1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright (C) 2024 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant
7 # Kanetaka Suto, 2014-2016
9 # Photon “PHN” man, 2021-2022
14 "Project-Id-Version: 0 A.D.\n"
15 "POT-Creation-Date: 2024-07-26 13:41+0000\n"
16 "PO-Revision-Date: 2014-06-19 17:54+0000\n"
17 "Last-Translator: Photon “PHN” man, 2021-2022\n"
18 "Language-Team: Japanese (http://app.transifex.com/wildfire-games/0ad/language/ja/)\n"
20 "Content-Type: text/plain; charset=UTF-8\n"
21 "Content-Transfer-Encoding: 8bit\n"
23 "Plural-Forms: nplurals=1; plural=0;\n"
25 #: simulation/data/attack_effects/applystatus.json
26 msgctxt "effect caused by an attack"
27 msgid "Various (timed) effects."
30 #: simulation/data/attack_effects/applystatus.json
31 msgctxt "effect caused by an attack"
35 #: simulation/data/attack_effects/capture.json
36 msgctxt "effect caused by an attack"
37 msgid "Reduces capture points of a target."
38 msgstr "対象の占拠ポイントを減らします。"
40 #: simulation/data/attack_effects/capture.json
41 msgctxt "effect caused by an attack"
45 #: simulation/data/attack_effects/damage.json
46 msgctxt "effect caused by an attack"
47 msgid "Reduces the health of a target."
48 msgstr "対象のHPを減少させます。"
50 #: simulation/data/attack_effects/damage.json
51 msgctxt "effect caused by an attack"
55 #: simulation/data/damage_types/crush.json
60 #: simulation/data/damage_types/crush.json
62 msgid "Damage caused by sheer force, like with a club or by trampling."
63 msgstr "棍棒や踏みつけなど、圧倒的な力によって引き起こされるダメージ。"
65 #: simulation/data/damage_types/fire.json
70 #: simulation/data/damage_types/fire.json
72 msgid "Damage caused by burning objects, like a torch or a flaming arrow."
73 msgstr "松明や火のついた矢など、燃えている物体によって引き起こされるダメージ。"
75 #: simulation/data/damage_types/hack.json
80 #: simulation/data/damage_types/hack.json
83 "Damage caused by sharp objects cutting or chopping, like with a sword or an "
85 msgstr "刀や斧のような鋭利なもので切ったり削ったりすることで生じるダメージ。"
87 #: simulation/data/damage_types/pierce.json
92 #: simulation/data/damage_types/pierce.json
94 msgid "Damage caused by sharp pointy objects, like arrows or spears."
95 msgstr "矢や槍のような鋭く尖ったものによるダメージ。"
97 #: simulation/data/damage_types/poison.json
102 #: simulation/data/damage_types/poison.json
103 msgctxt "damage type"
105 "Damage caused by venomous or poisoned objects, like a snake or a poisoned "
107 msgstr "ヘビや毒入りの武器など、毒によるダメージ。"
109 #: simulation/data/status_effects/burning.json
110 msgctxt "status effect"
111 msgid "This unit causes fire damage."
114 #: simulation/data/status_effects/burning.json
115 msgctxt "status effect"
119 #: simulation/data/status_effects/burning.json
120 msgctxt "status effect"
121 msgid "This unit is burning."
124 #: simulation/data/status_effects/poisoned.json
125 msgctxt "status effect"
126 msgid "This unit causes poison damage."
129 #: simulation/data/status_effects/poisoned.json
130 msgctxt "status effect"
134 #: simulation/data/status_effects/poisoned.json
135 msgctxt "status effect"
136 msgid "This unit is poisoned."
139 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:24
140 msgid "Army of Alexander the Great."
141 msgstr "アレクサンドロス大王の軍隊です。"
143 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:25
144 msgid "Army of Alexander the Great"
147 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:26
148 #: simulation/templates/campaigns/army_mace_standard.xml:21
149 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:26
150 msgid "This is what an army would look like on the Strat Map."
151 msgstr "これが戦略マップでの軍隊の見え方です。"
153 #: simulation/templates/campaigns/army_mace_standard.xml:19
154 msgid "Army of Macedonia"
157 #: simulation/templates/campaigns/army_mace_standard.xml:20
158 msgid "Army of Macedon"
161 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:24
162 msgid "Army of Leonidas I."
165 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:25
166 msgid "Army of Leonidas I"
169 #: simulation/templates/campaigns/campaign_city_minor_test.xml:21
170 #: simulation/templates/campaigns/campaign_city_test.xml:21
174 #: simulation/templates/campaigns/campaign_city_minor_test.xml:22
175 #: simulation/templates/campaigns/campaign_city_test.xml:22
179 #: simulation/templates/campaigns/campaign_city_minor_test.xml:23
180 msgid "Minor Greek Polis"
183 #: simulation/templates/campaigns/campaign_city_minor_test.xml:24
184 msgid "This is a minor Greek city."
185 msgstr "ギリシアの小規模な都市です。"
187 #: simulation/templates/campaigns/campaign_city_test.xml:23
191 #: simulation/templates/campaigns/campaign_city_test.xml:24
192 msgid "This is a major Greek city."
