1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright (C) 2024 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant
6 # Mindula Madhuhansa, 2020
11 "Project-Id-Version: 0 A.D.\n"
12 "POT-Creation-Date: 2024-01-08 08:08+0000\n"
13 "PO-Revision-Date: 2014-06-19 17:54+0000\n"
14 "Last-Translator: Pasan T, 2021\n"
15 "Language-Team: Sinhala (http://app.transifex.com/wildfire-games/0ad/language/si/)\n"
17 "Content-Type: text/plain; charset=UTF-8\n"
18 "Content-Transfer-Encoding: 8bit\n"
20 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
22 #: simulation/templates/structures/athen/arsenal.xml:5
23 #: simulation/templates/structures/mace/arsenal.xml:5
24 #: simulation/templates/structures/ptol/arsenal.xml:5
25 #: simulation/templates/structures/sele/arsenal.xml:5
26 #: simulation/templates/structures/spart/arsenal.xml:5
30 #: simulation/templates/structures/athen/barracks.xml:12
31 #: simulation/templates/structures/mace/barracks.xml:12
32 #: simulation/templates/structures/ptol/barracks.xml:11
33 #: simulation/templates/structures/sele/barracks.xml:12
34 #: simulation/templates/structures/spart/barracks.xml:12
38 #: simulation/templates/structures/athen/civil_centre.xml:8
39 #: simulation/templates/structures/mace/civil_centre.xml:8
40 #: simulation/templates/structures/ptol/civil_centre.xml:9
41 #: simulation/templates/structures/sele/civil_centre.xml:5
42 #: simulation/templates/structures/spart/civil_centre.xml:8
46 #: simulation/templates/structures/athen/corral.xml:5
47 #: simulation/templates/structures/mace/corral.xml:5
48 #: simulation/templates/structures/ptol/corral.xml:8
49 #: simulation/templates/structures/sele/corral.xml:5
50 #: simulation/templates/structures/spart/corral.xml:5
54 #: simulation/templates/structures/athen/defense_tower.xml:9
55 #: simulation/templates/structures/mace/defense_tower.xml:9
56 #: simulation/templates/structures/ptol/defense_tower.xml:9
57 #: simulation/templates/structures/sele/defense_tower.xml:9
58 #: simulation/templates/structures/spart/defense_tower.xml:9
62 #: simulation/templates/structures/athen/dock.xml:12
63 #: simulation/templates/structures/mace/dock.xml:12
64 #: simulation/templates/structures/ptol/dock.xml:9
65 #: simulation/templates/structures/sele/dock.xml:9
66 #: simulation/templates/structures/spart/dock.xml:12
70 #: simulation/templates/structures/athen/field.xml:5
71 #: simulation/templates/structures/mace/field.xml:5
72 #: simulation/templates/structures/ptol/field.xml:5
73 #: simulation/templates/structures/sele/field.xml:5
74 #: simulation/templates/structures/spart/field.xml:5
78 #: simulation/templates/structures/athen/forge.xml:5
79 #: simulation/templates/structures/mace/forge.xml:5
80 #: simulation/templates/structures/ptol/forge.xml:5
81 #: simulation/templates/structures/sele/forge.xml:5
82 #: simulation/templates/structures/spart/forge.xml:5
86 #: simulation/templates/structures/athen/fortress.xml:9
87 #: simulation/templates/structures/mace/fortress.xml:9
88 #: simulation/templates/structures/ptol/fortress.xml:9
89 #: simulation/templates/structures/sele/fortress.xml:9
90 #: simulation/templates/structures/spart/fortress.xml:9
94 #: simulation/templates/structures/athen/gymnasium.xml:22
95 #: simulation/templates/structures/athen/gymnasium.xml:26
99 #: simulation/templates/structures/athen/gymnasium.xml:23
103 #: simulation/templates/structures/athen/gymnasium.xml:24
104 msgid "Train Champions."
107 #: simulation/templates/structures/athen/house.xml:5
108 #: simulation/templates/structures/mace/house.xml:5
109 #: simulation/templates/structures/ptol/house.xml:11
110 #: simulation/templates/structures/sele/house.xml:8
111 #: simulation/templates/structures/spart/house.xml:5
115 #: simulation/templates/structures/athen/market.xml:5
116 #: simulation/templates/structures/mace/market.xml:5
117 #: simulation/templates/structures/ptol/market.xml:9
118 #: simulation/templates/structures/sele/market.xml:5
119 #: simulation/templates/structures/spart/market.xml:5
123 #: simulation/templates/structures/athen/outpost.xml:5
124 #: simulation/templates/structures/mace/outpost.xml:5
125 #: simulation/templates/structures/ptol/outpost.xml:5
126 #: simulation/templates/structures/sele/outpost.xml:5
127 #: simulation/templates/structures/spart/outpost.xml:5
131 #: simulation/templates/structures/athen/prytaneion.xml:25
132 msgid "Council Chamber"
135 #: simulation/templates/structures/athen/prytaneion.xml:26
139 #: simulation/templates/structures/athen/prytaneion.xml:27
140 msgid "Train Heroes and research technologies."
143 #: simulation/templates/structures/athen/prytaneion.xml:29
144 #: simulation/templates/structures/gaul/assembly.xml:31
145 #: simulation/templates/structures/spart/gerousia.xml:26
149 #: simulation/templates/structures/athen/range.xml:8
150 #: simulation/templates/structures/mace/range.xml:8
151 #: simulation/templates/structures/ptol/range.xml:8
152 #: simulation/templates/structures/sele/range.xml:8
153 #: simulation/templates/structures/spart/range.xml:5
154 msgid "Stratopedon tōn Psilōn"
157 #: simulation/templates/structures/athen/sentry_tower.xml:5
158 #: simulation/templates/structures/mace/sentry_tower.xml:5
159 #: simulation/templates/structures/ptol/sentry_tower.xml:5
160 #: simulation/templates/structures/sele/sentry_tower.xml:5
161 #: simulation/templates/structures/spart/sentry_tower.xml:5
165 #: simulation/templates/structures/athen/stable.xml:5
166 #: simulation/templates/structures/mace/stable.xml:5
167 #: simulation/templates/structures/ptol/stable.xml:5
168 #: simulation/templates/structures/sele/stable.xml:5
169 #: simulation/templates/structures/spart/stable.xml:5
173 #: simulation/templates/structures/athen/storehouse.xml:8
174 #: simulation/templates/structures/mace/storehouse.xml:8
175 #: simulation/templates/structures/ptol/storehouse.xml:11
176 #: simulation/templates/structures/sele/storehouse.xml:8
177 #: simulation/templates/structures/spart/storehouse.xml:8
181 #: simulation/templates/structures/athen/theater.xml:5
182 #: simulation/templates/structures/mace/theater.xml:5
183 #: simulation/templates/structures/ptol/theater.xml:5
184 #: simulation/templates/structures/sele/theater.xml:5
185 #: simulation/templates/structures/spart/theater.xml:5
189 #: simulation/templates/structures/athen/tower_artillery.xml:9
190 #: simulation/templates/structures/athen/tower_bolt.xml:9
191 #: simulation/templates/structures/mace/tower_artillery.xml:9
192 #: simulation/templates/structures/mace/tower_bolt.xml:9
193 #: simulation/templates/structures/ptol/tower_bolt.xml:9
194 #: simulation/templates/structures/sele/tower_artillery.xml:9
195 #: simulation/templates/structures/spart/tower_bolt.xml:9
199 #: simulation/templates/structures/athen/wall_gate.xml:9
200 #: simulation/templates/structures/mace/wall_gate.xml:9
201 #: simulation/templates/structures/ptol/wall_gate.xml:9
202 #: simulation/templates/structures/sele/wall_gate.xml:9
203 #: simulation/templates/structures/spart/wall_gate.xml:9
207 #: simulation/templates/structures/athen/wall_long.xml:9
208 #: simulation/templates/structures/athen/wall_medium.xml:9
209 #: simulation/templates/structures/athen/wall_short.xml:9
210 #: simulation/templates/structures/athen/wallset_stone.xml:5
211 #: simulation/templates/structures/mace/wall_long.xml:9
212 #: simulation/templates/structures/mace/wall_medium.xml:9
213 #: simulation/templates/structures/mace/wall_short.xml:9
214 #: simulation/templates/structures/mace/wallset_stone.xml:5
215 #: simulation/templates/structures/ptol/wall_long.xml:9
216 #: simulation/templates/structures/ptol/wall_medium.xml:9
217 #: simulation/templates/structures/ptol/wall_short.xml:9
218 #: simulation/templates/structures/ptol/wallset_stone.xml:5
219 #: simulation/templates/structures/sele/wall_long.xml:9
220 #: simulation/templates/structures/sele/wall_medium.xml:9
221 #: simulation/templates/structures/sele/wall_short.xml:9
222 #: simulation/templates/structures/sele/wallset_stone.xml:5
223 #: simulation/templates/structures/spart/wall_long.xml:9
224 #: simulation/templates/structures/spart/wall_medium.xml:9
225 #: simulation/templates/structures/spart/wall_short.xml:9
226 #: simulation/templates/structures/spart/wallset_stone.xml:5
230 #: simulation/templates/structures/athen/wall_tower.xml:9
231 #: simulation/templates/structures/mace/wall_tower.xml:9
232 #: simulation/templates/structures/ptol/wall_tower.xml:9
233 #: simulation/templates/structures/sele/wall_tower.xml:9
234 #: simulation/templates/structures/spart/wall_tower.xml:9
238 #: simulation/templates/structures/athen/wonder.xml:9
242 #: simulation/templates/structures/bench.xml:11
246 #: simulation/templates/structures/bench.xml:12
250 #: simulation/templates/structures/brit/arsenal.xml:5
251 #: simulation/templates/structures/gaul/arsenal.xml:5
255 #: simulation/templates/structures/brit/barracks.xml:18
259 #: simulation/templates/structures/brit/civil_centre.xml:12
263 #: simulation/templates/structures/brit/corral.xml:8
264 #: simulation/templates/structures/gaul/corral.xml:8
268 #: simulation/templates/structures/brit/crannog.xml:13
269 msgid "Island Settlement"
272 #: simulation/templates/structures/brit/crannog.xml:14
276 #: simulation/templates/structures/brit/crannog.xml:15
278 "Build upon a shoreline in own, neutral, or allied territory. Acquire large "
279 "tracts of territory. Territory root. Train Citizens, construct Ships, and "
280 "research technologies. Garrison Soldiers for additional arrows."
