1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright (C) 2024 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant
9 "Project-Id-Version: 0 A.D.\n"
10 "POT-Creation-Date: 2024-07-26 07:08+0000\n"
11 "PO-Revision-Date: 2016-05-21 09:22+0000\n"
12 "Last-Translator: Arun SL, 2019\n"
13 "Language-Team: Malayalam (http://app.transifex.com/wildfire-games/0ad/language/ml/)\n"
15 "Content-Type: text/plain; charset=UTF-8\n"
16 "Content-Transfer-Encoding: 8bit\n"
18 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
20 #: simulation/data/auras/structures/arsenal_repair.json
21 msgid "Arsenal Repairs"
24 #: simulation/data/auras/structures/arsenal_repair.json
25 msgid "Garrisoned Siege Engines +3 health regeneration rate."
28 #: simulation/data/auras/structures/athen_prytaneion_hero_heal.json
29 msgid "Officer Accommodation"
32 #: simulation/data/auras/structures/athen_prytaneion_hero_heal.json
33 msgid "Garrisoned Heroes +6 health regeneration rate."
36 #: simulation/data/auras/structures/cart_super_dock_repair.json
37 msgid "Dockyard Repairs"
38 msgstr "പണ്ടകശാല അറ്റകുറ്റപ്പണികൾ"
40 #: simulation/data/auras/structures/cart_super_dock_repair.json
41 msgid "Garrisoned Ships +10 health regeneration rate."
42 msgstr "കാവൽ കപ്പലുകൾ +10 ആരോഗ്യ പുനരുജ്ജീവന നിരക്ക്."
44 #: simulation/data/auras/structures/corral_garrison_large.json
45 msgid "Garrison within the Corral to gain a slow trickle of +3 food."
48 #: simulation/data/auras/structures/corral_garrison_large.json
49 #: simulation/data/auras/structures/corral_garrison_medium.json
50 #: simulation/data/auras/structures/corral_garrison_small.json
51 msgid "Ranching and Corralling"
54 #: simulation/data/auras/structures/corral_garrison_medium.json
55 msgid "Garrison within the Corral to gain a slow trickle of +2 food."
58 #: simulation/data/auras/structures/corral_garrison_small.json
59 msgid "Garrison within the Corral to gain a slow trickle of +1 food."
62 #: simulation/data/auras/structures/eternal_fire.json
66 #: simulation/data/auras/structures/eternal_fire.json
67 msgid "Structures +50% capture points."
70 #: simulation/data/auras/structures/farmstead_60.json
74 #: simulation/data/auras/structures/farmstead_60.json
75 msgid "Workers +75% grain gather rate around a captured Rotary Mill."
78 #: simulation/data/auras/structures/iber_monument.json
79 msgid "Religious Fervor"
80 msgstr "മതപരമായ ഉത്സാഹം"
82 #: simulation/data/auras/structures/iber_monument.json
83 msgid "Soldiers +20% melee and ranged attack damage."
84 msgstr "സൈനികർ +20% അധിക ആയോധനകലയും അമ്പെയ്ത്ത് ആക്രമണ കേടുപാടുകളും."
86 #: simulation/data/auras/structures/kush_pyramids_economic.json
90 #: simulation/data/auras/structures/kush_pyramids_economic.json
91 #: simulation/data/auras/units/heroes/gaul_hero_viridomarus.json
92 msgid "Workers +15% gather speed."
93 msgstr "തൊഴിലാളികൾക്ക് +15% കൂടുതൽ വേഗത ലഭിക്കുന്നു."
95 #: simulation/data/auras/structures/kush_pyramids_military.json
96 msgid "Exhortative Presence"
97 msgstr "പ്രബോധന സാന്നിധ്യം"
99 #: simulation/data/auras/structures/kush_pyramids_military.json
101 "Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
105 #: simulation/data/auras/structures/kush_temple_amun.json
106 msgid "Powerful Priesthood"
109 #: simulation/data/auras/structures/kush_temple_amun.json
110 msgid "Heroes −5% health."
113 #: simulation/data/auras/structures/library.json
114 msgid "Structures −15% technology resource costs and research time."
