Fix two broken models causing black glitches.
[0ad.git] / binaries / data / mods / public / l10n / dv.public-simulation-other.po
blob7b76be8669891de3b98ad8381894f028cdd1748e
1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright (C) 2022 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant
4 # project.
5 # Translators:
6 msgid ""
7 msgstr ""
8 "Project-Id-Version: 0 A.D.\n"
9 "POT-Creation-Date: 2022-10-22 14:55+0000\n"
10 "PO-Revision-Date: 2014-06-19 17:53+0000\n"
11 "Language-Team: Divehi (http://www.transifex.com/wildfire-games/0ad/language/dv/)\n"
12 "MIME-Version: 1.0\n"
13 "Content-Type: text/plain; charset=UTF-8\n"
14 "Content-Transfer-Encoding: 8bit\n"
15 "Language: dv\n"
16 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
18 #: simulation/ai/petra/chatHelper.js:3
19 #, javascript-format
20 msgid ""
21 "I am starting a massive military campaign against %(_player_)s, come and "
22 "join me."
23 msgstr ""
25 #: simulation/ai/petra/chatHelper.js:4
26 #, javascript-format
27 msgid ""
28 "I have set up a huge army to crush %(_player_)s. Join me and you will have "
29 "your share of the loot."
30 msgstr ""
32 #: simulation/ai/petra/chatHelper.js:7
33 #, javascript-format
34 msgid "I am launching an attack against %(_player_)s."
35 msgstr ""
37 #: simulation/ai/petra/chatHelper.js:8
38 #, javascript-format
39 msgid "I have just sent an army against %(_player_)s."
40 msgstr ""
42 #: simulation/ai/petra/chatHelper.js:14
43 #, javascript-format
44 msgid "Let me regroup my army and I will then join you against %(_player_)s."
45 msgstr ""
47 #: simulation/ai/petra/chatHelper.js:15
48 #, javascript-format
49 msgid "I am finishing preparations to attack %(_player_)s."
50 msgstr ""
52 #: simulation/ai/petra/chatHelper.js:18
53 #, javascript-format
54 msgid ""
55 "Sorry, I do not have enough soldiers currently; but my next attack will "
56 "target %(_player_)s."
57 msgstr ""
59 #: simulation/ai/petra/chatHelper.js:19
60 #, javascript-format
61 msgid ""
62 "Sorry, I still need to strengthen my army. However, I will attack "
63 "%(_player_)s next."
64 msgstr ""
66 #: simulation/ai/petra/chatHelper.js:22
67 #, javascript-format
68 msgid ""
69 "I cannot help you against %(_player_)s for the time being, I am planning to "
70 "attack %(_player_2)s first."
71 msgstr ""
73 #: simulation/ai/petra/chatHelper.js:27
74 #, javascript-format
75 msgid "Here is a gift for you, %(_player_)s. Make good use of it."
76 msgstr ""
78 #: simulation/ai/petra/chatHelper.js:28
79 #, javascript-format
80 msgid "I see you are in a bad situation, %(_player_)s. I hope this helps."
81 msgstr ""
83 #: simulation/ai/petra/chatHelper.js:29
84 #, javascript-format
85 msgid ""
86 "I can help you this time, %(_player_)s, but you should manage your resources"
87 " more carefully in the future."
88 msgstr ""
90 #: simulation/ai/petra/chatHelper.js:33
91 #, javascript-format
92 msgid "I am in need of %(resource)s, can you help? I will make it up to you."
93 msgstr ""
95 #: simulation/ai/petra/chatHelper.js:34
96 #, javascript-format
97 msgid ""
98 "I would participate more efficiently in our common war effort if you could "
99 "provide me some %(resource)s."
100 msgstr ""
102 #: simulation/ai/petra/chatHelper.js:35
103 #, javascript-format
104 msgid ""
105 "If you can spare me some %(resource)s, I will be able to strengthen my army."
106 msgstr ""
108 #: simulation/ai/petra/chatHelper.js:39
109 #, javascript-format
110 msgid ""
111 "I have set up a new route with %(_player_)s. Trading will be profitable for "
112 "all of us."