193 msgstr "ギリシアの大規模な都市です。"
195 #: simulation/templates/campaigns/campaign_religious_test.xml:12
196 msgid "Religious Sanctuary"
199 #: simulation/templates/campaigns/campaign_religious_test.xml:13
200 msgid "Greek Religious Sanctuary"
203 #: simulation/templates/gaia/fauna_bear_black.xml:5
204 #: simulation/templates/gaia/fauna_bear_brown.xml:5
205 #: simulation/templates/gaia/fauna_bear_polar.xml:5
206 #: simulation/templates/gaia/fauna_lion.xml:5
207 #: simulation/templates/gaia/fauna_tiger.xml:5
208 msgctxt "Name of an attack, usually the weapon."
212 #: simulation/templates/gaia/fauna_bear_black.xml:24
216 #: simulation/templates/gaia/fauna_bear_black.xml:25
217 msgid "Ursus americanus"
218 msgstr "Ursus americanus"
220 #: simulation/templates/gaia/fauna_bear_brown.xml:24
224 #: simulation/templates/gaia/fauna_bear_brown.xml:25
226 msgstr "Ursus arctos"
228 #: simulation/templates/gaia/fauna_bear_polar.xml:24
232 #: simulation/templates/gaia/fauna_bear_polar.xml:25
233 msgid "Ursus maritimus"
234 msgstr "Ursus maritimus"
236 #: simulation/templates/gaia/fauna_boar.xml:5
237 #: simulation/templates/gaia/fauna_hippopotamus.xml:5
238 #: simulation/templates/gaia/fauna_walrus.xml:5
239 msgctxt "Name of an attack, usually the weapon."
243 #: simulation/templates/gaia/fauna_boar.xml:23
247 #: simulation/templates/gaia/fauna_boar.xml:24
251 #: simulation/templates/gaia/fauna_camel.xml:14
255 #: simulation/templates/gaia/fauna_camel.xml:15
256 msgid "Camelus dromedarius"
257 msgstr "Camelus dromedarius"
259 #: simulation/templates/gaia/fauna_cattle_bull.xml:5
260 msgctxt "Name of an attack, usually the weapon."
264 #: simulation/templates/gaia/fauna_cattle_bull.xml:25
268 #: simulation/templates/gaia/fauna_cattle_bull.xml:26
269 #: simulation/templates/gaia/fauna_cattle_cow.xml:21
270 msgid "Bos taurus taurus"
271 msgstr "Bos taurus taurus"
273 #: simulation/templates/gaia/fauna_cattle_cow.xml:20
277 #: simulation/templates/gaia/fauna_cattle_sanga.xml:20
281 #: simulation/templates/gaia/fauna_cattle_sanga.xml:21
282 msgid "Bos taurus africanus"
283 msgstr "Bos taurus africanus"
285 #: simulation/templates/gaia/fauna_cattle_zebu.xml:20
289 #: simulation/templates/gaia/fauna_cattle_zebu.xml:21
290 msgid "Bos taurus indicus"
291 msgstr "Bos taurus indicus"
293 #: simulation/templates/gaia/fauna_chicken.xml:11
297 #: simulation/templates/gaia/fauna_chicken.xml:12
298 msgid "Gallus gallus domesticus"
299 msgstr "Gallus gallus domesticus"
301 #: simulation/templates/gaia/fauna_crocodile_nile.xml:5
302 msgctxt "Name of an attack, usually the weapon."
306 #: simulation/templates/gaia/fauna_crocodile_nile.xml:23
307 msgid "Nile Crocodile"
310 #: simulation/templates/gaia/fauna_crocodile_nile.xml:24
311 msgid "Crocodylus niloticus"
312 msgstr "Crocodylus niloticus"
314 #: simulation/templates/gaia/fauna_deer.xml:11
318 #: simulation/templates/gaia/fauna_deer.xml:12
319 msgid "Cervus elaphus"
320 msgstr "Cervus elaphus"
322 #: simulation/templates/gaia/fauna_dog_mastiff.xml:5
323 #: simulation/templates/gaia/fauna_dog_wolfhound.xml:5
324 #: simulation/templates/gaia/fauna_fox_arctic.xml:5
325 #: simulation/templates/gaia/fauna_fox_red.xml:5
326 #: simulation/templates/gaia/fauna_wolf.xml:5
327 msgctxt "Name of an attack, usually the weapon."
331 #: simulation/templates/gaia/fauna_dog_mastiff.xml:24
335 #: simulation/templates/gaia/fauna_dog_mastiff.xml:25
336 #: simulation/templates/gaia/fauna_dog_wolfhound.xml:25
337 msgid "Canis lupus familiaris"
338 msgstr "Canis lupus familiaris"
340 #: simulation/templates/gaia/fauna_dog_wolfhound.xml:24
344 #: simulation/templates/gaia/fauna_donkey.xml:11
348 #: simulation/templates/gaia/fauna_donkey.xml:12
349 msgid "Equus africanus asinus"
350 msgstr "Equus africanus asinus"
352 #: simulation/templates/gaia/fauna_elephant_african_bush.xml:5
353 #: simulation/templates/gaia/fauna_elephant_asian.xml:5
354 #: simulation/templates/gaia/fauna_elephant_north_african.xml:5
355 msgctxt "Name of an attack, usually the weapon."
