1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright (C) 2023 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant
9 "Project-Id-Version: 0 A.D.\n"
10 "POT-Creation-Date: 2023-01-13 08:09+0000\n"
11 "PO-Revision-Date: 2014-06-19 17:51+0000\n"
12 "Last-Translator: liu lizhi <xingzuo88@qq.com>, 2022\n"
13 "Language-Team: Chinese (Literary) (http://www.transifex.com/wildfire-games/0ad/language/lzh/)\n"
15 "Content-Type: text/plain; charset=UTF-8\n"
16 "Content-Transfer-Encoding: 8bit\n"
18 "Plural-Forms: nplurals=1; plural=0;\n"
20 #: gui/manual/intro.txt:1
21 msgid "[font=\"sans-bold-18\"]0 A.D. in-game manual[font=\"sans-14\"]"
22 msgstr "[font=\"sans-bold-18\"]“元始元年”指南[font=\"sans-14\"]"
24 #: gui/manual/intro.txt:2
26 "Thank you for installing 0 A.D.! This page will give a brief overview of the"
27 " features available in this incomplete, under-development, alpha version of "
29 msgstr "闻“元始元年”而意有所动?则登堂入室必有其径,且请在下略陈一二。"
31 #: gui/manual/intro.txt:4
32 msgid "[font=\"sans-bold-16\"]Graphics settings[font=\"sans-14\"]"
33 msgstr "[font=\"sans-bold-16\"]画质陈设[font=\"sans-14\"]"
35 #: gui/manual/intro.txt:5
37 "You can switch between fullscreen and windowed mode by pressing Alt + Enter."
38 " In windowed mode, you can resize the window. If the game runs too slowly, "
39 "you can change some settings in the options window: try disabling the “High-"
40 "quality water effects” and “Shadows” options."
43 #: gui/manual/intro.txt:7
44 msgid "[font=\"sans-bold-16\"]Playing the game[font=\"sans-14\"]"
45 msgstr "[font=\"sans-bold-16\"]开宴[font=\"sans-14\"]"
47 #: gui/manual/intro.txt:8
49 "The controls and gameplay should be familiar to players of traditional real-"
50 "time strategy (RTS) games. There are currently a lot of missing features and"
51 " poorly-balanced stats – you will probably have to wait until a beta release"
52 " for it to work well."
55 #: gui/manual/intro.txt:10
56 msgid "Basic controls (by default):"
59 #: gui/manual/intro.txt:11
60 msgid "• Left-click to select units"
63 #: gui/manual/intro.txt:12
64 msgid "• Left-click-and-drag to select groups of units"
67 #: gui/manual/intro.txt:13
68 msgid "• Right-click to order units to the target"
71 #: gui/manual/intro.txt:14
72 msgid "• Arrow keys or WASD keys to move the camera"
75 #: gui/manual/intro.txt:15
76 msgid "• Ctrl + arrow keys, or shift + mouse wheel, to rotate the camera"
79 #: gui/manual/intro.txt:16
81 "• Mouse wheel, or “hotkey.camera.zoom.in” and “hotkey.camera.zoom.out” keys,"
85 #: gui/manual/intro.txt:18
86 msgid "[font=\"sans-bold-16\"]Modes[font=\"sans-14\"]"
89 #: gui/manual/intro.txt:19
90 msgid "The main menu gives access to two game modes:"
93 #: gui/manual/intro.txt:20
95 "• [font=\"sans-bold-14\"]Single-player[font=\"sans-14\"] – Play a sandbox "
96 "game or against one or more computer players (AI). The default AI (Petra) is"
97 " under development and may not always be up to date on the new features, but"
98 " you can play the game with or against it nonetheless."
101 #: gui/manual/intro.txt:21
103 "• [font=\"sans-bold-14\"]Multiplayer[font=\"sans-14\"] – Play against human "
104 "opponents over the internet."
107 #: gui/manual/intro.txt:23
109 "To set up a multiplayer game, one player must select the “Host game” option."
110 " The game uses UDP port 20595, so the host must configure their "
111 "NAT/firewall/etc. to allow this. Other players can then select “Join game” "
112 "and enter the host's IP address."
115 #: gui/manual/intro.txt:25
116 msgid "[font=\"sans-bold-16\"]Game setup[font=\"sans-14\"]"
119 #: gui/manual/intro.txt:26
120 msgid "In a multiplayer game, only the host can alter the game setup options."
