1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright (C) 2024 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant
7 # a103db7de20fb0ddb805579cc7ed4c45_b5e60b0, 2021
12 # Photon “PHN” man, 2021-2022
17 # Yukiharu YABUKI, 2020
20 "Project-Id-Version: 0 A.D.\n"
21 "POT-Creation-Date: 2024-07-26 07:08+0000\n"
22 "PO-Revision-Date: 2016-05-21 09:22+0000\n"
23 "Last-Translator: Photon “PHN” man, 2021-2022\n"
24 "Language-Team: Japanese (http://app.transifex.com/wildfire-games/0ad/language/ja/)\n"
26 "Content-Type: text/plain; charset=UTF-8\n"
27 "Content-Transfer-Encoding: 8bit\n"
29 "Plural-Forms: nplurals=1; plural=0;\n"
31 #: simulation/data/auras/structures/arsenal_repair.json
32 msgid "Arsenal Repairs"
35 #: simulation/data/auras/structures/arsenal_repair.json
36 msgid "Garrisoned Siege Engines +3 health regeneration rate."
37 msgstr "駐屯した攻城兵器のHP回復率+3"
39 #: simulation/data/auras/structures/athen_prytaneion_hero_heal.json
40 msgid "Officer Accommodation"
43 #: simulation/data/auras/structures/athen_prytaneion_hero_heal.json
44 msgid "Garrisoned Heroes +6 health regeneration rate."
47 #: simulation/data/auras/structures/cart_super_dock_repair.json
48 msgid "Dockyard Repairs"
51 #: simulation/data/auras/structures/cart_super_dock_repair.json
52 msgid "Garrisoned Ships +10 health regeneration rate."
53 msgstr "駐留した船のHP回復率+10"
55 #: simulation/data/auras/structures/corral_garrison_large.json
56 msgid "Garrison within the Corral to gain a slow trickle of +3 food."
59 #: simulation/data/auras/structures/corral_garrison_large.json
60 #: simulation/data/auras/structures/corral_garrison_medium.json
61 #: simulation/data/auras/structures/corral_garrison_small.json
62 msgid "Ranching and Corralling"
65 #: simulation/data/auras/structures/corral_garrison_medium.json
66 msgid "Garrison within the Corral to gain a slow trickle of +2 food."
69 #: simulation/data/auras/structures/corral_garrison_small.json
70 msgid "Garrison within the Corral to gain a slow trickle of +1 food."
73 #: simulation/data/auras/structures/eternal_fire.json
77 #: simulation/data/auras/structures/eternal_fire.json
78 msgid "Structures +50% capture points."
81 #: simulation/data/auras/structures/farmstead_60.json
85 #: simulation/data/auras/structures/farmstead_60.json
86 msgid "Workers +75% grain gather rate around a captured Rotary Mill."
89 #: simulation/data/auras/structures/iber_monument.json
90 msgid "Religious Fervor"
93 #: simulation/data/auras/structures/iber_monument.json
94 msgid "Soldiers +20% melee and ranged attack damage."
95 msgstr "兵士の近接と遠隔攻撃力+20%"
97 #: simulation/data/auras/structures/kush_pyramids_economic.json
101 #: simulation/data/auras/structures/kush_pyramids_economic.json
102 #: simulation/data/auras/units/heroes/gaul_hero_viridomarus.json
103 msgid "Workers +15% gather speed."
104 msgstr "労働者の採集速度+15%"
106 #: simulation/data/auras/structures/kush_pyramids_military.json
107 msgid "Exhortative Presence"
110 #: simulation/data/auras/structures/kush_pyramids_military.json
112 "Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
114 msgstr "兵士の衝突、斬撃、貫通耐性+1、攻撃力+10%"
116 #: simulation/data/auras/structures/kush_temple_amun.json
117 msgid "Powerful Priesthood"
120 #: simulation/data/auras/structures/kush_temple_amun.json
121 msgid "Heroes −5% health."
124 #: simulation/data/auras/structures/library.json
125 msgid "Structures −15% technology resource costs and research time."
126 msgstr "研究を行う際の資源コストと研究時間-15%"
128 #: simulation/data/auras/structures/library.json
129 msgid "Centre of Scholarship"
132 #: simulation/data/auras/structures/loyalty_regen.json
136 #: simulation/data/auras/structures/loyalty_regen.json
137 msgid "Structures +50% capture points garrison regeneration rate."
138 msgstr "建物の占領ポイント回復率+50%"
140 #: simulation/data/auras/structures/maur_pillar.json
141 msgid "Edict of Ashoka"
144 #: simulation/data/auras/structures/maur_pillar.json
145 msgid "Traders +20% movement speed."
148 #: simulation/data/auras/structures/satrapy_tribute.json
149 msgid "Satrapy Tribute"
152 #: simulation/data/auras/structures/satrapy_tribute.json
154 "Upgrade the Winter Palace to receive a free trickle of a desired resource."
157 #: simulation/data/auras/structures/temple_heal.json
158 msgid "Medical Treatment"
161 #: simulation/data/auras/structures/temple_heal.json
162 msgid "Humans +1 health regeneration rate."
163 msgstr "人間ユニットのHP回復率+1"
165 #: simulation/data/auras/structures/theater.json
166 msgid "Structures +20% territory influence radius."
