1 <?xml version="1.0" encoding="utf-8"?>
5 <variant name="siege wall long banners">
6 <mesh>structural/siege_large_banner.dae</mesh>
8 <texture file="structural/rome_struct.png" name="baseTex"/>
9 <texture file="default_norm.png" name="normTex"/>
10 <texture file="null_black.dds" name="specTex"/>
14 <material>player_trans_norm_spec.xml</material>