Move getMapCenter and getMapBounds to the RandomMap object, refs #4964.
[0ad.git] / binaries / data / mods / public / l10n / fi.public-simulation-technologies.po
blob78e37ef3b6dbd5ec8520cf02c9e75de1c5b9be72
1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright © 2014 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project.
4
5 # Translators:
6 # linux_eki <ekiuusi@gmail.com>, 2014-2015
7 # Max Ihalempia, 2016
8 # Max Ihalempia, 2015
9 # Olavi Tuomaala <olatuo1955@gmail.com>, 2015
10 # Ildradil <piggmatias@gmail.com>, 2015
11 # Riku Viitanen <riisseli4@gmail.com>, 2015-2016
12 # Saku Tiihonen <zackyistic@gmail.com>, 2016
13 msgid ""
14 msgstr ""
15 "Project-Id-Version: 0 A.D.\n"
16 "POT-Creation-Date: 2017-12-31 21:35+0100\n"
17 "PO-Revision-Date: 2018-01-01 03:13+0000\n"
18 "Last-Translator: Adrián Chaves Fernández <adriyetichaves@gmail.com>\n"
19 "Language-Team: Finnish (http://www.transifex.com/wildfire-games/0ad/language/fi/)\n"
20 "MIME-Version: 1.0\n"
21 "Content-Type: text/plain; charset=UTF-8\n"
22 "Content-Transfer-Encoding: 8bit\n"
23 "Language: fi\n"
24 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
26 #: simulation/data/technologies/advanced_unit_bonus.jsontooltip
27 msgid ""
28 "Units promoted to the advanced class gain a lot of quality: 20% extra "
29 "health, 1 extra armor level of every type, 20% extra attack for melee units,"
30 " 4m extra range and 5% better precision for ranged units, faster movement "
31 "speeds and extra heal speed and range for healers."
32 msgstr ""
34 #: simulation/data/technologies/armor_cav_01.jsondescription
35 #: simulation/data/technologies/armor_cav_chamfron.jsondescription
36 msgid "Metal armor for a horse's face."
37 msgstr "Metallipanssari hevosen turvalle."
39 #: simulation/data/technologies/armor_cav_01.jsontooltip
40 #: simulation/data/technologies/armor_cav_02.jsontooltip
41 msgid ""
42 "Equip your cavalry mounts with armor. All Cavalry +1 Hack and Pierce armor "
43 "level."
44 msgstr "Varusta ratsuväkesi panssareilla. Kaikki ratsuväet +1 hakkaustaso ja panssarinlävistystaso."
46 #: simulation/data/technologies/armor_cav_01.jsongenericName
47 #: simulation/data/technologies/armor_cav_02.jsongenericName
48 #: simulation/data/technologies/armor_cav_chamfron.jsongenericName
49 msgid "Chamfron"
50 msgstr "Chamfron"
52 #: simulation/data/technologies/armor_cav_01.jsonrequirementsTooltip
53 #: simulation/data/technologies/armor_cav_chamfron.jsonrequirementsTooltip
54 #: simulation/data/technologies/armor_infantry_01.jsonrequirementsTooltip
55 #: simulation/data/technologies/armor_infantry_hack_01.jsonrequirementsTooltip
56 #: simulation/data/technologies/armor_infantry_hack_02.jsonrequirementsTooltip
57 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsonrequirementsTooltip
58 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsonrequirementsTooltip
59 #: simulation/data/technologies/armor_ship_hypozomata.jsonrequirementsTooltip
60 #: simulation/data/technologies/attack_cav_lance.jsonrequirementsTooltip
61 #: simulation/data/technologies/attack_cavalry_melee_01.jsonrequirementsTooltip
62 #: simulation/data/technologies/attack_cavalry_ranged_01.jsonrequirementsTooltip
63 #: simulation/data/technologies/attack_infantry_melee_01.jsonrequirementsTooltip
64 #: simulation/data/technologies/attack_infantry_ranged_01.jsonrequirementsTooltip
65 #: simulation/data/technologies/buildtime_walls_rubble.jsonrequirementsTooltip
66 #: simulation/data/technologies/gather_capacity_wheelbarrow.jsonrequirementsTooltip
67 #: simulation/data/technologies/gather_farming_training.jsonrequirementsTooltip
68 #: simulation/data/technologies/gather_lumbering_strongeraxes.jsonrequirementsTooltip
69 #: simulation/data/technologies/gather_mining_serfs.jsonrequirementsTooltip
70 #: simulation/data/technologies/gather_mining_shaftmining.jsonrequirementsTooltip
71 #: simulation/data/technologies/heal_barracks.jsonrequirementsTooltip
72 #: simulation/data/technologies/heal_range.jsonrequirementsTooltip
73 #: simulation/data/technologies/heal_rate.jsonrequirementsTooltip
74 #: simulation/data/technologies/health_walls_geometric_masonry.jsonrequirementsTooltip
75 #: simulation/data/technologies/melee_inf_sidearms.jsonrequirementsTooltip
76 #: simulation/data/technologies/pop_civic_01.jsonrequirementsTooltip
77 #: simulation/data/technologies/pop_house_01.jsonrequirementsTooltip
78 #: simulation/data/technologies/ranged_inf_irregulars.jsonrequirementsTooltip
79 #: simulation/data/technologies/speed_cavalry_01.jsonrequirementsTooltip
80 #: simulation/data/technologies/tower_crenellations.jsonrequirementsTooltip
81 #: simulation/data/technologies/tower_decay.jsonrequirementsTooltip
82 #: simulation/data/technologies/tower_range.jsonrequirementsTooltip
83 #: simulation/data/technologies/trade_commercial_treaty.jsonrequirementsTooltip
84 #: simulation/data/technologies/trade_convoys_speed.jsonrequirementsTooltip
85 #: simulation/data/technologies/trade_gain_01.jsonrequirementsTooltip
86 #: simulation/data/technologies/training_levy_cavalry.jsonrequirementsTooltip
87 #: simulation/data/technologies/training_levy_infantry.jsonrequirementsTooltip
88 #: simulation/data/technologies/upgrade_rank_advanced_cavalry.jsonrequirementsTooltip
89 #: simulation/data/technologies/upgrade_rank_advanced_infantry.jsonrequirementsTooltip
90 #: simulation/data/technologies/upgrade_rank_advanced_mercenary.jsonrequirementsTooltip
91 #: simulation/data/technologies/carthaginians/cost_celt_mercs.jsonrequirementsTooltip
92 #: simulation/data/technologies/carthaginians/cost_iberian_mercs.jsonrequirementsTooltip
93 #: simulation/data/technologies/carthaginians/cost_italian_mercs.jsonrequirementsTooltip
94 #: simulation/data/technologies/carthaginians/special_colonisation.jsonrequirementsTooltip
95 #: simulation/data/technologies/carthaginians/special_exploration.jsonrequirementsTooltip
96 #: simulation/data/technologies/carthaginians/traintime_celt_mercs.jsonrequirementsTooltip
97 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs.jsonrequirementsTooltip
98 #: simulation/data/technologies/carthaginians/traintime_italian_mercs.jsonrequirementsTooltip
99 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_celts.jsonrequirementsTooltip
100 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_iberian.jsonrequirementsTooltip
101 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_italiote.jsonrequirementsTooltip
102 #: simulation/data/technologies/persians/training_levy_cavalry.jsonrequirementsTooltip
103 #: simulation/data/technologies/persians/training_levy_infantry.jsonrequirementsTooltip
104 msgid "Unlocked in Town Phase."
105 msgstr "Avautuu kaupunkivaiheessa."
107 #: simulation/data/technologies/armor_cav_01.jsonspecificName.sele
108 #: simulation/data/technologies/armor_cav_01.jsonspecificName.mace
109 #: simulation/data/technologies/armor_cav_01.jsonspecificName.ptol
110 #: simulation/data/technologies/armor_cav_01.jsonspecificName.spart
111 #: simulation/data/technologies/armor_cav_01.jsonspecificName.athen
112 #: simulation/data/technologies/armor_cav_chamfron.jsonspecificName.sele
113 #: simulation/data/technologies/armor_cav_chamfron.jsonspecificName.mace
114 #: simulation/data/technologies/armor_cav_chamfron.jsonspecificName.ptol
115 #: simulation/data/technologies/armor_cav_chamfron.jsonspecificName.spart
116 #: simulation/data/technologies/armor_cav_chamfron.jsonspecificName.athen
117 msgid "Prometōpídion"
118 msgstr "Prometōpídion"
120 #: simulation/data/technologies/armor_cav_02.jsondescription
121 msgid "Metal armor for a horse's body."
122 msgstr "Metallipanssari hevoselle."
124 #: simulation/data/technologies/armor_cav_02.jsonrequirementsTooltip
125 #: simulation/data/technologies/armor_hero_01.jsonrequirementsTooltip
126 #: simulation/data/technologies/armor_infantry_02.jsonrequirementsTooltip
127 #: simulation/data/technologies/armor_infantry_hack_03.jsonrequirementsTooltip
128 #: simulation/data/technologies/armor_infantry_hack_04.jsonrequirementsTooltip
129 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsonrequirementsTooltip
130 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsonrequirementsTooltip
131 #: simulation/data/technologies/armor_ship_hullsheathing.jsonrequirementsTooltip
132 #: simulation/data/technologies/attack_cavalry_melee_02.jsonrequirementsTooltip
133 #: simulation/data/technologies/attack_cavalry_ranged_02.jsonrequirementsTooltip
134 #: simulation/data/technologies/attack_champions_elite.jsonrequirementsTooltip
135 #: simulation/data/technologies/attack_infantry_melee_02.jsonrequirementsTooltip
136 #: simulation/data/technologies/attack_infantry_ranged_02.jsonrequirementsTooltip
137 #: simulation/data/technologies/attack_soldiers_will.jsonrequirementsTooltip
138 #: simulation/data/technologies/attack_steel_working.jsonrequirementsTooltip
139 #: simulation/data/technologies/gather_capacity_carts.jsonrequirementsTooltip
140 #: simulation/data/technologies/gather_farming_fertilizer.jsonrequirementsTooltip
141 #: simulation/data/technologies/gather_lumbering_sharpaxes.jsonrequirementsTooltip
142 #: simulation/data/technologies/gather_mining_silvermining.jsonrequirementsTooltip
143 #: simulation/data/technologies/gather_mining_slaves.jsonrequirementsTooltip
144 #: simulation/data/technologies/heal_range_2.jsonrequirementsTooltip
145 #: simulation/data/technologies/heal_rate_2.jsonrequirementsTooltip
146 #: simulation/data/technologies/heal_temple.jsonrequirementsTooltip
147 #: simulation/data/technologies/health_regen_units.jsonrequirementsTooltip
148 #: simulation/data/technologies/melee_inf_spearheads.jsonrequirementsTooltip
149 #: simulation/data/technologies/pop_civic_02.jsonrequirementsTooltip
150 #: simulation/data/technologies/pop_house_02.jsonrequirementsTooltip
151 #: simulation/data/technologies/pop_wonder.jsonrequirementsTooltip
152 #: simulation/data/technologies/ranged_inf_skirmishers.jsonrequirementsTooltip
153 #: simulation/data/technologies/siege_armor.jsonrequirementsTooltip
154 #: simulation/data/technologies/siege_attack.jsonrequirementsTooltip
155 #: simulation/data/technologies/siege_bolt_accuracy.jsonrequirementsTooltip
156 #: simulation/data/technologies/siege_cost_metal.jsonrequirementsTooltip
157 #: simulation/data/technologies/siege_cost_wood.jsonrequirementsTooltip
158 #: simulation/data/technologies/siege_packing.jsonrequirementsTooltip
159 #: simulation/data/technologies/speed_cavalry_02.jsonrequirementsTooltip
160 #: simulation/data/technologies/tower_armour.jsonrequirementsTooltip
161 #: simulation/data/technologies/tower_murderholes.jsonrequirementsTooltip
162 #: simulation/data/technologies/trade_convoys_armor.jsonrequirementsTooltip
163 #: simulation/data/technologies/trade_gain_02.jsonrequirementsTooltip
164 #: simulation/data/technologies/training_conscription.jsonrequirementsTooltip
165 #: simulation/data/technologies/training_naval_architects.jsonrequirementsTooltip
166 #: simulation/data/technologies/unlock_champion_units.jsonrequirementsTooltip
167 #: simulation/data/technologies/upgrade_rank_elite_cavalry.jsonrequirementsTooltip
168 #: simulation/data/technologies/upgrade_rank_elite_infantry.jsonrequirementsTooltip
169 #: simulation/data/technologies/carthaginians/cost_celt_mercs_2.jsonrequirementsTooltip
170 #: simulation/data/technologies/carthaginians/cost_iberian_mercs_2.jsonrequirementsTooltip
171 #: simulation/data/technologies/carthaginians/cost_italian_mercs_2.jsonrequirementsTooltip
172 #: simulation/data/technologies/carthaginians/training_phoenician_naval_architects.jsonrequirementsTooltip
173 #: simulation/data/technologies/carthaginians/traintime_celt_mercs_2.jsonrequirementsTooltip
174 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs_2.jsonrequirementsTooltip
175 #: simulation/data/technologies/carthaginians/traintime_italian_mercs_2.jsonrequirementsTooltip
176 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_celts.jsonrequirementsTooltip
177 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_iberian.jsonrequirementsTooltip
178 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_italiote.jsonrequirementsTooltip
179 #: simulation/data/technologies/hellenes/attack_inf_spearfighting.jsonrequirementsTooltip
180 #: simulation/data/technologies/hellenes/spartans_agoge.jsonrequirementsTooltip
181 #: simulation/data/technologies/hellenes/special_iphicratean_reforms.jsonrequirementsTooltip
182 #: simulation/data/technologies/hellenes/special_long_walls.jsonrequirementsTooltip
183 #: simulation/data/technologies/persians/immortals.jsonrequirementsTooltip
184 #: simulation/data/technologies/persians/special_equine_transports.jsonrequirementsTooltip
185 #: simulation/data/technologies/persians/training_conscription_cavalry.jsonrequirementsTooltip
186 #: simulation/data/technologies/persians/training_conscription_infantry.jsonrequirementsTooltip
187 #: simulation/data/technologies/romans/decay_logistics.jsonrequirementsTooltip
188 #: simulation/data/technologies/romans/vision_sibylline.jsonrequirementsTooltip
189 #: simulation/data/technologies/successors/special_hellenistic_metropolis.jsonrequirementsTooltip
190 #: simulation/data/technologies/successors/special_parade_of_daphne.jsonrequirementsTooltip
191 #: simulation/data/technologies/successors/special_war_horses.jsonrequirementsTooltip
192 #: simulation/data/technologies/successors/unlock_reform_army.jsonrequirementsTooltip
193 #: simulation/data/technologies/successors/unlock_traditional_army.jsonrequirementsTooltip
194 #: simulation/data/technologies/successors/upgrade_mace_silvershields.jsonrequirementsTooltip
195 msgid "Unlocked in City Phase."
196 msgstr "Lukittu kaupunkivaiheessa."
198 #: simulation/data/technologies/armor_cav_chamfron.jsontooltip
199 msgid "Equip your cavalry mounts with armor. All Cavalry +1 Hack armor level."
200 msgstr "Varusta ratsuväkesi panssareilla. Koko ratsuväki +1 panssarin hakkaustaso."
202 #: simulation/data/technologies/armor_hero_01.jsondescription
203 msgid ""
204 "Body armor fashioned completely of iron, the hardest workable metal known to"
205 " the ancients."
206 msgstr "Kokonaan raudasta tehty panssari, kovimmasta antiikin ajalla tunnetusta työstettävästä metallista."
208 #: simulation/data/technologies/armor_hero_01.jsontooltip
209 msgid ""
210 "All heroes +2 Hack Armor Levels and +2 Pierce Armor Levels, but also +50 "
211 "Metal Cost."
212 msgstr "Kaikkien sankarien panssareille +2 hakkaussuojaa ja +2 lävistyssuojaa, mutta myös +50 metallia."