167 msgstr "各建築物の領土範囲+20%"
169 #: simulation/data/auras/structures/theater.json
170 msgid "Hellenization"
173 #: simulation/data/auras/structures/wall_garrisoned.json
174 msgid "Wall Protection"
177 #: simulation/data/auras/structures/wall_garrisoned.json
179 "Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
180 msgstr "駐留した兵士の衝突、斬撃、貫通耐性+3、視界+20"
182 #: simulation/data/auras/structures/wonder_population_cap.json
183 msgid "Glorious Expansion"
186 #: simulation/data/auras/structures/wonder_population_cap.json
188 "+20% maximum population limit (requires the “Glorious Expansion” "
190 msgstr "人口上限+20%(「栄光の拡大」技術が必要です)"
192 #: simulation/data/auras/structures/xp_trickle.json
193 msgid "Rigorous Training"
196 #: simulation/data/auras/structures/xp_trickle.json
197 msgid "Units gain experience while garrisoned inside the building."
198 msgstr "建物に駐留している間、ユニットは経験値を得ます。"
200 #: simulation/data/auras/teambonuses/athen_player_teambonus.json
204 #: simulation/data/auras/teambonuses/athen_player_teambonus.json
205 msgid "Civic Center technologies −50% research time and −30% cost."
208 #: simulation/data/auras/teambonuses/brit_player_teambonus.json
212 #: simulation/data/auras/teambonuses/brit_player_teambonus.json
213 msgid "Healers −20% resource costs."
214 msgstr "ヒーラー養成コスト-20%"
216 #: simulation/data/auras/teambonuses/cart_player_teambonus.json
217 msgid "Mercenary Transports"
220 #: simulation/data/auras/teambonuses/cart_player_teambonus.json
221 msgid "Mercenaries −50% train time."
224 #: simulation/data/auras/teambonuses/gaul_player_teambonus.json
225 msgid "Products from Gaul"
228 #: simulation/data/auras/teambonuses/gaul_player_teambonus.json
229 msgid "Forges −15% technology resource costs and research time."
230 msgstr "鍛冶場のテクノロジー研究費用と研究時間-15%"
232 #: simulation/data/auras/teambonuses/han_player_teambonus.json
236 #: simulation/data/auras/teambonuses/han_player_teambonus.json
237 msgid "Allies +20% international trade bonus."
238 msgstr "同盟国の国際貿易ボーナス+20%"
240 #: simulation/data/auras/teambonuses/iber_player_teambonus.json
244 #: simulation/data/auras/teambonuses/iber_player_teambonus.json
245 msgid "Citizen Javelineers −10% resource costs."
246 msgstr "投槍市民兵の養成コスト-10%"
248 #: simulation/data/auras/teambonuses/kush_player_teambonus.json
249 msgid "Elephant Suppliers"
252 #: simulation/data/auras/teambonuses/kush_player_teambonus.json
253 msgid "Elephants −20% resource costs and training time."
254 msgstr "象の養成時間と養成コスト-20%"
256 #: simulation/data/auras/teambonuses/mace_player_teambonus.json
257 msgid "Mechanical Innovation"
260 #: simulation/data/auras/teambonuses/mace_player_teambonus.json
261 msgid "Siege Weapons and Arsenals −25% resource costs and build time."
264 #: simulation/data/auras/teambonuses/maur_player_teambonus.json
265 msgid "Ashoka's Religious Support"
268 #: simulation/data/auras/teambonuses/maur_player_teambonus.json
270 "Temples −50% resource costs and building time; Temple technologies −50% "
271 "resource costs and research time."
272 msgstr "神殿の建設コストと建設時間-50%、研究コストと研究時間-50%。"
274 #: simulation/data/auras/teambonuses/pers_player_teambonus.json
275 msgid "Training Regimes"
278 #: simulation/data/auras/teambonuses/pers_player_teambonus.json
279 msgid "Barracks and Stables −20% wood and stone cost and build time."
282 #: simulation/data/auras/teambonuses/ptol_player_teambonus.json
283 msgid "Breadbasket of the Mediterranean"
286 #: simulation/data/auras/teambonuses/ptol_player_teambonus.json
287 msgid "+1.0 food trickle rate."
288 msgstr "取引における食料増加率+1.0"
290 #: simulation/data/auras/teambonuses/rome_player_teambonus.json
294 #: simulation/data/auras/teambonuses/rome_player_teambonus.json
295 msgid "Citizen Infantry −10% training time."
296 msgstr "市民歩兵の養成時間-10%"
298 #: simulation/data/auras/teambonuses/sele_player_teambonus.json
299 msgid "Syrian Tetrapolis"
302 #: simulation/data/auras/teambonuses/sele_player_teambonus.json
304 "Civil Centers and Colonies −20% resource cost and −30% construction time."
307 #: simulation/data/auras/teambonuses/spart_player_teambonus.json
308 msgid "Peloponnesian League"
311 #: simulation/data/auras/teambonuses/spart_player_teambonus.json
312 msgid "Heroes are trained for free."
315 #: simulation/data/auras/units/carnyx.json
316 msgid "Intimidating Sound"
319 #: simulation/data/auras/units/carnyx.json
320 msgid "Enemy Soldiers −10% attack damage and capture attack strength."
321 msgstr "敵兵から受けるダメージと占拠力-10%。"
323 #: simulation/data/auras/units/catafalques/athen_catafalque_1.json
324 msgid "Economic Reforms"
327 #: simulation/data/auras/units/catafalques/athen_catafalque_1.json
329 "Solon instituted several economic reforms encouraging commerce and agriculture.\n"
330 "Workers +15% gather speed."
