1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright © 2014 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project.
6 # Christian Xia <wood_elf@126.com>, 2016
7 # helinb <1696060289@qq.com>, 2015
8 # Kelvin Cooper <Zhu-Zhe-Yong@live.com>, 2016
9 # loms126 <loms126@126.com>, 2014
10 # loms126 <loms126@126.com>, 2014
11 # Siwei Chen <chensiwei@tsinghua.edu.cn>, 2016
12 # 星臣 星域神族 <yuronglong1996@gmail.com>, 2017
13 # 玉堂白鹤 <yjwork@qq.com>, 2015
16 "Project-Id-Version: 0 A.D.\n"
17 "POT-Creation-Date: 2018-01-05 09:06+0100\n"
18 "PO-Revision-Date: 2018-01-05 15:33+0000\n"
19 "Last-Translator: Adrián Chaves Fernández <adriyetichaves@gmail.com>\n"
20 "Language-Team: Chinese (http://www.transifex.com/wildfire-games/0ad/language/zh/)\n"
22 "Content-Type: text/plain; charset=UTF-8\n"
23 "Content-Transfer-Encoding: 8bit\n"
25 "Plural-Forms: nplurals=1; plural=0;\n"
27 #: simulation/ai/petra/chatHelper.js:6
30 "I am starting a massive military campaign against %(_player_)s, come and "
32 msgstr "我正在对 %(_player_)s 发动大规模军事战役,来加入我吧。"
34 #: simulation/ai/petra/chatHelper.js:7
37 "I have set up a huge army to crush %(_player_)s. Join me and you will have "
38 "your share of the loot."
39 msgstr "我已组织大军,准备打垮 %(_player_)s ,和我一起进攻,去分享战利品吧。"
41 #: simulation/ai/petra/chatHelper.js:10
43 msgid "I am launching an attack against %(_player_)s."
44 msgstr "我正在攻击 %(_player_)s。"
46 #: simulation/ai/petra/chatHelper.js:11
48 msgid "I have just sent an army against %(_player_)s."
49 msgstr "我已经命令军队对抗 %(_player_)s。"
51 #: simulation/ai/petra/chatHelper.js:17
53 msgid "Let me regroup my army and I will then join you against %(_player_)s."
54 msgstr "让我重整军队,和你一起对抗 %(_player_)s 。"
56 #: simulation/ai/petra/chatHelper.js:18
58 msgid "I am finishing preparations to attack %(_player_)s."
59 msgstr "我准备去攻打 %(_player_)s 。"
61 #: simulation/ai/petra/chatHelper.js:21
64 "Sorry, I do not have enough soldiers currently; but my next attack will "
65 "target %(_player_)s."
66 msgstr "抱歉,现在我们军备不足,下次我将着手对付 %(_player_)s 。"
68 #: simulation/ai/petra/chatHelper.js:22
71 "Sorry, I still need to strengthen my army. However, I will attack "
73 msgstr "抱歉,我仍在加紧军备。不过,将来我会准备攻击 %(_player_)s 。"
75 #: simulation/ai/petra/chatHelper.js:25
78 "I cannot help you against %(_player_)s for the time being, I am planning to "
79 "attack %(_player_2)s first."
80 msgstr "现时我无帮你对抗 %(_player_)s ,我正准备攻打 %(_player_2)s 。 "
82 #: simulation/ai/petra/chatHelper.js:30
84 msgid "Here is a gift for you, %(_player_)s. Make good use of it."
85 msgstr "礼物送你, %(_player_)s ,好好利用。"
87 #: simulation/ai/petra/chatHelper.js:31
89 msgid "I see you are in a bad situation, %(_player_)s. I hope this helps."
90 msgstr "听说你们情况不妙, %(_player_)s ,希望对你有所帮助。"
92 #: simulation/ai/petra/chatHelper.js:32
95 "I can help you this time, %(_player_)s, but you should manage your resources"
96 " more carefully in the future."
97 msgstr "这次我可以帮你, %(_player_)s,希望将来你会合理调配。"
99 #: simulation/ai/petra/chatHelper.js:36
101 msgid "I am in need of %(resource)s, can you help? I will make it up to you."
102 msgstr "我需要 %(resource)s , 您可以帮忙吗?我会归功于您的。"
104 #: simulation/ai/petra/chatHelper.js:37
107 "I would participate more efficiently in our common war effort if you could "
108 "provide me some %(resource)s."
