Move getMapCenter and getMapBounds to the RandomMap object, refs #4964.
[0ad.git] / binaries / data / mods / public / l10n / la.public-templates-buildings.po
blob7add6a808316a54c6fe4c011b75bae0d96291c9b
1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright © 2014 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project.
4
5 # Translators:
6 # Danilo Guttadauria <danilo.guttadauria@gmail.com>, 2016
7 # Luc <luc.absil2@gmail.com>, 2015
8 # Supernova 888 <megasupernova888@gmail.com>, 2015
9 msgid ""
10 msgstr ""
11 "Project-Id-Version: 0 A.D.\n"
12 "POT-Creation-Date: 2017-06-21 09:03+0200\n"
13 "PO-Revision-Date: 2017-06-21 15:05+0000\n"
14 "Last-Translator: Adrián Chaves Fernández <adriyetichaves@gmail.com>\n"
15 "Language-Team: Latin (http://www.transifex.com/wildfire-games/0ad/language/la/)\n"
16 "MIME-Version: 1.0\n"
17 "Content-Type: text/plain; charset=UTF-8\n"
18 "Content-Transfer-Encoding: 8bit\n"
19 "Language: la\n"
20 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
22 #: simulation/templates/template_structure_civic.xml:14
23 msgid "Civic Structure"
24 msgstr ""
26 #: simulation/templates/template_structure_civic.xml:15
27 msgid "Civic"
28 msgstr "Civilis"
30 #: simulation/templates/template_structure_civic_civil_centre.xml:73
31 msgid "Civic Center"
32 msgstr "Forum"
34 #: simulation/templates/template_structure_civic_civil_centre.xml:74
35 msgid "Build to acquire large tracts of territory. Train citizens."
36 msgstr ""
38 #: simulation/templates/template_structure_civic_civil_centre.xml:76
39 #: simulation/templates/template_structure_civic_civil_centre.xml:38
40 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:12
41 msgid "CivilCentre"
42 msgstr "Forum"
44 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:33
45 #: simulation/templates/structures/ptol_military_colony.xml:9
46 msgid "Military Colony"
47 msgstr ""
49 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:34
50 msgid "Klēroukhía"
51 msgstr ""
53 #: simulation/templates/template_structure_civic_hellenic_royal_stoa.xml:33
54 msgid "Stoa"
55 msgstr ""
57 #: simulation/templates/template_structure_civic_hellenic_royal_stoa.xml:34
58 msgid "Hellenic Royal Stoa"
59 msgstr ""
61 #: simulation/templates/template_structure_civic_hellenic_royal_stoa.xml:36
62 msgid "Recruit special units."
63 msgstr ""
65 #: simulation/templates/template_structure_civic_hellenic_royal_stoa.xml:39
66 #: simulation/templates/template_structure_civic_temple.xml:35
67 #: simulation/templates/template_structure_defense_defense_tower.xml:57
68 #: simulation/templates/template_structure_economic_market.xml:24
69 #: simulation/templates/template_structure_military_blacksmith.xml:32
70 #: simulation/templates/template_structure_military_embassy.xml:26
71 #: simulation/templates/structures/brit_blacksmith.xml:11
72 #: simulation/templates/structures/brit_kennel.xml:39
73 #: simulation/templates/structures/cart_super_dock.xml:39
74 #: simulation/templates/structures/gaul_blacksmith.xml:11
75 #: simulation/templates/structures/gaul_tavern.xml:29
76 #: simulation/templates/structures/maur_elephant_stables.xml:29
77 #: simulation/templates/structures/ptol_lighthouse.xml:20
78 msgid "Town"
79 msgstr "Urbs"
81 #: simulation/templates/template_structure_civic_house.xml:35
82 msgid "Increase the population limit."
83 msgstr "Amplificare multitudinis hominum terminum."
85 #: simulation/templates/template_structure_civic_house.xml:37
86 #: simulation/templates/template_structure_defense_outpost.xml:65
87 #: simulation/templates/template_structure_defense_sentry_tower.xml:42
88 #: simulation/templates/template_structure_economic_farmstead.xml:27
89 #: simulation/templates/template_structure_economic_storehouse.xml:27
90 #: simulation/templates/template_structure_military_barracks.xml:31
91 #: simulation/templates/template_structure_military_dock.xml:27
92 #: simulation/templates/template_structure_resource_corral.xml:20
93 msgid "Village"
94 msgstr "Pagus"
96 #: simulation/templates/template_structure_civic_house.xml:37
97 #: simulation/templates/template_structure_civic_house.xml:34
98 msgid "House"
99 msgstr "Domus"
101 #: simulation/templates/template_structure_civic_temple.xml:34
102 msgid ""
103 "Train healers. Garrison units to heal them at a quick rate (3 HP per "
104 "second). Research healing and religious improvements."
105 msgstr ""
107 #: simulation/templates/template_structure_civic_temple.xml:35
108 #: simulation/templates/template_structure_civic_temple.xml:33
109 msgid "Temple"
110 msgstr "Templum"
112 #: simulation/templates/template_structure_defense.xml:14
113 msgid "Defensive Structure"
114 msgstr ""
116 #: simulation/templates/template_structure_defense_defense_tower.xml:54
117 msgid "Defense Tower"
118 msgstr "Turris defensionis"
120 #: simulation/templates/template_structure_defense_defense_tower.xml:55
121 msgid ""
122 "Shoots arrows. Garrison to provide extra defense. Needs the murder holes "
123 "tech to protect its foot."
124 msgstr ""
126 #: simulation/templates/template_structure_defense_defense_tower.xml:57
127 #: simulation/templates/template_structure_defense_defense_tower.xml:26
128 msgid "DefenseTower"
129 msgstr "Turris defensionis"
131 #: simulation/templates/template_structure_defense_outpost.xml:63
132 msgid ""
133 "Build in neutral and own territories to scout areas of the map. Slowly "
134 "converts to Gaia while in neutral territory."
135 msgstr ""
137 #: simulation/templates/template_structure_defense_outpost.xml:65
138 #: simulation/templates/template_structure_defense_outpost.xml:33
139 #: simulation/templates/template_structure_defense_outpost.xml:62
140 msgid "Outpost"
141 msgstr ""
143 #: simulation/templates/template_structure_defense_sentry_tower.xml:40
144 #: simulation/templates/template_structure_defense_sentry_tower.xml:39
145 msgid "Sentry Tower"
146 msgstr ""
148 #: simulation/templates/template_structure_defense_sentry_tower.xml:42
149 msgid "SentryTower"
150 msgstr ""
152 #: simulation/templates/template_structure_defense_sentry_tower.xml:69
153 msgid "Reinforce with stone and upgrade to a defense tower."
154 msgstr ""
156 #: simulation/templates/template_structure_defense_wall.xml:26
157 #: simulation/templates/structures/cart_s_wall_long.xml:7
158 #: simulation/templates/structures/cart_s_wall_medium.xml:7
159 #: simulation/templates/structures/cart_s_wall_short.xml:7
160 #: simulation/templates/structures/cart_s_wall_tower.xml:7
161 msgid "Stone Wall"
162 msgstr "Moenia"
164 #: simulation/templates/template_structure_defense_wall.xml:27
165 #: simulation/templates/template_structure_defense_wallset.xml:11
166 msgid "Wall off your town for a stout defense."
167 msgstr ""
169 #: simulation/templates/template_structure_defense_wall_gate.xml:10
170 msgid "City Gate"
171 msgstr "Porta"
173 #: simulation/templates/template_structure_defense_wall_gate.xml:11
174 msgid ""
175 "Allow units access through a city wall. Can be locked to prevent access."
