1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright (C) 2024 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant
7 # Muhammad Furqon Abrori, 2016
10 "Project-Id-Version: 0 A.D.\n"
11 "POT-Creation-Date: 2024-07-26 07:08+0000\n"
12 "PO-Revision-Date: 2014-06-19 17:53+0000\n"
13 "Last-Translator: Muhammad Furqon Abrori, 2016\n"
14 "Language-Team: Esperanto (http://app.transifex.com/wildfire-games/0ad/language/eo/)\n"
16 "Content-Type: text/plain; charset=UTF-8\n"
17 "Content-Transfer-Encoding: 8bit\n"
19 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
21 #: simulation/ai/petra/chatHelper.js:3
24 "I am starting a massive military campaign against %(_player_)s, come and "
28 #: simulation/ai/petra/chatHelper.js:4
31 "I have set up a huge army to crush %(_player_)s. Join me and you will have "
32 "your share of the loot."
35 #: simulation/ai/petra/chatHelper.js:5
38 "I am launching an unprecedented attack against %(_player_)s. Bring your "
39 "armies and we may soon win this war."
42 #: simulation/ai/petra/chatHelper.js:8
44 msgid "I am launching an attack against %(_player_)s."
47 #: simulation/ai/petra/chatHelper.js:9
49 msgid "I have just sent an army against %(_player_)s."
52 #: simulation/ai/petra/chatHelper.js:10
54 msgid "I am sending an army against %(_player_)s."
57 #: simulation/ai/petra/chatHelper.js:16
59 msgid "Let me regroup my army and I will then join you against %(_player_)s."
62 #: simulation/ai/petra/chatHelper.js:17
64 msgid "I am finishing preparations to attack %(_player_)s."
67 #: simulation/ai/petra/chatHelper.js:20
70 "Sorry, I do not have enough soldiers currently; but my next attack will "
71 "target %(_player_)s."
74 #: simulation/ai/petra/chatHelper.js:21
77 "Sorry, I still need to strengthen my army. However, I will attack "
81 #: simulation/ai/petra/chatHelper.js:24
84 "I cannot help you against %(_player_)s for the time being, I am planning to "
85 "attack %(_player_2)s first."
88 #: simulation/ai/petra/chatHelper.js:29
90 msgid "Here is a gift for you, %(_player_)s. Make good use of it."
93 #: simulation/ai/petra/chatHelper.js:30
95 msgid "I see you are in a bad situation, %(_player_)s. I hope this helps."
98 #: simulation/ai/petra/chatHelper.js:31
101 "I can help you this time, %(_player_)s, but you should manage your resources"
102 " more carefully in the future."
105 #: simulation/ai/petra/chatHelper.js:35
107 msgid "I am in need of %(resource)s, can you help? I will make it up to you."
110 #: simulation/ai/petra/chatHelper.js:36
113 "I would participate more efficiently in our common war effort if you could "
114 "provide me some %(resource)s."
117 #: simulation/ai/petra/chatHelper.js:37
120 "If you can spare me some %(resource)s, I will be able to strengthen my army."
123 #: simulation/ai/petra/chatHelper.js:41
126 "I have set up a new route with %(_player_)s. Trading will be profitable for "
130 #: simulation/ai/petra/chatHelper.js:42
133 "A new trade route is set up with %(_player_)s. Take your share of the "
137 #: simulation/ai/petra/chatHelper.js:47
139 msgid "%(_player_)s and I are now allies."
142 #: simulation/ai/petra/chatHelper.js:50
144 msgid "%(_player_)s and I are now neutral."
147 #: simulation/ai/petra/chatHelper.js:53
149 msgid "%(_player_)s and I are now enemies."
152 #: simulation/ai/petra/chatHelper.js:60
154 msgid "I cannot accept your offer to become allies, %(_player_)s."
157 #: simulation/ai/petra/chatHelper.js:61
159 msgid "I must decline your offer of alliance, %(_player_)s."
