1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright (C) 2024 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant
6 # Allan Nordhøy, 2016-2017
8 # Kurt-Håkon Eilertsen, 2014
9 # Ole Sannes Riiser, 2016
12 "Project-Id-Version: 0 A.D.\n"
13 "POT-Creation-Date: 2024-01-08 08:08+0000\n"
14 "PO-Revision-Date: 2014-06-19 17:54+0000\n"
15 "Last-Translator: Allan Nordhøy, 2016-2017\n"
16 "Language-Team: Norwegian Bokmål (http://app.transifex.com/wildfire-games/0ad/language/nb/)\n"
18 "Content-Type: text/plain; charset=UTF-8\n"
19 "Content-Transfer-Encoding: 8bit\n"
21 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
23 #: simulation/data/attack_effects/applystatus.jsondescription
24 msgctxt "effect caused by an attack"
25 msgid "Various (timed) effects."
28 #: simulation/data/attack_effects/applystatus.jsonname
29 msgctxt "effect caused by an attack"
33 #: simulation/data/attack_effects/capture.jsondescription
34 msgctxt "effect caused by an attack"
35 msgid "Reduces capture points of a target."
38 #: simulation/data/attack_effects/capture.jsonname
39 msgctxt "effect caused by an attack"
43 #: simulation/data/attack_effects/damage.jsondescription
44 msgctxt "effect caused by an attack"
45 msgid "Reduces the health of a target."
48 #: simulation/data/attack_effects/damage.jsonname
49 msgctxt "effect caused by an attack"
53 #: simulation/data/damage_types/crush.jsondescription
55 msgid "Damage caused by sheer force, like with a club or by trampling."
58 #: simulation/data/damage_types/crush.jsonname
63 #: simulation/data/damage_types/fire.jsondescription
65 msgid "Damage caused by burning objects, like a torch or a flaming arrow."
68 #: simulation/data/damage_types/fire.jsonname
73 #: simulation/data/damage_types/hack.jsondescription
76 "Damage caused by sharp objects cutting or chopping, like with a sword or an "
80 #: simulation/data/damage_types/hack.jsonname
85 #: simulation/data/damage_types/pierce.jsondescription
87 msgid "Damage caused by sharp pointy objects, like arrows or spears."
90 #: simulation/data/damage_types/pierce.jsonname
95 #: simulation/data/damage_types/poison.jsondescription
98 "Damage caused by venomous or poisoned objects, like a snake or a poisoned "
102 #: simulation/data/damage_types/poison.jsonname
103 msgctxt "damage type"
107 #: simulation/data/status_effects/burning.jsonapplierTooltip
108 msgctxt "status effect"
109 msgid "This unit causes fire damage."
112 #: simulation/data/status_effects/burning.jsonreceiverTooltip
113 msgctxt "status effect"
114 msgid "This unit is burning."
117 #: simulation/data/status_effects/burning.jsonstatusName
118 msgctxt "status effect"
122 #: simulation/data/status_effects/poisoned.jsonapplierTooltip
123 msgctxt "status effect"
124 msgid "This unit causes poison damage."
127 #: simulation/data/status_effects/poisoned.jsonreceiverTooltip
128 msgctxt "status effect"
129 msgid "This unit is poisoned."
132 #: simulation/data/status_effects/poisoned.jsonstatusName
133 msgctxt "status effect"
137 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:24
138 msgid "Army of Alexander the Great."
139 msgstr "Aleksander den store's hær"
141 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:25
142 msgid "Army of Alexander the Great"
143 msgstr "Aleksander den store's hær"
145 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:26
146 #: simulation/templates/campaigns/army_mace_standard.xml:21
147 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:26
148 msgid "This is what an army would look like on the Strat Map."
149 msgstr "Slik ville en hær sett ut på strat-kartet."
151 #: simulation/templates/campaigns/army_mace_standard.xml:19
152 msgid "Army of Macedonia"
153 msgstr "Den Makedonske hær"
155 #: simulation/templates/campaigns/army_mace_standard.xml:20
156 msgid "Army of Macedon"
157 msgstr "Makedon's hær"
159 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:24
160 msgid "Army of Leonidas I."
161 msgstr "Leonidas I's hær"
163 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:25
164 msgid "Army of Leonidas I"
165 msgstr "Leonidas I's hær"
167 #: simulation/templates/campaigns/campaign_city_minor_test.xml:21
168 #: simulation/templates/campaigns/campaign_city_test.xml:21
172 #: simulation/templates/campaigns/campaign_city_minor_test.xml:22
173 #: simulation/templates/campaigns/campaign_city_test.xml:22
177 #: simulation/templates/campaigns/campaign_city_minor_test.xml:23
178 msgid "Minor Greek Polis"
179 msgstr "Mindre gresk polis"
181 #: simulation/templates/campaigns/campaign_city_minor_test.xml:24
182 msgid "This is a minor Greek city."
183 msgstr "Dette er en mindre gresk by. "
185 #: simulation/templates/campaigns/campaign_city_test.xml:23
189 #: simulation/templates/campaigns/campaign_city_test.xml:24
190 msgid "This is a major Greek city."