176 msgstr ""
178 #: simulation/templates/template_structure_defense_wall_long.xml:42
179 msgid "Long wall segments can be converted to gates."
180 msgstr ""
182 #: simulation/templates/template_structure_defense_wall_long.xml:47
183 msgid ""
184 "This will allow you to let units circulate through your fortifications."
185 msgstr ""
187 #: simulation/templates/template_structure_defense_wall_tower.xml:52
188 msgid "Wall Turret"
189 msgstr "Turricula"
191 #: simulation/templates/template_structure_defense_wall_tower.xml:53
192 msgid "Shoots arrows. Garrison to defend a city wall against attackers."
193 msgstr ""
195 #: simulation/templates/template_structure_defense_wallset.xml:10
196 msgid "City Wall"
197 msgstr "Murus urbis"
199 #: simulation/templates/template_structure_economic.xml:14
200 msgid "Economic Structure"
201 msgstr ""
203 #: simulation/templates/template_structure_economic.xml:15
204 #: simulation/templates/template_structure_military_dock.xml:27
205 msgid "Economic"
206 msgstr "Œconomica"
208 #: simulation/templates/template_structure_economic_farmstead.xml:25
209 msgid "Dropsite for the food resource. Research food gathering improvements."
210 msgstr ""
212 #: simulation/templates/template_structure_economic_farmstead.xml:27
213 #: simulation/templates/template_structure_economic_farmstead.xml:24
214 msgid "Farmstead"
215 msgstr "Villa"
217 #: simulation/templates/template_structure_economic_market.xml:22
218 msgid ""
219 "Create trade units to trade between other markets. Barter resources. "
220 "Research trading and bartering improvements."
221 msgstr ""
223 #: simulation/templates/template_structure_economic_market.xml:24
224 #: simulation/templates/template_structure_economic_market.xml:21
225 #: simulation/templates/template_structure_military_dock.xml:27
226 msgid "Market"
227 msgstr "Forum"
229 #: simulation/templates/template_structure_economic_storehouse.xml:25
230 msgid ""
231 "Dropsite for wood, stone, and metal resources. Research gathering "
232 "improvements for these resources."
233 msgstr ""
235 #: simulation/templates/template_structure_economic_storehouse.xml:27
236 #: simulation/templates/template_structure_economic_storehouse.xml:24
237 msgid "Storehouse"
238 msgstr ""
240 #: simulation/templates/template_structure_gaia_settlement.xml:9
241 #: simulation/templates/template_structure_gaia_settlement.xml:10
242 msgid "Settlement"
243 msgstr "Colonia"
245 #: simulation/templates/template_structure_gaia_settlement.xml:11
246 msgid "Build a Civic Center at this location to expand your territory."
247 msgstr ""
249 #: simulation/templates/template_structure_military.xml:14
250 msgid "Military Structure"
251 msgstr ""
253 #: simulation/templates/template_structure_military.xml:15
254 msgid "Military"
255 msgstr "Militum"
257 #: simulation/templates/template_structure_military_barracks.xml:30
258 msgid "Train citizen-soldiers. Research training improvements."
259 msgstr ""
261 #: simulation/templates/template_structure_military_barracks.xml:31
262 #: simulation/templates/template_structure_military_barracks.xml:29
263 msgid "Barracks"
264 msgstr "Castrum"
266 #: simulation/templates/template_structure_military_blacksmith.xml:30
267 msgid "Research weapons and armor improvements."
268 msgstr ""
270 #: simulation/templates/template_structure_military_blacksmith.xml:32
271 #: simulation/templates/template_structure_military_blacksmith.xml:29
272 msgid "Blacksmith"
273 msgstr "Ferrarius"
275 #: simulation/templates/template_structure_military_dock.xml:25
276 msgid ""
277 "Build upon a shoreline to construct naval vessels and to open sea trade. "
278 "Research naval improvements."
279 msgstr ""
281 #: simulation/templates/template_structure_military_dock.xml:27
282 #: simulation/templates/template_structure_military_dock.xml:24
283 msgid "Dock"
284 msgstr "Navalis"
286 #: simulation/templates/template_structure_military_embassy.xml:26
287 #: simulation/templates/template_structure_military_embassy.xml:27
288 #: simulation/templates/structures/cart_embassy.xml:19
289 #: simulation/templates/structures/cart_embassy.xml:20
290 msgid "Embassy"
291 msgstr "Legatio"
293 #: simulation/templates/template_structure_military_fortress.xml:29
294 #: simulation/templates/template_structure_military_fortress.xml:62
295 msgid "Fortress"
296 msgstr "Castellum"
298 #: simulation/templates/template_structure_military_fortress.xml:63
299 msgid ""
300 "Train heroes, champions, and siege weapons. Research siege weapon "
301 "improvements."
302 msgstr ""
304 #: simulation/templates/template_structure_military_fortress.xml:65
305 #: simulation/templates/template_structure_special.xml:45
306 #: simulation/templates/template_structure_wonder.xml:52
307 msgid "City"
308 msgstr "Urbs"
310 #: simulation/templates/template_structure_resource.xml:17
311 msgid "Resource Structure"
312 msgstr ""
314 #: simulation/templates/template_structure_resource.xml:19
315 msgid "Resource"
316 msgstr "Facultas"
318 #: simulation/templates/template_structure_resource_corral.xml:19
319 msgid ""
320 "Raise herd animals for food. Task domestic animals here to gain a trickle of"
321 " food or other bonus (Not yet implemented)."
322 msgstr ""
324 #: simulation/templates/template_structure_resource_corral.xml:20
325 #: simulation/templates/template_structure_resource_corral.xml:18
326 msgid "Corral"
327 msgstr "Septus"
329 #: simulation/templates/template_structure_resource_field.xml:27
330 #: simulation/templates/template_structure_resource_field.xml:26
331 msgid "Field"
332 msgstr "Ager"
334 #: simulation/templates/template_structure_resource_field.xml:28
335 msgid "Harvest vegetables for food. Max gatherers: 5."
336 msgstr ""
338 #: simulation/templates/template_structure_special.xml:42
339 #: simulation/templates/structures/brit_kennel.xml:36
340 msgid "Special Building"
341 msgstr "Aedificium Speciale"
343 #: simulation/templates/template_structure_special.xml:43
344 msgid "This is a special building unique to a particular civilization."
345 msgstr ""
347 #: simulation/templates/template_structure_special_library.xml:17
348 msgid "Library"
349 msgstr "Bibliotheca"
351 #: simulation/templates/template_structure_special_library.xml:19
352 msgid "Research special technologies."
353 msgstr ""
355 #: simulation/templates/template_structure_special_rotarymill.xml:22
356 msgid "Rotary Mill"
357 msgstr "Mola gyratoria"
359 #: simulation/templates/template_structure_special_rotarymill.xml:23
360 msgid "Melonas"
361 msgstr ""
363 #: simulation/templates/template_structure_special_theatron.xml:25
364 msgid "Greek Theater"
365 msgstr "Theatrum Graecum"
367 #: simulation/templates/template_structure_special_theatron.xml:26
368 msgid "Théātron"
369 msgstr "Theatrum"
371 #: simulation/templates/template_structure_wonder.xml:51
372 msgid ""
373 "Bring glory to your civilization and add large tracts of land to your "
374 "empire."