214 #: simulation/data/technologies/armor_hero_01.jsongenericName
215 msgid "Iron Hero Armor"
216 msgstr "Rautainen sankarihaarniska"
218 #: simulation/data/technologies/armor_hero_01.jsonspecificName.ptol
219 #: simulation/data/technologies/armor_hero_01.jsonspecificName.spart
220 #: simulation/data/technologies/armor_hero_01.jsonspecificName.sele
221 #: simulation/data/technologies/armor_hero_01.jsonspecificName.athen
222 #: simulation/data/technologies/armor_hero_01.jsonspecificName.mace
223 msgid "Sidḗrea Panoplía"
224 msgstr "Sidḗrea Panoplía"
226 #: simulation/data/technologies/armor_hero_01.jsonspecificName.rome
227 msgid "Lorica Ferrea"
228 msgstr "Lorica Ferrea"
230 #: simulation/data/technologies/armor_infantry_01.jsondescription
231 #: simulation/data/technologies/armor_infantry_hack_01.jsondescription
232 msgid "Quilted linen or leather body armor for infantrymen."
233 msgstr "Topattu palttina- tai nahkapanssari jalkaväelle."
235 #: simulation/data/technologies/armor_infantry_01.jsontooltip
236 #: simulation/data/technologies/armor_infantry_02.jsontooltip
237 msgid "All Infantry +1 Hack and Pierce Armor Level."
238 msgstr "Jalkaväen panssari +1 hakkaus- ja lävistystaso"
240 #: simulation/data/technologies/armor_infantry_01.jsongenericName
241 #: simulation/data/technologies/armor_infantry_hack_01.jsongenericName
242 msgid "Quilted Body Armor"
243 msgstr "Topattu panssari"
245 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.maur
246 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.spart
247 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.generic
248 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.athen
249 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.cart
250 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.brit
251 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.pers
252 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.mace
253 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.rome
254 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.gaul
255 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.iber
256 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.maur
257 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.spart
258 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.generic
259 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.athen
260 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.cart
261 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.brit
262 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.pers
263 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.mace
264 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.rome
265 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.gaul
266 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.iber
267 msgid "Spolas"
268 msgstr "Spolas"
270 #: simulation/data/technologies/armor_infantry_02.jsondescription
271 #: simulation/data/technologies/armor_infantry_hack_02.jsondescription
272 msgid "Laminated linen body armor for infantrymen."
273 msgstr "Kerrostettu palttinapanssari jalkaväelle"
275 #: simulation/data/technologies/armor_infantry_02.jsongenericName
276 #: simulation/data/technologies/armor_infantry_hack_02.jsongenericName
277 msgid "Laminated Linen Body Armor"
278 msgstr "Kerrostettu palttinapanssari"
280 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.ptol
281 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.spart
282 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.sele
283 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.athen
284 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.cart
285 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.pers
286 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.mace
287 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.rome
288 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.ptol
289 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.spart
290 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.sele
291 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.athen
292 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.cart
293 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.pers
294 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.mace
295 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.rome
296 msgid "Linothorakes"
297 msgstr "Linothorakes"
299 #: simulation/data/technologies/armor_infantry_hack_01.jsontooltip
300 #: simulation/data/technologies/armor_infantry_hack_02.jsontooltip
301 #: simulation/data/technologies/armor_infantry_hack_03.jsontooltip
302 msgid "All Infantry +1 Hack Armor Level."
303 msgstr "Jalkaväen panssari +1 hakkaustaso"
305 #: simulation/data/technologies/armor_infantry_hack_03.jsondescription
306 msgid "Body armor reinforced with bronze scales."
307 msgstr "Pronssisuomuilla vahvistettu panssari"
309 #: simulation/data/technologies/armor_infantry_hack_03.jsongenericName
310 msgid "Scale Body Armor"
311 msgstr "Suomupanssari"
313 #: simulation/data/technologies/armor_infantry_hack_03.jsonspecificName.rome
314 msgid "Lorica Squamata"
315 msgstr "Lorica Squamata"
317 #: simulation/data/technologies/armor_infantry_hack_04.jsondescription
318 msgid ""
319 "Body armor fashioned completely of bronze. Only the best soldiers were "
320 "equipped with such body armor, as it was very expensive and time-consuming "
321 "to fabricate."
322 msgstr "Kokonaan pronssista valmistettu panssari. Vain parhaat sotilaat saivat sellaisen, koska se kallis ja hidas valmistaa."
324 #: simulation/data/technologies/armor_infantry_hack_04.jsontooltip
325 msgid "Champions +2 Hack Armor Levels, but also +10 Metal Cost."
326 msgstr ""
328 #: simulation/data/technologies/armor_infantry_hack_04.jsongenericName
329 msgid "Bronze Cuirass Body Armor"
330 msgstr "Pronssinen vartalopanssari"
332 #: simulation/data/technologies/armor_infantry_hack_04.jsonspecificName.rome
333 msgid "Lorica Musculata"
334 msgstr "Lorica Musculata"
336 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsondescription
337 msgid "Plywood construction for large shields."
338 msgstr "Ristikkorakenne suuria suojuksia varten"
340 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsontooltip
341 msgid "Infantry Spearmen +2 Pierce Armor Levels."
342 msgstr "Jalkaväen keihäsmiehet +2 panssarin lävistysvoimaa"
344 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsongenericName
345 msgid "Plywood Shield Construction"
346 msgstr "Ristikkorakenne"
348 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsonspecificName.sele
349 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsonspecificName.ptol
350 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsonspecificName.mace
351 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsonspecificName.spart
352 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsonspecificName.athen
353 msgid "Aspidískos"
354 msgstr "Aspidískos"
356 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsondescription
357 msgid ""
358 "The best shields have reinforcements either on the corners (Roman scutum) or"
359 " around the rim (Greek aspis)."
360 msgstr "Parhailla kilvillä on vahvikkeet joko kulmissa (Roomal. scutum) tai reunojen ympäri (kreikkal. aspis)."
362 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsontooltip
363 msgid "Infantry Spearmen +1 Pierce Armor Levels."
364 msgstr "Jalkaväen keihäsmiehet +1 panssarin lävistysvoimaa"
366 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsongenericName
367 msgid "Reinforced Shield"
368 msgstr "Vahvistettu kilpi"
370 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsonspecificName.sele
371 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsonspecificName.ptol
372 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsonspecificName.mace
373 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsonspecificName.spart
374 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsonspecificName.athen
375 msgid "Aspís"
376 msgstr "Aspís (kilpi)"
378 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsondescription
379 msgid "A bronze skin hammered over the face of the shield."
380 msgstr "Pronssinen kilpeen kiinnitetty kuori."
382 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsontooltip
383 msgid "Infantry Spearmen +1 Pierce Armor Level."
384 msgstr "Jalkaväen keihäsmiehet +1 haarniskan lävistysvoimaa."
386 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsongenericName
387 msgid "Bronze Shield Facing"
388 msgstr "Kilven pronssipäällys"
390 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsonspecificName.sele
391 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsonspecificName.ptol
392 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsonspecificName.spart
393 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsonspecificName.athen
394 msgid "Khalkaspís"
395 msgstr "Khalkaspís"
397 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsonspecificName.mace
398 msgid "Khrysaspís"
399 msgstr "Khrysaspís"
401 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsondescription
402 msgid ""
403 "Only the most celebrated soldiers had shields faced with silver, as did the "
404 "famous 'Silver Shields' regiment in Alexander the Great's army."
405 msgstr "Vain juhlituimmilla sotureilla oli hopealla päällystetyt kilvet, kuten esim. kuuluisalla \"Hopeakilpi\" -osastolla Aleksanteri Suuren armeijassa."
407 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsontooltip
408 msgid "Champions +2 Pierce Armor Levels, but also +10 Metal Cost."
409 msgstr ""
411 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsongenericName
412 msgid "Silver Shields"
413 msgstr "Hopeakilvet"
415 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsonspecificName.sele
416 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsonspecificName.ptol
417 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsonspecificName.mace
418 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsonspecificName.spart
419 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsonspecificName.athen
420 msgid "Argyraspís"
421 msgstr "Argyraspís (hopeakilpi)"
423 #: simulation/data/technologies/armor_ship_hullsheathing.jsondescription
424 msgid "Lead sheathing protects ship hulls."
425 msgstr "Lyijypäällyste suojaa laivan runkoa."
427 #: simulation/data/technologies/armor_ship_hullsheathing.jsontooltip
428 msgid "Lead sheathing protects ship hulls. +2 levels to all ship armor types."
429 msgstr "Lyijypäällyste suojaa laivan runkoa. +2 tasoa kaikkiin laivojen panssarointeihin."
431 #: simulation/data/technologies/armor_ship_hullsheathing.jsongenericName
432 msgid "Lead hull sheathing"
433 msgstr "Rungon lyijysuojaus"
435 #: simulation/data/technologies/armor_ship_hypozomata.jsondescription
436 msgid "The hypozomata braces the structure of a ship."
437 msgstr "Hypozomata (useat köydet) sitovat ja kiristävät laivan rakenteen."
439 #: simulation/data/technologies/armor_ship_hypozomata.jsontooltip
440 msgid ""
441 "The hypozomata braces the ship's structure. +2 levels to all ship armor "
442 "types."
443 msgstr "Hypozomata (useat köydet) vahvistavat +2 kaikkien laivatyyppien panssarointia."
445 #: simulation/data/technologies/armor_ship_hypozomata.jsongenericName
446 msgid "Hypozomata undergirding"
447 msgstr "Köysillä vahvistaminen"
449 #: simulation/data/technologies/armor_ship_reinforcedhull.jsondescription
450 msgid "Wooden reinforcement beams for ship hulls."
451 msgstr "Puiset vahvistepalkit laivojen runkoihin."
453 #: simulation/data/technologies/armor_ship_reinforcedhull.jsontooltip
454 msgid ""
455 "Wooden reinforcement beams for hulls. +2 levels to all ship armor types."
456 msgstr "Puiset vahvistepalkit laivojen runkoihin. +2 tasoa kaikkiin laivan panssarointeihin."
458 #: simulation/data/technologies/armor_ship_reinforcedhull.jsongenericName
459 msgid "Reinforced hull"
460 msgstr "Vahvistettu runko"
462 #: simulation/data/technologies/armor_ship_reinforcedhull.jsonrequirementsTooltip
463 #: simulation/data/technologies/gather_capacity_basket.jsonrequirementsTooltip
464 #: simulation/data/technologies/gather_farming_plows.jsonrequirementsTooltip
465 #: simulation/data/technologies/gather_fishing_net.jsonrequirementsTooltip
466 #: simulation/data/technologies/gather_lumbering_ironaxes.jsonrequirementsTooltip
467 #: simulation/data/technologies/health_females_01.jsonrequirementsTooltip
468 #: simulation/data/technologies/tower_watch.jsonrequirementsTooltip
469 #: simulation/data/technologies/mauryans/special_archery_tradition.jsonrequirementsTooltip
470 #: simulation/data/technologies/persians/special_archery_tradition.jsonrequirementsTooltip
471 msgid "Unlocked in Village Phase."
472 msgstr "Kylä-vaiheessa avoin."
474 #: simulation/data/technologies/attack_cav_lance.jsondescription
475 msgid "A long spear made specifically for cavalry."
476 msgstr "Ertyisesti ratsuväelle tehty pitkä keihäs."
478 #: simulation/data/technologies/attack_cav_lance.jsontooltip
479 msgid ""
480 "Equip your melee cavalry with better weapons. Melee Cavalry +2 Hack Attack."
481 msgstr "Varusta kantamaratsuväkesi paremmilla aseilla. Lähitaisteluratsuväki +2 Hakkaushyökkäystä."
483 #: simulation/data/technologies/attack_cav_lance.jsongenericName
484 msgid "Cavalry Lance"
485 msgstr "Ratsuväen peitsi"
487 #: simulation/data/technologies/attack_cav_lance.jsonspecificName.ptol
488 #: simulation/data/technologies/attack_cav_lance.jsonspecificName.spart
489 #: simulation/data/technologies/attack_cav_lance.jsonspecificName.sele
490 #: simulation/data/technologies/attack_cav_lance.jsonspecificName.athen
491 #: simulation/data/technologies/attack_cav_lance.jsonspecificName.mace
492 msgid "Xystón"
493 msgstr "Xyston"
495 #: simulation/data/technologies/attack_cav_lance.jsonspecificName.rome
496 #: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.rome
497 #: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.rome
498 #: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.rome
499 #: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.rome
500 msgid "Hasta"
501 msgstr "Hasta"
503 #: simulation/data/technologies/attack_cavalry_melee_01.jsondescription
504 msgid "Training increases melee attack."
505 msgstr "Koulutus lisää lähitaistelukykyä."
507 #: simulation/data/technologies/attack_cavalry_melee_01.jsontooltip
508 msgid "+20% melee cavalry attack."
509 msgstr "+20% ratsuväen lähitaistelukykyyn."
511 #: simulation/data/technologies/attack_cavalry_melee_01.jsongenericName
512 msgid "Close Combat Cavalry Training"
513 msgstr "Lähitaistelu-ratsuväkiharjoitus"
515 #: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.ptol
516 #: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.spart
517 #: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.sele
518 #: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.athen
519 #: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.mace
520 #: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.ptol
521 #: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.spart
522 #: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.sele
523 #: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.athen
524 #: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.mace
525 #: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.ptol
526 #: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.spart
527 #: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.sele
528 #: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.athen
529 #: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.mace
530 #: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.ptol
531 #: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.spart
532 #: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.sele
533 #: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.athen
534 #: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.mace
535 msgid "Xyston"
536 msgstr "Xyston"
538 #: simulation/data/technologies/attack_cavalry_melee_02.jsondescription
539 #: simulation/data/technologies/attack_cavalry_ranged_02.jsondescription
540 msgid "Replaces bronze weapons with iron."
541 msgstr "Korvaa pronssiaseet rautaisilla."
543 #: simulation/data/technologies/attack_cavalry_melee_02.jsontooltip
544 msgid ""
545 "Equip your melee cavalry with better weapons. +20% melee cavalry attack."
546 msgstr "Varusta kantamaratsuväkesi paremmilla aseilla. +20% lähitaisteluratsuväen hyökkäys."
548 #: simulation/data/technologies/attack_cavalry_melee_02.jsongenericName
549 #: simulation/data/technologies/attack_cavalry_ranged_02.jsongenericName
550 #: simulation/data/technologies/attack_infantry_melee_02.jsongenericName
551 msgid "Iron Weapons"
552 msgstr "Aseet raudasta"
554 #: simulation/data/technologies/attack_cavalry_ranged_01.jsondescription
555 msgid "Training increases ranged attack."
556 msgstr "Harjoitteleminen lisää pitkänkantamanhyökkäystä."
558 #: simulation/data/technologies/attack_cavalry_ranged_01.jsontooltip
559 msgid "+20% ranged cavalry attack."
560 msgstr "+20% pitkänkantamanratsuväen hyökkäys."
562 #: simulation/data/technologies/attack_cavalry_ranged_01.jsongenericName
563 msgid "Ranged Combat Cavalry Training"
564 msgstr "Pitkänkantamantaistelu-ratsuväkiharjoitus"
566 #: simulation/data/technologies/attack_cavalry_ranged_02.jsontooltip
567 msgid ""
568 "Equip your ranged cavalry with better weapons. +20% ranged cavalry attack."
569 msgstr "Varusta kantamaratsuväkesi paremmilla aseilla. +20% kantamaratsuväen hyökkäys."
571 #: simulation/data/technologies/attack_champions_elite.jsondescription
572 msgid "Guard units have uncommon bravery and valor in battle."
573 msgstr "Vartiayksiköt ovat harvinaisen rohkeita ja urheita taistelussa."
575 #: simulation/data/technologies/attack_champions_elite.jsontooltip
576 msgid ""
577 "Guard units have uncommon courage and valor in battle. Champions +2 attack."
578 msgstr "Henkivartijayksiköillä on epätavallinen rohkeus ja urheus taistelussa. Mestari +2 hyökkäys."
580 #: simulation/data/technologies/attack_champions_elite.jsongenericName
581 msgid "Heroism"
582 msgstr "Sankarius"
584 #: simulation/data/technologies/attack_champions_elite.jsonspecificName.ptol
585 #: simulation/data/technologies/attack_champions_elite.jsonspecificName.spart
586 #: simulation/data/technologies/attack_champions_elite.jsonspecificName.sele
587 #: simulation/data/technologies/attack_champions_elite.jsonspecificName.athen
588 #: simulation/data/technologies/attack_champions_elite.jsonspecificName.mace
589 msgid "Andreía"
590 msgstr "Andreia"
592 #: simulation/data/technologies/attack_champions_elite.jsonspecificName.rome
593 msgid "Fortitudo"
594 msgstr "Fortitudo"
596 #: simulation/data/technologies/attack_infantry_melee_01.jsondescription
597 #: simulation/data/technologies/melee_inf_sidearms.jsondescription
598 msgid ""
599 "Often, an infantryman would carry a secondary weapon in addition to his "
600 "primary weapon of choice, to be drawn when the primary weapon has failed or "
601 "been broken."