359 #: simulation/templates/gaia/fauna_elephant_african_bush.xml:25
360 msgid "African Bush Elephant"
363 #: simulation/templates/gaia/fauna_elephant_african_bush.xml:26
364 #: simulation/templates/gaia/fauna_elephant_african_infant.xml:12
365 msgid "Loxodonta africana"
366 msgstr "Loxodonta africana"
368 #: simulation/templates/gaia/fauna_elephant_african_infant.xml:11
369 msgid "African Bush Elephant Calf"
372 #: simulation/templates/gaia/fauna_elephant_asian.xml:25
373 msgid "Asian Elephant"
376 #: simulation/templates/gaia/fauna_elephant_asian.xml:26
377 #: simulation/templates/gaia/fauna_elephant_asian_infant.xml:12
378 msgid "Elephas maximus"
379 msgstr "Elephas maximus"
381 #: simulation/templates/gaia/fauna_elephant_asian_infant.xml:11
382 msgid "Asian Elephant Calf"
385 #: simulation/templates/gaia/fauna_elephant_north_african.xml:25
386 msgid "African Forest Elephant"
389 #: simulation/templates/gaia/fauna_elephant_north_african.xml:26
390 msgid "Loxodonta cyclotis"
391 msgstr "Loxodonta cyclotis"
393 #: simulation/templates/gaia/fauna_fox_arctic.xml:24
397 #: simulation/templates/gaia/fauna_fox_arctic.xml:25
398 msgid "Vulpes lagopus"
399 msgstr "Vulpes lagopus"
401 #: simulation/templates/gaia/fauna_fox_red.xml:24
405 #: simulation/templates/gaia/fauna_fox_red.xml:25
406 msgid "Vulpes vulpes"
407 msgstr "Vulpes vulpes"
409 #: simulation/templates/gaia/fauna_gazelle.xml:11
410 msgid "Thomson's Gazelle"
413 #: simulation/templates/gaia/fauna_gazelle.xml:12
414 msgid "Eudorcas thomsonii"
415 msgstr "Eudorcas thomsonii"
417 #: simulation/templates/gaia/fauna_giraffe.xml:11
421 #: simulation/templates/gaia/fauna_giraffe.xml:12
422 #: simulation/templates/gaia/fauna_giraffe_infant.xml:12
423 msgid "Giraffa camelopardalis"
424 msgstr "Giraffa camelopardalis"
426 #: simulation/templates/gaia/fauna_giraffe_infant.xml:11
427 msgid "Juvenile Giraffe"
430 #: simulation/templates/gaia/fauna_goat.xml:20
434 #: simulation/templates/gaia/fauna_goat.xml:21
435 msgid "Capra aegagrus hircus"
436 msgstr "Capra aegagrus hircus"
438 #: simulation/templates/gaia/fauna_hippopotamus.xml:24
442 #: simulation/templates/gaia/fauna_hippopotamus.xml:25
443 msgid "Hippopotamus amphibius"
444 msgstr "Hippopotamus amphibius"
446 #: simulation/templates/gaia/fauna_horse.xml:14
450 #: simulation/templates/gaia/fauna_horse.xml:15
451 msgid "Equus ferus caballus"
452 msgstr "Equus ferus caballus"
454 #: simulation/templates/gaia/fauna_horse_pony.xml:8
458 #: simulation/templates/gaia/fauna_lion.xml:23
462 #: simulation/templates/gaia/fauna_lion.xml:24
464 msgstr "Panthera leo"
466 #: simulation/templates/gaia/fauna_lioness.xml:4
470 #: simulation/templates/gaia/fauna_muskox.xml:11
474 #: simulation/templates/gaia/fauna_muskox.xml:12
475 msgid "Ovibos moschatus"
476 msgstr "Ovibos moschatus"
478 #: simulation/templates/gaia/fauna_peacock.xml:11
482 #: simulation/templates/gaia/fauna_peacock.xml:12
483 msgid "Pavo cristatus"
486 #: simulation/templates/gaia/fauna_pig.xml:20
490 #: simulation/templates/gaia/fauna_pig.xml:21
491 msgid "Sus scrofa domesticus"
492 msgstr "Sus scrofa domesticus"
494 #: simulation/templates/gaia/fauna_pig_flaming.xml:18
498 #: simulation/templates/gaia/fauna_piglet.xml:11
502 #: simulation/templates/gaia/fauna_rabbit.xml:11
506 #: simulation/templates/gaia/fauna_rabbit.xml:12
507 msgid "Oryctolagus cuniculus"
508 msgstr "Oryctolagus cuniculus"
510 #: simulation/templates/gaia/fauna_rhinoceros_white.xml:5
511 msgctxt "Name of an attack, usually the weapon."