375 msgstr ""
377 #: simulation/templates/template_structure_wonder.xml:52
378 #: simulation/templates/template_structure_wonder.xml:50
379 msgid "Wonder"
380 msgstr ""
382 #: simulation/templates/structures/athen_barracks.xml:18
383 #: simulation/templates/structures/mace_barracks.xml:18
384 #: simulation/templates/structures/spart_barracks.xml:18
385 msgid "Stratēgeîon"
386 msgstr "Στρατεγειον"
388 #: simulation/templates/structures/athen_blacksmith.xml:5
389 #: simulation/templates/structures/spart_blacksmith.xml:5
390 msgid "Khalkeṓn"
391 msgstr ""
393 #: simulation/templates/structures/athen_civil_centre.xml:8
394 #: simulation/templates/structures/mace_civil_centre.xml:8
395 #: simulation/templates/structures/spart_civil_centre.xml:8
396 msgid "Agorá"
397 msgstr ""
399 #: simulation/templates/structures/athen_corral.xml:12
400 #: simulation/templates/structures/mace_corral.xml:12
401 #: simulation/templates/structures/sele_corral.xml:12
402 #: simulation/templates/structures/spart_corral.xml:12
403 msgid "Épaulos"
404 msgstr ""
406 #: simulation/templates/structures/athen_defense_tower.xml:9
407 #: simulation/templates/structures/mace_defense_tower.xml:9
408 #: simulation/templates/structures/sele_defense_tower.xml:9
409 #: simulation/templates/structures/spart_defense_tower.xml:9
410 msgid "Pyrgíon"
411 msgstr ""
413 #: simulation/templates/structures/athen_dock.xml:12
414 #: simulation/templates/structures/mace_dock.xml:12
415 #: simulation/templates/structures/spart_dock.xml:12
416 msgid "Limḗn"
417 msgstr ""
419 #: simulation/templates/structures/athen_farmstead.xml:12
420 #: simulation/templates/structures/mace_farmstead.xml:12
421 #: simulation/templates/structures/spart_farmstead.xml:12
422 msgid "Sitobólion"
423 msgstr ""
425 #: simulation/templates/structures/athen_field.xml:5
426 #: simulation/templates/structures/mace_field.xml:5
427 #: simulation/templates/structures/sele_field.xml:5
428 #: simulation/templates/structures/spart_field.xml:5
429 msgid "Agrós"
430 msgstr ""
432 #: simulation/templates/structures/athen_fortress.xml:9
433 msgid "Epiteíkhisma"
434 msgstr ""
436 #: simulation/templates/structures/athen_fortress.xml:10
437 msgid "Build siege engines. Garrison soldiers inside for stout defense."
438 msgstr ""
440 #: simulation/templates/structures/athen_gymnasion.xml:23
441 msgid "Gymnasium"
442 msgstr ""
444 #: simulation/templates/structures/athen_gymnasion.xml:24
445 msgid "Gymnásion"
446 msgstr ""
448 #: simulation/templates/structures/athen_gymnasion.xml:25
449 msgid "Train champion units."
450 msgstr ""
452 #: simulation/templates/structures/athen_house.xml:5
453 #: simulation/templates/structures/mace_house.xml:5
454 #: simulation/templates/structures/sele_house.xml:5
455 #: simulation/templates/structures/spart_house.xml:5
456 msgid "Oîkos"
457 msgstr ""
459 #: simulation/templates/structures/athen_market.xml:5
460 #: simulation/templates/structures/mace_market.xml:5
461 #: simulation/templates/structures/spart_market.xml:5
462 msgid "Empórios"
463 msgstr ""
465 #: simulation/templates/structures/athen_outpost.xml:5
466 #: simulation/templates/structures/mace_outpost.xml:5
467 #: simulation/templates/structures/spart_outpost.xml:5
468 msgid "Greek Outpost"
469 msgstr ""
471 #: simulation/templates/structures/athen_outpost.xml:6
472 #: simulation/templates/structures/mace_outpost.xml:6
473 #: simulation/templates/structures/spart_outpost.xml:6
474 msgid "Prophylakḗ"
475 msgstr ""
477 #: simulation/templates/structures/athen_prytaneion.xml:24
478 msgid "Council Chamber"
479 msgstr ""
481 #: simulation/templates/structures/athen_prytaneion.xml:25
482 msgid "Prytaneîon"
483 msgstr ""
485 #: simulation/templates/structures/athen_prytaneion.xml:26
486 msgid "Train heroes. Research special technologies."
487 msgstr ""
489 #: simulation/templates/structures/athen_storehouse.xml:5
490 #: simulation/templates/structures/mace_storehouse.xml:5
491 #: simulation/templates/structures/sele_storehouse.xml:5
492 #: simulation/templates/structures/spart_storehouse.xml:5
493 msgid "Apothḗkē"
494 msgstr ""
496 #: simulation/templates/structures/athen_temple.xml:9
497 msgid "Naṓs"
498 msgstr ""
500 #: simulation/templates/structures/athen_wall_gate.xml:9
501 #: simulation/templates/structures/mace_wall_gate.xml:9
502 #: simulation/templates/structures/sele_wall_gate.xml:9
503 #: simulation/templates/structures/spart_wall_gate.xml:9
504 msgid "Pýlai"
505 msgstr ""
507 #: simulation/templates/structures/athen_wall_long.xml:10
508 #: simulation/templates/structures/athen_wall_medium.xml:10
509 #: simulation/templates/structures/athen_wall_short.xml:10
510 #: simulation/templates/structures/athen_wallset_stone.xml:5
511 #: simulation/templates/structures/mace_wall_long.xml:10
512 #: simulation/templates/structures/mace_wall_medium.xml:10
513 #: simulation/templates/structures/mace_wall_short.xml:10
514 #: simulation/templates/structures/mace_wallset_stone.xml:5
515 #: simulation/templates/structures/sele_wall_long.xml:10
516 #: simulation/templates/structures/sele_wall_medium.xml:10
517 #: simulation/templates/structures/sele_wall_short.xml:10
518 #: simulation/templates/structures/sele_wallset_stone.xml:5
519 #: simulation/templates/structures/spart_wall_long.xml:10
520 #: simulation/templates/structures/spart_wall_medium.xml:10
521 #: simulation/templates/structures/spart_wall_short.xml:10
522 #: simulation/templates/structures/spart_wallset_stone.xml:5
523 msgid "Teîkhos"
524 msgstr ""
526 #: simulation/templates/structures/athen_wall_tower.xml:9
527 #: simulation/templates/structures/mace_wall_tower.xml:9
528 #: simulation/templates/structures/sele_wall_tower.xml:9
529 #: simulation/templates/structures/spart_wall_tower.xml:9
530 msgid "Pýrgos"
531 msgstr ""
533 #: simulation/templates/structures/athen_wonder.xml:15
534 #: simulation/templates/structures/mace_wonder.xml:15
535 #: simulation/templates/structures/spart_wonder.xml:15
536 msgid "Naós Parthenṓn"
537 msgstr ""
539 #: simulation/templates/structures/athen_wonder.xml:17
540 #: simulation/templates/structures/cart_wonder.xml:17
541 #: simulation/templates/structures/mace_wonder.xml:17
542 #: simulation/templates/structures/ptol_wonder.xml:17
543 #: simulation/templates/structures/rome_wonder.xml:16
544 msgid ""
545 "Bring glory to your civilization and add large tracts of land to your "
546 "empire. Garrison units to heal them at an extremely quick rate."
547 msgstr ""
549 #: simulation/templates/structures/brit_barracks.xml:15
550 #: simulation/templates/structures/gaul_barracks.xml:15
551 msgid "Gwersyllty"
552 msgstr ""
554 #: simulation/templates/structures/brit_blacksmith.xml:8
555 #: simulation/templates/structures/gaul_blacksmith.xml:8
556 msgid "Amoridas"
557 msgstr ""
559 #: simulation/templates/structures/brit_civil_centre.xml:12
560 #: simulation/templates/structures/gaul_civil_centre.xml:12
561 msgid "Caer"
562 msgstr ""
564 #: simulation/templates/structures/brit_corral.xml:9
565 #: simulation/templates/structures/gaul_corral.xml:9
566 msgid "Cavalidos"
567 msgstr ""
569 #: simulation/templates/structures/brit_crannog.xml:13
570 msgid "Island Settlement"
571 msgstr ""
573 #: simulation/templates/structures/brit_crannog.xml:17
574 msgid "Increase population limit and defend waterways."