283 #: simulation/templates/structures/brit/defense_tower.xml:9
284 #: simulation/templates/structures/brit/sentry_tower.xml:5
285 #: simulation/templates/structures/brit/wall_tower.xml:9
286 #: simulation/templates/structures/gaul/defense_tower.xml:9
287 #: simulation/templates/structures/gaul/sentry_tower.xml:5
288 #: simulation/templates/structures/gaul/wall_tower.xml:9
292 #: simulation/templates/structures/brit/dock.xml:12
293 #: simulation/templates/structures/gaul/dock.xml:12
297 #: simulation/templates/structures/brit/farmstead.xml:11
298 #: simulation/templates/structures/gaul/farmstead.xml:8
302 #: simulation/templates/structures/brit/field.xml:5
303 #: simulation/templates/structures/gaul/field.xml:5
307 #: simulation/templates/structures/brit/forge.xml:5
308 #: simulation/templates/structures/gaul/forge.xml:5
312 #: simulation/templates/structures/brit/fortress.xml:12
313 #: simulation/templates/structures/gaul/fortress.xml:5
317 #: simulation/templates/structures/brit/fortress.xml:13
318 #: simulation/templates/structures/cart/fortress.xml:10
319 #: simulation/templates/structures/iber/fortress.xml:6
320 #: simulation/templates/structures/kush/fortress.xml:10
321 #: simulation/templates/structures/mace/fortress.xml:10
322 #: simulation/templates/structures/ptol/fortress.xml:10
323 #: simulation/templates/structures/rome/fortress.xml:6
324 msgid "Train Heroes. Garrison Soldiers for additional arrows."
327 #: simulation/templates/structures/brit/house.xml:9
328 #: simulation/templates/structures/gaul/house.xml:5
332 #: simulation/templates/structures/brit/kennel.xml:5
336 #: simulation/templates/structures/brit/market.xml:12
337 #: simulation/templates/structures/gaul/market.xml:12
341 #: simulation/templates/structures/brit/outpost.xml:5
342 #: simulation/templates/structures/gaul/outpost.xml:5
346 #: simulation/templates/structures/brit/range.xml:5
347 #: simulation/templates/structures/gaul/range.xml:8
351 #: simulation/templates/structures/brit/stable.xml:11
352 #: simulation/templates/structures/gaul/stable.xml:11
356 #: simulation/templates/structures/brit/storehouse.xml:8
357 #: simulation/templates/structures/gaul/storehouse.xml:8
361 #: simulation/templates/structures/brit/temple.xml:18
362 #: simulation/templates/structures/gaul/temple.xml:18
366 #: simulation/templates/structures/brit/wall_gate.xml:9
367 #: simulation/templates/structures/gaul/wall_gate.xml:9
371 #: simulation/templates/structures/brit/wall_long.xml:9
372 #: simulation/templates/structures/brit/wall_medium.xml:9
373 #: simulation/templates/structures/brit/wall_short.xml:9
374 #: simulation/templates/structures/brit/wallset_stone.xml:5
375 #: simulation/templates/structures/gaul/wall_long.xml:9
376 #: simulation/templates/structures/gaul/wall_medium.xml:9
377 #: simulation/templates/structures/gaul/wall_short.xml:9
378 #: simulation/templates/structures/gaul/wallset_stone.xml:5
382 #: simulation/templates/structures/brit/wonder.xml:9
386 #: simulation/templates/structures/cart/apartment.xml:23
387 msgid "Apartment Building"
390 #: simulation/templates/structures/cart/apartment.xml:24
391 #: simulation/templates/structures/cart/house.xml:8
395 #: simulation/templates/structures/cart/barracks.xml:12
399 #: simulation/templates/structures/cart/civil_centre.xml:8
403 #: simulation/templates/structures/cart/corral.xml:8
407 #: simulation/templates/structures/cart/defense_tower.xml:9
408 #: simulation/templates/structures/cart/tower_artillery.xml:9
409 #: simulation/templates/structures/cart/tower_bolt.xml:9
410 #: simulation/templates/structures/cart/wall_tower.xml:12
414 #: simulation/templates/structures/cart/dock.xml:17
415 msgid "Commercial Port"
418 #: simulation/templates/structures/cart/dock.xml:18
422 #: simulation/templates/structures/cart/embassy.xml:19
423 msgid "Train Mercenaries."
426 #: simulation/templates/structures/cart/embassy_celtic.xml:17
427 msgid "Celtic Embassy"
430 #: simulation/templates/structures/cart/embassy_celtic.xml:18
431 msgid "Train Celtic Mercenaries."
434 #: simulation/templates/structures/cart/embassy_iberian.xml:10
435 msgid "Iberian Embassy"
438 #: simulation/templates/structures/cart/embassy_iberian.xml:11
439 msgid "Train Iberian Mercenaries."
442 #: simulation/templates/structures/cart/embassy_italic.xml:17
443 msgid "Italic Embassy"
446 #: simulation/templates/structures/cart/embassy_italic.xml:18
447 msgid "Train Italic Mercenaries."
450 #: simulation/templates/structures/cart/farmstead.xml:8
454 #: simulation/templates/structures/cart/field.xml:5
458 #: simulation/templates/structures/cart/fortress.xml:9
462 #: simulation/templates/structures/cart/house.xml:16
464 "Add a second story to make an Apartment with a greater population bonus."
467 #: simulation/templates/structures/cart/market.xml:12
471 #: simulation/templates/structures/cart/s_wall_long.xml:10
472 #: simulation/templates/structures/cart/s_wall_medium.xml:10
473 #: simulation/templates/structures/cart/s_wall_short.xml:10
474 #: simulation/templates/structures/cart/s_wall_tower.xml:10
475 #: simulation/templates/structures/cart/wallset_short.xml:5
477 msgstr "මිටි තාප්පය "
479 #: simulation/templates/structures/cart/s_wall_long.xml:11
480 #: simulation/templates/structures/cart/s_wall_medium.xml:11
481 #: simulation/templates/structures/cart/s_wall_short.xml:11
482 #: simulation/templates/structures/cart/s_wall_tower.xml:11
486 #: simulation/templates/structures/cart/storehouse.xml:8
490 #: simulation/templates/structures/cart/super_dock.xml:39
491 msgid "Naval Shipyard"
494 #: simulation/templates/structures/cart/super_dock.xml:40
498 #: simulation/templates/structures/cart/super_dock.xml:41
500 "Build upon a shoreline in own, neutral, or allied territory. Acquire large "
501 "tracts of territory. Territory root. Construct Warships and research "
505 #: simulation/templates/structures/cart/super_dock.xml:43
509 #: simulation/templates/structures/cart/temple.xml:9
513 #: simulation/templates/structures/cart/temple.xml:10
514 msgid "Train Healers and Champions, and research healing technologies."