162 #: simulation/ai/petra/chatHelper.js:62
164 msgid "An alliance with you is not in my best interest, %(_player_)s."
167 #: simulation/ai/petra/chatHelper.js:65
170 "I will not be your ally, %(_player_)s. However, I will consider a neutrality"
174 #: simulation/ai/petra/chatHelper.js:66
177 "I reject your request for alliance, %(_player_)s, but we could become "
181 #: simulation/ai/petra/chatHelper.js:67
183 msgid "%(_player_)s, only a neutrality agreement is conceivable to me."
186 #: simulation/ai/petra/chatHelper.js:70
189 "Our previous alliance did not work out, %(_player_)s. I must decline your "
193 #: simulation/ai/petra/chatHelper.js:71
195 msgid "I won’t ally you again, %(_player_)s!"
198 #: simulation/ai/petra/chatHelper.js:72
200 msgid "No more alliances between us, %(_player_)s!"
203 #: simulation/ai/petra/chatHelper.js:73
205 msgid "Your request for peace means nothing to me anymore, %(_player_)s!"
208 #: simulation/ai/petra/chatHelper.js:74
211 "My answer to your repeated peace proposal will remain war, %(_player_)s!"
214 #: simulation/ai/petra/chatHelper.js:77
217 "I will accept your offer to become allies, %(_player_)s. We will both "
218 "benefit from this partnership."
221 #: simulation/ai/petra/chatHelper.js:78
223 msgid "An alliance between us is a good idea, %(_player_)s."
226 #: simulation/ai/petra/chatHelper.js:79
229 "Let both of our people prosper from a peaceful association, %(_player_)s."
232 #: simulation/ai/petra/chatHelper.js:80
234 msgid "We have found common ground, %(_player_)s. I accept the alliance."
237 #: simulation/ai/petra/chatHelper.js:81
239 msgid "%(_player_)s, consider us allies from now on."
242 #: simulation/ai/petra/chatHelper.js:84
245 "I will ally with you, %(_player_)s, but only if you send me a tribute of "
246 "%(_amount_)s %(_resource_)s."
249 #: simulation/ai/petra/chatHelper.js:85
252 "%(_player_)s, you must send me a tribute of %(_amount_)s %(_resource_)s "
253 "before I accept an alliance with you."
256 #: simulation/ai/petra/chatHelper.js:86
259 "Unless you send me %(_amount_)s %(_resource_)s, an alliance won’t be formed,"
263 #: simulation/ai/petra/chatHelper.js:89
266 "%(_player_)s, my offer still stands. I will ally with you only if you send "
267 "me a tribute of %(_amount_)s %(_resource_)s."
270 #: simulation/ai/petra/chatHelper.js:90
273 "I’m still waiting for %(_amount_)s %(_resource_)s before accepting your "
274 "alliance, %(_player_)s."
277 #: simulation/ai/petra/chatHelper.js:91 simulation/ai/petra/chatHelper.js:112
280 "%(_player_)s, if you do not send me part of the %(_amount_)s %(_resource_)s "
281 "tribute soon, I will break off our negotiations."
284 #: simulation/ai/petra/chatHelper.js:96
286 msgid "I will not become neutral with you, %(_player_)s."
289 #: simulation/ai/petra/chatHelper.js:97
291 msgid "%(_player_)s, I must decline your request for a neutrality pact."
294 #: simulation/ai/petra/chatHelper.js:100
297 "Our previous neutrality agreement ended in failure, %(_player_)s; I will not"
298 " consider another one."
301 #: simulation/ai/petra/chatHelper.js:103
304 "I welcome your request for peace between our civilizations, %(_player_)s. I "
308 #: simulation/ai/petra/chatHelper.js:104
311 "%(_player_)s, I will accept your neutrality request. May both our "
312 "civilizations benefit."
315 #: simulation/ai/petra/chatHelper.js:107
318 "If you send me a tribute of %(_amount_)s %(_resource_)s, I will accept your "
319 "neutrality request, %(_player_)s."
