Fix two broken models causing black glitches.
[0ad.git] / binaries / data / mods / public / art / actors / props / structures / romans / siege_walls_turf_gate.xml
blobe9df0f314a2f2ec90aa5a3ade6c002f5285c95f9
1 <?xml version="1.0" encoding="utf-8"?>
2 <actor version="1">
3   <castshadow/>
4   <group>
5     <variant name="siege wall gate turf">
6       <mesh>structural/siege_gate_turf.dae</mesh>
7       <textures>
8         <texture file="props/rome_sb_turf.png" name="baseTex"/>
9         <texture file="default_norm.png" name="normTex"/>
10         <texture file="null_black.dds" name="specTex"/>
11       </textures>
12     </variant>
13   </group>
14   <material>no_trans_norm_spec.xml</material>
15 </actor>