515 #: simulation/templates/gaia/fauna_rhinoceros_white.xml:24
516 msgid "White Rhinoceros"
519 #: simulation/templates/gaia/fauna_rhinoceros_white.xml:25
520 msgid "Ceratotherium simum"
521 msgstr "Ceratotherium simum"
523 #: simulation/templates/gaia/fauna_shark.xml:12
524 msgid "Great White Shark"
527 #: simulation/templates/gaia/fauna_shark.xml:13
528 msgid "Carcharodon carcharias"
529 msgstr "Carcharodon carcharias"
531 #: simulation/templates/gaia/fauna_sheep.xml:20
535 #: simulation/templates/gaia/fauna_sheep.xml:21
539 #: simulation/templates/gaia/fauna_tiger.xml:23
543 #: simulation/templates/gaia/fauna_tiger.xml:24
544 msgid "Panthera tigris"
545 msgstr "Panthera tigris"
547 #: simulation/templates/gaia/fauna_walrus.xml:24
551 #: simulation/templates/gaia/fauna_walrus.xml:25
552 msgid "Odobenus rosmarus"
553 msgstr "Odobenus rosmarus"
555 #: simulation/templates/gaia/fauna_whale_fin.xml:11
559 #: simulation/templates/gaia/fauna_whale_fin.xml:12
560 msgid "Balaenoptera physalus"
561 msgstr "Balaenoptera physalus"
563 #: simulation/templates/gaia/fauna_whale_humpback.xml:11
564 msgid "Humpback Whale"
567 #: simulation/templates/gaia/fauna_whale_humpback.xml:12
568 msgid "Megaptera novaeangliae"
569 msgstr "Megaptera novaeangliae"
571 #: simulation/templates/gaia/fauna_wildebeest.xml:11
572 msgid "Blue Wildebeest"
575 #: simulation/templates/gaia/fauna_wildebeest.xml:12
576 msgid "Connochaetes taurinus"
577 msgstr "Connochaetes taurinus"
579 #: simulation/templates/gaia/fauna_wolf.xml:24
583 #: simulation/templates/gaia/fauna_wolf.xml:25
587 #: simulation/templates/gaia/fauna_wolf_arctic.xml:4
591 #: simulation/templates/gaia/fauna_zebra.xml:11
595 #: simulation/templates/gaia/fauna_zebra.xml:12
597 msgstr "Equus quagga"
599 #: simulation/templates/gaia/fish/tilapia.xml:4
603 #: simulation/templates/gaia/fish/tuna.xml:4
607 #: simulation/templates/gaia/fruit/apple.xml:7
611 #: simulation/templates/gaia/fruit/banana.xml:7
615 #: simulation/templates/gaia/fruit/berry_01.xml:4
616 #: simulation/templates/gaia/fruit/berry_02.xml:4
617 #: simulation/templates/gaia/fruit/berry_03.xml:4
618 #: simulation/templates/gaia/fruit/berry_04.xml:4
619 #: simulation/templates/gaia/fruit/berry_05.xml:4
623 #: simulation/templates/gaia/fruit/date.xml:8
624 #: simulation/templates/gaia/tree/date_palm.xml:4
625 #: simulation/templates/gaia/tree/date_palm_dead.xml:4
629 #: simulation/templates/gaia/fruit/fig.xml:8
633 #: simulation/templates/gaia/fruit/grapes.xml:4
637 #: simulation/templates/gaia/ruins/column_doric.xml:8
641 #: simulation/templates/gaia/ruins/metal_statue_isis.xml:9
642 msgid "Isis Cult Image"
645 #: simulation/templates/gaia/ruins/pyramid_great.xml:8
646 msgid "Great Pyramid"
649 #: simulation/templates/gaia/ruins/pyramid_minor.xml:8
650 msgid "Minor Pyramid"
653 #: simulation/templates/gaia/ruins/standing_stone.xml:8
654 #: simulation/templates/gaia/treasure/standing_stone.xml:8
655 msgid "Celtic Standing Stone"
658 #: simulation/templates/gaia/ruins/stone_statues_egyptian.xml:8
659 msgid "Egyptian Statue"
662 #: simulation/templates/gaia/ruins/stone_statues_kushite.xml:8
663 msgid "Kushite Statue"
666 #: simulation/templates/gaia/ruins/stone_statues_kushite_bird.xml:9
667 #: simulation/templates/gaia/ruins/stone_statues_kushite_lion.xml:9
668 #: simulation/templates/gaia/ruins/stone_statues_kushite_ram.xml:9
669 #: simulation/templates/gaia/ruins/stone_structure_farmstead.xml:9
670 #: simulation/templates/gaia/ruins/stone_structure_house.xml:9
671 #: simulation/templates/gaia/ruins/stone_structure_small.xml:9
672 #: simulation/templates/gaia/ruins/stone_structure_tower.xml:9
673 msgid "Stone Resource"
676 #: simulation/templates/gaia/ruins/stone_statues_kushite_bird.xml:10
677 msgid "Kushite Bird Statue"
680 #: simulation/templates/gaia/ruins/stone_statues_kushite_lion.xml:10
681 msgid "Apademak Lion Statue"
684 #: simulation/templates/gaia/ruins/stone_statues_kushite_ram.xml:10
685 msgid "Ammon-Ra Ram Statue"
688 #: simulation/templates/gaia/ruins/stone_statues_persian_lamassu.xml:8