322 #: simulation/ai/petra/chatHelper.js:108
325 "%(_player_)s, if you send me %(_amount_)s %(_resource_)s, I will accept a "
329 #: simulation/ai/petra/chatHelper.js:111
332 "%(_player_)s, I will not accept your neutrality request unless you tribute "
333 "me %(_amount_)s %(_resource_)s soon."
336 #: simulation/ai/petra/chatHelper.js:120
339 "%(_player_)s, it would help both of our civilizations if we formed an "
340 "alliance. If you become allies with me, I will respond in kind."
343 #: simulation/ai/petra/chatHelper.js:123
345 msgid "%(_player_)s, my offer for an alliance has expired."
348 #: simulation/ai/petra/chatHelper.js:124
351 "%(_player_)s, I have rescinded my previous offer for an alliance between us."
354 #: simulation/ai/petra/chatHelper.js:129
357 "%(_player_)s, I would like to request a neutrality pact between our "
358 "civilizations. If you become neutral with me, I will respond in kind."
361 #: simulation/ai/petra/chatHelper.js:130
364 "%(_player_)s, it would be both to our benefit if we negotiated a neutrality "
365 "pact. I will become neutral with you if you do the same."
368 #: simulation/ai/petra/chatHelper.js:133
370 msgid "%(_player_)s, I have decided to revoke my offer for a neutrality pact."
373 #: simulation/ai/petra/chatHelper.js:134
376 "%(_player_)s, as you have failed to respond to my request for peace between "
377 "us, I have abrogated my offer."
380 #: simulation/ai/petra/chatHelper.js:141
382 "My armies failed while defending my empire. Please honor our alliance and "
386 #: simulation/ai/petra/chatHelper.js:142
388 "My humble armies feel weak and tired. My civilization depends on our "
389 "alliance, please send help!"
392 #: simulation/ai/petra/chatHelper.js:143
393 msgid "I need your help. Please do not let my armies fall!"
396 #: simulation/ai/petra/chatHelper.js:146
398 "My empire regained its old strength, now it is time to seek revenge "
402 #: simulation/ai/petra/chatHelper.js:147
404 "My civilization raised from the ashes. Now my armies feel stronger and eager"
405 " to fight for our alliance."
408 #: simulation/ai/petra/data.json
410 msgstr "Petra Roboto"
412 #: simulation/ai/petra/data.json
414 "Petra is the default 0 A.D. AI bot. Please report issues to Wildfire Games (see the link in the main menu).\n"
416 "The AI's resource gathering rate and trade gain depend on the difficulty level (Sandbox −58%, Very Easy −44%, Easy −25%, Medium ±0%, Hard +25%, Very Hard +56%). The easiest levels also have a slower research, training, and building rate. In addition, the Sandbox level does not expand nor attack."
419 #: simulation/components/BuildRestrictions.js:91
421 msgid "%(name)s cannot be built due to unknown error"
424 #: simulation/components/BuildRestrictions.js:115
426 msgid "%(name)s cannot be built in unexplored area"
429 #: simulation/components/BuildRestrictions.js:163
431 msgid "%(name)s cannot be built on another building or resource"
434 #: simulation/components/BuildRestrictions.js:167
436 msgid "%(name)s cannot be built on invalid terrain"
439 #. Translation: territoryType being displayed in a translated sentence in the
441 #. cannot be built in %(territoryType)s territory.".
442 #: simulation/components/BuildRestrictions.js:195
443 msgctxt "Territory type"
447 #. Translation: territoryType being displayed in a translated sentence in the
449 #. cannot be built in %(territoryType)s territory.".
450 #: simulation/components/BuildRestrictions.js:198
451 msgctxt "Territory type"
452 msgid "unconnected own"
455 #. Translation: territoryType being displayed in a translated sentence in the
457 #. cannot be built in %(territoryType)s territory.".
