Merge 'remotes/trunk'
[0ad.git] / binaries / data / mods / public / l10n / eo.public-simulation-other.po
blob47cc861fa29f555a2b040cd6e00bb3dce0dfbd71
1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright (C) 2024 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant
4 # project.
5 # Translators:
6 # LaPingvino, 2014
7 # Muhammad Furqon Abrori, 2016
8 msgid ""
9 msgstr ""
10 "Project-Id-Version: 0 A.D.\n"
11 "POT-Creation-Date: 2024-07-26 07:08+0000\n"
12 "PO-Revision-Date: 2014-06-19 17:53+0000\n"
13 "Last-Translator: Muhammad Furqon Abrori, 2016\n"
14 "Language-Team: Esperanto (http://app.transifex.com/wildfire-games/0ad/language/eo/)\n"
15 "MIME-Version: 1.0\n"
16 "Content-Type: text/plain; charset=UTF-8\n"
17 "Content-Transfer-Encoding: 8bit\n"
18 "Language: eo\n"
19 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
21 #: simulation/ai/petra/chatHelper.js:3
22 #, javascript-format
23 msgid ""
24 "I am starting a massive military campaign against %(_player_)s, come and "
25 "join me."
26 msgstr ""
28 #: simulation/ai/petra/chatHelper.js:4
29 #, javascript-format
30 msgid ""
31 "I have set up a huge army to crush %(_player_)s. Join me and you will have "
32 "your share of the loot."
33 msgstr ""
35 #: simulation/ai/petra/chatHelper.js:5
36 #, javascript-format
37 msgid ""
38 "I am launching an unprecedented attack against %(_player_)s. Bring your "
39 "armies and we may soon win this war."
40 msgstr ""
42 #: simulation/ai/petra/chatHelper.js:8
43 #, javascript-format
44 msgid "I am launching an attack against %(_player_)s."
45 msgstr ""
47 #: simulation/ai/petra/chatHelper.js:9
48 #, javascript-format
49 msgid "I have just sent an army against %(_player_)s."
50 msgstr ""
52 #: simulation/ai/petra/chatHelper.js:10
53 #, javascript-format
54 msgid "I am sending an army against %(_player_)s."
55 msgstr ""
57 #: simulation/ai/petra/chatHelper.js:16
58 #, javascript-format
59 msgid "Let me regroup my army and I will then join you against %(_player_)s."
60 msgstr ""
62 #: simulation/ai/petra/chatHelper.js:17
63 #, javascript-format
64 msgid "I am finishing preparations to attack %(_player_)s."
65 msgstr ""
67 #: simulation/ai/petra/chatHelper.js:20
68 #, javascript-format
69 msgid ""
70 "Sorry, I do not have enough soldiers currently; but my next attack will "
71 "target %(_player_)s."
72 msgstr ""
74 #: simulation/ai/petra/chatHelper.js:21
75 #, javascript-format
76 msgid ""
77 "Sorry, I still need to strengthen my army. However, I will attack "
78 "%(_player_)s next."
79 msgstr ""
81 #: simulation/ai/petra/chatHelper.js:24
82 #, javascript-format
83 msgid ""
84 "I cannot help you against %(_player_)s for the time being, I am planning to "
85 "attack %(_player_2)s first."
86 msgstr ""
88 #: simulation/ai/petra/chatHelper.js:29
89 #, javascript-format
90 msgid "Here is a gift for you, %(_player_)s. Make good use of it."
91 msgstr ""
93 #: simulation/ai/petra/chatHelper.js:30
94 #, javascript-format
95 msgid "I see you are in a bad situation, %(_player_)s. I hope this helps."
96 msgstr ""
98 #: simulation/ai/petra/chatHelper.js:31
99 #, javascript-format
100 msgid ""
101 "I can help you this time, %(_player_)s, but you should manage your resources"
102 " more carefully in the future."
103 msgstr ""
105 #: simulation/ai/petra/chatHelper.js:35
106 #, javascript-format
107 msgid "I am in need of %(resource)s, can you help? I will make it up to you."