689 msgid "Lamassu Statue"
692 #: simulation/templates/gaia/ruins/stone_statues_roman.xml:8
696 #: simulation/templates/gaia/ruins/stone_structure_farmstead.xml:10
697 msgid "Ruined Farmstead"
700 #: simulation/templates/gaia/ruins/stone_structure_house.xml:10
704 #: simulation/templates/gaia/ruins/stone_structure_small.xml:10
705 msgid "Ruined Structure"
708 #: simulation/templates/gaia/ruins/stone_structure_tower.xml:10
712 #: simulation/templates/gaia/ruins/unfinished_greek_temple.xml:8
713 msgid "Unfinished Greek Temple"
716 #: simulation/templates/gaia/treasure/food_barrel.xml:8
717 #: simulation/templates/gaia/treasure/food_bin.xml:8
718 #: simulation/templates/gaia/treasure/food_crate.xml:8
719 #: simulation/templates/gaia/treasure/food_jars.xml:8
720 msgid "Food Treasure"
723 #: simulation/templates/gaia/treasure/food_barrels_buried.xml:8
724 msgid "Half-buried Barrels"
727 #: simulation/templates/gaia/treasure/food_persian_big.xml:8
728 msgid "Persian Food Stores"
731 #: simulation/templates/gaia/treasure/food_persian_small.xml:8
732 msgid "Persian Food Treasure"
735 #: simulation/templates/gaia/treasure/golden_fleece.xml:8
736 msgid "Golden Fleece"
739 #: simulation/templates/gaia/treasure/metal.xml:8
743 #: simulation/templates/gaia/treasure/metal_persian_big.xml:8
744 msgid "Persian Wares"
747 #: simulation/templates/gaia/treasure/metal_persian_small.xml:8
751 #: simulation/templates/gaia/treasure/metal_weapons_small.xml:8
755 #: simulation/templates/gaia/treasure/pegasus.xml:8
759 #: simulation/templates/gaia/treasure/shipwreck.xml:8
760 #: simulation/templates/gaia/treasure/shipwreck_ram_bow.xml:8
761 #: simulation/templates/gaia/treasure/shipwreck_sail_boat.xml:8
762 #: simulation/templates/gaia/treasure/shipwreck_sail_boat_cut.xml:8
766 #: simulation/templates/gaia/treasure/shipwreck_debris.xml:8
767 msgid "Shipwreck Cargo"
770 #: simulation/templates/gaia/treasure/special_argo.xml:8
774 #: simulation/templates/gaia/treasure/special_argo.xml:9
775 msgid "Mythological Treasure"
778 #: simulation/templates/gaia/treasure/special_argo.xml:10
779 msgid "The mythological ship of the hero Theseus and his Argonauts."
782 #: simulation/templates/gaia/treasure/stone.xml:8
783 msgid "Stone Treasure"
786 #: simulation/templates/gaia/treasure/stone_pile_granite.xml:4
790 #: simulation/templates/gaia/treasure/stone_pile_granite_large.xml:8
794 #: simulation/templates/gaia/treasure/stone_pile_red.xml:8
795 #: simulation/templates/gaia/treasure/stone_pile_sandstone.xml:4
796 msgid "Cut Sandstone"
799 #: simulation/templates/gaia/treasure/wood.xml:8
800 msgid "Wood Treasure"
803 #: simulation/templates/gaia/treasure/wood_lumber.xml:8
804 msgid "Milled Lumber"
807 #: simulation/templates/gaia/tree/acacia.xml:4
811 #: simulation/templates/gaia/tree/acacia_large.xml:4
812 msgid "Ancient Acacia"
815 #: simulation/templates/gaia/tree/aleppo_pine.xml:4
819 #: simulation/templates/gaia/tree/bamboo.xml:4
820 #: simulation/templates/gaia/tree/bamboo_single.xml:4
824 #: simulation/templates/gaia/tree/bamboo_dragon.xml:8
825 msgid "Dragon Bamboo"
828 #: simulation/templates/gaia/tree/banyan.xml:8
832 #: simulation/templates/gaia/tree/baobab.xml:8
833 #: simulation/templates/gaia/tree/baobab_3_mature.xml:8
834 #: simulation/templates/gaia/tree/baobab_4_dead.xml:8
838 #: simulation/templates/gaia/tree/baobab_1_sapling.xml:4
839 msgid "Baobab Sapling"
842 #: simulation/templates/gaia/tree/baobab_2_young.xml:4
846 #: simulation/templates/gaia/tree/bush_badlands.xml:4
850 #: simulation/templates/gaia/tree/bush_mediterranean.xml:4
854 #: simulation/templates/gaia/tree/bush_mediterranean_dry.xml:4
858 #: simulation/templates/gaia/tree/carob.xml:4
862 #: simulation/templates/gaia/tree/cedar_atlas_1_sapling.xml:4
863 msgid "Atlas Cedar Sapling"
866 #: simulation/templates/gaia/tree/cedar_atlas_2_young.xml:4
867 #: simulation/templates/gaia/tree/cedar_atlas_3_mature.xml:4
868 #: simulation/templates/gaia/tree/cedar_atlas_4_dead.xml:4
