1 /* Copyright (C) 2023 Wildfire Games.
2 * This file is part of 0 A.D.
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
21 #include "lib/file/vfs/vfs_path.h"
22 #include "lib/os_path.h"
23 #include "lib/status.h"
28 const wchar_t* ErrorString(int err
);
30 CStr
GetStatusAsString(Status status
);
32 OsPath
createDateIndexSubdirectory(const OsPath
& parentDir
);
34 Status
tex_write(Tex
* t
, const VfsPath
& filename
);
36 std::string
Hexify(const std::string
& s
);
37 std::string
Hexify(const u8
* s
, size_t length
);