602 msgstr "Usein jalkaväkimies kantoi mukanaan toista asetta pääaseen kanssa, jotta hän voisi jatkaa taistelua mikäli ase ei soveltuisi taisteluun tai rikkoutuisi."
604 #: simulation/data/technologies/attack_infantry_melee_01.jsontooltip
605 #: simulation/data/technologies/attack_infantry_melee_02.jsontooltip
606 msgid "+20% melee infantry attack."
607 msgstr "+20% lähitaistelu-jalkaväkihyökkäys"
609 #: simulation/data/technologies/attack_infantry_melee_01.jsongenericName
610 #: simulation/data/technologies/melee_inf_sidearms.jsongenericName
611 msgid "Side Arms"
612 msgstr "Toissijaiset aseet"
614 #: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.ptol
615 #: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.spart
616 #: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.sele
617 #: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.athen
618 #: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.mace
619 #: simulation/data/technologies/melee_inf_sidearms.jsonspecificName.ptol
620 #: simulation/data/technologies/melee_inf_sidearms.jsonspecificName.spart
621 #: simulation/data/technologies/melee_inf_sidearms.jsonspecificName.sele
622 #: simulation/data/technologies/melee_inf_sidearms.jsonspecificName.athen
623 #: simulation/data/technologies/melee_inf_sidearms.jsonspecificName.mace
624 msgid "Xíphos"
625 msgstr "Xíphos"
627 #: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.rome
628 #: simulation/data/technologies/melee_inf_sidearms.jsonspecificName.rome
629 msgid "Pugio"
630 msgstr "Pugio"
632 #: simulation/data/technologies/attack_infantry_melee_02.jsondescription
633 msgid "Using iron instead of bronze gave weapons additional power."
634 msgstr "Raudan käyttö pronssin sijasta teki aseista tehokkaampia."
636 #: simulation/data/technologies/attack_infantry_ranged_01.jsondescription
637 #: simulation/data/technologies/attack_infantry_ranged_02.jsondescription
638 #: simulation/data/technologies/ranged_inf_irregulars.jsondescription
639 msgid "Training increases damage of ranged infantry units."
640 msgstr "Koulutus nostaa jousijalkaväen vahinkoa."
642 #: simulation/data/technologies/attack_infantry_ranged_01.jsontooltip
643 #: simulation/data/technologies/attack_infantry_ranged_02.jsontooltip
644 #: simulation/data/technologies/ranged_inf_irregulars.jsontooltip
645 msgid "+20% ranged infantry attack."
646 msgstr "+20% kantamajalkaväen hyökkäystä."
648 #: simulation/data/technologies/attack_infantry_ranged_01.jsongenericName
649 #: simulation/data/technologies/ranged_inf_irregulars.jsongenericName
650 msgid "Ranged Infantry Irregulars"
651 msgstr "Puolisotilaallinen kantamajalkaväki"
653 #: simulation/data/technologies/attack_infantry_ranged_01.jsonspecificName.sele
654 #: simulation/data/technologies/attack_infantry_ranged_01.jsonspecificName.mace
655 #: simulation/data/technologies/attack_infantry_ranged_01.jsonspecificName.ptol
656 #: simulation/data/technologies/attack_infantry_ranged_01.jsonspecificName.spart
657 #: simulation/data/technologies/attack_infantry_ranged_01.jsonspecificName.athen
658 #: simulation/data/technologies/attack_infantry_ranged_02.jsonspecificName.sele
659 #: simulation/data/technologies/attack_infantry_ranged_02.jsonspecificName.mace
660 #: simulation/data/technologies/attack_infantry_ranged_02.jsonspecificName.ptol
661 #: simulation/data/technologies/attack_infantry_ranged_02.jsonspecificName.spart
662 #: simulation/data/technologies/attack_infantry_ranged_02.jsonspecificName.athen
663 #: simulation/data/technologies/ranged_inf_irregulars.jsonspecificName.sele
664 #: simulation/data/technologies/ranged_inf_irregulars.jsonspecificName.mace
665 #: simulation/data/technologies/ranged_inf_irregulars.jsonspecificName.ptol
666 #: simulation/data/technologies/ranged_inf_irregulars.jsonspecificName.spart
667 #: simulation/data/technologies/ranged_inf_irregulars.jsonspecificName.athen
668 msgid "Átaktoi"
669 msgstr "Átaktoi"
671 #: simulation/data/technologies/attack_infantry_ranged_02.jsongenericName
672 msgid "Ranged Infantry Masterclass"
673 msgstr "Mestaritason kantamajalkaväki"
675 #: simulation/data/technologies/attack_soldiers_will.jsondescription
676 msgid "The will to fight is crucial to victory."
677 msgstr "Taistelutahto on elintärkeä voittamiseen."
679 #: simulation/data/technologies/attack_soldiers_will.jsontooltip
680 msgid ""
681 "Inspire your troops with higher pay. All land and naval army +25% attack."
682 msgstr ""
684 #: simulation/data/technologies/attack_soldiers_will.jsongenericName
685 msgid "Will to fight"
686 msgstr "Taistelutahto"
688 #: simulation/data/technologies/attack_soldiers_will.jsonspecificName.sele
689 #: simulation/data/technologies/attack_soldiers_will.jsonspecificName.ptol
690 #: simulation/data/technologies/attack_soldiers_will.jsonspecificName.mace
691 #: simulation/data/technologies/attack_soldiers_will.jsonspecificName.spart
692 #: simulation/data/technologies/attack_soldiers_will.jsonspecificName.athen
693 msgid "Dýnamis"
694 msgstr "Dynamis"
696 #: simulation/data/technologies/attack_steel_working.jsondescription
697 msgid ""
698 "Secret steel working techniques give sword blades distinctive and beautiful "
699 "markings. Not only that, but the steel's hardness is unparalleled."
700 msgstr "Salainen teräksen työstötekniikka antoi miekanterälle tunnusomaisen ja kauniin tunnuksen. Myöskin teräksen lujuus oli vertaansa vailla."
702 #: simulation/data/technologies/attack_steel_working.jsontooltip
703 msgid "+20% Hack attack for all swordsmen and macemen."
704 msgstr ""
706 #: simulation/data/technologies/attack_steel_working.jsongenericName
707 msgid "Steel Working"
708 msgstr "Raudantaonta"
710 #: simulation/data/technologies/attack_steel_working.jsonspecificName.maur
711 msgid "Wootz Steel"
712 msgstr "Upokasteräs"
714 #: simulation/data/technologies/attack_steel_working.jsonspecificName.iber
715 msgid "Toledo Steel"
716 msgstr "Toledon teräs"
718 #: simulation/data/technologies/buildtime_walls_rubble.jsondescription
719 msgid "Using rubble materials reduces the costs and build times of walls."
720 msgstr "Raunioiden käyttäminen laskee muurien rakennuskuluja sekä rakennusaikaa."
722 #: simulation/data/technologies/buildtime_walls_rubble.jsontooltip
723 msgid "City walls -20% build time, but -1 crush armor level."
724 msgstr "Kaupungin muurit -20% rakennusaika, mutta -1 murskauspanssarintasoa."
726 #: simulation/data/technologies/buildtime_walls_rubble.jsongenericName
727 msgid "Rubble Materials"
728 msgstr "Kivimurska-aineet"
730 #: simulation/data/technologies/elite_unit_bonus.jsontooltip
731 msgid ""
732 "Units trained to the elite class gain a lot of quality: 20% extra health, 1 "
733 "extra armor level of every type, 20% extra attack for melee units, extra "
734 "range and better precision for ranged units, faster movement speeds and "
735 "extra heal speed and range for healers."
736 msgstr ""
738 #: simulation/data/technologies/gather_animals_stockbreeding.jsondescription
739 msgid "Breeding livestock for food."
740 msgstr "Kasvata karjaa ruoaksi."
742 #: simulation/data/technologies/gather_animals_stockbreeding.jsontooltip
743 msgid "Breed time -25% for domestic animals (sheep, goats, cattle, etc.)."
744 msgstr "Risteytysaika -25% kotieläimille (lampaille, vuohille, karjalle jne.)."
746 #: simulation/data/technologies/gather_animals_stockbreeding.jsongenericName
747 msgid "Stockbreeding"
748 msgstr "Karjanristeytys"
750 #: simulation/data/technologies/gather_capacity_basket.jsondescription
751 #: simulation/data/technologies/gather_capacity_carts.jsondescription
752 #: simulation/data/technologies/gather_capacity_wheelbarrow.jsondescription
753 msgid "Increases shuttling capacity for all resources."
754 msgstr "Lisää kantokapasiteettiä kaikille resursseille."
756 #: simulation/data/technologies/gather_capacity_basket.jsontooltip
757 msgid "Workers use baskets. +5 shuttle capacity for all resources."
758 msgstr "Korit työläisille. +5 kantokapasiteettiä kaikille resursseille."
760 #: simulation/data/technologies/gather_capacity_basket.jsongenericName
761 msgid "Baskets"
762 msgstr "Korit"
764 #: simulation/data/technologies/gather_capacity_carts.jsontooltip
765 msgid "Workers use horse-drawn carts. +10 shuttle capacity for all resources."
766 msgstr "Hevosvetoiset kärryt. +10 kantokapasiteettiä kaikille resursseille."
768 #: simulation/data/technologies/gather_capacity_carts.jsongenericName
769 msgid "Horse-drawn Carts"
770 msgstr "Hevostenvetämät kärryt"
772 #: simulation/data/technologies/gather_capacity_fishing.jsondescription
773 msgid "Salting allows to preserve fish longer."
774 msgstr "Suolaus sallii kalojen säilymisen kauemmin."
776 #: simulation/data/technologies/gather_capacity_fishing.jsontooltip
777 msgid "Fishing Boats +20 food capacity."
778 msgstr "Kalastusalukset kantavat +20 ruokaa."
780 #: simulation/data/technologies/gather_capacity_fishing.jsongenericName
781 msgid "Salting Fish"
782 msgstr "Suolataan kalaa"
784 #: simulation/data/technologies/gather_capacity_fishing.jsonrequirementsTooltip
785 msgid "Unlocked in Town Phase. Requires Fishing Net."
786 msgstr "Avautuu Kaupunkivaiheessa. Vaatii Kalastusverkon."
788 #: simulation/data/technologies/gather_capacity_wheelbarrow.jsontooltip
789 msgid "Workers use wheelbarrows. +5 shuttle capacity for all resources."
790 msgstr "Kottikärryt. +5 kantokapasiteettiä kaikille resursseille."
792 #: simulation/data/technologies/gather_capacity_wheelbarrow.jsongenericName
793 msgid "Wheelbarrow"
794 msgstr "Kottikärry"
796 #: simulation/data/technologies/gather_farming_fertilizer.jsondescription
797 msgid "Extra nutrients for farms."
798 msgstr "Ekstra ravinteita pelloille."
800 #: simulation/data/technologies/gather_farming_fertilizer.jsontooltip
801 msgid "Workers +25% farming rate."
802 msgstr "Työmiesten +25% maanviljelysnopeus."
804 #: simulation/data/technologies/gather_farming_fertilizer.jsongenericName
805 msgid "Fertilizer"
806 msgstr "Lannoite"
808 #: simulation/data/technologies/gather_farming_plows.jsondescription
809 msgid "A horse drawn instrument to turn the sod."
810 msgstr "Hevosvetoinen laite maan kääntämiseksi."
812 #: simulation/data/technologies/gather_farming_plows.jsontooltip
813 msgid "Equip your workers with iron plows. +15% farming rate."
814 msgstr "Varusta viljelijät rauta kyntöauroilla. +15% nopeampi viljely."
816 #: simulation/data/technologies/gather_farming_plows.jsongenericName
817 msgid "Iron Plow"
818 msgstr "Rautaaura"
820 #: simulation/data/technologies/gather_farming_training.jsondescription
821 msgid "Training for workers to increase farm gathering speed."
822 msgstr "Koulutus työläisille. Nostaa viljelyn keruunopeutta."
824 #: simulation/data/technologies/gather_farming_training.jsontooltip
825 msgid "Workers +15% farming rate."
826 msgstr "Tyemiesten +15% maanviljelysnopeus."
828 #: simulation/data/technologies/gather_farming_training.jsongenericName
829 msgid "Gather Training"
830 msgstr "Kerää harjoittaaksesi"
832 #: simulation/data/technologies/gather_fishing_net.jsondescription
833 msgid "Nets improve the fishing productivity."
834 msgstr ""
836 #: simulation/data/technologies/gather_fishing_net.jsontooltip
837 msgid ""
838 "Use nets on your Fishing Boats. +30% fishing rate. Unlocks Salting Fish."
839 msgstr "Käytä verkkoja kalastusveneissäsi. +30% kalastustahti. Avaa kalan suolauksen."
841 #: simulation/data/technologies/gather_fishing_net.jsongenericName
842 msgid "Fishing Net"
843 msgstr "Kalastusverkko"
845 #: simulation/data/technologies/gather_lumbering_ironaxes.jsondescription
846 #: simulation/data/technologies/gather_lumbering_sharpaxes.jsondescription
847 #: simulation/data/technologies/gather_lumbering_strongeraxes.jsondescription
848 msgid "Increases wood gathering rates for trees."
849 msgstr "Nostaa puunhakkuun keräysnopeutta."
851 #: simulation/data/technologies/gather_lumbering_ironaxes.jsontooltip
852 #: simulation/data/technologies/gather_lumbering_strongeraxes.jsontooltip
853 msgid "Workers +15% lumbering rate for trees."
854 msgstr "Työläiset keräävät puuta +15% nopeammin."
856 #: simulation/data/technologies/gather_lumbering_ironaxes.jsongenericName
857 msgid "Iron Ax Heads"
858 msgstr "Rautaiset kirveenpäät"
860 #: simulation/data/technologies/gather_lumbering_sharpaxes.jsontooltip
861 msgid "Workers +50% lumbering rate for trees."
862 msgstr "Työläiset keräävät puuta +50% nopeammin."
864 #: simulation/data/technologies/gather_lumbering_sharpaxes.jsongenericName
865 msgid "Sharp Ax Heads"
866 msgstr "Terävät kirveenpäät"
868 #: simulation/data/technologies/gather_lumbering_strongeraxes.jsongenericName
869 msgid "Stronger Ax"
870 msgstr "Voimakkaampi kirves"
872 #: simulation/data/technologies/gather_mining_serfs.jsondescription
873 #: simulation/data/technologies/gather_mining_servants.jsondescription
874 #: simulation/data/technologies/gather_mining_slaves.jsondescription
875 msgid "Increases stone gathering rates."
876 msgstr "Nostaa kiven keräysnopeutta."
878 #: simulation/data/technologies/gather_mining_serfs.jsontooltip
879 msgid ""
880 "Compel serfs to help your workers mine stone. +15% stone gathering rate."
881 msgstr "Käske maatyöläisiä auttamaan työläisiäsi hakkaamaan kiveä. +15% kivenkeräysnopeus."
883 #: simulation/data/technologies/gather_mining_serfs.jsongenericName
884 msgid "Serfs"
885 msgstr "Maatyöläinen"
887 #: simulation/data/technologies/gather_mining_serfs.jsonspecificName.mace
888 #: simulation/data/technologies/gather_mining_serfs.jsonspecificName.spart
889 #: simulation/data/technologies/gather_mining_serfs.jsonspecificName.athen
890 msgid "Heílōtes"
891 msgstr "Heílōtes"
893 #: simulation/data/technologies/gather_mining_servants.jsontooltip
894 msgid "Hire servants to help mine stone. +15% stone gathering rate."
895 msgstr ""
897 #: simulation/data/technologies/gather_mining_servants.jsongenericName
898 msgid "Servants"
899 msgstr "Palvelijat"
901 #: simulation/data/technologies/gather_mining_servants.jsonspecificName.mace
902 #: simulation/data/technologies/gather_mining_servants.jsonspecificName.spart
903 #: simulation/data/technologies/gather_mining_servants.jsonspecificName.athen
904 msgid "Doûloi"
905 msgstr "Douloi"
907 #: simulation/data/technologies/gather_mining_shaftmining.jsondescription
908 #: simulation/data/technologies/gather_mining_silvermining.jsondescription
909 #: simulation/data/technologies/gather_mining_wedgemallet.jsondescription
910 msgid "Increases metal gathering rates."
