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[0ad.git] / binaries / data / mods / public / art / actors / props / structures / celts / market_newest_prop_1.xml
blob822157ade6fdde91e035d836b66ef6a62d543e6b
1 <?xml version="1.0" encoding="utf-8"?>
2 <actor version="1">
3   <castshadow/>
4   <group>
5     <variant frequency="100" name="market_props_1">
6       <mesh>props/celt_market2_props_1.dae</mesh>
7       <textures>
8             <texture file="props/celt_prop_1.png" name="baseTex"/>
9             <texture file="props/celt_prop_1_norm.png" name="normTex"/>
10             <texture file="props/celt_prop_1_spec.png" name="specTex"/>
11           </textures>
12     </variant>
13   </group>
14   <material>player_trans_parallax_spec.xml</material>
15 </actor>