1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright (C) 2024 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant
6 # Chathubashana Kulathunga, 2024
7 # Mindula Madhuhansa, 2020
10 "Project-Id-Version: 0 A.D.\n"
11 "POT-Creation-Date: 2024-07-26 07:08+0000\n"
12 "PO-Revision-Date: 2016-05-21 09:22+0000\n"
13 "Last-Translator: Chathubashana Kulathunga, 2024\n"
14 "Language-Team: Sinhala (http://app.transifex.com/wildfire-games/0ad/language/si/)\n"
16 "Content-Type: text/plain; charset=UTF-8\n"
17 "Content-Transfer-Encoding: 8bit\n"
19 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
21 #: simulation/data/auras/structures/arsenal_repair.json
22 msgid "Arsenal Repairs"
23 msgstr "අවි ගබඩාව අලුත්වැඩියාවන්"
25 #: simulation/data/auras/structures/arsenal_repair.json
26 msgid "Garrisoned Siege Engines +3 health regeneration rate."
27 msgstr "ආරක්ෂක වැටලීම් එන්ජින් +3 සෞඛ්ය පුනර්ජනන අනුපාතය."
29 #: simulation/data/auras/structures/athen_prytaneion_hero_heal.json
30 msgid "Officer Accommodation"
31 msgstr "නිලධාරි නවාතැන්"
33 #: simulation/data/auras/structures/athen_prytaneion_hero_heal.json
34 msgid "Garrisoned Heroes +6 health regeneration rate."
35 msgstr "ආරක්ෂිත වීරයන් +6 සෞඛ්ය පුනර්ජනන අනුපාතය."
37 #: simulation/data/auras/structures/cart_super_dock_repair.json
38 msgid "Dockyard Repairs"
39 msgstr "වරාය අලුත්වැඩියාවන්"
41 #: simulation/data/auras/structures/cart_super_dock_repair.json
42 msgid "Garrisoned Ships +10 health regeneration rate."
43 msgstr "ආරක්ෂක නැව් +10 සෞඛ්ය පුනර්ජනන අනුපාතය."
45 #: simulation/data/auras/structures/corral_garrison_large.json
46 msgid "Garrison within the Corral to gain a slow trickle of +3 food."
47 msgstr "+3 ආහාර සෙමින් ලබා ගැනීම සඳහා Corral තුළ ගැරිසන්."
49 #: simulation/data/auras/structures/corral_garrison_large.json
50 #: simulation/data/auras/structures/corral_garrison_medium.json
51 #: simulation/data/auras/structures/corral_garrison_small.json
52 msgid "Ranching and Corralling"
53 msgstr "ගොවිතැන් කිරීම සහ සම්බන්ධ කිරීම"
55 #: simulation/data/auras/structures/corral_garrison_medium.json
56 msgid "Garrison within the Corral to gain a slow trickle of +2 food."
57 msgstr "+2 ආහාර සෙමින් ලබා ගැනීම සඳහා Corral තුළ ගැරිසන්."
59 #: simulation/data/auras/structures/corral_garrison_small.json
60 msgid "Garrison within the Corral to gain a slow trickle of +1 food."
61 msgstr "+1 ආහාර සෙමින් ලබා ගැනීම සඳහා Corral තුළ ගැරිසන්."
63 #: simulation/data/auras/structures/eternal_fire.json
65 msgstr "සදාකාලික ගින්න"
67 #: simulation/data/auras/structures/eternal_fire.json
68 msgid "Structures +50% capture points."
69 msgstr "ව්යුහයන් + 50% අල්ලා ගැනීමේ ලක්ෂ්ය."
71 #: simulation/data/auras/structures/farmstead_60.json
75 #: simulation/data/auras/structures/farmstead_60.json
76 msgid "Workers +75% grain gather rate around a captured Rotary Mill."
77 msgstr "අල්ලා ගත් රොටරි කම්හලක් වටා කම්කරුවන් +75% ධාන්ය එකතු කරයි."
79 #: simulation/data/auras/structures/iber_monument.json
80 msgid "Religious Fervor"
81 msgstr "ආගමික උද්යෝගය"
83 #: simulation/data/auras/structures/iber_monument.json
84 msgid "Soldiers +20% melee and ranged attack damage."
85 msgstr "සොල්දාදුවන් + 20% විලංගු සහ පරාසයක ප්රහාර හානි."
87 #: simulation/data/auras/structures/kush_pyramids_economic.json
91 #: simulation/data/auras/structures/kush_pyramids_economic.json
92 #: simulation/data/auras/units/heroes/gaul_hero_viridomarus.json
93 msgid "Workers +15% gather speed."
