1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright (C) 2024 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant
8 "Project-Id-Version: 0 A.D.\n"
9 "POT-Creation-Date: 2024-07-26 13:41+0000\n"
10 "PO-Revision-Date: 2014-06-19 17:54+0000\n"
11 "Language-Team: Ancient Greek (http://app.transifex.com/wildfire-games/0ad/language/grc/)\n"
13 "Content-Type: text/plain; charset=UTF-8\n"
14 "Content-Transfer-Encoding: 8bit\n"
16 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
18 #: simulation/data/attack_effects/applystatus.json
19 msgctxt "effect caused by an attack"
20 msgid "Various (timed) effects."
23 #: simulation/data/attack_effects/applystatus.json
24 msgctxt "effect caused by an attack"
28 #: simulation/data/attack_effects/capture.json
29 msgctxt "effect caused by an attack"
30 msgid "Reduces capture points of a target."
33 #: simulation/data/attack_effects/capture.json
34 msgctxt "effect caused by an attack"
38 #: simulation/data/attack_effects/damage.json
39 msgctxt "effect caused by an attack"
40 msgid "Reduces the health of a target."
43 #: simulation/data/attack_effects/damage.json
44 msgctxt "effect caused by an attack"
48 #: simulation/data/damage_types/crush.json
53 #: simulation/data/damage_types/crush.json
55 msgid "Damage caused by sheer force, like with a club or by trampling."
58 #: simulation/data/damage_types/fire.json
63 #: simulation/data/damage_types/fire.json
65 msgid "Damage caused by burning objects, like a torch or a flaming arrow."
68 #: simulation/data/damage_types/hack.json
73 #: simulation/data/damage_types/hack.json
76 "Damage caused by sharp objects cutting or chopping, like with a sword or an "
80 #: simulation/data/damage_types/pierce.json
85 #: simulation/data/damage_types/pierce.json
87 msgid "Damage caused by sharp pointy objects, like arrows or spears."
90 #: simulation/data/damage_types/poison.json
95 #: simulation/data/damage_types/poison.json
98 "Damage caused by venomous or poisoned objects, like a snake or a poisoned "
102 #: simulation/data/status_effects/burning.json
103 msgctxt "status effect"
104 msgid "This unit causes fire damage."
107 #: simulation/data/status_effects/burning.json
108 msgctxt "status effect"
112 #: simulation/data/status_effects/burning.json
113 msgctxt "status effect"
114 msgid "This unit is burning."
117 #: simulation/data/status_effects/poisoned.json
118 msgctxt "status effect"
119 msgid "This unit causes poison damage."
122 #: simulation/data/status_effects/poisoned.json
123 msgctxt "status effect"
127 #: simulation/data/status_effects/poisoned.json
128 msgctxt "status effect"
129 msgid "This unit is poisoned."
132 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:24
133 msgid "Army of Alexander the Great."
136 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:25
137 msgid "Army of Alexander the Great"
140 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:26
141 #: simulation/templates/campaigns/army_mace_standard.xml:21
142 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:26
143 msgid "This is what an army would look like on the Strat Map."
146 #: simulation/templates/campaigns/army_mace_standard.xml:19
147 msgid "Army of Macedonia"
150 #: simulation/templates/campaigns/army_mace_standard.xml:20
151 msgid "Army of Macedon"
154 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:24
155 msgid "Army of Leonidas I."
158 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:25
159 msgid "Army of Leonidas I"
162 #: simulation/templates/campaigns/campaign_city_minor_test.xml:21
163 #: simulation/templates/campaigns/campaign_city_test.xml:21
167 #: simulation/templates/campaigns/campaign_city_minor_test.xml:22
168 #: simulation/templates/campaigns/campaign_city_test.xml:22
172 #: simulation/templates/campaigns/campaign_city_minor_test.xml:23
173 msgid "Minor Greek Polis"
176 #: simulation/templates/campaigns/campaign_city_minor_test.xml:24
177 msgid "This is a minor Greek city."
180 #: simulation/templates/campaigns/campaign_city_test.xml:23
184 #: simulation/templates/campaigns/campaign_city_test.xml:24
185 msgid "This is a major Greek city."
188 #: simulation/templates/campaigns/campaign_religious_test.xml:12
189 msgid "Religious Sanctuary"
192 #: simulation/templates/campaigns/campaign_religious_test.xml:13
193 msgid "Greek Religious Sanctuary"
196 #: simulation/templates/gaia/fauna_bear_black.xml:5
197 #: simulation/templates/gaia/fauna_bear_brown.xml:5
198 #: simulation/templates/gaia/fauna_bear_polar.xml:5
199 #: simulation/templates/gaia/fauna_lion.xml:5
200 #: simulation/templates/gaia/fauna_tiger.xml:5
201 msgctxt "Name of an attack, usually the weapon."
