1 /* Copyright (C) 2022 Wildfire Games.
2 * This file is part of 0 A.D.
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
18 #include "precompiled.h"
20 #include "ICmpTurretHolder.h"
22 #include "simulation2/scripting/ScriptComponent.h"
23 #include "simulation2/system/InterfaceScripted.h"
25 BEGIN_INTERFACE_WRAPPER(TurretHolder
)
26 END_INTERFACE_WRAPPER(TurretHolder
)
28 class CCmpTurretHolderScripted
: public ICmpTurretHolder
31 DEFAULT_SCRIPT_WRAPPER(TurretHolderScripted
)
34 * @return - Correlation between garrisoned turrets (their ID) and which
35 * turret point they occupy (name).
37 std::vector
<std::pair
<std::string
, entity_id_t
> > GetTurrets() const override
39 std::vector
<std::pair
<std::string
, entity_id_t
> > turrets
;
40 std::vector
<entity_id_t
> entities
= m_Script
.Call
<std::vector
<entity_id_t
>>("GetEntities");
41 for (entity_id_t entity
: entities
)
42 turrets
.push_back(std::make_pair(
43 m_Script
.Call
<std::string
>("GetOccupiedTurretPointName", entity
),
51 * Correlation between entities (ID) and the turret point they ought to occupy (name).
53 void SetInitEntities(std::vector
<std::pair
<std::string
, entity_id_t
>>&& entities
) override
55 for (const std::pair
<std::string
, entity_id_t
>& p
: entities
)
56 m_Script
.CallVoid("SetInitEntity", p
.first
, p
.second
);
60 REGISTER_COMPONENT_SCRIPT_WRAPPER(TurretHolderScripted
)