1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright © 2014 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project.
8 "Project-Id-Version: 0 A.D.\n"
9 "POT-Creation-Date: 2018-01-07 00:33+0100\n"
10 "PO-Revision-Date: 2018-01-07 04:05+0000\n"
11 "Last-Translator: Adrián Chaves Fernández <adriyetichaves@gmail.com>\n"
12 "Language-Team: Thai (http://www.transifex.com/wildfire-games/0ad/language/th/)\n"
14 "Content-Type: text/plain; charset=UTF-8\n"
15 "Content-Transfer-Encoding: 8bit\n"
17 "Plural-Forms: nplurals=1; plural=0;\n"
19 #: simulation/templates/template_gaia.xml:6
23 #: simulation/templates/template_gaia_flora_bush.xml:8
27 #: simulation/templates/template_gaia_flora_tree.xml:8
31 #: simulation/templates/template_gaia_flora_tree.xml:9
32 msgid "Chop down to accumulate Wood."
35 #: simulation/templates/template_gaia_geo.xml:8
36 msgid "Generic Geology"
39 #: simulation/templates/template_gaia_geo_mineral.xml:4
43 #: simulation/templates/template_gaia_geo_mineral.xml:5
47 #: simulation/templates/template_gaia_geo_mineral.xml:6
48 msgid "A mineral deposit, providing access to rare forms of precious Metal."
51 #: simulation/templates/template_gaia_geo_rock.xml:4
55 #: simulation/templates/template_gaia_geo_rock.xml:5
59 #: simulation/templates/template_gaia_geo_rock.xml:6
60 msgid "Mine these to provide Stone building material."
63 #: simulation/templates/template_gaia_ruins.xml:8
67 #: simulation/templates/template_gaia_ruins.xml:9
68 #: simulation/templates/gaia/special_ruins.xml:9
69 #: simulation/templates/gaia/special_ruins_column_doric.xml:9
70 #: simulation/templates/other/unfinished_greek_temple.xml:9
74 #: simulation/templates/template_gaia_ruins.xml:10
75 msgid "These ruins that can be mined for resources."
78 #: simulation/templates/template_gaia_treasure.xml:8
79 msgid "Generic Treasure"
82 #: simulation/templates/template_gaia_treasure.xml:9
83 #: simulation/templates/gaia/special_treasure_food_barrel.xml:9
84 #: simulation/templates/gaia/special_treasure_food_barrels_buried.xml:9
85 #: simulation/templates/gaia/special_treasure_food_bin.xml:9
86 #: simulation/templates/gaia/special_treasure_food_crate.xml:9
87 #: simulation/templates/gaia/special_treasure_food_jars.xml:9
88 #: simulation/templates/gaia/special_treasure_golden_fleece.xml:9
89 #: simulation/templates/gaia/special_treasure_pegasus.xml:9
90 #: simulation/templates/gaia/special_treasure_stone.xml:9
91 #: simulation/templates/gaia/special_treasure_wood.xml:9
92 #: simulation/templates/other/special_treasure_shipwreck.xml:9
93 #: simulation/templates/other/special_treasure_shipwreck_debris.xml:9
94 #: simulation/templates/other/special_treasure_shipwreck_ram_bow.xml:9
95 #: simulation/templates/other/special_treasure_shipwreck_sail_boat.xml:9
96 #: simulation/templates/other/special_treasure_shipwreck_sail_boat_cut.xml:9
100 #: simulation/templates/template_gaia_treasure.xml:10
101 msgid "A treasure that can be quickly gathered."
104 #: simulation/templates/template_structure.xml:59
108 #: simulation/templates/template_unit.xml:40
112 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:27
113 msgid "Army of Alexander the Great."
116 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:28
117 msgid "Army of Alexander the Great"
120 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:29
121 #: simulation/templates/campaigns/army_mace_standard.xml:21
122 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:29
123 msgid "This is what an army would look like on the Strat Map."
126 #: simulation/templates/campaigns/army_mace_standard.xml:19
127 msgid "Army of Macedonia"
130 #: simulation/templates/campaigns/army_mace_standard.xml:20
131 msgid "Army of Macedon"
134 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:27
135 msgid "Army of Leonidas I."