113 msgstr ""
115 #: simulation/ai/petra/chatHelper.js:40
116 #, javascript-format
117 msgid ""
118 "A new trade route is set up with %(_player_)s. Take your share of the "
119 "profits."
120 msgstr ""
122 #: simulation/ai/petra/chatHelper.js:45
123 #, javascript-format
124 msgid "%(_player_)s and I are now allies."
125 msgstr ""
127 #: simulation/ai/petra/chatHelper.js:48
128 #, javascript-format
129 msgid "%(_player_)s and I are now neutral."
130 msgstr ""
132 #: simulation/ai/petra/chatHelper.js:51
133 #, javascript-format
134 msgid "%(_player_)s and I are now enemies."
135 msgstr ""
137 #: simulation/ai/petra/chatHelper.js:58
138 #, javascript-format
139 msgid "I cannot accept your offer to become allies, %(_player_)s."
140 msgstr ""
142 #: simulation/ai/petra/chatHelper.js:61
143 #, javascript-format
144 msgid ""
145 "I will not be your ally, %(_player_)s. However, I will consider a neutrality"
146 " pact."
147 msgstr ""
149 #: simulation/ai/petra/chatHelper.js:62
150 #, javascript-format
151 msgid ""
152 "I reject your request for alliance, %(_player_)s, but we could become "
153 "neutral."
154 msgstr ""
156 #: simulation/ai/petra/chatHelper.js:63
157 #, javascript-format
158 msgid "%(_player_)s, only a neutrality agreement is conceivable to me."
159 msgstr ""
161 #: simulation/ai/petra/chatHelper.js:66
162 #, javascript-format
163 msgid ""
164 "Our previous alliance did not work out, %(_player_)s. I must decline your "
165 "offer."
166 msgstr ""
168 #: simulation/ai/petra/chatHelper.js:67
169 #, javascript-format
170 msgid "I won’t ally you again, %(_player_)s!"
171 msgstr ""
173 #: simulation/ai/petra/chatHelper.js:68
174 #, javascript-format
175 msgid "No more alliances between us, %(_player_)s!"
176 msgstr ""
178 #: simulation/ai/petra/chatHelper.js:69
179 #, javascript-format
180 msgid "Your request for peace means nothing to me anymore, %(_player_)s!"
181 msgstr ""
183 #: simulation/ai/petra/chatHelper.js:70
184 #, javascript-format
185 msgid ""
186 "My answer to your repeated peace proposal will remain war, %(_player_)s!"
187 msgstr ""
189 #: simulation/ai/petra/chatHelper.js:73
190 #, javascript-format
191 msgid ""
192 "I will accept your offer to become allies, %(_player_)s. We will both "
193 "benefit from this partnership."
194 msgstr ""
196 #: simulation/ai/petra/chatHelper.js:74
197 #, javascript-format
198 msgid "An alliance between us is a good idea, %(_player_)s."
199 msgstr ""
201 #: simulation/ai/petra/chatHelper.js:75
202 #, javascript-format
203 msgid ""
204 "Let both of our people prosper from a peaceful association, %(_player_)s."
205 msgstr ""
207 #: simulation/ai/petra/chatHelper.js:76
208 #, javascript-format
209 msgid "We have found common ground, %(_player_)s. I accept the alliance."
210 msgstr ""
212 #: simulation/ai/petra/chatHelper.js:77
213 #, javascript-format
214 msgid "%(_player_)s, consider us allies from now on."
215 msgstr ""
217 #: simulation/ai/petra/chatHelper.js:80
218 #, javascript-format
219 msgid ""
220 "I will ally with you, %(_player_)s, but only if you send me a tribute of "
221 "%(_amount_)s %(_resource_)s."
222 msgstr ""
224 #: simulation/ai/petra/chatHelper.js:81
225 #, javascript-format
226 msgid ""
227 "%(_player_)s, you must send me a tribute of %(_amount_)s %(_resource_)s "
228 "before I accept an alliance with you."
229 msgstr ""
231 #: simulation/ai/petra/chatHelper.js:82
232 #, javascript-format
233 msgid ""
234 "Unless you send me %(_amount_)s %(_resource_)s, an alliance won’t be formed,"
235 " %(_player_)s."