458 #: simulation/components/BuildRestrictions.js:204
459 msgctxt "Territory type"
463 #. Translation: territoryType being displayed in a translated sentence in the
465 #. cannot be built in %(territoryType)s territory.".
466 #: simulation/components/BuildRestrictions.js:207
467 msgctxt "Territory type"
468 msgid "unconnected allied"
471 #. Translation: territoryType being displayed in a translated sentence in the
473 #. cannot be built in %(territoryType)s territory.".
474 #: simulation/components/BuildRestrictions.js:213
475 msgctxt "Territory type"
479 #. Translation: territoryType being displayed in a translated sentence in the
481 #. cannot be built in %(territoryType)s territory.".
482 #: simulation/components/BuildRestrictions.js:220
483 msgctxt "Territory type"
487 #: simulation/components/BuildRestrictions.js:225
490 "%(name)s cannot be built in %(territoryType)s territory. Valid territories: "
491 "%(validTerritories)s"
494 #: simulation/components/BuildRestrictions.js:239
496 msgid "%(name)s must be built on a valid shoreline"
499 #: simulation/components/BuildRestrictions.js:266
502 "%(name)s too close to a %(category)s, must be at least %(distance)s meter "
505 "%(name)s too close to a %(category)s, must be at least %(distance)s meters "
510 #: simulation/components/BuildRestrictions.js:287
513 "%(name)s too far from a %(category)s, must be within %(distance)s meter"
515 "%(name)s too far from a %(category)s, must be within %(distance)s meters"
519 #. Translation: Territory types being displayed as part of a list like "Valid
522 #: simulation/components/BuildRestrictions.js:327
523 msgctxt "Territory type list"
527 #. Translation: Territory types being displayed as part of a list like "Valid
530 #: simulation/components/BuildRestrictions.js:329
531 msgctxt "Territory type list"
535 #. Translation: Territory types being displayed as part of a list like "Valid
538 #: simulation/components/BuildRestrictions.js:331
539 msgctxt "Territory type list"
543 #. Translation: Territory types being displayed as part of a list like "Valid
546 #: simulation/components/BuildRestrictions.js:333
547 msgctxt "Territory type list"
551 #: simulation/components/CeasefireManager.js:99
553 msgid "You can attack in %(time)s"
554 msgstr "Vi povas ataki en %(time)s"
556 #: simulation/components/CeasefireManager.js:112
557 msgid "You can attack now!"
558 msgstr "Vi povas ataki nun!"
560 #: simulation/components/EndGameManager.js:169
562 msgid "%(lastPlayer)s has won (last player alive)."
563 msgid_plural "%(players)s and %(lastPlayer)s have won (last players alive)."
567 #: simulation/components/EndGameManager.js:177
568 msgid "Last remaining player wins."
571 #: simulation/components/EntityLimits.js:195
573 msgid "%(category)s build limit of %(limit)s reached"
576 #: simulation/components/EntityLimits.js:197
578 msgid "%(category)s training limit of %(limit)s reached"
581 #: simulation/components/EntityLimits.js:201
583 msgid "%(category)s limit of %(limit)s reached"
586 #: simulation/components/Player.js:308
588 msgid "Insufficient resources - %(resourceAmount1)s %(resourceType1)s"
591 #: simulation/components/Player.js:310
594 "Insufficient resources - %(resourceAmount1)s %(resourceType1)s, "
595 "%(resourceAmount2)s %(resourceType2)s"
598 #: simulation/components/Player.js:312
601 "Insufficient resources - %(resourceAmount1)s %(resourceType1)s, "
602 "%(resourceAmount2)s %(resourceType2)s, %(resourceAmount3)s %(resourceType3)s"
605 #: simulation/components/Player.js:314
608 "Insufficient resources - %(resourceAmount1)s %(resourceType1)s, "
609 "%(resourceAmount2)s %(resourceType2)s, %(resourceAmount3)s "
610 "%(resourceType3)s, %(resourceAmount4)s %(resourceType4)s"
613 #: simulation/components/ProductionQueue.js:312
614 msgid "Entity is being upgraded. Cannot start production."
