1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright © 2014 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project.
6 # Aca G. <martel.gilgames@gmail.com>, 2016-2017
7 # acac97 <aleksandar.cvetic97@gmail.com>, 2014
10 "Project-Id-Version: 0 A.D.\n"
11 "POT-Creation-Date: 2018-01-05 09:06+0100\n"
12 "PO-Revision-Date: 2018-01-05 15:33+0000\n"
13 "Last-Translator: Adrián Chaves Fernández <adriyetichaves@gmail.com>\n"
14 "Language-Team: Serbian (http://www.transifex.com/wildfire-games/0ad/language/sr/)\n"
16 "Content-Type: text/plain; charset=UTF-8\n"
17 "Content-Transfer-Encoding: 8bit\n"
19 "Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
21 #: simulation/ai/petra/chatHelper.js:6
24 "I am starting a massive military campaign against %(_player_)s, come and "
26 msgstr "Покрећем масиван војни поход на %(_player_)s, дођи и придружи ми се."
28 #: simulation/ai/petra/chatHelper.js:7
31 "I have set up a huge army to crush %(_player_)s. Join me and you will have "
32 "your share of the loot."
33 msgstr "Припремио сам огромну армију да бих срушио %(_player_)s. Придружи ми се и добићеш део плена."
35 #: simulation/ai/petra/chatHelper.js:10
37 msgid "I am launching an attack against %(_player_)s."
38 msgstr "Нападам %(_player_)s."
40 #: simulation/ai/petra/chatHelper.js:11
42 msgid "I have just sent an army against %(_player_)s."
43 msgstr "Управо сам послао војску на %(_player_)s."
45 #: simulation/ai/petra/chatHelper.js:17
47 msgid "Let me regroup my army and I will then join you against %(_player_)s."
48 msgstr "Обновићу војску и онда ти се придружити против %(_player_)s."
50 #: simulation/ai/petra/chatHelper.js:18
52 msgid "I am finishing preparations to attack %(_player_)s."
53 msgstr "Завршавам припреме за напад на %(_player_)s."
55 #: simulation/ai/petra/chatHelper.js:21
58 "Sorry, I do not have enough soldiers currently; but my next attack will "
59 "target %(_player_)s."
60 msgstr "Опрости, тренутно немам довољно војника, али мој следећи напад биће усмерен против %(_player_)s."
62 #: simulation/ai/petra/chatHelper.js:22
65 "Sorry, I still need to strengthen my army. However, I will attack "
67 msgstr "Опрости, треба ми још времена за оснаживање војске. Чим будем спреман, напашћу %(_player_)s ."
69 #: simulation/ai/petra/chatHelper.js:25
72 "I cannot help you against %(_player_)s for the time being, I am planning to "
73 "attack %(_player_2)s first."
76 #: simulation/ai/petra/chatHelper.js:30
78 msgid "Here is a gift for you, %(_player_)s. Make good use of it."
79 msgstr "Прими овај поклон, %(_player_)s. Употреби га корисно."
81 #: simulation/ai/petra/chatHelper.js:31
83 msgid "I see you are in a bad situation, %(_player_)s. I hope this helps."
84 msgstr "Видим да си у лошем положају, %(_player_)s. Надам се да ће ово помоћи."
86 #: simulation/ai/petra/chatHelper.js:32
89 "I can help you this time, %(_player_)s, but you should manage your resources"
90 " more carefully in the future."
91 msgstr "Могу ти помоћи овог пута, %(_player_)s, али би требао пажљивије руковати ресурсима у будућности."
93 #: simulation/ai/petra/chatHelper.js:36
95 msgid "I am in need of %(resource)s, can you help? I will make it up to you."
96 msgstr "Потребан ми је %(resource)s, можеш ли помоћи? Одужићу ти се."
98 #: simulation/ai/petra/chatHelper.js:37
101 "I would participate more efficiently in our common war effort if you could "
102 "provide me some %(resource)s."
103 msgstr "Био бих ефикаснији у ратним напорима, ако би ми могао пружити нешто %(resource)s."
105 #: simulation/ai/petra/chatHelper.js:38
108 "If you can spare me some %(resource)s, I will be able to strengthen my army."
109 msgstr "Ако би ми могао дати нешто %(resource)s, ја бих могао ојачати војску."
111 #: simulation/ai/petra/chatHelper.js:42
114 "I have set up a new route with %(_player_)s. Trading will be profitable for "
116 msgstr "Успоставио сам нову руту са %(_player_)s. Трговина ће нам обома бити од користи."