109 msgstr "如果您能提供给我一些 %(resource)s, 我将会更积极参与我们的共同战争行动。"
111 #: simulation/ai/petra/chatHelper.js:38
114 "If you can spare me some %(resource)s, I will be able to strengthen my army."
115 msgstr "如果你能给我一些 %(resource)s ,我将更好地组织军队。"
117 #: simulation/ai/petra/chatHelper.js:42
120 "I have set up a new route with %(_player_)s. Trading will be profitable for "
122 msgstr "我已经与 %(_player_)s 设定了一条新的路线。这交易对我们来说都有利可图。"
124 #: simulation/ai/petra/chatHelper.js:43
127 "A new trade route is set up with %(_player_)s. Take your share of the "
129 msgstr "与玩家 %(_player_)s 的一条新贸易路线已建成,分享你们的收益吧。"
131 #: simulation/ai/petra/chatHelper.js:48
133 msgid "%(_player_)s and I are now allies."
134 msgstr "玩家 %(_player_)s 现在是我的盟友。"
136 #: simulation/ai/petra/chatHelper.js:51
138 msgid "%(_player_)s and I are now neutral."
139 msgstr "我和 %(_player_)s 互相中立。"
141 #: simulation/ai/petra/chatHelper.js:54
143 msgid "%(_player_)s and I are now enemies."
144 msgstr "玩家 %(_player_)s 现在是我的敌人。"
146 #: simulation/ai/petra/chatHelper.js:61
148 msgid "I cannot accept your offer to become allies, %(_player_)s."
149 msgstr "对不起,%(_player_)s ,无法接受你的结盟提议。"
151 #: simulation/ai/petra/chatHelper.js:64
154 "I will not be your ally, %(_player_)s. However, I will consider a neutrality"
156 msgstr "不能和你结盟, %(_player_)s , 不过,我会保持中立。"
158 #: simulation/ai/petra/chatHelper.js:65
161 "I reject your request for alliance, %(_player_)s, but we could become "
163 msgstr "我拒绝你的结盟提议,%(_player_)s ,不过我们互相中立。"
165 #: simulation/ai/petra/chatHelper.js:66
167 msgid "%(_player_)s, only a neutrality agreement is conceivable to me."
168 msgstr "%(_player_)s , 只有中立态度符合我。"
170 #: simulation/ai/petra/chatHelper.js:69
173 "Our previous alliance did not work out, %(_player_)s. I must decline your "
175 msgstr "我们先前的盟约并未奏效, %(_player_)s ,在此拒绝你的提议。"
177 #: simulation/ai/petra/chatHelper.js:70
179 msgid "I won’t ally you again, %(_player_)s!"
180 msgstr "我不想再和你结盟,%(_player_)s 。"
182 #: simulation/ai/petra/chatHelper.js:71
184 msgid "No more alliances between us, %(_player_)s!"
185 msgstr "我们不再是盟友了,再见%(_player_)s。"
187 #: simulation/ai/petra/chatHelper.js:72
189 msgid "Your request for peace means nothing to me anymore, %(_player_)s!"
190 msgstr "你的和平提议不值一提,%(_player_)s 。"
192 #: simulation/ai/petra/chatHelper.js:73
195 "My answer to your repeated peace proposal will remain war, %(_player_)s!"
196 msgstr "%(_player_)s ,对你不断的提出的和平提议,我们的回复是 拒绝。"
198 #: simulation/ai/petra/chatHelper.js:76
201 "I will accept your offer to become allies, %(_player_)s. We will both "
202 "benefit from this partnership."
203 msgstr "%(_player_)s ,我们接受你的结盟请求,这会使我们双边关系互利共赢。"
205 #: simulation/ai/petra/chatHelper.js:77
207 msgid "An alliance between us is a good idea, %(_player_)s."
208 msgstr "%(_player_)s , 我们结为盟友,真是再明智不过了。"
210 #: simulation/ai/petra/chatHelper.js:78
213 "Let both of our people prosper from a peaceful association, %(_player_)s."
214 msgstr "让这项和平协议促使我们共同繁荣。"
216 #: simulation/ai/petra/chatHelper.js:79
218 msgid "We have found common ground, %(_player_)s. I accept the alliance."
221 #: simulation/ai/petra/chatHelper.js:80
223 msgid "%(_player_)s, consider us allies from now on."