575 msgstr ""
577 #: simulation/templates/structures/brit_crannog.xml:18
578 #: simulation/templates/structures/brit_dock.xml:15
579 #: simulation/templates/structures/gaul_dock.xml:15
580 msgid "Crannóc"
581 msgstr ""
583 #: simulation/templates/structures/brit_defense_tower.xml:9
584 #: simulation/templates/structures/brit_wall_tower.xml:11
585 #: simulation/templates/structures/gaul_defense_tower.xml:9
586 #: simulation/templates/structures/gaul_wall_tower.xml:11
587 msgid "Tyrau"
588 msgstr ""
590 #: simulation/templates/structures/brit_farmstead.xml:8
591 #: simulation/templates/structures/gaul_farmstead.xml:12
592 msgid "Ffermdy"
593 msgstr ""
595 #: simulation/templates/structures/brit_field.xml:5
596 #: simulation/templates/structures/gaul_field.xml:5
597 msgid "Varmo"
598 msgstr ""
600 #: simulation/templates/structures/brit_fortress.xml:21
601 msgid "Brythonic Broch"
602 msgstr ""
604 #: simulation/templates/structures/brit_fortress.xml:22
605 msgid "Train Brythonic heroes and champions. Construct siege rams."
606 msgstr ""
608 #: simulation/templates/structures/brit_house.xml:9
609 #: simulation/templates/structures/gaul_house.xml:9
610 msgid "Annedd"
611 msgstr ""
613 #: simulation/templates/structures/brit_kennel.xml:37
614 msgid "Kennel"
615 msgstr ""
617 #: simulation/templates/structures/brit_kennel.xml:40
618 msgid "Train Celtic war dogs."
619 msgstr ""
621 #: simulation/templates/structures/brit_market.xml:15
622 #: simulation/templates/structures/gaul_market.xml:15
623 msgid "Marchnaty"
624 msgstr ""
626 #: simulation/templates/structures/brit_outpost.xml:5
627 msgid "Brythonic Outpost"
628 msgstr ""
630 #: simulation/templates/structures/brit_storehouse.xml:8
631 #: simulation/templates/structures/gaul_storehouse.xml:8
632 msgid "Ystordy"
633 msgstr ""
635 #: simulation/templates/structures/brit_temple.xml:18
636 #: simulation/templates/structures/gaul_temple.xml:18
637 msgid "Addoldy"
638 msgstr ""
640 #: simulation/templates/structures/brit_wall_gate.xml:9
641 msgid "Dor"
642 msgstr ""
644 #: simulation/templates/structures/brit_wall_long.xml:29
645 #: simulation/templates/structures/brit_wall_medium.xml:23
646 #: simulation/templates/structures/brit_wall_short.xml:10
647 #: simulation/templates/structures/brit_wallset_stone.xml:5
648 #: simulation/templates/structures/gaul_wall_long.xml:29
649 #: simulation/templates/structures/gaul_wall_medium.xml:23
650 #: simulation/templates/structures/gaul_wall_short.xml:10
651 #: simulation/templates/structures/gaul_wallset_stone.xml:5
652 msgid "Gwarchglawdd"
653 msgstr ""
655 #: simulation/templates/structures/brit_wall_tower.xml:13
656 #: simulation/templates/structures/gaul_wall_tower.xml:13
657 msgid "Does not shoot or garrison."
658 msgstr ""
660 #: simulation/templates/structures/brit_wonder.xml:9
661 #: simulation/templates/structures/gaul_wonder.xml:9
662 msgid "Stonehenge"
663 msgstr ""
665 #: simulation/templates/structures/cart_apartment.xml:17
666 msgid "Apartment Building"
667 msgstr ""
669 #: simulation/templates/structures/cart_barracks.xml:18
670 msgid "Maḥanēt"
671 msgstr ""
673 #: simulation/templates/structures/cart_barracks.xml:20
674 msgid ""
675 "Train North African citizen-soldiers. Research improvements for North "
676 "African units."
677 msgstr ""
679 #: simulation/templates/structures/cart_civil_centre.xml:8
680 msgid "Merkāz"
681 msgstr ""
683 #: simulation/templates/structures/cart_corral.xml:12
684 msgid "Rēfet"
685 msgstr ""
687 #: simulation/templates/structures/cart_defense_tower.xml:9
688 #: simulation/templates/structures/cart_wall_tower.xml:12
689 msgid "Mijdil"
690 msgstr ""
692 #: simulation/templates/structures/cart_dock.xml:17
693 msgid "Commercial Port"
694 msgstr ""
696 #: simulation/templates/structures/cart_dock.xml:18
697 msgid "Namel"
698 msgstr ""
700 #: simulation/templates/structures/cart_dock.xml:20
701 msgid ""
702 "Construct fishing boats to gather meat and merchant ships to trade with "
703 "other docks."
704 msgstr ""
706 #: simulation/templates/structures/cart_embassy.xml:22
707 msgid "Hire mercenaries."
708 msgstr ""
710 #: simulation/templates/structures/cart_embassy_celtic.xml:20
711 msgid "Celtic Embassy"
712 msgstr "Celticus legatio"
714 #: simulation/templates/structures/cart_embassy_celtic.xml:22
715 msgid "Hire Celtic mercenaries. Research improvements for these mercenaries."
716 msgstr ""
718 #: simulation/templates/structures/cart_embassy_iberian.xml:13
719 msgid "Iberian Embassy"
720 msgstr ""
722 #: simulation/templates/structures/cart_embassy_iberian.xml:15
723 msgid "Hire Iberian mercenaries. Research improvements for these mercenaries."
724 msgstr ""
726 #: simulation/templates/structures/cart_embassy_italiote.xml:20
727 msgid "Italian Embassy"
728 msgstr ""
730 #: simulation/templates/structures/cart_embassy_italiote.xml:22
731 msgid "Hire Italian mercenaries. Research improvements for these mercenaries."
732 msgstr ""
734 #: simulation/templates/structures/cart_farmstead.xml:9
735 msgid "Aḥuzāh"
736 msgstr ""
738 #: simulation/templates/structures/cart_field.xml:5
739 msgid "Šadd"
740 msgstr ""
742 #: simulation/templates/structures/cart_fortress.xml:9
743 msgid "Blockhouse Fort"
744 msgstr ""
746 #: simulation/templates/structures/cart_fortress.xml:10
747 msgid "Ḥamet"
748 msgstr ""
750 #: simulation/templates/structures/cart_house.xml:9
751 msgid "Bet"
752 msgstr ""
754 #: simulation/templates/structures/cart_market.xml:12
755 msgid "Šūq"
756 msgstr ""
758 #: simulation/templates/structures/cart_outpost.xml:5
759 msgid "Carthaginian Outpost"
760 msgstr ""
762 #: simulation/templates/structures/cart_s_wall_long.xml:6
763 #: simulation/templates/structures/cart_s_wall_medium.xml:6
764 #: simulation/templates/structures/cart_s_wall_short.xml:6
765 #: simulation/templates/structures/cart_s_wall_tower.xml:6
766 #: simulation/templates/structures/cart_wallset_short.xml:5
767 msgid "Low Wall"
768 msgstr ""
770 #: simulation/templates/structures/cart_storehouse.xml:9
771 msgid "Maḥṣabah"
772 msgstr ""
774 #: simulation/templates/structures/cart_super_dock.xml:37
775 msgid "Naval Shipyard"
776 msgstr ""
778 #: simulation/templates/structures/cart_super_dock.xml:38
779 msgid "Cothon"
780 msgstr ""
782 #: simulation/templates/structures/cart_super_dock.xml:39
783 msgid "Shipyard"
784 msgstr ""
786 #: simulation/templates/structures/cart_super_dock.xml:41
787 msgid "Construct and repair mighty warships."
