1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright © 2014 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project.
8 "Project-Id-Version: 0 A.D.\n"
9 "POT-Creation-Date: 2016-09-30 09:00+0200\n"
10 "PO-Revision-Date: 2016-09-30 10:07+0000\n"
11 "Last-Translator: Adrián Chaves Fernández\n"
12 "Language-Team: Northern Sotho (http://www.transifex.com/wildfire-games/0ad/language/nso/)\n"
14 "Content-Type: text/plain; charset=UTF-8\n"
15 "Content-Transfer-Encoding: 8bit\n"
17 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
19 #: gui/manual/manual.xml:(caption):12
23 #: gui/manual/manual.xml:(caption):20
27 #: gui/manual/manual.xml:(caption):24
31 #: gui/manual/intro.txt:1
32 msgid "[font=\"sans-bold-18\"]0 A.D. in-game manual"
35 #: gui/manual/intro.txt:2
36 msgid "[font=\"sans-14\"]"
39 #: gui/manual/intro.txt:3
41 "Thank you for installing 0 A.D.! This page will give a brief overview of the"
42 " features available in this incomplete, under-development, alpha version of "
46 #: gui/manual/intro.txt:5
47 msgid "[font=\"sans-bold-16\"]Graphics settings"
50 #: gui/manual/intro.txt:6
52 "[font=\"sans-14\"]You can switch between fullscreen and windowed mode by "
53 "pressing Alt + Enter. In windowed mode, you can resize the window. If the "
54 "game runs too slowly, you can change some settings in the configuration "
55 "file: look for binaries/data/config/default.cfg in the location where the "
56 "game is installed, which gives instructions for editing, and try disabling "
57 "the \"fancywater\" and \"shadows\" options."
60 #: gui/manual/intro.txt:8
61 msgid "[font=\"sans-bold-16\"]Playing the game"
64 #: gui/manual/intro.txt:9
66 "[font=\"sans-14\"]The controls and gameplay should be familiar to players of"
67 " traditional RTS games. There are currently a lot of missing features and "
68 "poorly-balanced stats – you will probably have to wait until a beta release "
69 "for it to work well."
72 #: gui/manual/intro.txt:11
73 msgid "Basic controls:"
76 #: gui/manual/intro.txt:12
77 msgid "• Left-click to select units."
80 #: gui/manual/intro.txt:13
81 msgid "• Left-click-and-drag to select groups of units."
84 #: gui/manual/intro.txt:14
85 msgid "• Right-click to order units to the target."
88 #: gui/manual/intro.txt:15
89 msgid "• Arrow keys or WASD keys to move the camera."
92 #: gui/manual/intro.txt:16
93 msgid "• Ctrl + arrow keys, or shift + mouse wheel, to rotate the camera."
96 #: gui/manual/intro.txt:17
97 msgid "• Mouse wheel, or \"+\" and \"-\" keys, to zoom."
100 #: gui/manual/intro.txt:19
101 msgid "[font=\"sans-bold-16\"]Modes"
104 #: gui/manual/intro.txt:20
105 msgid "[font=\"sans-14\"]The main menu gives access to two game modes:"
108 #: gui/manual/intro.txt:22
110 "• [font=\"sans-bold-14\"]Single-player[font=\"sans-14\"] — play a sandbox "
111 "game or against one or more AI opponents. The AI/AIs are under development "
112 "and may not always be up to date on the new features, but you can test "
113 "playing the game against an actual opponent if you aren't able to play with "
117 #: gui/manual/intro.txt:24
119 "• [font=\"sans-bold-14\"]Multiplayer[font=\"sans-14\"] — play against human "
120 "opponents over the internet."
123 #: gui/manual/intro.txt:26
125 "To set up a multiplayer game, one player must select the \"Host game\" "
126 "option. The game uses UDP port 20595, so the host must configure their "
127 "NAT/firewall/etc to allow this. Other players can then select \"Join game\" "
128 "and enter the host's IP address."