224 msgstr "%(_player_)s ,从今往后我们就是盟友了。"
226 #: simulation/ai/petra/chatHelper.js:83
229 "I will ally with you, %(_player_)s, but only if you send me a tribute of "
230 "%(_amount_)s %(_resource_)s."
231 msgstr "我可以和你结盟,%(_player_)s ,要是你能给我 %(_amount_)s %(_resource_)s 的话。"
233 #: simulation/ai/petra/chatHelper.js:84
236 "%(_player_)s, you must send me a tribute of %(_amount_)s %(_resource_)s "
237 "before I accept an alliance with you."
238 msgstr "%(_player_)s , 你若能给我%(_amount_)s %(_resource_)s,可以考虑接受你的盟约。"
240 #: simulation/ai/petra/chatHelper.js:85
243 "Unless you send me %(_amount_)s %(_resource_)s, an alliance won’t be formed,"
245 msgstr "%(_player_)s ,除非你进贡 %(_amount_)s %(_resource_)s ,否则盟约不会生效。"
247 #: simulation/ai/petra/chatHelper.js:88
250 "%(_player_)s, my offer still stands. I will ally with you only if you send "
251 "me a tribute of %(_amount_)s %(_resource_)s."
252 msgstr "%(_player_)s, 我们的态度不变,如果你能进贡 %(_amount_)s %(_resource_)s, 我们将与你结盟。"
254 #: simulation/ai/petra/chatHelper.js:89
257 "I’m still waiting for %(_amount_)s %(_resource_)s before accepting your "
258 "alliance, %(_player_)s."
259 msgstr " %(_player_)s, 在接受盟约前,我仍然期待着 %(_amount_)s %(_resource_)s 。"
261 #: simulation/ai/petra/chatHelper.js:90 simulation/ai/petra/chatHelper.js:111
264 "%(_player_)s, if you do not send me part of the %(_amount_)s %(_resource_)s "
265 "tribute soon, I will break off our negotiations."
266 msgstr "%(_player_)s, 如果你不给我们 %(_amount_)s %(_resource_)s 的话,我们将拒绝谈判。"
268 #: simulation/ai/petra/chatHelper.js:95
270 msgid "I will not become neutral with you, %(_player_)s."
271 msgstr "%(_player_)s,我们不接受中立。"
273 #: simulation/ai/petra/chatHelper.js:96
275 msgid "%(_player_)s, I must decline your request for a neutrality pact."
276 msgstr "%(_player_)s ,我必须拒绝你的中立条约。"
278 #: simulation/ai/petra/chatHelper.js:99
281 "Our previous neutrality agreement ended in failure, %(_player_)s; I will not"
282 " consider another one."
283 msgstr "%(_player_)s,我们先前的中立条约还未失效,不必另外续签。"
285 #: simulation/ai/petra/chatHelper.js:102
288 "I welcome your request for peace between our civilizations, %(_player_)s. I "
290 msgstr "%(_player_)s,热切欢迎你的和平提议,我们表示接受。"
292 #: simulation/ai/petra/chatHelper.js:103
295 "%(_player_)s, I will accept your neutrality request. May both our "
296 "civilizations benefit."
297 msgstr "%(_player_)s,我将接受你的中立请求,愿我们两国互利共赢。"
299 #: simulation/ai/petra/chatHelper.js:106
302 "If you send me a tribute of %(_amount_)s %(_resource_)s, I will accept your "
303 "neutrality request, %(_player_)s."
304 msgstr "%(_player_)s,你要是能进贡%(_amount_)s %(_resource_)s ,我将接受你的中立请求。"
306 #: simulation/ai/petra/chatHelper.js:107
309 "%(_player_)s, if you send me %(_amount_)s %(_resource_)s, I will accept a "
311 msgstr "%(_player_)s ,要是给我 %(_amount_)s %(_resource_)s,我能接受中立条款。 "
313 #: simulation/ai/petra/chatHelper.js:110
316 "%(_player_)s, I will not accept your neutrality request unless you tribute "
317 "me %(_amount_)s %(_resource_)s soon."
318 msgstr "%(_player_)s,我不接受你的中立请求,除非你能进贡 %(_amount_)s %(_resource_)s 。 "
320 #: simulation/ai/petra/chatHelper.js:119
323 "%(_player_)s, it would help both of our civilizations if we formed an "
324 "alliance. If you become allies with me, I will respond in kind."