788 msgstr ""
790 #: simulation/templates/structures/cart_temple.xml:14
791 msgid "Maqdaš"
792 msgstr ""
794 #: simulation/templates/structures/cart_temple.xml:16
795 msgid ""
796 "Train priestesses to heal your troops. Train Sacred Band pikemen. Garrison "
797 "units to heal them at a quick rate."
798 msgstr ""
800 #: simulation/templates/structures/cart_wall_gate.xml:9
801 msgid "Mijdil-šaʿar"
802 msgstr ""
804 #: simulation/templates/structures/cart_wall_long.xml:29
805 #: simulation/templates/structures/cart_wall_medium.xml:23
806 #: simulation/templates/structures/cart_wall_short.xml:10
807 msgid "Homah"
808 msgstr ""
810 #: simulation/templates/structures/cart_wallset_stone.xml:5
811 msgid "Jdar"
812 msgstr ""
814 #: simulation/templates/structures/cart_wonder.xml:15
815 msgid "Temple of Ba'al Hammon"
816 msgstr ""
818 #: simulation/templates/structures/gaul_fortress.xml:8
819 msgid "Gallic Dun"
820 msgstr ""
822 #: simulation/templates/structures/gaul_fortress.xml:9
823 msgid "Train Gallic heroes and champions. Construct siege rams."
824 msgstr ""
826 #: simulation/templates/structures/gaul_outpost.xml:5
827 msgid "Gallic Outpost"
828 msgstr ""
830 #: simulation/templates/structures/gaul_tavern.xml:23
831 msgid "Tavern"
832 msgstr "Taberna"
834 #: simulation/templates/structures/gaul_tavern.xml:24
835 msgid "Taberna"
836 msgstr "Taberna"
838 #: simulation/templates/structures/gaul_tavern.xml:26
839 msgid "Recruit Naked Fanatics."
840 msgstr ""
842 #: simulation/templates/structures/gaul_wall_gate.xml:9
843 msgid "Duro"
844 msgstr ""
846 #: simulation/templates/structures/iber_barracks.xml:11
847 msgid "Kaserna"
848 msgstr ""
850 #: simulation/templates/structures/iber_blacksmith.xml:5
851 msgid "Harotz"
852 msgstr ""
854 #: simulation/templates/structures/iber_civil_centre.xml:8
855 msgid "Oppidum"
856 msgstr ""
858 #: simulation/templates/structures/iber_corral.xml:12
859 msgid "Saroe"
860 msgstr ""
862 #: simulation/templates/structures/iber_defense_tower.xml:32
863 #: simulation/templates/structures/iber_wall_tower.xml:9
864 msgid "Dorre"
865 msgstr ""
867 #: simulation/templates/structures/iber_dock.xml:12
868 msgid "Kai"
869 msgstr ""
871 #: simulation/templates/structures/iber_farmstead.xml:5
872 msgid "Baserri"
873 msgstr ""
875 #: simulation/templates/structures/iber_field.xml:5
876 msgid "Soro"
877 msgstr ""
879 #: simulation/templates/structures/iber_fortress.xml:15
880 msgid "Castro"
881 msgstr ""
883 #: simulation/templates/structures/iber_house.xml:12
884 msgid "Etxe"
885 msgstr ""
887 #: simulation/templates/structures/iber_market.xml:12
888 msgid "Arruga"
889 msgstr ""
891 #: simulation/templates/structures/iber_monument.xml:9
892 msgid "Monument"
893 msgstr ""
895 #: simulation/templates/structures/iber_monument.xml:34
896 msgid "Revered Monument"
897 msgstr ""
899 #: simulation/templates/structures/iber_monument.xml:35
900 msgid "Gur Oroigarri"
901 msgstr ""
903 #: simulation/templates/structures/iber_monument.xml:38
904 msgid ""
905 "All units within vision of this monument will fight harder. Buildings in the"
906 " territory of the monument do not decay."
907 msgstr ""
909 #: simulation/templates/structures/iber_outpost.xml:5
910 msgid "Iberian Outpost"
911 msgstr ""
913 #: simulation/templates/structures/iber_storehouse.xml:5
914 msgid "Ola"
915 msgstr ""
917 #: simulation/templates/structures/iber_temple.xml:12
918 msgid "Loki"
919 msgstr ""
921 #: simulation/templates/structures/iber_wall_gate.xml:9
922 msgid "Biko Sarbide"
923 msgstr ""
925 #: simulation/templates/structures/iber_wall_long.xml:29
926 #: simulation/templates/structures/iber_wall_medium.xml:23
927 #: simulation/templates/structures/iber_wall_short.xml:10
928 #: simulation/templates/structures/iber_wallset_stone.xml:5
929 msgid "Zabal Horma"
930 msgstr ""
932 #: simulation/templates/structures/iber_wonder.xml:9
933 msgid "Cancho Roano"
934 msgstr ""
936 #: simulation/templates/structures/mace_blacksmith.xml:5
937 msgid "Sidērourgeîon"
938 msgstr ""
940 #: simulation/templates/structures/mace_fortress.xml:9
941 msgid "Teíchisma"
942 msgstr ""
944 #: simulation/templates/structures/mace_fortress.xml:10
945 msgid ""
946 "Train Champions and Heroes. Garrison soldiers inside for stout defense."
947 msgstr ""
949 #: simulation/templates/structures/mace_library.xml:5
950 #: simulation/templates/structures/ptol_library.xml:5
951 msgid "Bibliothḗkē"
952 msgstr ""
954 #: simulation/templates/structures/mace_siege_workshop.xml:17
955 msgid "Synergeîon Poliorkētṓn"
956 msgstr ""
958 #: simulation/templates/structures/mace_siege_workshop.xml:18
959 msgid "Siege Workshop"
960 msgstr ""
962 #: simulation/templates/structures/mace_siege_workshop.xml:20
963 msgid "Build siege engines. Research siege technologies."
964 msgstr ""
966 #: simulation/templates/structures/mace_temple.xml:9
967 #: simulation/templates/structures/spart_temple.xml:9
968 msgid "Asklēpieîon"
969 msgstr ""
971 #: simulation/templates/structures/maur_barracks.xml:9
972 msgid "Sainyavasa"
973 msgstr ""
975 #: simulation/templates/structures/maur_blacksmith.xml:5
976 msgid "Lohakāra"
977 msgstr ""
979 #: simulation/templates/structures/maur_civil_centre.xml:12
980 msgid "Rajadhanika"
981 msgstr ""
983 #: simulation/templates/structures/maur_corral.xml:12
984 msgid "Gotra"
985 msgstr ""
987 #: simulation/templates/structures/maur_defense_tower.xml:5
988 msgid "Udarka"
989 msgstr ""
991 #: simulation/templates/structures/maur_dock.xml:9
992 msgid "Naukasthanaka"
993 msgstr ""
995 #: simulation/templates/structures/maur_elephant_stables.xml:24
996 msgid "Elephant Stables"
997 msgstr ""
999 #: simulation/templates/structures/maur_elephant_stables.xml:25
1000 msgid "Vāraṇaśālā"
1001 msgstr ""
1003 #: simulation/templates/structures/maur_elephant_stables.xml:28
1004 msgid "Train elephant units."