911 msgstr "Nostaa metallin keräysnopeutta."
913 #: simulation/data/technologies/gather_mining_shaftmining.jsontooltip
914 msgid "Develop shaft mining. +15% metal gathering rate."
915 msgstr "Kehitä kaivoskuilut. +15% nopeampi metallin keruu."
917 #: simulation/data/technologies/gather_mining_shaftmining.jsongenericName
918 msgid "Shaft Mining"
919 msgstr "Kaivoskuilulouhinta"
921 #: simulation/data/technologies/gather_mining_silvermining.jsontooltip
922 msgid "Strike a vein of precious silver. +50% metal gathering rate."
923 msgstr "Löydä hopeasuoni. +50% nopeampi metallin keruu."
925 #: simulation/data/technologies/gather_mining_silvermining.jsongenericName
926 msgid "Silver Mining"
927 msgstr "Hopealouhiminen"
929 #: simulation/data/technologies/gather_mining_silvermining.jsonspecificName.mace
930 msgid "Mines of Krenides"
931 msgstr "Krenideksen kaivokset"
933 #: simulation/data/technologies/gather_mining_silvermining.jsonspecificName.athen
934 msgid "Mines of Laureion"
935 msgstr "Laureionin kaivokset"
937 #: simulation/data/technologies/gather_mining_slaves.jsontooltip
938 msgid ""
939 "Buy slaves to help your workers mine for stone. +50% stone gathering rate."
940 msgstr "Osta orjia hakkaamaan kiveä. +50% nopeampi kiven keruu."
942 #: simulation/data/technologies/gather_mining_slaves.jsongenericName
943 msgid "Slaves"
944 msgstr "Orjat"
946 #: simulation/data/technologies/gather_mining_slaves.jsonspecificName.mace
947 #: simulation/data/technologies/gather_mining_slaves.jsonspecificName.spart
948 #: simulation/data/technologies/gather_mining_slaves.jsonspecificName.athen
949 msgid "Andrápoda"
950 msgstr "Andrapoda"
952 #: simulation/data/technologies/gather_mining_wedgemallet.jsontooltip
953 msgid "Equip your workers with helpful tools. +15% metal gathering rate."
954 msgstr "Varusta työntekijäsi hyödyllisillä työkaluilla. +15% nopeampi metallinkeräys."
956 #: simulation/data/technologies/gather_mining_wedgemallet.jsongenericName
957 msgid "Wedge and Mallet"
958 msgstr "Kiila ja nuija"
960 #: simulation/data/technologies/gather_wicker_baskets.jsondescription
961 msgid "Baskets for foraging."
962 msgstr ""
964 #: simulation/data/technologies/gather_wicker_baskets.jsontooltip
965 msgid "Equip your foragers with wicker baskets. +50% fruit foraging rate."
966 msgstr "Varusta marjankerääjät pajukoreilla. +50% nopeampi marjankeruu."
968 #: simulation/data/technologies/gather_wicker_baskets.jsongenericName
969 msgid "Wicker Baskets"
970 msgstr "Vitsakorit"
972 #: simulation/data/technologies/heal_barracks.jsondescription
973 msgid "Units garrisoned in barracks heal over time."
974 msgstr ""
976 #: simulation/data/technologies/heal_barracks.jsontooltip
977 msgid "Units gain health over time while garrisoned in barracks."
978 msgstr "Yksiköt saavat elämäpisteitä ajan myötä kun miehittävät kasarmia."
980 #: simulation/data/technologies/heal_barracks.jsongenericName
981 msgid "Living Conditions"
982 msgstr "Asumisolot"
984 #: simulation/data/technologies/heal_range.jsondescription
985 #: simulation/data/technologies/heal_range_2.jsondescription
986 msgid "Increases the healing and vision range of all healers."
987 msgstr ""
989 #: simulation/data/technologies/heal_range.jsontooltip
990 #: simulation/data/technologies/heal_range_2.jsontooltip
991 msgid "Healers +5 Healing and Vision Range."
992 msgstr "Parantajat +5 parantamiskantama ja näköetäisyys."
994 #: simulation/data/technologies/heal_range.jsongenericName
995 msgid "Healing Range"
996 msgstr "Parantumiskantama"
998 #: simulation/data/technologies/heal_range.jsonspecificName.mace
999 #: simulation/data/technologies/heal_range.jsonspecificName.spart
1000 #: simulation/data/technologies/heal_range.jsonspecificName.athen
1001 msgid "Olympic Pantheon"
1002 msgstr "Olympic Pantheon"
1004 #: simulation/data/technologies/heal_range_2.jsongenericName
1005 msgid "Healing Range 2"
1006 msgstr "Parannuskantama 2"
1008 #: simulation/data/technologies/heal_range_2.jsonspecificName.mace
1009 #: simulation/data/technologies/heal_range_2.jsonspecificName.spart
1010 #: simulation/data/technologies/heal_range_2.jsonspecificName.athen
1011 msgid "Akadḗmeia"
1012 msgstr "Akademeia"
1014 #: simulation/data/technologies/heal_rate.jsondescription
1015 #: simulation/data/technologies/heal_rate_2.jsondescription
1016 msgid "Increases the Healing Rate of all healers."
1017 msgstr "Lisää kaikkien parantajien parantamisnopeutta."
1019 #: simulation/data/technologies/heal_rate.jsontooltip
1020 #: simulation/data/technologies/heal_rate_2.jsontooltip
1021 msgid "Healers +25% healing rate."
1022 msgstr "Parantajat +25% parannusnopeus."
1024 #: simulation/data/technologies/heal_rate.jsongenericName
1025 msgid "Healing Rate"
1026 msgstr "Parantumisnopeus"
1028 #: simulation/data/technologies/heal_rate.jsonspecificName.mace
1029 #: simulation/data/technologies/heal_rate.jsonspecificName.spart
1030 #: simulation/data/technologies/heal_rate.jsonspecificName.athen
1031 msgid "Sphágia"
1032 msgstr "Sphagia"
1034 #: simulation/data/technologies/heal_rate_2.jsongenericName
1035 msgid "Healing Rate 2"
1036 msgstr "Parantumisnopeus 2"
1038 #: simulation/data/technologies/heal_rate_2.jsonspecificName.mace
1039 #: simulation/data/technologies/heal_rate_2.jsonspecificName.spart
1040 #: simulation/data/technologies/heal_rate_2.jsonspecificName.athen
1041 msgid "Hippocratic Oath"
1042 msgstr "Hippokrateen vala"
1044 #: simulation/data/technologies/heal_temple.jsondescription
1045 msgid "Units garrisoned in a temple are healed faster."
1046 msgstr ""
1048 #: simulation/data/technologies/heal_temple.jsontooltip
1049 msgid "Temples +50% garrisoned healing rate."
1050 msgstr "Temppelit +50% miehittäjien yksiköiden parannusnopeus."
1052 #: simulation/data/technologies/heal_temple.jsongenericName
1053 msgid "Divine Offerings"
1054 msgstr "Jumalalliset uhrit"
1056 #: simulation/data/technologies/heal_temple.jsonspecificName.mace
1057 #: simulation/data/technologies/heal_temple.jsonspecificName.spart
1058 msgid "Olympic Games"
1059 msgstr "Olympiapelit"
1061 #: simulation/data/technologies/heal_temple.jsonspecificName.athen
1062 msgid "Eleusian Mysteries"
1063 msgstr "Eleusialaiset mysteerit"
1065 #: simulation/data/technologies/health_females_01.jsondescription
1066 msgid ""
1067 "The loom allowed the creation of finer clothing for settlers. Women of the "
1068 "household were taught from a young age how to weave on the loom, and "
1069 "subsequently spent a large share of their lives working with it."
1070 msgstr ""
1072 #: simulation/data/technologies/health_females_01.jsontooltip
1073 msgid "+50% health for female citizens."
1074 msgstr ""
1076 #: simulation/data/technologies/health_females_01.jsongenericName
1077 msgid "The Loom"
1078 msgstr "Kangastuspuu"
1080 #: simulation/data/technologies/health_regen_units.jsondescription
1081 msgid "Unlock health regeneration for your units."
1082 msgstr ""
1084 #: simulation/data/technologies/health_regen_units.jsontooltip
1085 msgid "Organic units will slowly regenerate health over time when idle."
1086 msgstr ""
1088 #: simulation/data/technologies/health_regen_units.jsongenericName
1089 msgid "Battlefield Medicine"
1090 msgstr "Taistelukentän lääkkeet"
1092 #: simulation/data/technologies/health_walls_geometric_masonry.jsondescription
1093 msgid "Using geometric masonry increases the sturdiness of defensive walls."
1094 msgstr "Geometrinen muuraus tukevoittaa muureja."
1096 #: simulation/data/technologies/health_walls_geometric_masonry.jsontooltip
1097 msgid "City walls +2 crush armor levels, but +10% build time."
1098 msgstr ""
1100 #: simulation/data/technologies/health_walls_geometric_masonry.jsongenericName
1101 msgid "Geometric Masonry"
1102 msgstr "Geometrinen muuraus"
1104 #: simulation/data/technologies/melee_inf_sidearms.jsontooltip
1105 msgid "Melee infantry +1 hack attack."
1106 msgstr "Lähitaistelu +1 hakkauskyökkäys."
1108 #: simulation/data/technologies/melee_inf_spearheads.jsondescription
1109 msgid "Using iron instead of bronze gave spears additional piercing power."
1110 msgstr "Raudan käyttö pronssin sijasta teki keihäistä lävistysvoimaisempia."
1112 #: simulation/data/technologies/melee_inf_spearheads.jsontooltip
1113 msgid "All Spear units +2 hack attack."
1114 msgstr "Kaikkien keihäsyksiköiden hyökkäys +2 hakkausta"
1116 #: simulation/data/technologies/melee_inf_spearheads.jsongenericName
1117 msgid "Iron Spearheads"
1118 msgstr "Rautaiset keihäänkärjet"
1120 #: simulation/data/technologies/melee_inf_spearheads.jsonspecificName.sele
1121 #: simulation/data/technologies/melee_inf_spearheads.jsonspecificName.ptol
1122 #: simulation/data/technologies/melee_inf_spearheads.jsonspecificName.mace
1123 #: simulation/data/technologies/melee_inf_spearheads.jsonspecificName.spart
1124 #: simulation/data/technologies/melee_inf_spearheads.jsonspecificName.athen
1125 msgid "Sidḗreai Aikhmaí"
1126 msgstr "Sidḗreai Aikhmaí"
1128 #: simulation/data/technologies/pair_cav_01.jsongenericName
1129 msgid "Lance vs. Chamfron"
1130 msgstr ""
1132 #: simulation/data/technologies/pair_champ_02.jsongenericName
1133 msgid "Champions vs. Part-timers"
1134 msgstr ""
1136 #: simulation/data/technologies/pair_gather_01.jsongenericName
1137 msgid "Servants vs. Wedge and Mallet"
1138 msgstr ""
1140 #: simulation/data/technologies/pair_gather_02.jsongenericName
1141 msgid "Serfs vs. Shaft Mining"
1142 msgstr ""
1144 #: simulation/data/technologies/pair_gather_03.jsongenericName
1145 msgid "Slaves vs. Silver Mining"
1146 msgstr "Orjat vs. Hopean louhiminen"
1148 #: simulation/data/technologies/pair_gather_wood_01.jsongenericName
1149 msgid "Iron Axes vs. Wheelbarrow"
1150 msgstr "Rautakirveet vs. Kottikärryt"
1152 #: simulation/data/technologies/pair_heal_01.jsongenericName
1153 msgid "Heal Range and Rate"
1154 msgstr "Parannuskantama ja -nopeus"
1156 #: simulation/data/technologies/pair_heal_02.jsongenericName
1157 msgid "Heal Range and Rate #2"
1158 msgstr "Parannuskantam ja -nopeus #2"
1160 #: simulation/data/technologies/pair_heal_03.jsongenericName
1161 msgid "Garrison Healing vs. Self-Healing"
1162 msgstr ""
1164 #: simulation/data/technologies/pair_house_01.jsongenericName
1165 msgid "Females vs. Population"
1166 msgstr "Naiset vs. väkiluku"
1168 #: simulation/data/technologies/pair_house_02.jsongenericName
1169 msgid "Female Citizens vs Population"
1170 msgstr ""
1172 #: simulation/data/technologies/pair_inf_01.jsongenericName
1173 msgid "Side Arms vs. Irregulars"
1174 msgstr ""
1176 #: simulation/data/technologies/pair_inf_02.jsongenericName
1177 msgid "Spear Fighting vs. Skirmishing"
1178 msgstr ""
1180 #: simulation/data/technologies/pair_inf_armor_01.jsongenericName
1181 #: simulation/data/technologies/pair_inf_armor_02.jsongenericName
1182 #: simulation/data/technologies/pair_inf_armor_03.jsongenericName
1183 #: simulation/data/technologies/pair_inf_armor_04.jsongenericName
1184 msgid "Infantry Hack Armor vs. Spearmen Pierce Armor"
1185 msgstr ""
1187 #: simulation/data/technologies/pair_levy_01.jsongenericName
1188 msgid "Levy Infantry vs. Levy Cavalry"
1189 msgstr ""
1191 #: simulation/data/technologies/pair_siege_attack_cost.jsongenericName
1192 msgid "Attack vs. Cost"
1193 msgstr "Hyökkäys vs. kustannus"
1195 #: simulation/data/technologies/pair_siege_attack_pack.jsongenericName
1196 msgid "Attack vs. Packing"
1197 msgstr "Hyökkäys vs. pakkaaminen"
1199 #: simulation/data/technologies/pair_siege_cost_armor.jsongenericName
1200 msgid "Cost vs. Armor"
1201 msgstr "Kustannus vs. panssari"
1203 #: simulation/data/technologies/pair_tower_01.jsongenericName
1204 msgid "Night's Watch vs. Crenellations"
1205 msgstr ""
1207 #: simulation/data/technologies/pair_walls_01.jsongenericName
1208 msgid "Walls build time vs. Health"
1209 msgstr ""
1211 #: simulation/data/technologies/phase_city.jsongenericName
1212 #: simulation/data/technologies/phase_city_athen.jsongenericName
1213 #: simulation/data/technologies/phase_city_generic.jsongenericName
1214 msgid "City Phase"
1215 msgstr "Kaupunki vaihe"
1217 #: simulation/data/technologies/phase_city.jsondescription
1218 msgid ""
1219 "Dummy technology for use in templates requirements, replaced by "
1220 "phase_city_generic or phase_city_{civ}."
1221 msgstr ""
1223 #: simulation/data/technologies/phase_city_athen.jsondescription
1224 msgid ""
1225 "Advances from a bustling town to a veritable metropolis, full of the wonders"
1226 " of modern technology. This is the Athenian city phase, where metal "
1227 "gathering rates are boosted because of the 'Silver Owls' bonus."
1228 msgstr ""
1230 #: simulation/data/technologies/phase_city_athen.jsontooltip
1231 msgid ""
1232 "Advance to City Phase, which unlocks more structures and units. Territory "
1233 "radius for Civic Centers increased by another +50%. Silver Owls civ bonus "
1234 "grants an extra +10% metal gather rate to all workers. Citizen soldiers max "
1235 "health increased by +10%. All structures +9 garrisoned regeneration rate."
1236 msgstr ""
1238 #: simulation/data/technologies/phase_city_athen.jsonrequirementsTooltip
1239 #: simulation/data/technologies/phase_city_generic.jsonrequirementsTooltip
1240 msgid "Requires 4 new Town Phase structures (except Walls and Civic Centers)."
1241 msgstr ""
1243 #: simulation/data/technologies/phase_city_athen.jsonspecificName.athen
1244 #: simulation/data/technologies/phase_city_generic.jsonspecificName.mace
1245 #: simulation/data/technologies/phase_city_generic.jsonspecificName.spart
1246 msgid "Megalópolis"
1247 msgstr "Megalopolis"
1249 #: simulation/data/technologies/phase_city_generic.jsondescription
1250 msgid ""
1251 "Advances from a bustling town to a veritable metropolis, full of the wonders"
1252 " of modern technology."