327 #: simulation/ai/petra/chatHelper.js:122
329 msgid "%(_player_)s, my offer for an alliance has expired."
332 #: simulation/ai/petra/chatHelper.js:123
335 "%(_player_)s, I have rescinded my previous offer for an alliance between us."
338 #: simulation/ai/petra/chatHelper.js:128
341 "%(_player_)s, I would like to request a neutrality pact between our "
342 "civilizations. If you become neutral with me, I will respond in kind."
345 #: simulation/ai/petra/chatHelper.js:129
348 "%(_player_)s, it would be both to our benefit if we negotiated a neutrality "
349 "pact. I will become neutral with you if you do the same."
352 #: simulation/ai/petra/chatHelper.js:132
354 msgid "%(_player_)s, I have decided to revoke my offer for a neutrality pact."
357 #: simulation/ai/petra/chatHelper.js:133
360 "%(_player_)s, as you have failed to respond to my request for peace between "
361 "us, I have abrogated my offer."
364 #: simulation/components/BuildRestrictions.js:87
366 msgid "%(name)s cannot be built due to unknown error"
367 msgstr "-- 因为发生未知错误,不能建造%(name)s "
369 #: simulation/components/BuildRestrictions.js:108
371 msgid "%(name)s cannot be built in unexplored area"
372 msgstr "不能在未探索区域建造 %(name)s"
374 #: simulation/components/BuildRestrictions.js:156
376 msgid "%(name)s cannot be built on another building or resource"
377 msgstr "不能在另一个建筑物或资源上建造 %(name)s "
379 #: simulation/components/BuildRestrictions.js:160
381 msgid "%(name)s cannot be built on invalid terrain"
382 msgstr " 不能在无效的地形上建造 %(name)s"
384 #. Translation: territoryType being displayed in a translated sentence in the
385 #. form: "House cannot be built in %(territoryType)s territory.".
386 #: simulation/components/BuildRestrictions.js:184
387 msgctxt "Territory type"
391 #. Translation: territoryType being displayed in a translated sentence in the
392 #. form: "House cannot be built in %(territoryType)s territory.".
393 #: simulation/components/BuildRestrictions.js:187
394 msgctxt "Territory type"
395 msgid "unconnected own"
398 #. Translation: territoryType being displayed in a translated sentence in the
399 #. form: "House cannot be built in %(territoryType)s territory.".
400 #: simulation/components/BuildRestrictions.js:193
401 msgctxt "Territory type"
405 #. Translation: territoryType being displayed in a translated sentence in the
406 #. form: "House cannot be built in %(territoryType)s territory.".
407 #: simulation/components/BuildRestrictions.js:196
408 msgctxt "Territory type"
409 msgid "unconnected allied"
412 #. Translation: territoryType being displayed in a translated sentence in the
413 #. form: "House cannot be built in %(territoryType)s territory.".
414 #: simulation/components/BuildRestrictions.js:202
415 msgctxt "Territory type"
419 #. Translation: territoryType being displayed in a translated sentence in the
420 #. form: "House cannot be built in %(territoryType)s territory.".
421 #: simulation/components/BuildRestrictions.js:209
422 msgctxt "Territory type"
426 #: simulation/components/BuildRestrictions.js:214
429 "%(name)s cannot be built in %(territoryType)s territory. Valid territories: "
430 "%(validTerritories)s"
431 msgstr "不能在%(territoryType)s的领土上建造 %(name)s. 有效的领土: %(validTerritories)s"
433 #: simulation/components/BuildRestrictions.js:253
435 msgid "%(name)s must be built on a valid shoreline"
436 msgstr "必须建立在有效的海岸线上修建 %(name)s"
438 #: simulation/components/BuildRestrictions.js:281
441 "%(name)s too close to a %(category)s, must be at least %(distance)s meter "
444 "%(name)s too close to a %(category)s, must be at least %(distance)s meters "
446 msgstr[0] "%(name)s 离 %(category)s 太近,至少需要保持 %(distance)s 米距离"
448 #: simulation/components/BuildRestrictions.js:302
451 "%(name)s too far from a %(category)s, must be within %(distance)s meter"
453 "%(name)s too far from a %(category)s, must be within %(distance)s meters"
454 msgstr[0] "%(name)s 离 %(category)s 太远,距离必须在 %(distance)s 米以内"
456 #. Translation: Territory types being displayed as part of a list like "Valid
457 #. territories: own, ally".