517 #: simulation/templates/structures/cart/tophet.xml:18
518 msgid "Sacrificial Temple"
521 #: simulation/templates/structures/cart/tophet.xml:19
525 #: simulation/templates/structures/cart/wall_gate.xml:9
529 #: simulation/templates/structures/cart/wall_long.xml:9
530 #: simulation/templates/structures/cart/wall_medium.xml:9
531 #: simulation/templates/structures/cart/wall_short.xml:9
535 #: simulation/templates/structures/cart/wallset_stone.xml:5
539 #: simulation/templates/structures/cart/wonder.xml:9
540 msgid "Temple of Ba'al Hammon"
543 #: simulation/templates/structures/celt_hut.xml:20
547 #: simulation/templates/structures/celt_longhouse.xml:20
551 #: simulation/templates/structures/column_doric.xml:12
552 #: simulation/templates/structures/column_doric_fallen.xml:12
553 #: simulation/templates/structures/column_doric_fallen_b.xml:12
557 #: simulation/templates/structures/column_doric.xml:13
561 #: simulation/templates/structures/column_doric_fallen.xml:13
562 #: simulation/templates/structures/column_doric_fallen_b.xml:13
563 msgid "Fallen Doric Column"
566 #: simulation/templates/structures/fence_long.xml:14
567 #: simulation/templates/structures/fence_short.xml:14
571 #: simulation/templates/structures/fence_long.xml:15
572 msgid "Long Wooden Fence"
575 #: simulation/templates/structures/fence_rock_long.xml:12
576 #: simulation/templates/structures/fence_rock_long.xml:13
577 #: simulation/templates/structures/fence_rock_medium.xml:12
578 #: simulation/templates/structures/fence_rock_medium.xml:13
579 #: simulation/templates/structures/fence_rock_short.xml:12
580 #: simulation/templates/structures/fence_rock_short.xml:13
581 #: simulation/templates/structures/fence_rock_stub.xml:12
582 #: simulation/templates/structures/fence_rock_stub.xml:13
586 #: simulation/templates/structures/fence_short.xml:15
587 msgid "Short Wooden Fence"
590 #: simulation/templates/structures/fence_stone.xml:14
591 #: simulation/templates/structures/fence_stone.xml:15
592 #: simulation/templates/structures/fence_stone_long.xml:12
593 #: simulation/templates/structures/fence_stone_long.xml:13
594 #: simulation/templates/structures/fence_stone_medium.xml:12
595 #: simulation/templates/structures/fence_stone_medium.xml:13
596 #: simulation/templates/structures/fence_stone_short.xml:12
597 #: simulation/templates/structures/fence_stone_short.xml:13
598 #: simulation/templates/structures/fence_stone_stub.xml:12
599 #: simulation/templates/structures/fence_stone_stub.xml:13
603 #: simulation/templates/structures/gaul/assembly.xml:27
604 msgid "Assembly of Princes"
607 #: simulation/templates/structures/gaul/assembly.xml:28
611 #: simulation/templates/structures/gaul/assembly.xml:29
612 msgid "Train Champion Trumpeters and Heroes."
615 #: simulation/templates/structures/gaul/barracks.xml:18
619 #: simulation/templates/structures/gaul/civil_centre.xml:12
623 #: simulation/templates/structures/gaul/rotarymill.xml:5
627 #: simulation/templates/structures/gaul/tavern.xml:20
631 #: simulation/templates/structures/gaul/tavern.xml:21
635 #: simulation/templates/structures/gaul/wonder.xml:9
636 msgid "Sanctuary of Corent"
639 #: simulation/templates/structures/gaul/wonder.xml:10
643 #: simulation/templates/structures/generic_field.xml:8
644 #: simulation/templates/structures/mill_field_wheat.xml:6
648 #: simulation/templates/structures/han/academy.xml:27
649 msgid "Imperial Academy"
652 #: simulation/templates/structures/han/academy.xml:28
653 msgid "Dìguó Xuéyuàn"
656 #: simulation/templates/structures/han/academy.xml:30
657 msgid "Train Champions and research their technologies."
660 #: simulation/templates/structures/han/academy.xml:31
664 #: simulation/templates/structures/han/arsenal.xml:8
665 msgid "Bīnggōng Chǎng"
668 #: simulation/templates/structures/han/barracks.xml:12
672 #: simulation/templates/structures/han/civil_centre.xml:12
676 #: simulation/templates/structures/han/civil_centre.xml:33
678 "Enable training of heroes, reduce the batch training times and greatly "
679 "increase the health, capture resistance and garrison capacity of this "
680 "specific Civic Center."
683 #: simulation/templates/structures/han/civil_centre_court.xml:17
684 msgid "Imperial Court"
687 #: simulation/templates/structures/han/civil_centre_court.xml:18
691 #: simulation/templates/structures/han/civil_centre_court.xml:19
692 msgid "ImperialCourt"
695 #: simulation/templates/structures/han/corral.xml:12
699 #: simulation/templates/structures/han/defense_tower.xml:12
703 #: simulation/templates/structures/han/defense_tower.xml:23
705 "This tower has greater range, greater attack, greater health, and is twice "
706 "as difficult to capture."
709 #: simulation/templates/structures/han/defense_tower_great.xml:31
713 #: simulation/templates/structures/han/defense_tower_great.xml:32
717 #: simulation/templates/structures/han/defense_tower_great.xml:34
721 #: simulation/templates/structures/han/dock.xml:9
725 #: simulation/templates/structures/han/farmstead.xml:17
729 #: simulation/templates/structures/han/field.xml:15
733 #: simulation/templates/structures/han/field.xml:16
737 #: simulation/templates/structures/han/field_grain.xml:5
741 #: simulation/templates/structures/han/forge.xml:12
742 msgid "Duànzào Chǎng"
745 #: simulation/templates/structures/han/fortress.xml:12
746 #: simulation/templates/structures/han/fortress_old.xml:12
750 #: simulation/templates/structures/han/house.xml:12
754 #: simulation/templates/structures/han/laozigate.xml:21
755 #: simulation/templates/structures/han/laozigate.xml:24
759 #: simulation/templates/structures/han/laozigate.xml:22
763 #: simulation/templates/structures/han/market.xml:9
767 #: simulation/templates/structures/han/ministry.xml:36
768 msgid "Imperial Ministry"
771 #: simulation/templates/structures/han/ministry.xml:37
775 #: simulation/templates/structures/han/ministry.xml:39
776 msgid "ImperialMinistry"
779 #: simulation/templates/structures/han/ministry.xml:40
781 "Train the Nine Ministers. Territory root. Research a powerful suite of "
782 "Administrative technologies."
785 #: simulation/templates/structures/han/outpost.xml:5
789 #: simulation/templates/structures/han/palisades_curve.xml:10
790 #: simulation/templates/structures/han/palisades_long.xml:4
791 #: simulation/templates/structures/han/palisades_medium.xml:4
792 #: simulation/templates/structures/han/palisades_short.xml:4
793 #: simulation/templates/structures/han/wallset_palisade.xml:5
794 msgid "Bamboo Stockade"
797 #: simulation/templates/structures/han/palisades_gate.xml:4
798 msgid "Bamboo Stockade Gate"
801 #: simulation/templates/structures/han/palisades_tower.xml:4
802 msgid "Bamboo Stockade Tower"
805 #: simulation/templates/structures/han/range.xml:12
809 #: simulation/templates/structures/han/sentry_tower.xml:5
813 #: simulation/templates/structures/han/stable.xml:12
817 #: simulation/templates/structures/han/storehouse.xml:17
821 #: simulation/templates/structures/han/temple.xml:12
825 #: simulation/templates/structures/han/wall_gate.xml:9
829 #: simulation/templates/structures/han/wall_long.xml:9
830 #: simulation/templates/structures/han/wall_medium.xml:9
831 #: simulation/templates/structures/han/wall_short.xml:9
835 #: simulation/templates/structures/han/wall_tower.xml:9
839 #: simulation/templates/structures/han/wallset_stone.xml:5
843 #: simulation/templates/structures/han/wonder.xml:12
844 msgid "Míngtáng Bìyōng"
847 #: simulation/templates/structures/hellenic_epic_temple.xml:23
851 #: simulation/templates/structures/hellenic_epic_temple.xml:24
852 msgid "Naos Parthenos"
855 #: simulation/templates/structures/hellenic_epic_temple.xml:25
856 msgid "Garrison units to heal them at a quick rate."