236 msgstr ""
238 #: simulation/ai/petra/chatHelper.js:85
239 #, javascript-format
240 msgid ""
241 "%(_player_)s, my offer still stands. I will ally with you only if you send "
242 "me a tribute of %(_amount_)s %(_resource_)s."
243 msgstr ""
245 #: simulation/ai/petra/chatHelper.js:86
246 #, javascript-format
247 msgid ""
248 "I’m still waiting for %(_amount_)s %(_resource_)s before accepting your "
249 "alliance, %(_player_)s."
250 msgstr ""
252 #: simulation/ai/petra/chatHelper.js:87 simulation/ai/petra/chatHelper.js:108
253 #, javascript-format
254 msgid ""
255 "%(_player_)s, if you do not send me part of the %(_amount_)s %(_resource_)s "
256 "tribute soon, I will break off our negotiations."
257 msgstr ""
259 #: simulation/ai/petra/chatHelper.js:92
260 #, javascript-format
261 msgid "I will not become neutral with you, %(_player_)s."
262 msgstr ""
264 #: simulation/ai/petra/chatHelper.js:93
265 #, javascript-format
266 msgid "%(_player_)s, I must decline your request for a neutrality pact."
267 msgstr ""
269 #: simulation/ai/petra/chatHelper.js:96
270 #, javascript-format
271 msgid ""
272 "Our previous neutrality agreement ended in failure, %(_player_)s; I will not"
273 " consider another one."
274 msgstr ""
276 #: simulation/ai/petra/chatHelper.js:99
277 #, javascript-format
278 msgid ""
279 "I welcome your request for peace between our civilizations, %(_player_)s. I "
280 "will accept."
281 msgstr ""
283 #: simulation/ai/petra/chatHelper.js:100
284 #, javascript-format
285 msgid ""
286 "%(_player_)s, I will accept your neutrality request. May both our "
287 "civilizations benefit."
288 msgstr ""
290 #: simulation/ai/petra/chatHelper.js:103
291 #, javascript-format
292 msgid ""
293 "If you send me a tribute of %(_amount_)s %(_resource_)s, I will accept your "
294 "neutrality request, %(_player_)s."
295 msgstr ""
297 #: simulation/ai/petra/chatHelper.js:104
298 #, javascript-format
299 msgid ""
300 "%(_player_)s, if you send me %(_amount_)s %(_resource_)s, I will accept a "
301 "neutrality pact."
302 msgstr ""
304 #: simulation/ai/petra/chatHelper.js:107
305 #, javascript-format
306 msgid ""
307 "%(_player_)s, I will not accept your neutrality request unless you tribute "
308 "me %(_amount_)s %(_resource_)s soon."
309 msgstr ""
311 #: simulation/ai/petra/chatHelper.js:116
312 #, javascript-format
313 msgid ""
314 "%(_player_)s, it would help both of our civilizations if we formed an "
315 "alliance. If you become allies with me, I will respond in kind."
316 msgstr ""
318 #: simulation/ai/petra/chatHelper.js:119
319 #, javascript-format
320 msgid "%(_player_)s, my offer for an alliance has expired."
321 msgstr ""
323 #: simulation/ai/petra/chatHelper.js:120
324 #, javascript-format
325 msgid ""
326 "%(_player_)s, I have rescinded my previous offer for an alliance between us."
327 msgstr ""
329 #: simulation/ai/petra/chatHelper.js:125
330 #, javascript-format
331 msgid ""
332 "%(_player_)s, I would like to request a neutrality pact between our "
333 "civilizations. If you become neutral with me, I will respond in kind."
334 msgstr ""
336 #: simulation/ai/petra/chatHelper.js:126
337 #, javascript-format
338 msgid ""
339 "%(_player_)s, it would be both to our benefit if we negotiated a neutrality "
340 "pact. I will become neutral with you if you do the same."
341 msgstr ""
343 #: simulation/ai/petra/chatHelper.js:129
344 #, javascript-format
345 msgid "%(_player_)s, I have decided to revoke my offer for a neutrality pact."