138 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:28
139 msgid "Army of Leonidas I"
142 #: simulation/templates/campaigns/campaign_city_minor_test.xml:25
143 #: simulation/templates/campaigns/campaign_city_test.xml:25
147 #: simulation/templates/campaigns/campaign_city_minor_test.xml:26
148 #: simulation/templates/campaigns/campaign_city_test.xml:26
152 #: simulation/templates/campaigns/campaign_city_minor_test.xml:27
153 msgid "Minor Greek Polis"
156 #: simulation/templates/campaigns/campaign_city_minor_test.xml:28
157 msgid "This is a minor Greek city."
160 #: simulation/templates/campaigns/campaign_city_test.xml:27
164 #: simulation/templates/campaigns/campaign_city_test.xml:28
165 msgid "This is a major Greek city."
168 #: simulation/templates/campaigns/campaign_religious_test.xml:12
169 msgid "Religious Sanctuary"
172 #: simulation/templates/campaigns/campaign_religious_test.xml:13
173 msgid "Greek Religious Sanctuary"
176 #: simulation/templates/gaia/fauna_arctic_wolf.xml:4
180 #: simulation/templates/gaia/fauna_bear.xml:18
184 #: simulation/templates/gaia/fauna_boar.xml:18
188 #: simulation/templates/gaia/fauna_boar.xml:19
192 #: simulation/templates/gaia/fauna_camel.xml:9
196 #: simulation/templates/gaia/fauna_chicken.xml:12
200 #: simulation/templates/gaia/fauna_crocodile.xml:18
201 msgid "Crocodylus niloticus"
204 #: simulation/templates/gaia/fauna_crocodile.xml:19
205 msgid "Nile Crocodile"
208 #: simulation/templates/gaia/fauna_deer.xml:9
212 #: simulation/templates/gaia/fauna_elephant_african_bush.xml:11
213 msgid "African Bush Elephant"
216 #: simulation/templates/gaia/fauna_elephant_african_infant.xml:4
217 msgid "African Elephant Calf"
220 #: simulation/templates/gaia/fauna_elephant_asian.xml:11
221 msgid "Asian Elephant"
224 #: simulation/templates/gaia/fauna_elephant_asian_infant.xml:4
225 msgid "Asian Elephant Calf"
228 #: simulation/templates/gaia/fauna_elephant_north_african.xml:11
229 msgid "North African Elephant"
232 #: simulation/templates/gaia/fauna_fish.xml:5
233 #: simulation/templates/gaia/fauna_fish_tuna.xml:5
237 #: simulation/templates/gaia/fauna_fish.xml:6
238 #: simulation/templates/gaia/fauna_fish_tuna.xml:6
239 msgid "Gather food from this bountiful oceanic resource."
242 #: simulation/templates/gaia/fauna_fish_tilapia.xml:5
246 #: simulation/templates/gaia/fauna_fish_tilapia.xml:6
247 msgid "Gather food from this bountiful riparian resource."
250 #: simulation/templates/gaia/fauna_fox_arctic.xml:4
254 #: simulation/templates/gaia/fauna_fox_red.xml:4
258 #: simulation/templates/gaia/fauna_gazelle.xml:9
262 #: simulation/templates/gaia/fauna_giraffe.xml:12
263 msgid "Giraffe (Adult)"
266 #: simulation/templates/gaia/fauna_giraffe_infant.xml:9
267 msgid "Giraffe (Juvenile)"
270 #: simulation/templates/gaia/fauna_goat.xml:15
274 #: simulation/templates/gaia/fauna_horse.xml:9