123 #: gui/manual/intro.txt:28
124 msgid "First, select what type of map you want to play:"
127 #: gui/manual/intro.txt:29
129 "• [font=\"sans-bold-14\"]Random map[font=\"sans-14\"] – A map created "
130 "automatically from a script"
133 #: gui/manual/intro.txt:30
135 "• [font=\"sans-bold-14\"]Scenario map[font=\"sans-14\"] – A map created by "
136 "map designers and with fixed civilizations"
139 #: gui/manual/intro.txt:31
141 "• [font=\"sans-bold-14\"]Skirmish map[font=\"sans-14\"] – A map created by "
142 "map designers but where the civilizations can be chosen"
145 #: gui/manual/intro.txt:33
147 "Then the maps can be further filtered. The default maps are generally "
148 "playable maps. Naval maps are maps where not all opponents can be reached "
149 "over land and demo maps are maps used for testing purposes (generally not "
150 "useful to play on). The “All Maps” filter shows all maps together in one "
154 #: gui/manual/intro.txt:35
156 "Finally change the settings. For random maps this includes the number of "
157 "players, the size of a map, etc. For scenarios you can only select who "
158 "controls which player (decides where you start on the map etc.). The options"
159 " are either a human player, an AI or no player at all (the opponent will "
163 #: gui/manual/intro.txt:37
164 msgid "When you are ready to start, click the “Start game” button."
167 #: gui/manual/intro.txt:39
168 msgid "[font=\"sans-bold-16\"]Hotkeys[font=\"sans-14\"]"
171 #: gui/manual/intro.txt:40
173 "You may change hotkeys in [font=\"sans-bold-14\"]Options > "
174 "Hotkeys[font=\"sans-14\"] to suit your liking."
177 #: gui/manual/intro.txt:42
178 msgid "[font=\"sans-bold-14\"]Program-wide[font=\"sans-14\"]"
181 #: gui/manual/intro.txt:43
183 " hotkey.exit – Immediately close the game, without asking for confirmation"
186 #: gui/manual/intro.txt:44
187 msgid " hotkey.togglefullscreen – Toggle between fullscreen and windowed"
190 #: gui/manual/intro.txt:45
191 msgid " hotkey.console.toggle – Toggle console"
194 #: gui/manual/intro.txt:46
195 msgid " hotkey.fps.toggle – Toggle frame counter (FPS)"
198 #: gui/manual/intro.txt:47
200 " hotkey.profile.toggle – Toggle real-time profiler (cycles through the "
201 "displays of information)"
204 #: gui/manual/intro.txt:48
206 " hotkey.profile.save – Save current profiler data to “logs/profile.txt”"
209 #: gui/manual/intro.txt:49
211 " hotkey.screenshot – Take screenshot (in .png format, location is displayed"
212 " in the top left of the GUI after the file has been saved, and can also be "
213 "seen in the console/logs if you miss it there)"
216 #: gui/manual/intro.txt:50
218 " hotkey.bigscreenshot – Take huge screenshot (6400×4800 pixels, in .bmp "
219 "format, location is displayed in the top left of the GUI after the file has "
220 "been saved, and can also be seen in the console/logs if you miss it there)"
223 #: gui/manual/intro.txt:51
224 msgid " hotkey.tab.next – Switch to the next tab"
227 #: gui/manual/intro.txt:52
228 msgid " hotkey.tab.prev – Switch to the previous tab"
231 #: gui/manual/intro.txt:54
232 msgid "[font=\"sans-bold-14\"]In Game[font=\"sans-14\"]"
235 #: gui/manual/intro.txt:55
237 " Double Left Click \\[on unit] – Select all of your units of the same kind "
238 "on the screen (even if they're different ranks)"
241 #: gui/manual/intro.txt:56
243 " Triple Left Click \\[on unit] – Select all of your units of the same kind "
244 "and the same rank on the screen"
247 #: gui/manual/intro.txt:57
249 " Alt + Double Left Click \\[on unit] – Select all your units of the same "
250 "kind on the entire map (even if they have different ranks)"
253 #: gui/manual/intro.txt:58
255 " Alt + Triple Left Click \\[on unit] – Select all your units of the same "
256 "kind and rank on the entire map"
259 #: gui/manual/intro.txt:59
260 msgid " hotkey.quicksave – Quicksave"
263 #: gui/manual/intro.txt:60