108 msgstr ""
110 #: simulation/ai/petra/chatHelper.js:36
111 #, javascript-format
112 msgid ""
113 "I would participate more efficiently in our common war effort if you could "
114 "provide me some %(resource)s."
115 msgstr ""
117 #: simulation/ai/petra/chatHelper.js:37
118 #, javascript-format
119 msgid ""
120 "If you can spare me some %(resource)s, I will be able to strengthen my army."
121 msgstr ""
123 #: simulation/ai/petra/chatHelper.js:41
124 #, javascript-format
125 msgid ""
126 "I have set up a new route with %(_player_)s. Trading will be profitable for "
127 "all of us."
128 msgstr ""
130 #: simulation/ai/petra/chatHelper.js:42
131 #, javascript-format
132 msgid ""
133 "A new trade route is set up with %(_player_)s. Take your share of the "
134 "profits."
135 msgstr ""
137 #: simulation/ai/petra/chatHelper.js:47
138 #, javascript-format
139 msgid "%(_player_)s and I are now allies."
140 msgstr ""
142 #: simulation/ai/petra/chatHelper.js:50
143 #, javascript-format
144 msgid "%(_player_)s and I are now neutral."
145 msgstr ""
147 #: simulation/ai/petra/chatHelper.js:53
148 #, javascript-format
149 msgid "%(_player_)s and I are now enemies."
150 msgstr ""
152 #: simulation/ai/petra/chatHelper.js:60
153 #, javascript-format
154 msgid "I cannot accept your offer to become allies, %(_player_)s."
155 msgstr ""
157 #: simulation/ai/petra/chatHelper.js:61
158 #, javascript-format
159 msgid "I must decline your offer of alliance, %(_player_)s."
160 msgstr ""
162 #: simulation/ai/petra/chatHelper.js:62
163 #, javascript-format
164 msgid "An alliance with you is not in my best interest, %(_player_)s."
165 msgstr ""
167 #: simulation/ai/petra/chatHelper.js:65
168 #, javascript-format
169 msgid ""
170 "I will not be your ally, %(_player_)s. However, I will consider a neutrality"
171 " pact."
172 msgstr ""
174 #: simulation/ai/petra/chatHelper.js:66
175 #, javascript-format
176 msgid ""
177 "I reject your request for alliance, %(_player_)s, but we could become "
178 "neutral."
179 msgstr ""
181 #: simulation/ai/petra/chatHelper.js:67
182 #, javascript-format
183 msgid "%(_player_)s, only a neutrality agreement is conceivable to me."
184 msgstr ""
186 #: simulation/ai/petra/chatHelper.js:70
187 #, javascript-format
188 msgid ""
189 "Our previous alliance did not work out, %(_player_)s. I must decline your "
190 "offer."
191 msgstr ""
193 #: simulation/ai/petra/chatHelper.js:71
194 #, javascript-format
195 msgid "I won’t ally you again, %(_player_)s!"
196 msgstr ""
198 #: simulation/ai/petra/chatHelper.js:72
199 #, javascript-format
200 msgid "No more alliances between us, %(_player_)s!"
201 msgstr ""
203 #: simulation/ai/petra/chatHelper.js:73
204 #, javascript-format
205 msgid "Your request for peace means nothing to me anymore, %(_player_)s!"
206 msgstr ""
208 #: simulation/ai/petra/chatHelper.js:74
209 #, javascript-format
210 msgid ""
211 "My answer to your repeated peace proposal will remain war, %(_player_)s!"
212 msgstr ""
214 #: simulation/ai/petra/chatHelper.js:77
215 #, javascript-format
216 msgid ""
217 "I will accept your offer to become allies, %(_player_)s. We will both "
218 "benefit from this partnership."
219 msgstr ""
221 #: simulation/ai/petra/chatHelper.js:78
222 #, javascript-format
223 msgid "An alliance between us is a good idea, %(_player_)s."
224 msgstr ""
226 #: simulation/ai/petra/chatHelper.js:79
227 #, javascript-format
228 msgid ""
229 "Let both of our people prosper from a peaceful association, %(_player_)s."
230 msgstr ""
232 #: simulation/ai/petra/chatHelper.js:80
233 #, javascript-format
234 msgid "We have found common ground, %(_player_)s. I accept the alliance."
