[Windows] Automated build.
[0ad.git] / binaries / data / mods / public / art / actors / props / structures / celts / rotary_mill_shield_a.xml
blob021f5d6edb0f22259be924de0e0c96123dd9de6c
1 <?xml version="1.0" encoding="utf-8"?>
2 <actor version="1">
3   <castshadow/>
4   <group>
5     <variant>
6       <mesh>props/celt_rotary_mill_shield_a.dae</mesh>
7       <textures>
8             <texture file="props/celt_props_new.dds" name="baseTex"/>
9             <texture file="props/celt_props_new_norm.png" name="normTex"/>
10             <texture file="props/celt_props_new_spec.png" name="specTex"/>      
11           </textures>
12     </variant>
13   </group>
14   <material>player_trans_parallax_spec.xml</material>
15 </actor>