191 msgstr "Dette er en større gresk by. "
193 #: simulation/templates/campaigns/campaign_religious_test.xml:12
194 msgid "Religious Sanctuary"
197 #: simulation/templates/campaigns/campaign_religious_test.xml:13
198 msgid "Greek Religious Sanctuary"
199 msgstr "Gresk hellig sted"
201 #: simulation/templates/gaia/fauna_bear_black.xml:5
202 #: simulation/templates/gaia/fauna_bear_brown.xml:5
203 #: simulation/templates/gaia/fauna_bear_polar.xml:5
204 #: simulation/templates/gaia/fauna_lion.xml:5
205 #: simulation/templates/gaia/fauna_tiger.xml:5
206 msgctxt "Name of an attack, usually the weapon."
210 #: simulation/templates/gaia/fauna_bear_black.xml:24
214 #: simulation/templates/gaia/fauna_bear_black.xml:25
215 msgid "Ursus americanus"
218 #: simulation/templates/gaia/fauna_bear_brown.xml:24
222 #: simulation/templates/gaia/fauna_bear_brown.xml:25
226 #: simulation/templates/gaia/fauna_bear_polar.xml:24
230 #: simulation/templates/gaia/fauna_bear_polar.xml:25
231 msgid "Ursus maritimus"
234 #: simulation/templates/gaia/fauna_boar.xml:5
235 #: simulation/templates/gaia/fauna_hippopotamus.xml:5
236 #: simulation/templates/gaia/fauna_walrus.xml:5
237 msgctxt "Name of an attack, usually the weapon."
241 #: simulation/templates/gaia/fauna_boar.xml:23
245 #: simulation/templates/gaia/fauna_boar.xml:24
249 #: simulation/templates/gaia/fauna_camel.xml:14
253 #: simulation/templates/gaia/fauna_camel.xml:15
254 msgid "Camelus dromedarius"
257 #: simulation/templates/gaia/fauna_cattle_bull.xml:5
258 msgctxt "Name of an attack, usually the weapon."
262 #: simulation/templates/gaia/fauna_cattle_bull.xml:25
266 #: simulation/templates/gaia/fauna_cattle_bull.xml:26
267 #: simulation/templates/gaia/fauna_cattle_cow.xml:21
268 msgid "Bos taurus taurus"
271 #: simulation/templates/gaia/fauna_cattle_cow.xml:20
275 #: simulation/templates/gaia/fauna_cattle_sanga.xml:20
279 #: simulation/templates/gaia/fauna_cattle_sanga.xml:21
280 msgid "Bos taurus africanus"
283 #: simulation/templates/gaia/fauna_cattle_zebu.xml:20
287 #: simulation/templates/gaia/fauna_cattle_zebu.xml:21
288 msgid "Bos taurus indicus"
291 #: simulation/templates/gaia/fauna_chicken.xml:11
295 #: simulation/templates/gaia/fauna_chicken.xml:12
296 msgid "Gallus gallus domesticus"
299 #: simulation/templates/gaia/fauna_crocodile_nile.xml:5
300 msgctxt "Name of an attack, usually the weapon."
304 #: simulation/templates/gaia/fauna_crocodile_nile.xml:23
305 msgid "Nile Crocodile"
306 msgstr "Krokodille fra Nilen"
308 #: simulation/templates/gaia/fauna_crocodile_nile.xml:24
309 msgid "Crocodylus niloticus"
310 msgstr "Crocodylus niloticus"
312 #: simulation/templates/gaia/fauna_deer.xml:11
316 #: simulation/templates/gaia/fauna_deer.xml:12
317 msgid "Cervus elaphus"
320 #: simulation/templates/gaia/fauna_dog_mastiff.xml:5
321 #: simulation/templates/gaia/fauna_dog_wolfhound.xml:5
322 #: simulation/templates/gaia/fauna_fox_arctic.xml:5
323 #: simulation/templates/gaia/fauna_fox_red.xml:5
324 #: simulation/templates/gaia/fauna_wolf.xml:5
325 msgctxt "Name of an attack, usually the weapon."
329 #: simulation/templates/gaia/fauna_dog_mastiff.xml:24
333 #: simulation/templates/gaia/fauna_dog_mastiff.xml:25
334 #: simulation/templates/gaia/fauna_dog_wolfhound.xml:25
335 msgid "Canis lupus familiaris"
338 #: simulation/templates/gaia/fauna_dog_wolfhound.xml:24
342 #: simulation/templates/gaia/fauna_donkey.xml:11
346 #: simulation/templates/gaia/fauna_donkey.xml:12
347 msgid "Equus africanus asinus"
350 #: simulation/templates/gaia/fauna_elephant_african_bush.xml:5
351 #: simulation/templates/gaia/fauna_elephant_asian.xml:5
352 #: simulation/templates/gaia/fauna_elephant_north_african.xml:5
353 msgctxt "Name of an attack, usually the weapon."