859 #: simulation/templates/structures/hellenic_propylaea.xml:20
863 #: simulation/templates/structures/hellenic_propylaea.xml:21
867 #: simulation/templates/structures/hellenic_stoa.xml:24
868 msgid "Hellenic Stoa"
871 #: simulation/templates/structures/iber/barracks.xml:5
875 #: simulation/templates/structures/iber/civil_centre.xml:8
879 #: simulation/templates/structures/iber/corral.xml:8
883 #: simulation/templates/structures/iber/defense_tower.xml:31
884 #: simulation/templates/structures/iber/wall_tower.xml:9
888 #: simulation/templates/structures/iber/dock.xml:12
892 #: simulation/templates/structures/iber/farmstead.xml:11
896 #: simulation/templates/structures/iber/field.xml:5
900 #: simulation/templates/structures/iber/forge.xml:5
904 #: simulation/templates/structures/iber/fortress.xml:5
908 #: simulation/templates/structures/iber/house.xml:5
912 #: simulation/templates/structures/iber/market.xml:12
916 #: simulation/templates/structures/iber/monument.xml:31
917 msgid "Revered Monument"
920 #: simulation/templates/structures/iber/monument.xml:32
921 msgid "Gur Oroigarri"
924 #: simulation/templates/structures/iber/monument.xml:9
925 #: simulation/templates/structures/iber/monument.xml:34
929 #: simulation/templates/structures/iber/storehouse.xml:5
933 #: simulation/templates/structures/iber/temple.xml:12
937 #: simulation/templates/structures/iber/wall_gate.xml:9
941 #: simulation/templates/structures/iber/wall_long.xml:9
942 #: simulation/templates/structures/iber/wall_medium.xml:9
943 #: simulation/templates/structures/iber/wall_short.xml:9
944 #: simulation/templates/structures/iber/wallset_stone.xml:5
948 #: simulation/templates/structures/iber/wonder.xml:9
952 #: simulation/templates/structures/ishtar_gate.xml:25
953 msgid "Ishtar Gate of Babylon"
956 #: simulation/templates/structures/ishtar_gate.xml:26
957 msgid "Territory root."
960 #: simulation/templates/structures/kush/arsenal.xml:5
964 #: simulation/templates/structures/kush/barracks.xml:9
968 #: simulation/templates/structures/kush/camp_blemmye.xml:22
972 #: simulation/templates/structures/kush/camp_blemmye.xml:23
973 msgid "Train Blemmye Mercenaries."
976 #: simulation/templates/structures/kush/camp_noba.xml:22
980 #: simulation/templates/structures/kush/camp_noba.xml:23
981 msgid "Train Noba Mercenaries."
984 #: simulation/templates/structures/kush/civil_centre.xml:9
988 #: simulation/templates/structures/kush/corral.xml:9
992 #: simulation/templates/structures/kush/defense_tower.xml:5
996 #: simulation/templates/structures/kush/dock.xml:9
1000 #: simulation/templates/structures/kush/elephant_stable.xml:5
1004 #: simulation/templates/structures/kush/field.xml:5
1008 #: simulation/templates/structures/kush/forge.xml:5
1009 msgid "hmw hʿy n rȝ-ʿ"
1012 #: simulation/templates/structures/kush/fortress.xml:9
1016 #: simulation/templates/structures/kush/house.xml:5
1020 #: simulation/templates/structures/kush/market.xml:9
1024 #: simulation/templates/structures/kush/outpost.xml:5
1028 #: simulation/templates/structures/kush/pyramid_large.xml:26
1029 msgid "Large Pyramid"
1032 #: simulation/templates/structures/kush/pyramid_large.xml:27
1036 #: simulation/templates/structures/kush/pyramid_large.xml:29
1037 #: simulation/templates/structures/kush/pyramid_small.xml:26
1041 #: simulation/templates/structures/kush/pyramid_small.xml:23
1042 msgid "Small Pyramid"
1045 #: simulation/templates/structures/kush/pyramid_small.xml:24
1049 #: simulation/templates/structures/kush/range.xml:8
1053 #: simulation/templates/structures/kush/sentry_tower.xml:5
1057 #: simulation/templates/structures/kush/shrine.xml:12
1061 #: simulation/templates/structures/kush/shrine.xml:13
1065 #: simulation/templates/structures/kush/stable.xml:9
1069 #: simulation/templates/structures/kush/storehouse.xml:5
1073 #: simulation/templates/structures/kush/temple.xml:8
1074 msgid "Temple of Apedemak"
1077 #: simulation/templates/structures/kush/temple.xml:9
1081 #: simulation/templates/structures/kush/temple.xml:10
1083 "Train Healers and Apedemak Champions and research healing technologies."
1086 #: simulation/templates/structures/kush/temple.xml:11
1087 msgid "TempleOfApedemak"
1090 #: simulation/templates/structures/kush/temple_amun.xml:27
1091 msgid "Grand Temple of Amun"
1094 #: simulation/templates/structures/kush/temple_amun.xml:28
1098 #: simulation/templates/structures/kush/temple_amun.xml:29
1099 msgid "Train Amun Champions and Elite Healers. Research healing technologies."
1102 #: simulation/templates/structures/kush/temple_amun.xml:31
1103 msgid "TempleOfAmun"
1106 #: simulation/templates/structures/kush/wall_gate.xml:9
1110 #: simulation/templates/structures/kush/wall_long.xml:9
1111 #: simulation/templates/structures/kush/wall_medium.xml:9
1112 #: simulation/templates/structures/kush/wall_short.xml:9
1113 #: simulation/templates/structures/kush/wallset_stone.xml:5
1117 #: simulation/templates/structures/kush/wall_tower.xml:9
1121 #: simulation/templates/structures/kush/wonder.xml:9
1125 #: simulation/templates/structures/mace/library.xml:5
1126 #: simulation/templates/structures/ptol/library.xml:5
1127 #: simulation/templates/structures/sele/library.xml:9
1131 #: simulation/templates/structures/mace/wonder.xml:9
1132 msgid "Anaktoron ton Aigai"
1135 #: simulation/templates/structures/maur/barracks.xml:15
1139 #: simulation/templates/structures/maur/civil_centre.xml:12
1143 #: simulation/templates/structures/maur/corral.xml:8
1147 #: simulation/templates/structures/maur/defense_tower.xml:5
1148 #: simulation/templates/structures/maur/tower_double.xml:20
1152 #: simulation/templates/structures/maur/dock.xml:9
1153 msgid "Naukasthanaka"
1156 #: simulation/templates/structures/maur/elephant_stable.xml:5
1160 #: simulation/templates/structures/maur/field.xml:5
1164 #: simulation/templates/structures/maur/forge.xml:5
1168 #: simulation/templates/structures/maur/fortress.xml:5
1172 #: simulation/templates/structures/maur/house.xml:8
1176 #: simulation/templates/structures/maur/market.xml:12
1180 #: simulation/templates/structures/maur/outpost.xml:5
1184 #: simulation/templates/structures/maur/palace.xml:20
1185 #: simulation/templates/structures/maur/palace.xml:26
1186 #: simulation/templates/structures/pers/tachara.xml:33
1190 #: simulation/templates/structures/maur/palace.xml:21
1194 #: simulation/templates/structures/maur/palace.xml:30
1195 msgid "Train Heroes and their Poison Maiden Guards. Territory root."
1198 #: simulation/templates/structures/maur/pillar_ashoka.xml:32
1199 msgid "Edict Pillar of Ashoka"
1202 #: simulation/templates/structures/maur/pillar_ashoka.xml:33
1203 msgid "Śāsana Stambha Aśokā"
1206 #: simulation/templates/structures/maur/pillar_ashoka.xml:9
1207 #: simulation/templates/structures/maur/pillar_ashoka.xml:35
1211 #: simulation/templates/structures/maur/storehouse.xml:5
1215 #: simulation/templates/structures/maur/temple.xml:12
1219 #: simulation/templates/structures/maur/tower_double.xml:16
1220 msgid "Rampart Tower"
1223 #: simulation/templates/structures/maur/tower_double.xml:18
1225 "Higher health tower with ramparts for up to 16 archers. Visibly garrisoned "
1226 "archers recieve a range and armor bonus. Only archers can garrison. Needs "
1227 "the murder holes tech to protect its foot."