346 msgstr ""
348 #: simulation/ai/petra/chatHelper.js:130
349 #, javascript-format
350 msgid ""
351 "%(_player_)s, as you have failed to respond to my request for peace between "
352 "us, I have abrogated my offer."
353 msgstr ""
355 #: simulation/ai/petra/chatHelper.js:137
356 msgid ""
357 "My armies failed while defending my empire. Please honor our alliance and "
358 "send help!"
359 msgstr ""
361 #: simulation/ai/petra/chatHelper.js:140
362 msgid ""
363 "My empire regained its old strength, now it is time to seek revenge "
364 "together!"
365 msgstr ""
367 #: simulation/ai/petra/data.jsondescription
368 msgid ""
369 "Petra is the default 0 A.D. AI bot. Please report issues to Wildfire Games (see the link in the main menu).\n"
370 "\n"
371 "The AI's resource gathering rate and trade gain depend on the difficulty level (Sandbox −58%, Very Easy −44%, Easy −25%, Medium ±0%, Hard +25%, Very Hard +56%). The easiest levels also have a slower research, training, and building rate. In addition, the Sandbox level does not expand nor attack."
372 msgstr ""
374 #: simulation/ai/petra/data.jsonname
375 msgid "Petra Bot"
376 msgstr ""
378 #: simulation/components/BuildRestrictions.js:91
379 #, javascript-format
380 msgid "%(name)s cannot be built due to unknown error"
381 msgstr ""
383 #: simulation/components/BuildRestrictions.js:115
384 #, javascript-format
385 msgid "%(name)s cannot be built in unexplored area"
386 msgstr ""
388 #: simulation/components/BuildRestrictions.js:163
389 #, javascript-format
390 msgid "%(name)s cannot be built on another building or resource"
391 msgstr ""
393 #: simulation/components/BuildRestrictions.js:167
394 #, javascript-format
395 msgid "%(name)s cannot be built on invalid terrain"
396 msgstr ""
398 #. Translation: territoryType being displayed in a translated sentence in the
399 #. form: "House
400 #. cannot be built in %(territoryType)s territory.".
401 #: simulation/components/BuildRestrictions.js:190
402 msgctxt "Territory type"
403 msgid "own"
404 msgstr ""
406 #. Translation: territoryType being displayed in a translated sentence in the
407 #. form: "House
408 #. cannot be built in %(territoryType)s territory.".
409 #: simulation/components/BuildRestrictions.js:193
410 msgctxt "Territory type"
411 msgid "unconnected own"
412 msgstr ""
414 #. Translation: territoryType being displayed in a translated sentence in the
415 #. form: "House
416 #. cannot be built in %(territoryType)s territory.".
417 #: simulation/components/BuildRestrictions.js:199
418 msgctxt "Territory type"
419 msgid "allied"
420 msgstr ""
422 #. Translation: territoryType being displayed in a translated sentence in the
423 #. form: "House
424 #. cannot be built in %(territoryType)s territory.".
425 #: simulation/components/BuildRestrictions.js:202
426 msgctxt "Territory type"
427 msgid "unconnected allied"
428 msgstr ""
430 #. Translation: territoryType being displayed in a translated sentence in the
431 #. form: "House
432 #. cannot be built in %(territoryType)s territory.".
433 #: simulation/components/BuildRestrictions.js:208
434 msgctxt "Territory type"
435 msgid "neutral"
436 msgstr ""
438 #. Translation: territoryType being displayed in a translated sentence in the
439 #. form: "House
440 #. cannot be built in %(territoryType)s territory.".