94 msgstr "කම්කරුවන් + 15% වේගයෙන් රැස් කරයි."
96 #: simulation/data/auras/structures/kush_pyramids_military.json
97 msgid "Exhortative Presence"
100 #: simulation/data/auras/structures/kush_pyramids_military.json
102 "Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
106 #: simulation/data/auras/structures/kush_temple_amun.json
107 msgid "Powerful Priesthood"
110 #: simulation/data/auras/structures/kush_temple_amun.json
111 msgid "Heroes −5% health."
114 #: simulation/data/auras/structures/library.json
115 msgid "Structures −15% technology resource costs and research time."
118 #: simulation/data/auras/structures/library.json
119 msgid "Centre of Scholarship"
122 #: simulation/data/auras/structures/loyalty_regen.json
126 #: simulation/data/auras/structures/loyalty_regen.json
127 msgid "Structures +50% capture points garrison regeneration rate."
130 #: simulation/data/auras/structures/maur_pillar.json
131 msgid "Edict of Ashoka"
134 #: simulation/data/auras/structures/maur_pillar.json
135 msgid "Traders +20% movement speed."
138 #: simulation/data/auras/structures/satrapy_tribute.json
139 msgid "Satrapy Tribute"
142 #: simulation/data/auras/structures/satrapy_tribute.json
144 "Upgrade the Winter Palace to receive a free trickle of a desired resource."
147 #: simulation/data/auras/structures/temple_heal.json
148 msgid "Medical Treatment"
151 #: simulation/data/auras/structures/temple_heal.json
152 msgid "Humans +1 health regeneration rate."
155 #: simulation/data/auras/structures/theater.json
156 msgid "Structures +20% territory influence radius."
159 #: simulation/data/auras/structures/theater.json
160 msgid "Hellenization"
163 #: simulation/data/auras/structures/wall_garrisoned.json
164 msgid "Wall Protection"
167 #: simulation/data/auras/structures/wall_garrisoned.json
169 "Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
172 #: simulation/data/auras/structures/wonder_population_cap.json
173 msgid "Glorious Expansion"
176 #: simulation/data/auras/structures/wonder_population_cap.json
178 "+20% maximum population limit (requires the “Glorious Expansion” "
182 #: simulation/data/auras/structures/xp_trickle.json
183 msgid "Rigorous Training"
186 #: simulation/data/auras/structures/xp_trickle.json
187 msgid "Units gain experience while garrisoned inside the building."
190 #: simulation/data/auras/teambonuses/athen_player_teambonus.json
194 #: simulation/data/auras/teambonuses/athen_player_teambonus.json
195 msgid "Civic Center technologies −50% research time and −30% cost."
198 #: simulation/data/auras/teambonuses/brit_player_teambonus.json
202 #: simulation/data/auras/teambonuses/brit_player_teambonus.json
203 msgid "Healers −20% resource costs."
206 #: simulation/data/auras/teambonuses/cart_player_teambonus.json
207 msgid "Mercenary Transports"
210 #: simulation/data/auras/teambonuses/cart_player_teambonus.json
211 msgid "Mercenaries −50% train time."
214 #: simulation/data/auras/teambonuses/gaul_player_teambonus.json
215 msgid "Products from Gaul"
218 #: simulation/data/auras/teambonuses/gaul_player_teambonus.json
219 msgid "Forges −15% technology resource costs and research time."
222 #: simulation/data/auras/teambonuses/han_player_teambonus.json
226 #: simulation/data/auras/teambonuses/han_player_teambonus.json
227 msgid "Allies +20% international trade bonus."
230 #: simulation/data/auras/teambonuses/iber_player_teambonus.json
234 #: simulation/data/auras/teambonuses/iber_player_teambonus.json
235 msgid "Citizen Javelineers −10% resource costs."
238 #: simulation/data/auras/teambonuses/kush_player_teambonus.json
239 msgid "Elephant Suppliers"
242 #: simulation/data/auras/teambonuses/kush_player_teambonus.json
243 msgid "Elephants −20% resource costs and training time."
246 #: simulation/data/auras/teambonuses/mace_player_teambonus.json
247 msgid "Mechanical Innovation"
250 #: simulation/data/auras/teambonuses/mace_player_teambonus.json
251 msgid "Siege Weapons and Arsenals −25% resource costs and build time."