331 msgstr "ソロンは商業と農業を奨励するいくつかの経済改革を行いました。\n労働者の採集率+15%"
333 #: simulation/data/auras/units/catafalques/athen_catafalque_2.json
334 msgid "Economic Fortune"
337 #: simulation/data/auras/units/catafalques/athen_catafalque_2.json
339 "Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
340 "Economic technologies −10% resource costs."
341 msgstr "ソロンは新しい度量衡制度を導入し、父親は息子のために商売を見つけることを奨励しました。\n経済技術の資源コスト-10%"
343 #: simulation/data/auras/units/catafalques/brit_catafalque_1.json
345 "Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
346 "Soldiers +15% movement speed and +15% vision range."
347 msgstr "ローマ軍に対抗するためには、強固な防御は役に立たないと考えたカッシウェラウヌスは、ゲリラ的な戦術をとりました。これは後に他の酋長にも採用されました。\n兵士の移動速度+15%、視界+15%。"
349 #: simulation/data/auras/units/catafalques/brit_catafalque_1.json
350 #: simulation/data/auras/units/heroes/iber_hero_viriato_1.json
351 msgid "Guerrilla Tactics"
354 #: simulation/data/auras/units/catafalques/brit_catafalque_2.json
355 msgid "Skirmisher Harassment"
356 msgstr "スカーミッシャーハラスメント"
358 #: simulation/data/auras/units/catafalques/brit_catafalque_2.json
360 "Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
361 "Javelineers +20% attack range."
362 msgstr "カッシウェラウヌスは、動きの速い小隊を配置して、ローマ軍や採集者に嫌がらせをしました。\n投槍兵の射程+20%"
364 #: simulation/data/auras/units/catafalques/cart_catafalque.json
365 msgid "Commander of Heavy Cavalry"
368 #: simulation/data/auras/units/catafalques/cart_catafalque.json
370 "Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
371 "Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
372 msgstr "トレビアとカンナエでカルタゴの重装騎兵を指揮。彼の包囲殲滅戦は敵に壊滅的な影響を与えました。\n近接騎兵の衝撃、貫通、斬撃の防御力+10%、HP+10%"
374 #: simulation/data/auras/units/catafalques/gaul_catafalque_1.json
375 msgid "Ambush Slaughter"
378 #: simulation/data/auras/units/catafalques/gaul_catafalque_1.json
380 "Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
381 "Soldiers +5% melee and ranged attack damage and −25% promotion experience."
382 msgstr "ローマ人との戦いの中で、アンビオリクスは公然と戦うことの無意味さを悟り、代わりに待ち伏せ戦術を取りました。ガリア人はどのように奇襲をかければよいかを即座に理解しました。\n兵士の近接攻撃力、攻撃範囲+5% 昇進経験値-25%\""
384 #: simulation/data/auras/units/catafalques/gaul_catafalque_2.json
385 msgid "Tribute to Rome"
388 #: simulation/data/auras/units/catafalques/gaul_catafalque_2.json
390 "When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
391 "Workers −10% grain gather rate."
392 msgstr "ローマ軍が食糧を使い果たしたとき、ガリアの部族たちはすでに小さい収穫の一部を放棄するように命じられた。アンビオリクスのエブロネス族はそうすることに消極的だったため、カエサルは彼らを強制するために軍隊を派遣した。\n労働者の穀物収集率-10%"
394 #: simulation/data/auras/units/catafalques/han_catafalque_1.json
395 msgid "Territorial Expansion"
398 #: simulation/data/auras/units/catafalques/han_catafalque_1.json
400 "At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
401 "Territory influence bonus +20%."
402 msgstr "最盛期には、西はフェルガナ盆地、東は朝鮮半島、南はベトナム北部まで国境が広がっていました。\n領域影響ボーナス+20%"
404 #: simulation/data/auras/units/catafalques/han_catafalque_2.json
405 msgid "Imperial Music Bureau"
408 #: simulation/data/auras/units/catafalques/han_catafalque_2.json
410 "The Music Bureau was charged directly by Emperor Wu to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
411 "Technologies −50% resource cost and research time."
414 #: simulation/data/auras/units/catafalques/iber_catafalque_1.json
415 msgid "Mercenary Commander"
418 #: simulation/data/auras/units/catafalques/iber_catafalque_1.json
420 "Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
421 "Allied Citizen Mercenaries −25% metal cost."
422 msgstr "マンドニウスは、弟のインディヴィリスとともに、ポエニ戦争に参加したイベリア人の新兵や傭兵を指揮しました。\n傭兵の金属コスト-25%"
424 #: simulation/data/auras/units/catafalques/iber_catafalque_2.json
425 msgid "Saver of Lives"
428 #: simulation/data/auras/units/catafalques/iber_catafalque_2.json
430 "Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
431 "Soldiers +10% health."
432 msgstr "インディビルが戦死した後、マンドニウスは生存者を安全な場所に導きました。\n兵士のHP+10%"
434 #: simulation/data/auras/units/catafalques/kush_catafalque_1.json
435 msgid "Earliest Nubian Queen"
438 #: simulation/data/auras/units/catafalques/kush_catafalque_1.json
440 "Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
441 "Enemy Female Citizens −15% gather speed."
442 msgstr "メロエ帝国の全権を掌握し、メロエの宗教においても重要な役割を果たしたシャナクダケテ女王は、軽視できないクシュの力の象徴です。\n敵女性市民の採集率-15%"
444 #: simulation/data/auras/units/catafalques/kush_catafalque_2.json
445 msgid "Temple at Naqa"
448 #: simulation/data/auras/units/catafalques/kush_catafalque_2.json
450 "As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
451 "Temples +1 garrison heal rate."