872 #: simulation/templates/gaia/tree/cherry_blossom.xml:4
873 msgid "Cherry Blossom"
876 #: simulation/templates/gaia/tree/cretan_date_palm_patch.xml:8
877 #: simulation/templates/gaia/tree/cretan_date_palm_short.xml:4
878 #: simulation/templates/gaia/tree/cretan_date_palm_tall.xml:4
879 msgid "Cretan Date Palm"
882 #: simulation/templates/gaia/tree/cypress.xml:4
883 #: simulation/templates/gaia/tree/cypress_wild.xml:4
884 #: simulation/templates/gaia/tree/cypress_windswept.xml:4
888 #: simulation/templates/gaia/tree/dead.xml:4
889 #: simulation/templates/gaia/tree/temperate.xml:4
890 #: simulation/templates/gaia/tree/temperate_autumn.xml:4
891 #: simulation/templates/gaia/tree/temperate_winter.xml:4
892 msgid "Deciduous Tree"
895 #: simulation/templates/gaia/tree/elm.xml:4
896 #: simulation/templates/gaia/tree/elm_dead.xml:4
900 #: simulation/templates/gaia/tree/euro_beech.xml:4
901 #: simulation/templates/gaia/tree/euro_beech_aut.xml:4
902 msgid "European Beech"
905 #: simulation/templates/gaia/tree/euro_birch.xml:4
909 #: simulation/templates/gaia/tree/fir.xml:4
910 #: simulation/templates/gaia/tree/fir_winter.xml:4
914 #: simulation/templates/gaia/tree/fir_sapling.xml:4
918 #: simulation/templates/gaia/tree/juniper_prickly.xml:4
919 msgid "Prickly Juniper"
922 #: simulation/templates/gaia/tree/mangrove.xml:4
926 #: simulation/templates/gaia/tree/maple.xml:4
927 #: simulation/templates/gaia/tree/maple_autumn.xml:4
931 #: simulation/templates/gaia/tree/medit_fan_palm.xml:4
932 msgid "Mediterranean Fan Palm"
935 #: simulation/templates/gaia/tree/oak.xml:4
936 #: simulation/templates/gaia/tree/oak_aut.xml:4
937 #: simulation/templates/gaia/tree/oak_aut_new.xml:4
938 #: simulation/templates/gaia/tree/oak_dead.xml:4
939 #: simulation/templates/gaia/tree/oak_new.xml:4
943 #: simulation/templates/gaia/tree/oak_holly.xml:4
944 #: simulation/templates/gaia/tree/oak_holly_autumn.xml:4
948 #: simulation/templates/gaia/tree/oak_hungarian.xml:4
949 #: simulation/templates/gaia/tree/oak_hungarian_autumn.xml:4
950 msgid "Hungarian Oak"
953 #: simulation/templates/gaia/tree/oak_large.xml:4
957 #: simulation/templates/gaia/tree/olive.xml:7
961 #: simulation/templates/gaia/tree/palm_areca.xml:4
965 #: simulation/templates/gaia/tree/palm_doum.xml:4
969 #: simulation/templates/gaia/tree/palm_palmyra.xml:4
973 #: simulation/templates/gaia/tree/palm_royal.xml:4
977 #: simulation/templates/gaia/tree/palm_tropic.xml:4
981 #: simulation/templates/gaia/tree/palm_tropical.xml:4
982 msgid "Tropical Palm"
985 #: simulation/templates/gaia/tree/pine.xml:4
986 #: simulation/templates/gaia/tree/pine_w.xml:4
990 #: simulation/templates/gaia/tree/pine_black.xml:4
991 #: simulation/templates/gaia/tree/pine_black_dead.xml:4
995 #: simulation/templates/gaia/tree/pine_maritime.xml:4
996 #: simulation/templates/gaia/tree/pine_maritime_short.xml:4
997 msgid "Maritime Pine"
1000 #: simulation/templates/gaia/tree/poplar.xml:4
1001 #: simulation/templates/gaia/tree/poplar_dead.xml:4
1002 #: simulation/templates/gaia/tree/poplar_lombardy_autumn.xml:4
1006 #: simulation/templates/gaia/tree/poplar_lombardy.xml:4
1007 #: simulation/templates/gaia/tree/poplar_lombardy_dead.xml:4
1008 msgid "Black Poplar"
1011 #: simulation/templates/gaia/tree/senegal_date_palm.xml:4
1012 msgid "Senegal Date Palm"
1015 #: simulation/templates/gaia/tree/strangler.xml:8
1016 msgid "Strangler Fig"
1019 #: simulation/templates/gaia/tree/tamarix.xml:4
1023 #: simulation/templates/gaia/tree/teak.xml:8
1027 #: simulation/templates/gaia/tree/toona.xml:4
1031 #: simulation/templates/gaia/tree/tropic_rainforest.xml:4
1032 msgid "Rainforest Tree"
1035 #: simulation/templates/mixins/builder.xml:42
1039 #: simulation/templates/mixins/bush.xml:4
1043 #: simulation/templates/mixins/cataphract.xml:14
1044 msgid "Cataphract Cavalry"
1047 #: simulation/templates/mixins/cataphract.xml:15
1051 #: simulation/templates/mixins/chariot.xml:16
1055 #: simulation/templates/mixins/fireship.xml:15
1056 msgctxt "Name of an attack, usually the weapon."
