Fix two broken models causing black glitches.
[0ad.git] / binaries / data / mods / public / art / actors / props / structures / romans / siege_walls_long_banners.xml
blob8a7cb5c25395f5f3295d15eea09a41bf2e4a7b6e
1 <?xml version="1.0" encoding="utf-8"?>
2 <actor version="1">
3   <castshadow/>
4   <group>
5     <variant name="siege wall long banners">
6       <mesh>structural/siege_large_banner.dae</mesh>
7       <textures>
8         <texture file="structural/rome_struct.png" name="baseTex"/>
9         <texture file="default_norm.png" name="normTex"/>
10         <texture file="null_black.dds" name="specTex"/>
11       </textures>
12     </variant>
13   </group>
14   <material>player_trans_norm_spec.xml</material>
15 </actor>