131 #: gui/manual/intro.txt:28
132 msgid "[font=\"sans-bold-16\"]Game setup"
135 #: gui/manual/intro.txt:29
137 "[font=\"sans-14\"]In a multiplayer game, only the host can alter the game "
141 #: gui/manual/intro.txt:31
142 msgid "First, select what type of map you want to play:"
145 #: gui/manual/intro.txt:32
147 "• [font=\"sans-bold-14\"]Random map[font=\"sans-14\"] — A map created "
148 "automatically from a script"
151 #: gui/manual/intro.txt:33
153 "• [font=\"sans-bold-14\"]Scenario map[font=\"sans-14\"] — A map created by "
154 "map designers and with fixed civilisations"
157 #: gui/manual/intro.txt:34
159 "• [font=\"sans-bold-14\"]Skirmish map[font=\"sans-14\"] — A map created by "
160 "map designers but where the civilisations can be chosen"
163 #: gui/manual/intro.txt:36
165 "Then the maps can be further filtered. The default maps are generally "
166 "playable maps. Naval maps are maps where not all opponents can be reached "
167 "over land and demo maps are maps used for testing purposes (generally not "
168 "useful to play on). The \"All Maps\" filter shows all maps together in one "
172 #: gui/manual/intro.txt:38
174 "Finally change the settings. For random maps this includes the number of "
175 "players, the size of a map, etc. For scenarios you can only select who "
176 "controls which player (decides where you start on the map etc). The options "
177 "are either a human player, an AI or no player at all (the opponent will just"
181 #: gui/manual/intro.txt:40
182 msgid "When you are ready to start, click the \"Start game\" button."
185 #: gui/manual/intro.txt:42
186 msgid "[font=\"sans-bold-16\"]Hotkeys:"
189 #: gui/manual/intro.txt:43
190 msgid "[font=\"sans-bold-14\"]Global"
193 #: gui/manual/intro.txt:44
194 msgid "[font=\"sans-14\"]Alt + F4: Close the game, without confirmation"
197 #: gui/manual/intro.txt:45
198 msgid "Alt + Enter: Toggle between fullscreen and windowed"
201 #: gui/manual/intro.txt:46
202 msgid "~ or F9: Show/hide console"
205 #: gui/manual/intro.txt:47
206 msgid "Alt + F: Show/hide frame counter (FPS)"
209 #: gui/manual/intro.txt:48
211 "F11: Enable/disable real-time profiler (toggles through the displays of "
215 #: gui/manual/intro.txt:49
216 msgid "Shift + F11: Save current profiler data to \"logs/profile.txt\""
219 #: gui/manual/intro.txt:50
221 "F2: Take screenshot (in .png format, location is displayed in the top left "
222 "of the GUI after the file has been saved, and can also be seen in the "
223 "console/logs if you miss it there)"
226 #: gui/manual/intro.txt:51
228 "Shift + F2: Take huge screenshot (6400px*4800px, in .bmp format, location is"
229 " displayed in the top left of the GUI after the file has been saved, and can"
230 " also be seen in the console/logs if you miss it there)"
233 #: gui/manual/intro.txt:53
234 msgid "[font=\"sans-bold-14\"]In Game"
237 #: gui/manual/intro.txt:54
239 "[font=\"sans-14\"]Double Left Click \\[on unit]: Select all of your units of"
240 " the same kind on the screen (even if they're different ranks)"
243 #: gui/manual/intro.txt:55
245 "Triple Left Click \\[on unit]: Select all of your units of the same kind and"
246 " the same rank on the screen"
249 #: gui/manual/intro.txt:56
251 "Alt + Double Left Click \\[on unit]: Select all your units of the same kind "
252 "on the entire map (even if they have different ranks)"
255 #: gui/manual/intro.txt:57
257 "Alt + Triple Left Click \\[on unit]: Select all your units of the same kind "
258 "and rank on the entire map"
261 #: gui/manual/intro.txt:58
262 msgid "Shift + F5: Quicksave"
265 #: gui/manual/intro.txt:59
266 msgid "Shift + F8: Quickload"
269 #: gui/manual/intro.txt:60
270 msgid "F10: Open/close menu"
273 #: gui/manual/intro.txt:61
274 msgid "F12: Show/hide time elapsed counter"
277 #: gui/manual/intro.txt:62
278 msgid "ESC: Close all dialogs (chat, menu) or clear selected units"
281 #: gui/manual/intro.txt:63
282 msgid "Enter/return: Open/send chat"
285 #: gui/manual/intro.txt:64
286 msgid "T: Send team chat"
289 #: gui/manual/intro.txt:65
290 msgid "Pause: Pause/resume the game"
293 #: gui/manual/intro.txt:66
294 msgid "Delete: Delete currently selected units/buildings"
297 #: gui/manual/intro.txt:67
299 "Shift + Delete: Delete currently selected units/buildings without "
303 #: gui/manual/intro.txt:68
304 msgid "/ (ForwardSlash): Select idle fighter"
307 #: gui/manual/intro.txt:69
308 msgid "Shift + /: add idle fighter to selection"
311 #: gui/manual/intro.txt:70
312 msgid ". (Period): Select idle worker (including citizen soldiers)"
315 #: gui/manual/intro.txt:71
316 msgid "Shift + .: add idle worker to selection (including citizen soldiers)"
319 #: gui/manual/intro.txt:72
320 msgid "H: Stop (halt) the currently selected units."