235 msgstr ""
237 #: simulation/ai/petra/chatHelper.js:81
238 #, javascript-format
239 msgid "%(_player_)s, consider us allies from now on."
240 msgstr ""
242 #: simulation/ai/petra/chatHelper.js:84
243 #, javascript-format
244 msgid ""
245 "I will ally with you, %(_player_)s, but only if you send me a tribute of "
246 "%(_amount_)s %(_resource_)s."
247 msgstr ""
249 #: simulation/ai/petra/chatHelper.js:85
250 #, javascript-format
251 msgid ""
252 "%(_player_)s, you must send me a tribute of %(_amount_)s %(_resource_)s "
253 "before I accept an alliance with you."
254 msgstr ""
256 #: simulation/ai/petra/chatHelper.js:86
257 #, javascript-format
258 msgid ""
259 "Unless you send me %(_amount_)s %(_resource_)s, an alliance won’t be formed,"
260 " %(_player_)s."
261 msgstr ""
263 #: simulation/ai/petra/chatHelper.js:89
264 #, javascript-format
265 msgid ""
266 "%(_player_)s, my offer still stands. I will ally with you only if you send "
267 "me a tribute of %(_amount_)s %(_resource_)s."
268 msgstr ""
270 #: simulation/ai/petra/chatHelper.js:90
271 #, javascript-format
272 msgid ""
273 "I’m still waiting for %(_amount_)s %(_resource_)s before accepting your "
274 "alliance, %(_player_)s."
275 msgstr ""
277 #: simulation/ai/petra/chatHelper.js:91 simulation/ai/petra/chatHelper.js:112
278 #, javascript-format
279 msgid ""
280 "%(_player_)s, if you do not send me part of the %(_amount_)s %(_resource_)s "
281 "tribute soon, I will break off our negotiations."
282 msgstr ""
284 #: simulation/ai/petra/chatHelper.js:96
285 #, javascript-format
286 msgid "I will not become neutral with you, %(_player_)s."
287 msgstr ""
289 #: simulation/ai/petra/chatHelper.js:97
290 #, javascript-format
291 msgid "%(_player_)s, I must decline your request for a neutrality pact."
292 msgstr ""
294 #: simulation/ai/petra/chatHelper.js:100
295 #, javascript-format
296 msgid ""
297 "Our previous neutrality agreement ended in failure, %(_player_)s; I will not"
298 " consider another one."
299 msgstr ""
301 #: simulation/ai/petra/chatHelper.js:103
302 #, javascript-format
303 msgid ""
304 "I welcome your request for peace between our civilizations, %(_player_)s. I "
305 "will accept."
306 msgstr ""
308 #: simulation/ai/petra/chatHelper.js:104
309 #, javascript-format
310 msgid ""
311 "%(_player_)s, I will accept your neutrality request. May both our "
312 "civilizations benefit."
313 msgstr ""
315 #: simulation/ai/petra/chatHelper.js:107
316 #, javascript-format
317 msgid ""
318 "If you send me a tribute of %(_amount_)s %(_resource_)s, I will accept your "
319 "neutrality request, %(_player_)s."
320 msgstr ""
322 #: simulation/ai/petra/chatHelper.js:108
323 #, javascript-format
324 msgid ""
325 "%(_player_)s, if you send me %(_amount_)s %(_resource_)s, I will accept a "
326 "neutrality pact."
327 msgstr ""
329 #: simulation/ai/petra/chatHelper.js:111
330 #, javascript-format
331 msgid ""
332 "%(_player_)s, I will not accept your neutrality request unless you tribute "
333 "me %(_amount_)s %(_resource_)s soon."
334 msgstr ""
336 #: simulation/ai/petra/chatHelper.js:120
337 #, javascript-format
338 msgid ""
339 "%(_player_)s, it would help both of our civilizations if we formed an "
340 "alliance. If you become allies with me, I will respond in kind."
341 msgstr ""
343 #: simulation/ai/petra/chatHelper.js:123
344 #, javascript-format
345 msgid "%(_player_)s, my offer for an alliance has expired."