452 msgstr "どの文化でもそうですが、クシュでは宗教が重要な役割を果たしていました。シャナクダケテ女王は、メロエの先進性の象徴として、紀元前160年頃に神殿を建設させました。\n神殿に駐屯したユニットのHP回復+1"
454 #: simulation/data/auras/units/catafalques/mace_catafalque_1.json
455 msgid "Sacker of Cities"
458 #: simulation/data/auras/units/catafalques/mace_catafalque_1.json
460 "During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
461 "Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
462 msgstr "第一次マケドニア戦争で、ピリッポスとその部隊は、エトリアの宗教的・政治的中心地であるテルムを略奪しました。\n建築物含めた全ユニットが倒した時の戦利品 食料、木材+5"
464 #: simulation/data/auras/units/catafalques/mace_catafalque_2.json
465 msgid "Financial Reorganization"
468 #: simulation/data/auras/units/catafalques/mace_catafalque_2.json
470 "Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
471 "Gain a slow trickle of metal."
472 msgstr "ローマと同盟を結んだフィリップは、内政と財政を立て直し、鉱山の再開と新しい通貨を遺産として残しました。\n金属を少しずつ獲得します"
474 #: simulation/data/auras/units/catafalques/maur_catafalque_1.json
475 msgid "Consolidator of the Empire"
478 #: simulation/data/auras/units/catafalques/maur_catafalque_1.json
480 "Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
481 "Structures +20% territory influence radius."
482 msgstr "マウリヤ朝のチャンドラグプタの息子であるビンドゥサーラは、息子のアショーカが継承できるように、帝国を安定させました。\n建物による領土の影響範囲+20%"
484 #: simulation/data/auras/units/catafalques/maur_catafalque_2.json
485 msgid "Vamba Moriyar"
488 #: simulation/data/auras/units/catafalques/maur_catafalque_2.json
490 "Bindusara is said to have conquered lands to the south of the empire.\n"
491 "Soldiers +15% capture attack strength."
492 msgstr "ビンドゥサーラは、帝国の南側の土地を征服したと言われています。\n兵士の占拠力+15%"
494 #: simulation/data/auras/units/catafalques/pers_catafalque.json
495 msgid "Great Builder"
498 #: simulation/data/auras/units/catafalques/pers_catafalque.json
500 "Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
501 "Structures −10% resource costs and +5% health."
502 msgstr "アルタクセルクセスの富の多くは、彼の治世の間中、建築事業に費やされました。彼はスーサのダリウス1世の宮殿を修復し、古代都市エクバタナを復元しました。\n建物の資源コスト-10%とHP+5%"
504 #: simulation/data/auras/units/catafalques/ptol_catafalque.json
505 msgid "Great Librarian"
508 #: simulation/data/auras/units/catafalques/ptol_catafalque.json
510 "Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
511 "Structure technologies −10% resource costs."
512 msgstr "先代のアレクサンドリア大図書館に引き続き、アレクサンドリアに持ち込まれたすべての書物を押収し、人々に膨大な量の知恵を残しました。\n建物の研究資源コスト-10%"
514 #: simulation/data/auras/units/catafalques/rome_catafalque_1.json
515 msgid "Avenger of Lucretia"
518 #: simulation/data/auras/units/catafalques/rome_catafalque_1.json
520 "After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
521 "Female Citizens −20% food cost and +10% gather speed."
522 msgstr "タルクィニウス・スペルブス王の息子にルクレティアが強姦され辱めを受けた彼女が自らの胸を短刀で貫いて自殺したのを見て、ブルータスは彼女の復讐と王政の打倒を誓いました。\n女性市民の 養成コスト-20% 採集速度+10%。"
524 #: simulation/data/auras/units/catafalques/rome_catafalque_2.json
525 msgid "Founder and Defender of the Republic"
528 #: simulation/data/auras/units/catafalques/rome_catafalque_2.json
530 "Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
531 "Humans and Siege Engines +1 crush, hack, pierce resistance."
532 msgstr "ブルータスは、王政を倒してローマ共和国を建国した中心人物の一人である。その後、彼は執政官としてローマ軍を率い、王位奪還を目指すエトルリア王タルキニウスに勝利しました。\n人ユニットと攻城兵器の斬撃、貫通、衝撃の耐性+1"
534 #: simulation/data/auras/units/catafalques/sele_catafalque_1.json
535 msgid "Founder of the Ezida Temple"
538 #: simulation/data/auras/units/catafalques/sele_catafalque_1.json
540 "Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
541 "Temples −10% resource costs; Temple technologies −10% resource costs."
542 msgstr "アンティオコスI世は都市ボルシッパにエジダ神殿の基礎を作りました。\n神殿の建設コスト、神殿の研究コスト-10%"
544 #: simulation/data/auras/units/catafalques/sele_catafalque_2.json
548 #: simulation/data/auras/units/catafalques/sele_catafalque_2.json
550 "Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
551 "+5% maximum population limit."
552 msgstr "アンティオコスは、ギリシャ人の移住を奨励し、小アジアに多くの新しい都市を建設して、ガリア人に対抗する役割を果たしました。\n人口上限+5%"
554 #: simulation/data/auras/units/catafalques/sele_catafalque_3.json
555 msgid "Basileus Megas"
558 #: simulation/data/auras/units/catafalques/sele_catafalque_3.json
560 "Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
561 "Champion Elephants −10% resource costs."