118 #: simulation/ai/petra/chatHelper.js:43
121 "A new trade route is set up with %(_player_)s. Take your share of the "
123 msgstr "Нова трговачка рута је успостављена са %(_player_)s. Узми свој део профита."
125 #: simulation/ai/petra/chatHelper.js:48
127 msgid "%(_player_)s and I are now allies."
128 msgstr "%(_player_)s и ја смо сада савезници."
130 #: simulation/ai/petra/chatHelper.js:51
132 msgid "%(_player_)s and I are now neutral."
133 msgstr "%(_player_)s смо сада неутрални."
135 #: simulation/ai/petra/chatHelper.js:54
137 msgid "%(_player_)s and I are now enemies."
138 msgstr "%(_player_)s смо сада непријатељи."
140 #: simulation/ai/petra/chatHelper.js:61
142 msgid "I cannot accept your offer to become allies, %(_player_)s."
143 msgstr "Не могу прихватити твоју понуду за савезништвом, %(_player_)s."
145 #: simulation/ai/petra/chatHelper.js:64
148 "I will not be your ally, %(_player_)s. However, I will consider a neutrality"
150 msgstr "Ја нећу бити твој савезник, %(_player_)s. Ипак, могу размотрити договор о неутралности."
152 #: simulation/ai/petra/chatHelper.js:65
155 "I reject your request for alliance, %(_player_)s, but we could become "
157 msgstr "Одбијам твој захтев за савезништвом, %(_player_)s, али бисмо могли постати неутрални."
159 #: simulation/ai/petra/chatHelper.js:66
161 msgid "%(_player_)s, only a neutrality agreement is conceivable to me."
162 msgstr "%(_player_)s, само је договор о неутралности за мене прихватљив."
164 #: simulation/ai/petra/chatHelper.js:69
167 "Our previous alliance did not work out, %(_player_)s. I must decline your "
169 msgstr "Наше предходно савезништво није најбоље испало, %(_player_)s. Морам одбити твој предлог."
171 #: simulation/ai/petra/chatHelper.js:70
173 msgid "I won’t ally you again, %(_player_)s!"
174 msgstr "Нећу поново бити твој савезник, %(_player_)s!"
176 #: simulation/ai/petra/chatHelper.js:71
178 msgid "No more alliances between us, %(_player_)s!"
179 msgstr "Не може поново бити савеза међу нама, %(_player_)s!"
181 #: simulation/ai/petra/chatHelper.js:72
183 msgid "Your request for peace means nothing to me anymore, %(_player_)s!"
184 msgstr "Твој захтев за миром ми ништа више на значи, %(_player_)s!"
186 #: simulation/ai/petra/chatHelper.js:73
189 "My answer to your repeated peace proposal will remain war, %(_player_)s!"
192 #: simulation/ai/petra/chatHelper.js:76
195 "I will accept your offer to become allies, %(_player_)s. We will both "
196 "benefit from this partnership."
199 #: simulation/ai/petra/chatHelper.js:77
201 msgid "An alliance between us is a good idea, %(_player_)s."
202 msgstr "Савез међу нама је добра идеја, %(_player_)s."
204 #: simulation/ai/petra/chatHelper.js:78
207 "Let both of our people prosper from a peaceful association, %(_player_)s."
210 #: simulation/ai/petra/chatHelper.js:79
212 msgid "We have found common ground, %(_player_)s. I accept the alliance."
215 #: simulation/ai/petra/chatHelper.js:80
217 msgid "%(_player_)s, consider us allies from now on."
218 msgstr "%(_player_)s, гледај на нас као на савезнике од сада па надаље."
220 #: simulation/ai/petra/chatHelper.js:83
223 "I will ally with you, %(_player_)s, but only if you send me a tribute of "
224 "%(_amount_)s %(_resource_)s."
227 #: simulation/ai/petra/chatHelper.js:84
230 "%(_player_)s, you must send me a tribute of %(_amount_)s %(_resource_)s "
231 "before I accept an alliance with you."
234 #: simulation/ai/petra/chatHelper.js:85
237 "Unless you send me %(_amount_)s %(_resource_)s, an alliance won’t be formed,"
239 msgstr "Све док ми не пошаљеш %(_amount_)s %(_resource_)s, савез неће бити формиран, %(_player_)s,"
241 #: simulation/ai/petra/chatHelper.js:88
244 "%(_player_)s, my offer still stands. I will ally with you only if you send "
245 "me a tribute of %(_amount_)s %(_resource_)s."