346 msgstr ""
348 #: simulation/ai/petra/chatHelper.js:124
349 #, javascript-format
350 msgid ""
351 "%(_player_)s, I have rescinded my previous offer for an alliance between us."
352 msgstr ""
354 #: simulation/ai/petra/chatHelper.js:129
355 #, javascript-format
356 msgid ""
357 "%(_player_)s, I would like to request a neutrality pact between our "
358 "civilizations. If you become neutral with me, I will respond in kind."
359 msgstr ""
361 #: simulation/ai/petra/chatHelper.js:130
362 #, javascript-format
363 msgid ""
364 "%(_player_)s, it would be both to our benefit if we negotiated a neutrality "
365 "pact. I will become neutral with you if you do the same."
366 msgstr ""
368 #: simulation/ai/petra/chatHelper.js:133
369 #, javascript-format
370 msgid "%(_player_)s, I have decided to revoke my offer for a neutrality pact."
371 msgstr ""
373 #: simulation/ai/petra/chatHelper.js:134
374 #, javascript-format
375 msgid ""
376 "%(_player_)s, as you have failed to respond to my request for peace between "
377 "us, I have abrogated my offer."
378 msgstr ""
380 #: simulation/ai/petra/chatHelper.js:141
381 msgid ""
382 "My armies failed while defending my empire. Please honor our alliance and "
383 "send help!"
384 msgstr ""
386 #: simulation/ai/petra/chatHelper.js:142
387 msgid ""
388 "My humble armies feel weak and tired. My civilization depends on our "
389 "alliance, please send help!"
390 msgstr ""
392 #: simulation/ai/petra/chatHelper.js:143
393 msgid "I need your help. Please do not let my armies fall!"
394 msgstr ""
396 #: simulation/ai/petra/chatHelper.js:146
397 msgid ""
398 "My empire regained its old strength, now it is time to seek revenge "
399 "together!"
400 msgstr ""
402 #: simulation/ai/petra/chatHelper.js:147
403 msgid ""
404 "My civilization raised from the ashes. Now my armies feel stronger and eager"
405 " to fight for our alliance."
406 msgstr ""
408 #: simulation/ai/petra/data.json
409 msgid "Petra Bot"
410 msgstr "Petra Roboto"
412 #: simulation/ai/petra/data.json
413 msgid ""
414 "Petra is the default 0 A.D. AI bot. Please report issues to Wildfire Games (see the link in the main menu).\n"
415 "\n"
416 "The AI's resource gathering rate and trade gain depend on the difficulty level (Sandbox −58%, Very Easy −44%, Easy −25%, Medium ±0%, Hard +25%, Very Hard +56%). The easiest levels also have a slower research, training, and building rate. In addition, the Sandbox level does not expand nor attack."
417 msgstr ""
419 #: simulation/components/BuildRestrictions.js:91
420 #, javascript-format
421 msgid "%(name)s cannot be built due to unknown error"
422 msgstr ""
424 #: simulation/components/BuildRestrictions.js:115
425 #, javascript-format
426 msgid "%(name)s cannot be built in unexplored area"
427 msgstr ""
429 #: simulation/components/BuildRestrictions.js:163
430 #, javascript-format
431 msgid "%(name)s cannot be built on another building or resource"
432 msgstr ""
434 #: simulation/components/BuildRestrictions.js:167
435 #, javascript-format
436 msgid "%(name)s cannot be built on invalid terrain"
437 msgstr ""
439 #. Translation: territoryType being displayed in a translated sentence in the
440 #. form: "House
441 #. cannot be built in %(territoryType)s territory.".
442 #: simulation/components/BuildRestrictions.js:195
443 msgctxt "Territory type"
444 msgid "own"
445 msgstr ""
447 #. Translation: territoryType being displayed in a translated sentence in the
448 #. form: "House
449 #. cannot be built in %(territoryType)s territory.".
450 #: simulation/components/BuildRestrictions.js:198
451 msgctxt "Territory type"
452 msgid "unconnected own"
453 msgstr ""
455 #. Translation: territoryType being displayed in a translated sentence in the
456 #. form: "House
457 #. cannot be built in %(territoryType)s territory.".
