[Windows] Automated build.
[0ad.git] / binaries / data / mods / public / art / actors / props / structures / celts / house_c_door.xml
blobf6d2ab048d7f8f68348249f4fe2c575d5911f440
1 <?xml version="1.0" encoding="utf-8"?>
2 <actor version="1">
3   <castshadow/>
4   <group>
5     <variant frequency="100" name="celt house c door">
6       <mesh>props/celt_house_c_door.dae</mesh>
7       <textures>
8             <texture file="props/celt_prop_1.png" name="baseTex"/>
9             <texture file="props/celt_prop_1_norm.png" name="normTex"/>
10             <texture file="props/celt_prop_1_spec.png" name="specTex"/>
11           </textures>
12     </variant>
13   </group>
14   <material>player_trans_parallax_spec.xml</material>
15 </actor>