357 #: simulation/templates/gaia/fauna_elephant_african_bush.xml:25
358 msgid "African Bush Elephant"
359 msgstr "Afrikansk busk-elefant"
361 #: simulation/templates/gaia/fauna_elephant_african_bush.xml:26
362 #: simulation/templates/gaia/fauna_elephant_african_infant.xml:12
363 msgid "Loxodonta africana"
366 #: simulation/templates/gaia/fauna_elephant_african_infant.xml:11
367 msgid "African Bush Elephant Calf"
370 #: simulation/templates/gaia/fauna_elephant_asian.xml:25
371 msgid "Asian Elephant"
372 msgstr "Asiatisk elefant"
374 #: simulation/templates/gaia/fauna_elephant_asian.xml:26
375 #: simulation/templates/gaia/fauna_elephant_asian_infant.xml:12
376 msgid "Elephas maximus"
379 #: simulation/templates/gaia/fauna_elephant_asian_infant.xml:11
380 msgid "Asian Elephant Calf"
381 msgstr "Asiatisk elefantunge"
383 #: simulation/templates/gaia/fauna_elephant_north_african.xml:25
384 msgid "African Forest Elephant"
387 #: simulation/templates/gaia/fauna_elephant_north_african.xml:26
388 msgid "Loxodonta cyclotis"
391 #: simulation/templates/gaia/fauna_fox_arctic.xml:24
395 #: simulation/templates/gaia/fauna_fox_arctic.xml:25
396 msgid "Vulpes lagopus"
399 #: simulation/templates/gaia/fauna_fox_red.xml:24
403 #: simulation/templates/gaia/fauna_fox_red.xml:25
404 msgid "Vulpes vulpes"
407 #: simulation/templates/gaia/fauna_gazelle.xml:11
408 msgid "Thomson's Gazelle"
411 #: simulation/templates/gaia/fauna_gazelle.xml:12
412 msgid "Eudorcas thomsonii"
415 #: simulation/templates/gaia/fauna_giraffe.xml:11
419 #: simulation/templates/gaia/fauna_giraffe.xml:12
420 #: simulation/templates/gaia/fauna_giraffe_infant.xml:12
421 msgid "Giraffa camelopardalis"
424 #: simulation/templates/gaia/fauna_giraffe_infant.xml:11
425 msgid "Juvenile Giraffe"
428 #: simulation/templates/gaia/fauna_goat.xml:20
432 #: simulation/templates/gaia/fauna_goat.xml:21
433 msgid "Capra aegagrus hircus"
436 #: simulation/templates/gaia/fauna_hippopotamus.xml:24
440 #: simulation/templates/gaia/fauna_hippopotamus.xml:25
441 msgid "Hippopotamus amphibius"
444 #: simulation/templates/gaia/fauna_horse.xml:14
448 #: simulation/templates/gaia/fauna_horse.xml:15
449 msgid "Equus ferus caballus"
452 #: simulation/templates/gaia/fauna_horse_pony.xml:8
456 #: simulation/templates/gaia/fauna_lion.xml:23
460 #: simulation/templates/gaia/fauna_lion.xml:24
464 #: simulation/templates/gaia/fauna_lioness.xml:4
468 #: simulation/templates/gaia/fauna_muskox.xml:11
472 #: simulation/templates/gaia/fauna_muskox.xml:12
473 msgid "Ovibos moschatus"
476 #: simulation/templates/gaia/fauna_peacock.xml:11
480 #: simulation/templates/gaia/fauna_peacock.xml:12
481 msgid "Pavo cristatus"
482 msgstr "Indisk påfugl"
484 #: simulation/templates/gaia/fauna_pig.xml:20
488 #: simulation/templates/gaia/fauna_pig.xml:21
489 msgid "Sus scrofa domesticus"
492 #: simulation/templates/gaia/fauna_pig_flaming.xml:18
494 msgstr "Brennende gris"
496 #: simulation/templates/gaia/fauna_piglet.xml:11
500 #: simulation/templates/gaia/fauna_rabbit.xml:11
504 #: simulation/templates/gaia/fauna_rabbit.xml:12
505 msgid "Oryctolagus cuniculus"
508 #: simulation/templates/gaia/fauna_rhinoceros_white.xml:5
509 msgctxt "Name of an attack, usually the weapon."