441 #: simulation/components/BuildRestrictions.js:215
442 msgctxt "Territory type"
443 msgid "enemy"
444 msgstr ""
446 #: simulation/components/BuildRestrictions.js:220
447 #, javascript-format
448 msgid ""
449 "%(name)s cannot be built in %(territoryType)s territory. Valid territories: "
450 "%(validTerritories)s"
451 msgstr ""
453 #: simulation/components/BuildRestrictions.js:234
454 #, javascript-format
455 msgid "%(name)s must be built on a valid shoreline"
456 msgstr ""
458 #: simulation/components/BuildRestrictions.js:261
459 #, javascript-format
460 msgid ""
461 "%(name)s too close to a %(category)s, must be at least %(distance)s meter "
462 "away"
463 msgid_plural ""
464 "%(name)s too close to a %(category)s, must be at least %(distance)s meters "
465 "away"
466 msgstr[0] ""
467 msgstr[1] ""
469 #: simulation/components/BuildRestrictions.js:282
470 #, javascript-format
471 msgid ""
472 "%(name)s too far from a %(category)s, must be within %(distance)s meter"
473 msgid_plural ""
474 "%(name)s too far from a %(category)s, must be within %(distance)s meters"
475 msgstr[0] ""
476 msgstr[1] ""
478 #. Translation: Territory types being displayed as part of a list like "Valid
479 #. territories:
480 #. own, ally".
481 #: simulation/components/BuildRestrictions.js:322
482 msgctxt "Territory type list"
483 msgid "own"
484 msgstr ""
486 #. Translation: Territory types being displayed as part of a list like "Valid
487 #. territories:
488 #. own, ally".
489 #: simulation/components/BuildRestrictions.js:324
490 msgctxt "Territory type list"
491 msgid "ally"
492 msgstr ""
494 #. Translation: Territory types being displayed as part of a list like "Valid
495 #. territories:
496 #. own, ally".
497 #: simulation/components/BuildRestrictions.js:326
498 msgctxt "Territory type list"
499 msgid "neutral"
500 msgstr ""
502 #. Translation: Territory types being displayed as part of a list like "Valid
503 #. territories:
504 #. own, ally".
505 #: simulation/components/BuildRestrictions.js:328
506 msgctxt "Territory type list"
507 msgid "enemy"
508 msgstr ""
510 #: simulation/components/CeasefireManager.js:99
511 #, javascript-format
512 msgid "You can attack in %(time)s"
513 msgstr ""
515 #: simulation/components/CeasefireManager.js:112
516 msgid "You can attack now!"
517 msgstr ""
519 #: simulation/components/EndGameManager.js:174
520 #, javascript-format
521 msgid "%(lastPlayer)s has won (last player alive)."
522 msgid_plural "%(players)s and %(lastPlayer)s have won (last players alive)."
523 msgstr[0] ""
524 msgstr[1] ""
526 #: simulation/components/EndGameManager.js:182
527 msgid "Last remaining player wins."
528 msgstr ""
530 #: simulation/components/EntityLimits.js:195
531 #, javascript-format
532 msgid "%(category)s build limit of %(limit)s reached"
533 msgstr ""
535 #: simulation/components/EntityLimits.js:197
536 #, javascript-format
537 msgid "%(category)s training limit of %(limit)s reached"
538 msgstr ""
540 #: simulation/components/EntityLimits.js:201
541 #, javascript-format
542 msgid "%(category)s limit of %(limit)s reached"
543 msgstr ""
545 #: simulation/components/Player.js:323
546 #, javascript-format
547 msgid "Insufficient resources - %(resourceAmount1)s %(resourceType1)s"
548 msgstr ""
550 #: simulation/components/Player.js:325
551 #, javascript-format
552 msgid ""
553 "Insufficient resources - %(resourceAmount1)s %(resourceType1)s, "
554 "%(resourceAmount2)s %(resourceType2)s"
555 msgstr ""
557 #: simulation/components/Player.js:327
558 #, javascript-format
559 msgid ""
560 "Insufficient resources - %(resourceAmount1)s %(resourceType1)s, "
561 "%(resourceAmount2)s %(resourceType2)s, %(resourceAmount3)s %(resourceType3)s"
562 msgstr ""
564 #: simulation/components/Player.js:329
565 #, javascript-format
566 msgid ""
567 "Insufficient resources - %(resourceAmount1)s %(resourceType1)s, "
568 "%(resourceAmount2)s %(resourceType2)s, %(resourceAmount3)s "
569 "%(resourceType3)s, %(resourceAmount4)s %(resourceType4)s"
570 msgstr ""
572 #: simulation/components/ProductionQueue.js:312
573 msgid "Entity is being upgraded. Cannot start production."