205 #: simulation/templates/gaia/fauna_bear_black.xml:24
209 #: simulation/templates/gaia/fauna_bear_black.xml:25
210 msgid "Ursus americanus"
213 #: simulation/templates/gaia/fauna_bear_brown.xml:24
217 #: simulation/templates/gaia/fauna_bear_brown.xml:25
221 #: simulation/templates/gaia/fauna_bear_polar.xml:24
225 #: simulation/templates/gaia/fauna_bear_polar.xml:25
226 msgid "Ursus maritimus"
229 #: simulation/templates/gaia/fauna_boar.xml:5
230 #: simulation/templates/gaia/fauna_hippopotamus.xml:5
231 #: simulation/templates/gaia/fauna_walrus.xml:5
232 msgctxt "Name of an attack, usually the weapon."
236 #: simulation/templates/gaia/fauna_boar.xml:23
240 #: simulation/templates/gaia/fauna_boar.xml:24
244 #: simulation/templates/gaia/fauna_camel.xml:14
248 #: simulation/templates/gaia/fauna_camel.xml:15
249 msgid "Camelus dromedarius"
252 #: simulation/templates/gaia/fauna_cattle_bull.xml:5
253 msgctxt "Name of an attack, usually the weapon."
257 #: simulation/templates/gaia/fauna_cattle_bull.xml:25
261 #: simulation/templates/gaia/fauna_cattle_bull.xml:26
262 #: simulation/templates/gaia/fauna_cattle_cow.xml:21
263 msgid "Bos taurus taurus"
266 #: simulation/templates/gaia/fauna_cattle_cow.xml:20
270 #: simulation/templates/gaia/fauna_cattle_sanga.xml:20
274 #: simulation/templates/gaia/fauna_cattle_sanga.xml:21
275 msgid "Bos taurus africanus"
278 #: simulation/templates/gaia/fauna_cattle_zebu.xml:20
282 #: simulation/templates/gaia/fauna_cattle_zebu.xml:21
283 msgid "Bos taurus indicus"
286 #: simulation/templates/gaia/fauna_chicken.xml:11
290 #: simulation/templates/gaia/fauna_chicken.xml:12
291 msgid "Gallus gallus domesticus"
294 #: simulation/templates/gaia/fauna_crocodile_nile.xml:5
295 msgctxt "Name of an attack, usually the weapon."
299 #: simulation/templates/gaia/fauna_crocodile_nile.xml:23
300 msgid "Nile Crocodile"
303 #: simulation/templates/gaia/fauna_crocodile_nile.xml:24
304 msgid "Crocodylus niloticus"
307 #: simulation/templates/gaia/fauna_deer.xml:11
311 #: simulation/templates/gaia/fauna_deer.xml:12
312 msgid "Cervus elaphus"
315 #: simulation/templates/gaia/fauna_dog_mastiff.xml:5
316 #: simulation/templates/gaia/fauna_dog_wolfhound.xml:5
317 #: simulation/templates/gaia/fauna_fox_arctic.xml:5
318 #: simulation/templates/gaia/fauna_fox_red.xml:5
319 #: simulation/templates/gaia/fauna_wolf.xml:5
320 msgctxt "Name of an attack, usually the weapon."
324 #: simulation/templates/gaia/fauna_dog_mastiff.xml:24
328 #: simulation/templates/gaia/fauna_dog_mastiff.xml:25
329 #: simulation/templates/gaia/fauna_dog_wolfhound.xml:25
330 msgid "Canis lupus familiaris"
333 #: simulation/templates/gaia/fauna_dog_wolfhound.xml:24
337 #: simulation/templates/gaia/fauna_donkey.xml:11
341 #: simulation/templates/gaia/fauna_donkey.xml:12
342 msgid "Equus africanus asinus"
345 #: simulation/templates/gaia/fauna_elephant_african_bush.xml:5
346 #: simulation/templates/gaia/fauna_elephant_asian.xml:5
347 #: simulation/templates/gaia/fauna_elephant_north_african.xml:5
348 msgctxt "Name of an attack, usually the weapon."