264 msgid " hotkey.quickload – Quickload"
267 #: gui/manual/intro.txt:61
268 msgid " hotkey.session.gui.menu.toggle – Toggle menu"
271 #: gui/manual/intro.txt:62
272 msgid " hotkey.timeelapsedcounter.toggle – Toggle time elapsed counter"
275 #: gui/manual/intro.txt:63
276 msgid " hotkey.cancel – Close all dialogs (chat, menu)"
279 #: gui/manual/intro.txt:64
280 msgid " hotkey.confirm – Open chat or send message"
283 #: gui/manual/intro.txt:65
284 msgid " hotkey.teamchat – Send team chat"
287 #: gui/manual/intro.txt:66
289 " hotkey.privatechat – Chat with the previously selected private chat "
293 #: gui/manual/intro.txt:67
294 msgid " hotkey.pause – Pause or resume the game"
297 #: gui/manual/intro.txt:68
299 " hotkey.session.kill – Delete currently selected unit(s)/structure(s), ask "
303 #: gui/manual/intro.txt:69
305 " • With hotkey.session.noconfirmation – Immediately delete currently "
306 "selected unit(s)/structure(s), without asking for confirmation"
309 #: gui/manual/intro.txt:70
311 " hotkey.selection.add – Modifier – add to selection (works with clicking "
312 "and hotkeys, e.g. the idle hotkeys)"
315 #: gui/manual/intro.txt:71
317 " hotkey.selection.remove – Modifier – remove from selection (works with "
318 "clicking and hotkeys, e.g. the idle hotkeys)"
321 #: gui/manual/intro.txt:72
323 " hotkey.selection.offscreen – Modifier – add all units, including offscreen"
324 " units, to selection."
327 #: gui/manual/intro.txt:73
329 " hotkey.selection.cancel – Unselect all units, cancel building placement."
332 #: gui/manual/intro.txt:74
333 msgid " hotkey.selection.idlebuilder – Select idle builder"
336 #: gui/manual/intro.txt:75
337 msgid " hotkey.selection.idlewarrior – Select idle fighter"
340 #: gui/manual/intro.txt:76
342 " hotkey.selection.idleworker – Select idle worker (including citizen-"
346 #: gui/manual/intro.txt:77
347 msgid " hotkey.selection.idleunit – Select idle unit"
350 #: gui/manual/intro.txt:78
351 msgid " hotkey.session.stop – Stop (halt) the currently selected units"
354 #: gui/manual/intro.txt:79
355 msgid " hotkey.session.backtowork – The unit will go back to work"
358 #: gui/manual/intro.txt:80
360 " hotkey.session.unload – Unload the garrisoned units of the selected "
364 #: gui/manual/intro.txt:81
366 " hotkey.selection.group.save.1 – Create control group 1 (by default, "
367 "respectively 2,3, ...) from the selected unit(s)/structure(s)"
370 #: gui/manual/intro.txt:82
372 " hotkey.selection.group.select.1 – Select the unit(s)/structure(s) in "
376 #: gui/manual/intro.txt:83
378 " hotkey.selection.group.add.1 – Add control group 1 (to 0) to the selected "
379 "unit(s)/structure(s)"
382 #: gui/manual/intro.txt:84
384 " hotkey.camera.jump.set.1 – Mark the current camera position, for jumping "
385 "back to later (by default, there are 4 possible positions)"
388 #: gui/manual/intro.txt:85
390 " hotkey.camera.jump.1 – Move the camera to a marked position. Jump back to "
391 "the last location if the camera is already over the marked position"
394 #: gui/manual/intro.txt:86
396 " hotkey.session.queueunit.1, hotkey.session.queueunit.2, "
397 "hotkey.session.queueunit.3, hotkey.session.queueunit.4, "
398 "hotkey.session.queueunit.5, hotkey.session.queueunit.6, "
399 "hotkey.session.queueunit.7 – With training structure selected. Add the 1st, "
400 "2nd, … unit shown to the training queue for all the selected structures"
403 #: gui/manual/intro.txt:87
405 " hotkey.session.highlightguarded with unit(s) selected – Highlight the "
406 "unit(s)/structure(s) guarded by the selection"
409 #: gui/manual/intro.txt:88
411 " hotkey.session.highlightguarding with unit(s)/structure(s) selected – "
412 "Highlight the unit(s) guarding the selection"
415 #: gui/manual/intro.txt:89
417 " highlightguarding.showstatusbars – See all status bars (which would also "
418 "show the building progress)"
421 #: gui/manual/intro.txt:90