254 #: simulation/data/auras/teambonuses/maur_player_teambonus.json
255 msgid "Ashoka's Religious Support"
258 #: simulation/data/auras/teambonuses/maur_player_teambonus.json
260 "Temples −50% resource costs and building time; Temple technologies −50% "
261 "resource costs and research time."
264 #: simulation/data/auras/teambonuses/pers_player_teambonus.json
265 msgid "Training Regimes"
268 #: simulation/data/auras/teambonuses/pers_player_teambonus.json
269 msgid "Barracks and Stables −20% wood and stone cost and build time."
272 #: simulation/data/auras/teambonuses/ptol_player_teambonus.json
273 msgid "Breadbasket of the Mediterranean"
276 #: simulation/data/auras/teambonuses/ptol_player_teambonus.json
277 msgid "+1.0 food trickle rate."
280 #: simulation/data/auras/teambonuses/rome_player_teambonus.json
284 #: simulation/data/auras/teambonuses/rome_player_teambonus.json
285 msgid "Citizen Infantry −10% training time."
288 #: simulation/data/auras/teambonuses/sele_player_teambonus.json
289 msgid "Syrian Tetrapolis"
292 #: simulation/data/auras/teambonuses/sele_player_teambonus.json
294 "Civil Centers and Colonies −20% resource cost and −30% construction time."
297 #: simulation/data/auras/teambonuses/spart_player_teambonus.json
298 msgid "Peloponnesian League"
301 #: simulation/data/auras/teambonuses/spart_player_teambonus.json
302 msgid "Heroes are trained for free."
305 #: simulation/data/auras/units/carnyx.json
306 msgid "Intimidating Sound"
309 #: simulation/data/auras/units/carnyx.json
310 msgid "Enemy Soldiers −10% attack damage and capture attack strength."
313 #: simulation/data/auras/units/catafalques/athen_catafalque_1.json
314 msgid "Economic Reforms"
317 #: simulation/data/auras/units/catafalques/athen_catafalque_1.json
319 "Solon instituted several economic reforms encouraging commerce and agriculture.\n"
320 "Workers +15% gather speed."
323 #: simulation/data/auras/units/catafalques/athen_catafalque_2.json
324 msgid "Economic Fortune"
327 #: simulation/data/auras/units/catafalques/athen_catafalque_2.json
329 "Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
330 "Economic technologies −10% resource costs."
333 #: simulation/data/auras/units/catafalques/brit_catafalque_1.json
335 "Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
336 "Soldiers +15% movement speed and +15% vision range."
339 #: simulation/data/auras/units/catafalques/brit_catafalque_1.json
340 #: simulation/data/auras/units/heroes/iber_hero_viriato_1.json
341 msgid "Guerrilla Tactics"
344 #: simulation/data/auras/units/catafalques/brit_catafalque_2.json
345 msgid "Skirmisher Harassment"
348 #: simulation/data/auras/units/catafalques/brit_catafalque_2.json
350 "Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
351 "Javelineers +20% attack range."
354 #: simulation/data/auras/units/catafalques/cart_catafalque.json
355 msgid "Commander of Heavy Cavalry"
358 #: simulation/data/auras/units/catafalques/cart_catafalque.json
360 "Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
361 "Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
364 #: simulation/data/auras/units/catafalques/gaul_catafalque_1.json
365 msgid "Ambush Slaughter"
368 #: simulation/data/auras/units/catafalques/gaul_catafalque_1.json
370 "Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
371 "Soldiers +5% melee and ranged attack damage and −25% promotion experience."
374 #: simulation/data/auras/units/catafalques/gaul_catafalque_2.json
375 msgid "Tribute to Rome"
378 #: simulation/data/auras/units/catafalques/gaul_catafalque_2.json
380 "When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
381 "Workers −10% grain gather rate."
384 #: simulation/data/auras/units/catafalques/han_catafalque_1.json
385 msgid "Territorial Expansion"
388 #: simulation/data/auras/units/catafalques/han_catafalque_1.json
390 "At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
391 "Territory influence bonus +20%."
394 #: simulation/data/auras/units/catafalques/han_catafalque_2.json
395 msgid "Imperial Music Bureau"
398 #: simulation/data/auras/units/catafalques/han_catafalque_2.json
400 "The Music Bureau was charged directly by Emperor Wu to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
401 "Technologies −50% resource cost and research time."
404 #: simulation/data/auras/units/catafalques/iber_catafalque_1.json
405 msgid "Mercenary Commander"
408 #: simulation/data/auras/units/catafalques/iber_catafalque_1.json
410 "Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
411 "Allied Citizen Mercenaries −25% metal cost."