248 #: simulation/ai/petra/chatHelper.js:89
251 "I’m still waiting for %(_amount_)s %(_resource_)s before accepting your "
252 "alliance, %(_player_)s."
253 msgstr "Још увек очекујем %(_amount_)s %(_resource_)s пре него што прихватим савез, %(_player_)s."
255 #: simulation/ai/petra/chatHelper.js:90 simulation/ai/petra/chatHelper.js:111
258 "%(_player_)s, if you do not send me part of the %(_amount_)s %(_resource_)s "
259 "tribute soon, I will break off our negotiations."
262 #: simulation/ai/petra/chatHelper.js:95
264 msgid "I will not become neutral with you, %(_player_)s."
265 msgstr "Нећу постати неутралан према теби, %(_player_)s."
267 #: simulation/ai/petra/chatHelper.js:96
269 msgid "%(_player_)s, I must decline your request for a neutrality pact."
270 msgstr "%(_player_)s, морам одбити твој захтев за неутралношћу."
272 #: simulation/ai/petra/chatHelper.js:99
275 "Our previous neutrality agreement ended in failure, %(_player_)s; I will not"
276 " consider another one."
277 msgstr "Наше предходно савезништво се завршило неуспешно, %(_player_)s; нећу ни размотрати понуду за новим."
279 #: simulation/ai/petra/chatHelper.js:102
282 "I welcome your request for peace between our civilizations, %(_player_)s. I "
286 #: simulation/ai/petra/chatHelper.js:103
289 "%(_player_)s, I will accept your neutrality request. May both our "
290 "civilizations benefit."
293 #: simulation/ai/petra/chatHelper.js:106
296 "If you send me a tribute of %(_amount_)s %(_resource_)s, I will accept your "
297 "neutrality request, %(_player_)s."
300 #: simulation/ai/petra/chatHelper.js:107
303 "%(_player_)s, if you send me %(_amount_)s %(_resource_)s, I will accept a "
307 #: simulation/ai/petra/chatHelper.js:110
310 "%(_player_)s, I will not accept your neutrality request unless you tribute "
311 "me %(_amount_)s %(_resource_)s soon."
314 #: simulation/ai/petra/chatHelper.js:119
317 "%(_player_)s, it would help both of our civilizations if we formed an "
318 "alliance. If you become allies with me, I will respond in kind."
321 #: simulation/ai/petra/chatHelper.js:122
323 msgid "%(_player_)s, my offer for an alliance has expired."
326 #: simulation/ai/petra/chatHelper.js:123
329 "%(_player_)s, I have rescinded my previous offer for an alliance between us."
332 #: simulation/ai/petra/chatHelper.js:128
335 "%(_player_)s, I would like to request a neutrality pact between our "
336 "civilizations. If you become neutral with me, I will respond in kind."
339 #: simulation/ai/petra/chatHelper.js:129
342 "%(_player_)s, it would be both to our benefit if we negotiated a neutrality "
343 "pact. I will become neutral with you if you do the same."
346 #: simulation/ai/petra/chatHelper.js:132
348 msgid "%(_player_)s, I have decided to revoke my offer for a neutrality pact."
351 #: simulation/ai/petra/chatHelper.js:133
354 "%(_player_)s, as you have failed to respond to my request for peace between "
355 "us, I have abrogated my offer."
358 #: simulation/components/BuildRestrictions.js:87
360 msgid "%(name)s cannot be built due to unknown error"
363 #: simulation/components/BuildRestrictions.js:108
365 msgid "%(name)s cannot be built in unexplored area"
368 #: simulation/components/BuildRestrictions.js:156
370 msgid "%(name)s cannot be built on another building or resource"
373 #: simulation/components/BuildRestrictions.js:160
375 msgid "%(name)s cannot be built on invalid terrain"
378 #. Translation: territoryType being displayed in a translated sentence in the
379 #. form: "House cannot be built in %(territoryType)s territory.".
380 #: simulation/components/BuildRestrictions.js:184
381 msgctxt "Territory type"
385 #. Translation: territoryType being displayed in a translated sentence in the
386 #. form: "House cannot be built in %(territoryType)s territory.".