562 msgstr "セレウコスI世の息子であるアンティオコスは、神殿を建立したり、軍用象を使って侵入してきたガリア人を打ち破ったりしながら、帝国を維持するという困難な任務を成功させました。\nチャンピオン軍用象の養成コスト-10%\""
564 #: simulation/data/auras/units/catafalques/spart_catafalque_1.json
566 "Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
567 "Citizen Infantry Spearmen −10% resource costs."
568 msgstr "リュクルゴスはいくつかの軍事改革を行い、その結果、彼の政治形態の下で市民のスパルタへの完全で揺るぎない忠誠を実現させました。\n市民槍兵の養成コスト-10%"
570 #: simulation/data/auras/units/catafalques/spart_catafalque_1.json
571 #: simulation/data/auras/units/catafalques/spart_catafalque_2.json
572 msgid "Lycurgan Military Reforms"
575 #: simulation/data/auras/units/catafalques/spart_catafalque_2.json
576 msgid "Champion Infantry Spearmen −5% resource costs."
577 msgstr "チャンピオン槍兵の養成コスト-5%"
579 #: simulation/data/auras/units/catafalques/spart_catafalque_3.json
580 msgid "Iron Pelanors"
583 #: simulation/data/auras/units/catafalques/spart_catafalque_3.json
585 "To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
586 "Workers +15% metal gather rate."
587 msgstr "平等性をさらに高めるために、リュクルゴスは金や銀の使用を禁止し、ペラノールという新しい鉄の通貨を導入しました。これにより強盗や窃盗の被害が減りました。\n労働者の金属採集率+15%"
589 #: simulation/data/auras/units/celtic_healer.json
593 #: simulation/data/auras/units/celtic_healer.json
594 msgid "Soldiers +5% attack damage."
597 #: simulation/data/auras/units/centurion.json
599 "Melee Soldiers +10% attack damage and all Soldiers −25% experience points "
603 #: simulation/data/auras/units/centurion.json
604 #: simulation/data/auras/units/centurion_1.json
605 msgid "Combat Leadership"
608 #: simulation/data/auras/units/centurion_1.json
609 msgid "Soldiers +10% attack damage and −25% experience points for promotion."
612 #: simulation/data/auras/units/centurion_2.json
613 msgid "Century Maneuvers"
616 #: simulation/data/auras/units/centurion_2.json
617 msgid "Marian Legionaries and Centurions +10% movement speed."
620 #: simulation/data/auras/units/han_minister_building.json
621 msgid "Building Programs"
624 #: simulation/data/auras/units/han_minister_building.json
625 msgid "Builders construct buildings +2% faster for every nearby Minister."
626 msgstr "大臣ユニットが近くにいる場合、建設者の建設速度+2%"
628 #: simulation/data/auras/units/han_minister_garrison.json
629 msgid "Excellency of Works"
632 #: simulation/data/auras/units/han_minister_garrison.json
634 "Decrease resource costs and research time of technologies in a building by "
635 "2% for each Minister garrisoned within."
636 msgstr "大臣が駐留している建物の技術の資源コストと研究時間を2%減少"
638 #: simulation/data/auras/units/han_minister_garrison_ministry.json
639 msgid "Nationalized Industries"
642 #: simulation/data/auras/units/han_minister_garrison_ministry.json
644 "The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
645 "garrisoned minister."
646 msgstr "駐留している大臣ユニット1人につき木・石・金属を0.1ずつ自動取得"
648 #: simulation/data/auras/units/han_minister_gathering.json
649 msgid "Minister over the Masses"
652 #: simulation/data/auras/units/han_minister_gathering.json
653 msgid "Gatherers +2% gathering rate for every nearby Minister."
654 msgstr "近くの大臣ユニット1人につき採集者の収集率+2%"
656 #: simulation/data/auras/units/heroes/athen_hero_hippocrates_1.json
657 msgid "Father of Medicine"
660 #: simulation/data/auras/units/heroes/athen_hero_hippocrates_1.json
661 msgid "Humans +0.5 health regeneration rate."
664 #: simulation/data/auras/units/heroes/athen_hero_hippocrates_2.json
665 msgid "Hippocratic Oath"
668 #: simulation/data/auras/units/heroes/athen_hero_hippocrates_2.json
669 msgid "Own and Allied Healers +1 healing effect."
672 #: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json
673 msgid "Formation Reforms"
676 #: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json
677 msgid "Soldiers +2 crush, hack, pierce resistance."
680 #: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.json
681 msgid "Peltast Reforms"
684 #: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.json
685 msgid "Infantry Javelineers +15% movement speed."
686 msgstr "投槍兵の移動速度+15%"
688 #: simulation/data/auras/units/heroes/athen_hero_pericles_1.json
689 msgid "Periclean Defensive Strategy"
692 #: simulation/data/auras/units/heroes/athen_hero_pericles_1.json
694 "Soldiers, Ships, Siege Engines and Structures do not give loot, +50% "
695 "Structure capture points."
698 #: simulation/data/auras/units/heroes/athen_hero_pericles_2.json
699 msgid "Scholarship and the Arts"
702 #: simulation/data/auras/units/heroes/athen_hero_pericles_2.json
703 msgid "Technologies −10% resource costs, −50% research time."
706 #: simulation/data/auras/units/heroes/athen_hero_themistocles_1.json
707 msgid "Naval Preparation"
710 #: simulation/data/auras/units/heroes/athen_hero_themistocles_1.json
711 msgid "Ships −50% metal cost, construction time, and +15% movement speed."