574 msgstr ""
576 #: simulation/components/ProductionQueue.js:327
577 msgid "The production queue is full."
578 msgstr ""
580 #: simulation/components/ProductionQueue.js:450
581 msgid "Could not auto-queue unit, de-activating."
582 msgstr ""
584 #: simulation/components/Trainer.js:317
585 msgid "Can't find free space to spawn trained units."
586 msgstr ""
588 #: simulation/components/Upgrade.js:247
589 msgid "Entity is producing. Cannot start upgrading."
590 msgstr ""
592 #: simulation/data/settings/game_speeds.jsonData[0].Title
593 msgid "Turtle (0.1×)"
594 msgstr ""
596 #: simulation/data/settings/game_speeds.jsonData[10].Title
597 msgid "Fast Forward (20×)"
598 msgstr ""
600 #: simulation/data/settings/game_speeds.jsonData[1].Title
601 msgid "Slow (0.25×)"
602 msgstr ""
604 #: simulation/data/settings/game_speeds.jsonData[2].Title
605 msgid "Leisurely (0.5×)"
606 msgstr ""
608 #: simulation/data/settings/game_speeds.jsonData[3].Title
609 msgid "Relaxed (0.75×)"
610 msgstr ""
612 #: simulation/data/settings/game_speeds.jsonData[4].Title
613 msgid "Normal (1×)"
614 msgstr ""
616 #: simulation/data/settings/game_speeds.jsonData[5].Title
617 msgid "Fast (1.25×)"
618 msgstr ""
620 #: simulation/data/settings/game_speeds.jsonData[6].Title
621 msgid "Very Fast (1.5×)"
622 msgstr ""
624 #: simulation/data/settings/game_speeds.jsonData[7].Title
625 msgid "Insane (2×)"
626 msgstr ""
628 #: simulation/data/settings/game_speeds.jsonData[8].Title
629 msgid "Fast Forward (5×)"
630 msgstr ""
632 #: simulation/data/settings/game_speeds.jsonData[9].Title
633 msgid "Fast Forward (10×)"
634 msgstr ""
636 #: simulation/data/settings/map_sizes.jsonData[0].Name
637 msgid "Tiny"
638 msgstr ""
640 #: simulation/data/settings/map_sizes.jsonData[0].Tooltip
641 msgid "This map size has barely any room for even the most basic resources."
642 msgstr ""
644 #: simulation/data/settings/map_sizes.jsonData[1].Name
645 msgid "Small"
646 msgstr ""
648 #: simulation/data/settings/map_sizes.jsonData[1].Tooltip
649 msgid ""
650 "Small maps are suitable for 1v1 matches, as players can reach the enemy "
651 "quickly while still having some room to expand."
652 msgstr ""
654 #: simulation/data/settings/map_sizes.jsonData[2].Name
655 msgid "Normal"
656 msgstr ""
658 #: simulation/data/settings/map_sizes.jsonData[2].Tooltip
659 msgid ""
660 "This map size provides plenty of space for two players, but even eight "
661 "players fit."
662 msgstr ""
664 #: simulation/data/settings/map_sizes.jsonData[3].Tooltip
665 msgid ""
666 "This is the ideal mapsize for 4 to 8 players, because there is plenty of "
667 "space to expand while the neighbors are quickly reachable."
668 msgstr ""
670 #: simulation/data/settings/map_sizes.jsonData[4].Name
671 msgid "Large"
672 msgstr ""
674 #: simulation/data/settings/map_sizes.jsonData[4].Tooltip
675 msgid ""
676 "The large mapsize is recommended when great portions of the map are covered "
677 "with water or inaccessible mountains."
678 msgstr ""
680 #: simulation/data/settings/map_sizes.jsonData[5].Name
681 msgid "Very Large"
682 msgstr ""
684 #: simulation/data/settings/map_sizes.jsonData[5].Tooltip
685 #: simulation/data/settings/map_sizes.jsonData[6].Tooltip
686 msgid ""
687 "Very large maps are not recommended as it takes very long to reach the enemy"
688 " and the game performance can be reduced."