1060 #: simulation/templates/mixins/fireship.xml:43
1064 #: simulation/templates/mixins/longsword.xml:22
1068 #: simulation/templates/mixins/mercenary.xml:13
1072 #: simulation/templates/mixins/pirate.xml:29
1076 #: simulation/templates/mixins/rotary_mill.xml:17
1077 #: simulation/templates/mixins/rotary_mill.xml:18
1081 #: simulation/templates/mixins/rotary_mill.xml:19
1085 #: simulation/templates/mixins/rotary_mill.xml:22
1087 "Dropsite for harvested Food. Capture one of these to increase nearby food "
1091 #: simulation/templates/mixins/shrine.xml:12
1092 #: simulation/templates/mixins/shrine.xml:13
1093 #: simulation/templates/mixins/shrine.xml:14
1097 #: simulation/templates/mixins/shrine.xml:18
1098 msgid "Train Elite Healers and heal garrisoned units."
1101 #: simulation/templates/mixins/trading_post.xml:8
1102 msgid "Trading Post"
1105 #: simulation/templates/obstructors/movement_36x36.xml:9
1106 #: simulation/templates/obstructors/movement_8x36.xml:9
1107 #: simulation/templates/obstructors/movement_8x8.xml:9
1108 msgid "Movement Obstructor"
1111 #: simulation/templates/obstructors/movement_36x36.xml:11
1112 #: simulation/templates/obstructors/movement_8x36.xml:11
1113 #: simulation/templates/obstructors/movement_8x8.xml:11
1114 msgid "Placement obstructor to prevent movement and construction."
1117 #: simulation/templates/obstructors/placement.xml:10
1121 #: simulation/templates/obstructors/placement.xml:12
1122 #: simulation/templates/obstructors/placement_36x36.xml:11
1123 #: simulation/templates/obstructors/placement_8x36.xml:11
1124 #: simulation/templates/obstructors/placement_8x8.xml:11
1125 msgid "Placement obstructor to prevent construction but not movement"
1128 #: simulation/templates/obstructors/placement_36x36.xml:9
1129 #: simulation/templates/obstructors/placement_8x36.xml:9
1130 #: simulation/templates/obstructors/placement_8x8.xml:9
1131 msgid "Placement Obstructor"
1134 #: simulation/templates/skirmish/structures/default_house_10.xml:5
1136 "Changes in a 10-pop house for civilisations with those houses, is deleted "
1138 msgstr "一部の文明用でその他の文明にはない、人口上限10の家に関する変更です。"
1140 #: simulation/templates/skirmish/structures/default_house_5.xml:8
1142 "Changes in a 5-pop house for civilisations with those houses, is deleted for"
1144 msgstr "一部の文明用でその他の文明にはない、人口上限5の家に関する変更です。"
1146 #: simulation/templates/special/formations/anti_cavalry.xml:5
1147 #: simulation/templates/special/formations/testudo.xml:5
1148 msgid "Melee Infantry only, requires at least 16."
1149 msgstr "近接歩兵が 16体 以上必要です。"
1151 #: simulation/templates/special/formations/anti_cavalry.xml:25
1152 msgid "Anti Cavalry"
1155 #: simulation/templates/special/formations/anti_cavalry.xml:26
1156 msgid "Square formation of Melee Infantry to fight Cavalry."
1159 #: simulation/templates/special/formations/battle_line.xml:13
1163 #: simulation/templates/special/formations/battle_line.xml:15
1164 msgid "Common formation for frontal attacks."
1167 #: simulation/templates/special/formations/box.xml:5
1168 msgid "Requires at least 4 Soldiers or Siege engines."
1169 msgstr "兵士 または 攻城兵器が 4体 以上必要です"
1171 #: simulation/templates/special/formations/box.xml:12
1175 #: simulation/templates/special/formations/box.xml:14
1176 msgid "Square formation to protect all sides."
1179 #: simulation/templates/special/formations/column_closed.xml:10
1180 msgid "Forced March"
1183 #: simulation/templates/special/formations/column_closed.xml:12
1184 msgid "Closed column formation for risky movements."
1187 #: simulation/templates/special/formations/column_open.xml:10
1191 #: simulation/templates/special/formations/column_open.xml:12
1192 msgid "Dispersed formation for open field crossings."
1195 #: simulation/templates/special/formations/flank.xml:5
1196 msgid "Requires at least 8 Soldiers or Siege engines."
1197 msgstr "兵士 または 攻城兵器が 8体 以上必要です"
1199 #: simulation/templates/special/formations/flank.xml:11
1203 #: simulation/templates/special/formations/flank.xml:13
1204 msgid "Formation to protect the sides or surprise attack the enemy flank."
1207 #: simulation/templates/special/formations/line_closed.xml:9
1211 #: simulation/templates/special/formations/line_closed.xml:11
1212 msgid "Flexible closed line formation."
1215 #: simulation/templates/special/formations/line_open.xml:11
1219 #: simulation/templates/special/formations/line_open.xml:13
1220 msgid "Dispersed formation for open field combat."
1223 #: simulation/templates/special/formations/null.xml:7
1227 #: simulation/templates/special/formations/phalanx.xml:5
1228 msgid "Infantry Hoplites only, requires at least 10."
1229 msgstr "重装歩兵が 10体 以上必要です"
1231 #: simulation/templates/special/formations/phalanx.xml:23
1235 #: simulation/templates/special/formations/phalanx.xml:25
1236 msgid "Compact formation of Infantry Hoplites creating a shield wall."