387 #: simulation/components/BuildRestrictions.js:187
388 msgctxt "Territory type"
389 msgid "unconnected own"
392 #. Translation: territoryType being displayed in a translated sentence in the
393 #. form: "House cannot be built in %(territoryType)s territory.".
394 #: simulation/components/BuildRestrictions.js:193
395 msgctxt "Territory type"
399 #. Translation: territoryType being displayed in a translated sentence in the
400 #. form: "House cannot be built in %(territoryType)s territory.".
401 #: simulation/components/BuildRestrictions.js:196
402 msgctxt "Territory type"
403 msgid "unconnected allied"
406 #. Translation: territoryType being displayed in a translated sentence in the
407 #. form: "House cannot be built in %(territoryType)s territory.".
408 #: simulation/components/BuildRestrictions.js:202
409 msgctxt "Territory type"
413 #. Translation: territoryType being displayed in a translated sentence in the
414 #. form: "House cannot be built in %(territoryType)s territory.".
415 #: simulation/components/BuildRestrictions.js:209
416 msgctxt "Territory type"
420 #: simulation/components/BuildRestrictions.js:214
423 "%(name)s cannot be built in %(territoryType)s territory. Valid territories: "
424 "%(validTerritories)s"
427 #: simulation/components/BuildRestrictions.js:253
429 msgid "%(name)s must be built on a valid shoreline"
432 #: simulation/components/BuildRestrictions.js:281
435 "%(name)s too close to a %(category)s, must be at least %(distance)s meter "
438 "%(name)s too close to a %(category)s, must be at least %(distance)s meters "
444 #: simulation/components/BuildRestrictions.js:302
447 "%(name)s too far from a %(category)s, must be within %(distance)s meter"
449 "%(name)s too far from a %(category)s, must be within %(distance)s meters"
454 #. Translation: Territory types being displayed as part of a list like "Valid
455 #. territories: own, ally".
456 #: simulation/components/BuildRestrictions.js:342
457 msgctxt "Territory type list"
461 #. Translation: Territory types being displayed as part of a list like "Valid
462 #. territories: own, ally".
463 #: simulation/components/BuildRestrictions.js:344
464 msgctxt "Territory type list"
468 #. Translation: Territory types being displayed as part of a list like "Valid
469 #. territories: own, ally".
470 #: simulation/components/BuildRestrictions.js:346
471 msgctxt "Territory type list"
475 #. Translation: Territory types being displayed as part of a list like "Valid
476 #. territories: own, ally".
477 #: simulation/components/BuildRestrictions.js:348
478 msgctxt "Territory type list"
482 #: simulation/components/CeasefireManager.js:99
484 msgid "You can attack in %(time)s"
487 #: simulation/components/CeasefireManager.js:112
488 msgid "You can attack now!"
491 #: simulation/components/EndGameManager.js:159
493 msgid "%(lastPlayer)s has won (last player alive)."
494 msgid_plural "%(players)s and %(lastPlayer)s have won (last players alive)."
499 #: simulation/components/EndGameManager.js:167
500 msgid "Last remaining player wins."
503 #: simulation/components/EntityLimits.js:165
505 msgid "%(category)s build limit of %(limit)s reached"
508 #: simulation/components/EntityLimits.js:167
510 msgid "%(category)s training limit of %(limit)s reached"
513 #: simulation/components/EntityLimits.js:171
515 msgid "%(category)s limit of %(limit)s reached"
518 #: simulation/components/Player.js:304
520 msgid "Insufficient resources - %(resourceAmount1)s %(resourceType1)s"
523 #: simulation/components/Player.js:306
526 "Insufficient resources - %(resourceAmount1)s %(resourceType1)s, "
527 "%(resourceAmount2)s %(resourceType2)s"
530 #: simulation/components/Player.js:308
533 "Insufficient resources - %(resourceAmount1)s %(resourceType1)s, "
534 "%(resourceAmount2)s %(resourceType2)s, %(resourceAmount3)s %(resourceType3)s"
537 #: simulation/components/Player.js:310
540 "Insufficient resources - %(resourceAmount1)s %(resourceType1)s, "
541 "%(resourceAmount2)s %(resourceType2)s, %(resourceAmount3)s "
542 "%(resourceType3)s, %(resourceAmount4)s %(resourceType4)s"
545 #: simulation/components/ProductionQueue.js:412
546 msgid "The production queue is full."