1005 msgstr ""
1007 #: simulation/templates/structures/maur_farmstead.xml:12
1008 msgid "Kantu"
1009 msgstr ""
1011 #: simulation/templates/structures/maur_field.xml:5
1012 msgid "Kshetra"
1013 msgstr ""
1015 #: simulation/templates/structures/maur_fortress.xml:5
1016 msgid "Durg"
1017 msgstr ""
1019 #: simulation/templates/structures/maur_fortress.xml:6
1020 msgid "Train heroes and champion units."
1021 msgstr ""
1023 #: simulation/templates/structures/maur_house.xml:9
1024 msgid "Griham"
1025 msgstr ""
1027 #: simulation/templates/structures/maur_market.xml:12
1028 msgid "Vipana"
1029 msgstr ""
1031 #: simulation/templates/structures/maur_outpost.xml:5
1032 msgid "Uparaksana"
1033 msgstr ""
1035 #: simulation/templates/structures/maur_pillar_ashoka.xml:9
1036 msgid "Pillar"
1037 msgstr ""
1039 #: simulation/templates/structures/maur_pillar_ashoka.xml:34
1040 msgid "Edict Pillar of Ashoka"
1041 msgstr ""
1043 #: simulation/templates/structures/maur_pillar_ashoka.xml:35
1044 msgid "Śāsana Stambha Aśokā"
1045 msgstr ""
1047 #: simulation/templates/structures/maur_pillar_ashoka.xml:38
1048 msgid ""
1049 "The famous pillar of Ashoka. Increases the walk speed of traders. Buildings "
1050 "in the territory of the monument do not decay."
1051 msgstr ""
1053 #: simulation/templates/structures/maur_storehouse.xml:5
1054 msgid "Khalla"
1055 msgstr ""
1057 #: simulation/templates/structures/maur_temple.xml:12
1058 msgid "Devalaya"
1059 msgstr ""
1061 #: simulation/templates/structures/maur_wall_gate.xml:9
1062 msgid "Dwara"
1063 msgstr ""
1065 #: simulation/templates/structures/maur_wall_long.xml:35
1066 #: simulation/templates/structures/maur_wall_medium.xml:29
1067 #: simulation/templates/structures/maur_wall_short.xml:16
1068 #: simulation/templates/structures/maur_wallset_stone.xml:5
1069 msgid "Shilabanda"
1070 msgstr ""
1072 #: simulation/templates/structures/maur_wall_tower.xml:18
1073 msgid "Puratta"
1074 msgstr ""
1076 #: simulation/templates/structures/maur_wonder.xml:9
1077 msgid "Great Stupa"
1078 msgstr ""
1080 #: simulation/templates/structures/merc_camp_egyptian.xml:7
1081 #: simulation/templates/structures/ptol_mercenary_camp.xml:7
1082 msgid "MercenaryCamp"
1083 msgstr ""
1085 #: simulation/templates/structures/merc_camp_egyptian.xml:29
1086 msgid "Mercenary Camp (Egyptian)"
1087 msgstr ""
1089 #: simulation/templates/structures/merc_camp_egyptian.xml:30
1090 msgid "Stratópedo Misthophóron Aigyptiakós"
1091 msgstr ""
1093 #: simulation/templates/structures/merc_camp_egyptian.xml:33
1094 msgid "Capture this structure to train mercenaries from Hellenistic Egypt."
1095 msgstr ""
1097 #: simulation/templates/structures/pers_apadana.xml:29
1098 #: simulation/templates/structures/pers_tacara.xml:26
1099 msgid "Persian Palace"
1100 msgstr ""
1102 #: simulation/templates/structures/pers_apadana.xml:30
1103 msgid "Apadana"
1104 msgstr ""
1106 #: simulation/templates/structures/pers_apadana.xml:34
1107 msgid ""
1108 "\"Satrapy Tribute\": Gain a trickle of food, wood, stone, and metal "
1109 "resources. Train Persian heroes and their \"Immortals\" bodyguards."
1110 msgstr ""
1112 #: simulation/templates/structures/pers_barracks.xml:5
1113 msgid "Padgan"
1114 msgstr ""
1116 #: simulation/templates/structures/pers_barracks.xml:7
1117 msgid "Levy citizen-infantry units."
1118 msgstr ""
1120 #: simulation/templates/structures/pers_blacksmith.xml:5
1121 msgid "Arštišta"
1122 msgstr ""
1124 #: simulation/templates/structures/pers_civil_centre.xml:8
1125 msgid "Provincial Governor"
1126 msgstr ""
1128 #: simulation/templates/structures/pers_civil_centre.xml:9
1129 msgid "Xšaçapāvan"
1130 msgstr ""
1132 #: simulation/templates/structures/pers_corral.xml:12
1133 msgid "Gaiāšta"
1134 msgstr ""
1136 #: simulation/templates/structures/pers_defense_tower.xml:5
1137 #: simulation/templates/structures/pers_wall_tower.xml:9
1138 msgid "Pāyaud"
1139 msgstr ""
1141 #: simulation/templates/structures/pers_dock.xml:12
1142 msgid "Nāvašta"
1143 msgstr ""
1145 #: simulation/templates/structures/pers_farmstead.xml:12
1146 msgid "Kaštašta"
1147 msgstr ""
1149 #: simulation/templates/structures/pers_field.xml:5
1150 msgid "Kaštrya"
1151 msgstr ""
1153 #: simulation/templates/structures/pers_fortress.xml:5
1154 msgid "Didā"
1155 msgstr ""
1157 #: simulation/templates/structures/pers_fortress.xml:7
1158 msgid "Train Champion Cavalry and Construct Siege Rams."
1159 msgstr ""
1161 #: simulation/templates/structures/pers_hall.xml:28
1162 msgid "Persian Hall"
1163 msgstr ""
1165 #: simulation/templates/structures/pers_hall.xml:29
1166 msgid "Duvarthi Visadahyu"
1167 msgstr ""
1169 #: simulation/templates/structures/pers_hall.xml:31
1170 msgid "Train War Elephants and Kardakes mercenaries."
1171 msgstr ""
1173 #: simulation/templates/structures/pers_house.xml:9
1174 msgid "Huvādā"
1175 msgstr ""
1177 #: simulation/templates/structures/pers_ishtar_gate.xml:30
1178 msgid "Persian Special Building"
1179 msgstr ""
1181 #: simulation/templates/structures/pers_ishtar_gate.xml:31
1182 msgid "Ishtar Gate of Babylon"
1183 msgstr ""
1185 #: simulation/templates/structures/pers_ishtar_gate.xml:32
1186 msgid ""
1187 "Increases the loyalty regeneration of nearby structures, making them harder "
1188 "to capture."
1189 msgstr ""
1191 #: simulation/templates/structures/pers_market.xml:12
1192 msgid "Ardatašta"
1193 msgstr ""
1195 #: simulation/templates/structures/pers_outpost.xml:5
1196 msgid "Didebani"
1197 msgstr ""
1199 #: simulation/templates/structures/pers_stables.xml:18
1200 msgid "Cavalry Stables"
1201 msgstr ""
1203 #: simulation/templates/structures/pers_stables.xml:19
1204 msgid "Paraspa"
1205 msgstr ""
1207 #: simulation/templates/structures/pers_stables.xml:20
1208 msgid "Stables"
1209 msgstr ""
1211 #: simulation/templates/structures/pers_stables.xml:22
1212 msgid "Train citizen-cavalry units."