352 #: simulation/templates/gaia/fauna_elephant_african_bush.xml:25
353 msgid "African Bush Elephant"
356 #: simulation/templates/gaia/fauna_elephant_african_bush.xml:26
357 #: simulation/templates/gaia/fauna_elephant_african_infant.xml:12
358 msgid "Loxodonta africana"
361 #: simulation/templates/gaia/fauna_elephant_african_infant.xml:11
362 msgid "African Bush Elephant Calf"
365 #: simulation/templates/gaia/fauna_elephant_asian.xml:25
366 msgid "Asian Elephant"
369 #: simulation/templates/gaia/fauna_elephant_asian.xml:26
370 #: simulation/templates/gaia/fauna_elephant_asian_infant.xml:12
371 msgid "Elephas maximus"
374 #: simulation/templates/gaia/fauna_elephant_asian_infant.xml:11
375 msgid "Asian Elephant Calf"
378 #: simulation/templates/gaia/fauna_elephant_north_african.xml:25
379 msgid "African Forest Elephant"
382 #: simulation/templates/gaia/fauna_elephant_north_african.xml:26
383 msgid "Loxodonta cyclotis"
386 #: simulation/templates/gaia/fauna_fox_arctic.xml:24
390 #: simulation/templates/gaia/fauna_fox_arctic.xml:25
391 msgid "Vulpes lagopus"
394 #: simulation/templates/gaia/fauna_fox_red.xml:24
398 #: simulation/templates/gaia/fauna_fox_red.xml:25
399 msgid "Vulpes vulpes"
402 #: simulation/templates/gaia/fauna_gazelle.xml:11
403 msgid "Thomson's Gazelle"
406 #: simulation/templates/gaia/fauna_gazelle.xml:12
407 msgid "Eudorcas thomsonii"
410 #: simulation/templates/gaia/fauna_giraffe.xml:11
414 #: simulation/templates/gaia/fauna_giraffe.xml:12
415 #: simulation/templates/gaia/fauna_giraffe_infant.xml:12
416 msgid "Giraffa camelopardalis"
419 #: simulation/templates/gaia/fauna_giraffe_infant.xml:11
420 msgid "Juvenile Giraffe"
423 #: simulation/templates/gaia/fauna_goat.xml:20
427 #: simulation/templates/gaia/fauna_goat.xml:21
428 msgid "Capra aegagrus hircus"
431 #: simulation/templates/gaia/fauna_hippopotamus.xml:24
435 #: simulation/templates/gaia/fauna_hippopotamus.xml:25
436 msgid "Hippopotamus amphibius"
439 #: simulation/templates/gaia/fauna_horse.xml:14
443 #: simulation/templates/gaia/fauna_horse.xml:15
444 msgid "Equus ferus caballus"
447 #: simulation/templates/gaia/fauna_horse_pony.xml:8
451 #: simulation/templates/gaia/fauna_lion.xml:23
455 #: simulation/templates/gaia/fauna_lion.xml:24
459 #: simulation/templates/gaia/fauna_lioness.xml:4
463 #: simulation/templates/gaia/fauna_muskox.xml:11
467 #: simulation/templates/gaia/fauna_muskox.xml:12
468 msgid "Ovibos moschatus"
471 #: simulation/templates/gaia/fauna_peacock.xml:11
475 #: simulation/templates/gaia/fauna_peacock.xml:12
476 msgid "Pavo cristatus"
479 #: simulation/templates/gaia/fauna_pig.xml:20
483 #: simulation/templates/gaia/fauna_pig.xml:21
484 msgid "Sus scrofa domesticus"
487 #: simulation/templates/gaia/fauna_pig_flaming.xml:18
491 #: simulation/templates/gaia/fauna_piglet.xml:11
495 #: simulation/templates/gaia/fauna_rabbit.xml:11
499 #: simulation/templates/gaia/fauna_rabbit.xml:12
500 msgid "Oryctolagus cuniculus"
503 #: simulation/templates/gaia/fauna_rhinoceros_white.xml:5
504 msgctxt "Name of an attack, usually the weapon."
