[Windows] Automated build.
[0ad.git] / binaries / data / mods / public / art / actors / props / structures / celts / temple_color.xml
blob6dcc6023b7ace966b3b07391ad0015ab7a27c1fb
1 <?xml version="1.0" encoding="utf-8"?>
2 <actor version="1">
3   <castshadow/>
4   <group>
5     <variant>
6       <mesh>props/celt_temple_color.dae</mesh>
7       <textures>
8                 <texture file="props/celt_props_new.dds" name="baseTex"/>
9             <texture file="props/celt_props_new_norm.png" name="normTex"/>
10             <texture file="props/celt_props_new_spec.png" name="specTex"/>
11                 <texture file="structural/ao/celt_temple.png" name="aoTex"/>
12           </textures>
13     </variant>
14   </group>
15   <material>player_trans_ao_parallax_spec.xml</material>
16 </actor>