617 #: simulation/components/ProductionQueue.js:327
618 msgid "The production queue is full."
621 #: simulation/components/ProductionQueue.js:450
622 msgid "Could not auto-queue unit, de-activating."
625 #: simulation/components/Trainer.js:321
626 msgid "Can't find free space to spawn trained units."
629 #: simulation/components/Upgrade.js:242
630 msgid "Entity is producing. Cannot start upgrading."
633 #: simulation/data/settings/game_speeds.json
634 msgid "Turtle (0.1×)"
637 #: simulation/data/settings/game_speeds.json
641 #: simulation/data/settings/game_speeds.json
642 msgid "Leisurely (0.5×)"
645 #: simulation/data/settings/game_speeds.json
646 msgid "Relaxed (0.75×)"
649 #: simulation/data/settings/game_speeds.json
653 #: simulation/data/settings/game_speeds.json
657 #: simulation/data/settings/game_speeds.json
658 msgid "Very Fast (1.5×)"
661 #: simulation/data/settings/game_speeds.json
665 #: simulation/data/settings/game_speeds.json
666 msgid "Fast Forward (5×)"
669 #: simulation/data/settings/game_speeds.json
670 msgid "Fast Forward (10×)"
673 #: simulation/data/settings/game_speeds.json
674 msgid "Fast Forward (20×)"
677 #: simulation/data/settings/map_sizes.json
681 #: simulation/data/settings/map_sizes.json
682 msgid "This map size has barely any room for even the most basic resources."
685 #: simulation/data/settings/map_sizes.json
689 #: simulation/data/settings/map_sizes.json
691 "Small maps are suitable for 1v1 matches, as players can reach the enemy "
692 "quickly while still having some room to expand."
695 #: simulation/data/settings/map_sizes.json
699 #: simulation/data/settings/map_sizes.json
701 "This map size provides plenty of space for two players, but even eight "
705 #: simulation/data/settings/map_sizes.json
707 "This is the ideal mapsize for 4 to 8 players, because there is plenty of "
708 "space to expand while the neighbors are quickly reachable."
711 #: simulation/data/settings/map_sizes.json
715 #: simulation/data/settings/map_sizes.json
717 "The large mapsize is recommended when great portions of the map are covered "
718 "with water or inaccessible mountains."
721 #: simulation/data/settings/map_sizes.json
725 #: simulation/data/settings/map_sizes.json
729 #: simulation/data/settings/map_sizes.json
731 "Very large maps are not recommended as it takes very long to reach the enemy"
732 " and the game performance can be reduced."
735 #: simulation/data/settings/player_defaults.json
739 #: simulation/data/settings/player_defaults.json
743 #: simulation/data/settings/player_defaults.json
747 #: simulation/data/settings/player_defaults.json
751 #: simulation/data/settings/player_defaults.json
755 #: simulation/data/settings/player_defaults.json
759 #: simulation/data/settings/player_defaults.json
763 #: simulation/data/settings/player_defaults.json
767 #: simulation/data/settings/player_defaults.json
771 #: simulation/data/settings/starting_resources.json
772 msgctxt "startingResources"
776 #: simulation/data/settings/starting_resources.json
777 msgctxt "startingResources"
781 #: simulation/data/settings/starting_resources.json
782 msgctxt "startingResources"
786 #: simulation/data/settings/starting_resources.json
787 msgctxt "startingResources"
791 #: simulation/data/settings/starting_resources.json
792 msgctxt "startingResources"
796 #: simulation/data/settings/starting_resources.json
797 msgctxt "startingResources"
801 #: simulation/data/settings/trigger_difficulties.json
805 #: simulation/data/settings/trigger_difficulties.json
806 msgid "Choose this difficulty if you are discovering 0 A.D."