1230 #: simulation/templates/structures/maur/wall_gate.xml:15
1234 #: simulation/templates/structures/maur/wall_long.xml:15
1235 #: simulation/templates/structures/maur/wall_medium.xml:15
1236 #: simulation/templates/structures/maur/wall_short.xml:15
1237 #: simulation/templates/structures/maur/wallset_stone.xml:5
1241 #: simulation/templates/structures/maur/wall_tower.xml:18
1245 #: simulation/templates/structures/maur/wonder.xml:9
1249 #: simulation/templates/structures/mausoleum.xml:8
1250 msgid "Mausoleum at Halicarnassus"
1253 #: simulation/templates/structures/mausoleum.xml:9
1257 #: simulation/templates/structures/merc_camp_egyptian.xml:6
1258 #: simulation/templates/structures/ptol/mercenary_camp.xml:6
1259 msgid "MercenaryCamp"
1262 #: simulation/templates/structures/merc_camp_egyptian.xml:28
1263 msgid "Egyptian Mercenary Camp"
1266 #: simulation/templates/structures/merc_camp_egyptian.xml:29
1267 #: simulation/templates/structures/ptol/mercenary_camp.xml:28
1268 msgid "Stratopedeia Misthophorōn"
1271 #: simulation/templates/structures/merc_camp_egyptian.xml:32
1272 msgid "Capture this structure to train mercenaries from Hellenistic Egypt."
1275 #: simulation/templates/structures/kush/farmstead.xml:9
1276 #: simulation/templates/structures/mill_desert.xml:8
1277 #: simulation/templates/structures/mill_saharan.xml:8
1281 #: simulation/templates/structures/athen/farmstead.xml:11
1282 #: simulation/templates/structures/mace/farmstead.xml:11
1283 #: simulation/templates/structures/mill_greek.xml:8
1284 #: simulation/templates/structures/ptol/farmstead.xml:8
1285 #: simulation/templates/structures/sele/farmstead.xml:8
1286 #: simulation/templates/structures/spart/farmstead.xml:11
1290 #: simulation/templates/structures/maur/farmstead.xml:11
1291 #: simulation/templates/structures/mill_indian.xml:8
1295 #: simulation/templates/structures/mill_italian.xml:8
1299 #: simulation/templates/structures/mill_middle_eastern.xml:8
1300 #: simulation/templates/structures/pers/farmstead.xml:8
1304 #: simulation/templates/structures/brit/rotarymill.xml:5
1305 #: simulation/templates/structures/mill_temperate_europe.xml:4
1309 #: simulation/templates/structures/obelisk.xml:11
1313 #: simulation/templates/structures/obelisk.xml:12
1314 msgid "Egyptian Obelisk"
1317 #: simulation/templates/structures/palisades_fort.xml:9
1318 msgid "Wooden Tower"
1321 #: simulation/templates/structures/palisades_gate.xml:20
1322 msgid "Palisade Gate"
1325 #: simulation/templates/structures/han/palisades_long.xml:9
1326 #: simulation/templates/structures/palisades_gate.xml:22
1327 #: simulation/templates/structures/palisades_long.xml:31
1328 msgid "Allow units access through Palisades. Can be locked to prevent access."
1331 #: simulation/templates/structures/palisades_long.xml:17
1332 msgid "Can be converted into a Palisade Gate."
1335 #: simulation/templates/structures/palisades_spike_angle.xml:17
1339 #: simulation/templates/structures/palisades_spikes_small.xml:17
1340 msgid "Small Spikes"
1343 #: simulation/templates/structures/palisades_spikes_tall.xml:17
1347 #: simulation/templates/structures/palisades_watchtower.xml:14
1351 #: simulation/templates/structures/pers/apartment_block.xml:12
1352 msgid "Apartment Block"
1355 #: simulation/templates/structures/pers/barracks.xml:5
1359 #: simulation/templates/structures/pers/civil_centre.xml:12
1360 msgid "Provincial Governor"
1363 #: simulation/templates/structures/pers/civil_centre.xml:13
1367 #: simulation/templates/structures/pers/corral.xml:11
1371 #: simulation/templates/structures/pers/defense_tower.xml:5
1372 #: simulation/templates/structures/pers/tower_babylon.xml:5
1373 #: simulation/templates/structures/pers/wall_tower.xml:9
1377 #: simulation/templates/structures/pers/dock.xml:12
1381 #: simulation/templates/structures/pers/field.xml:5
1385 #: simulation/templates/structures/pers/forge.xml:5
1389 #: simulation/templates/structures/pers/fortress.xml:5
1393 #: simulation/templates/structures/pers/hall.xml:23
1394 msgid "Gate of All Nations"
1397 #: simulation/templates/structures/pers/hall.xml:24
1398 msgid "Duvarθi Visadahyu"
1401 #: simulation/templates/structures/pers/hall.xml:25
1405 #: simulation/templates/structures/pers/house.xml:8
1409 #: simulation/templates/structures/pers/house_b.xml:12
1410 #: simulation/templates/structures/pers/inn.xml:12
1414 #: simulation/templates/structures/pers/ice_house.xml:25
1418 #: simulation/templates/structures/pers/ice_house.xml:26
1422 #: simulation/templates/structures/pers/ice_house.xml:27
1426 #: simulation/templates/structures/pers/market.xml:12
1430 #: simulation/templates/structures/pers/outpost.xml:5
1434 #: simulation/templates/structures/pers/stable.xml:9
1438 #: simulation/templates/structures/pers/storehouse.xml:5
1442 #: simulation/templates/structures/pers/tachara.xml:29
1443 msgid "Winter Palace"
1446 #: simulation/templates/structures/pers/tachara.xml:30
1450 #: simulation/templates/structures/pers/tachara.xml:31
1451 msgid "Train Heroes and make use of the “Satrapy Tribute” feature."
1454 #: simulation/templates/structures/pers/tachara.xml:76
1455 msgid "Receive free Food tribute to your treasury from your subject peoples."
1458 #: simulation/templates/structures/pers/tachara.xml:81
1459 msgid "Receive free Wood tribute to your treasury from your subject peoples."
1462 #: simulation/templates/structures/pers/tachara.xml:86
1463 msgid "Receive free Stone tribute to your treasury from your subject peoples."
1466 #: simulation/templates/structures/pers/tachara.xml:91
1467 msgid "Receive free Metal tribute to your treasury from your subject peoples."
1470 #: simulation/templates/structures/pers/temple.xml:12
1474 #: simulation/templates/structures/pers/wall_gate.xml:9
1478 #: simulation/templates/structures/pers/wall_long.xml:9
1479 #: simulation/templates/structures/pers/wall_medium.xml:9
1480 #: simulation/templates/structures/pers/wall_short.xml:9
1481 #: simulation/templates/structures/pers/wallset_stone.xml:5
1485 #: simulation/templates/structures/pers/warehouse.xml:12
1489 #: simulation/templates/structures/pers/wonder.xml:9
1490 msgid "Hanging Gardens of Babylon"
1493 #: simulation/templates/structures/pirates/dock.xml:8
1497 #: simulation/templates/structures/ptol/elephant_stable.xml:5
1498 #: simulation/templates/structures/sele/elephant_stable.xml:5
1499 msgid "Stathmos tōn Elepantōn"
1502 #: simulation/templates/structures/ptol/lighthouse.xml:25
1503 #: simulation/templates/structures/ptol/lighthouse.xml:29
1505 msgstr "ප්රදීපාගාරය"
1507 #: simulation/templates/structures/ptol/lighthouse.xml:26
1511 #: simulation/templates/structures/ptol/lighthouse.xml:27
1513 "Build upon a shoreline in own, neutral, or allied territory. Very large "
1517 #: simulation/templates/structures/ptol/mercenary_camp.xml:27
1518 msgid "Mercenary Camp"
1521 #: simulation/templates/structures/ptol/mercenary_camp.xml:30
1523 "Cheap Barracks-like structure that is buildable in neutral territory, but "
1524 "casts no territory influence. Train Mercenaries."
1527 #: simulation/templates/structures/ptol/military_colony.xml:9
1528 #: simulation/templates/structures/sele/military_colony.xml:9
1532 #: simulation/templates/structures/ptol/temple_2.xml:24
1533 msgid "Temple of Isis"
1536 #: simulation/templates/structures/ptol/temple_2.xml:26
1537 msgid "Train Heroes and Healers. Research special technologies."