323 #: gui/manual/intro.txt:73
324 msgid "Y: The unit will go back to work"
327 #: gui/manual/intro.txt:74
328 msgid "U: Unload the garrisoned units of the selected buildings"
331 #: gui/manual/intro.txt:75
333 "Ctrl + 1 (and so on up to Ctrl + 0): Create control group 1 (to 0) from the "
334 "selected units/buildings"
337 #: gui/manual/intro.txt:76
339 "1 (and so on up to 0): Select the units/buildings in control group 1 (to 0)"
342 #: gui/manual/intro.txt:77
344 "Shift + 1 (to 0): Add control group 1 (to 0) to the selected units/buildings"
347 #: gui/manual/intro.txt:78
349 "Ctrl + F5 (and so on up to F8): Mark the current camera position, for "
350 "jumping back to later."
353 #: gui/manual/intro.txt:79
355 "F5, F6, F7, and F8: Move the camera to a marked position. Jump back to the "
356 "last location if the camera is already over the marked position."
359 #: gui/manual/intro.txt:80
361 "Z, X, C, V, B, N, M: With training buildings selected. Add the 1st, 2nd, ..."
362 " unit shown to the training queue for all the selected buildings."
365 #: gui/manual/intro.txt:81
367 "PageUp with units selected: Highlights the units/buildings guarded by the "
371 #: gui/manual/intro.txt:82
373 "PageDown with units/buildings selected: Highlights the units guarding the "
377 #: gui/manual/intro.txt:83
378 msgid "Tab: See all status bars (which would also show the building progress)"
381 #: gui/manual/intro.txt:85
382 msgid "[font=\"sans-bold-14\"]Modify mouse action"
385 #: gui/manual/intro.txt:86
386 msgid "[font=\"sans-14\"]Ctrl + Right Click on building: Garrison"
389 #: gui/manual/intro.txt:87
390 msgid "J + Right Click on building: Repair"
393 #: gui/manual/intro.txt:88
394 msgid "P + Right Click: Patrol"
397 #: gui/manual/intro.txt:89
398 msgid "Shift + Right Click: Queue the move/build/gather/etc order"
401 #: gui/manual/intro.txt:90
402 msgid "Shift + Left click when training unit/s: Add units in batches of five"
405 #: gui/manual/intro.txt:91
407 "Shift + Left Click or Left Drag over unit on map: Add unit to selection"
410 #: gui/manual/intro.txt:92
412 "Ctrl + Left Click or Left Drag over unit on map: Remove unit from selection"
415 #: gui/manual/intro.txt:93
416 msgid "Alt + Left Drag over units on map: Only select military units"
419 #: gui/manual/intro.txt:94
420 msgid "I + Left Drag over units on map: Only select idle units"
423 #: gui/manual/intro.txt:95
425 "Ctrl + Left Click on unit/group icon with multiple units selected: Deselect"
428 #: gui/manual/intro.txt:96
430 "Right Click with a building/buildings selected: sets a rally point for units"
431 " created/ungarrisoned from that building."
434 #: gui/manual/intro.txt:97
435 msgid "Ctrl + Right Click with units selected:"
438 #: gui/manual/intro.txt:98
439 msgid " - If the cursor is over an allied structure: Garrison"
442 #: gui/manual/intro.txt:99
444 " - If the cursor is over a non-allied unit or building: Attack (instead "
445 "of capture or gather)"
448 #: gui/manual/intro.txt:100
450 " - Otherwise: Attack move (by default all enemy units and structures "
451 "along the way are targeted, use Ctrl + Q + Right Click to target only "
455 #: gui/manual/intro.txt:102
456 msgid "[font=\"sans-bold-14\"]Overlays"
459 #: gui/manual/intro.txt:103
460 msgid "[font=\"sans-14\"]Alt + G: Hide/show the GUI"
463 #: gui/manual/intro.txt:104
464 msgid "Alt + D: Show/hide developer overlay (with developer options)"
467 #: gui/manual/intro.txt:105
469 "Alt + W: Toggle wireframe mode (press once to get wireframes overlaid over "
470 "the textured models, twice to get just the wireframes colored by the "
471 "textures, thrice to get back to normal textured mode)"
474 #: gui/manual/intro.txt:106
476 "Alt + S: Toggle unit silhouettes (might give a small performance boost)"
479 #: gui/manual/intro.txt:107
480 msgid "Alt + Z: Toggle sky"
483 #: gui/manual/intro.txt:109
484 msgid "[font=\"sans-bold-14\"]Camera manipulation"
487 #: gui/manual/intro.txt:110
488 msgid "[font=\"sans-14\"]W or \\[up]: Pan screen up"
491 #: gui/manual/intro.txt:111