513 #: simulation/templates/gaia/fauna_rhinoceros_white.xml:24
514 msgid "White Rhinoceros"
517 #: simulation/templates/gaia/fauna_rhinoceros_white.xml:25
518 msgid "Ceratotherium simum"
521 #: simulation/templates/gaia/fauna_shark.xml:12
522 msgid "Great White Shark"
525 #: simulation/templates/gaia/fauna_shark.xml:13
526 msgid "Carcharodon carcharias"
529 #: simulation/templates/gaia/fauna_sheep.xml:20
533 #: simulation/templates/gaia/fauna_sheep.xml:21
537 #: simulation/templates/gaia/fauna_tiger.xml:23
541 #: simulation/templates/gaia/fauna_tiger.xml:24
542 msgid "Panthera tigris"
545 #: simulation/templates/gaia/fauna_walrus.xml:24
549 #: simulation/templates/gaia/fauna_walrus.xml:25
550 msgid "Odobenus rosmarus"
553 #: simulation/templates/gaia/fauna_whale_fin.xml:11
557 #: simulation/templates/gaia/fauna_whale_fin.xml:12
558 msgid "Balaenoptera physalus"
561 #: simulation/templates/gaia/fauna_whale_humpback.xml:11
562 msgid "Humpback Whale"
565 #: simulation/templates/gaia/fauna_whale_humpback.xml:12
566 msgid "Megaptera novaeangliae"
569 #: simulation/templates/gaia/fauna_wildebeest.xml:11
570 msgid "Blue Wildebeest"
573 #: simulation/templates/gaia/fauna_wildebeest.xml:12
574 msgid "Connochaetes taurinus"
577 #: simulation/templates/gaia/fauna_wolf.xml:24
581 #: simulation/templates/gaia/fauna_wolf.xml:25
585 #: simulation/templates/gaia/fauna_wolf_arctic.xml:4
589 #: simulation/templates/gaia/fauna_zebra.xml:11
593 #: simulation/templates/gaia/fauna_zebra.xml:12
597 #: simulation/templates/gaia/fish/tilapia.xml:4
601 #: simulation/templates/gaia/fish/tuna.xml:4
605 #: simulation/templates/gaia/fruit/apple.xml:7
609 #: simulation/templates/gaia/fruit/banana.xml:7
613 #: simulation/templates/gaia/fruit/berry_01.xml:4
614 #: simulation/templates/gaia/fruit/berry_02.xml:4
615 #: simulation/templates/gaia/fruit/berry_03.xml:4
616 #: simulation/templates/gaia/fruit/berry_04.xml:4
617 #: simulation/templates/gaia/fruit/berry_05.xml:4
621 #: simulation/templates/gaia/fruit/date.xml:8
622 #: simulation/templates/gaia/tree/date_palm.xml:4
623 #: simulation/templates/gaia/tree/date_palm_dead.xml:4
627 #: simulation/templates/gaia/fruit/fig.xml:8
631 #: simulation/templates/gaia/fruit/grapes.xml:4
635 #: simulation/templates/gaia/ruins/column_doric.xml:8
637 msgstr "Dorisk søyle"
639 #: simulation/templates/gaia/ruins/metal_statue_isis.xml:9
640 msgid "Isis Cult Image"
643 #: simulation/templates/gaia/ruins/pyramid_great.xml:8
644 msgid "Great Pyramid"
645 msgstr "Stor pyramide"
647 #: simulation/templates/gaia/ruins/pyramid_minor.xml:8
648 msgid "Minor Pyramid"
649 msgstr "Mindre pyramide"
651 #: simulation/templates/gaia/ruins/standing_stone.xml:8
652 #: simulation/templates/gaia/treasure/standing_stone.xml:8
653 msgid "Celtic Standing Stone"
654 msgstr "Keltisk stående stein"
656 #: simulation/templates/gaia/ruins/stone_statues_egyptian.xml:8
657 msgid "Egyptian Statue"
660 #: simulation/templates/gaia/ruins/stone_statues_kushite.xml:8
661 msgid "Kushite Statue"
664 #: simulation/templates/gaia/ruins/stone_statues_kushite_bird.xml:9
665 #: simulation/templates/gaia/ruins/stone_statues_kushite_lion.xml:9
666 #: simulation/templates/gaia/ruins/stone_statues_kushite_ram.xml:9
667 #: simulation/templates/gaia/ruins/stone_structure_farmstead.xml:9
668 #: simulation/templates/gaia/ruins/stone_structure_house.xml:9
669 #: simulation/templates/gaia/ruins/stone_structure_small.xml:9
670 #: simulation/templates/gaia/ruins/stone_structure_tower.xml:9
671 msgid "Stone Resource"
674 #: simulation/templates/gaia/ruins/stone_statues_kushite_bird.xml:10
675 msgid "Kushite Bird Statue"
678 #: simulation/templates/gaia/ruins/stone_statues_kushite_lion.xml:10
679 msgid "Apademak Lion Statue"
682 #: simulation/templates/gaia/ruins/stone_statues_kushite_ram.xml:10
683 msgid "Ammon-Ra Ram Statue"
686 #: simulation/templates/gaia/ruins/stone_statues_persian_lamassu.xml:8
687 msgid "Lamassu Statue"
690 #: simulation/templates/gaia/ruins/stone_statues_roman.xml:8
694 #: simulation/templates/gaia/ruins/stone_structure_farmstead.xml:10
695 msgid "Ruined Farmstead"