117 #: simulation/data/auras/structures/library.json
118 msgid "Centre of Scholarship"
121 #: simulation/data/auras/structures/loyalty_regen.json
125 #: simulation/data/auras/structures/loyalty_regen.json
126 msgid "Structures +50% capture points garrison regeneration rate."
129 #: simulation/data/auras/structures/maur_pillar.json
130 msgid "Edict of Ashoka"
131 msgstr "അശോകന്റെ ശാസനം"
133 #: simulation/data/auras/structures/maur_pillar.json
134 msgid "Traders +20% movement speed."
135 msgstr "വ്യാപാരികൾ +20% ചലന വേഗത."
137 #: simulation/data/auras/structures/satrapy_tribute.json
138 msgid "Satrapy Tribute"
141 #: simulation/data/auras/structures/satrapy_tribute.json
143 "Upgrade the Winter Palace to receive a free trickle of a desired resource."
146 #: simulation/data/auras/structures/temple_heal.json
147 msgid "Medical Treatment"
150 #: simulation/data/auras/structures/temple_heal.json
151 msgid "Humans +1 health regeneration rate."
154 #: simulation/data/auras/structures/theater.json
155 msgid "Structures +20% territory influence radius."
158 #: simulation/data/auras/structures/theater.json
159 msgid "Hellenization"
162 #: simulation/data/auras/structures/wall_garrisoned.json
163 msgid "Wall Protection"
164 msgstr "കോട്ട സുരക്ഷ"
166 #: simulation/data/auras/structures/wall_garrisoned.json
168 "Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
171 #: simulation/data/auras/structures/wonder_population_cap.json
172 msgid "Glorious Expansion"
175 #: simulation/data/auras/structures/wonder_population_cap.json
177 "+20% maximum population limit (requires the “Glorious Expansion” "
181 #: simulation/data/auras/structures/xp_trickle.json
182 msgid "Rigorous Training"
185 #: simulation/data/auras/structures/xp_trickle.json
186 msgid "Units gain experience while garrisoned inside the building."
189 #: simulation/data/auras/teambonuses/athen_player_teambonus.json
193 #: simulation/data/auras/teambonuses/athen_player_teambonus.json
194 msgid "Civic Center technologies −50% research time and −30% cost."
197 #: simulation/data/auras/teambonuses/brit_player_teambonus.json
201 #: simulation/data/auras/teambonuses/brit_player_teambonus.json
202 msgid "Healers −20% resource costs."
205 #: simulation/data/auras/teambonuses/cart_player_teambonus.json
206 msgid "Mercenary Transports"
209 #: simulation/data/auras/teambonuses/cart_player_teambonus.json
210 msgid "Mercenaries −50% train time."
213 #: simulation/data/auras/teambonuses/gaul_player_teambonus.json
214 msgid "Products from Gaul"
217 #: simulation/data/auras/teambonuses/gaul_player_teambonus.json
218 msgid "Forges −15% technology resource costs and research time."
221 #: simulation/data/auras/teambonuses/han_player_teambonus.json
225 #: simulation/data/auras/teambonuses/han_player_teambonus.json
226 msgid "Allies +20% international trade bonus."
229 #: simulation/data/auras/teambonuses/iber_player_teambonus.json
233 #: simulation/data/auras/teambonuses/iber_player_teambonus.json
234 msgid "Citizen Javelineers −10% resource costs."
237 #: simulation/data/auras/teambonuses/kush_player_teambonus.json
238 msgid "Elephant Suppliers"
241 #: simulation/data/auras/teambonuses/kush_player_teambonus.json
242 msgid "Elephants −20% resource costs and training time."
245 #: simulation/data/auras/teambonuses/mace_player_teambonus.json
246 msgid "Mechanical Innovation"
249 #: simulation/data/auras/teambonuses/mace_player_teambonus.json
250 msgid "Siege Weapons and Arsenals −25% resource costs and build time."
253 #: simulation/data/auras/teambonuses/maur_player_teambonus.json
254 msgid "Ashoka's Religious Support"
257 #: simulation/data/auras/teambonuses/maur_player_teambonus.json
259 "Temples −50% resource costs and building time; Temple technologies −50% "
260 "resource costs and research time."