414 #: simulation/data/auras/units/catafalques/iber_catafalque_2.json
415 msgid "Saver of Lives"
418 #: simulation/data/auras/units/catafalques/iber_catafalque_2.json
420 "Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
421 "Soldiers +10% health."
424 #: simulation/data/auras/units/catafalques/kush_catafalque_1.json
425 msgid "Earliest Nubian Queen"
428 #: simulation/data/auras/units/catafalques/kush_catafalque_1.json
430 "Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
431 "Enemy Female Citizens −15% gather speed."
434 #: simulation/data/auras/units/catafalques/kush_catafalque_2.json
435 msgid "Temple at Naqa"
438 #: simulation/data/auras/units/catafalques/kush_catafalque_2.json
440 "As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
441 "Temples +1 garrison heal rate."
444 #: simulation/data/auras/units/catafalques/mace_catafalque_1.json
445 msgid "Sacker of Cities"
448 #: simulation/data/auras/units/catafalques/mace_catafalque_1.json
450 "During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
451 "Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
454 #: simulation/data/auras/units/catafalques/mace_catafalque_2.json
455 msgid "Financial Reorganization"
458 #: simulation/data/auras/units/catafalques/mace_catafalque_2.json
460 "Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
461 "Gain a slow trickle of metal."
464 #: simulation/data/auras/units/catafalques/maur_catafalque_1.json
465 msgid "Consolidator of the Empire"
468 #: simulation/data/auras/units/catafalques/maur_catafalque_1.json
470 "Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
471 "Structures +20% territory influence radius."
474 #: simulation/data/auras/units/catafalques/maur_catafalque_2.json
475 msgid "Vamba Moriyar"
478 #: simulation/data/auras/units/catafalques/maur_catafalque_2.json
480 "Bindusara is said to have conquered lands to the south of the empire.\n"
481 "Soldiers +15% capture attack strength."
484 #: simulation/data/auras/units/catafalques/pers_catafalque.json
485 msgid "Great Builder"
488 #: simulation/data/auras/units/catafalques/pers_catafalque.json
490 "Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
491 "Structures −10% resource costs and +5% health."
494 #: simulation/data/auras/units/catafalques/ptol_catafalque.json
495 msgid "Great Librarian"
498 #: simulation/data/auras/units/catafalques/ptol_catafalque.json
500 "Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
501 "Structure technologies −10% resource costs."
504 #: simulation/data/auras/units/catafalques/rome_catafalque_1.json
505 msgid "Avenger of Lucretia"
508 #: simulation/data/auras/units/catafalques/rome_catafalque_1.json
510 "After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
511 "Female Citizens −20% food cost and +10% gather speed."
514 #: simulation/data/auras/units/catafalques/rome_catafalque_2.json
515 msgid "Founder and Defender of the Republic"
518 #: simulation/data/auras/units/catafalques/rome_catafalque_2.json
520 "Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
521 "Humans and Siege Engines +1 crush, hack, pierce resistance."
524 #: simulation/data/auras/units/catafalques/sele_catafalque_1.json
525 msgid "Founder of the Ezida Temple"
528 #: simulation/data/auras/units/catafalques/sele_catafalque_1.json
530 "Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
531 "Temples −10% resource costs; Temple technologies −10% resource costs."
534 #: simulation/data/auras/units/catafalques/sele_catafalque_2.json
538 #: simulation/data/auras/units/catafalques/sele_catafalque_2.json
540 "Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
541 "+5% maximum population limit."
544 #: simulation/data/auras/units/catafalques/sele_catafalque_3.json
545 msgid "Basileus Megas"
548 #: simulation/data/auras/units/catafalques/sele_catafalque_3.json
550 "Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
551 "Champion Elephants −10% resource costs."
554 #: simulation/data/auras/units/catafalques/spart_catafalque_1.json
556 "Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
557 "Citizen Infantry Spearmen −10% resource costs."
560 #: simulation/data/auras/units/catafalques/spart_catafalque_1.json
561 #: simulation/data/auras/units/catafalques/spart_catafalque_2.json
562 msgid "Lycurgan Military Reforms"
565 #: simulation/data/auras/units/catafalques/spart_catafalque_2.json
566 msgid "Champion Infantry Spearmen −5% resource costs."
569 #: simulation/data/auras/units/catafalques/spart_catafalque_3.json
570 msgid "Iron Pelanors"
573 #: simulation/data/auras/units/catafalques/spart_catafalque_3.json
575 "To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
576 "Workers +15% metal gather rate."