458 #: simulation/components/BuildRestrictions.js:204
459 msgctxt "Territory type"
460 msgid "allied"
461 msgstr ""
463 #. Translation: territoryType being displayed in a translated sentence in the
464 #. form: "House
465 #. cannot be built in %(territoryType)s territory.".
466 #: simulation/components/BuildRestrictions.js:207
467 msgctxt "Territory type"
468 msgid "unconnected allied"
469 msgstr ""
471 #. Translation: territoryType being displayed in a translated sentence in the
472 #. form: "House
473 #. cannot be built in %(territoryType)s territory.".
474 #: simulation/components/BuildRestrictions.js:213
475 msgctxt "Territory type"
476 msgid "neutral"
477 msgstr "neutrala"
479 #. Translation: territoryType being displayed in a translated sentence in the
480 #. form: "House
481 #. cannot be built in %(territoryType)s territory.".
482 #: simulation/components/BuildRestrictions.js:220
483 msgctxt "Territory type"
484 msgid "enemy"
485 msgstr "malamika"
487 #: simulation/components/BuildRestrictions.js:225
488 #, javascript-format
489 msgid ""
490 "%(name)s cannot be built in %(territoryType)s territory. Valid territories: "
491 "%(validTerritories)s"
492 msgstr ""
494 #: simulation/components/BuildRestrictions.js:239
495 #, javascript-format
496 msgid "%(name)s must be built on a valid shoreline"
497 msgstr ""
499 #: simulation/components/BuildRestrictions.js:266
500 #, javascript-format
501 msgid ""
502 "%(name)s too close to a %(category)s, must be at least %(distance)s meter "
503 "away"
504 msgid_plural ""
505 "%(name)s too close to a %(category)s, must be at least %(distance)s meters "
506 "away"
507 msgstr[0] ""
508 msgstr[1] ""
510 #: simulation/components/BuildRestrictions.js:287
511 #, javascript-format
512 msgid ""
513 "%(name)s too far from a %(category)s, must be within %(distance)s meter"
514 msgid_plural ""
515 "%(name)s too far from a %(category)s, must be within %(distance)s meters"
516 msgstr[0] ""
517 msgstr[1] ""
519 #. Translation: Territory types being displayed as part of a list like "Valid
520 #. territories:
521 #. own, ally".
522 #: simulation/components/BuildRestrictions.js:327
523 msgctxt "Territory type list"
524 msgid "own"
525 msgstr ""
527 #. Translation: Territory types being displayed as part of a list like "Valid
528 #. territories:
529 #. own, ally".
530 #: simulation/components/BuildRestrictions.js:329
531 msgctxt "Territory type list"
532 msgid "ally"
533 msgstr ""
535 #. Translation: Territory types being displayed as part of a list like "Valid
536 #. territories:
537 #. own, ally".
538 #: simulation/components/BuildRestrictions.js:331
539 msgctxt "Territory type list"
540 msgid "neutral"
541 msgstr "neutrala"
543 #. Translation: Territory types being displayed as part of a list like "Valid
544 #. territories:
545 #. own, ally".
546 #: simulation/components/BuildRestrictions.js:333
547 msgctxt "Territory type list"
548 msgid "enemy"
549 msgstr "malamika"
551 #: simulation/components/CeasefireManager.js:99
552 #, javascript-format
553 msgid "You can attack in %(time)s"
554 msgstr "Vi povas ataki en %(time)s"
556 #: simulation/components/CeasefireManager.js:112
557 msgid "You can attack now!"
558 msgstr "Vi povas ataki nun!"
560 #: simulation/components/EndGameManager.js:169
561 #, javascript-format
562 msgid "%(lastPlayer)s has won (last player alive)."
563 msgid_plural "%(players)s and %(lastPlayer)s have won (last players alive)."
564 msgstr[0] ""
565 msgstr[1] ""
567 #: simulation/components/EndGameManager.js:177
568 msgid "Last remaining player wins."