714 #: simulation/data/auras/units/heroes/athen_hero_themistocles_2.json
715 msgid "Themistoclean Walls"
718 #: simulation/data/auras/units/heroes/athen_hero_themistocles_2.json
719 msgid "Walls and Palisades −50% resource costs and −20% construction time."
722 #: simulation/data/auras/units/heroes/brit_hero_boudicca.json
723 msgid "Champion Army"
726 #: simulation/data/auras/units/heroes/brit_hero_boudicca.json
728 "Champions +2 capture attack strength, +20% melee and ranged attack damage, "
729 "+10% movement speed."
730 msgstr "チャンピオンユニットの捕獲攻撃力+2、近接攻撃と遠隔攻撃のダメージ+20%、移動速度+10%"
732 #: simulation/data/auras/units/heroes/brit_hero_caratacos.json
733 msgid "Guerrilla Chief"
736 #: simulation/data/auras/units/heroes/brit_hero_caratacos.json
738 "Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
740 msgstr "兵士と攻城兵器 衝撃、斬撃、貫通耐性+1 移動速度+15%。"
742 #: simulation/data/auras/units/heroes/brit_hero_cunobelin.json
743 msgid "Britannorum Rex"
746 #: simulation/data/auras/units/heroes/brit_hero_cunobelin.json
747 #: simulation/data/auras/units/heroes/maur_hero_chanakya_2.json
748 msgid "Humans +0.8 health regeneration rate."
749 msgstr "人間ユニットのHP回復力+0.8"
751 #: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.json
752 msgid "Lightning General"
755 #: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.json
756 msgid "Soldiers and Siege Engines +15% movement speed."
757 msgstr "兵士と攻城兵器の移動力+15%"
759 #: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.json
760 msgid "Subduer of Mercenaries"
763 #: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.json
764 msgid "Enemy Mercenaries −20% melee and ranged attack damage."
765 msgstr "敵傭兵ユニットの近接、遠距離攻撃力-20%"
767 #: simulation/data/auras/units/heroes/cart_hero_hannibal.json
771 #: simulation/data/auras/units/heroes/cart_hero_hannibal.json
773 "Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
774 "melee and ranged attack damage."
775 msgstr "自軍と同盟の兵士と攻城兵器の占拠力+1 近接、遠距離攻撃力+20%"
777 #: simulation/data/auras/units/heroes/cart_hero_maharbal.json
778 msgid "Cavalry Commander"
781 #: simulation/data/auras/units/heroes/cart_hero_maharbal.json
782 msgid "Melee Cavalry +30% melee attack damage."
785 #: simulation/data/auras/units/heroes/gaul_hero_brennus.json
786 msgid "Sacker of Rome"
789 #: simulation/data/auras/units/heroes/gaul_hero_brennus.json
790 msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
791 msgstr "人、攻城兵器、船ユニットを破壊した際の戦利品 金属+15"
793 #: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json
794 msgid "Celtic Warlord"
797 #: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json
799 "Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
801 msgstr "兵士と攻城兵器の占拠力+1 近接と遠距離攻撃力+20%"
803 #: simulation/data/auras/units/heroes/gaul_hero_viridomarus.json
804 msgid "Preparation for War"
807 #: simulation/data/auras/units/heroes/han_hero_han_xin_1.json
808 msgid "Northern Army"
811 #: simulation/data/auras/units/heroes/han_hero_han_xin_1.json
812 msgid "Soldiers −20% promotion experience."
815 #: simulation/data/auras/units/heroes/han_hero_han_xin_2.json
816 msgid "Southern Army"
819 #: simulation/data/auras/units/heroes/han_hero_han_xin_2.json
820 msgid "Own and Allied Soldiers +25% vision range."
821 msgstr "自国と同盟国兵士の視界+25%"
823 #: simulation/data/auras/units/heroes/han_hero_liu_bang_1.json
824 msgid "Walls +10 health regeneration rate."
827 #: simulation/data/auras/units/heroes/han_hero_liu_bang_1.json
828 #: simulation/data/auras/units/heroes/han_hero_liu_bang_2.json
829 msgid "Confucian Reforms"
832 #: simulation/data/auras/units/heroes/han_hero_liu_bang_2.json
833 msgid "Cavalry +20% attack damage."
836 #: simulation/data/auras/units/heroes/han_hero_wei_qing_1.json
837 #: simulation/data/auras/units/heroes/han_hero_wei_qing_2.json
838 msgid "Mandate of Heaven"
841 #: simulation/data/auras/units/heroes/han_hero_wei_qing_1.json
842 #: simulation/data/auras/units/heroes/kush_hero_amanirenas.json
843 #: simulation/data/auras/units/heroes/mace_hero_philip_ii.json
845 "Champions +2 capture attack strength, +20% melee and ranged attack damage."
846 msgstr "チャンピオンユニットの占拠力+2 近接と遠距離攻撃力+20%"
848 #: simulation/data/auras/units/heroes/han_hero_wei_qing_2.json
849 msgid "Enemy Cavalry −10% melee and ranged attack damage."