263 #: simulation/data/auras/teambonuses/pers_player_teambonus.json
264 msgid "Training Regimes"
267 #: simulation/data/auras/teambonuses/pers_player_teambonus.json
268 msgid "Barracks and Stables −20% wood and stone cost and build time."
271 #: simulation/data/auras/teambonuses/ptol_player_teambonus.json
272 msgid "Breadbasket of the Mediterranean"
275 #: simulation/data/auras/teambonuses/ptol_player_teambonus.json
276 msgid "+1.0 food trickle rate."
279 #: simulation/data/auras/teambonuses/rome_player_teambonus.json
283 #: simulation/data/auras/teambonuses/rome_player_teambonus.json
284 msgid "Citizen Infantry −10% training time."
287 #: simulation/data/auras/teambonuses/sele_player_teambonus.json
288 msgid "Syrian Tetrapolis"
291 #: simulation/data/auras/teambonuses/sele_player_teambonus.json
293 "Civil Centers and Colonies −20% resource cost and −30% construction time."
296 #: simulation/data/auras/teambonuses/spart_player_teambonus.json
297 msgid "Peloponnesian League"
300 #: simulation/data/auras/teambonuses/spart_player_teambonus.json
301 msgid "Heroes are trained for free."
304 #: simulation/data/auras/units/carnyx.json
305 msgid "Intimidating Sound"
308 #: simulation/data/auras/units/carnyx.json
309 msgid "Enemy Soldiers −10% attack damage and capture attack strength."
312 #: simulation/data/auras/units/catafalques/athen_catafalque_1.json
313 msgid "Economic Reforms"
316 #: simulation/data/auras/units/catafalques/athen_catafalque_1.json
318 "Solon instituted several economic reforms encouraging commerce and agriculture.\n"
319 "Workers +15% gather speed."
322 #: simulation/data/auras/units/catafalques/athen_catafalque_2.json
323 msgid "Economic Fortune"
326 #: simulation/data/auras/units/catafalques/athen_catafalque_2.json
328 "Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
329 "Economic technologies −10% resource costs."
332 #: simulation/data/auras/units/catafalques/brit_catafalque_1.json
334 "Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
335 "Soldiers +15% movement speed and +15% vision range."
338 #: simulation/data/auras/units/catafalques/brit_catafalque_1.json
339 #: simulation/data/auras/units/heroes/iber_hero_viriato_1.json
340 msgid "Guerrilla Tactics"
343 #: simulation/data/auras/units/catafalques/brit_catafalque_2.json
344 msgid "Skirmisher Harassment"
347 #: simulation/data/auras/units/catafalques/brit_catafalque_2.json
349 "Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
350 "Javelineers +20% attack range."
353 #: simulation/data/auras/units/catafalques/cart_catafalque.json
354 msgid "Commander of Heavy Cavalry"
357 #: simulation/data/auras/units/catafalques/cart_catafalque.json
359 "Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
360 "Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
363 #: simulation/data/auras/units/catafalques/gaul_catafalque_1.json
364 msgid "Ambush Slaughter"
367 #: simulation/data/auras/units/catafalques/gaul_catafalque_1.json
369 "Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
370 "Soldiers +5% melee and ranged attack damage and −25% promotion experience."
373 #: simulation/data/auras/units/catafalques/gaul_catafalque_2.json
374 msgid "Tribute to Rome"
377 #: simulation/data/auras/units/catafalques/gaul_catafalque_2.json
379 "When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
380 "Workers −10% grain gather rate."
383 #: simulation/data/auras/units/catafalques/han_catafalque_1.json
384 msgid "Territorial Expansion"
387 #: simulation/data/auras/units/catafalques/han_catafalque_1.json
389 "At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
390 "Territory influence bonus +20%."
393 #: simulation/data/auras/units/catafalques/han_catafalque_2.json
394 msgid "Imperial Music Bureau"
397 #: simulation/data/auras/units/catafalques/han_catafalque_2.json
399 "The Music Bureau was charged directly by Emperor Wu to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
400 "Technologies −50% resource cost and research time."
403 #: simulation/data/auras/units/catafalques/iber_catafalque_1.json
404 msgid "Mercenary Commander"
407 #: simulation/data/auras/units/catafalques/iber_catafalque_1.json
409 "Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
410 "Allied Citizen Mercenaries −25% metal cost."