278 #: simulation/templates/gaia/fauna_lion.xml:18
282 #: simulation/templates/gaia/fauna_lioness.xml:18
286 #: simulation/templates/gaia/fauna_mastiff.xml:6
287 #: simulation/templates/gaia/fauna_wolfhound.xml:6
291 #: simulation/templates/gaia/fauna_muskox.xml:9
295 #: simulation/templates/gaia/fauna_peacock.xml:8
299 #: simulation/templates/gaia/fauna_peacock.xml:9
300 msgid "Pavo cristatus"
303 #: simulation/templates/gaia/fauna_pig.xml:15
307 #: simulation/templates/gaia/fauna_pig_flaming.xml:18
311 #: simulation/templates/gaia/fauna_pig_flaming.xml:19
312 msgid "Sus scrofa domesticus igne"
315 #: simulation/templates/gaia/fauna_pony.xml:4
319 #: simulation/templates/gaia/fauna_rabbit.xml:9
323 #: simulation/templates/gaia/fauna_rhino.xml:18
327 #: simulation/templates/gaia/fauna_shark.xml:13
331 #: simulation/templates/gaia/fauna_shark.xml:14
335 #: simulation/templates/gaia/fauna_sheep.xml:15
339 #: simulation/templates/gaia/fauna_tiger.xml:18
343 #: simulation/templates/gaia/fauna_walrus.xml:25
347 #: simulation/templates/gaia/fauna_whale_fin.xml:8
351 #: simulation/templates/gaia/fauna_whale_humpback.xml:8
352 msgid "Humpback Whale"
355 #: simulation/templates/gaia/fauna_wildebeest.xml:9
359 #: simulation/templates/gaia/fauna_wolf.xml:4
363 #: simulation/templates/gaia/fauna_zebra.xml:9
367 #: simulation/templates/gaia/fauna_zebu.xml:9
371 #: simulation/templates/gaia/flora_bush_badlands.xml:4
375 #: simulation/templates/gaia/flora_bush_berry.xml:4
379 #: simulation/templates/gaia/flora_bush_berry.xml:5
380 msgid "Gather the fruit from these bushes to accumulate Food."
383 #: simulation/templates/gaia/flora_bush_grapes.xml:4
387 #: simulation/templates/gaia/flora_bush_grapes.xml:5
388 msgid "Gather grapes from these vines for Food."
391 #: simulation/templates/gaia/flora_bush_temperate.xml:4
392 msgid "Deciduous Bush"
395 #: simulation/templates/gaia/flora_tree_acacia.xml:4
399 #: simulation/templates/gaia/flora_tree_aleppo_pine.xml:4
400 msgid "Aleppo Pine Tree"
403 #: simulation/templates/gaia/flora_tree_apple.xml:4
407 #: simulation/templates/gaia/flora_tree_baobab.xml:8
411 #: simulation/templates/gaia/flora_tree_carob.xml:4
415 #: simulation/templates/gaia/flora_tree_cretan_date_palm_patch.xml:8
416 #: simulation/templates/gaia/flora_tree_cretan_date_palm_short.xml:4
417 #: simulation/templates/gaia/flora_tree_cretan_date_palm_tall.xml:4
418 msgid "Cretan Date Palm"
421 #: simulation/templates/gaia/flora_tree_cypress.xml:4
425 #: simulation/templates/gaia/flora_tree_date_palm.xml:4
429 #: simulation/templates/gaia/flora_tree_dead.xml:4
433 #: simulation/templates/gaia/flora_tree_euro_beech.xml:4
434 #: simulation/templates/gaia/flora_tree_euro_beech_aut.xml:4
435 msgid "European Beech Tree"
438 #: simulation/templates/gaia/flora_tree_fig.xml:7
442 #: simulation/templates/gaia/flora_tree_fig.xml:8
443 msgid "Gather figs for Food."