569 msgstr ""
571 #: simulation/components/EntityLimits.js:195
572 #, javascript-format
573 msgid "%(category)s build limit of %(limit)s reached"
574 msgstr ""
576 #: simulation/components/EntityLimits.js:197
577 #, javascript-format
578 msgid "%(category)s training limit of %(limit)s reached"
579 msgstr ""
581 #: simulation/components/EntityLimits.js:201
582 #, javascript-format
583 msgid "%(category)s limit of %(limit)s reached"
584 msgstr ""
586 #: simulation/components/Player.js:308
587 #, javascript-format
588 msgid "Insufficient resources - %(resourceAmount1)s %(resourceType1)s"
589 msgstr ""
591 #: simulation/components/Player.js:310
592 #, javascript-format
593 msgid ""
594 "Insufficient resources - %(resourceAmount1)s %(resourceType1)s, "
595 "%(resourceAmount2)s %(resourceType2)s"
596 msgstr ""
598 #: simulation/components/Player.js:312
599 #, javascript-format
600 msgid ""
601 "Insufficient resources - %(resourceAmount1)s %(resourceType1)s, "
602 "%(resourceAmount2)s %(resourceType2)s, %(resourceAmount3)s %(resourceType3)s"
603 msgstr ""
605 #: simulation/components/Player.js:314
606 #, javascript-format
607 msgid ""
608 "Insufficient resources - %(resourceAmount1)s %(resourceType1)s, "
609 "%(resourceAmount2)s %(resourceType2)s, %(resourceAmount3)s "
610 "%(resourceType3)s, %(resourceAmount4)s %(resourceType4)s"
611 msgstr ""
613 #: simulation/components/ProductionQueue.js:312
614 msgid "Entity is being upgraded. Cannot start production."
615 msgstr ""
617 #: simulation/components/ProductionQueue.js:327
618 msgid "The production queue is full."
619 msgstr ""
621 #: simulation/components/ProductionQueue.js:450
622 msgid "Could not auto-queue unit, de-activating."
623 msgstr ""
625 #: simulation/components/Trainer.js:321
626 msgid "Can't find free space to spawn trained units."
627 msgstr ""
629 #: simulation/components/Upgrade.js:242
630 msgid "Entity is producing. Cannot start upgrading."
631 msgstr ""
633 #: simulation/data/settings/game_speeds.json
634 msgid "Turtle (0.1×)"
635 msgstr ""
637 #: simulation/data/settings/game_speeds.json
638 msgid "Slow (0.25×)"
639 msgstr ""
641 #: simulation/data/settings/game_speeds.json
642 msgid "Leisurely (0.5×)"
643 msgstr ""
645 #: simulation/data/settings/game_speeds.json
646 msgid "Relaxed (0.75×)"
647 msgstr ""
649 #: simulation/data/settings/game_speeds.json
650 msgid "Normal (1×)"
651 msgstr ""
653 #: simulation/data/settings/game_speeds.json
654 msgid "Fast (1.25×)"
655 msgstr ""
657 #: simulation/data/settings/game_speeds.json
658 msgid "Very Fast (1.5×)"
659 msgstr ""
661 #: simulation/data/settings/game_speeds.json
662 msgid "Insane (2×)"
663 msgstr ""
665 #: simulation/data/settings/game_speeds.json
666 msgid "Fast Forward (5×)"
667 msgstr ""
669 #: simulation/data/settings/game_speeds.json
670 msgid "Fast Forward (10×)"
671 msgstr ""
673 #: simulation/data/settings/game_speeds.json
674 msgid "Fast Forward (20×)"
675 msgstr ""
677 #: simulation/data/settings/map_sizes.json
678 msgid "Tiny"
679 msgstr ""
681 #: simulation/data/settings/map_sizes.json
682 msgid "This map size has barely any room for even the most basic resources."
683 msgstr ""
685 #: simulation/data/settings/map_sizes.json
686 msgid "Small"
687 msgstr "Malgranda"
689 #: simulation/data/settings/map_sizes.json
690 msgid ""
691 "Small maps are suitable for 1v1 matches, as players can reach the enemy "
692 "quickly while still having some room to expand."
693 msgstr ""
695 #: simulation/data/settings/map_sizes.json
696 msgid "Normal"
697 msgstr "Normala"
699 #: simulation/data/settings/map_sizes.json
700 msgid ""
701 "This map size provides plenty of space for two players, but even eight "
702 "players fit."