413 #: simulation/data/auras/units/catafalques/iber_catafalque_2.json
414 msgid "Saver of Lives"
417 #: simulation/data/auras/units/catafalques/iber_catafalque_2.json
419 "Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
420 "Soldiers +10% health."
423 #: simulation/data/auras/units/catafalques/kush_catafalque_1.json
424 msgid "Earliest Nubian Queen"
427 #: simulation/data/auras/units/catafalques/kush_catafalque_1.json
429 "Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
430 "Enemy Female Citizens −15% gather speed."
433 #: simulation/data/auras/units/catafalques/kush_catafalque_2.json
434 msgid "Temple at Naqa"
437 #: simulation/data/auras/units/catafalques/kush_catafalque_2.json
439 "As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
440 "Temples +1 garrison heal rate."
443 #: simulation/data/auras/units/catafalques/mace_catafalque_1.json
444 msgid "Sacker of Cities"
447 #: simulation/data/auras/units/catafalques/mace_catafalque_1.json
449 "During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
450 "Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
453 #: simulation/data/auras/units/catafalques/mace_catafalque_2.json
454 msgid "Financial Reorganization"
457 #: simulation/data/auras/units/catafalques/mace_catafalque_2.json
459 "Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
460 "Gain a slow trickle of metal."
463 #: simulation/data/auras/units/catafalques/maur_catafalque_1.json
464 msgid "Consolidator of the Empire"
467 #: simulation/data/auras/units/catafalques/maur_catafalque_1.json
469 "Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
470 "Structures +20% territory influence radius."
473 #: simulation/data/auras/units/catafalques/maur_catafalque_2.json
474 msgid "Vamba Moriyar"
477 #: simulation/data/auras/units/catafalques/maur_catafalque_2.json
479 "Bindusara is said to have conquered lands to the south of the empire.\n"
480 "Soldiers +15% capture attack strength."
483 #: simulation/data/auras/units/catafalques/pers_catafalque.json
484 msgid "Great Builder"
487 #: simulation/data/auras/units/catafalques/pers_catafalque.json
489 "Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
490 "Structures −10% resource costs and +5% health."
493 #: simulation/data/auras/units/catafalques/ptol_catafalque.json
494 msgid "Great Librarian"
497 #: simulation/data/auras/units/catafalques/ptol_catafalque.json
499 "Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
500 "Structure technologies −10% resource costs."
503 #: simulation/data/auras/units/catafalques/rome_catafalque_1.json
504 msgid "Avenger of Lucretia"
507 #: simulation/data/auras/units/catafalques/rome_catafalque_1.json
509 "After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
510 "Female Citizens −20% food cost and +10% gather speed."
513 #: simulation/data/auras/units/catafalques/rome_catafalque_2.json
514 msgid "Founder and Defender of the Republic"
517 #: simulation/data/auras/units/catafalques/rome_catafalque_2.json
519 "Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
520 "Humans and Siege Engines +1 crush, hack, pierce resistance."
523 #: simulation/data/auras/units/catafalques/sele_catafalque_1.json
524 msgid "Founder of the Ezida Temple"
527 #: simulation/data/auras/units/catafalques/sele_catafalque_1.json
529 "Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
530 "Temples −10% resource costs; Temple technologies −10% resource costs."
533 #: simulation/data/auras/units/catafalques/sele_catafalque_2.json
537 #: simulation/data/auras/units/catafalques/sele_catafalque_2.json
539 "Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
540 "+5% maximum population limit."
543 #: simulation/data/auras/units/catafalques/sele_catafalque_3.json
544 msgid "Basileus Megas"
547 #: simulation/data/auras/units/catafalques/sele_catafalque_3.json
549 "Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
550 "Champion Elephants −10% resource costs."
553 #: simulation/data/auras/units/catafalques/spart_catafalque_1.json
555 "Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
556 "Citizen Infantry Spearmen −10% resource costs."
559 #: simulation/data/auras/units/catafalques/spart_catafalque_1.json
560 #: simulation/data/auras/units/catafalques/spart_catafalque_2.json
561 msgid "Lycurgan Military Reforms"
564 #: simulation/data/auras/units/catafalques/spart_catafalque_2.json
565 msgid "Champion Infantry Spearmen −5% resource costs."