579 #: simulation/data/auras/units/celtic_healer.json
583 #: simulation/data/auras/units/celtic_healer.json
584 msgid "Soldiers +5% attack damage."
587 #: simulation/data/auras/units/centurion.json
589 "Melee Soldiers +10% attack damage and all Soldiers −25% experience points "
593 #: simulation/data/auras/units/centurion.json
594 #: simulation/data/auras/units/centurion_1.json
595 msgid "Combat Leadership"
598 #: simulation/data/auras/units/centurion_1.json
599 msgid "Soldiers +10% attack damage and −25% experience points for promotion."
602 #: simulation/data/auras/units/centurion_2.json
603 msgid "Century Maneuvers"
606 #: simulation/data/auras/units/centurion_2.json
607 msgid "Marian Legionaries and Centurions +10% movement speed."
610 #: simulation/data/auras/units/han_minister_building.json
611 msgid "Building Programs"
614 #: simulation/data/auras/units/han_minister_building.json
615 msgid "Builders construct buildings +2% faster for every nearby Minister."
618 #: simulation/data/auras/units/han_minister_garrison.json
619 msgid "Excellency of Works"
622 #: simulation/data/auras/units/han_minister_garrison.json
624 "Decrease resource costs and research time of technologies in a building by "
625 "2% for each Minister garrisoned within."
628 #: simulation/data/auras/units/han_minister_garrison_ministry.json
629 msgid "Nationalized Industries"
632 #: simulation/data/auras/units/han_minister_garrison_ministry.json
634 "The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
635 "garrisoned minister."
638 #: simulation/data/auras/units/han_minister_gathering.json
639 msgid "Minister over the Masses"
642 #: simulation/data/auras/units/han_minister_gathering.json
643 msgid "Gatherers +2% gathering rate for every nearby Minister."
646 #: simulation/data/auras/units/heroes/athen_hero_hippocrates_1.json
647 msgid "Father of Medicine"
650 #: simulation/data/auras/units/heroes/athen_hero_hippocrates_1.json
651 msgid "Humans +0.5 health regeneration rate."
654 #: simulation/data/auras/units/heroes/athen_hero_hippocrates_2.json
655 msgid "Hippocratic Oath"
658 #: simulation/data/auras/units/heroes/athen_hero_hippocrates_2.json
659 msgid "Own and Allied Healers +1 healing effect."
662 #: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json
663 msgid "Formation Reforms"
666 #: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json
667 msgid "Soldiers +2 crush, hack, pierce resistance."
670 #: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.json
671 msgid "Peltast Reforms"
674 #: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.json
675 msgid "Infantry Javelineers +15% movement speed."
678 #: simulation/data/auras/units/heroes/athen_hero_pericles_1.json
679 msgid "Periclean Defensive Strategy"
682 #: simulation/data/auras/units/heroes/athen_hero_pericles_1.json
684 "Soldiers, Ships, Siege Engines and Structures do not give loot, +50% "
685 "Structure capture points."
688 #: simulation/data/auras/units/heroes/athen_hero_pericles_2.json
689 msgid "Scholarship and the Arts"
692 #: simulation/data/auras/units/heroes/athen_hero_pericles_2.json
693 msgid "Technologies −10% resource costs, −50% research time."
696 #: simulation/data/auras/units/heroes/athen_hero_themistocles_1.json
697 msgid "Naval Preparation"
700 #: simulation/data/auras/units/heroes/athen_hero_themistocles_1.json
701 msgid "Ships −50% metal cost, construction time, and +15% movement speed."
704 #: simulation/data/auras/units/heroes/athen_hero_themistocles_2.json
705 msgid "Themistoclean Walls"
708 #: simulation/data/auras/units/heroes/athen_hero_themistocles_2.json
709 msgid "Walls and Palisades −50% resource costs and −20% construction time."
712 #: simulation/data/auras/units/heroes/brit_hero_boudicca.json
713 msgid "Champion Army"
716 #: simulation/data/auras/units/heroes/brit_hero_boudicca.json
718 "Champions +2 capture attack strength, +20% melee and ranged attack damage, "
719 "+10% movement speed."
722 #: simulation/data/auras/units/heroes/brit_hero_caratacos.json
723 msgid "Guerrilla Chief"
726 #: simulation/data/auras/units/heroes/brit_hero_caratacos.json
728 "Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
732 #: simulation/data/auras/units/heroes/brit_hero_cunobelin.json
733 msgid "Britannorum Rex"
736 #: simulation/data/auras/units/heroes/brit_hero_cunobelin.json
737 #: simulation/data/auras/units/heroes/maur_hero_chanakya_2.json
738 msgid "Humans +0.8 health regeneration rate."