850 msgstr "敵騎兵ユニットの近接と遠距離攻撃力-10%"
852 #: simulation/data/auras/units/heroes/hero_garrison.json
853 msgid "Inspired Defense"
856 #: simulation/data/auras/units/heroes/hero_garrison.json
858 "When garrisoned, the Structure has +1 capture points garrison regeneration "
862 #: simulation/data/auras/units/heroes/iber_hero_caros_1.json
863 msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
864 msgstr "建築物と攻城塔に駐留した際の矢の発射数+75%"
866 #: simulation/data/auras/units/heroes/iber_hero_caros_1.json
867 msgid "Valiant Defender"
870 #: simulation/data/auras/units/heroes/iber_hero_caros_2.json
871 msgid "Battle Fervor"
874 #: simulation/data/auras/units/heroes/iber_hero_caros_2.json
875 #: simulation/data/auras/units/heroes/maur_hero_chandragupta_1.json
876 msgid "Soldiers +1 crush, hack, pierce resistance."
877 msgstr "兵士の衝撃、斬撃、貫通耐性+1"
879 #: simulation/data/auras/units/heroes/iber_hero_indibil.json
883 #: simulation/data/auras/units/heroes/iber_hero_indibil.json
884 msgid "Soldiers −15% resources costs, −20% training time."
885 msgstr "兵士の訓練費用-15%、訓練時間-20% "
887 #: simulation/data/auras/units/heroes/iber_hero_viriato_1.json
888 msgid "Soldiers +20% movement speed."
889 msgstr "兵士の移動スピード+20%"
891 #: simulation/data/auras/units/heroes/iber_hero_viriato_2.json
895 #: simulation/data/auras/units/heroes/iber_hero_viriato_2.json
896 msgid "Soldiers and Siege Engines gain +100% resource loot."
897 msgstr "兵士と攻城兵器が倒した際の戦利品+100%"
899 #: simulation/data/auras/units/heroes/kush_hero_amanirenas.json
900 msgid "Warrior Queen"
903 #: simulation/data/auras/units/heroes/kush_hero_arakamani_1.json
904 msgid "Defier of Tradition"
907 #: simulation/data/auras/units/heroes/kush_hero_arakamani_1.json
909 "Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
910 "resource costs and training time."
911 msgstr "アメン神殿の資源コスト、建設時間+20% ナパタ寺院守兵の資源コスト、養成時間+20%"
913 #: simulation/data/auras/units/heroes/kush_hero_arakamani_2.json
914 msgid "Follower of Apedemak"
917 #: simulation/data/auras/units/heroes/kush_hero_arakamani_2.json
919 "Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
920 " −20% resource costs and training time."
921 msgstr "アペデマク寺院の資源コスト、建設時間-20% メロエ寺院守兵の資源コスト、養成時間-20%"
923 #: simulation/data/auras/units/heroes/kush_hero_arakamani_3.json
924 msgid "Slaughter of the Faithful"
927 #: simulation/data/auras/units/heroes/kush_hero_arakamani_3.json
928 msgid "Enemy Healers −50% healing strength."
929 msgstr "敵ヒーラーの回復力-50%"
931 #: simulation/data/auras/units/heroes/kush_hero_nastasen_1.json
932 msgid "Savior of Kush"
935 #: simulation/data/auras/units/heroes/kush_hero_nastasen_1.json
936 msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
937 msgstr "兵士の近接、遠距離攻撃力+10% 敵を倒した際の戦利品+50%"
939 #: simulation/data/auras/units/heroes/kush_hero_nastasen_2.json
940 msgid "Gift of Warships"
943 #: simulation/data/auras/units/heroes/kush_hero_nastasen_2.json
944 msgid "Kushite Triremes −50 wood and metal cost."
945 msgstr "クシュ三段櫂船の木材、金属コスト-50"
947 #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.json
948 msgid "Rapid Conquest"
951 #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.json
952 msgid "Soldiers +10% attack damage, +15% movement speed."
955 #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.json
959 #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.json
960 msgid "Enemy Soldiers, Structures −10% attack damage."
963 #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_3.json
967 #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_3.json
968 msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
969 msgstr "敵 町の中心の駐留による占拠力回復力-50%"
971 #: simulation/data/auras/units/heroes/mace_hero_craterus.json
975 #: simulation/data/auras/units/heroes/mace_hero_craterus.json
977 "Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
978 msgstr "長槍兵の占拠力+20% 攻撃力+20%"
980 #: simulation/data/auras/units/heroes/mace_hero_demetrius_i.json
984 #: simulation/data/auras/units/heroes/mace_hero_demetrius_i.json
986 "Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
987 "attack damage, +10% ranged attack range, +10% vision range."
988 msgstr "攻城兵器の斬撃、貫通、衝撃耐性+1 近接、遠距離攻撃力+20% 攻撃範囲+10% 視界+10%"
990 #: simulation/data/auras/units/heroes/mace_hero_philip_ii.json
991 msgid "Rise of Macedon"
994 #: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.json
995 msgid "Pyrrhic Victory"
998 #: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.json
999 msgid "Soldiers +20% melee and ranged attack damage, −15% health."
1000 msgstr "兵士の攻撃力+20%、生命力-15%"
1002 #: simulation/data/auras/units/heroes/maur_hero_ashoka.json
1004 "Temples −50% resource costs and build time. Temple technologies −50% "
1005 "resource costs and research time."
1006 msgstr "神殿の建設コストと時間、テクノロジー研究コストと時間-50%"
1008 #: simulation/data/auras/units/heroes/maur_hero_ashoka.json
1012 #: simulation/data/auras/units/heroes/maur_hero_chanakya_1.json
1013 msgid "All technologies have −20% resource cost and −30% research time."