568 #: simulation/data/auras/units/catafalques/spart_catafalque_3.json
569 msgid "Iron Pelanors"
572 #: simulation/data/auras/units/catafalques/spart_catafalque_3.json
574 "To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
575 "Workers +15% metal gather rate."
578 #: simulation/data/auras/units/celtic_healer.json
582 #: simulation/data/auras/units/celtic_healer.json
583 msgid "Soldiers +5% attack damage."
586 #: simulation/data/auras/units/centurion.json
588 "Melee Soldiers +10% attack damage and all Soldiers −25% experience points "
592 #: simulation/data/auras/units/centurion.json
593 #: simulation/data/auras/units/centurion_1.json
594 msgid "Combat Leadership"
597 #: simulation/data/auras/units/centurion_1.json
598 msgid "Soldiers +10% attack damage and −25% experience points for promotion."
601 #: simulation/data/auras/units/centurion_2.json
602 msgid "Century Maneuvers"
605 #: simulation/data/auras/units/centurion_2.json
606 msgid "Marian Legionaries and Centurions +10% movement speed."
609 #: simulation/data/auras/units/han_minister_building.json
610 msgid "Building Programs"
613 #: simulation/data/auras/units/han_minister_building.json
614 msgid "Builders construct buildings +2% faster for every nearby Minister."
617 #: simulation/data/auras/units/han_minister_garrison.json
618 msgid "Excellency of Works"
621 #: simulation/data/auras/units/han_minister_garrison.json
623 "Decrease resource costs and research time of technologies in a building by "
624 "2% for each Minister garrisoned within."
627 #: simulation/data/auras/units/han_minister_garrison_ministry.json
628 msgid "Nationalized Industries"
631 #: simulation/data/auras/units/han_minister_garrison_ministry.json
633 "The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
634 "garrisoned minister."
637 #: simulation/data/auras/units/han_minister_gathering.json
638 msgid "Minister over the Masses"
641 #: simulation/data/auras/units/han_minister_gathering.json
642 msgid "Gatherers +2% gathering rate for every nearby Minister."
645 #: simulation/data/auras/units/heroes/athen_hero_hippocrates_1.json
646 msgid "Father of Medicine"
649 #: simulation/data/auras/units/heroes/athen_hero_hippocrates_1.json
650 msgid "Humans +0.5 health regeneration rate."
653 #: simulation/data/auras/units/heroes/athen_hero_hippocrates_2.json
654 msgid "Hippocratic Oath"
657 #: simulation/data/auras/units/heroes/athen_hero_hippocrates_2.json
658 msgid "Own and Allied Healers +1 healing effect."
661 #: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json
662 msgid "Formation Reforms"
665 #: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json
666 msgid "Soldiers +2 crush, hack, pierce resistance."
669 #: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.json
670 msgid "Peltast Reforms"
673 #: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.json
674 msgid "Infantry Javelineers +15% movement speed."
677 #: simulation/data/auras/units/heroes/athen_hero_pericles_1.json
678 msgid "Periclean Defensive Strategy"
681 #: simulation/data/auras/units/heroes/athen_hero_pericles_1.json
683 "Soldiers, Ships, Siege Engines and Structures do not give loot, +50% "
684 "Structure capture points."
687 #: simulation/data/auras/units/heroes/athen_hero_pericles_2.json
688 msgid "Scholarship and the Arts"
691 #: simulation/data/auras/units/heroes/athen_hero_pericles_2.json
692 msgid "Technologies −10% resource costs, −50% research time."
695 #: simulation/data/auras/units/heroes/athen_hero_themistocles_1.json
696 msgid "Naval Preparation"
699 #: simulation/data/auras/units/heroes/athen_hero_themistocles_1.json
700 msgid "Ships −50% metal cost, construction time, and +15% movement speed."
703 #: simulation/data/auras/units/heroes/athen_hero_themistocles_2.json
704 msgid "Themistoclean Walls"
707 #: simulation/data/auras/units/heroes/athen_hero_themistocles_2.json
708 msgid "Walls and Palisades −50% resource costs and −20% construction time."
