1 /* Copyright (C) 2023 Wildfire Games.
2 * This file is part of 0 A.D.
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
18 #ifndef INCLUDED_DLLLOADER
19 #define INCLUDED_DLLLOADER
21 #include "ps/Errors.h"
22 #include "ps/CLogger.h"
25 ERROR_GROUP(DllLoader
);
26 ERROR_TYPE(DllLoader
, DllNotLoaded
);
27 ERROR_TYPE(DllLoader
, SymbolNotFound
);
33 * Prepare the DLL loader. Does no actual work.
35 * @param name base name of the library (from which we'll derive
36 * "name.dll", "libname_dbg.so", etc). Pointer must remain valid for
37 * this object's lifetime (which is fine if you just use a string literal).
38 * @param loadErrorLogMethod Allows to set the CLogger log level that is
39 * used when the DllLoader reports loading errors.
41 DllLoader(const char* name
, CLogger::ELogMethod loadErrorLogMethod
= CLogger::Error
);
46 * Attempt to load and initialise the library, if not already. Can be harmlessly
47 * called multiple times. Returns false if unsuccessful.
52 * Check whether the library has been loaded successfully. Returns false
53 * before {@link #LoadDLL} has been called; otherwise returns the same as
56 bool IsLoaded() const;
59 * Unload the library, if it has been loaded already. (Usually not needed,
60 * since the destructor will unload it.)
65 * Attempt to load a named symbol from the library. If {@link #IsLoaded} is
66 * false, throws PSERROR_DllLoader_DllNotLoaded. If it cannot load the
67 * symbol, throws PSERROR_DllLoader_SymbolNotFound. In both cases, sets fptr
68 * to NULL. Otherwise, fptr is set to point to the loaded function.
70 * @throws PSERROR_DllLoader
73 void LoadSymbol(const char* name
, T
& fptr
) const;
76 * Override the build-time setting of the directory to search for libraries.
78 static void OverrideLibdir(const char* libdir
);
80 static CStr
GenerateFilename(const CStr
& name
, const CStr
& suffix
, const CStr
& extension
);
83 // Typeless version - the public LoadSymbol hides the slightly ugly
84 // casting from users.
85 void LoadSymbolInternal(const char* name
, void** fptr
) const;
87 void LogLoadError(const char* errors
);
91 CLogger::ELogMethod m_LoadErrorLogMethod
;
95 void DllLoader::LoadSymbol(const char* name
, T
& fptr
) const
97 LoadSymbolInternal(name
, (void**)&fptr
);
100 #endif // INCLUDED_DLLLOADER