Fixes macOS warnings after adding final keyword to simulation classes in rP26537.
[0ad.git] / source / simulation2 / components / ICmpTurretHolder.cpp
blobb2e79c63a5afa5ce87c25dcdc39465cf61f44dcb
1 /* Copyright (C) 2022 Wildfire Games.
2 * This file is part of 0 A.D.
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
18 #include "precompiled.h"
20 #include "ICmpTurretHolder.h"
22 #include "simulation2/scripting/ScriptComponent.h"
23 #include "simulation2/system/InterfaceScripted.h"
25 BEGIN_INTERFACE_WRAPPER(TurretHolder)
26 END_INTERFACE_WRAPPER(TurretHolder)
28 class CCmpTurretHolderScripted : public ICmpTurretHolder
30 public:
31 DEFAULT_SCRIPT_WRAPPER(TurretHolderScripted)
33 /**
34 * @return - Correlation between garrisoned turrets (their ID) and which
35 * turret point they occupy (name).
37 std::vector<std::pair<std::string, entity_id_t> > GetTurrets() const override
39 std::vector<std::pair<std::string, entity_id_t> > turrets;
40 std::vector<entity_id_t> entities = m_Script.Call<std::vector<entity_id_t>>("GetEntities");
41 for (entity_id_t entity : entities)
42 turrets.push_back(std::make_pair(
43 m_Script.Call<std::string>("GetOccupiedTurretPointName", entity),
44 entity
45 ));
47 return turrets;
50 /**
51 * Correlation between entities (ID) and the turret point they ought to occupy (name).
53 void SetInitEntities(std::vector<std::pair<std::string, entity_id_t>>&& entities) override
55 for (const std::pair<std::string, entity_id_t>& p : entities)
56 m_Script.CallVoid("SetInitEntity", p.first, p.second);
60 REGISTER_COMPONENT_SCRIPT_WRAPPER(TurretHolderScripted)