1540 #: simulation/templates/structures/ptol/temple_2.xml:28
1541 msgid "TempleOfIsis"
1544 #: simulation/templates/structures/ptol/tower_artillery.xml:9
1548 #: simulation/templates/structures/ptol/wonder.xml:9
1549 msgid "Hieron tou Hōrou"
1552 #: simulation/templates/structures/rome/amphitheater_pompeii.xml:6
1553 msgid "Amphitheātrum"
1556 #: simulation/templates/structures/rome/arch.xml:22
1557 msgid "Triumphal Arch"
1560 #: simulation/templates/structures/rome/arch.xml:23
1561 msgid "Arcus Triumphālis"
1564 #: simulation/templates/structures/rome/arch.xml:24
1565 msgid "TriumphalArch"
1568 #: simulation/templates/structures/rome/army_camp.xml:71
1572 #: simulation/templates/structures/rome/army_camp.xml:72
1576 #: simulation/templates/structures/rome/army_camp.xml:73
1578 "Build in neutral or enemy territory. Train Advanced Melee Infantry and "
1579 "Marian Legionaries. Construct Rams. Garrison Soldiers for additional arrows."
1582 #: simulation/templates/structures/rome/army_camp.xml:31
1583 #: simulation/templates/structures/rome/army_camp.xml:75
1585 msgstr "හමුදා කඳවුර "
1587 #: simulation/templates/structures/rome/arsenal.xml:5
1588 msgid "Ballistārium"
1591 #: simulation/templates/structures/rome/barracks.xml:12
1595 #: simulation/templates/structures/rome/civil_centre.xml:12
1599 #: simulation/templates/structures/rome/corral.xml:8
1603 #: simulation/templates/structures/rome/defense_tower.xml:9
1604 #: simulation/templates/structures/rome/tower_artillery.xml:9
1605 #: simulation/templates/structures/rome/tower_bolt.xml:9
1606 msgid "Turris Laterīcia"
1609 #: simulation/templates/structures/rome/dock.xml:12
1613 #: simulation/templates/structures/rome/farmstead.xml:8
1617 #: simulation/templates/structures/rome/field.xml:5
1621 #: simulation/templates/structures/rome/forge.xml:5
1622 msgid "Armāmentārium"
1625 #: simulation/templates/structures/rome/fortress.xml:5
1629 #: simulation/templates/structures/rome/house.xml:5
1633 #: simulation/templates/structures/rome/market.xml:12
1637 #: simulation/templates/structures/rome/outpost.xml:5
1641 #: simulation/templates/structures/rome/sentry_tower.xml:5
1642 msgid "Turris Līgnea"
1645 #: simulation/templates/structures/rome/siege_wall_gate.xml:22
1646 msgid "Siege Wall Gate"
1649 #: simulation/templates/structures/rome/siege_wall_gate.xml:23
1650 msgid "Porta Circummūnītiōnis"
1653 #: simulation/templates/structures/rome/siege_wall_gate.xml:24
1654 #: simulation/templates/structures/rome/siege_wall_long.xml:25
1655 #: simulation/templates/structures/rome/siege_wall_medium.xml:25
1656 #: simulation/templates/structures/rome/siege_wall_short.xml:25
1657 #: simulation/templates/structures/rome/siege_wall_tower.xml:29
1658 #: simulation/templates/structures/rome/wallset_siege.xml:9
1662 #: simulation/templates/structures/rome/siege_wall_long.xml:23
1663 #: simulation/templates/structures/rome/siege_wall_medium.xml:23
1664 #: simulation/templates/structures/rome/siege_wall_short.xml:23
1665 #: simulation/templates/structures/rome/wallset_siege.xml:5
1669 #: simulation/templates/structures/rome/siege_wall_long.xml:24
1670 #: simulation/templates/structures/rome/siege_wall_medium.xml:24
1671 #: simulation/templates/structures/rome/siege_wall_short.xml:24
1672 #: simulation/templates/structures/rome/wallset_siege.xml:6
1673 msgid "Mūrus Circummūnītiōnis"
1676 #: simulation/templates/structures/rome/siege_wall_tower.xml:26
1677 msgid "Siege Wall Tower"
1680 #: simulation/templates/structures/rome/siege_wall_tower.xml:27
1681 msgid "Turris Circummūnītiōnis"
1684 #: simulation/templates/structures/rome/stable.xml:5
1688 #: simulation/templates/structures/rome/storehouse.xml:8
1689 msgid "Receptāculum"
1692 #: simulation/templates/structures/rome/temple.xml:9
1696 #: simulation/templates/structures/rome/temple_mars.xml:12
1697 msgid "Temple of Mars"
1700 #: simulation/templates/structures/rome/temple_mars.xml:13
1701 msgid "Aedēs Mārtiālis"
1704 #: simulation/templates/structures/rome/temple_mars.xml:14
1705 msgid "TempleOfMars"
1708 #: simulation/templates/structures/rome/temple_vesta.xml:18
1709 msgid "Temple of Vesta"
1712 #: simulation/templates/structures/rome/temple_vesta.xml:19
1713 msgid "Aedēs Vestālis"
1716 #: simulation/templates/structures/rome/temple_vesta.xml:21
1717 msgid "TempleOfVesta"
1720 #: simulation/templates/structures/rome/tent.xml:25
1721 msgid "Tabernāculum"
1724 #: simulation/templates/structures/rome/tent.xml:27
1725 msgid "A temporary shelter for soldiers."
1728 #: simulation/templates/structures/rome/wall_gate.xml:9
1732 #: simulation/templates/structures/rome/wall_long.xml:9
1733 #: simulation/templates/structures/rome/wall_medium.xml:9
1734 #: simulation/templates/structures/rome/wall_short.xml:9
1735 #: simulation/templates/structures/rome/wallset_stone.xml:5
1739 #: simulation/templates/structures/rome/wall_tower.xml:9
1740 msgid "Turris Lapidea"
1743 #: simulation/templates/structures/rome/wallset_siege.xml:7
1744 msgid "Wall off an area. Build in own, neutral, or enemy territory."
1747 #: simulation/templates/structures/rome/wonder.xml:9
1748 msgid "Aedēs Iovis Optimi Maximi"
1751 #: simulation/templates/structures/sele/wonder.xml:9
1752 msgid "Hieron tou Apollōnos Pythiou"
1755 #: simulation/templates/structures/sele_colonnade.xml:12
1759 #: simulation/templates/structures/sele_colonnade.xml:13
1760 msgid "Corinthian Colonnade"
1763 #: simulation/templates/structures/shrine_celtic.xml:9
1767 #: simulation/templates/structures/shrine_chinese.xml:9
1771 #: simulation/templates/structures/shrine_egyptian.xml:5
1772 #: simulation/templates/structures/shrine_kushite.xml:5
1773 msgid "Sanctuary Kiosk"
1776 #: simulation/templates/structures/athen/temple.xml:9
1777 #: simulation/templates/structures/mace/temple.xml:9
1778 #: simulation/templates/structures/ptol/temple.xml:12
1779 #: simulation/templates/structures/ptol/temple_2.xml:25
1780 #: simulation/templates/structures/sele/temple.xml:9
1781 #: simulation/templates/structures/shrine_greek_01.xml:9
1782 #: simulation/templates/structures/shrine_greek_02.xml:9
1783 #: simulation/templates/structures/spart/temple.xml:9
1787 #: simulation/templates/structures/shrine_italian.xml:9
1788 msgid "Aedēs Sanitatem"
1791 #: simulation/templates/structures/shrine_persian.xml:9
1795 #: simulation/templates/structures/spart/gerousia.xml:22
1796 msgid "Spartan Senate"
1799 #: simulation/templates/structures/spart/gerousia.xml:23
1803 #: simulation/templates/structures/spart/gerousia.xml:24
1804 msgid "Research technologies."
1807 #: simulation/templates/structures/spart/persian_stoa.xml:9
1808 msgid "\\\"Persian\\\" Stoa"
1811 #: simulation/templates/structures/spart/persian_stoa.xml:10
1812 msgid "Stoa Persikē"
1815 #: simulation/templates/structures/spart/syssiton.xml:23
1816 msgid "Military Mess Hall"
1819 #: simulation/templates/structures/spart/syssiton.xml:24
1823 #: simulation/templates/structures/spart/syssiton.xml:25
1824 msgid "Train Champions and Heroes."