698 #: simulation/templates/gaia/ruins/stone_structure_house.xml:10
702 #: simulation/templates/gaia/ruins/stone_structure_small.xml:10
703 msgid "Ruined Structure"
706 #: simulation/templates/gaia/ruins/stone_structure_tower.xml:10
710 #: simulation/templates/gaia/ruins/unfinished_greek_temple.xml:8
711 msgid "Unfinished Greek Temple"
712 msgstr "Uferdig gresk tempel"
714 #: simulation/templates/gaia/treasure/food_barrel.xml:8
715 #: simulation/templates/gaia/treasure/food_bin.xml:8
716 #: simulation/templates/gaia/treasure/food_crate.xml:8
717 #: simulation/templates/gaia/treasure/food_jars.xml:8
718 msgid "Food Treasure"
721 #: simulation/templates/gaia/treasure/food_barrels_buried.xml:8
722 msgid "Half-buried Barrels"
723 msgstr "Halvt begravde tønner"
725 #: simulation/templates/gaia/treasure/food_persian_big.xml:8
726 msgid "Persian Food Stores"
727 msgstr "Persiske matlager"
729 #: simulation/templates/gaia/treasure/food_persian_small.xml:8
730 msgid "Persian Food Treasure"
731 msgstr "Persisk matskatt"
733 #: simulation/templates/gaia/treasure/golden_fleece.xml:8
734 msgid "Golden Fleece"
735 msgstr "Gyldent skinn"
737 #: simulation/templates/gaia/treasure/metal.xml:8
739 msgstr "Hemmelig boks"
741 #: simulation/templates/gaia/treasure/metal_persian_big.xml:8
742 msgid "Persian Wares"
743 msgstr "Persiske varer"
745 #: simulation/templates/gaia/treasure/metal_persian_small.xml:8
747 msgstr "Persiske tepper"
749 #: simulation/templates/gaia/treasure/metal_weapons_small.xml:8
753 #: simulation/templates/gaia/treasure/pegasus.xml:8
757 #: simulation/templates/gaia/treasure/shipwreck.xml:8
758 #: simulation/templates/gaia/treasure/shipwreck_ram_bow.xml:8
759 #: simulation/templates/gaia/treasure/shipwreck_sail_boat.xml:8
760 #: simulation/templates/gaia/treasure/shipwreck_sail_boat_cut.xml:8
764 #: simulation/templates/gaia/treasure/shipwreck_debris.xml:8
765 msgid "Shipwreck Cargo"
766 msgstr "Skibbrudd-last"
768 #: simulation/templates/gaia/treasure/special_argo.xml:8
772 #: simulation/templates/gaia/treasure/special_argo.xml:9
773 msgid "Mythological Treasure"
776 #: simulation/templates/gaia/treasure/special_argo.xml:10
777 msgid "The mythological ship of the hero Theseus and his Argonauts."
780 #: simulation/templates/gaia/treasure/stone.xml:8
781 msgid "Stone Treasure"
784 #: simulation/templates/gaia/treasure/stone_pile_granite.xml:4
788 #: simulation/templates/gaia/treasure/stone_pile_granite_large.xml:8
792 #: simulation/templates/gaia/treasure/stone_pile_red.xml:8
793 #: simulation/templates/gaia/treasure/stone_pile_sandstone.xml:4
794 msgid "Cut Sandstone"
797 #: simulation/templates/gaia/treasure/wood.xml:8
798 msgid "Wood Treasure"
801 #: simulation/templates/gaia/treasure/wood_lumber.xml:8
802 msgid "Milled Lumber"
805 #: simulation/templates/gaia/tree/acacia.xml:4
809 #: simulation/templates/gaia/tree/acacia_large.xml:4
810 msgid "Ancient Acacia"
813 #: simulation/templates/gaia/tree/aleppo_pine.xml:4
817 #: simulation/templates/gaia/tree/bamboo.xml:4
818 #: simulation/templates/gaia/tree/bamboo_single.xml:4
822 #: simulation/templates/gaia/tree/bamboo_dragon.xml:8
823 msgid "Dragon Bamboo"
826 #: simulation/templates/gaia/tree/banyan.xml:8
830 #: simulation/templates/gaia/tree/baobab.xml:8
831 #: simulation/templates/gaia/tree/baobab_3_mature.xml:8
832 #: simulation/templates/gaia/tree/baobab_4_dead.xml:8
836 #: simulation/templates/gaia/tree/baobab_1_sapling.xml:4
837 msgid "Baobab Sapling"
840 #: simulation/templates/gaia/tree/baobab_2_young.xml:4
844 #: simulation/templates/gaia/tree/bush_badlands.xml:4
846 msgstr "Hardfør busk"
848 #: simulation/templates/gaia/tree/bush_mediterranean.xml:4
852 #: simulation/templates/gaia/tree/bush_mediterranean_dry.xml:4
856 #: simulation/templates/gaia/tree/carob.xml:4
860 #: simulation/templates/gaia/tree/cedar_atlas_1_sapling.xml:4
861 msgid "Atlas Cedar Sapling"
864 #: simulation/templates/gaia/tree/cedar_atlas_2_young.xml:4
865 #: simulation/templates/gaia/tree/cedar_atlas_3_mature.xml:4
866 #: simulation/templates/gaia/tree/cedar_atlas_4_dead.xml:4
870 #: simulation/templates/gaia/tree/cherry_blossom.xml:4