508 #: simulation/templates/gaia/fauna_rhinoceros_white.xml:24
509 msgid "White Rhinoceros"
512 #: simulation/templates/gaia/fauna_rhinoceros_white.xml:25
513 msgid "Ceratotherium simum"
516 #: simulation/templates/gaia/fauna_shark.xml:12
517 msgid "Great White Shark"
520 #: simulation/templates/gaia/fauna_shark.xml:13
521 msgid "Carcharodon carcharias"
524 #: simulation/templates/gaia/fauna_sheep.xml:20
528 #: simulation/templates/gaia/fauna_sheep.xml:21
532 #: simulation/templates/gaia/fauna_tiger.xml:23
536 #: simulation/templates/gaia/fauna_tiger.xml:24
537 msgid "Panthera tigris"
540 #: simulation/templates/gaia/fauna_walrus.xml:24
544 #: simulation/templates/gaia/fauna_walrus.xml:25
545 msgid "Odobenus rosmarus"
548 #: simulation/templates/gaia/fauna_whale_fin.xml:11
552 #: simulation/templates/gaia/fauna_whale_fin.xml:12
553 msgid "Balaenoptera physalus"
556 #: simulation/templates/gaia/fauna_whale_humpback.xml:11
557 msgid "Humpback Whale"
560 #: simulation/templates/gaia/fauna_whale_humpback.xml:12
561 msgid "Megaptera novaeangliae"
564 #: simulation/templates/gaia/fauna_wildebeest.xml:11
565 msgid "Blue Wildebeest"
568 #: simulation/templates/gaia/fauna_wildebeest.xml:12
569 msgid "Connochaetes taurinus"
572 #: simulation/templates/gaia/fauna_wolf.xml:24
576 #: simulation/templates/gaia/fauna_wolf.xml:25
580 #: simulation/templates/gaia/fauna_wolf_arctic.xml:4
584 #: simulation/templates/gaia/fauna_zebra.xml:11
588 #: simulation/templates/gaia/fauna_zebra.xml:12
592 #: simulation/templates/gaia/fish/tilapia.xml:4
596 #: simulation/templates/gaia/fish/tuna.xml:4
600 #: simulation/templates/gaia/fruit/apple.xml:7
604 #: simulation/templates/gaia/fruit/banana.xml:7
608 #: simulation/templates/gaia/fruit/berry_01.xml:4
609 #: simulation/templates/gaia/fruit/berry_02.xml:4
610 #: simulation/templates/gaia/fruit/berry_03.xml:4
611 #: simulation/templates/gaia/fruit/berry_04.xml:4
612 #: simulation/templates/gaia/fruit/berry_05.xml:4
616 #: simulation/templates/gaia/fruit/date.xml:8
617 #: simulation/templates/gaia/tree/date_palm.xml:4
618 #: simulation/templates/gaia/tree/date_palm_dead.xml:4
622 #: simulation/templates/gaia/fruit/fig.xml:8
626 #: simulation/templates/gaia/fruit/grapes.xml:4
630 #: simulation/templates/gaia/ruins/column_doric.xml:8
634 #: simulation/templates/gaia/ruins/metal_statue_isis.xml:9
635 msgid "Isis Cult Image"
638 #: simulation/templates/gaia/ruins/pyramid_great.xml:8
639 msgid "Great Pyramid"
642 #: simulation/templates/gaia/ruins/pyramid_minor.xml:8
643 msgid "Minor Pyramid"
646 #: simulation/templates/gaia/ruins/standing_stone.xml:8
647 #: simulation/templates/gaia/treasure/standing_stone.xml:8
648 msgid "Celtic Standing Stone"
651 #: simulation/templates/gaia/ruins/stone_statues_egyptian.xml:8
652 msgid "Egyptian Statue"
655 #: simulation/templates/gaia/ruins/stone_statues_kushite.xml:8
656 msgid "Kushite Statue"
659 #: simulation/templates/gaia/ruins/stone_statues_kushite_bird.xml:9
660 #: simulation/templates/gaia/ruins/stone_statues_kushite_lion.xml:9
661 #: simulation/templates/gaia/ruins/stone_statues_kushite_ram.xml:9
662 #: simulation/templates/gaia/ruins/stone_structure_farmstead.xml:9
663 #: simulation/templates/gaia/ruins/stone_structure_house.xml:9
664 #: simulation/templates/gaia/ruins/stone_structure_small.xml:9
665 #: simulation/templates/gaia/ruins/stone_structure_tower.xml:9
666 msgid "Stone Resource"
669 #: simulation/templates/gaia/ruins/stone_statues_kushite_bird.xml:10
670 msgid "Kushite Bird Statue"
673 #: simulation/templates/gaia/ruins/stone_statues_kushite_lion.xml:10
674 msgid "Apademak Lion Statue"
677 #: simulation/templates/gaia/ruins/stone_statues_kushite_ram.xml:10
678 msgid "Ammon-Ra Ram Statue"
681 #: simulation/templates/gaia/ruins/stone_statues_persian_lamassu.xml:8
682 msgid "Lamassu Statue"
685 #: simulation/templates/gaia/ruins/stone_statues_roman.xml:8
689 #: simulation/templates/gaia/ruins/stone_structure_farmstead.xml:10