1239 #: simulation/templates/special/formations/scatter.xml:8
1243 #: simulation/templates/special/formations/ships/column.xml:5
1244 #: simulation/templates/special/formations/ships/line_staggered.xml:5
1245 msgid "Requires at least 4 Ships."
1248 #: simulation/templates/special/formations/ships/column.xml:14
1249 msgid "Maneuvering Column"
1252 #: simulation/templates/special/formations/ships/column.xml:16
1253 msgid "A column formation for fleet maneuvers."
1256 #: simulation/templates/special/formations/ships/flank.xml:5
1257 msgid "Requires at least 8 Ships."
1260 #: simulation/templates/special/formations/ships/flank.xml:14
1261 msgid "Flanking Formation"
1264 #: simulation/templates/special/formations/ships/flank.xml:16
1265 msgid "Formation to protect the sides or surprise attack the enemy flanks."
1268 #: simulation/templates/special/formations/ships/line_staggered.xml:17
1269 msgid "Fleet Battle Line"
1272 #: simulation/templates/special/formations/ships/line_staggered.xml:19
1273 msgid "Common fleet formation for frontal attacks."
1276 #: simulation/templates/special/formations/skirmish.xml:4
1277 msgid "Ranged Soldiers only, requires at least 2."
1278 msgstr "射撃兵が 2体 以上必要です。"
1280 #: simulation/templates/special/formations/skirmish.xml:14
1284 #: simulation/templates/special/formations/skirmish.xml:16
1285 msgid "Dispersed formation for reconnaissance, ambushes or hit-and-run."
1288 #: simulation/templates/special/formations/syntagma.xml:5
1289 msgid "Infantry Pikemen only, requires at least 16."
1290 msgstr "長槍歩兵が 16体 以上必要です"
1292 #: simulation/templates/special/formations/syntagma.xml:29
1296 #: simulation/templates/special/formations/syntagma.xml:31
1297 msgid "Compact formation of Infantry Pikemen creating a defensive wall."
1300 #: simulation/templates/special/formations/testudo.xml:70
1304 #: simulation/templates/special/formations/testudo.xml:72
1305 msgid "Compact formation of Melee Infantry creating a shield shell."
1308 #: simulation/templates/special/formations/wedge.xml:5
1309 msgid "Cavalry only, requires at least 6."
1310 msgstr "騎兵が 6体 以上必要です。"
1312 #: simulation/templates/special/formations/wedge.xml:16
1316 #: simulation/templates/special/formations/wedge.xml:18
1317 msgid "Triangular Cavalry formation to break through enemy lines."
1320 #: simulation/templates/special/spy.xml:16
1324 #: simulation/templates/template_formation.xml:15
1325 msgid "Requires at least 2 Soldiers or Siege Engines."
1326 msgstr "兵士 または 攻城兵器が 2体 以上必要です"
1328 #: simulation/templates/template_gaia.xml:7
1332 #: simulation/templates/gaia/fish/generic.xml:4
1333 #: simulation/templates/template_gaia_fish.xml:8
1337 #: simulation/templates/template_gaia_fish.xml:10
1338 msgid "Catch fish for food."
1339 msgstr "釣ることによって食料を獲得します"
1341 #: simulation/templates/template_gaia_fruit.xml:8
1345 #: simulation/templates/template_gaia_fruit.xml:9
1346 msgid "Pick fruit for food."
1347 msgstr "収穫することで食料を獲得します"
1349 #: simulation/templates/template_gaia_ore.xml:8
1353 #: simulation/templates/template_gaia_ore.xml:9
1354 msgid "Mine ore for metal."
1355 msgstr "鉱石を採掘して金属を獲得します"
1357 #: simulation/templates/gaia/rock/aegean_cut.xml:8
1358 #: simulation/templates/gaia/rock/india_cut.xml:8
1359 #: simulation/templates/gaia/rock/nubia_cut.xml:8
1360 #: simulation/templates/gaia/rock/sahara_cut.xml:8
1361 #: simulation/templates/gaia/rock/temperate_cut.xml:8
1362 #: simulation/templates/template_gaia_rock.xml:8
1363 msgid "Stone Quarry"
1366 #: simulation/templates/template_gaia_rock.xml:9
1367 msgid "Quarry rock for stone."
1368 msgstr "岩石を切り出し石材を獲得します"
1370 #: simulation/templates/template_gaia_ruins.xml:8
1374 #: simulation/templates/template_gaia_ruins.xml:9
1375 msgid "Demolish ruins for stone."
1376 msgstr "遺跡を壊し石材を獲得します"
1378 #: simulation/templates/template_gaia_treasure.xml:8
1382 #: simulation/templates/template_gaia_treasure.xml:9
1383 msgid "Collect treasures for resources."
1384 msgstr "宝物を集めて資源にできます"
1386 #: simulation/templates/template_gaia_tree.xml:8
1390 #: simulation/templates/template_gaia_tree.xml:9
1391 msgid "Chop trees for wood."
1392 msgstr "木を切って木材を獲得します"
1394 #: simulation/templates/template_structure.xml:46
1398 #: simulation/templates/template_unit.xml:39
1402 #: simulation/templates/template_wallset.xml:9
1403 #: simulation/templates/template_wallset.xml:11
1407 #: simulation/templates/template_wallset.xml:10
1408 msgid "Wall off an area."