1213 msgstr ""
1215 #: simulation/templates/structures/pers_storehouse.xml:5
1216 msgid "Asiyah"
1217 msgstr ""
1219 #: simulation/templates/structures/pers_tacara.xml:27
1220 msgid "Taçara"
1221 msgstr ""
1223 #: simulation/templates/structures/pers_temple.xml:12
1224 msgid "Ayadana"
1225 msgstr ""
1227 #: simulation/templates/structures/pers_wall_gate.xml:9
1228 msgid "Duvitaparnam"
1229 msgstr ""
1231 #: simulation/templates/structures/pers_wall_long.xml:29
1232 #: simulation/templates/structures/pers_wall_medium.xml:23
1233 #: simulation/templates/structures/pers_wall_short.xml:10
1234 #: simulation/templates/structures/pers_wallset_stone.xml:5
1235 msgid "Para"
1236 msgstr ""
1238 #: simulation/templates/structures/pers_wonder.xml:12
1239 msgid "Hanging Gardens of Babylon"
1240 msgstr ""
1242 #: simulation/templates/structures/ptol_barracks.xml:17
1243 msgid "ḥwt-n-mš'"
1244 msgstr ""
1246 #: simulation/templates/structures/ptol_barracks.xml:18
1247 msgid ""
1248 "Train Egyptian and Middle-Eastern citizen-soldiers. Research training "
1249 "improvements."
1250 msgstr ""
1252 #: simulation/templates/structures/ptol_civil_centre.xml:12
1253 msgid "pr-'a"
1254 msgstr ""
1256 #: simulation/templates/structures/ptol_corral.xml:19
1257 msgid "h-n-ssmt.w"
1258 msgstr "h-n-ssmt.w"
1260 #: simulation/templates/structures/ptol_defense_tower.xml:9
1261 msgid "mktr-n-ḏw"
1262 msgstr "mktr-n-ḏw"
1264 #: simulation/templates/structures/ptol_dock.xml:12
1265 msgid "ḥwt-n-dpt.w"
1266 msgstr "ḥwt-n-dpt.w"
1268 #: simulation/templates/structures/ptol_farmstead.xml:19
1269 msgid "pr-n-t"
1270 msgstr "pr-n-t"
1272 #: simulation/templates/structures/ptol_fortress.xml:9
1273 msgid "mktr-'a"
1274 msgstr "mktr-'a"
1276 #: simulation/templates/structures/ptol_house.xml:19
1277 msgid "ḥwt"
1278 msgstr "ḥwt"
1280 #: simulation/templates/structures/ptol_house.xml:20
1281 msgid ""
1282 "Increase the population limit. Since they are made of mud brick, Egyptian "
1283 "houses are free of cost, but are very weak."
1284 msgstr ""
1286 #: simulation/templates/structures/ptol_lighthouse.xml:17
1287 msgid "Lighthouse"
1288 msgstr "Pharus"
1290 #: simulation/templates/structures/ptol_lighthouse.xml:18
1291 msgid "Pháros"
1292 msgstr "Φάρος"
1294 #: simulation/templates/structures/ptol_lighthouse.xml:21
1295 msgid ""
1296 "Build along the shore to reveal the shorelines over the entire map. Very "
1297 "large vision range: 180 meters."
1298 msgstr ""
1300 #: simulation/templates/structures/ptol_market.xml:9
1301 msgid "ḥwt-n-ḫt.w-wḫa.w"
1302 msgstr "ḥwt-n-ḫt.w-wḫa.w"
1304 #: simulation/templates/structures/ptol_mercenary_camp.xml:29
1305 msgid "Mercenary Camp"
1306 msgstr ""
1308 #: simulation/templates/structures/ptol_mercenary_camp.xml:30
1309 msgid "Stratopedeía Misthophórōn"
1310 msgstr ""
1312 #: simulation/templates/structures/ptol_mercenary_camp.xml:33
1313 msgid ""
1314 "Cheap barracks-like structure that is buildable in neutral territory, but "
1315 "casts no territory influence. Train Mercenaries."
1316 msgstr ""
1318 #: simulation/templates/structures/ptol_military_colony.xml:10
1319 msgid "Klēroukhia"
1320 msgstr ""
1322 #: simulation/templates/structures/ptol_military_colony.xml:12
1323 msgid ""
1324 "This is the Ptolemaic expansion building, similar to Civic Centers for other"
1325 " factions. It is weaker and carries a smaller territory influence, but is "
1326 "cheaper and built faster. Train settler-soldiers of various nationalities."
1327 msgstr ""
1329 #: simulation/templates/structures/ptol_outpost.xml:5
1330 msgid "mktr-n-ḫt"
1331 msgstr "mktr-n-ḫt"
1333 #: simulation/templates/structures/ptol_storehouse.xml:18
1334 msgid "h-n-ḫt.w"
1335 msgstr "h-n-ḫt.w"
1337 #: simulation/templates/structures/ptol_wall_gate.xml:9
1338 msgid "sba-n-njwt"
1339 msgstr "sba-n-njwt"
1341 #: simulation/templates/structures/ptol_wall_long.xml:30
1342 #: simulation/templates/structures/ptol_wall_medium.xml:24
1343 #: simulation/templates/structures/ptol_wall_short.xml:11
1344 #: simulation/templates/structures/ptol_wallset_stone.xml:5
1345 msgid "h-n-njwt"
1346 msgstr "h-n-njwt"
1348 #: simulation/templates/structures/ptol_wall_tower.xml:9
1349 msgid "mktr"
1350 msgstr "mktr"
1352 #: simulation/templates/structures/ptol_wonder.xml:15
1353 msgid "Temple of Edfu"
1354 msgstr "Templum Hori"
1356 #: simulation/templates/structures/rome_arch.xml:22
1357 msgid "Triumphal Arch"
1358 msgstr ""
1360 #: simulation/templates/structures/rome_arch.xml:23
1361 msgid "Special Imperial Roman building."
1362 msgstr ""
1364 #: simulation/templates/structures/rome_army_camp.xml:35
1365 msgid "ArmyCamp"
1366 msgstr ""
1368 #: simulation/templates/structures/rome_army_camp.xml:68
1369 msgid "Entrenched Army Camp"
1370 msgstr ""
1372 #: simulation/templates/structures/rome_army_camp.xml:69
1373 msgid "Castrum Vallum"
1374 msgstr ""
1376 #: simulation/templates/structures/rome_army_camp.xml:72
1377 msgid ""
1378 "Build in neutral or enemy territory. Construct siege weapons and train "
1379 "citizen-soldiers. Heal garrisoned units slowly."