1253 msgstr ""
1255 #: simulation/data/technologies/phase_city_generic.jsontooltip
1256 msgid ""
1257 "Advance to City Phase, which unlocks more structures and units. Territory "
1258 "radius for Civic Centers increased by another +50%. Citizen soldiers max "
1259 "health increased by +10%. All structures +9 garrisoned regeneration rate."
1260 msgstr ""
1262 #: simulation/data/technologies/phase_town.jsongenericName
1263 #: simulation/data/technologies/phase_town_athen.jsongenericName
1264 #: simulation/data/technologies/phase_town_generic.jsongenericName
1265 msgid "Town Phase"
1266 msgstr "Kuntavaihe"
1268 #: simulation/data/technologies/phase_town.jsondescription
1269 msgid ""
1270 "Dummy technology for use in templates requirements, replaced by "
1271 "phase_town_generic or phase_town_{civ}."
1272 msgstr ""
1274 #: simulation/data/technologies/phase_town_athen.jsondescription
1275 msgid ""
1276 "Advances from a small village to a bustling town, ready to expand rapidly. "
1277 "This is the Athenian town phase, where metal gathering rates are boosted "
1278 "because of the 'Silver Owls' bonus."
1279 msgstr ""
1281 #: simulation/data/technologies/phase_town_athen.jsontooltip
1282 msgid ""
1283 "Advance to Town Phase, which unlocks more structures and units. Territory "
1284 "radius for Civic Centers increased by +30%. 'Silver Owls' civ bonus grants "
1285 "an extra +10% metal gather rate to all workers. Citizen soldiers max health "
1286 "increased by +20%. All structures +7 garrisoned regeneration rate."
1287 msgstr ""
1289 #: simulation/data/technologies/phase_town_athen.jsonrequirementsTooltip
1290 #: simulation/data/technologies/phase_town_generic.jsonrequirementsTooltip
1291 msgid ""
1292 "Requires 5 Village Phase structures (except Palisades and Farm Fields)."
1293 msgstr ""
1295 #: simulation/data/technologies/phase_town_athen.jsonspecificName.athen
1296 #: simulation/data/technologies/phase_town_generic.jsonspecificName.mace
1297 #: simulation/data/technologies/phase_town_generic.jsonspecificName.spart
1298 msgid "Kōmópolis"
1299 msgstr "Komopolis"
1301 #: simulation/data/technologies/phase_town_generic.jsondescription
1302 msgid ""
1303 "Advances from a small village to a bustling town, ready to expand rapidly."
1304 msgstr ""
1306 #: simulation/data/technologies/phase_town_generic.jsontooltip
1307 msgid ""
1308 "Advance to Town Phase, which unlocks more structures and units. Territory "
1309 "radius for Civic Centers increased by +30%. Citizen soldiers max health "
1310 "increased by +20%. All structures +7 garrisoned regeneration rate."
1311 msgstr ""
1313 #: simulation/data/technologies/phase_village.jsongenericName
1314 msgid "Village Phase"
1315 msgstr "Kylävaihe"
1317 #: simulation/data/technologies/pop_civic_01.jsondescription
1318 msgid ""
1319 "The state or tribe would often construct a dining hall for public feasts or "
1320 "to receive foreign emissaries."
1321 msgstr ""
1323 #: simulation/data/technologies/pop_civic_01.jsontooltip
1324 #: simulation/data/technologies/pop_civic_02.jsontooltip
1325 msgid "Civic Centers +5 population cap bonus."
1326 msgstr "Siviilikeskukset +5 väkilukuylärajabonus"
1328 #: simulation/data/technologies/pop_civic_01.jsongenericName
1329 msgid "Dining Hall"
1330 msgstr "Ruokailuhalli"
1332 #: simulation/data/technologies/pop_civic_01.jsonspecificName.athen
1333 msgid "Thólos"
1334 msgstr "Tholos"
1336 #: simulation/data/technologies/pop_civic_02.jsondescription
1337 msgid ""
1338 "Public assembly places were often the center of civic life for ancient "
1339 "societies. Athens had the Ekklesia, the citizens' assembly which met on the "
1340 "Pnyx Hill near the agora in full view of the Acropolis. The Romans had an "
1341 "open-aired assembly place in the great Forum Romanum called the Comitium. "
1342 "Here citizens could air grievances and present petitions to the patrician "
1343 "politicians who ruled their city in the Senate."
1344 msgstr ""
1346 #: simulation/data/technologies/pop_civic_02.jsongenericName
1347 msgid "Public Assembly"
1348 msgstr "Julkinen kokoontuminen"
1350 #: simulation/data/technologies/pop_civic_02.jsonspecificName.rome
1351 msgid "Comitium"
1352 msgstr "Comitium"
1354 #: simulation/data/technologies/pop_civic_02.jsonspecificName.athen
1355 msgid "Ekklēsía"
1356 msgstr "Ekklesia"
1358 #: simulation/data/technologies/pop_house_01.jsondescription
1359 msgid ""
1360 "Home gardens ranged from simple fenced-in areas to large manicured and "
1361 "colonnaded enclosures."
1362 msgstr ""
1364 #: simulation/data/technologies/pop_house_01.jsontooltip
1365 #: simulation/data/technologies/pop_house_02.jsontooltip
1366 msgid "Houses +20% population cap bonus."
1367 msgstr "Talot +20% lisäys yksikkörajaan."
1369 #: simulation/data/technologies/pop_house_01.jsongenericName
1370 msgid "Home Garden"
1371 msgstr "Kotipuutarha"
1373 #: simulation/data/technologies/pop_house_01.jsonspecificName.ptol
1374 #: simulation/data/technologies/pop_house_01.jsonspecificName.spart
1375 #: simulation/data/technologies/pop_house_01.jsonspecificName.sele
1376 #: simulation/data/technologies/pop_house_01.jsonspecificName.athen
1377 #: simulation/data/technologies/pop_house_01.jsonspecificName.mace
1378 #: simulation/data/technologies/pop_house_01.jsonspecificName.rome
1379 #: simulation/data/technologies/pop_wonder.jsonspecificName.ptol
1380 #: simulation/data/technologies/pop_wonder.jsonspecificName.spart
1381 #: simulation/data/technologies/pop_wonder.jsonspecificName.sele
1382 #: simulation/data/technologies/pop_wonder.jsonspecificName.athen
1383 #: simulation/data/technologies/pop_wonder.jsonspecificName.mace
1384 #: simulation/data/technologies/pop_wonder.jsonspecificName.rome
1385 msgid "Peristyle"
1386 msgstr "Peristyle"
1388 #: simulation/data/technologies/pop_house_01.jsonspecificName.pers
1389 #: simulation/data/technologies/pop_wonder.jsonspecificName.pers
1390 msgid "Paradise"
1391 msgstr "Paratiisi"
1393 #: simulation/data/technologies/pop_house_02.jsondescription
1394 msgid ""
1395 "Homes tended to expand as the wealth and population of a settlement grew."
1396 msgstr ""
1398 #: simulation/data/technologies/pop_house_02.jsongenericName
1399 msgid "Manors"
1400 msgstr "Kartanot"
1402 #: simulation/data/technologies/pop_house_02.jsonspecificName.rome
1403 msgid "Insulae"
1404 msgstr "Insulae"
1406 #: simulation/data/technologies/pop_wonder.jsondescription
1407 msgid "The wonder attracts many more people to your civilization."
1408 msgstr ""
1410 #: simulation/data/technologies/pop_wonder.jsontooltip
1411 msgid ""
1412 "Enable Glorious Expansion. Further increase the population limit by 40 per "
1413 "Wonder owned."
1414 msgstr ""
1416 #: simulation/data/technologies/pop_wonder.jsongenericName
1417 msgid "Glorious Expansion"
1418 msgstr "Kunniallinen laajentuminen"
1420 #: simulation/data/technologies/ranged_inf_skirmishers.jsondescription
1421 msgid ""
1422 "The javelin thong (the Greeks also called them loops, or bronkhos) increased"
1423 " the fulcrum action of the throwing arm mid-throw, increasing speed and "
1424 "range of the javelin."
1425 msgstr ""
1427 #: simulation/data/technologies/ranged_inf_skirmishers.jsontooltip
1428 msgid "All Javelin units +2 pierce attack and +4 range."
1429 msgstr "Kaikille keihäsyksiköille +2 lävistystä ja +4 kantamaa."
1431 #: simulation/data/technologies/ranged_inf_skirmishers.jsongenericName
1432 msgid "Javelin Thong"
1433 msgstr "Keihään remmi"
1435 #: simulation/data/technologies/ranged_inf_skirmishers.jsonspecificName.ptol
1436 #: simulation/data/technologies/ranged_inf_skirmishers.jsonspecificName.spart
1437 #: simulation/data/technologies/ranged_inf_skirmishers.jsonspecificName.sele
1438 #: simulation/data/technologies/ranged_inf_skirmishers.jsonspecificName.athen
1439 #: simulation/data/technologies/ranged_inf_skirmishers.jsonspecificName.mace
1440 msgid "Himás"
1441 msgstr "Himás"
1443 #: simulation/data/technologies/ranged_inf_skirmishers.jsonspecificName.rome
1444 msgid "Amentum"
1445 msgstr "Amentum"
1447 #: simulation/data/technologies/siege_armor.jsondescription
1448 msgid "Increased armor on siege weapons"
1449 msgstr "Lisää panssaria piiritysaseille."
1451 #: simulation/data/technologies/siege_armor.jsontooltip
1452 msgid "All Siege weapons +2 Hack armor levels."
1453 msgstr "Kaikkien piiritysaseiden panssari +2 hakkaustasoa."
1455 #: simulation/data/technologies/siege_armor.jsongenericName
1456 msgid "Armor plating"
1457 msgstr "Panssarin metallipinnoitus"
1459 #: simulation/data/technologies/siege_attack.jsondescription
1460 msgid "Advanced technologies improve siege efficiency"
1461 msgstr "Kehittyneet teknologiat parantavat piiritysaseiden tehokkuutta."
1463 #: simulation/data/technologies/siege_attack.jsontooltip
1464 msgid "All siege weapons +25% Crush damage."
1465 msgstr ""
1467 #: simulation/data/technologies/siege_attack.jsongenericName
1468 msgid "Advanced Siege"
1469 msgstr "Kehittynyt piiritys"
1471 #: simulation/data/technologies/siege_bolt_accuracy.jsondescription
1472 msgid "Improvement to projectile accuracy"
1473 msgstr "Parantaa ammusten tarkkuutta"
1475 #: simulation/data/technologies/siege_bolt_accuracy.jsontooltip
1476 msgid "Bolt shooter accuracy increased 25%."
1477 msgstr ""
1479 #: simulation/data/technologies/siege_bolt_accuracy.jsongenericName
1480 msgid "Bolt Accuracy"
1481 msgstr "Vasaman tarkkuus"
1483 #: simulation/data/technologies/siege_cost_metal.jsondescription
1484 msgid "Siege weapons require less metal resource"
1485 msgstr "Piiritysaseet vaativat vähemmän metallia"
1487 #: simulation/data/technologies/siege_cost_metal.jsontooltip
1488 msgid "Siege weapons cost 20% less metal"
1489 msgstr "Piiritysaseet maksavat -20% metallia"
1491 #: simulation/data/technologies/siege_cost_metal.jsongenericName
1492 msgid "Metalworker"
1493 msgstr "Metallityöläinen"
1495 #: simulation/data/technologies/siege_cost_wood.jsondescription
1496 msgid "Siege weapons cost less wood"
1497 msgstr "Piiritysaseet maksavat vähemmän puuta"
1499 #: simulation/data/technologies/siege_cost_wood.jsontooltip
1500 msgid "Siege weapons cost 20% less wood"
1501 msgstr "Piiritysaseet maksavat -20% puuta"
1503 #: simulation/data/technologies/siege_cost_wood.jsongenericName
1504 msgid "Artillery Instructors"
1505 msgstr ""
1507 #: simulation/data/technologies/siege_packing.jsondescription
1508 msgid "Immobile siege weapons are assembled and disassembled faster"
1509 msgstr ""
1511 #: simulation/data/technologies/siege_packing.jsontooltip
1512 msgid "-25% pack and unpack time for immobile siege weapons."
1513 msgstr ""
1515 #: simulation/data/technologies/siege_packing.jsongenericName
1516 msgid "Military Engineers"
1517 msgstr "Sotilasinsinöörit"
1519 #: simulation/data/technologies/speed_cavalry_01.jsondescription
1520 msgid "Breed the fastest horses."
1521 msgstr "Jalosta nopeimmat hevoset."
1523 #: simulation/data/technologies/speed_cavalry_01.jsontooltip
1524 #: simulation/data/technologies/speed_cavalry_02.jsontooltip
1525 msgid "+10% cavalry walk speed."
1526 msgstr "+10% ratsuväen kävelynopeutta."
1528 #: simulation/data/technologies/speed_cavalry_01.jsongenericName
1529 msgid "Cavalry Breeding"
1530 msgstr ""
1532 #: simulation/data/technologies/speed_cavalry_02.jsondescription
1533 msgid "Train your horses to move faster."
1534 msgstr "Kouluta hevosesi nopeammiksi."
1536 #: simulation/data/technologies/speed_cavalry_02.jsongenericName
1537 msgid "Cavalry Speed Training"
1538 msgstr ""
1540 #: simulation/data/technologies/spy_counter.jsondescription
1541 msgid "Recruit a network of informants to watch over your people."
1542 msgstr ""
1544 #: simulation/data/technologies/spy_counter.jsontooltip
1545 msgid "Make your units 50% more expensive to bribe."
1546 msgstr ""
1548 #: simulation/data/technologies/spy_counter.jsongenericName
1549 msgid "Counterintelligence"
1550 msgstr ""
1552 #: simulation/data/technologies/tower_armour.jsondescription
1553 msgid "Reinforce the foundations in preparation of an attack."
1554 msgstr "Vahvista perustukset hyökkäystä varten."
1556 #: simulation/data/technologies/tower_armour.jsontooltip
1557 msgid "Increases armor of defensive towers by 2 levels."
1558 msgstr ""
1560 #: simulation/data/technologies/tower_armour.jsongenericName
1561 msgid "Sturdy Foundations"
1562 msgstr "Vankkaperusta"
1564 #: simulation/data/technologies/tower_crenellations.jsondescription
1565 msgid ""
1566 "Crenellations on the battlements allow soldiers wider range of fire in "
1567 "defending a keep."
1568 msgstr ""
1570 #: simulation/data/technologies/tower_crenellations.jsontooltip
1571 msgid ""
1572 "Install crenellations and murder holes to have 40% more arrows fired per "
1573 "garrisoned soldier."
1574 msgstr ""
1576 #: simulation/data/technologies/tower_crenellations.jsongenericName
1577 msgid "Crenellations"
1578 msgstr "Muurin vetoketjuaukot"
1580 #: simulation/data/technologies/tower_decay.jsondescription
1581 msgid "Outposts survive twice as long in neutral territory."
1582 msgstr "Varuskunnat selviytyvät kaksinkertaisen ajan neutraalissa alueessa."
1584 #: simulation/data/technologies/tower_decay.jsontooltip
1585 msgid "Outposts -50% territory decay rate."
1586 msgstr ""
1588 #: simulation/data/technologies/tower_decay.jsongenericName
1589 msgid "Stone Foundations"
1590 msgstr "Kiviperusta"
1592 #: simulation/data/technologies/tower_murderholes.jsondescription
1593 msgid "Murder holes allow hitting enemies at the foot of the tower."
1594 msgstr "Ampuma-aukot mahdollistavat tornin juurella olevien vihollisten vahingoittamisen."
1596 #: simulation/data/technologies/tower_murderholes.jsontooltip
1597 msgid "Removes defensive towers' minimum range."
1598 msgstr ""
1600 #: simulation/data/technologies/tower_murderholes.jsongenericName
1601 msgid "Murder Holes"
1602 msgstr "Ampuma-aukot"
1604 #: simulation/data/technologies/tower_range.jsondescription
1605 msgid "Arrow shooters increase the maximum range of the fire arrows."
1606 msgstr "Nuolenampujat nostavat maksimikantamaa tuliammuksille."
1608 #: simulation/data/technologies/tower_range.jsontooltip
1609 msgid "Increases defensive towers' maximum range by 8 meters."
1610 msgstr ""
1612 #: simulation/data/technologies/tower_range.jsongenericName
1613 msgid "Arrow Shooters"
1614 msgstr "Nuolenampujat"
1616 #: simulation/data/technologies/tower_vision.jsondescription
1617 msgid "Outposts gain longer vision for scouting."