690 msgid "Ruined Farmstead"
693 #: simulation/templates/gaia/ruins/stone_structure_house.xml:10
697 #: simulation/templates/gaia/ruins/stone_structure_small.xml:10
698 msgid "Ruined Structure"
701 #: simulation/templates/gaia/ruins/stone_structure_tower.xml:10
705 #: simulation/templates/gaia/ruins/unfinished_greek_temple.xml:8
706 msgid "Unfinished Greek Temple"
709 #: simulation/templates/gaia/treasure/food_barrel.xml:8
710 #: simulation/templates/gaia/treasure/food_bin.xml:8
711 #: simulation/templates/gaia/treasure/food_crate.xml:8
712 #: simulation/templates/gaia/treasure/food_jars.xml:8
713 msgid "Food Treasure"
716 #: simulation/templates/gaia/treasure/food_barrels_buried.xml:8
717 msgid "Half-buried Barrels"
720 #: simulation/templates/gaia/treasure/food_persian_big.xml:8
721 msgid "Persian Food Stores"
724 #: simulation/templates/gaia/treasure/food_persian_small.xml:8
725 msgid "Persian Food Treasure"
728 #: simulation/templates/gaia/treasure/golden_fleece.xml:8
729 msgid "Golden Fleece"
732 #: simulation/templates/gaia/treasure/metal.xml:8
736 #: simulation/templates/gaia/treasure/metal_persian_big.xml:8
737 msgid "Persian Wares"
740 #: simulation/templates/gaia/treasure/metal_persian_small.xml:8
744 #: simulation/templates/gaia/treasure/metal_weapons_small.xml:8
748 #: simulation/templates/gaia/treasure/pegasus.xml:8
752 #: simulation/templates/gaia/treasure/shipwreck.xml:8
753 #: simulation/templates/gaia/treasure/shipwreck_ram_bow.xml:8
754 #: simulation/templates/gaia/treasure/shipwreck_sail_boat.xml:8
755 #: simulation/templates/gaia/treasure/shipwreck_sail_boat_cut.xml:8
759 #: simulation/templates/gaia/treasure/shipwreck_debris.xml:8
760 msgid "Shipwreck Cargo"
763 #: simulation/templates/gaia/treasure/special_argo.xml:8
767 #: simulation/templates/gaia/treasure/special_argo.xml:9
768 msgid "Mythological Treasure"
771 #: simulation/templates/gaia/treasure/special_argo.xml:10
772 msgid "The mythological ship of the hero Theseus and his Argonauts."
775 #: simulation/templates/gaia/treasure/stone.xml:8
776 msgid "Stone Treasure"
779 #: simulation/templates/gaia/treasure/stone_pile_granite.xml:4
783 #: simulation/templates/gaia/treasure/stone_pile_granite_large.xml:8
787 #: simulation/templates/gaia/treasure/stone_pile_red.xml:8
788 #: simulation/templates/gaia/treasure/stone_pile_sandstone.xml:4
789 msgid "Cut Sandstone"
792 #: simulation/templates/gaia/treasure/wood.xml:8
793 msgid "Wood Treasure"
796 #: simulation/templates/gaia/treasure/wood_lumber.xml:8
797 msgid "Milled Lumber"
800 #: simulation/templates/gaia/tree/acacia.xml:4
804 #: simulation/templates/gaia/tree/acacia_large.xml:4
805 msgid "Ancient Acacia"
808 #: simulation/templates/gaia/tree/aleppo_pine.xml:4
812 #: simulation/templates/gaia/tree/bamboo.xml:4
813 #: simulation/templates/gaia/tree/bamboo_single.xml:4
817 #: simulation/templates/gaia/tree/bamboo_dragon.xml:8
818 msgid "Dragon Bamboo"
821 #: simulation/templates/gaia/tree/banyan.xml:8
825 #: simulation/templates/gaia/tree/baobab.xml:8
826 #: simulation/templates/gaia/tree/baobab_3_mature.xml:8
827 #: simulation/templates/gaia/tree/baobab_4_dead.xml:8
831 #: simulation/templates/gaia/tree/baobab_1_sapling.xml:4
832 msgid "Baobab Sapling"
835 #: simulation/templates/gaia/tree/baobab_2_young.xml:4
839 #: simulation/templates/gaia/tree/bush_badlands.xml:4
843 #: simulation/templates/gaia/tree/bush_mediterranean.xml:4
847 #: simulation/templates/gaia/tree/bush_mediterranean_dry.xml:4
851 #: simulation/templates/gaia/tree/carob.xml:4
855 #: simulation/templates/gaia/tree/cedar_atlas_1_sapling.xml:4
856 msgid "Atlas Cedar Sapling"
859 #: simulation/templates/gaia/tree/cedar_atlas_2_young.xml:4
860 #: simulation/templates/gaia/tree/cedar_atlas_3_mature.xml:4
861 #: simulation/templates/gaia/tree/cedar_atlas_4_dead.xml:4
865 #: simulation/templates/gaia/tree/cherry_blossom.xml:4
866 msgid "Cherry Blossom"