1827 #: simulation/templates/structures/spart/syssiton.xml:27
1831 #: simulation/templates/structures/spart/wonder.xml:9
1832 msgid "Hieron tēs Artemidos Orthias"
1835 #: simulation/templates/structures/stall_big.xml:11
1839 #: simulation/templates/structures/stall_med.xml:11
1840 msgid "Medium stall"
1843 #: simulation/templates/structures/stall_small_a.xml:11
1844 #: simulation/templates/structures/stall_small_b.xml:11
1848 #: simulation/templates/structures/stonehenge.xml:8
1852 #: simulation/templates/structures/table_rectangle.xml:11
1853 #: simulation/templates/structures/table_square.xml:11
1857 #: simulation/templates/structures/table_rectangle.xml:12
1858 msgid "Rectangle Table"
1861 #: simulation/templates/structures/table_square.xml:12
1862 msgid "Square Table"
1865 #: simulation/templates/structures/tent_arab.xml:35
1866 msgid "Arab Army Tent"
1869 #: simulation/templates/structures/rome/tent.xml:24
1870 #: simulation/templates/structures/tent_arab.xml:36
1871 #: simulation/templates/structures/tent_arab.xml:38
1872 #: simulation/templates/structures/tent_bedouin.xml:36
1873 #: simulation/templates/structures/tent_bedouin.xml:38
1874 #: simulation/templates/structures/tent_desert.xml:36
1875 #: simulation/templates/structures/tent_desert.xml:38
1876 #: simulation/templates/structures/tent_mace.xml:36
1877 #: simulation/templates/structures/tent_mace.xml:38
1878 #: simulation/templates/structures/tent_rome.xml:36
1879 #: simulation/templates/structures/tent_rome.xml:38
1883 #: simulation/templates/structures/tent_arab.xml:39
1884 #: simulation/templates/structures/tent_bedouin.xml:39
1885 #: simulation/templates/structures/tent_desert.xml:39
1886 #: simulation/templates/structures/tent_mace.xml:39
1887 #: simulation/templates/structures/tent_rome.xml:39
1888 msgid "A temporary shelter for soldiers. +5 population bonus."
1891 #: simulation/templates/structures/tent_bedouin.xml:35
1892 msgid "Bedouin Tent"
1895 #: simulation/templates/structures/tent_desert.xml:35
1896 msgid "Desert Army Tent"
1899 #: simulation/templates/structures/tent_mace.xml:35
1900 msgid "Macedonian Army Tent"
1903 #: simulation/templates/structures/tent_rome.xml:35
1904 msgid "Roman Army Tent"
1905 msgstr "රෝමානු යුද කූඩාරම"
1907 #: simulation/templates/structures/trading_post_celtic.xml:9
1908 msgid "Celtic Tavern"
1911 #: simulation/templates/structures/trading_post_desert.xml:9
1912 msgid "Desert Bazaar"
1915 #: simulation/templates/structures/uffington_horse.xml:10
1916 msgid "Uffington White Horse"
1919 #: simulation/templates/template_structure_civic.xml:5
1920 msgid "Civic Structure"
1923 #: simulation/templates/template_structure_civic.xml:6
1927 #: simulation/templates/structures/rome/army_camp.xml:5
1928 #: simulation/templates/template_structure_civic_civil_centre.xml:11
1929 #: simulation/templates/template_structure_defensive_tower.xml:5
1930 #: simulation/templates/template_structure_military_fortress.xml:5
1931 msgctxt "Name of an attack, usually the weapon."
1935 #: simulation/templates/template_structure_civic_civil_centre.xml:75
1936 msgid "Civic Center"
1937 msgstr "ප්රජා ශාලාව"
1939 #: simulation/templates/template_structure_civic_civil_centre.xml:77
1941 "Build in own or neutral territory. Acquire large tracts of territory. "
1942 "Territory root. Train Citizens and research technologies. Garrison Soldiers "
1943 "for additional arrows."
1946 #: simulation/templates/template_structure_civic_civil_centre.xml:37
1947 #: simulation/templates/template_structure_civic_civil_centre.xml:79
1948 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:7
1952 #: simulation/templates/structures/han/civil_centre_court.xml:19
1953 #: simulation/templates/template_structure_civic_civil_centre.xml:79
1954 #: simulation/templates/template_structure_defensive.xml:5
1955 #: simulation/templates/template_structure_military_fortress.xml:69
1959 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:27
1960 msgid "Military Colony"
1963 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:29
1967 #: simulation/templates/structures/pers/house_a.xml:12
1968 #: simulation/templates/template_structure_civic_house.xml:26
1969 #: simulation/templates/template_structure_civic_house.xml:28
1973 #: simulation/templates/structures/kush/pyramid_small.xml:26
1974 #: simulation/templates/structures/pers/ice_house.xml:27
1975 #: simulation/templates/structures/spart/syssiton.xml:27
1976 #: simulation/templates/template_structure_civic_house.xml:28
1977 #: simulation/templates/template_structure_economic_farmstead.xml:30
1978 #: simulation/templates/template_structure_economic_storehouse.xml:28
1979 #: simulation/templates/template_structure_military_barracks.xml:29
1980 #: simulation/templates/template_structure_military_dock.xml:27
1981 #: simulation/templates/template_structure_military_kennel.xml:30
1982 #: simulation/templates/template_structure_military_range.xml:25
1983 #: simulation/templates/template_structure_military_stable.xml:29
1984 #: simulation/templates/template_structure_resource_corral.xml:29
1988 #: simulation/templates/structures/athen/royal_stoa.xml:5
1989 #: simulation/templates/structures/hellenic_stoa.xml:23
1990 #: simulation/templates/structures/mace/royal_stoa.xml:5
1991 #: simulation/templates/structures/spart/royal_stoa.xml:12
1992 #: simulation/templates/template_structure_civic_stoa.xml:27
1993 #: simulation/templates/template_structure_civic_stoa.xml:30
1997 #: simulation/templates/structures/athen/gymnasium.xml:26
1998 #: simulation/templates/structures/gaul/tavern.xml:22
1999 #: simulation/templates/structures/han/laozigate.xml:24
2000 #: simulation/templates/structures/han/ministry.xml:39
2001 #: simulation/templates/structures/iber/monument.xml:34
2002 #: simulation/templates/structures/mace/arsenal.xml:6
2003 #: simulation/templates/structures/maur/elephant_stable.xml:7
2004 #: simulation/templates/structures/merc_camp_egyptian.xml:31
2005 #: simulation/templates/structures/rome/army_camp.xml:75
2006 #: simulation/templates/structures/spart/gerousia.xml:26
2007 #: simulation/templates/template_structure_civic_stoa.xml:30
2008 #: simulation/templates/template_structure_civic_temple.xml:32
2009 #: simulation/templates/template_structure_economic_market.xml:28
2010 #: simulation/templates/template_structure_military_embassy.xml:24
2011 #: simulation/templates/template_structure_military_forge.xml:26
2015 #: simulation/templates/template_structure_civic_temple.xml:29
2016 #: simulation/templates/template_structure_civic_temple.xml:32
2020 #: simulation/templates/template_structure_civic_temple.xml:31
2021 msgid "Train Healers and research healing technologies."
2024 #: simulation/templates/template_structure_defensive.xml:4
2025 msgid "Defensive Structure"
2028 #: simulation/templates/structures/palisades_outpost.xml:17
2029 #: simulation/templates/template_structure_defensive_outpost.xml:9
2030 #: simulation/templates/template_structure_defensive_outpost.xml:28
2031 #: simulation/templates/template_structure_defensive_outpost.xml:31
2035 #: simulation/templates/template_structure_defensive_outpost.xml:30
2036 msgid "Build in own or neutral territory."
2039 #: simulation/templates/structures/han/wallset_palisade.xml:7
2040 #: simulation/templates/structures/wallset_palisade.xml:4
2041 #: simulation/templates/structures/wallset_palisade.xml:6
2042 #: simulation/templates/template_structure_defensive_palisade.xml:13
2043 #: simulation/templates/template_structure_defensive_palisade.xml:16
2047 #: simulation/templates/structures/han/wallset_palisade.xml:6
2048 #: simulation/templates/structures/wallset_palisade.xml:5
2049 #: simulation/templates/template_structure_defensive_palisade.xml:15
2050 msgid "Wall off an area. Build in own or neutral territory."
2053 #: simulation/templates/template_structure_defensive_tower.xml:36
2054 #: simulation/templates/template_structure_defensive_tower.xml:52
2055 #: simulation/templates/template_structure_defensive_tower.xml:53
2059 #: simulation/templates/template_structure_defensive_tower_artillery.xml:5
2060 msgctxt "Name of an attack, usually the weapon."
2064 #: simulation/templates/template_structure_defensive_tower_artillery.xml:54
2065 msgid "Artillery Tower"
2068 #: simulation/templates/template_structure_defensive_tower_artillery.xml:56
2069 msgid "ArtilleryTower"
2072 #: simulation/templates/template_structure_defensive_tower_bolt.xml:5
2073 msgctxt "Name of an attack, usually the weapon."
2077 #: simulation/templates/template_structure_defensive_tower_bolt.xml:51
2081 #: simulation/templates/template_structure_defensive_tower_bolt.xml:53
2085 #: simulation/templates/template_structure_defensive_tower_sentry.xml:32
2086 msgid "Sentry Tower"
2089 #: simulation/templates/template_structure_defensive_tower_sentry.xml:34
2090 #: simulation/templates/template_structure_defensive_tower_stone.xml:32
2092 "Garrison Infantry for additional arrows. Needs the “Murder Holes” technology"
2093 " to protect its foot."