1618 msgstr "Etuvartio näkee pidemmälle."
1620 #: simulation/data/technologies/tower_vision.jsontooltip
1621 msgid "Outposts +50% vision range."
1622 msgstr ""
1624 #: simulation/data/technologies/tower_vision.jsongenericName
1625 msgid "Carrier Pigeons"
1626 msgstr "Viestipuluja"
1628 #: simulation/data/technologies/tower_watch.jsondescription
1629 msgid "A night's watch increases vigilance."
1630 msgstr "Yövahti lisää valppautta."
1632 #: simulation/data/technologies/tower_watch.jsontooltip
1633 msgid "Post sentries to add one arrow to defensive towers."
1634 msgstr ""
1636 #: simulation/data/technologies/tower_watch.jsongenericName
1637 msgid "Sentries"
1638 msgstr "Vartiomiehet"
1640 #: simulation/data/technologies/tower_watch.jsonspecificName.ptol
1641 #: simulation/data/technologies/tower_watch.jsonspecificName.spart
1642 #: simulation/data/technologies/tower_watch.jsonspecificName.sele
1643 #: simulation/data/technologies/tower_watch.jsonspecificName.athen
1644 #: simulation/data/technologies/tower_watch.jsonspecificName.mace
1645 msgid "Nyktophýlakes"
1646 msgstr "Nyktophylakes"
1648 #: simulation/data/technologies/tower_watch.jsonspecificName.rome
1649 msgid "Vigiles"
1650 msgstr "Vigiles"
1652 #: simulation/data/technologies/trade_commercial_treaty.jsondescription
1653 msgid "Improve the international trading profit."
1654 msgstr ""
1656 #: simulation/data/technologies/trade_commercial_treaty.jsontooltip
1657 msgid "Market +10% International Bonus."
1658 msgstr ""
1660 #: simulation/data/technologies/trade_commercial_treaty.jsongenericName
1661 msgid "Commercial Treaty"
1662 msgstr "Kaupallinen sopimus"
1664 #: simulation/data/technologies/trade_convoys_armor.jsondescription
1665 msgid "Increases defensive capability of traders."
1666 msgstr "Lisää kauppiaitten puolustuskykyä."
1668 #: simulation/data/technologies/trade_convoys_armor.jsontooltip
1669 msgid "Traders +2 Hack and Pierce armor levels."
1670 msgstr ""
1672 #: simulation/data/technologies/trade_convoys_armor.jsongenericName
1673 #: simulation/data/technologies/trade_convoys_speed.jsongenericName
1674 msgid "Trade Convoys"
1675 msgstr "Kauppasaattue"
1677 #: simulation/data/technologies/trade_convoys_speed.jsondescription
1678 msgid ""
1679 "Increases movement rate of traders, which in turn increases trade income."
1680 msgstr "Nopeuttaa kauppiaiden liikkumista. Nostaa siten kaupan tuloa."
1682 #: simulation/data/technologies/trade_convoys_speed.jsontooltip
1683 msgid "Traders +25% Walk Speed, which quickly increases trade income."
1684 msgstr "Kauppiaat kävelevät +25% nopeampaa. Tuotto kasvaa merkittävästi."
1686 #: simulation/data/technologies/trade_gain_01.jsondescription
1687 #: simulation/data/technologies/trade_gain_02.jsondescription
1688 msgid "The progress in handicraft improves the trading profit."
1689 msgstr ""
1691 #: simulation/data/technologies/trade_gain_01.jsontooltip
1692 msgid "Traders +10% gain."
1693 msgstr "Kauppiaat saa +10%"
1695 #: simulation/data/technologies/trade_gain_01.jsongenericName
1696 msgid "Handicraft"
1697 msgstr "Käsityö"
1699 #: simulation/data/technologies/trade_gain_02.jsontooltip
1700 msgid "Traders +15% gain."
1701 msgstr "Kauppiaat saa +15%"
1703 #: simulation/data/technologies/trade_gain_02.jsongenericName
1704 msgid "Advanced Handicraft"
1705 msgstr "Kehittynyt käsityö"
1707 #: simulation/data/technologies/training_conscription.jsondescription
1708 #: simulation/data/technologies/persians/training_conscription_infantry.jsondescription
1709 msgid ""
1710 "Significantly increase training speed of soldiers at the barracks by "
1711 "training them in large batches or battalions."
1712 msgstr ""
1714 #: simulation/data/technologies/training_conscription.jsontooltip
1715 #: simulation/data/technologies/persians/training_conscription_infantry.jsontooltip
1716 msgid "Faster batch training speed for the Barracks."
1717 msgstr "Nopeampi joukkokoulutus kasarmeissa."
1719 #: simulation/data/technologies/training_conscription.jsongenericName
1720 msgid "Conscription"
1721 msgstr "Asevelvollisuus"
1723 #: simulation/data/technologies/training_levy_cavalry.jsondescription
1724 #: simulation/data/technologies/persians/training_levy_cavalry.jsondescription
1725 msgid ""
1726 "Calling up cavalry levies in time of war helps bolster the ranks of a king's"
1727 " army."
1728 msgstr ""
1730 #: simulation/data/technologies/training_levy_cavalry.jsontooltip
1731 msgid ""
1732 "All cavalry -20% train time, but also -10 health. Unlocks Conscription."
1733 msgstr "Ratsuväelle -20% lyhyempi koulutus, mutta -10 terveyttä. Aukaisee Asevelvollisuuden."
1735 #: simulation/data/technologies/training_levy_cavalry.jsongenericName
1736 #: simulation/data/technologies/persians/training_levy_cavalry.jsongenericName
1737 msgid "Levy Cavalry"
1738 msgstr "Sotaväkeenottoratsuväki"
1740 #: simulation/data/technologies/training_levy_infantry.jsondescription
1741 #: simulation/data/technologies/persians/training_levy_infantry.jsondescription
1742 msgid ""
1743 "Calling up infantry levies in time of war helps bolster the ranks of a "
1744 "king's army."
1745 msgstr ""
1747 #: simulation/data/technologies/training_levy_infantry.jsontooltip
1748 msgid ""
1749 "All infantry -10% train time, but also -5 health. Unlocks Conscription."
1750 msgstr "Jalkaväelle -10% lyhyempi koulutus, mutta -5 terveyttä. Aukaisee Asevelvollisuuden."
1752 #: simulation/data/technologies/training_levy_infantry.jsongenericName
1753 #: simulation/data/technologies/persians/training_levy_infantry.jsongenericName
1754 msgid "Levy Infantry"
1755 msgstr "Nostettu jalkaväki"
1757 #: simulation/data/technologies/training_naval_architects.jsondescription
1758 msgid "Significantly increase build speed of batches of ships at the Dock."
1759 msgstr "Merkittävästi nopeuttaa laivojen joukkorakentamista."
1761 #: simulation/data/technologies/training_naval_architects.jsontooltip
1762 msgid "Docks increased batch construction speed bonus."
1763 msgstr "Nopeampi joukkorakentaminen satamissa."
1765 #: simulation/data/technologies/training_naval_architects.jsongenericName
1766 msgid "Naval Architects"
1767 msgstr "laivastoarkkitehdit"
1769 #: simulation/data/technologies/unlock_champion_units.jsondescription
1770 msgid ""
1771 "Guard units (Champions) are professionals who wield the best weapons and "
1772 "have the best training."
1773 msgstr ""
1775 #: simulation/data/technologies/unlock_champion_units.jsontooltip
1776 msgid "Unlock the ability to train Champions at the barracks."
1777 msgstr ""
1779 #: simulation/data/technologies/unlock_champion_units.jsongenericName
1780 msgid "Unlock Champion Units"
1781 msgstr "Avaa mestariyksiköt"
1783 #: simulation/data/technologies/unlock_champion_units.jsonspecificName.mace
1784 #: simulation/data/technologies/unlock_champion_units.jsonspecificName.spart
1785 #: simulation/data/technologies/unlock_champion_units.jsonspecificName.athen
1786 msgid "Ágēma"
1787 msgstr "Agema"
1789 #: simulation/data/technologies/unlock_champion_units.jsonspecificName.rome
1790 msgid "Regio Cohors"
1791 msgstr "Regio Cohors"
1793 #: simulation/data/technologies/unlock_females_house.jsondescription
1794 msgid "A festival attended by women-only, to celebrate female fertility."
1795 msgstr ""
1797 #: simulation/data/technologies/unlock_females_house.jsontooltip
1798 msgid "Unlock the ability to train women from houses."
1799 msgstr "Mahdollista naisten kouluttaminen taloista."
1801 #: simulation/data/technologies/unlock_females_house.jsongenericName
1802 msgid "Fertility Festival"
1803 msgstr "Hedelmällisyysjuhlat"
1805 #: simulation/data/technologies/unlock_females_house.jsonspecificName.mace
1806 #: simulation/data/technologies/unlock_females_house.jsonspecificName.spart
1807 #: simulation/data/technologies/unlock_females_house.jsonspecificName.athen
1808 msgid "Thesmophória"
1809 msgstr "Thesmophória"
1811 #: simulation/data/technologies/unlock_females_house.jsonspecificName.rome
1812 msgid "Bona Dea"
1813 msgstr "Bona Dea"
1815 #: simulation/data/technologies/unlock_shared_dropsites.jsondescription
1816 msgid ""
1817 "The extension of trade leads to the permanent establishment of storekeepers "
1818 "and their families in foreign countries, allowing them to exploit the wealth"
1819 " of these countries."
1820 msgstr ""
1822 #: simulation/data/technologies/unlock_shared_dropsites.jsontooltip
1823 msgid "Allows using allied dropsites."
1824 msgstr ""
1826 #: simulation/data/technologies/unlock_shared_dropsites.jsongenericName
1827 msgid "Diaspora"
1828 msgstr ""
1830 #: simulation/data/technologies/unlock_shared_dropsites.jsonrequirementsTooltip
1831 msgid "Requires 3 Traders"
1832 msgstr ""
1834 #: simulation/data/technologies/unlock_shared_los.jsondescription
1835 msgid ""
1836 "By means of trading and travelling people explored beyond the boundaries of "
1837 "their lands and drew maps of it in order to share and memorize their "
1838 "discoveries."
1839 msgstr ""
1841 #: simulation/data/technologies/unlock_shared_los.jsontooltip
1842 msgid ""
1843 "See what your allies see, browse their summary and check their resources and"
1844 " population count in the top panel."
1845 msgstr ""
1847 #: simulation/data/technologies/unlock_shared_los.jsongenericName
1848 msgid "Cartography"
1849 msgstr "Kartographia"
1851 #: simulation/data/technologies/unlock_spies.jsondescription
1852 msgid ""
1853 "Merchants' first goal was trading, but they also gathered information about "
1854 "the countries they crossed."
1855 msgstr ""
1857 #: simulation/data/technologies/unlock_spies.jsontooltip
1858 msgid ""
1859 "Allows bribing the units of other players in order to share their vision."
1860 msgstr ""
1862 #: simulation/data/technologies/unlock_spies.jsongenericName
1863 msgid "Espionage"
1864 msgstr ""
1866 #: simulation/data/technologies/upgrade_rank_advanced_cavalry.jsondescription
1867 #: simulation/data/technologies/upgrade_rank_elite_cavalry.jsondescription
1868 msgid "Promote all of your citizen-soldier cavalrymen to Advanced rank."
1869 msgstr ""
1871 #: simulation/data/technologies/upgrade_rank_advanced_cavalry.jsontooltip
1872 msgid ""
1873 "Promote all of your citizen-soldier cavalrymen to Advanced rank. This "
1874 "increases their military prowess, but decreases their meat gathering rates "
1875 "-25%. Unlocks Elite Citizen-Cavalry technology."
1876 msgstr ""
1878 #: simulation/data/technologies/upgrade_rank_advanced_cavalry.jsongenericName
1879 msgid "Advanced Citizen-Cavalry"
1880 msgstr ""
1882 #: simulation/data/technologies/upgrade_rank_advanced_infantry.jsondescription
1883 msgid "Upgrade all of your citizen-soldier infantrymen to Advanced rank."
1884 msgstr ""
1886 #: simulation/data/technologies/upgrade_rank_advanced_infantry.jsontooltip
1887 msgid ""
1888 "Upgrade all of your citizen-soldier infantrymen to Advanced rank. This "
1889 "increases their military prowess, but decreases their resource gathering "
1890 "rates -25%. Unlocks Elite Citizen-Infantry technology."
1891 msgstr ""
1893 #: simulation/data/technologies/upgrade_rank_advanced_infantry.jsongenericName
1894 msgid "Advanced Citizen-Infantry"
1895 msgstr "Kehittynyt kansalaisjalkaväki"
1897 #: simulation/data/technologies/upgrade_rank_advanced_infantry.jsonspecificName.mace
1898 #: simulation/data/technologies/upgrade_rank_advanced_infantry.jsonspecificName.spart
1899 #: simulation/data/technologies/upgrade_rank_advanced_infantry.jsonspecificName.athen
1900 msgid "Zeugítai"
1901 msgstr "Zeugítai"
1903 #: simulation/data/technologies/upgrade_rank_advanced_mercenary.jsondescription
1904 msgid "Hire professional mercenaries to fight in your army."
1905 msgstr ""
1907 #: simulation/data/technologies/upgrade_rank_advanced_mercenary.jsontooltip
1908 msgid ""
1909 "Mercenaries are promoted to advanced rank but require +20% training time."
1910 msgstr ""
1912 #: simulation/data/technologies/upgrade_rank_advanced_mercenary.jsongenericName
1913 msgid "Expertise In War"
1914 msgstr ""
1916 #: simulation/data/technologies/upgrade_rank_elite_cavalry.jsontooltip
1917 msgid ""
1918 "Promote all of your citizen-soldier cavalrymen to Elite rank. This increases"
1919 " their military prowess, but decreases their meat gathering rates another "
1920 "-25%."
1921 msgstr ""
1923 #: simulation/data/technologies/upgrade_rank_elite_cavalry.jsongenericName
1924 msgid "Elite Citizen-Cavalry"
1925 msgstr "Eliitti kansalaisratsuväki"
1927 #: simulation/data/technologies/upgrade_rank_elite_infantry.jsondescription
1928 msgid "Upgrade all of your citizen-soldier infantrymen to Elite rank."
1929 msgstr ""
1931 #: simulation/data/technologies/upgrade_rank_elite_infantry.jsontooltip
1932 msgid ""
1933 "Upgrade all of your citizen-soldier infantrymen to Elite rank. This "
1934 "increases their military prowess, but decreases their resource gathering "
1935 "rates another -25%."
1936 msgstr ""
1938 #: simulation/data/technologies/upgrade_rank_elite_infantry.jsongenericName
1939 msgid "Elite Citizen-Infantry"
1940 msgstr "Eliitti kansalaisjalkaväki"
1942 #: simulation/data/technologies/upgrade_rank_elite_infantry.jsonspecificName.mace
1943 #: simulation/data/technologies/upgrade_rank_elite_infantry.jsonspecificName.spart
1944 #: simulation/data/technologies/upgrade_rank_elite_infantry.jsonspecificName.athen
1945 msgid "Pentakosiomédimnoi"
1946 msgstr "Pentakosiomédimnoi"
1948 #: simulation/data/technologies/carthaginians/civbonus_triple_walls.jsondescription
1949 msgid ""
1950 "Carthaginians built their city walls in three concentric circuits. These "
1951 "walls were never breached. Even when the city was taken by the Romans, it "
1952 "was via the city's harbor, not by storming its walls."
1953 msgstr ""
1955 #: simulation/data/technologies/carthaginians/civbonus_triple_walls.jsontooltip
1956 msgid ""
1957 "Carthaginian walls, gates, and wall towers have 3x the health of a standard "
1958 "wall, but also cost twice as much and take twice as long to build."
1959 msgstr ""
1961 #: simulation/data/technologies/carthaginians/civbonus_triple_walls.jsongenericName
1962 msgid "Triple Walls"
1963 msgstr "Kolminkertainen muuri"
1965 #: simulation/data/technologies/carthaginians/cost_celt_mercs.jsondescription
1966 #: simulation/data/technologies/carthaginians/cost_celt_mercs_2.jsondescription
1967 msgid "Celtic mercenaries have their metal cost decreased."
1968 msgstr "Kelttiläiset palkkasotilaat maksavat vähemmän metallia."