869 #: simulation/templates/gaia/tree/cretan_date_palm_patch.xml:8
870 #: simulation/templates/gaia/tree/cretan_date_palm_short.xml:4
871 #: simulation/templates/gaia/tree/cretan_date_palm_tall.xml:4
872 msgid "Cretan Date Palm"
875 #: simulation/templates/gaia/tree/cypress.xml:4
876 #: simulation/templates/gaia/tree/cypress_wild.xml:4
877 #: simulation/templates/gaia/tree/cypress_windswept.xml:4
881 #: simulation/templates/gaia/tree/dead.xml:4
882 #: simulation/templates/gaia/tree/temperate.xml:4
883 #: simulation/templates/gaia/tree/temperate_autumn.xml:4
884 #: simulation/templates/gaia/tree/temperate_winter.xml:4
885 msgid "Deciduous Tree"
888 #: simulation/templates/gaia/tree/elm.xml:4
889 #: simulation/templates/gaia/tree/elm_dead.xml:4
893 #: simulation/templates/gaia/tree/euro_beech.xml:4
894 #: simulation/templates/gaia/tree/euro_beech_aut.xml:4
895 msgid "European Beech"
898 #: simulation/templates/gaia/tree/euro_birch.xml:4
902 #: simulation/templates/gaia/tree/fir.xml:4
903 #: simulation/templates/gaia/tree/fir_winter.xml:4
907 #: simulation/templates/gaia/tree/fir_sapling.xml:4
911 #: simulation/templates/gaia/tree/juniper_prickly.xml:4
912 msgid "Prickly Juniper"
915 #: simulation/templates/gaia/tree/mangrove.xml:4
919 #: simulation/templates/gaia/tree/maple.xml:4
920 #: simulation/templates/gaia/tree/maple_autumn.xml:4
924 #: simulation/templates/gaia/tree/medit_fan_palm.xml:4
925 msgid "Mediterranean Fan Palm"
928 #: simulation/templates/gaia/tree/oak.xml:4
929 #: simulation/templates/gaia/tree/oak_aut.xml:4
930 #: simulation/templates/gaia/tree/oak_aut_new.xml:4
931 #: simulation/templates/gaia/tree/oak_dead.xml:4
932 #: simulation/templates/gaia/tree/oak_new.xml:4
936 #: simulation/templates/gaia/tree/oak_holly.xml:4
937 #: simulation/templates/gaia/tree/oak_holly_autumn.xml:4
941 #: simulation/templates/gaia/tree/oak_hungarian.xml:4
942 #: simulation/templates/gaia/tree/oak_hungarian_autumn.xml:4
943 msgid "Hungarian Oak"
946 #: simulation/templates/gaia/tree/oak_large.xml:4
950 #: simulation/templates/gaia/tree/olive.xml:7
954 #: simulation/templates/gaia/tree/palm_areca.xml:4
958 #: simulation/templates/gaia/tree/palm_doum.xml:4
962 #: simulation/templates/gaia/tree/palm_palmyra.xml:4
966 #: simulation/templates/gaia/tree/palm_royal.xml:4
970 #: simulation/templates/gaia/tree/palm_tropic.xml:4
974 #: simulation/templates/gaia/tree/palm_tropical.xml:4
975 msgid "Tropical Palm"
978 #: simulation/templates/gaia/tree/pine.xml:4
979 #: simulation/templates/gaia/tree/pine_w.xml:4
983 #: simulation/templates/gaia/tree/pine_black.xml:4
984 #: simulation/templates/gaia/tree/pine_black_dead.xml:4
988 #: simulation/templates/gaia/tree/pine_maritime.xml:4
989 #: simulation/templates/gaia/tree/pine_maritime_short.xml:4
990 msgid "Maritime Pine"
993 #: simulation/templates/gaia/tree/poplar.xml:4
994 #: simulation/templates/gaia/tree/poplar_dead.xml:4
995 #: simulation/templates/gaia/tree/poplar_lombardy_autumn.xml:4
999 #: simulation/templates/gaia/tree/poplar_lombardy.xml:4
1000 #: simulation/templates/gaia/tree/poplar_lombardy_dead.xml:4
1001 msgid "Black Poplar"
1004 #: simulation/templates/gaia/tree/senegal_date_palm.xml:4
1005 msgid "Senegal Date Palm"
1008 #: simulation/templates/gaia/tree/strangler.xml:8
1009 msgid "Strangler Fig"
1012 #: simulation/templates/gaia/tree/tamarix.xml:4
1016 #: simulation/templates/gaia/tree/teak.xml:8
1020 #: simulation/templates/gaia/tree/toona.xml:4
1024 #: simulation/templates/gaia/tree/tropic_rainforest.xml:4
1025 msgid "Rainforest Tree"
1028 #: simulation/templates/mixins/builder.xml:42
1032 #: simulation/templates/mixins/bush.xml:4
1036 #: simulation/templates/mixins/cataphract.xml:14
1037 msgid "Cataphract Cavalry"
1040 #: simulation/templates/mixins/cataphract.xml:15
1044 #: simulation/templates/mixins/chariot.xml:16
1048 #: simulation/templates/mixins/fireship.xml:15
1049 msgctxt "Name of an attack, usually the weapon."