446 #: simulation/templates/gaia/flora_tree_medit_fan_palm.xml:4
447 msgid "Mediterranean Fan Palm"
450 #: simulation/templates/gaia/flora_tree_oak.xml:4
451 #: simulation/templates/gaia/flora_tree_oak_aut.xml:4
452 #: simulation/templates/gaia/flora_tree_oak_aut_new.xml:4
453 #: simulation/templates/gaia/flora_tree_oak_dead.xml:4
454 #: simulation/templates/gaia/flora_tree_oak_new.xml:4
458 #: simulation/templates/gaia/flora_tree_oak_large.xml:4
459 msgid "Large Oak Tree"
462 #: simulation/templates/gaia/flora_tree_olive.xml:4
466 #: simulation/templates/gaia/flora_tree_palm_tropic.xml:4
470 #: simulation/templates/gaia/flora_tree_palm_tropical.xml:4
471 msgid "Tropical Palm"
474 #: simulation/templates/gaia/flora_tree_pine.xml:4
475 #: simulation/templates/gaia/flora_tree_pine_w.xml:4
479 #: simulation/templates/gaia/flora_tree_poplar.xml:4
483 #: simulation/templates/gaia/flora_tree_poplar_lombardy.xml:4
484 msgid "Black Poplar Tree"
487 #: simulation/templates/gaia/flora_tree_senegal_date_palm.xml:4
488 msgid "Senegal Date Palm"
491 #: simulation/templates/gaia/flora_tree_tamarix.xml:4
495 #: simulation/templates/gaia/flora_tree_toona.xml:4
499 #: simulation/templates/gaia/special_ruins.xml:10
500 #: simulation/templates/gaia/special_ruins_column_doric.xml:10
501 msgid "Ancient Ruins"
504 #: simulation/templates/gaia/special_ruins_standing_stone.xml:9
505 #: simulation/templates/gaia/special_ruins_stone_statues_egyptian.xml:9
506 #: simulation/templates/gaia/special_ruins_stone_statues_roman.xml:9
510 #: simulation/templates/gaia/special_ruins_standing_stone.xml:10
511 #: simulation/templates/gaia/special_treasure_standing_stone.xml:10
512 msgid "Celtic Standing Stone"
515 #: simulation/templates/gaia/special_ruins_stone_statues_egyptian.xml:10
516 msgid "Ptolemaic Egyptian Statues"
519 #: simulation/templates/gaia/special_ruins_stone_statues_roman.xml:10
520 msgid "Roman Statues"
523 #: simulation/templates/gaia/special_treasure_food_barrel.xml:10
524 #: simulation/templates/gaia/special_treasure_food_bin.xml:10
525 #: simulation/templates/gaia/special_treasure_food_crate.xml:10
526 #: simulation/templates/gaia/special_treasure_food_jars.xml:10
527 #: simulation/templates/gaia/special_treasure_food_persian_big.xml:9
528 #: simulation/templates/gaia/special_treasure_food_persian_small.xml:9
529 msgid "Food Treasure"
532 #: simulation/templates/gaia/special_treasure_food_barrels_buried.xml:10
533 msgid "Half-buried Barrels"
536 #: simulation/templates/gaia/special_treasure_food_persian_big.xml:10
537 msgid "Persian Food Stores"
540 #: simulation/templates/gaia/special_treasure_food_persian_small.xml:10
541 msgid "Persian Food Treasure"
544 #: simulation/templates/gaia/special_treasure_golden_fleece.xml:10
545 msgid "Golden Fleece"
548 #: simulation/templates/gaia/special_treasure_metal.xml:9
549 #: simulation/templates/gaia/special_treasure_metal_persian_bigl.xml:9
550 #: simulation/templates/gaia/special_treasure_metal_persian_small.xml:9
551 msgid "Metal Treasure"
554 #: simulation/templates/gaia/special_treasure_metal.xml:10
558 #: simulation/templates/gaia/special_treasure_metal_persian_bigl.xml:10
559 msgid "Persian Wares"
562 #: simulation/templates/gaia/special_treasure_metal_persian_small.xml:10
566 #: simulation/templates/gaia/special_treasure_pegasus.xml:10
570 #: simulation/templates/gaia/special_treasure_standing_stone.xml:9
571 #: simulation/templates/gaia/special_treasure_stone.xml:10
572 msgid "Stone Treasure"
575 #: simulation/templates/gaia/special_treasure_wood.xml:10
576 msgid "Wood Treasure"
579 #: simulation/templates/other/bench.xml:20
583 #: simulation/templates/other/bench.xml:21
587 #: simulation/templates/other/bridge_hele.xml:16
588 #: simulation/templates/other/bridge_hele.xml:17
592 #: simulation/templates/other/bridge_wooden.xml:16
593 #: simulation/templates/other/bridge_wooden.xml:17
594 msgid "Wooden Bridge"
597 #: simulation/templates/other/celt_hut.xml:22
601 #: simulation/templates/other/celt_longhouse.xml:22
605 #: simulation/templates/other/column_doric.xml:20
606 #: simulation/templates/other/column_doric_fallen.xml:20
607 #: simulation/templates/other/column_doric_fallen_b.xml:20
611 #: simulation/templates/other/column_doric.xml:21
615 #: simulation/templates/other/column_doric_fallen.xml:21
616 #: simulation/templates/other/column_doric_fallen_b.xml:21
617 msgid "Fallen Doric Column"
620 #: simulation/templates/other/fence_long.xml:21
621 #: simulation/templates/other/fence_short.xml:21
625 #: simulation/templates/other/fence_long.xml:22
626 msgid "Long Wooden Fence"
629 #: simulation/templates/other/fence_short.xml:22
630 msgid "Short Wooden Fence"
633 #: simulation/templates/other/fence_stone.xml:21
634 #: simulation/templates/other/fence_stone.xml:22
638 #: simulation/templates/other/generic_field.xml:9
642 #: simulation/templates/other/hellenic_epic_temple.xml:29
646 #: simulation/templates/other/hellenic_epic_temple.xml:30
647 msgid "Naos Parthenos"
650 #: simulation/templates/other/hellenic_epic_temple.xml:31
651 msgid "Garrison units to heal them at a quick rate."