871 msgid "Cherry Blossom"
874 #: simulation/templates/gaia/tree/cretan_date_palm_patch.xml:8
875 #: simulation/templates/gaia/tree/cretan_date_palm_short.xml:4
876 #: simulation/templates/gaia/tree/cretan_date_palm_tall.xml:4
877 msgid "Cretan Date Palm"
878 msgstr "Kretisk daddelpalme"
880 #: simulation/templates/gaia/tree/cypress.xml:4
881 #: simulation/templates/gaia/tree/cypress_wild.xml:4
882 #: simulation/templates/gaia/tree/cypress_windswept.xml:4
886 #: simulation/templates/gaia/tree/dead.xml:4
887 #: simulation/templates/gaia/tree/temperate.xml:4
888 #: simulation/templates/gaia/tree/temperate_autumn.xml:4
889 #: simulation/templates/gaia/tree/temperate_winter.xml:4
890 msgid "Deciduous Tree"
893 #: simulation/templates/gaia/tree/elm.xml:4
894 #: simulation/templates/gaia/tree/elm_dead.xml:4
898 #: simulation/templates/gaia/tree/euro_beech.xml:4
899 #: simulation/templates/gaia/tree/euro_beech_aut.xml:4
900 msgid "European Beech"
903 #: simulation/templates/gaia/tree/euro_birch.xml:4
907 #: simulation/templates/gaia/tree/fir.xml:4
908 #: simulation/templates/gaia/tree/fir_winter.xml:4
912 #: simulation/templates/gaia/tree/fir_sapling.xml:4
916 #: simulation/templates/gaia/tree/juniper_prickly.xml:4
917 msgid "Prickly Juniper"
920 #: simulation/templates/gaia/tree/mangrove.xml:4
924 #: simulation/templates/gaia/tree/maple.xml:4
925 #: simulation/templates/gaia/tree/maple_autumn.xml:4
929 #: simulation/templates/gaia/tree/medit_fan_palm.xml:4
930 msgid "Mediterranean Fan Palm"
931 msgstr "Middelhavsk viftepalme"
933 #: simulation/templates/gaia/tree/oak.xml:4
934 #: simulation/templates/gaia/tree/oak_aut.xml:4
935 #: simulation/templates/gaia/tree/oak_aut_new.xml:4
936 #: simulation/templates/gaia/tree/oak_dead.xml:4
937 #: simulation/templates/gaia/tree/oak_new.xml:4
941 #: simulation/templates/gaia/tree/oak_holly.xml:4
942 #: simulation/templates/gaia/tree/oak_holly_autumn.xml:4
946 #: simulation/templates/gaia/tree/oak_hungarian.xml:4
947 #: simulation/templates/gaia/tree/oak_hungarian_autumn.xml:4
948 msgid "Hungarian Oak"
951 #: simulation/templates/gaia/tree/oak_large.xml:4
955 #: simulation/templates/gaia/tree/olive.xml:7
959 #: simulation/templates/gaia/tree/palm_areca.xml:4
963 #: simulation/templates/gaia/tree/palm_doum.xml:4
967 #: simulation/templates/gaia/tree/palm_palmyra.xml:4
971 #: simulation/templates/gaia/tree/palm_royal.xml:4
975 #: simulation/templates/gaia/tree/palm_tropic.xml:4
979 #: simulation/templates/gaia/tree/palm_tropical.xml:4
980 msgid "Tropical Palm"
981 msgstr "Tropisk palme"
983 #: simulation/templates/gaia/tree/pine.xml:4
984 #: simulation/templates/gaia/tree/pine_w.xml:4
988 #: simulation/templates/gaia/tree/pine_black.xml:4
989 #: simulation/templates/gaia/tree/pine_black_dead.xml:4
993 #: simulation/templates/gaia/tree/pine_maritime.xml:4
994 #: simulation/templates/gaia/tree/pine_maritime_short.xml:4
995 msgid "Maritime Pine"
998 #: simulation/templates/gaia/tree/poplar.xml:4
999 #: simulation/templates/gaia/tree/poplar_dead.xml:4
1000 #: simulation/templates/gaia/tree/poplar_lombardy_autumn.xml:4
1004 #: simulation/templates/gaia/tree/poplar_lombardy.xml:4
1005 #: simulation/templates/gaia/tree/poplar_lombardy_dead.xml:4
1006 msgid "Black Poplar"
1009 #: simulation/templates/gaia/tree/senegal_date_palm.xml:4
1010 msgid "Senegal Date Palm"
1011 msgstr "Senegalesisk daddelpalme"
1013 #: simulation/templates/gaia/tree/strangler.xml:8
1014 msgid "Strangler Fig"
1017 #: simulation/templates/gaia/tree/tamarix.xml:4
1021 #: simulation/templates/gaia/tree/teak.xml:8
1025 #: simulation/templates/gaia/tree/toona.xml:4
1029 #: simulation/templates/gaia/tree/tropic_rainforest.xml:4
1030 msgid "Rainforest Tree"
1033 #: simulation/templates/mixins/builder.xml:42
1037 #: simulation/templates/mixins/bush.xml:4
1041 #: simulation/templates/mixins/cataphract.xml:14
1042 msgid "Cataphract Cavalry"
1045 #: simulation/templates/mixins/cataphract.xml:15
1049 #: simulation/templates/mixins/chariot.xml:16
1051 msgstr "Hestestridsvogn"
1053 #: simulation/templates/mixins/fireship.xml:15
1054 msgctxt "Name of an attack, usually the weapon."