689 msgstr ""
691 #: simulation/data/settings/map_sizes.jsonData[6].Name
692 msgid "Giant"
693 msgstr ""
695 #: simulation/data/settings/player_defaults.jsonPlayerData[0].Name
696 msgid "Gaia"
697 msgstr ""
699 #: simulation/data/settings/player_defaults.jsonPlayerData[1].Name
700 msgid "Player 1"
701 msgstr ""
703 #: simulation/data/settings/player_defaults.jsonPlayerData[2].Name
704 msgid "Player 2"
705 msgstr ""
707 #: simulation/data/settings/player_defaults.jsonPlayerData[3].Name
708 msgid "Player 3"
709 msgstr ""
711 #: simulation/data/settings/player_defaults.jsonPlayerData[4].Name
712 msgid "Player 4"
713 msgstr ""
715 #: simulation/data/settings/player_defaults.jsonPlayerData[5].Name
716 msgid "Player 5"
717 msgstr ""
719 #: simulation/data/settings/player_defaults.jsonPlayerData[6].Name
720 msgid "Player 6"
721 msgstr ""
723 #: simulation/data/settings/player_defaults.jsonPlayerData[7].Name
724 msgid "Player 7"
725 msgstr ""
727 #: simulation/data/settings/player_defaults.jsonPlayerData[8].Name
728 msgid "Player 8"
729 msgstr ""
731 #: simulation/data/settings/starting_resources.jsonData[0].Title
732 msgctxt "startingResources"
733 msgid "Very Low"
734 msgstr ""
736 #: simulation/data/settings/starting_resources.jsonData[1].Title
737 msgctxt "startingResources"
738 msgid "Low"
739 msgstr ""
741 #: simulation/data/settings/starting_resources.jsonData[2].Title
742 msgctxt "startingResources"
743 msgid "Medium"
744 msgstr ""
746 #: simulation/data/settings/starting_resources.jsonData[3].Title
747 msgctxt "startingResources"
748 msgid "High"
749 msgstr ""
751 #: simulation/data/settings/starting_resources.jsonData[4].Title
752 msgctxt "startingResources"
753 msgid "Very High"
754 msgstr ""
756 #: simulation/data/settings/starting_resources.jsonData[5].Title
757 msgctxt "startingResources"
758 msgid "Deathmatch"
759 msgstr ""
761 #: simulation/data/settings/trigger_difficulties.jsonData[0].Title
762 msgid "Very Easy"
763 msgstr ""
765 #: simulation/data/settings/trigger_difficulties.jsonData[0].Tooltip
766 msgid "Choose this difficulty if you are discovering 0 A.D."
767 msgstr ""
769 #: simulation/data/settings/trigger_difficulties.jsonData[1].Title
770 msgid "Easy"
771 msgstr ""
773 #: simulation/data/settings/trigger_difficulties.jsonData[1].Tooltip
774 msgid "Choose this difficulty if you do not like being knocked down."
775 msgstr ""
777 #: simulation/data/settings/map_sizes.jsonData[3].Name
778 #: simulation/data/settings/trigger_difficulties.jsonData[2].Title
779 msgid "Medium"
780 msgstr ""
782 #: simulation/data/settings/trigger_difficulties.jsonData[2].Tooltip
783 msgid ""
784 "Choose this difficulty if you have already a good experience with 0 A.D."
785 msgstr ""
787 #: simulation/data/settings/trigger_difficulties.jsonData[3].Title
788 msgid "Hard"
789 msgstr ""
791 #: simulation/data/settings/trigger_difficulties.jsonData[3].Tooltip
792 msgid "Choose this difficulty if you want to be really challenged."
793 msgstr ""
795 #: simulation/data/settings/trigger_difficulties.jsonData[4].Title
796 msgid "Very Hard"
797 msgstr ""
799 #: simulation/data/settings/trigger_difficulties.jsonData[4].Tooltip
800 msgid "Choose this difficulty if you do not mind being swept out."
801 msgstr ""
803 #: simulation/data/settings/victory_conditions/capture_the_relic.jsonData.Description
804 msgid ""
805 "Capture all relics spread across the map and keep them for a certain time to"
806 " win the game."