654 #: simulation/templates/other/hellenic_propylaea.xml:25
658 #: simulation/templates/other/hellenic_propylaea.xml:26
662 #: simulation/templates/other/hellenic_stoa.xml:25
666 #: simulation/templates/other/hellenic_stoa.xml:26
667 msgid "Hellenic Stoa"
670 #: simulation/templates/other/obelisk.xml:20
674 #: simulation/templates/other/obelisk.xml:21
675 msgid "Egyptian Obelisk"
678 #: simulation/templates/other/palisades_angle_spike.xml:15
679 msgid "Palisade Angle Spike"
682 #: simulation/templates/other/palisades_angle_spike.xml:16
686 #: simulation/templates/other/palisades_rocks_curve.xml:15
687 msgid "Palisade Curve"
690 #: simulation/templates/other/palisades_rocks_curve.xml:16
691 msgid "Wooden Wall Corner"
694 #: simulation/templates/other/palisades_rocks_end.xml:15
698 #: simulation/templates/other/palisades_rocks_end.xml:16
699 msgid "Wooden Wall End"
702 #: simulation/templates/other/palisades_rocks_fort.xml:6
703 msgid "Palisade Fort"
706 #: simulation/templates/other/palisades_rocks_fort.xml:7
710 #: simulation/templates/other/palisades_rocks_gate.xml:18
711 msgid "Palisade Gate"
714 #: simulation/templates/other/palisades_rocks_gate.xml:19
718 #: simulation/templates/other/palisades_rocks_long.xml:27
719 #: simulation/templates/other/palisades_rocks_medium.xml:27
720 #: simulation/templates/other/palisades_rocks_short.xml:26
721 #: simulation/templates/other/palisades_rocks_straight.xml:15
722 #: simulation/templates/other/palisades_rocks_tower.xml:25
723 #: simulation/templates/other/wallset_palisade.xml:6
727 #: simulation/templates/other/palisades_rocks_long.xml:28
728 #: simulation/templates/other/palisades_rocks_medium.xml:28
729 #: simulation/templates/other/palisades_rocks_short.xml:27
730 #: simulation/templates/other/palisades_rocks_straight.xml:16
731 #: simulation/templates/other/palisades_rocks_tower.xml:26
732 #: simulation/templates/other/wallset_palisade.xml:5
736 #: simulation/templates/other/palisades_rocks_outpost.xml:15
740 #: simulation/templates/other/palisades_rocks_outpost.xml:16
741 #: simulation/templates/other/palisades_rocks_watchtower.xml:16
742 msgid "Wooden Watch Tower"
745 #: simulation/templates/other/palisades_rocks_watchtower.xml:15
749 #: simulation/templates/other/palisades_small_spikes.xml:15
753 #: simulation/templates/other/palisades_small_spikes.xml:16
757 #: simulation/templates/other/palisades_tall_spikes.xml:15
761 #: simulation/templates/other/palisades_tall_spikes.xml:16
765 #: simulation/templates/other/pyramid_great.xml:9
766 #: simulation/templates/other/pyramid_minor.xml:9
770 #: simulation/templates/other/pyramid_great.xml:10
771 msgid "Great Pyramid"
774 #: simulation/templates/other/pyramid_minor.xml:10
775 msgid "Minor Pyramid"
778 #: simulation/templates/other/sele_colonnade.xml:20
782 #: simulation/templates/other/sele_colonnade.xml:21
783 msgid "Corinthian Colonnade"
786 #: simulation/templates/other/special_treasure_shipwreck.xml:10
787 #: simulation/templates/other/special_treasure_shipwreck_ram_bow.xml:10
788 #: simulation/templates/other/special_treasure_shipwreck_sail_boat.xml:10
789 #: simulation/templates/other/special_treasure_shipwreck_sail_boat_cut.xml:10
793 #: simulation/templates/other/special_treasure_shipwreck.xml:11
794 msgid "A decaying military shipwreck. A good opportunity for any businessman."