703 msgstr ""
705 #: simulation/data/settings/map_sizes.json
706 msgid ""
707 "This is the ideal mapsize for 4 to 8 players, because there is plenty of "
708 "space to expand while the neighbors are quickly reachable."
709 msgstr ""
711 #: simulation/data/settings/map_sizes.json
712 msgid "Large"
713 msgstr "Granda"
715 #: simulation/data/settings/map_sizes.json
716 msgid ""
717 "The large mapsize is recommended when great portions of the map are covered "
718 "with water or inaccessible mountains."
719 msgstr ""
721 #: simulation/data/settings/map_sizes.json
722 msgid "Very Large"
723 msgstr "Tre Granda"
725 #: simulation/data/settings/map_sizes.json
726 msgid "Giant"
727 msgstr "Giganta"
729 #: simulation/data/settings/map_sizes.json
730 msgid ""
731 "Very large maps are not recommended as it takes very long to reach the enemy"
732 " and the game performance can be reduced."
733 msgstr ""
735 #: simulation/data/settings/player_defaults.json
736 msgid "Gaia"
737 msgstr ""
739 #: simulation/data/settings/player_defaults.json
740 msgid "Player 1"
741 msgstr "Ludanto 1"
743 #: simulation/data/settings/player_defaults.json
744 msgid "Player 2"
745 msgstr "Ludanto 2"
747 #: simulation/data/settings/player_defaults.json
748 msgid "Player 3"
749 msgstr ""
751 #: simulation/data/settings/player_defaults.json
752 msgid "Player 4"
753 msgstr ""
755 #: simulation/data/settings/player_defaults.json
756 msgid "Player 5"
757 msgstr ""
759 #: simulation/data/settings/player_defaults.json
760 msgid "Player 6"
761 msgstr ""
763 #: simulation/data/settings/player_defaults.json
764 msgid "Player 7"
765 msgstr ""
767 #: simulation/data/settings/player_defaults.json
768 msgid "Player 8"
769 msgstr ""
771 #: simulation/data/settings/starting_resources.json
772 msgctxt "startingResources"
773 msgid "Very Low"
774 msgstr "Tre Malalta"
776 #: simulation/data/settings/starting_resources.json
777 msgctxt "startingResources"
778 msgid "Low"
779 msgstr "Malalta"
781 #: simulation/data/settings/starting_resources.json
782 msgctxt "startingResources"
783 msgid "Medium"
784 msgstr "Mezfacila"
786 #: simulation/data/settings/starting_resources.json
787 msgctxt "startingResources"
788 msgid "High"
789 msgstr "Alta"
791 #: simulation/data/settings/starting_resources.json
792 msgctxt "startingResources"
793 msgid "Very High"
794 msgstr "Tre Alta"
796 #: simulation/data/settings/starting_resources.json
797 msgctxt "startingResources"
798 msgid "Deathmatch"
799 msgstr ""
801 #: simulation/data/settings/trigger_difficulties.json
802 msgid "Very Easy"
803 msgstr "Tre facila"
805 #: simulation/data/settings/trigger_difficulties.json
806 msgid "Choose this difficulty if you are discovering 0 A.D."
807 msgstr ""
809 #: simulation/data/settings/trigger_difficulties.json
810 msgid "Easy"
811 msgstr "Facila"
813 #: simulation/data/settings/trigger_difficulties.json
814 msgid "Choose this difficulty if you do not like being knocked down."
815 msgstr ""
817 #: simulation/data/settings/trigger_difficulties.json
818 msgid ""
819 "Choose this difficulty if you have already a good experience with 0 A.D."
820 msgstr ""
822 #: simulation/data/settings/trigger_difficulties.json
823 msgid "Hard"
824 msgstr "Malfacila"
826 #: simulation/data/settings/trigger_difficulties.json
827 msgid "Choose this difficulty if you want to be really challenged."
828 msgstr ""
830 #: simulation/data/settings/trigger_difficulties.json
831 msgid "Very Hard"
832 msgstr "Tre Malfacila"
834 #: simulation/data/settings/trigger_difficulties.json
835 msgid "Choose this difficulty if you do not mind being swept out."