1058 #: simulation/templates/mixins/fireship.xml:43
1062 #: simulation/templates/mixins/longsword.xml:22
1066 #: simulation/templates/mixins/mercenary.xml:13
1070 #: simulation/templates/mixins/pirate.xml:29
1074 #: simulation/templates/mixins/rotary_mill.xml:17
1075 #: simulation/templates/mixins/rotary_mill.xml:18
1077 msgstr "Roterende mølle"
1079 #: simulation/templates/mixins/rotary_mill.xml:19
1083 #: simulation/templates/mixins/rotary_mill.xml:22
1085 "Dropsite for harvested Food. Capture one of these to increase nearby food "
1089 #: simulation/templates/mixins/shrine.xml:12
1090 #: simulation/templates/mixins/shrine.xml:13
1091 #: simulation/templates/mixins/shrine.xml:14
1095 #: simulation/templates/mixins/shrine.xml:18
1096 msgid "Train Elite Healers and heal garrisoned units."
1099 #: simulation/templates/mixins/trading_post.xml:8
1100 msgid "Trading Post"
1103 #: simulation/templates/obstructors/movement_36x36.xml:9
1104 #: simulation/templates/obstructors/movement_8x36.xml:9
1105 #: simulation/templates/obstructors/movement_8x8.xml:9
1106 msgid "Movement Obstructor"
1109 #: simulation/templates/obstructors/movement_36x36.xml:11
1110 #: simulation/templates/obstructors/movement_8x36.xml:11
1111 #: simulation/templates/obstructors/movement_8x8.xml:11
1112 msgid "Placement obstructor to prevent movement and construction."
1115 #: simulation/templates/obstructors/placement.xml:10
1119 #: simulation/templates/obstructors/placement.xml:12
1120 #: simulation/templates/obstructors/placement_36x36.xml:11
1121 #: simulation/templates/obstructors/placement_8x36.xml:11
1122 #: simulation/templates/obstructors/placement_8x8.xml:11
1123 msgid "Placement obstructor to prevent construction but not movement"
1126 #: simulation/templates/obstructors/placement_36x36.xml:9
1127 #: simulation/templates/obstructors/placement_8x36.xml:9
1128 #: simulation/templates/obstructors/placement_8x8.xml:9
1129 msgid "Placement Obstructor"
1132 #: simulation/templates/skirmish/structures/default_house_10.xml:5
1134 "Changes in a 10-pop house for civilisations with those houses, is deleted "
1136 msgstr "Endringer i et 10-innbyggershus for sivilisasjoner med disse husene slettes for andre sivilisasjoner"
1138 #: simulation/templates/skirmish/structures/default_house_5.xml:8
1140 "Changes in a 5-pop house for civilisations with those houses, is deleted for"
1142 msgstr "Endringer i et 5-innbyggershus for sivilisasjoner med disse husene slettes for andre sivilisasjoner"
1144 #: simulation/templates/special/formations/anti_cavalry.xml:5
1145 #: simulation/templates/special/formations/testudo.xml:5
1146 msgid "Melee Infantry only, requires at least 16."
1149 #: simulation/templates/special/formations/anti_cavalry.xml:25
1150 msgid "Anti Cavalry"
1153 #: simulation/templates/special/formations/anti_cavalry.xml:26
1154 msgid "Square formation of Melee Infantry to fight Cavalry."
1157 #: simulation/templates/special/formations/battle_line.xml:13
1161 #: simulation/templates/special/formations/battle_line.xml:15
1162 msgid "Common formation for frontal attacks."
1165 #: simulation/templates/special/formations/box.xml:5
1166 msgid "Requires at least 4 Soldiers or Siege engines."
1169 #: simulation/templates/special/formations/box.xml:12
1173 #: simulation/templates/special/formations/box.xml:14
1174 msgid "Square formation to protect all sides."
1177 #: simulation/templates/special/formations/column_closed.xml:10
1178 msgid "Forced March"
1179 msgstr "Tvungen marsj"
1181 #: simulation/templates/special/formations/column_closed.xml:12
1182 msgid "Closed column formation for risky movements."
1185 #: simulation/templates/special/formations/column_open.xml:10
1189 #: simulation/templates/special/formations/column_open.xml:12
1190 msgid "Dispersed formation for open field crossings."
1193 #: simulation/templates/special/formations/flank.xml:5
1194 msgid "Requires at least 8 Soldiers or Siege engines."
1197 #: simulation/templates/special/formations/flank.xml:11
1201 #: simulation/templates/special/formations/flank.xml:13
1202 msgid "Formation to protect the sides or surprise attack the enemy flank."
1205 #: simulation/templates/special/formations/line_closed.xml:9
1207 msgstr "Lukket formasjon"
1209 #: simulation/templates/special/formations/line_closed.xml:11
1210 msgid "Flexible closed line formation."
1213 #: simulation/templates/special/formations/line_open.xml:11
1215 msgstr "Åpen formasjon"
1217 #: simulation/templates/special/formations/line_open.xml:13
1218 msgid "Dispersed formation for open field combat."