458 #: simulation/components/BuildRestrictions.js:342
459 msgctxt "Territory type list"
463 #. Translation: Territory types being displayed as part of a list like "Valid
464 #. territories: own, ally".
465 #: simulation/components/BuildRestrictions.js:344
466 msgctxt "Territory type list"
470 #. Translation: Territory types being displayed as part of a list like "Valid
471 #. territories: own, ally".
472 #: simulation/components/BuildRestrictions.js:346
473 msgctxt "Territory type list"
477 #. Translation: Territory types being displayed as part of a list like "Valid
478 #. territories: own, ally".
479 #: simulation/components/BuildRestrictions.js:348
480 msgctxt "Territory type list"
484 #: simulation/components/CeasefireManager.js:99
486 msgid "You can attack in %(time)s"
487 msgstr "您可以在 %(time)s 内攻击"
489 #: simulation/components/CeasefireManager.js:112
490 msgid "You can attack now!"
493 #: simulation/components/EndGameManager.js:159
495 msgid "%(lastPlayer)s has won (last player alive)."
496 msgid_plural "%(players)s and %(lastPlayer)s have won (last players alive)."
499 #: simulation/components/EndGameManager.js:167
500 msgid "Last remaining player wins."
503 #: simulation/components/EntityLimits.js:165
505 msgid "%(category)s build limit of %(limit)s reached"
506 msgstr "%(category)s 已达到最大建造数 %(limit)s"
508 #: simulation/components/EntityLimits.js:167
510 msgid "%(category)s training limit of %(limit)s reached"
511 msgstr "%(category)s 已达到最大训练数 %(limit)s"
513 #: simulation/components/EntityLimits.js:171
515 msgid "%(category)s limit of %(limit)s reached"
516 msgstr "%(category)s 已达到最高限制 %(limit)s "
518 #: simulation/components/Player.js:304
520 msgid "Insufficient resources - %(resourceAmount1)s %(resourceType1)s"
521 msgstr "资源不足 - %(resourceAmount1)s %(resourceType1)s"
523 #: simulation/components/Player.js:306
526 "Insufficient resources - %(resourceAmount1)s %(resourceType1)s, "
527 "%(resourceAmount2)s %(resourceType2)s"
528 msgstr "资源不足 - %(resourceAmount1)s %(resourceType1)s, %(resourceAmount2)s %(resourceType2)s"
530 #: simulation/components/Player.js:308
533 "Insufficient resources - %(resourceAmount1)s %(resourceType1)s, "
534 "%(resourceAmount2)s %(resourceType2)s, %(resourceAmount3)s %(resourceType3)s"
535 msgstr "资源不足 - %(resourceAmount1)s %(resourceType1)s, %(resourceAmount2)s %(resourceType2)s, %(resourceAmount3)s %(resourceType3)s"
537 #: simulation/components/Player.js:310
540 "Insufficient resources - %(resourceAmount1)s %(resourceType1)s, "
541 "%(resourceAmount2)s %(resourceType2)s, %(resourceAmount3)s "
542 "%(resourceType3)s, %(resourceAmount4)s %(resourceType4)s"
543 msgstr "资源不足 - %(resourceAmount1)s %(resourceType1)s, %(resourceAmount2)s %(resourceType2)s, %(resourceAmount3)s %(resourceType3)s, %(resourceAmount4)s %(resourceType4)s"
545 #: simulation/components/ProductionQueue.js:412
546 msgid "The production queue is full."
549 #: simulation/components/ProductionQueue.js:798
550 msgid "Can't find free space to spawn trained units"
551 msgstr "无法找到可用空间来部署受训单位"
553 #: simulation/helpers/Cheat.js:53
555 msgid "%(player)s has been defeated (cheat)."
558 #: simulation/helpers/Cheat.js:62
559 msgid "You need to select a building that trains units."
560 msgstr "您需要选择用于训练单位的建筑。"
562 #: simulation/helpers/Commands.js:124
563 msgid "(Cheat - control all units)"
564 msgstr "(作弊 - 控制所有单位)"
566 #: simulation/helpers/Commands.js:139
567 msgid "(Cheat - reveal map)"
568 msgstr "(作弊——显示全部地图)"
570 #: simulation/helpers/Commands.js:449
572 msgid "%(player)s has resigned."