836 msgstr ""
838 #: simulation/data/settings/map_sizes.json
839 #: simulation/data/settings/trigger_difficulties.json
840 msgid "Medium"
841 msgstr "Mezfacila"
843 #: simulation/data/settings/victory_conditions/capture_the_relic.json
844 msgid "Capture the Relic"
845 msgstr ""
847 #: simulation/data/settings/victory_conditions/capture_the_relic.json
848 msgid ""
849 "Capture all relics spread across the map and keep them for a certain time to"
850 " win the game."
851 msgstr ""
853 #: simulation/data/settings/victory_conditions/conquest.json
854 msgid "Conquest"
855 msgstr ""
857 #: simulation/data/settings/victory_conditions/conquest.json
858 msgid ""
859 "Defeat opponents by killing all their units and destroying all their "
860 "structures."
861 msgstr ""
863 #: simulation/data/settings/victory_conditions/conquest_civic_centers.json
864 msgid "Conquest Civic Centers"
865 msgstr ""
867 #: simulation/data/settings/victory_conditions/conquest_civic_centers.json
868 msgid "Defeat opponents by destroying all their fully built civic centers."
869 msgstr ""
871 #: simulation/data/settings/victory_conditions/conquest_structures.json
872 msgid "Conquest Structures"
873 msgstr ""
875 #: simulation/data/settings/victory_conditions/conquest_structures.json
876 msgid "Defeat opponents by destroying all their structures."
877 msgstr ""
879 #: simulation/data/settings/victory_conditions/conquest_units.json
880 msgid "Conquest Units"
881 msgstr ""
883 #: simulation/data/settings/victory_conditions/conquest_units.json
884 msgid "Defeat opponents by killing all their units."
885 msgstr ""
887 #: simulation/data/settings/victory_conditions/regicide.json
888 msgid "Regicide"
889 msgstr ""
891 #: simulation/data/settings/victory_conditions/regicide.json
892 msgid "Defeat opponents by killing their hero."
893 msgstr ""
895 #: simulation/data/settings/victory_conditions/wonder.json
896 msgid "Wonder"
897 msgstr ""
899 #: simulation/data/settings/victory_conditions/wonder.json
900 msgid ""
901 "Be the first to build or capture a Wonder and keep it for a certain time to "
902 "win the game. The timer will be reset when the Wonder is destroyed or "
903 "captured. If the allied victory mode is enabled, the timer will also be "
904 "reset when the alliances of the owner change."
905 msgstr ""
907 #: simulation/helpers/Cheat.js:57
908 #, javascript-format
909 msgid "%(player)s has been defeated (cheat)."
910 msgstr ""
912 #: simulation/helpers/Cheat.js:71
913 msgid "You need to select a building that trains units."
914 msgstr ""
916 #: simulation/helpers/Commands.js:135
917 msgid "(Cheat - control all units)"
918 msgstr ""
920 #: simulation/helpers/Commands.js:150
921 msgid "(Cheat - reveal map)"
922 msgstr ""
924 #: simulation/helpers/Commands.js:462
925 #, javascript-format
926 msgid "%(player)s has resigned."
927 msgstr ""
929 #: simulation/helpers/Commands.js:640
930 msgid "(Cheat - promoted units)"
931 msgstr ""
933 #: simulation/helpers/Commands.js:761
934 msgid ""
935 "Cannot upgrade as distance requirements are not verified or terrain is "
936 "obstructed."
937 msgstr ""
939 #: simulation/helpers/Commands.js:803
940 #, javascript-format
941 msgid "Attack against %(_player_)s requested."
942 msgstr ""
944 #: simulation/helpers/Commands.js:842
945 msgid "There are no bribable units"
946 msgstr ""
948 #: simulation/helpers/Commands.js:919
949 msgid "Unable to unload unit(s)."
950 msgstr ""
952 #: simulation/helpers/Commands.js:933
953 msgid "Some unit(s) can't go back to work"
954 msgstr ""
956 #: simulation/helpers/Commands.js:952
957 #, javascript-format
958 msgid "%(unit)s can't be controlled."
959 msgstr ""
961 #: simulation/helpers/Commands.js:1203
962 msgid "The building's technology requirements are not met."
963 msgstr ""