1016 #: simulation/data/auras/units/heroes/maur_hero_chanakya_1.json
1020 #: simulation/data/auras/units/heroes/maur_hero_chanakya_2.json
1021 msgid "Regeneration"
1024 #: simulation/data/auras/units/heroes/maur_hero_chandragupta_1.json
1025 msgid "Empire Maker"
1028 #: simulation/data/auras/units/heroes/maur_hero_chandragupta_2.json
1029 msgid "Elephant Corps"
1032 #: simulation/data/auras/units/heroes/maur_hero_chandragupta_2.json
1033 msgid "Elephants +15% attack rate, +10% movement speed."
1036 #: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.json
1037 msgid "Forefront Leader"
1040 #: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.json
1042 "Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
1043 msgstr "騎兵ユニットの占拠力+1 近接、遠距離攻撃力+20%"
1045 #: simulation/data/auras/units/heroes/pers_hero_darius_i.json
1049 #: simulation/data/auras/units/heroes/pers_hero_darius_i.json
1051 "Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
1052 msgstr "兵士、攻城兵器、商人と交易船の移動速度+15%"
1054 #: simulation/data/auras/units/heroes/pers_hero_xerxes_i.json
1055 msgid "Administrator"
1058 #: simulation/data/auras/units/heroes/pers_hero_xerxes_i.json
1059 msgid "Workers +15% build rate and gather speed."
1060 msgstr "労働者の建築速度、採集速度+15%"
1062 #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.json
1066 #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.json
1067 msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
1068 msgstr "兵士と攻城兵器の攻撃間隔-20%"
1070 #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.json
1071 msgid "Allied Heroes +10% health."
1072 msgstr "同盟国の英雄HP+10%"
1074 #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.json
1075 #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.json
1079 #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.json
1080 msgid "Enemy Heroes −10% health."
1083 #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.json
1084 msgid "Patron of Construction"
1087 #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.json
1088 msgid "Builders +10% build rate."
1089 msgstr "建てる人の建築速度+10%"
1091 #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.json
1092 msgid "Mercenary Patron"
1095 #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.json
1096 msgid "Mercenaries −35% resource costs."
1097 msgstr "傭兵の養成コスト-35%"
1099 #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.json
1103 #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.json
1104 msgid "Pikemen +40% health."
1107 #: simulation/data/auras/units/heroes/rome_hero_marcellus_1.json
1108 msgid "Cavalry +15% melee and ranged attack damage."
1109 msgstr "騎兵の近接、遠距離攻撃力+15%"
1111 #: simulation/data/auras/units/heroes/rome_hero_marcellus_1.json
1112 #: simulation/data/auras/units/heroes/rome_hero_marcellus_2.json
1113 msgid "Sword of Rome"
1116 #: simulation/data/auras/units/heroes/rome_hero_marcellus_2.json
1117 msgid "Enemy Infantry −10% melee and ranged attack damage."
1118 msgstr "敵歩兵の近接、遠距離攻撃力-10%"
1120 #: simulation/data/auras/units/heroes/rome_hero_maximus.json
1121 msgid "Shield of Rome"
1124 #: simulation/data/auras/units/heroes/rome_hero_maximus.json
1125 msgid "Humans and Structures +1 crush, hack, pierce resistance."
1126 msgstr "人と建築物の斬撃、貫通、衝撃耐性+1"
1128 #: simulation/data/auras/units/heroes/rome_hero_scipio.json
1132 #: simulation/data/auras/units/heroes/rome_hero_scipio.json
1134 "Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
1136 msgstr "兵士と攻城兵器の占拠力+2 近接、遠距離攻撃力+20%"
1138 #: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.json
1142 #: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.json
1143 msgid "Cavalry +2 crush, hack, pierce resistance."
1144 msgstr "騎兵の斬撃、貫通、衝撃耐性+2"
1146 #: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.json
1147 msgid "Renowned Conqueror"
1150 #: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.json
1151 msgid "Enemy Structures, Ships, and Siege Engines −20% health."
1152 msgstr "敵の建築物、船、攻城兵器のHP-20%"
1154 #: simulation/data/auras/units/heroes/sele_hero_seleucus_i.json
1158 #: simulation/data/auras/units/heroes/sele_hero_seleucus_i.json
1159 msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
1160 msgstr "チャンピオン軍用象の攻撃力、移動速度+20%"
1162 #: simulation/data/auras/units/heroes/spart_hero_agis_1.json
1163 msgid "Great Revolt"
1166 #: simulation/data/auras/units/heroes/spart_hero_agis_1.json
1167 msgid "Soldiers −25% metal cost, and training time."
1170 #: simulation/data/auras/units/heroes/spart_hero_agis_2.json
1171 msgid "Agis +50% health."
1174 #: simulation/data/auras/units/heroes/spart_hero_agis_2.json
1175 #: simulation/data/auras/units/heroes/spart_hero_leonidas.json
1179 #: simulation/data/auras/units/heroes/spart_hero_brasidas.json
1180 msgid "Helot Reforms"
1183 #: simulation/data/auras/units/heroes/spart_hero_brasidas.json
1185 "Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
1186 "attack pierce damage."
1187 msgstr "市民槍投兵の斬撃、貫通、衝撃耐性+1 貫通攻撃力+25%"
1189 #: simulation/data/auras/units/heroes/spart_hero_leonidas.json
1190 msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
1191 msgstr "槍兵の占拠力+1 近接攻撃力+25%"
1193 #: simulation/data/auras/units/ram_garrison.json
1194 msgid "Battering Team"
1197 #: simulation/data/auras/units/ram_garrison.json
1199 "Battering Rams +0.15 speed, +1 acceleration, and +0.5 turn rate for each "
1200 "garrisoned soldier."