Fix Molten VK printing too many log messages
[0ad.git] / source / graphics / TerrainProperties.h
bloba35389e21ac94b1589f9182e7e0b758350c4584d
1 /* Copyright (C) 2022 Wildfire Games.
2 * This file is part of 0 A.D.
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
19 ///////////////////////////////////////////////
20 CTerrainProperties
22 Basically represents a set of terrain attributes loaded from XML. These
23 objects are organized in an inheritance tree, determined at load time.
27 #ifndef INCLUDED_TERRAINPROPERTIES
28 #define INCLUDED_TERRAINPROPERTIES
30 #include <memory>
32 #include "ps/CStr.h"
33 #include "lib/file/vfs/vfs_path.h"
35 class CTerrainGroup;
36 class XMBElement;
37 class CXeromyces;
38 class CTerrainProperties;
40 typedef std::shared_ptr<CTerrainProperties> CTerrainPropertiesPtr;
42 class CTerrainProperties
44 public:
45 typedef std::vector<CTerrainGroup *> GroupVector;
47 private:
48 CTerrainPropertiesPtr m_pParent;
50 // BGRA color of topmost mipmap level, for coloring minimap, or a color
51 // manually specified in the Terrain XML (or by any parent)
52 // ..Valid is true if the base color is specified in this terrain XML
53 // No caching here, since ideally, a saved XML file of an object should
54 // produce be equivalent to the source file
55 u32 m_BaseColor;
56 bool m_HasBaseColor;
58 // Orientation of texture (in radians) (default pi/4 = 45 degrees)
59 float m_TextureAngle;
61 // Size of texture in metres (default 32m = 8 tiles)
62 float m_TextureSize;
64 // All terrain type groups we're a member of
65 GroupVector m_Groups;
67 public:
68 CTerrainProperties(CTerrainPropertiesPtr parent);
70 // Create a new object and load the XML file specified. Returns NULL upon
71 // failure
72 // The parent pointer may be NULL, for the "root" terrainproperties object.
73 static CTerrainPropertiesPtr FromXML(const CTerrainPropertiesPtr& parent, const VfsPath& pathname);
75 void LoadXml(XMBElement node, CXeromyces *pFile, const VfsPath& pathname);
77 // Save the object to an XML file. Implement when needed! ;-)
78 // bool WriteXML(const CStr& path);
80 inline CTerrainPropertiesPtr GetParent() const
82 return m_pParent;
85 // Return true if this property object or any of its parents has a basecolor
86 // override (mmap attribute in the XML file)
87 bool HasBaseColor();
88 // Return the minimap color specified in this property object or in any of
89 // its parents. If no minimap color is specified, return garbage.
90 // Use HasBaseColor() to see if the value is valid.
91 // The color value is in BGRA format
92 u32 GetBaseColor();
94 float GetTextureAngle()
96 return m_TextureAngle;
99 float GetTextureSize()
101 return m_TextureSize;
104 const GroupVector &GetGroups() const
106 return m_Groups;
110 #endif