2096 #: simulation/templates/template_structure_defensive_tower_sentry.xml:35
2100 #: simulation/templates/template_structure_defensive_tower_sentry.xml:61
2101 msgid "Reinforce with stone and upgrade to a defense tower."
2104 #: simulation/templates/template_structure_defensive_tower_stone.xml:30
2108 #: simulation/templates/template_structure_defensive_tower_stone.xml:33
2112 #: simulation/templates/template_structure_defensive_wall.xml:12
2113 #: simulation/templates/template_structure_defensive_wall.xml:15
2117 #: simulation/templates/template_structure_defensive_wall.xml:14
2118 msgid "Wall off your town for a stout defense."
2121 #: simulation/templates/structures/palisades_gate.xml:23
2122 #: simulation/templates/template_structure_defensive_wall_gate.xml:22
2123 #: simulation/templates/template_structure_defensive_wall_gate.xml:25
2127 #: simulation/templates/template_structure_defensive_wall_gate.xml:24
2128 #: simulation/templates/template_structure_defensive_wall_long.xml:26
2129 msgid "Allow units access through Walls. Can be locked to prevent access."
2132 #: simulation/templates/template_structure_defensive_wall_long.xml:17
2133 msgid "Can be converted into a Gate."
2136 #: simulation/templates/template_structure_defensive_wall_tower.xml:22
2140 #: simulation/templates/template_structure_economic.xml:4
2141 msgid "Economic Structure"
2144 #: simulation/templates/template_structure_economic.xml:5
2145 #: simulation/templates/template_structure_military_dock.xml:27
2146 #: simulation/templates/template_structure_resource_corral.xml:29
2150 #: simulation/templates/template_structure_economic_farmstead.xml:26
2151 #: simulation/templates/template_structure_economic_farmstead.xml:30
2155 #: simulation/templates/template_structure_economic_farmstead.xml:28
2156 msgid "Research food gathering technologies."
2159 #: simulation/templates/template_structure_economic_market.xml:24
2160 #: simulation/templates/template_structure_economic_market.xml:28
2164 #: simulation/templates/template_structure_economic_market.xml:26
2166 "Barter resources. Establish trade routes. Train Traders and research trade "
2167 "and barter technologies."
2170 #: simulation/templates/template_structure_economic_market.xml:28
2171 #: simulation/templates/template_structure_military_dock.xml:27
2175 #: simulation/templates/template_structure_economic_storehouse.xml:24
2176 #: simulation/templates/template_structure_economic_storehouse.xml:28
2180 #: simulation/templates/template_structure_economic_storehouse.xml:26
2181 msgid "Research gathering technologies."
2184 #: simulation/templates/template_structure_military.xml:10
2185 msgid "Military Structure"
2188 #: simulation/templates/template_structure_military.xml:12
2192 #: simulation/templates/template_structure_military_arsenal.xml:25
2193 #: simulation/templates/template_structure_military_arsenal.xml:28
2197 #: simulation/templates/template_structure_military_arsenal.xml:27
2199 "Train Champion Infantry Crossbowmen, construct Siege Engines, and research "
2200 "Siege Engine technologies."
2203 #: simulation/templates/structures/gaul/assembly.xml:31
2204 #: simulation/templates/structures/han/academy.xml:31
2205 #: simulation/templates/structures/han/civil_centre_court.xml:19
2206 #: simulation/templates/structures/kush/pyramid_large.xml:29
2207 #: simulation/templates/structures/kush/temple_amun.xml:31
2208 #: simulation/templates/structures/ptol/temple_2.xml:28
2209 #: simulation/templates/structures/rome/temple_mars.xml:14
2210 #: simulation/templates/template_structure_military_arsenal.xml:28
2211 #: simulation/templates/template_structure_military_elephant_stable.xml:29
2212 #: simulation/templates/template_structure_special.xml:20
2213 #: simulation/templates/template_structure_wonder.xml:41
2217 #: simulation/templates/template_structure_military_barracks.xml:26
2218 #: simulation/templates/template_structure_military_barracks.xml:29
2222 #: simulation/templates/template_structure_military_barracks.xml:28
2223 msgid "Train Infantry and research Infantry technologies."
2226 #: simulation/templates/template_structure_military_dock.xml:24
2227 #: simulation/templates/template_structure_military_dock.xml:27
2231 #: simulation/templates/template_structure_military_dock.xml:26
2233 "Build upon a shoreline in own, neutral, or allied territory. Establish trade"
2234 " routes. Construct Ships and research Ship technologies."
2237 #: simulation/templates/structures/brit/crannog.xml:17
2238 #: simulation/templates/structures/cart/super_dock.xml:43
2239 #: simulation/templates/template_structure_military_dock.xml:27
2243 #: simulation/templates/template_structure_military_elephant_stable.xml:26
2244 msgid "Elephant Stable"
2247 #: simulation/templates/template_structure_military_elephant_stable.xml:28
2248 msgid "Train Elephants and research Elephant technologies."
2251 #: simulation/templates/template_structure_military_elephant_stable.xml:29
2252 msgid "ElephantStable"
2255 #: simulation/templates/structures/cart/embassy.xml:18
2256 #: simulation/templates/template_structure_military_embassy.xml:22
2257 #: simulation/templates/template_structure_military_embassy.xml:24
2261 #: simulation/templates/template_structure_military_forge.xml:22
2262 #: simulation/templates/template_structure_military_forge.xml:26
2266 #: simulation/templates/template_structure_military_forge.xml:24
2267 msgid "Research attack damage and damage resistance technologies."
2270 #: simulation/templates/template_structure_military_fortress.xml:30
2271 #: simulation/templates/template_structure_military_fortress.xml:65
2272 #: simulation/templates/template_structure_military_fortress.xml:69
2276 #: simulation/templates/template_structure_military_fortress.xml:67
2277 msgid "Garrison Soldiers for additional arrows."
2280 #: simulation/templates/template_structure_military_kennel.xml:28
2281 #: simulation/templates/template_structure_military_kennel.xml:29
2282 #: simulation/templates/template_structure_military_kennel.xml:30
2286 #: simulation/templates/template_structure_military_kennel.xml:38
2287 msgid "Train War Dogs."
2290 #: simulation/templates/template_structure_military_range.xml:22
2291 msgid "Practice Range"
2294 #: simulation/templates/template_structure_military_range.xml:24
2295 msgid "Train Ranged Infantry and research technologies."
2298 #: simulation/templates/template_structure_military_range.xml:25
2302 #: simulation/templates/template_structure_military_stable.xml:26
2303 #: simulation/templates/template_structure_military_stable.xml:29
2307 #: simulation/templates/template_structure_military_stable.xml:28
2308 msgid "Train Cavalry and research Cavalry technologies."
2311 #: simulation/templates/template_structure_resource.xml:4
2312 msgid "Resource Structure"
2315 #: simulation/templates/template_structure_resource.xml:5
2319 #: simulation/templates/template_structure_resource_corral.xml:26
2320 #: simulation/templates/template_structure_resource_corral.xml:29
2324 #: simulation/templates/template_structure_resource_corral.xml:28
2326 "Raise Domestic Animals for food. Garrison animals to gain a trickle of food."
2329 #: simulation/templates/template_structure_resource_field.xml:18
2330 #: simulation/templates/template_structure_resource_field.xml:20
2334 #: simulation/templates/template_structure_resource_field.xml:21
2336 "Harvest grain for food. Each subsequent gatherer works less efficiently."
2339 #: simulation/templates/template_structure_special.xml:19
2340 msgid "Special Structure"
2343 #: simulation/templates/structures/rome/amphitheater_pompeii.xml:5
2344 #: simulation/templates/template_structure_special_amphitheater.xml:18
2345 #: simulation/templates/template_structure_special_amphitheater.xml:20
2346 msgid "Amphitheater"
2349 #: simulation/templates/template_structure_special_library.xml:25
2350 #: simulation/templates/template_structure_special_library.xml:27
2354 #: simulation/templates/template_structure_special_theater.xml:25
2355 #: simulation/templates/template_structure_special_theater.xml:27
2359 #: simulation/templates/template_structure_wonder.xml:37
2360 #: simulation/templates/template_structure_wonder.xml:41
2364 #: simulation/templates/template_structure_wonder.xml:39
2366 "Bring glory to your civilization and add large tracts of land to your "