711 #: simulation/data/auras/units/heroes/brit_hero_boudicca.json
712 msgid "Champion Army"
715 #: simulation/data/auras/units/heroes/brit_hero_boudicca.json
717 "Champions +2 capture attack strength, +20% melee and ranged attack damage, "
718 "+10% movement speed."
721 #: simulation/data/auras/units/heroes/brit_hero_caratacos.json
722 msgid "Guerrilla Chief"
725 #: simulation/data/auras/units/heroes/brit_hero_caratacos.json
727 "Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
731 #: simulation/data/auras/units/heroes/brit_hero_cunobelin.json
732 msgid "Britannorum Rex"
735 #: simulation/data/auras/units/heroes/brit_hero_cunobelin.json
736 #: simulation/data/auras/units/heroes/maur_hero_chanakya_2.json
737 msgid "Humans +0.8 health regeneration rate."
740 #: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.json
741 msgid "Lightning General"
744 #: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.json
745 msgid "Soldiers and Siege Engines +15% movement speed."
748 #: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.json
749 msgid "Subduer of Mercenaries"
752 #: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.json
753 msgid "Enemy Mercenaries −20% melee and ranged attack damage."
756 #: simulation/data/auras/units/heroes/cart_hero_hannibal.json
760 #: simulation/data/auras/units/heroes/cart_hero_hannibal.json
762 "Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
763 "melee and ranged attack damage."
766 #: simulation/data/auras/units/heroes/cart_hero_maharbal.json
767 msgid "Cavalry Commander"
770 #: simulation/data/auras/units/heroes/cart_hero_maharbal.json
771 msgid "Melee Cavalry +30% melee attack damage."
774 #: simulation/data/auras/units/heroes/gaul_hero_brennus.json
775 msgid "Sacker of Rome"
778 #: simulation/data/auras/units/heroes/gaul_hero_brennus.json
779 msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
782 #: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json
783 msgid "Celtic Warlord"
786 #: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json
788 "Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
792 #: simulation/data/auras/units/heroes/gaul_hero_viridomarus.json
793 msgid "Preparation for War"
796 #: simulation/data/auras/units/heroes/han_hero_han_xin_1.json
797 msgid "Northern Army"
800 #: simulation/data/auras/units/heroes/han_hero_han_xin_1.json
801 msgid "Soldiers −20% promotion experience."
804 #: simulation/data/auras/units/heroes/han_hero_han_xin_2.json
805 msgid "Southern Army"
808 #: simulation/data/auras/units/heroes/han_hero_han_xin_2.json
809 msgid "Own and Allied Soldiers +25% vision range."
812 #: simulation/data/auras/units/heroes/han_hero_liu_bang_1.json
813 msgid "Walls +10 health regeneration rate."
816 #: simulation/data/auras/units/heroes/han_hero_liu_bang_1.json
817 #: simulation/data/auras/units/heroes/han_hero_liu_bang_2.json
818 msgid "Confucian Reforms"
821 #: simulation/data/auras/units/heroes/han_hero_liu_bang_2.json
822 msgid "Cavalry +20% attack damage."
825 #: simulation/data/auras/units/heroes/han_hero_wei_qing_1.json
826 #: simulation/data/auras/units/heroes/han_hero_wei_qing_2.json
827 msgid "Mandate of Heaven"
830 #: simulation/data/auras/units/heroes/han_hero_wei_qing_1.json
831 #: simulation/data/auras/units/heroes/kush_hero_amanirenas.json
832 #: simulation/data/auras/units/heroes/mace_hero_philip_ii.json
834 "Champions +2 capture attack strength, +20% melee and ranged attack damage."
837 #: simulation/data/auras/units/heroes/han_hero_wei_qing_2.json
838 msgid "Enemy Cavalry −10% melee and ranged attack damage."