549 #: simulation/components/ProductionQueue.js:798
550 msgid "Can't find free space to spawn trained units"
553 #: simulation/helpers/Cheat.js:53
555 msgid "%(player)s has been defeated (cheat)."
558 #: simulation/helpers/Cheat.js:62
559 msgid "You need to select a building that trains units."
562 #: simulation/helpers/Commands.js:124
563 msgid "(Cheat - control all units)"
566 #: simulation/helpers/Commands.js:139
567 msgid "(Cheat - reveal map)"
570 #: simulation/helpers/Commands.js:449
572 msgid "%(player)s has resigned."
575 #: simulation/helpers/Commands.js:591
576 msgid "(Cheat - promoted units)"
579 #: simulation/helpers/Commands.js:705
581 "Cannot upgrade as distance requirements are not verified or terrain is "
585 #: simulation/helpers/Commands.js:715
586 msgid "Cannot upgrade a garrisoned entity."
589 #: simulation/helpers/Commands.js:758
591 msgid "Attack against %(_player_)s requested."
594 #: simulation/helpers/Commands.js:797
595 msgid "There are no bribable units"
598 #: simulation/helpers/Commands.js:843
599 msgid "Unable to ungarrison unit(s)"
602 #: simulation/helpers/Commands.js:857
603 msgid "Some unit(s) can't go back to work"
606 #: simulation/helpers/Commands.js:1111
607 msgid "The building's technology requirements are not met."
610 #: simulation/data/settings/player_defaults.jsonPlayerData[0].Name
614 #: simulation/data/settings/player_defaults.jsonPlayerData[1].Name
618 #: simulation/data/settings/player_defaults.jsonPlayerData[2].Name
622 #: simulation/data/settings/player_defaults.jsonPlayerData[3].Name
626 #: simulation/data/settings/player_defaults.jsonPlayerData[4].Name
630 #: simulation/data/settings/player_defaults.jsonPlayerData[5].Name
634 #: simulation/data/settings/player_defaults.jsonPlayerData[6].Name
638 #: simulation/data/settings/player_defaults.jsonPlayerData[7].Name
642 #: simulation/data/settings/player_defaults.jsonPlayerData[8].Name
646 #: simulation/data/settings/game_speeds.jsonData[0].Title
647 msgid "Turtle (0.1x)"
650 #: simulation/data/settings/game_speeds.jsonData[1].Title
654 #: simulation/data/settings/game_speeds.jsonData[2].Title
655 msgid "Leisurely (0.5x)"
658 #: simulation/data/settings/game_speeds.jsonData[3].Title
659 msgid "Relaxed (0.75x)"
662 #: simulation/data/settings/game_speeds.jsonData[4].Title
666 #: simulation/data/settings/game_speeds.jsonData[5].Title
670 #: simulation/data/settings/game_speeds.jsonData[6].Title
671 msgid "Very Fast (1.5x)"
674 #: simulation/data/settings/game_speeds.jsonData[7].Title
678 #: simulation/data/settings/game_speeds.jsonData[8].Title
679 msgid "Fast Forward (5x)"
682 #: simulation/data/settings/game_speeds.jsonData[9].Title
683 msgid "Fast Forward (10x)"
686 #: simulation/data/settings/game_speeds.jsonData[10].Title
687 msgid "Fast Forward (20x)"
690 #: simulation/data/settings/victory_conditions/capture_the_relic.jsonData.Description
692 "Capture all relics spread across the map and keep them for a certain time to"
696 #: simulation/data/settings/victory_conditions/capture_the_relic.jsonData.Title
697 msgid "Capture the Relic"
700 #: simulation/data/settings/victory_conditions/conquest.jsonData.Description
701 msgid "Defeat all opponents to win."
704 #: simulation/data/settings/victory_conditions/conquest.jsonData.Title
708 #: simulation/data/settings/victory_conditions/conquest_structures.jsonData.Description
709 msgid "Destroy all enemy structures to win."
712 #: simulation/data/settings/victory_conditions/conquest_structures.jsonData.Title
713 msgid "Conquest Structures"
716 #: simulation/data/settings/victory_conditions/conquest_units.jsonData.Description
717 msgid "Kill all enemy units to win."
720 #: simulation/data/settings/victory_conditions/conquest_units.jsonData.Title
721 msgid "Conquest Units"
724 #: simulation/data/settings/victory_conditions/regicide.jsonData.Description
725 msgid "Defeat opponents by killing their hero."