422 msgid " hotkey.summary – Toggle summary window"
425 #: gui/manual/intro.txt:91
426 msgid " hotkey.lobby – Show the multiplayer lobby in a dialog window"
429 #: gui/manual/intro.txt:92
430 msgid " hotkey.session.gui.diplomacy.toggle – Toggle in-game diplomacy panel"
433 #: gui/manual/intro.txt:93
435 " hotkey.session.gui.barter.toggle – Toggle in-game barter and trade panel"
438 #: gui/manual/intro.txt:94
440 " hotkey.session.gui.objectives.toggle – Toggle in-game objectives panel"
443 #: gui/manual/intro.txt:95
444 msgid " hotkey.session.gui.tutorial.toggle – Toggle in-game tutorial panel"
447 #: gui/manual/intro.txt:96
448 msgid " hotkey.structree – Toggle structure tree panel"
451 #: gui/manual/intro.txt:97
452 msgid " hotkey.civinfo – Toggle civilization info panel"
455 #: gui/manual/intro.txt:99
456 msgid "[font=\"sans-bold-14\"]Modify mouse action[font=\"sans-14\"]"
459 #: gui/manual/intro.txt:100
460 msgid " hotkey.session.garrison + Right Click on structure – Garrison"
463 #: gui/manual/intro.txt:101
464 msgid " hotkey.session.repair + Right Click on structure – Repair"
467 #: gui/manual/intro.txt:102
468 msgid " hotkey.session.patrol + Right Click – Patrol"
471 #: gui/manual/intro.txt:103
473 " hotkey.session.queue + Right Click – Queue the move/build/gather/etc. "
477 #: gui/manual/intro.txt:104
479 " hotkey.session.pushorderfront + Right Click – Modifier to push any order "
480 "in front of the order queue."
483 #: gui/manual/intro.txt:105
485 " hotkey.session.orderone + Right Click – Order one unit from the current "
486 "selection to move/build/gather/etc. and unselect it. Used to quickly "
487 "dispatch units with specific tasks"
490 #: gui/manual/intro.txt:106
492 " hotkey.session.batchtrain + Left Click when training units – Add units in "
493 "batches (the batch size is 5 by default and can be changed in the options)"
496 #: gui/manual/intro.txt:107
498 " hotkey.selection.add + Left Click or Left Drag over unit on map – Add unit"
502 #: gui/manual/intro.txt:108
504 " hotkey.selection.remove + Left Click or Left Drag over unit on map – "
505 "Remove unit from selection"
508 #: gui/manual/intro.txt:109
510 " hotkey.selection.militaryonly + Left Drag over units on map – Only select "
514 #: gui/manual/intro.txt:110
516 " hotkey.selection.nonmilitaryonly + Left Drag over units on map – Only "
517 "select non-military units"
520 #: gui/manual/intro.txt:111
522 " hotkey.selection.idleonly + Left Drag over units on map – Only select idle"
526 #: gui/manual/intro.txt:112
528 " hotkey.selection.woundedonly + Left Drag over units on map – Only select "
532 #: gui/manual/intro.txt:113
534 " hotkey.selection.singleselection – Modifier to select units individually, "
535 "opposed to per formation."
538 #: gui/manual/intro.txt:114
540 " Right Click with a structure(s) selected – Set a rally point for units "
541 "created/ungarrisoned from that structure"
544 #: gui/manual/intro.txt:115
546 " hotkey.session.garrison + Right Click with unit(s) selected – Garrison (If"
547 " the cursor is over an own or allied structure)"
550 #: gui/manual/intro.txt:116
552 " hotkey.session.attack + Right Click with unit(s) selected – Attack "
553 "(instead of another action)"
556 #: gui/manual/intro.txt:117
558 " hotkey.session.attackmove + Right Click with unit(s) selected – Attack "
559 "move (by default all enemy units and structures along the way are targeted)"
562 #: gui/manual/intro.txt:118
564 " hotkey.session.attackmoveUnit + Right Click with unit(s) selected – Attack"
565 " move, only units along the way are targeted"
568 #: gui/manual/intro.txt:119
570 " hotkey.session.capture + Right Click with unit(s) selected – Capture "
571 "(instead of another action)"
574 #: gui/manual/intro.txt:120
576 " hotkey.session.snaptoedges + Mouse Move near structures – Align the new "
577 "structure with an existing nearby structure"
580 #: gui/manual/intro.txt:121