1053 #: simulation/templates/mixins/fireship.xml:43
1057 #: simulation/templates/mixins/longsword.xml:22
1061 #: simulation/templates/mixins/mercenary.xml:13
1065 #: simulation/templates/mixins/pirate.xml:29
1069 #: simulation/templates/mixins/rotary_mill.xml:17
1070 #: simulation/templates/mixins/rotary_mill.xml:18
1074 #: simulation/templates/mixins/rotary_mill.xml:19
1078 #: simulation/templates/mixins/rotary_mill.xml:22
1080 "Dropsite for harvested Food. Capture one of these to increase nearby food "
1084 #: simulation/templates/mixins/shrine.xml:12
1085 #: simulation/templates/mixins/shrine.xml:13
1086 #: simulation/templates/mixins/shrine.xml:14
1090 #: simulation/templates/mixins/shrine.xml:18
1091 msgid "Train Elite Healers and heal garrisoned units."
1094 #: simulation/templates/mixins/trading_post.xml:8
1095 msgid "Trading Post"
1098 #: simulation/templates/obstructors/movement_36x36.xml:9
1099 #: simulation/templates/obstructors/movement_8x36.xml:9
1100 #: simulation/templates/obstructors/movement_8x8.xml:9
1101 msgid "Movement Obstructor"
1104 #: simulation/templates/obstructors/movement_36x36.xml:11
1105 #: simulation/templates/obstructors/movement_8x36.xml:11
1106 #: simulation/templates/obstructors/movement_8x8.xml:11
1107 msgid "Placement obstructor to prevent movement and construction."
1110 #: simulation/templates/obstructors/placement.xml:10
1114 #: simulation/templates/obstructors/placement.xml:12
1115 #: simulation/templates/obstructors/placement_36x36.xml:11
1116 #: simulation/templates/obstructors/placement_8x36.xml:11
1117 #: simulation/templates/obstructors/placement_8x8.xml:11
1118 msgid "Placement obstructor to prevent construction but not movement"
1121 #: simulation/templates/obstructors/placement_36x36.xml:9
1122 #: simulation/templates/obstructors/placement_8x36.xml:9
1123 #: simulation/templates/obstructors/placement_8x8.xml:9
1124 msgid "Placement Obstructor"
1127 #: simulation/templates/skirmish/structures/default_house_10.xml:5
1129 "Changes in a 10-pop house for civilisations with those houses, is deleted "
1133 #: simulation/templates/skirmish/structures/default_house_5.xml:8
1135 "Changes in a 5-pop house for civilisations with those houses, is deleted for"
1139 #: simulation/templates/special/formations/anti_cavalry.xml:5
1140 #: simulation/templates/special/formations/testudo.xml:5
1141 msgid "Melee Infantry only, requires at least 16."
1144 #: simulation/templates/special/formations/anti_cavalry.xml:25
1145 msgid "Anti Cavalry"
1148 #: simulation/templates/special/formations/anti_cavalry.xml:26
1149 msgid "Square formation of Melee Infantry to fight Cavalry."
1152 #: simulation/templates/special/formations/battle_line.xml:13
1156 #: simulation/templates/special/formations/battle_line.xml:15
1157 msgid "Common formation for frontal attacks."
1160 #: simulation/templates/special/formations/box.xml:5
1161 msgid "Requires at least 4 Soldiers or Siege engines."
1164 #: simulation/templates/special/formations/box.xml:12
1168 #: simulation/templates/special/formations/box.xml:14
1169 msgid "Square formation to protect all sides."
1172 #: simulation/templates/special/formations/column_closed.xml:10
1173 msgid "Forced March"
1176 #: simulation/templates/special/formations/column_closed.xml:12
1177 msgid "Closed column formation for risky movements."
1180 #: simulation/templates/special/formations/column_open.xml:10
1184 #: simulation/templates/special/formations/column_open.xml:12
1185 msgid "Dispersed formation for open field crossings."
1188 #: simulation/templates/special/formations/flank.xml:5
1189 msgid "Requires at least 8 Soldiers or Siege engines."
1192 #: simulation/templates/special/formations/flank.xml:11
1196 #: simulation/templates/special/formations/flank.xml:13
1197 msgid "Formation to protect the sides or surprise attack the enemy flank."
1200 #: simulation/templates/special/formations/line_closed.xml:9
1204 #: simulation/templates/special/formations/line_closed.xml:11
1205 msgid "Flexible closed line formation."
1208 #: simulation/templates/special/formations/line_open.xml:11
1212 #: simulation/templates/special/formations/line_open.xml:13
1213 msgid "Dispersed formation for open field combat."
1216 #: simulation/templates/special/formations/null.xml:7
1220 #: simulation/templates/special/formations/phalanx.xml:5
1221 msgid "Infantry Hoplites only, requires at least 10."