797 #: simulation/templates/other/special_treasure_shipwreck_debris.xml:10
798 msgid "Shipwreck Cargo"
801 #: simulation/templates/other/special_treasure_shipwreck_ram_bow.xml:11
803 "A shipwreck with much loss of life. A good opportunity for any businessman."
806 #: simulation/templates/other/special_treasure_shipwreck_sail_boat.xml:11
808 "The wreck of a small cargo ship. A good opportunity for any businessman."
811 #: simulation/templates/other/special_treasure_shipwreck_sail_boat_cut.xml:11
812 msgid "A cargo ship rammed in half. A good opportunity for any businessman."
815 #: simulation/templates/other/stall_big.xml:12
819 #: simulation/templates/other/stall_med.xml:12
823 #: simulation/templates/other/stall_small_a.xml:12
824 #: simulation/templates/other/stall_small_b.xml:12
828 #: simulation/templates/other/table_rectangle.xml:20
829 #: simulation/templates/other/table_square.xml:20
833 #: simulation/templates/other/table_rectangle.xml:21
834 msgid "Rectangle Table"
837 #: simulation/templates/other/table_square.xml:21
841 #: simulation/templates/other/unfinished_greek_temple.xml:10
842 msgid "Unfinished Greek Temple"
845 #: simulation/templates/other/unfinished_greek_temple.xml:11
846 msgid "This temple is unfinished and has fallen to ruin."
849 #: simulation/templates/skirmish/structures/default_house_10.xml:5
851 "Changes in a 10-pop house for civilisations with those houses, is deleted "
855 #: simulation/templates/skirmish/structures/default_house_5.xml:8
857 "Changes in a 5-pop house for civilisations with those houses, is deleted for"
861 #: simulation/templates/special/spy.xml:17
865 #: simulation/templates/special/formations/battle_line.xml:5
869 #: simulation/templates/special/formations/box.xml:6
870 msgid "4 units required"
873 #: simulation/templates/special/formations/box.xml:7
877 #: simulation/templates/special/formations/column_closed.xml:5
881 #: simulation/templates/special/formations/column_open.xml:5
885 #: simulation/templates/special/formations/flank.xml:6
886 msgid "8 units required"
889 #: simulation/templates/special/formations/flank.xml:7
893 #: simulation/templates/special/formations/line_closed.xml:5
897 #: simulation/templates/special/formations/line_open.xml:5
901 #: simulation/templates/special/formations/null.xml:5
905 #: simulation/templates/special/formations/phalanx.xml:6
906 msgid "10 hoplite infantry required"
909 #: simulation/templates/special/formations/phalanx.xml:7
913 #: simulation/templates/special/formations/scatter.xml:5
917 #: simulation/templates/special/formations/skirmish.xml:5
918 msgid "Only ranged units allowed"
921 #: simulation/templates/special/formations/skirmish.xml:6
925 #: simulation/templates/special/formations/syntagma.xml:6
926 msgid "16 pike infantry units required"
929 #: simulation/templates/special/formations/syntagma.xml:8
933 #: simulation/templates/special/formations/testudo.xml:6
934 msgid "9 melee infantry units required"
937 #: simulation/templates/special/formations/testudo.xml:7
941 #: simulation/templates/special/formations/wedge.xml:6
942 msgid "6 cavalry units required"
945 #: simulation/templates/special/formations/wedge.xml:7
949 #: simulation/templates/special/player/player.xml:57