581 msgid " hotkey.session.flare + Right Click – Send a flare to your allies"
584 #: gui/manual/intro.txt:123
585 msgid "[font=\"sans-bold-14\"]Overlays[font=\"sans-14\"]"
588 #: gui/manual/intro.txt:124
589 msgid " hotkey.session.gui.toggle – Toggle the GUI"
592 #: gui/manual/intro.txt:125
594 " hotkey.session.devcommands.toggle – Toggle developer overlay (with "
598 #: gui/manual/intro.txt:126
600 " hotkey.wireframe – Toggle wireframe mode (press once to get wireframes "
601 "overlaid over the textured models, twice to get just the wireframes colored "
602 "by the textures, thrice to get back to normal textured mode)"
605 #: gui/manual/intro.txt:127
607 " hotkey.silhouettes – Toggle unit silhouettes (might give a small "
611 #: gui/manual/intro.txt:128
612 msgid " hotkey.session.diplomacycolors – Toggle diplomacy colors"
615 #: gui/manual/intro.txt:129
617 " hotkey.session.toggleattackrange – Toggle attack range visualizations of "
618 "selected units and structures"
621 #: gui/manual/intro.txt:130
623 " hotkey.session.toggleaurasrange – Toggle aura range visualizations of "
624 "selected units and structures"
627 #: gui/manual/intro.txt:131
629 " hotkey.session.togglehealrange – Toggle heal range visualizations of "
633 #: gui/manual/intro.txt:133
634 msgid "[font=\"sans-bold-14\"]Camera manipulation[font=\"sans-14\"]"
637 #: gui/manual/intro.txt:134
638 msgid " hotkey.camera.up – Pan screen up"
641 #: gui/manual/intro.txt:135
642 msgid " hotkey.camera.down – Pan screen down"
645 #: gui/manual/intro.txt:136
646 msgid " hotkey.camera.left – Pan screen left"
649 #: gui/manual/intro.txt:137
650 msgid " hotkey.camera.right – Pan screen right"
653 #: gui/manual/intro.txt:138
654 msgid " hotkey.camera.rotate.up – Rotate camera to look upward"
657 #: gui/manual/intro.txt:139
658 msgid " hotkey.camera.rotate.down – Rotate camera to look downward"
661 #: gui/manual/intro.txt:140
662 msgid " hotkey.camera.rotate.cw – Rotate camera clockwise around terrain"
665 #: gui/manual/intro.txt:141
667 " hotkey.camera.rotate.ccw – Rotate camera counter-clockwise around terrain"
670 #: gui/manual/intro.txt:142
672 " hotkey.camera.rotate.wheel.cw – Rotate camera clockwise around terrain"
675 #: gui/manual/intro.txt:143
677 " hotkey.camera.rotate.wheel.ccw – Rotate camera counter-clockwise around "
681 #: gui/manual/intro.txt:144
683 " hotkey.camera.follow – Follow the selected unit (move the camera to stop "
684 "following the unit)"
687 #: gui/manual/intro.txt:145
688 msgid " hotkey.camera.reset – Reset camera zoom and orientation"
691 #: gui/manual/intro.txt:146
693 " hotkey.camera.zoom.in, hotkey.camera.zoom.wheel.in – Zoom in (keep pressed"
694 " for continuous zoom)"
697 #: gui/manual/intro.txt:147
699 " hotkey.camera.zoom.out, hotkey.camera.zoom.wheel.out – Zoom out (keep "
700 "pressed for continuous zoom)"
703 #: gui/manual/intro.txt:148
704 msgid " hotkey.camera.pan – Keep pressed and move the mouse to pan"
707 #: gui/manual/intro.txt:150
708 msgid "[font=\"sans-bold-14\"]During Structure Placement[font=\"sans-14\"]"
711 #: gui/manual/intro.txt:151
713 " hotkey.session.rotate.ccw – Rotate structure 15 degrees counter-clockwise"
716 #: gui/manual/intro.txt:152
717 msgid " hotkey.session.rotate.cw – Rotate structure 15 degrees clockwise"
720 #: gui/manual/intro.txt:153
722 " Left Drag – Rotate structure using mouse (foundation will be placed on "
726 #: gui/manual/intro.txt:155
727 msgid "[font=\"sans-bold-14\"]When loading a saved game[font=\"sans-14\"]"
730 #: gui/manual/intro.txt:156
731 msgid " hotkey.cancel – Cancel"
734 #: gui/manual/intro.txt:157
736 " hotkey.session.savedgames.delete – Delete the selected saved game, ask for"
740 #: gui/manual/intro.txt:158
742 " • With hotkey.session.savedgames.noconfirmation – Don't ask for "
746 #: gui/manual/manual.xml:(caption):13
750 #: gui/manual/manual.xml:(caption):21
754 #: gui/manual/manual.xml:(caption):26