575 #: simulation/helpers/Commands.js:591
576 msgid "(Cheat - promoted units)"
577 msgstr "(作弊 - 已晋升单位)"
579 #: simulation/helpers/Commands.js:705
581 "Cannot upgrade as distance requirements are not verified or terrain is "
583 msgstr "因距离需求未获得验证,或地势被阻断而无法升级。"
585 #: simulation/helpers/Commands.js:715
586 msgid "Cannot upgrade a garrisoned entity."
587 msgstr "无法升级已驻守的独立存在的实体。"
589 #: simulation/helpers/Commands.js:758
591 msgid "Attack against %(_player_)s requested."
592 msgstr "已请求向 %(_player_)s 发动攻击。"
594 #: simulation/helpers/Commands.js:797
595 msgid "There are no bribable units"
598 #: simulation/helpers/Commands.js:843
599 msgid "Unable to ungarrison unit(s)"
602 #: simulation/helpers/Commands.js:857
603 msgid "Some unit(s) can't go back to work"
604 msgstr "某些单位无法返回工作岗位"
606 #: simulation/helpers/Commands.js:1111
607 msgid "The building's technology requirements are not met."
608 msgstr "该建筑的科技要求不满足。"
610 #: simulation/data/settings/player_defaults.jsonPlayerData[0].Name
614 #: simulation/data/settings/player_defaults.jsonPlayerData[1].Name
618 #: simulation/data/settings/player_defaults.jsonPlayerData[2].Name
622 #: simulation/data/settings/player_defaults.jsonPlayerData[3].Name
626 #: simulation/data/settings/player_defaults.jsonPlayerData[4].Name
630 #: simulation/data/settings/player_defaults.jsonPlayerData[5].Name
634 #: simulation/data/settings/player_defaults.jsonPlayerData[6].Name
638 #: simulation/data/settings/player_defaults.jsonPlayerData[7].Name
642 #: simulation/data/settings/player_defaults.jsonPlayerData[8].Name
646 #: simulation/data/settings/game_speeds.jsonData[0].Title
647 msgid "Turtle (0.1x)"
650 #: simulation/data/settings/game_speeds.jsonData[1].Title
654 #: simulation/data/settings/game_speeds.jsonData[2].Title
655 msgid "Leisurely (0.5x)"
658 #: simulation/data/settings/game_speeds.jsonData[3].Title
659 msgid "Relaxed (0.75x)"
662 #: simulation/data/settings/game_speeds.jsonData[4].Title
666 #: simulation/data/settings/game_speeds.jsonData[5].Title
670 #: simulation/data/settings/game_speeds.jsonData[6].Title
671 msgid "Very Fast (1.5x)"
674 #: simulation/data/settings/game_speeds.jsonData[7].Title
678 #: simulation/data/settings/game_speeds.jsonData[8].Title
679 msgid "Fast Forward (5x)"
682 #: simulation/data/settings/game_speeds.jsonData[9].Title
683 msgid "Fast Forward (10x)"
686 #: simulation/data/settings/game_speeds.jsonData[10].Title
687 msgid "Fast Forward (20x)"
690 #: simulation/data/settings/victory_conditions/capture_the_relic.jsonData.Description
692 "Capture all relics spread across the map and keep them for a certain time to"
696 #: simulation/data/settings/victory_conditions/capture_the_relic.jsonData.Title
697 msgid "Capture the Relic"
700 #: simulation/data/settings/victory_conditions/conquest.jsonData.Description
701 msgid "Defeat all opponents to win."
704 #: simulation/data/settings/victory_conditions/conquest.jsonData.Title
708 #: simulation/data/settings/victory_conditions/conquest_structures.jsonData.Description
709 msgid "Destroy all enemy structures to win."
710 msgstr "摧毁所有敌方建筑获取胜利。"
712 #: simulation/data/settings/victory_conditions/conquest_structures.jsonData.Title
713 msgid "Conquest Structures"
716 #: simulation/data/settings/victory_conditions/conquest_units.jsonData.Description
717 msgid "Kill all enemy units to win."
718 msgstr "杀死所有敌方单位获取胜利。"
720 #: simulation/data/settings/victory_conditions/conquest_units.jsonData.Title
721 msgid "Conquest Units"
724 #: simulation/data/settings/victory_conditions/regicide.jsonData.Description
725 msgid "Defeat opponents by killing their hero."