1970 #: simulation/data/technologies/carthaginians/cost_celt_mercs.jsontooltip
1971 msgid ""
1972 "Hire a Celtic mercenary captain to reduce cost -20 metal for Celtic "
1973 "mercenaries."
1974 msgstr "Palkkaa Kelttiläinen palkkasoturikapteeni jotta Kelttiläiset palkkasotilaat maksavat -20 metallia."
1976 #: simulation/data/technologies/carthaginians/cost_celt_mercs.jsongenericName
1977 msgid "Celtic Mercenary Captain"
1978 msgstr "Kelttiläinen palkkasoturikapteeni"
1980 #: simulation/data/technologies/carthaginians/cost_celt_mercs_2.jsontooltip
1981 msgid ""
1982 "Hire a Gallic mercenary general to reduce cost -20 metal for Celtic "
1983 "mercenaries."
1984 msgstr "Palkkaa Gallialainen palkkasoturikenraali jotta Kelttiläiset palkkasotilaat maksavat -20 metallia."
1986 #: simulation/data/technologies/carthaginians/cost_celt_mercs_2.jsongenericName
1987 msgid "Gallic Mercenary General"
1988 msgstr "Gallialainen palkkasoturikenraali"
1990 #: simulation/data/technologies/carthaginians/cost_iberian_mercs.jsondescription
1991 #: simulation/data/technologies/carthaginians/cost_iberian_mercs_2.jsondescription
1992 msgid "Iberian mercenaries have their metal cost decreased."
1993 msgstr "Iberialaiset palkkasotilaat maksavat vähemmän metallia."
1995 #: simulation/data/technologies/carthaginians/cost_iberian_mercs.jsontooltip
1996 msgid ""
1997 "Hire a Lusitanian mercenary captain to reduce cost -20 metal for Iberian "
1998 "mercenaries."
1999 msgstr ""
2001 #: simulation/data/technologies/carthaginians/cost_iberian_mercs.jsongenericName
2002 msgid "Lusitanian Mercenary Captain"
2003 msgstr "Lusitanialainen palkkasoturikapteeni"
2005 #: simulation/data/technologies/carthaginians/cost_iberian_mercs_2.jsontooltip
2006 msgid ""
2007 "Hire a Celtiberian mercenary general to reduce cost -20 metal for Iberian "
2008 "mercenaries."
2009 msgstr ""
2011 #: simulation/data/technologies/carthaginians/cost_iberian_mercs_2.jsongenericName
2012 msgid "Celtiberian Mercenary General"
2013 msgstr ""
2015 #: simulation/data/technologies/carthaginians/cost_italian_mercs.jsondescription
2016 #: simulation/data/technologies/carthaginians/cost_italian_mercs_2.jsondescription
2017 msgid "Italian mercenaries have their metal cost decreased."
2018 msgstr "Italian palkkasotilaat maksavat vähemmän metallia."
2020 #: simulation/data/technologies/carthaginians/cost_italian_mercs.jsontooltip
2021 msgid ""
2022 "Hire an Italiote mercenary captain to reduce cost -20 metal for Italian "
2023 "mercenaries."
2024 msgstr ""
2026 #: simulation/data/technologies/carthaginians/cost_italian_mercs.jsongenericName
2027 msgid "Italiote Mercenary Captain"
2028 msgstr ""
2030 #: simulation/data/technologies/carthaginians/cost_italian_mercs_2.jsontooltip
2031 msgid ""
2032 "Hire an Italiote mercenary general to reduce cost -20 metal for Italian "
2033 "mercenaries."
2034 msgstr ""
2036 #: simulation/data/technologies/carthaginians/cost_italian_mercs_2.jsongenericName
2037 msgid "Italiote Mercenary General"
2038 msgstr ""
2040 #: simulation/data/technologies/carthaginians/pair_celt_mercs_1.jsongenericName
2041 msgid "Celtic merc cost vs. recruit time #1"
2042 msgstr ""
2044 #: simulation/data/technologies/carthaginians/pair_celt_mercs_2.jsongenericName
2045 msgid "Celtic merc cost vs. recruit time #2"
2046 msgstr ""
2048 #: simulation/data/technologies/carthaginians/pair_iberian_mercs_1.jsongenericName
2049 msgid "Iberian merc cost vs. recruit time #1"
2050 msgstr ""
2052 #: simulation/data/technologies/carthaginians/pair_iberian_mercs_2.jsongenericName
2053 msgid "Iberian merc cost vs. recruit time #2"
2054 msgstr ""
2056 #: simulation/data/technologies/carthaginians/pair_italian_mercs_1.jsongenericName
2057 msgid "Italian merc cost vs. recruit time #1"
2058 msgstr ""
2060 #: simulation/data/technologies/carthaginians/pair_italian_mercs_2.jsongenericName
2061 msgid "Italian merc cost vs. recruit time #2"
2062 msgstr ""
2064 #: simulation/data/technologies/carthaginians/special_colonisation.jsondescription
2065 msgid ""
2066 "Carthaginians established many trading centers as colonies and ultimately "
2067 "held dominion over 300 cities and towns in North Africa alone."
2068 msgstr ""
2070 #: simulation/data/technologies/carthaginians/special_colonisation.jsontooltip
2071 msgid ""
2072 "Carthaginians were colonizers. Civic Centers, Temples, and Houses -25% build"
2073 " time."
2074 msgstr ""
2076 #: simulation/data/technologies/carthaginians/special_colonisation.jsongenericName
2077 msgid "Colonization"
2078 msgstr "Asuttaminen"
2080 #: simulation/data/technologies/carthaginians/special_exploration.jsondescription
2081 msgid ""
2082 "Nobody knew better than the Carthaginians where in the ancient world they "
2083 "were going and going to go; their merchant traders had missions to "
2084 "everywhere."
2085 msgstr ""
2087 #: simulation/data/technologies/carthaginians/special_exploration.jsontooltip
2088 msgid "Carthaginians were explorers. All Traders and Ships +25% vision range."
2089 msgstr "Karthagolaiset olivat löytöretkeilijöitä. Kaikki kauppiaat ja laivat näkevät +25% pidemmälle."
2091 #: simulation/data/technologies/carthaginians/special_exploration.jsongenericName
2092 msgid "Exploration"
2093 msgstr "Tutkimusmatkailu"
2095 #: simulation/data/technologies/carthaginians/training_phoenician_naval_architects.jsondescription
2096 msgid ""
2097 "Significantly increase build speed of batches of ships at the Shipyard."
2098 msgstr "Merkittävästi nopeuttaa laivojen joukkorakentamista telakalla."
2100 #: simulation/data/technologies/carthaginians/training_phoenician_naval_architects.jsontooltip
2101 msgid "Shipyard increased batch construction speed bonus."
2102 msgstr "Nopeampi joukkorakentaminen telakalla."
2104 #: simulation/data/technologies/carthaginians/training_phoenician_naval_architects.jsongenericName
2105 msgid "Phoenician Naval Architects"
2106 msgstr "Foinikialaiset laivastoarkkitehdit"
2108 #: simulation/data/technologies/carthaginians/traintime_celt_mercs.jsondescription
2109 #: simulation/data/technologies/carthaginians/traintime_celt_mercs_2.jsondescription
2110 msgid "Celtic mercenaries have their train time decreased."
2111 msgstr "Kelttiläiset palkkasotilaat kouluttuvat nopeammin."
2113 #: simulation/data/technologies/carthaginians/traintime_celt_mercs.jsontooltip
2114 msgid ""
2115 "Ally with Celtic towns to reduce recruit time -20% for Celtic mercenaries."
2116 msgstr ""
2118 #: simulation/data/technologies/carthaginians/traintime_celt_mercs.jsongenericName
2119 msgid "Celtic Alliance"
2120 msgstr "Kelttiläinen liittouma"
2122 #: simulation/data/technologies/carthaginians/traintime_celt_mercs_2.jsontooltip
2123 msgid ""
2124 "Subjugate Gallic tribes to reduce recruit time -20% for Celtic mercenaries."
2125 msgstr ""
2127 #: simulation/data/technologies/carthaginians/traintime_celt_mercs_2.jsongenericName
2128 msgid "Gallic Hegemony"
2129 msgstr "Gallialaisten johtoasema"
2131 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs.jsondescription
2132 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs_2.jsondescription
2133 msgid "Iberian mercenaries have their train time decreased."
2134 msgstr ""
2136 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs.jsontooltip
2137 msgid ""
2138 "Ally with Iberian towns to reduce recruit time -20% for Iberian mercenaries."
2139 msgstr ""
2141 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs.jsongenericName
2142 msgid "Iberian Alliance"
2143 msgstr "Iberialainen liittouma"
2145 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs_2.jsontooltip
2146 msgid ""
2147 "Subjugate Hispania to reduce recruit time -20% for Iberian mercenaries."
2148 msgstr ""
2150 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs_2.jsongenericName
2151 msgid "Iberian Hegemony"
2152 msgstr "Iberialaisten johtoasema"
2154 #: simulation/data/technologies/carthaginians/traintime_italian_mercs.jsondescription
2155 #: simulation/data/technologies/carthaginians/traintime_italian_mercs_2.jsondescription
2156 msgid "Italian mercenaries have their train time decreased."
2157 msgstr ""
2159 #: simulation/data/technologies/carthaginians/traintime_italian_mercs.jsontooltip
2160 msgid ""
2161 "Ally with Italiote towns to reduce recruit time -20% for Italian "
2162 "mercenaries."
2163 msgstr ""
2165 #: simulation/data/technologies/carthaginians/traintime_italian_mercs.jsongenericName
2166 msgid "Italiote Alliance"
2167 msgstr ""
2169 #: simulation/data/technologies/carthaginians/traintime_italian_mercs_2.jsontooltip
2170 msgid ""
2171 "Subjugate Italiote towns to reduce recruit time -20% for Italian "
2172 "mercenaries."
2173 msgstr ""
2175 #: simulation/data/technologies/carthaginians/traintime_italian_mercs_2.jsongenericName
2176 msgid "Italiote Hegemony"
2177 msgstr "Italioottien johtoasema"
2179 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_celts.jsondescription
2180 msgid "Upgrade all of your Celtic mercenaries to Advanced rank."
2181 msgstr ""
2183 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_celts.jsontooltip
2184 msgid ""
2185 "Upgrade all of your Celtic mercenaries to Advanced rank. This increases "
2186 "their military prowess, but decreases their resource gathering rates -25%. "
2187 "Unlocks Elite Celtic Mercenaries technology."
2188 msgstr ""
2190 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_celts.jsongenericName
2191 msgid "Advanced Celtic Mercenaries"
2192 msgstr ""
2194 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_iberian.jsondescription
2195 msgid "Upgrade all of your Iberian mercenaries to Advanced rank."
2196 msgstr ""
2198 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_iberian.jsontooltip
2199 msgid ""
2200 "Upgrade all of your Iberian mercenaries to Advanced rank. This increases "
2201 "their military prowess, but decreases their resource gathering rates -25%. "
2202 "Unlocks Elite Iberian Mercenaries technology."
2203 msgstr ""
2205 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_iberian.jsongenericName
2206 msgid "Advanced Iberian Mercenaries"
2207 msgstr ""
2209 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_italiote.jsondescription
2210 msgid "Upgrade all of your Italiote mercenaries to Advanced rank."
2211 msgstr ""
2213 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_italiote.jsontooltip
2214 msgid ""
2215 "Upgrade all of your Italiote mercenaries to Advanced rank. This increases "
2216 "their military prowess, but decreases their resource gathering rates -25%. "
2217 "Unlocks Elite Italiote Mercenaries technology."
2218 msgstr ""
2220 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_italiote.jsongenericName
2221 msgid "Advanced Italiote Mercenaries"
2222 msgstr ""
2224 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_celts.jsondescription
2225 msgid "Upgrade all of your Celtic Mercenaries to Elite rank."
2226 msgstr ""
2228 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_celts.jsontooltip
2229 msgid ""
2230 "Upgrade all of your Celtic mercenaries to Elite rank. This increases their "
2231 "military prowess, but decreases their resource gathering rates another -25%."
2232 msgstr ""
2234 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_celts.jsongenericName
2235 msgid "Elite Celtic Mercenaries"
2236 msgstr "Eliitti kelttipalkkasoturit"
2238 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_iberian.jsondescription
2239 msgid "Upgrade all of your Iberian Mercenaries to Elite rank."
2240 msgstr ""
2242 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_iberian.jsontooltip
2243 msgid ""
2244 "Upgrade all of your Iberian mercenaries to Elite rank. This increases their "
2245 "military prowess, but decreases their resource gathering rates another -25%."
2246 msgstr ""
2248 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_iberian.jsongenericName
2249 msgid "Elite Iberian Mercenaries"
2250 msgstr "Eliitti Iberialaset palkkasoturit"
2252 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_italiote.jsondescription
2253 msgid "Upgrade all of your Italiote Mercenaries to Elite rank."
2254 msgstr ""
2256 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_italiote.jsontooltip
2257 msgid ""
2258 "Upgrade all of your Italiote mercenaries to Elite rank. This increases their"
2259 " military prowess, but decreases their resource gathering rates another "
2260 "-25%."
2261 msgstr ""
2263 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_italiote.jsongenericName
2264 msgid "Elite Italiote Mercenaries"
2265 msgstr ""
2267 #: simulation/data/technologies/celts/civbonus_celts_wooden_struct.jsondescription
2268 msgid "Celtic structures were mostly made of wood with rubble foundations."
2269 msgstr ""
2271 #: simulation/data/technologies/celts/civbonus_celts_wooden_struct.jsontooltip
2272 msgid ""
2273 "Celtic buildings have 20% less health, but are also 20% cheaper and faster "
2274 "to construct."
2275 msgstr ""
2277 #: simulation/data/technologies/celts/civbonus_celts_wooden_struct.jsongenericName
2278 msgid "Wooden Construction"
2279 msgstr "Puinen rakentaminen"
2281 #: simulation/data/technologies/hellenes/attack_inf_spearfighting.jsondescription
2282 msgid "Spear fighting training increases damage of infantry spear units."
2283 msgstr "Keihäskoulutus lisää keihäsjalkaväen tuottamaa vahinkoa."
2285 #: simulation/data/technologies/hellenes/attack_inf_spearfighting.jsontooltip
2286 msgid "Spearmen +2 hack attack."
2287 msgstr "Keihäsmiehet +2 hakkaushyökkäys."
2289 #: simulation/data/technologies/hellenes/attack_inf_spearfighting.jsongenericName
2290 msgid "Infantry Spear Fighting"
2291 msgstr "Keihäskoulutus"
2293 #: simulation/data/technologies/hellenes/attack_inf_spearfighting.jsonspecificName.mace
2294 #: simulation/data/technologies/hellenes/attack_inf_spearfighting.jsonspecificName.spart
2295 #: simulation/data/technologies/hellenes/attack_inf_spearfighting.jsonspecificName.athen
2296 msgid "Doratismós"
2297 msgstr "Doratismós"
2299 #: simulation/data/technologies/hellenes/civbonus_hellenic_architecture.jsondescription
2300 msgid "The Greeks used stone construction from early Mycenaean times."
2301 msgstr "Kreikkalaiset käyttivät kiveä rakennuksissaan jo aikaisista Mykenen ajoista lähtien."
2303 #: simulation/data/technologies/hellenes/civbonus_hellenic_architecture.jsontooltip
2304 msgid ""
2305 "All structures have 10% more health and capture points, but also take 10% "
2306 "longer to build."
2307 msgstr ""
2309 #: simulation/data/technologies/hellenes/civbonus_hellenic_architecture.jsongenericName
2310 msgid "Hellenic Architecture"
2311 msgstr "Helleeninen arkkitehtuuri"
2313 #: simulation/data/technologies/hellenes/civpenalty_spart_popcap.jsondescription
2314 msgid ""
2315 "The Spartans did not have the largest army in the world, but they did have "
2316 "the best army in the world for their time. What they didn't have in "
2317 "quantity, they made up with quality. It was said that Sparta did not need "
2318 "strong city walls, for its men were its walls."
2319 msgstr "Spartalla ei ollut sen ajan maailman isointa armeijaa, mutta heidän armeijansa oli sen ajan paras. Se mitä heillä ei ollut määrissä, sen he korvasivat laadulla. Sanottiin että Sparta ei tarvinnut vahvoja kaupungin muureja, sillä heidän muurinsa olivat spartalaiset itse."
2321 #: simulation/data/technologies/hellenes/civpenalty_spart_popcap.jsontooltip
2322 msgid "Spartans have 10% less maximum population."