1221 #: simulation/templates/special/formations/null.xml:7
1225 #: simulation/templates/special/formations/phalanx.xml:5
1226 msgid "Infantry Hoplites only, requires at least 10."
1229 #: simulation/templates/special/formations/phalanx.xml:23
1233 #: simulation/templates/special/formations/phalanx.xml:25
1234 msgid "Compact formation of Infantry Hoplites creating a shield wall."
1237 #: simulation/templates/special/formations/scatter.xml:8
1241 #: simulation/templates/special/formations/ships/column.xml:5
1242 #: simulation/templates/special/formations/ships/line_staggered.xml:5
1243 msgid "Requires at least 4 Ships."
1246 #: simulation/templates/special/formations/ships/column.xml:14
1247 msgid "Maneuvering Column"
1250 #: simulation/templates/special/formations/ships/column.xml:16
1251 msgid "A column formation for fleet maneuvers."
1254 #: simulation/templates/special/formations/ships/flank.xml:5
1255 msgid "Requires at least 8 Ships."
1258 #: simulation/templates/special/formations/ships/flank.xml:14
1259 msgid "Flanking Formation"
1262 #: simulation/templates/special/formations/ships/flank.xml:16
1263 msgid "Formation to protect the sides or surprise attack the enemy flanks."
1266 #: simulation/templates/special/formations/ships/line_staggered.xml:17
1267 msgid "Fleet Battle Line"
1270 #: simulation/templates/special/formations/ships/line_staggered.xml:19
1271 msgid "Common fleet formation for frontal attacks."
1274 #: simulation/templates/special/formations/skirmish.xml:4
1275 msgid "Ranged Soldiers only, requires at least 2."
1278 #: simulation/templates/special/formations/skirmish.xml:14
1282 #: simulation/templates/special/formations/skirmish.xml:16
1283 msgid "Dispersed formation for reconnaissance, ambushes or hit-and-run."
1286 #: simulation/templates/special/formations/syntagma.xml:5
1287 msgid "Infantry Pikemen only, requires at least 16."
1290 #: simulation/templates/special/formations/syntagma.xml:29
1294 #: simulation/templates/special/formations/syntagma.xml:31
1295 msgid "Compact formation of Infantry Pikemen creating a defensive wall."
1298 #: simulation/templates/special/formations/testudo.xml:70
1302 #: simulation/templates/special/formations/testudo.xml:72
1303 msgid "Compact formation of Melee Infantry creating a shield shell."
1306 #: simulation/templates/special/formations/wedge.xml:5
1307 msgid "Cavalry only, requires at least 6."
1310 #: simulation/templates/special/formations/wedge.xml:16
1314 #: simulation/templates/special/formations/wedge.xml:18
1315 msgid "Triangular Cavalry formation to break through enemy lines."
1318 #: simulation/templates/special/spy.xml:16
1322 #: simulation/templates/template_formation.xml:15
1323 msgid "Requires at least 2 Soldiers or Siege Engines."
1326 #: simulation/templates/template_gaia.xml:7
1330 #: simulation/templates/gaia/fish/generic.xml:4
1331 #: simulation/templates/template_gaia_fish.xml:8
1335 #: simulation/templates/template_gaia_fish.xml:10
1336 msgid "Catch fish for food."
1339 #: simulation/templates/template_gaia_fruit.xml:8
1343 #: simulation/templates/template_gaia_fruit.xml:9
1344 msgid "Pick fruit for food."
1347 #: simulation/templates/template_gaia_ore.xml:8
1349 msgstr "Metallgruve"
1351 #: simulation/templates/template_gaia_ore.xml:9
1352 msgid "Mine ore for metal."
1355 #: simulation/templates/gaia/rock/aegean_cut.xml:8
1356 #: simulation/templates/gaia/rock/india_cut.xml:8
1357 #: simulation/templates/gaia/rock/nubia_cut.xml:8
1358 #: simulation/templates/gaia/rock/sahara_cut.xml:8
1359 #: simulation/templates/gaia/rock/temperate_cut.xml:8
1360 #: simulation/templates/template_gaia_rock.xml:8
1361 msgid "Stone Quarry"
1364 #: simulation/templates/template_gaia_rock.xml:9
1365 msgid "Quarry rock for stone."
1368 #: simulation/templates/template_gaia_ruins.xml:8
1372 #: simulation/templates/template_gaia_ruins.xml:9
1373 msgid "Demolish ruins for stone."
1376 #: simulation/templates/template_gaia_treasure.xml:8
1380 #: simulation/templates/template_gaia_treasure.xml:9
1381 msgid "Collect treasures for resources."
1384 #: simulation/templates/template_gaia_tree.xml:8
1388 #: simulation/templates/template_gaia_tree.xml:9
1389 msgid "Chop trees for wood."
1392 #: simulation/templates/template_structure.xml:46
1396 #: simulation/templates/template_unit.xml:39
1400 #: simulation/templates/template_wallset.xml:9
1401 #: simulation/templates/template_wallset.xml:11
1405 #: simulation/templates/template_wallset.xml:10
1406 msgid "Wall off an area."