741 #: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.json
742 msgid "Lightning General"
745 #: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.json
746 msgid "Soldiers and Siege Engines +15% movement speed."
749 #: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.json
750 msgid "Subduer of Mercenaries"
753 #: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.json
754 msgid "Enemy Mercenaries −20% melee and ranged attack damage."
757 #: simulation/data/auras/units/heroes/cart_hero_hannibal.json
761 #: simulation/data/auras/units/heroes/cart_hero_hannibal.json
763 "Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
764 "melee and ranged attack damage."
767 #: simulation/data/auras/units/heroes/cart_hero_maharbal.json
768 msgid "Cavalry Commander"
771 #: simulation/data/auras/units/heroes/cart_hero_maharbal.json
772 msgid "Melee Cavalry +30% melee attack damage."
775 #: simulation/data/auras/units/heroes/gaul_hero_brennus.json
776 msgid "Sacker of Rome"
779 #: simulation/data/auras/units/heroes/gaul_hero_brennus.json
780 msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
783 #: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json
784 msgid "Celtic Warlord"
787 #: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json
789 "Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
793 #: simulation/data/auras/units/heroes/gaul_hero_viridomarus.json
794 msgid "Preparation for War"
797 #: simulation/data/auras/units/heroes/han_hero_han_xin_1.json
798 msgid "Northern Army"
801 #: simulation/data/auras/units/heroes/han_hero_han_xin_1.json
802 msgid "Soldiers −20% promotion experience."
805 #: simulation/data/auras/units/heroes/han_hero_han_xin_2.json
806 msgid "Southern Army"
809 #: simulation/data/auras/units/heroes/han_hero_han_xin_2.json
810 msgid "Own and Allied Soldiers +25% vision range."
813 #: simulation/data/auras/units/heroes/han_hero_liu_bang_1.json
814 msgid "Walls +10 health regeneration rate."
817 #: simulation/data/auras/units/heroes/han_hero_liu_bang_1.json
818 #: simulation/data/auras/units/heroes/han_hero_liu_bang_2.json
819 msgid "Confucian Reforms"
822 #: simulation/data/auras/units/heroes/han_hero_liu_bang_2.json
823 msgid "Cavalry +20% attack damage."
826 #: simulation/data/auras/units/heroes/han_hero_wei_qing_1.json
827 #: simulation/data/auras/units/heroes/han_hero_wei_qing_2.json
828 msgid "Mandate of Heaven"
831 #: simulation/data/auras/units/heroes/han_hero_wei_qing_1.json
832 #: simulation/data/auras/units/heroes/kush_hero_amanirenas.json
833 #: simulation/data/auras/units/heroes/mace_hero_philip_ii.json
835 "Champions +2 capture attack strength, +20% melee and ranged attack damage."
838 #: simulation/data/auras/units/heroes/han_hero_wei_qing_2.json
839 msgid "Enemy Cavalry −10% melee and ranged attack damage."
842 #: simulation/data/auras/units/heroes/hero_garrison.json
843 msgid "Inspired Defense"
846 #: simulation/data/auras/units/heroes/hero_garrison.json
848 "When garrisoned, the Structure has +1 capture points garrison regeneration "
852 #: simulation/data/auras/units/heroes/iber_hero_caros_1.json
853 msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
856 #: simulation/data/auras/units/heroes/iber_hero_caros_1.json
857 msgid "Valiant Defender"
860 #: simulation/data/auras/units/heroes/iber_hero_caros_2.json
861 msgid "Battle Fervor"
864 #: simulation/data/auras/units/heroes/iber_hero_caros_2.json
865 #: simulation/data/auras/units/heroes/maur_hero_chandragupta_1.json
866 msgid "Soldiers +1 crush, hack, pierce resistance."
869 #: simulation/data/auras/units/heroes/iber_hero_indibil.json
873 #: simulation/data/auras/units/heroes/iber_hero_indibil.json
874 msgid "Soldiers −15% resources costs, −20% training time."
877 #: simulation/data/auras/units/heroes/iber_hero_viriato_1.json
878 msgid "Soldiers +20% movement speed."
881 #: simulation/data/auras/units/heroes/iber_hero_viriato_2.json
885 #: simulation/data/auras/units/heroes/iber_hero_viriato_2.json
886 msgid "Soldiers and Siege Engines gain +100% resource loot."
