5
1107 msgid "Melee Infantry only, requires at least 16."
1110 #: simulation/templates/special/formations/anti_cavalry.xml:25
1111 msgid "Anti Cavalry"
1114 #: simulation/templates/special/formations/anti_cavalry.xml:26
1115 msgid "Square formation of Melee Infantry to fight Cavalry."
1118 #: simulation/templates/special/formations/battle_line.xml:13
1122 #: simulation/templates/special/formations/battle_line.xml:15
1123 msgid "Common formation for frontal attacks."
1126 #: simulation/templates/special/formations/box.xml:5
1127 msgid "Requires at least 4 Soldiers or Siege engines."
1130 #: simulation/templates/special/formations/box.xml:12
1134 #: simulation/templates/special/formations/box.xml:14
1135 msgid "Square formation to protect all sides."
1138 #: simulation/templates/special/formations/column_closed.xml:10
1139 msgid "Forced March"
1142 #: simulation/templates/special/formations/column_closed.xml:12
1143 msgid "Closed column formation for risky movements."
1146 #: simulation/templates/special/formations/column_open.xml:10
1150 #: simulation/templates/special/formations/column_open.xml:12
1151 msgid "Dispersed formation for open field crossings."
1154 #: simulation/templates/special/formations/flank.xml:5
1155 msgid "Requires at least 8 Soldiers or Siege engines."
1158 #: simulation/templates/special/formations/flank.xml:11
1162 #: simulation/templates/special/formations/flank.xml:13
1163 msgid "Formation to protect the sides or surprise attack the enemy flank."
1166 #: simulation/templates/special/formations/line_closed.xml:9
1170 #: simulation/templates/special/formations/line_closed.xml:11
1171 msgid "Flexible closed line formation."
1174 #: simulation/templates/special/formations/line_open.xml:11
1178 #: simulation/templates/special/formations/line_open.xml:13
1179 msgid "Dispersed formation for open field combat."
1182 #: simulation/templates/special/formations/null.xml:7
1186 #: simulation/templates/special/formations/phalanx.xml:5
1187 msgid "Infantry Hoplites only, requires at least 10."
1190 #: simulation/templates/special/formations/phalanx.xml:23
1194 #: simulation/templates/special/formations/phalanx.xml:25
1195 msgid "Compact formation of Infantry Hoplites creating a shield wall."
1198 #: simulation/templates/special/formations/scatter.xml:8
1202 #: simulation/templates/special/formations/skirmish.xml:4
1203 msgid "Ranged Soldiers only, requires at least 2."
1206 #: simulation/templates/special/formations/skirmish.xml:14
1210 #: simulation/templates/special/formations/skirmish.xml:16
1211 msgid "Dispersed formation for reconnaissance, ambushes or hit-and-run."
1214 #: simulation/templates/special/formations/syntagma.xml:5
1215 msgid "Infantry Pikemen only, requires at least 16."
1218 #: simulation/templates/special/formations/syntagma.xml:29
1222 #: simulation/templates/special/formations/syntagma.xml:31
1223 msgid "Compact formation of Infantry Pikemen creating a defensive wall."
1226 #: simulation/templates/special/formations/testudo.xml:70
1230 #: simulation/templates/special/formations/testudo.xml:72
1231 msgid "Compact formation of Melee Infantry creating a shield shell."
1234 #: simulation/templates/special/formations/wedge.xml:5
1235 msgid "Cavalry only, requires at least 6."
1238 #: simulation/templates/special/formations/wedge.xml:16
1242 #: simulation/templates/special/formations/wedge.xml:18
1243 msgid "Triangular Cavalry formation to break through enemy lines."
1246 #: simulation/templates/special/spy.xml:16
1250 #: simulation/templates/template_formation.xml:15
1251 msgid "Requires at least 2 Soldiers or Siege Engines."
1254 #: simulation/templates/template_gaia.xml:7
1258 #: simulation/templates/gaia/fish/generic.xml:4
1259 #: simulation/templates/template_gaia_fish.xml:8
1263 #: simulation/templates/template_gaia_fish.xml:10
1264 msgid "Catch fish for food."
1267 #: simulation/templates/template_gaia_fruit.xml:8
1271 #: simulation/templates/template_gaia_fruit.xml:9
1272 msgid "Pick fruit for food."
1275 #: simulation/templates/template_gaia_ore.xml:8
1277 msgstr "Metallikaevandus"
1279 #: simulation/templates/template_gaia_ore.xml:9
1280 msgid "Mine ore for metal."
1283 #: simulation/templates/gaia/rock/aegean_cut.xml:8
1284 #: simulation/templates/gaia/rock/india_cut.xml:8
1285 #: simulation/templates/gaia/rock/nubia_cut.xml:8
1286 #: simulation/templates/gaia/rock/sahara_cut.xml:8
1287 #: simulation/templates/gaia/rock/temperate_cut.xml:8
1288 #: simulation/templates/template_gaia_rock.xml:8
1289 msgid "Stone Quarry"
1292 #: simulation/templates/template_gaia_rock.xml:9
1293 msgid "Quarry rock for stone."
1296 #: simulation/templates/template_gaia_ruins.xml:8
1300 #: simulation/templates/template_gaia_ruins.xml:9
1301 msgid "Demolish ruins for stone."
1304 #: simulation/templates/template_gaia_treasure.xml:8
1308 #: simulation/templates/template_gaia_treasure.xml:9
1309 msgid "Collect treasures for resources."
1312 #: simulation/templates/template_gaia_tree.xml:8
1316 #: simulation/templates/template_gaia_tree.xml:9
1317 msgid "Chop trees for wood."
1320 #: simulation/templates/template_structure.xml:46
1324 #: simulation/templates/template_unit.xml:39
1328 #: simulation/templates/template_wallset.xml:9
1329 #: simulation/templates/template_wallset.xml:11
1333 #: simulation/templates/template_wallset.xml:10
1334 msgid "Wall off an area."