492 msgid "S or \\[down]: Pan screen down"
495 #: gui/manual/intro.txt:112
496 msgid "A or \\[left]: Pan screen left"
499 #: gui/manual/intro.txt:113
500 msgid "D or \\[right]: Pan screen right"
503 #: gui/manual/intro.txt:114
504 msgid "Ctrl + W or \\[up]: Rotate camera to look upward"
507 #: gui/manual/intro.txt:115
508 msgid "Ctrl + S or \\[down]: Rotate camera to look downward"
511 #: gui/manual/intro.txt:116
512 msgid "Ctrl + A or \\[left]: Rotate camera clockwise around terrain"
515 #: gui/manual/intro.txt:117
516 msgid "Ctrl + D or \\[right]: Rotate camera anticlockwise around terrain"
519 #: gui/manual/intro.txt:118
520 msgid "Q: Rotate camera clockwise around terrain"
523 #: gui/manual/intro.txt:119
524 msgid "E: Rotate camera anticlockwise around terrain"
527 #: gui/manual/intro.txt:120
528 msgid "Shift + Mouse Wheel Rotate Up: Rotate camera clockwise around terrain"
531 #: gui/manual/intro.txt:121
533 "Shift + Mouse Wheel Rotate Down: Rotate camera anticlockwise around terrain"
536 #: gui/manual/intro.txt:122
538 "F: Follow the selected unit (move the camera to stop the camera from "
539 "following the unit/s)"
542 #: gui/manual/intro.txt:123
543 msgid "R: Reset camera zoom/orientation"
546 #: gui/manual/intro.txt:124
547 msgid "+: Zoom in (keep pressed for continuous zoom)"
550 #: gui/manual/intro.txt:125
551 msgid "-: Zoom out (keep pressed for continuous zoom)"
554 #: gui/manual/intro.txt:126
555 msgid "Alt + W: Toggle through wireframe modes"
558 #: gui/manual/intro.txt:127
559 msgid "Middle Mouse Button: Keep pressed and move the mouse to pan"
562 #: gui/manual/intro.txt:129
563 msgid "[font=\"sans-bold-14\"]During Building Placement"
566 #: gui/manual/intro.txt:130
567 msgid "[font=\"sans-14\"]\\[: Rotate building 15 degrees counter-clockwise"
570 #: gui/manual/intro.txt:131
571 msgid "]: Rotate building 15 degrees clockwise"
574 #: gui/manual/intro.txt:132
576 "Left Drag: Rotate building using mouse (foundation will be placed on mouse "
580 #: gui/manual/intro.txt:134
581 msgid "[font=\"sans-bold-14\"]When loading a saved game"
584 #: gui/manual/intro.txt:135
586 "[font=\"sans-14\"]Delete: delete the selected saved game asking confirmation"
589 #: gui/manual/intro.txt:136
590 msgid "Shift: do not ask confirmation when deleting a saved game"
593 #: gui/manual/userreport.txt:1
595 "As a free, open source game, we don't have the resources to test on a wide "
596 "range of systems, but we want to provide the best quality experience to as "
597 "many players as possible. When you enable automatic feedback, we'll receive "
598 "data to help us understand the hardware we should focus on supporting, and "
599 "to identify performance problems we should fix."
602 #: gui/manual/userreport.txt:3
603 msgid "The following data will be sent to our server:"
606 #: gui/manual/userreport.txt:5
608 "• A random user ID (stored in %APPDATA%\\0ad\\config\\user.cfg on Windows, "
609 "~/.config/0ad/config/user.cfg on Unix), to let us detect repeated reports "
610 "from the same user."
613 #: gui/manual/userreport.txt:6
615 "• Game version number and basic build settings (optimisation mode, CPU "
616 "architecture, timestamp, compiler version)."
619 #: gui/manual/userreport.txt:7
621 "• Hardware details: OS version, graphics driver version, OpenGL "
622 "capabilities, screen size, CPU details, RAM size."
625 #: gui/manual/userreport.txt:8
627 "• Performance details: a snapshot of timing data a few seconds after you "
628 "start a match or change graphics settings."
631 #: gui/manual/userreport.txt:10
633 "The data will only be a few kilobytes each time you run the game, so "
634 "bandwidth usage is minimal."
637 #: gui/manual/userreport.txt:12
639 "We will store the submitted data on our server, and may publish statistics "
640 "or non-user-identifiable details to help other game developers with similar "
641 "questions. We will store the IP address that submitted the data, to help "
642 "detect abuse of the service, but will not publish it. The published data can"
643 " be seen at http://feedback.wildfiregames.com/"