809 #: simulation/data/settings/trigger_difficulties.json
813 #: simulation/data/settings/trigger_difficulties.json
814 msgid "Choose this difficulty if you do not like being knocked down."
817 #: simulation/data/settings/trigger_difficulties.json
819 "Choose this difficulty if you have already a good experience with 0 A.D."
822 #: simulation/data/settings/trigger_difficulties.json
826 #: simulation/data/settings/trigger_difficulties.json
827 msgid "Choose this difficulty if you want to be really challenged."
830 #: simulation/data/settings/trigger_difficulties.json
832 msgstr "Tre Malfacila"
834 #: simulation/data/settings/trigger_difficulties.json
835 msgid "Choose this difficulty if you do not mind being swept out."
838 #: simulation/data/settings/map_sizes.json
839 #: simulation/data/settings/trigger_difficulties.json
843 #: simulation/data/settings/victory_conditions/capture_the_relic.json
844 msgid "Capture the Relic"
847 #: simulation/data/settings/victory_conditions/capture_the_relic.json
849 "Capture all relics spread across the map and keep them for a certain time to"
853 #: simulation/data/settings/victory_conditions/conquest.json
857 #: simulation/data/settings/victory_conditions/conquest.json
859 "Defeat opponents by killing all their units and destroying all their "
863 #: simulation/data/settings/victory_conditions/conquest_civic_centers.json
864 msgid "Conquest Civic Centers"
867 #: simulation/data/settings/victory_conditions/conquest_civic_centers.json
868 msgid "Defeat opponents by destroying all their fully built civic centers."
871 #: simulation/data/settings/victory_conditions/conquest_structures.json
872 msgid "Conquest Structures"
875 #: simulation/data/settings/victory_conditions/conquest_structures.json
876 msgid "Defeat opponents by destroying all their structures."
879 #: simulation/data/settings/victory_conditions/conquest_units.json
880 msgid "Conquest Units"
883 #: simulation/data/settings/victory_conditions/conquest_units.json
884 msgid "Defeat opponents by killing all their units."
887 #: simulation/data/settings/victory_conditions/regicide.json
891 #: simulation/data/settings/victory_conditions/regicide.json
892 msgid "Defeat opponents by killing their hero."
895 #: simulation/data/settings/victory_conditions/wonder.json
899 #: simulation/data/settings/victory_conditions/wonder.json
901 "Be the first to build or capture a Wonder and keep it for a certain time to "
902 "win the game. The timer will be reset when the Wonder is destroyed or "
903 "captured. If the allied victory mode is enabled, the timer will also be "
904 "reset when the alliances of the owner change."
907 #: simulation/helpers/Cheat.js:57
909 msgid "%(player)s has been defeated (cheat)."
912 #: simulation/helpers/Cheat.js:71
913 msgid "You need to select a building that trains units."
916 #: simulation/helpers/Commands.js:135
917 msgid "(Cheat - control all units)"
920 #: simulation/helpers/Commands.js:150
921 msgid "(Cheat - reveal map)"
924 #: simulation/helpers/Commands.js:462
926 msgid "%(player)s has resigned."
929 #: simulation/helpers/Commands.js:640
930 msgid "(Cheat - promoted units)"
933 #: simulation/helpers/Commands.js:761
935 "Cannot upgrade as distance requirements are not verified or terrain is "
939 #: simulation/helpers/Commands.js:803
941 msgid "Attack against %(_player_)s requested."
944 #: simulation/helpers/Commands.js:842
945 msgid "There are no bribable units"
948 #: simulation/helpers/Commands.js:919
949 msgid "Unable to unload unit(s)."
952 #: simulation/helpers/Commands.js:933
953 msgid "Some unit(s) can't go back to work"
956 #: simulation/helpers/Commands.js:952
958 msgid "%(unit)s can't be controlled."
961 #: simulation/helpers/Commands.js:1203
962 msgid "The building's technology requirements are not met."