[Windows] Automated build.
[0ad.git] / binaries / data / mods / public / art / actors / props / structures / celts / storehouse_2.xml
blob776096d571e1f9c11825d7958084776179a76a33
1 <?xml version="1.0" encoding="utf-8"?>
2 <actor version="1">
3   <castshadow/>
4   <group>
5     <variant frequency="100" name="Base">
6       <mesh>props/celt_storehouse_silo.dae</mesh>
7       <textures>
8             <texture file="structural/celt_broch.dds" name="baseTex"/>
9             <texture file="structural/celt_broch_norm.png" name="normTex"/>
10             <texture file="structural/celt_broch_spec.png" name="specTex"/>
11                 <texture file="structural/ao/celt_storehouse.png" name="aoTex"/>
12           </textures>
13     </variant>
14   </group>
15   <material>player_trans_ao_parallax_spec.xml</material>
16 </actor>