889 #: simulation/data/auras/units/heroes/kush_hero_amanirenas.json
890 msgid "Warrior Queen"
893 #: simulation/data/auras/units/heroes/kush_hero_arakamani_1.json
894 msgid "Defier of Tradition"
897 #: simulation/data/auras/units/heroes/kush_hero_arakamani_1.json
899 "Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
900 "resource costs and training time."
903 #: simulation/data/auras/units/heroes/kush_hero_arakamani_2.json
904 msgid "Follower of Apedemak"
907 #: simulation/data/auras/units/heroes/kush_hero_arakamani_2.json
909 "Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
910 " −20% resource costs and training time."
913 #: simulation/data/auras/units/heroes/kush_hero_arakamani_3.json
914 msgid "Slaughter of the Faithful"
917 #: simulation/data/auras/units/heroes/kush_hero_arakamani_3.json
918 msgid "Enemy Healers −50% healing strength."
921 #: simulation/data/auras/units/heroes/kush_hero_nastasen_1.json
922 msgid "Savior of Kush"
925 #: simulation/data/auras/units/heroes/kush_hero_nastasen_1.json
926 msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
929 #: simulation/data/auras/units/heroes/kush_hero_nastasen_2.json
930 msgid "Gift of Warships"
933 #: simulation/data/auras/units/heroes/kush_hero_nastasen_2.json
934 msgid "Kushite Triremes −50 wood and metal cost."
937 #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.json
938 msgid "Rapid Conquest"
941 #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.json
942 msgid "Soldiers +10% attack damage, +15% movement speed."
945 #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.json
949 #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.json
950 msgid "Enemy Soldiers, Structures −10% attack damage."
953 #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_3.json
957 #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_3.json
958 msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
961 #: simulation/data/auras/units/heroes/mace_hero_craterus.json
965 #: simulation/data/auras/units/heroes/mace_hero_craterus.json
967 "Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
970 #: simulation/data/auras/units/heroes/mace_hero_demetrius_i.json
974 #: simulation/data/auras/units/heroes/mace_hero_demetrius_i.json
976 "Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
977 "attack damage, +10% ranged attack range, +10% vision range."
980 #: simulation/data/auras/units/heroes/mace_hero_philip_ii.json
981 msgid "Rise of Macedon"
984 #: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.json
985 msgid "Pyrrhic Victory"
988 #: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.json
989 msgid "Soldiers +20% melee and ranged attack damage, −15% health."
992 #: simulation/data/auras/units/heroes/maur_hero_ashoka.json
994 "Temples −50% resource costs and build time. Temple technologies −50% "
995 "resource costs and research time."
998 #: simulation/data/auras/units/heroes/maur_hero_ashoka.json
1002 #: simulation/data/auras/units/heroes/maur_hero_chanakya_1.json
1003 msgid "All technologies have −20% resource cost and −30% research time."
1006 #: simulation/data/auras/units/heroes/maur_hero_chanakya_1.json
1010 #: simulation/data/auras/units/heroes/maur_hero_chanakya_2.json
1011 msgid "Regeneration"
1014 #: simulation/data/auras/units/heroes/maur_hero_chandragupta_1.json
1015 msgid "Empire Maker"
1018 #: simulation/data/auras/units/heroes/maur_hero_chandragupta_2.json
1019 msgid "Elephant Corps"
1022 #: simulation/data/auras/units/heroes/maur_hero_chandragupta_2.json
1023 msgid "Elephants +15% attack rate, +10% movement speed."
1026 #: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.json
1027 msgid "Forefront Leader"
1030 #: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.json
1032 "Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
1035 #: simulation/data/auras/units/heroes/pers_hero_darius_i.json
1039 #: simulation/data/auras/units/heroes/pers_hero_darius_i.json
1041 "Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
1044 #: simulation/data/auras/units/heroes/pers_hero_xerxes_i.json
1045 msgid "Administrator"
1048 #: simulation/data/auras/units/heroes/pers_hero_xerxes_i.json
1049 msgid "Workers +15% build rate and gather speed."
1052 #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.json
1056 #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.json
1057 msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
1060 #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.json
1061 msgid "Allied Heroes +10% health."
1064 #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.json
1065 #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.json
1069 #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.json
1070 msgid "Enemy Heroes −10% health."
1073 #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.json
1074 msgid "Patron of Construction"
1077 #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.json
1078 msgid "Builders +10% build rate."
1081 #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.json
1082 msgid "Mercenary Patron"
1085 #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.json
1086 msgid "Mercenaries −35% resource costs."