728 #: simulation/data/settings/victory_conditions/regicide.jsonData.Title
732 #: simulation/data/settings/victory_conditions/wonder.jsonData.Description
734 "Be the first to build or capture a Wonder and keep it for a certain time to "
735 "win the game. The timer will be reset when the Wonder is destroyed or "
736 "captured or in allied victory when the owners alliances change."
739 #: simulation/data/settings/victory_conditions/wonder.jsonData.Title
743 #: simulation/data/settings/starting_resources.jsonData[0].Title
744 msgctxt "startingResources"
748 #: simulation/data/settings/starting_resources.jsonData[1].Title
749 msgctxt "startingResources"
753 #: simulation/data/settings/starting_resources.jsonData[2].Title
754 msgctxt "startingResources"
758 #: simulation/data/settings/starting_resources.jsonData[3].Title
759 msgctxt "startingResources"
763 #: simulation/data/settings/starting_resources.jsonData[4].Title
764 msgctxt "startingResources"
766 msgstr "Веома Високо"
768 #: simulation/data/settings/starting_resources.jsonData[5].Title
769 msgctxt "startingResources"
773 #: simulation/data/settings/map_sizes.jsonData[0].Name
777 #: simulation/data/settings/map_sizes.jsonData[0].Tooltip
778 msgid "This map size has barely any room for even the most basic resources."
781 #: simulation/data/settings/map_sizes.jsonData[1].Name
785 #: simulation/data/settings/map_sizes.jsonData[1].Tooltip
787 "Small maps are suitable for 1v1 matches, as players can reach the enemy "
788 "quickly while still having some room to expand."
791 #: simulation/data/settings/map_sizes.jsonData[2].Name
792 #: simulation/data/settings/trigger_difficulties.jsonData[2].Name
796 #: simulation/data/settings/map_sizes.jsonData[2].Tooltip
798 "Medium-sized maps provide plenty of space for two players, but even eight "
802 #: simulation/data/settings/map_sizes.jsonData[3].Name
806 #: simulation/data/settings/map_sizes.jsonData[3].Tooltip
808 "This is the ideal mapsize for 4 to 8 players, because there is plenty of "
809 "space to expand while the neighbors are quickly reachable."
812 #: simulation/data/settings/map_sizes.jsonData[4].Name
816 #: simulation/data/settings/map_sizes.jsonData[4].Tooltip
818 "The large mapsize is recommended when great portions of the map are covered "
819 "with water or inaccessible mountains."
822 #: simulation/data/settings/map_sizes.jsonData[5].Name
824 msgstr "веома велика"
826 #: simulation/data/settings/map_sizes.jsonData[5].Tooltip
827 #: simulation/data/settings/map_sizes.jsonData[6].Tooltip
829 "Very large maps are not recommended as it takes very long to reach the enemy"
830 " and the game performance can be reduced."
833 #: simulation/data/settings/map_sizes.jsonData[6].Name
837 #: simulation/data/settings/trigger_difficulties.jsonData[0].Name
841 #: simulation/data/settings/trigger_difficulties.jsonData[0].Tooltip
842 msgid "Choose this difficulty if you are discovering 0 A.D."
845 #: simulation/data/settings/trigger_difficulties.jsonData[1].Name
849 #: simulation/data/settings/trigger_difficulties.jsonData[1].Tooltip
850 msgid "Choose this difficulty if you do not like being knocked down."
853 #: simulation/data/settings/trigger_difficulties.jsonData[2].Tooltip
855 "Choose this difficulty if you have already a good experience with 0 A.D."
858 #: simulation/data/settings/trigger_difficulties.jsonData[3].Name
862 #: simulation/data/settings/trigger_difficulties.jsonData[3].Tooltip
863 msgid "Choose this difficulty if you want to be really challenged."
866 #: simulation/data/settings/trigger_difficulties.jsonData[4].Name
870 #: simulation/data/settings/trigger_difficulties.jsonData[4].Tooltip
871 msgid "Choose this difficulty if you do not mind being swept out."
874 #: simulation/ai/petra/data.jsonname
878 #: simulation/ai/petra/data.jsondescription
880 "Petra is the default 0 A.D. AI bot. Please report issues to Wildfire Games (see the link in the main menu).\n"
882 "The AI has a bonus/penalty on resource stockpiling (either gathering rate or trade gain) varying from -50% for Sandbox to +60% for Very Hard (Medium 0%). In addition, the Sandbox level does not expand nor attack."