1 /* Copyright (C) 2021 Wildfire Games.
2 * This file is part of 0 A.D.
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
18 #include "precompiled.h"
22 #include "lib/external_libraries/libsdl.h"
23 #include "ps/CLogger.h"
24 #include "ps/ConfigDB.h"
28 CJoystick::CJoystick() :
29 m_Joystick(NULL
), m_Deadzone(0)
33 void CJoystick::Initialise()
35 bool joystickEnable
= false;
36 if (!CConfigDB::IsInitialised())
38 CFG_GET_VAL("joystick.enable", joystickEnable
);
42 CFG_GET_VAL("joystick.deadzone", m_Deadzone
);
44 if (SDL_InitSubSystem(SDL_INIT_JOYSTICK
) < 0)
46 LOGERROR("CJoystick::Initialise failed to initialise joysticks (\"%s\")", SDL_GetError());
50 int numJoysticks
= SDL_NumJoysticks();
52 LOGMESSAGE("Found %d joystick(s)", numJoysticks
);
54 for (int i
= 0; i
< numJoysticks
; ++i
)
56 SDL_Joystick
* stick
= SDL_JoystickOpen(i
);
59 LOGERROR("CJoystick::Initialise failed to open joystick %d (\"%s\")", i
, SDL_GetError());
62 const char* name
= SDL_JoystickName(stick
);
63 LOGMESSAGE("Joystick %d: %s", i
, name
);
64 SDL_JoystickClose(stick
);
69 SDL_JoystickEventState(SDL_ENABLE
);
71 // Always pick the first joystick, and assume that's the right one
72 m_Joystick
= SDL_JoystickOpen(0);
74 LOGERROR("CJoystick::Initialise failed to open joystick (\"%s\")", SDL_GetError());
78 bool CJoystick::IsEnabled()
80 return (m_Joystick
!= NULL
);
83 float CJoystick::GetAxisValue(int axis
)
85 if (!m_Joystick
|| axis
< 0 || axis
>= SDL_JoystickNumAxes(m_Joystick
))
88 int16_t val
= SDL_JoystickGetAxis(m_Joystick
, axis
);
90 // Normalize values into the range [-1, +1] excluding the deadzone around 0
93 norm
= (val
- m_Deadzone
) / (float)(32767 - m_Deadzone
);
94 else if (val
< -m_Deadzone
)
95 norm
= (val
+ m_Deadzone
) / (float)(32767 - m_Deadzone
);