1224 #: simulation/templates/special/formations/phalanx.xml:23
1228 #: simulation/templates/special/formations/phalanx.xml:25
1229 msgid "Compact formation of Infantry Hoplites creating a shield wall."
1232 #: simulation/templates/special/formations/scatter.xml:8
1236 #: simulation/templates/special/formations/ships/column.xml:5
1237 #: simulation/templates/special/formations/ships/line_staggered.xml:5
1238 msgid "Requires at least 4 Ships."
1241 #: simulation/templates/special/formations/ships/column.xml:14
1242 msgid "Maneuvering Column"
1245 #: simulation/templates/special/formations/ships/column.xml:16
1246 msgid "A column formation for fleet maneuvers."
1249 #: simulation/templates/special/formations/ships/flank.xml:5
1250 msgid "Requires at least 8 Ships."
1253 #: simulation/templates/special/formations/ships/flank.xml:14
1254 msgid "Flanking Formation"
1257 #: simulation/templates/special/formations/ships/flank.xml:16
1258 msgid "Formation to protect the sides or surprise attack the enemy flanks."
1261 #: simulation/templates/special/formations/ships/line_staggered.xml:17
1262 msgid "Fleet Battle Line"
1265 #: simulation/templates/special/formations/ships/line_staggered.xml:19
1266 msgid "Common fleet formation for frontal attacks."
1269 #: simulation/templates/special/formations/skirmish.xml:4
1270 msgid "Ranged Soldiers only, requires at least 2."
1273 #: simulation/templates/special/formations/skirmish.xml:14
1277 #: simulation/templates/special/formations/skirmish.xml:16
1278 msgid "Dispersed formation for reconnaissance, ambushes or hit-and-run."
1281 #: simulation/templates/special/formations/syntagma.xml:5
1282 msgid "Infantry Pikemen only, requires at least 16."
1285 #: simulation/templates/special/formations/syntagma.xml:29
1289 #: simulation/templates/special/formations/syntagma.xml:31
1290 msgid "Compact formation of Infantry Pikemen creating a defensive wall."
1293 #: simulation/templates/special/formations/testudo.xml:70
1297 #: simulation/templates/special/formations/testudo.xml:72
1298 msgid "Compact formation of Melee Infantry creating a shield shell."
1301 #: simulation/templates/special/formations/wedge.xml:5
1302 msgid "Cavalry only, requires at least 6."
1305 #: simulation/templates/special/formations/wedge.xml:16
1309 #: simulation/templates/special/formations/wedge.xml:18
1310 msgid "Triangular Cavalry formation to break through enemy lines."
1313 #: simulation/templates/special/spy.xml:16
1317 #: simulation/templates/template_formation.xml:15
1318 msgid "Requires at least 2 Soldiers or Siege Engines."
1321 #: simulation/templates/template_gaia.xml:7
1325 #: simulation/templates/gaia/fish/generic.xml:4
1326 #: simulation/templates/template_gaia_fish.xml:8
1330 #: simulation/templates/template_gaia_fish.xml:10
1331 msgid "Catch fish for food."
1334 #: simulation/templates/template_gaia_fruit.xml:8
1338 #: simulation/templates/template_gaia_fruit.xml:9
1339 msgid "Pick fruit for food."
1342 #: simulation/templates/template_gaia_ore.xml:8
1346 #: simulation/templates/template_gaia_ore.xml:9
1347 msgid "Mine ore for metal."
1350 #: simulation/templates/gaia/rock/aegean_cut.xml:8
1351 #: simulation/templates/gaia/rock/india_cut.xml:8
1352 #: simulation/templates/gaia/rock/nubia_cut.xml:8
1353 #: simulation/templates/gaia/rock/sahara_cut.xml:8
1354 #: simulation/templates/gaia/rock/temperate_cut.xml:8
1355 #: simulation/templates/template_gaia_rock.xml:8
1356 msgid "Stone Quarry"
1359 #: simulation/templates/template_gaia_rock.xml:9
1360 msgid "Quarry rock for stone."
1363 #: simulation/templates/template_gaia_ruins.xml:8
1367 #: simulation/templates/template_gaia_ruins.xml:9
1368 msgid "Demolish ruins for stone."
1371 #: simulation/templates/template_gaia_treasure.xml:8
1375 #: simulation/templates/template_gaia_treasure.xml:9
1376 msgid "Collect treasures for resources."
1379 #: simulation/templates/template_gaia_tree.xml:8
1383 #: simulation/templates/template_gaia_tree.xml:9
1384 msgid "Chop trees for wood."
1387 #: simulation/templates/template_structure.xml:46
1391 #: simulation/templates/template_unit.xml:39
1395 #: simulation/templates/template_wallset.xml:9
1396 #: simulation/templates/template_wallset.xml:11
1400 #: simulation/templates/template_wallset.xml:10
1401 msgid "Wall off an area."