841 #: simulation/data/auras/units/heroes/hero_garrison.json
842 msgid "Inspired Defense"
845 #: simulation/data/auras/units/heroes/hero_garrison.json
847 "When garrisoned, the Structure has +1 capture points garrison regeneration "
851 #: simulation/data/auras/units/heroes/iber_hero_caros_1.json
852 msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
855 #: simulation/data/auras/units/heroes/iber_hero_caros_1.json
856 msgid "Valiant Defender"
859 #: simulation/data/auras/units/heroes/iber_hero_caros_2.json
860 msgid "Battle Fervor"
863 #: simulation/data/auras/units/heroes/iber_hero_caros_2.json
864 #: simulation/data/auras/units/heroes/maur_hero_chandragupta_1.json
865 msgid "Soldiers +1 crush, hack, pierce resistance."
868 #: simulation/data/auras/units/heroes/iber_hero_indibil.json
872 #: simulation/data/auras/units/heroes/iber_hero_indibil.json
873 msgid "Soldiers −15% resources costs, −20% training time."
876 #: simulation/data/auras/units/heroes/iber_hero_viriato_1.json
877 msgid "Soldiers +20% movement speed."
880 #: simulation/data/auras/units/heroes/iber_hero_viriato_2.json
884 #: simulation/data/auras/units/heroes/iber_hero_viriato_2.json
885 msgid "Soldiers and Siege Engines gain +100% resource loot."
888 #: simulation/data/auras/units/heroes/kush_hero_amanirenas.json
889 msgid "Warrior Queen"
892 #: simulation/data/auras/units/heroes/kush_hero_arakamani_1.json
893 msgid "Defier of Tradition"
896 #: simulation/data/auras/units/heroes/kush_hero_arakamani_1.json
898 "Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
899 "resource costs and training time."
902 #: simulation/data/auras/units/heroes/kush_hero_arakamani_2.json
903 msgid "Follower of Apedemak"
906 #: simulation/data/auras/units/heroes/kush_hero_arakamani_2.json
908 "Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
909 " −20% resource costs and training time."
912 #: simulation/data/auras/units/heroes/kush_hero_arakamani_3.json
913 msgid "Slaughter of the Faithful"
916 #: simulation/data/auras/units/heroes/kush_hero_arakamani_3.json
917 msgid "Enemy Healers −50% healing strength."
920 #: simulation/data/auras/units/heroes/kush_hero_nastasen_1.json
921 msgid "Savior of Kush"
924 #: simulation/data/auras/units/heroes/kush_hero_nastasen_1.json
925 msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
928 #: simulation/data/auras/units/heroes/kush_hero_nastasen_2.json
929 msgid "Gift of Warships"
932 #: simulation/data/auras/units/heroes/kush_hero_nastasen_2.json
933 msgid "Kushite Triremes −50 wood and metal cost."
936 #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.json
937 msgid "Rapid Conquest"
940 #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.json
941 msgid "Soldiers +10% attack damage, +15% movement speed."
944 #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.json
948 #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.json
949 msgid "Enemy Soldiers, Structures −10% attack damage."
952 #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_3.json
956 #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_3.json
957 msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
960 #: simulation/data/auras/units/heroes/mace_hero_craterus.json
964 #: simulation/data/auras/units/heroes/mace_hero_craterus.json
966 "Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
969 #: simulation/data/auras/units/heroes/mace_hero_demetrius_i.json
973 #: simulation/data/auras/units/heroes/mace_hero_demetrius_i.json
975 "Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
976 "attack damage, +10% ranged attack range, +10% vision range."
979 #: simulation/data/auras/units/heroes/mace_hero_philip_ii.json
980 msgid "Rise of Macedon"
983 #: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.json
984 msgid "Pyrrhic Victory"
987 #: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.json
988 msgid "Soldiers +20% melee and ranged attack damage, −15% health."
991 #: simulation/data/auras/units/heroes/maur_hero_ashoka.json
993 "Temples −50% resource costs and build time. Temple technologies −50% "
994 "resource costs and research time."
997 #: simulation/data/auras/units/heroes/maur_hero_ashoka.json
1001 #: simulation/data/auras/units/heroes/maur_hero_chanakya_1.json
1002 msgid "All technologies have −20% resource cost and −30% research time."