1380 msgstr ""
1382 #: simulation/templates/structures/rome_barracks.xml:18
1383 msgid "Castrum"
1384 msgstr ""
1386 #: simulation/templates/structures/rome_blacksmith.xml:5
1387 msgid "Armamentarium"
1388 msgstr ""
1390 #: simulation/templates/structures/rome_civil_centre.xml:12
1391 msgid "Forum"
1392 msgstr "Forum"
1394 #: simulation/templates/structures/rome_corral.xml:12
1395 msgid "Saeptum"
1396 msgstr ""
1398 #: simulation/templates/structures/rome_defense_tower.xml:9
1399 msgid "Turris Lignea"
1400 msgstr ""
1402 #: simulation/templates/structures/rome_dock.xml:12
1403 msgid "Portus"
1404 msgstr ""
1406 #: simulation/templates/structures/rome_farmstead.xml:12
1407 msgid "Villa"
1408 msgstr "Villa"
1410 #: simulation/templates/structures/rome_field.xml:5
1411 msgid "Ager"
1412 msgstr "Ager"
1414 #: simulation/templates/structures/rome_fortress.xml:5
1415 msgid "Castellum"
1416 msgstr "Castellum"
1418 #: simulation/templates/structures/rome_house.xml:5
1419 msgid "Domus"
1420 msgstr "Domus"
1422 #: simulation/templates/structures/rome_market.xml:12
1423 msgid "Mercatus"
1424 msgstr "Mercatus"
1426 #: simulation/templates/structures/rome_outpost.xml:5
1427 msgid "Vigilarium"
1428 msgstr ""
1430 #: simulation/templates/structures/rome_siege_wall_gate.xml:25
1431 msgid "Siege Wall Gate"
1432 msgstr ""
1434 #: simulation/templates/structures/rome_siege_wall_gate.xml:26
1435 msgid "Porta Circummunitionis"
1436 msgstr ""
1438 #: simulation/templates/structures/rome_siege_wall_long.xml:51
1439 #: simulation/templates/structures/rome_siege_wall_medium.xml:45
1440 #: simulation/templates/structures/rome_siege_wall_short.xml:32
1441 #: simulation/templates/structures/rome_wallset_siege.xml:5
1442 msgid "Siege Wall"
1443 msgstr ""
1445 #: simulation/templates/structures/rome_siege_wall_long.xml:52
1446 #: simulation/templates/structures/rome_siege_wall_medium.xml:46
1447 #: simulation/templates/structures/rome_siege_wall_short.xml:33
1448 msgid "Murus Circummunitionis"
1449 msgstr ""
1451 #: simulation/templates/structures/rome_siege_wall_long.xml:55
1452 #: simulation/templates/structures/rome_siege_wall_medium.xml:49
1453 #: simulation/templates/structures/rome_siege_wall_short.xml:36
1454 #: simulation/templates/structures/rome_wallset_siege.xml:8
1455 msgid "A wooden and turf palisade buildable in enemy and neutral territories."
1456 msgstr ""
1458 #: simulation/templates/structures/rome_siege_wall_tower.xml:31
1459 msgid "Siege Wall Tower"
1460 msgstr ""
1462 #: simulation/templates/structures/rome_siege_wall_tower.xml:32
1463 msgid "Turris Circummunitionis"
1464 msgstr ""
1466 #: simulation/templates/structures/rome_storehouse.xml:5
1467 msgid "Receptaculum"
1468 msgstr ""
1470 #: simulation/templates/structures/rome_temple.xml:9
1471 msgid "Aedes"
1472 msgstr ""
1474 #: simulation/templates/structures/rome_temple_mars.xml:12
1475 msgid "Temple of Mars"
1476 msgstr ""
1478 #: simulation/templates/structures/rome_temple_mars.xml:13
1479 msgid "Aedes Martis"
1480 msgstr "Aedes Martis"
1482 #: simulation/templates/structures/rome_temple_mars.xml:15
1483 msgid "Train healers. Garrison units to heal them at a quick rate."
1484 msgstr ""
1486 #: simulation/templates/structures/rome_temple_vesta.xml:17
1487 msgid "Temple of Vesta"
1488 msgstr "Templum Vestae"
1490 #: simulation/templates/structures/rome_temple_vesta.xml:19
1491 msgid "Aedes Vestae"
1492 msgstr "Aedes Vestae"
1494 #: simulation/templates/structures/rome_tent.xml:29
1495 msgid "Tent"
1496 msgstr ""
1498 #: simulation/templates/structures/rome_tent.xml:30
1499 msgid "Tabernāculum"
1500 msgstr ""
1502 #: simulation/templates/structures/rome_tent.xml:32
1503 msgid "A temporary shelter for soldiers."
1504 msgstr ""
1506 #: simulation/templates/structures/rome_wall_gate.xml:9
1507 msgid "Porta"
1508 msgstr ""
1510 #: simulation/templates/structures/rome_wall_long.xml:29
1511 #: simulation/templates/structures/rome_wall_medium.xml:23
1512 #: simulation/templates/structures/rome_wall_short.xml:10
1513 #: simulation/templates/structures/rome_wallset_stone.xml:5
1514 msgid "Moenia"
1515 msgstr ""
1517 #: simulation/templates/structures/rome_wall_tower.xml:9
1518 msgid "Turris Lapidea"
1519 msgstr ""
1521 #: simulation/templates/structures/rome_wallset_siege.xml:6
1522 msgid "Murus Latericius"
1523 msgstr "Murus Latericius"
1525 #: simulation/templates/structures/rome_wonder.xml:15
1526 msgid "Aedes Iovis Optimi Maximi"
1527 msgstr ""
1529 #: simulation/templates/structures/sele_barracks.xml:18
1530 msgid "Stratones"
1531 msgstr ""
1533 #: simulation/templates/structures/sele_blacksmith.xml:5
1534 msgid "Sidirourgeíon"
1535 msgstr ""
1537 #: simulation/templates/structures/sele_civil_centre.xml:8
1538 msgid "Agorā́"
1539 msgstr ""
1541 #: simulation/templates/structures/sele_dock.xml:12
1542 msgid "Liménas"
1543 msgstr ""
1545 #: simulation/templates/structures/sele_farmstead.xml:12
1546 msgid "Sītobólion"
1547 msgstr ""
1549 #: simulation/templates/structures/sele_fortress.xml:9
1550 msgid "Phrourion"
1551 msgstr ""
1553 #: simulation/templates/structures/sele_fortress.xml:10
1554 msgid ""
1555 "Build siege engines and train Champions. Garrison soldiers inside for stout "
1556 "defense."
1557 msgstr ""
1559 #: simulation/templates/structures/sele_library.xml:9
1560 msgid "Bibliothikon"
1561 msgstr ""
1563 #: simulation/templates/structures/sele_market.xml:5
1564 msgid "Empórion"
1565 msgstr ""
1567 #: simulation/templates/structures/sele_military_colony.xml:10
1568 msgid ""
1569 "This is the Seleucid expansion building, similar to Civic Centers for other "
1570 "factions. It is weaker and carries a smaller territory influence, but is "
1571 "cheaper and built faster. Train settler-soldiers of various nationalities."
1572 msgstr ""
1574 #: simulation/templates/structures/sele_outpost.xml:5
1575 msgid "Prophylax"
1576 msgstr ""
1578 #: simulation/templates/structures/sele_temple.xml:9
1579 msgid "Naós"
1580 msgstr ""
1582 #: simulation/templates/structures/sele_wonder.xml:12
1583 msgid "Temple of Pythian Apollo"
1584 msgstr ""
1586 #: simulation/templates/structures/spart_fortress.xml:9
1587 msgid "Teíkhisma"
1588 msgstr ""
1590 #: simulation/templates/structures/spart_fortress.xml:10
1591 msgid ""
1592 "Build siege engines. Garrison up to 20 soldiers inside for stout defense."
1593 msgstr ""
1595 #: simulation/templates/structures/spart_gerousia.xml:21
1596 msgid "Spartan Senate"
1597 msgstr ""
1599 #: simulation/templates/structures/spart_gerousia.xml:22
1600 msgid "Gerontía"
1601 msgstr ""
1603 #: simulation/templates/structures/spart_gerousia.xml:23
1604 msgid "Train heroes."
1605 msgstr ""
1607 #: simulation/templates/structures/spart_syssiton.xml:24
1608 msgid "Military Mess Hall"
1609 msgstr ""
1611 #: simulation/templates/structures/spart_syssiton.xml:25
1612 msgid "Syssítion"
1613 msgstr ""
1615 #: simulation/templates/structures/spart_syssiton.xml:27
1616 msgid "Train Spartan heroes and Spartiate champion hoplites."
1617 msgstr ""
1619 #: simulation/templates/structures/spart_wonder.xml:17
1620 msgid ""
1621 "Bring glory to your civilization and add large tracts of land to your "
1622 "empire. Garrison units to heal them at a quick rate."
1623 msgstr ""