726 msgstr "通过杀死对手的英雄来打败他们。"
728 #: simulation/data/settings/victory_conditions/regicide.jsonData.Title
732 #: simulation/data/settings/victory_conditions/wonder.jsonData.Description
734 "Be the first to build or capture a Wonder and keep it for a certain time to "
735 "win the game. The timer will be reset when the Wonder is destroyed or "
736 "captured or in allied victory when the owners alliances change."
739 #: simulation/data/settings/victory_conditions/wonder.jsonData.Title
743 #: simulation/data/settings/starting_resources.jsonData[0].Title
744 msgctxt "startingResources"
748 #: simulation/data/settings/starting_resources.jsonData[1].Title
749 msgctxt "startingResources"
753 #: simulation/data/settings/starting_resources.jsonData[2].Title
754 msgctxt "startingResources"
758 #: simulation/data/settings/starting_resources.jsonData[3].Title
759 msgctxt "startingResources"
763 #: simulation/data/settings/starting_resources.jsonData[4].Title
764 msgctxt "startingResources"
768 #: simulation/data/settings/starting_resources.jsonData[5].Title
769 msgctxt "startingResources"
773 #: simulation/data/settings/map_sizes.jsonData[0].Name
777 #: simulation/data/settings/map_sizes.jsonData[0].Tooltip
778 msgid "This map size has barely any room for even the most basic resources."
781 #: simulation/data/settings/map_sizes.jsonData[1].Name
785 #: simulation/data/settings/map_sizes.jsonData[1].Tooltip
787 "Small maps are suitable for 1v1 matches, as players can reach the enemy "
788 "quickly while still having some room to expand."
791 #: simulation/data/settings/map_sizes.jsonData[2].Name
792 #: simulation/data/settings/trigger_difficulties.jsonData[2].Name
796 #: simulation/data/settings/map_sizes.jsonData[2].Tooltip
798 "Medium-sized maps provide plenty of space for two players, but even eight "
802 #: simulation/data/settings/map_sizes.jsonData[3].Name
806 #: simulation/data/settings/map_sizes.jsonData[3].Tooltip
808 "This is the ideal mapsize for 4 to 8 players, because there is plenty of "
809 "space to expand while the neighbors are quickly reachable."
812 #: simulation/data/settings/map_sizes.jsonData[4].Name
816 #: simulation/data/settings/map_sizes.jsonData[4].Tooltip
818 "The large mapsize is recommended when great portions of the map are covered "
819 "with water or inaccessible mountains."
822 #: simulation/data/settings/map_sizes.jsonData[5].Name
826 #: simulation/data/settings/map_sizes.jsonData[5].Tooltip
827 #: simulation/data/settings/map_sizes.jsonData[6].Tooltip
829 "Very large maps are not recommended as it takes very long to reach the enemy"
830 " and the game performance can be reduced."
833 #: simulation/data/settings/map_sizes.jsonData[6].Name
837 #: simulation/data/settings/trigger_difficulties.jsonData[0].Name
841 #: simulation/data/settings/trigger_difficulties.jsonData[0].Tooltip
842 msgid "Choose this difficulty if you are discovering 0 A.D."
845 #: simulation/data/settings/trigger_difficulties.jsonData[1].Name
849 #: simulation/data/settings/trigger_difficulties.jsonData[1].Tooltip
850 msgid "Choose this difficulty if you do not like being knocked down."
853 #: simulation/data/settings/trigger_difficulties.jsonData[2].Tooltip
855 "Choose this difficulty if you have already a good experience with 0 A.D."
858 #: simulation/data/settings/trigger_difficulties.jsonData[3].Name
862 #: simulation/data/settings/trigger_difficulties.jsonData[3].Tooltip
863 msgid "Choose this difficulty if you want to be really challenged."
866 #: simulation/data/settings/trigger_difficulties.jsonData[4].Name
870 #: simulation/data/settings/trigger_difficulties.jsonData[4].Tooltip
871 msgid "Choose this difficulty if you do not mind being swept out."
874 #: simulation/ai/petra/data.jsonname
878 #: simulation/ai/petra/data.jsondescription
880 "Petra is the default 0 A.D. AI bot. Please report issues to Wildfire Games (see the link in the main menu).\n"
882 "The AI has a bonus/penalty on resource stockpiling (either gathering rate or trade gain) varying from -50% for Sandbox to +60% for Very Hard (Medium 0%). In addition, the Sandbox level does not expand nor attack."