1089 #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.json
1093 #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.json
1094 msgid "Pikemen +40% health."
1097 #: simulation/data/auras/units/heroes/rome_hero_marcellus_1.json
1098 msgid "Cavalry +15% melee and ranged attack damage."
1101 #: simulation/data/auras/units/heroes/rome_hero_marcellus_1.json
1102 #: simulation/data/auras/units/heroes/rome_hero_marcellus_2.json
1103 msgid "Sword of Rome"
1106 #: simulation/data/auras/units/heroes/rome_hero_marcellus_2.json
1107 msgid "Enemy Infantry −10% melee and ranged attack damage."
1110 #: simulation/data/auras/units/heroes/rome_hero_maximus.json
1111 msgid "Shield of Rome"
1114 #: simulation/data/auras/units/heroes/rome_hero_maximus.json
1115 msgid "Humans and Structures +1 crush, hack, pierce resistance."
1118 #: simulation/data/auras/units/heroes/rome_hero_scipio.json
1122 #: simulation/data/auras/units/heroes/rome_hero_scipio.json
1124 "Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
1126 msgstr "සොල්දාදුවන් සහ වැටලීම් එන්ජින් +2 ප්රහාර ශක්තිය, +20% විලංගු සහ පරාසයක ප්රහාරක හානිය අල්ලා ගනී."
1128 #: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.json
1132 #: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.json
1133 msgid "Cavalry +2 crush, hack, pierce resistance."
1134 msgstr "අශ්වාරෝහක +2 තලා, හැක්, විදින ප්රතිරෝධය."
1136 #: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.json
1137 msgid "Renowned Conqueror"
1138 msgstr "කීර්තිමත් ජයග්රාහකයා"
1140 #: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.json
1141 msgid "Enemy Structures, Ships, and Siege Engines −20% health."
1142 msgstr "සතුරු ව්යුහයන්, නැව් සහ වැටලීමේ එන්ජින් -20% සෞඛ්යය."
1144 #: simulation/data/auras/units/heroes/sele_hero_seleucus_i.json
1148 #: simulation/data/auras/units/heroes/sele_hero_seleucus_i.json
1149 msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
1150 msgstr "ශූර අලි + 20% විලංගු ප්රහාර හානිය, + 20% චලනය වීමේ වේගය."
1152 #: simulation/data/auras/units/heroes/spart_hero_agis_1.json
1153 msgid "Great Revolt"
1154 msgstr "මහා කැරැල්ල"
1156 #: simulation/data/auras/units/heroes/spart_hero_agis_1.json
1157 msgid "Soldiers −25% metal cost, and training time."
1158 msgstr "සොල්දාදුවන් −25% ලෝහ පිරිවැය, සහ පුහුණු කාලය."
1160 #: simulation/data/auras/units/heroes/spart_hero_agis_2.json
1161 msgid "Agis +50% health."
1162 msgstr "Agis + 50% සෞඛ්යය."
1164 #: simulation/data/auras/units/heroes/spart_hero_agis_2.json
1165 #: simulation/data/auras/units/heroes/spart_hero_leonidas.json
1167 msgstr "අවසන් අවස්ථාව"
1169 #: simulation/data/auras/units/heroes/spart_hero_brasidas.json
1170 msgid "Helot Reforms"
1171 msgstr "හෙලොට් ප්රතිසංස්කරණ"
1173 #: simulation/data/auras/units/heroes/spart_hero_brasidas.json
1175 "Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
1176 "attack pierce damage."
1177 msgstr "Citizen Infantry Javelineers +1 තලා දැමීම, හැක්, සිදුරු ප්රතිරෝධය, +25% පරාසයක ප්රහාර සිදුරු හානි"
1179 #: simulation/data/auras/units/heroes/spart_hero_leonidas.json
1180 msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
1181 msgstr "Spearmen +1 අල්ලා ගැනීමේ ප්රහාර ශක්තිය, + 25% විලංගු ප්රහාර හානිය."
1183 #: simulation/data/auras/units/ram_garrison.json
1184 msgid "Battering Team"
1185 msgstr "පහර දීමේ කණ්ඩායම"
1187 #: simulation/data/auras/units/ram_garrison.json
1189 "Battering Rams +0.15 speed, +1 acceleration, and +0.5 turn rate for each "
1190 "garrisoned soldier."
1191 msgstr "ms +0.15 වේගය, +1 ත්වරණය, සහ +0.5 හැරවුම් අනුපාතය සෑම හමුදා සෙබළෙකු සඳහාම"