2323 msgstr ""
2325 #: simulation/data/technologies/hellenes/civpenalty_spart_popcap.jsongenericName
2326 msgid "Underdogs"
2327 msgstr "Altavastaajat"
2329 #: simulation/data/technologies/hellenes/spartans_agoge.jsondescription
2330 msgid ""
2331 "Spartans were housed and trained from a young age to be superlative warriors"
2332 " and to endure any hardship a military life can give them."
2333 msgstr "Spartalaiset koulutettiin nuoresta iästä lähtien olemaan ylivoimaisia sotureita sekä kestämään kaikki sotilaselämän vastoinkäymiset."
2335 #: simulation/data/technologies/hellenes/spartans_agoge.jsontooltip
2336 msgid "+25% health for spear infantry, but also +10% train time."
2337 msgstr "+25% terveyttä keihäsjalkaväelle, mutta +10% pidempi koulutus."
2339 #: simulation/data/technologies/hellenes/spartans_agoge.jsongenericName
2340 msgid "The Agoge"
2341 msgstr "Agoge"
2343 #: simulation/data/technologies/hellenes/special_iphicratean_reforms.jsondescription
2344 msgid ""
2345 "Athenian triremes can train Marines (Epibates Athenaikos) and Cretan "
2346 "Mercenary Archers (Toxotes Kretikos)."
2347 msgstr ""
2349 #: simulation/data/technologies/hellenes/special_iphicratean_reforms.jsontooltip
2350 msgid "Athenian triremes can train Marines and Cretan Mercenary Archers."
2351 msgstr ""
2353 #: simulation/data/technologies/hellenes/special_iphicratean_reforms.jsongenericName
2354 msgid "Iphicratean Reforms"
2355 msgstr "Ifikrateen Uudistukset"
2357 #: simulation/data/technologies/hellenes/special_long_walls.jsondescription
2358 msgid ""
2359 "The Long Walls of Athens were constructed under the auspices of the wily "
2360 "Themistocles and extended 6 km from the city to the port of Piraeus. This "
2361 "secured the city's sea supply routes and prevented an enemy from starving "
2362 "out the city during a siege."
2363 msgstr "Ateenan pitkät muurit rakennettiin juonikkaan Themistokleen alaisuudessa ja ne ulottuivat 6 km päähän kaupungista Pireuksen sataman porteille asti. Tämä turvasi kaupungin reitin merelle ja esti kaupunkia joutumasta nälänhätään piirityksen aikana."
2365 #: simulation/data/technologies/hellenes/special_long_walls.jsontooltip
2366 msgid "Build stone walls in neutral territory."
2367 msgstr "Rakenna kivimuureja neutraaliin alueeseen."
2369 #: simulation/data/technologies/hellenes/special_long_walls.jsongenericName
2370 msgid "Athenian Long Walls"
2371 msgstr "Ateenalaiset pitkät muurit"
2373 #: simulation/data/technologies/mauryans/civbonus_maur_popcap.jsondescription
2374 msgid ""
2375 "The Mauryan Empire encompassed dozens of formerly independent kingdoms over "
2376 "an area of 5 million square kilometers, with a population of close to 60 "
2377 "million people. The Mauryan regents held the title Emperor of Emperors and "
2378 "commanded a standing army of 600,000 infantry, 9000 elephants, 8000 "
2379 "chariots, and 30,000 cavalry, making it arguably the largest army of its "
2380 "time."
2381 msgstr ""
2383 #: simulation/data/technologies/mauryans/civbonus_maur_popcap.jsontooltip
2384 msgid "Mauryans have a 10% higher maximum population limit."
2385 msgstr ""
2387 #: simulation/data/technologies/mauryans/civbonus_maur_popcap.jsongenericName
2388 msgid "Emperor of Emperors"
2389 msgstr "Keisarien Keisari"
2391 #: simulation/data/technologies/mauryans/civbonus_maur_popcap.jsonspecificName.maur
2392 msgid "Chakravarti Samrāt"
2393 msgstr "Chakravarti Samrāt"
2395 #: simulation/data/technologies/mauryans/special_archery_tradition.jsondescription
2396 msgid ""
2397 "The Indians had a tradition of fine archery and a penchant for using massed "
2398 "archers in battle."
2399 msgstr ""
2401 #: simulation/data/technologies/mauryans/special_archery_tradition.jsontooltip
2402 #: simulation/data/technologies/persians/special_archery_tradition.jsontooltip
2403 msgid ""
2404 "Range +10 meters for bow-wielding units. Archer units train time -20%, but "
2405 "also -20% health."
2406 msgstr ""
2408 #: simulation/data/technologies/mauryans/special_archery_tradition.jsongenericName
2409 #: simulation/data/technologies/persians/special_archery_tradition.jsongenericName
2410 msgid "Archery Tradition"
2411 msgstr "Jousiammuntaperinteet"
2413 #: simulation/data/technologies/mauryans/wooden_walls.jsondescription
2414 msgid ""
2415 "The Mauryans built their city walls out of wood, an abundant natural "
2416 "resource in India."
2417 msgstr ""
2419 #: simulation/data/technologies/mauryans/wooden_walls.jsontooltip
2420 msgid "Mauryan city walls have -20% less health and -20% less build time."
2421 msgstr ""
2423 #: simulation/data/technologies/mauryans/wooden_walls.jsongenericName
2424 msgid "Wooden Walls"
2425 msgstr "Puiset muurit"
2427 #: simulation/data/technologies/persians/civbonus_pers_popcap.jsondescription
2428 msgid ""
2429 "The Persians could and did levy a large number of infantry during wartime "
2430 "due to the sheer size of the Achaemenid Empire and the way in which it was "
2431 "set-up. In general the Persian infantry was well trained and fought with "
2432 "great tenacity. However while this was true the infantry were poor hand-to-"
2433 "hand, close combat fighters. Also, with the exception of the elite "
2434 "regiments, the Persian infantry was not a standing professional force."
2435 msgstr ""
2437 #: simulation/data/technologies/persians/civbonus_pers_popcap.jsontooltip
2438 msgid "Persians have a 10% higher maximum population limit."
2439 msgstr ""
2441 #: simulation/data/technologies/persians/civbonus_pers_popcap.jsongenericName
2442 msgid "Great King's Levy"
2443 msgstr "Suuren kuninkaan sotaväenotto"
2445 #: simulation/data/technologies/persians/immortals.jsondescription
2446 msgid ""
2447 "The Anusiya champion infantry train twice as fast, but lose a little max "
2448 "health."
2449 msgstr ""
2451 #: simulation/data/technologies/persians/immortals.jsontooltip
2452 msgid "Anusiya Champion Infantry -50% train time, but also -10% health."
2453 msgstr ""
2455 #: simulation/data/technologies/persians/immortals.jsongenericName
2456 msgid "Immortals"
2457 msgstr "Kuolemattomat"
2459 #: simulation/data/technologies/persians/persian_architecture.jsondescription
2460 msgid ""
2461 "The Persians built the wonderful 1677 mile-long Royal Highway from Sardis to"
2462 " Susa; Darius the Great and Xerxes also built the magnificent Persepolis; "
2463 "Cyrus the Great greatly improved Ecbatana and virtually 'rebuilt' the old "
2464 "Elamite capital of Susa."
2465 msgstr ""
2467 #: simulation/data/technologies/persians/persian_architecture.jsontooltip
2468 msgid ""
2469 "All Persian structures +25% health and capture points, but also +20% build "
2470 "time."
2471 msgstr ""
2473 #: simulation/data/technologies/persians/persian_architecture.jsongenericName
2474 msgid "Persian Architecture"
2475 msgstr "Persialainen arkkitehtuuri"
2477 #: simulation/data/technologies/persians/special_archery_tradition.jsondescription
2478 msgid ""
2479 "The Persians had a tradition of fine archery and a penchant for using massed"
2480 " archers in battle."
2481 msgstr ""
2483 #: simulation/data/technologies/persians/special_equine_transports.jsondescription
2484 msgid ""
2485 "Early Achaemenid rulers acted towards making Persia the first great Asian "
2486 "empire to rule the seas. The Great King behaved favourably towards the "
2487 "various sea peoples in order to secure their services, but also carried out "
2488 "various marine initiatives. During the reign of Darius the Great, for "
2489 "example, a canal was built in Egypt and a Persian navy was sent exploring "
2490 "the Indus river. According to Herodotus, some 300 ships in the Persian navy "
2491 "were retrofitted to carry horses and their riders."
2492 msgstr ""
2494 #: simulation/data/technologies/persians/special_equine_transports.jsontooltip
2495 msgid "Phoenician Triremes gain the ability to train cavalry units."
2496 msgstr "Foinikialaiset kolmisoudut saavat kyvyn kouluttaa ratsuyksiköitä."
2498 #: simulation/data/technologies/persians/special_equine_transports.jsongenericName
2499 msgid "Equine Transports"
2500 msgstr "Hevoseläinkuljetukset"
2502 #: simulation/data/technologies/persians/training_conscription_cavalry.jsondescription
2503 msgid ""
2504 "Significantly increase training speed of cavalry at the stables by training "
2505 "them in large batches or battalions."
2506 msgstr "Nopeuttaa huomattavasti ratsuväen koulutusta kun koulutetaan suuria ryhmiä tai pataljoonia."
2508 #: simulation/data/technologies/persians/training_conscription_cavalry.jsontooltip
2509 msgid "Faster batch training speed for the Stables."
2510 msgstr "Nopeampi joukkokoulutus talleilla."
2512 #: simulation/data/technologies/persians/training_conscription_cavalry.jsongenericName
2513 msgid "Cavalry Conscription"
2514 msgstr "Ratsuväen asevelvollisuus"
2516 #: simulation/data/technologies/persians/training_conscription_infantry.jsongenericName
2517 msgid "Infantry Conscription"
2518 msgstr "Jalkaväen asevelvollisuus"
2520 #: simulation/data/technologies/persians/training_levy_cavalry.jsontooltip
2521 msgid ""
2522 "All cavalry -20% train time, but also -5% health. Unlocks Cavalry "
2523 "Conscription."
2524 msgstr ""
2526 #: simulation/data/technologies/persians/training_levy_infantry.jsontooltip
2527 msgid ""
2528 "All infantry -20% train time, but also -5% health. Unlocks Infantry "
2529 "Conscription."
2530 msgstr ""
2532 #: simulation/data/technologies/romans/decay_logistics.jsondescription
2533 msgid "The Romans were masters of the logistics of warfare."
2534 msgstr "Roomalaiset olivat sodankäynnin logistiikan mestareita."
2536 #: simulation/data/technologies/romans/decay_logistics.jsontooltip
2537 msgid "Entrenched Camps and Siege Walls decay 50% slower."
2538 msgstr ""
2540 #: simulation/data/technologies/romans/decay_logistics.jsongenericName
2541 msgid "Roman Logistics"
2542 msgstr "Roomalaiset logistiikat"
2544 #: simulation/data/technologies/romans/vision_sibylline.jsondescription
2545 msgid ""
2546 "The Sibylline Books or 'Libri Sibyllini' were a collection of oracular "
2547 "utterances, set out in Greek hexameters, purchased from a sibyl by the last "
2548 "king of Rome, Tarquinius Superbus, and consulted at momentous crises through"
2549 " the history of the Republic and the Empire."
2550 msgstr ""
2552 #: simulation/data/technologies/romans/vision_sibylline.jsontooltip
2553 msgid "+25% Vision range for all units."
2554 msgstr "+25% näkökenttää kaikille yksiköille."
2556 #: simulation/data/technologies/romans/vision_sibylline.jsongenericName
2557 msgid "Sibylline Books"
2558 msgstr "Sibyllan kirjat"
2560 #: simulation/data/technologies/romans/vision_sibylline.jsonspecificName
2561 msgid "Libri Sibyllini"
2562 msgstr "Libri Sibyllini"
2564 #: simulation/data/technologies/successors/pair_unlock_champions.jsongenericName
2565 msgid "Traditional Army vs. Reform Army"
2566 msgstr "Perinteinen armeija vs. uudisarmeija"
2568 #: simulation/data/technologies/successors/special_hellenistic_metropolis.jsondescription
2569 msgid ""
2570 "Beginning with Alexander, the Hellenistic monarchs founded many cities "
2571 "throughout their empires, where Greek culture and art blended with local "
2572 "customs to create the motley Hellenistic civilization."
2573 msgstr ""
2575 #: simulation/data/technologies/successors/special_hellenistic_metropolis.jsontooltip
2576 msgid "Civic centers +100% health and capture points, double default arrows."
2577 msgstr ""
2579 #: simulation/data/technologies/successors/special_hellenistic_metropolis.jsongenericName
2580 msgid "Hellenistic Metropolis"
2581 msgstr "Helleeninen suurkaupunki"
2583 #: simulation/data/technologies/successors/special_parade_of_daphne.jsondescription
2584 msgid ""
2585 "Significantly increase training speed of champions and siege weapons at the "
2586 "fortress by training them in large batches or battalions."
2587 msgstr "Nopeuta huomattavasti mestareiden ja piirityskoneiden koulutusta, kouluttamalla ne suurissa joukoissa tai pataljoonissa."
2589 #: simulation/data/technologies/successors/special_parade_of_daphne.jsontooltip
2590 msgid "Faster batch training speed for the Fortress."
2591 msgstr "Nopeampi joukkokoulutus linnoituksessa."
2593 #: simulation/data/technologies/successors/special_parade_of_daphne.jsongenericName
2594 msgid "Parade of Daphne"
2595 msgstr "Daphnen paraati"
2597 #: simulation/data/technologies/successors/special_war_horses.jsondescription
2598 msgid ""
2599 "The now-extinct Nisian breed of horse was one of the largest and robust "
2600 "horses of ancient times. They were highly sought after by the Seleucids and "
2601 "Persians as both rider and mount gained heavier armor as time progressed."
2602 msgstr ""
2604 #: simulation/data/technologies/successors/special_war_horses.jsontooltip
2605 msgid "All cavalry +20% health."
2606 msgstr "Kaikille ratsuväelle +20% elämäpisteitä."
2608 #: simulation/data/technologies/successors/special_war_horses.jsongenericName
2609 msgid "Nisean War Horses"
2610 msgstr "Nisealaiset sotahevoset"
2612 #: simulation/data/technologies/successors/special_war_horses.jsonspecificName.sele
2613 msgid "Nisioi"
2614 msgstr "Nisioi"
2616 #: simulation/data/technologies/successors/unlock_reform_army.jsondescription
2617 msgid "The reform army of the Seleucids."
2618 msgstr "Seleukidien armeijauudistus."
2620 #: simulation/data/technologies/successors/unlock_reform_army.jsontooltip
2621 msgid "Unlock the Romanized Heavy Swordsman and Seleucid Cataphract."
2622 msgstr "Avaa Roomalaistetun raskaan miekkamiehen ja Seleukidien katafraktin."
2624 #: simulation/data/technologies/successors/unlock_reform_army.jsongenericName
2625 msgid "Reform Army"
2626 msgstr "Reformoi armeijaa"
2628 #: simulation/data/technologies/successors/unlock_traditional_army.jsondescription
2629 msgid "The traditional army of the Seleucids."
2630 msgstr "Seleukidien perinteinen armeija."
2632 #: simulation/data/technologies/successors/unlock_traditional_army.jsontooltip
2633 msgid "Unlock the Silver Shield Pikeman and Scythed Chariot."
2634 msgstr "Avaa hopeakilpisen peitsimiehen ja skyyttalaistetun sotavaunun."
2636 #: simulation/data/technologies/successors/unlock_traditional_army.jsongenericName
2637 msgid "Traditional Army"
2638 msgstr "Perinteinen armeija"
2640 #: simulation/data/technologies/successors/upgrade_mace_silvershields.jsondescription
2641 msgid ""
2642 "The Silver Shields, or Argyraspidai, were the elite heavy infantry arm of "
2643 "the Macedonian army."
2644 msgstr ""
2646 #: simulation/data/technologies/successors/upgrade_mace_silvershields.jsontooltip
2647 msgid ""
2648 "Upgrade Shield Bearer Champion Infantry to Silver Shields, with greater "
2649 "health and armor."
2650 msgstr ""
2652 #: simulation/data/technologies/successors/upgrade_mace_silvershields.jsongenericName
2653 msgid "Silver Shields Regiment"
2654 msgstr "Hopeakilpien rykmentti"