1005 #: simulation/data/auras/units/heroes/maur_hero_chanakya_1.json
1009 #: simulation/data/auras/units/heroes/maur_hero_chanakya_2.json
1010 msgid "Regeneration"
1013 #: simulation/data/auras/units/heroes/maur_hero_chandragupta_1.json
1014 msgid "Empire Maker"
1017 #: simulation/data/auras/units/heroes/maur_hero_chandragupta_2.json
1018 msgid "Elephant Corps"
1021 #: simulation/data/auras/units/heroes/maur_hero_chandragupta_2.json
1022 msgid "Elephants +15% attack rate, +10% movement speed."
1025 #: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.json
1026 msgid "Forefront Leader"
1029 #: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.json
1031 "Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
1034 #: simulation/data/auras/units/heroes/pers_hero_darius_i.json
1038 #: simulation/data/auras/units/heroes/pers_hero_darius_i.json
1040 "Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
1043 #: simulation/data/auras/units/heroes/pers_hero_xerxes_i.json
1044 msgid "Administrator"
1047 #: simulation/data/auras/units/heroes/pers_hero_xerxes_i.json
1048 msgid "Workers +15% build rate and gather speed."
1051 #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.json
1055 #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.json
1056 msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
1059 #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.json
1060 msgid "Allied Heroes +10% health."
1063 #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.json
1064 #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.json
1068 #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.json
1069 msgid "Enemy Heroes −10% health."
1072 #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.json
1073 msgid "Patron of Construction"
1076 #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.json
1077 msgid "Builders +10% build rate."
1080 #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.json
1081 msgid "Mercenary Patron"
1084 #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.json
1085 msgid "Mercenaries −35% resource costs."
1088 #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.json
1092 #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.json
1093 msgid "Pikemen +40% health."
1096 #: simulation/data/auras/units/heroes/rome_hero_marcellus_1.json
1097 msgid "Cavalry +15% melee and ranged attack damage."
1100 #: simulation/data/auras/units/heroes/rome_hero_marcellus_1.json
1101 #: simulation/data/auras/units/heroes/rome_hero_marcellus_2.json
1102 msgid "Sword of Rome"
1105 #: simulation/data/auras/units/heroes/rome_hero_marcellus_2.json
1106 msgid "Enemy Infantry −10% melee and ranged attack damage."
1109 #: simulation/data/auras/units/heroes/rome_hero_maximus.json
1110 msgid "Shield of Rome"
1113 #: simulation/data/auras/units/heroes/rome_hero_maximus.json
1114 msgid "Humans and Structures +1 crush, hack, pierce resistance."
1117 #: simulation/data/auras/units/heroes/rome_hero_scipio.json
1121 #: simulation/data/auras/units/heroes/rome_hero_scipio.json
1123 "Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
1127 #: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.json
1131 #: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.json
1132 msgid "Cavalry +2 crush, hack, pierce resistance."
1135 #: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.json
1136 msgid "Renowned Conqueror"
1139 #: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.json
1140 msgid "Enemy Structures, Ships, and Siege Engines −20% health."
1143 #: simulation/data/auras/units/heroes/sele_hero_seleucus_i.json
1147 #: simulation/data/auras/units/heroes/sele_hero_seleucus_i.json
1148 msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
1151 #: simulation/data/auras/units/heroes/spart_hero_agis_1.json
1152 msgid "Great Revolt"
1155 #: simulation/data/auras/units/heroes/spart_hero_agis_1.json
1156 msgid "Soldiers −25% metal cost, and training time."
1159 #: simulation/data/auras/units/heroes/spart_hero_agis_2.json
1160 msgid "Agis +50% health."
1163 #: simulation/data/auras/units/heroes/spart_hero_agis_2.json
1164 #: simulation/data/auras/units/heroes/spart_hero_leonidas.json
1168 #: simulation/data/auras/units/heroes/spart_hero_brasidas.json
1169 msgid "Helot Reforms"
1172 #: simulation/data/auras/units/heroes/spart_hero_brasidas.json
1174 "Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
1175 "attack pierce damage."
1178 #: simulation/data/auras/units/heroes/spart_hero_leonidas.json
1179 msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
1182 #: simulation/data/auras/units/ram_garrison.json
1183 msgid "Battering Team"
1186 #: simulation/data/auras/units/ram_garrison.json
1188 "Battering Rams +0.15 speed, +1 acceleration, and +0.5 turn rate for each "
1189 "garrisoned soldier."