807 msgstr ""
809 #: simulation/data/settings/victory_conditions/capture_the_relic.jsonData.Title
810 msgid "Capture the Relic"
811 msgstr ""
813 #: simulation/data/settings/victory_conditions/conquest.jsonData.Description
814 msgid ""
815 "Defeat opponents by killing all their units and destroying all their "
816 "structures."
817 msgstr ""
819 #: simulation/data/settings/victory_conditions/conquest.jsonData.Title
820 msgid "Conquest"
821 msgstr ""
823 #: simulation/data/settings/victory_conditions/conquest_civic_centers.jsonData.Description
824 msgid "Defeat opponents by destroying all their fully build civic centers."
825 msgstr ""
827 #: simulation/data/settings/victory_conditions/conquest_civic_centers.jsonData.Title
828 msgid "Conquest Civic Centers"
829 msgstr ""
831 #: simulation/data/settings/victory_conditions/conquest_structures.jsonData.Description
832 msgid "Defeat opponents by destroying all their structures."
833 msgstr ""
835 #: simulation/data/settings/victory_conditions/conquest_structures.jsonData.Title
836 msgid "Conquest Structures"
837 msgstr ""
839 #: simulation/data/settings/victory_conditions/conquest_units.jsonData.Description
840 msgid "Defeat opponents by killing all their units."
841 msgstr ""
843 #: simulation/data/settings/victory_conditions/conquest_units.jsonData.Title
844 msgid "Conquest Units"
845 msgstr ""
847 #: simulation/data/settings/victory_conditions/regicide.jsonData.Description
848 msgid "Defeat opponents by killing their hero."
849 msgstr ""
851 #: simulation/data/settings/victory_conditions/regicide.jsonData.Title
852 msgid "Regicide"
853 msgstr ""
855 #: simulation/data/settings/victory_conditions/wonder.jsonData.Description
856 msgid ""
857 "Be the first to build or capture a Wonder and keep it for a certain time to "
858 "win the game. The timer will be reset when the Wonder is destroyed or "
859 "captured. If the allied victory mode is enabled, the timer will also be "
860 "reset when the alliances of the owner change."
861 msgstr ""
863 #: simulation/data/settings/victory_conditions/wonder.jsonData.Title
864 msgid "Wonder"
865 msgstr ""
867 #: simulation/helpers/Cheat.js:57
868 #, javascript-format
869 msgid "%(player)s has been defeated (cheat)."
870 msgstr ""
872 #: simulation/helpers/Cheat.js:71
873 msgid "You need to select a building that trains units."
874 msgstr ""
876 #: simulation/helpers/Commands.js:134
877 msgid "(Cheat - control all units)"
878 msgstr ""
880 #: simulation/helpers/Commands.js:149
881 msgid "(Cheat - reveal map)"
882 msgstr ""
884 #: simulation/helpers/Commands.js:473
885 #, javascript-format
886 msgid "%(player)s has resigned."
887 msgstr ""
889 #: simulation/helpers/Commands.js:651
890 msgid "(Cheat - promoted units)"
891 msgstr ""
893 #: simulation/helpers/Commands.js:772
894 msgid ""
895 "Cannot upgrade as distance requirements are not verified or terrain is "
896 "obstructed."
897 msgstr ""
899 #: simulation/helpers/Commands.js:817
900 #, javascript-format
901 msgid "Attack against %(_player_)s requested."
902 msgstr ""
904 #: simulation/helpers/Commands.js:856
905 msgid "There are no bribable units"
906 msgstr ""
908 #: simulation/helpers/Commands.js:933
909 msgid "Unable to unload unit(s)."
910 msgstr ""
912 #: simulation/helpers/Commands.js:947
913 msgid "Some unit(s) can't go back to work"
914 msgstr ""
916 #: simulation/helpers/Commands.js:966
917 #, javascript-format
918 msgid "%(unit)s can't be controlled."
919 msgstr ""
921 #: simulation/helpers/Commands.js:1217
922 msgid "The building's technology requirements are not met."
923 msgstr ""