1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright (C) 2024 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant
8 "Project-Id-Version: 0 A.D.\n"
9 "POT-Creation-Date: 2024-07-26 07:08+0000\n"
10 "PO-Revision-Date: 2014-06-19 17:49+0000\n"
11 "Language-Team: Belarusian (http://app.transifex.com/wildfire-games/0ad/language/be/)\n"
13 "Content-Type: text/plain; charset=UTF-8\n"
14 "Content-Transfer-Encoding: 8bit\n"
16 "Plural-Forms: nplurals=4; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=4 && (n%100<12 || n%100>14) ? 1 : n%10==0 || (n%10>=5 && n%10<=9) || (n%100>=11 && n%100<=14)? 2 : 3);\n"
18 #: gui/session/Cheats.js:78
19 msgid "This cheat requires a numeric parameter."
22 #: gui/session/GameSpeedControl.xml:11
23 msgid "Choose game speed"
26 #: gui/session/Menu.js:41
28 msgid "Press %(hotkey)s to toggle this menu."
31 #: gui/session/MenuButtons.js:33
35 #: gui/session/MenuButtons.js:54
39 #: gui/session/MenuButtons.js:78
43 #: gui/session/MenuButtons.js:91
45 msgid "Press %(hotkey)s to open the summary screen."
48 #: gui/session/MenuButtons.js:133
52 #: gui/session/MenuButtons.js:142
55 "Press %(hotkey)s to open the multiplayer lobby page without leaving the "
59 #: gui/session/MenuButtons.js:161
63 #: gui/session/MenuButtons.js:180
67 #: gui/session/MenuButtons.js:213
71 #: gui/session/MenuButtons.js:213
75 #: gui/session/MenuButtons.js:214
77 msgid "Press %(hotkey)s to pause or resume the game."
80 #: gui/session/MenuButtons.js:230
84 #: gui/session/MenuButtons.js:254 gui/session/NetworkStatusOverlay.xml:9
88 #: gui/session/NetworkDelayOverlay.js:62
90 msgid "Delay to live stream: %(delay)ss"
93 #: gui/session/NetworkStatusOverlay.js:38
94 msgid "Connection to the server has been authenticated."
97 #: gui/session/NetworkStatusOverlay.js:39
98 msgid "Connected to the server."
101 #: gui/session/NetworkStatusOverlay.js:40
102 msgid "Connection to the server has been lost."
105 #: gui/session/NetworkStatusOverlay.js:42
106 msgid "Waiting for players to connect:"
109 #: gui/session/NetworkStatusOverlay.js:43
110 msgid "Synchronizing gameplay with other players…"
113 #: gui/session/NetworkStatusOverlay.js:47
114 msgctxt "Separator for a list of client loading messages"
118 #. Translation: The "x" means "times", with the mathematical meaning of
120 #: gui/session/OverlayCounterElapsedTime.js:33
122 msgid "%(time)s (%(speed)sx)"
125 #: gui/session/PauseOverlay.js:40
126 #: gui/session/message_box/OutOfSyncNetwork.js:20
127 msgctxt "Separator for a list of players"
131 #: gui/session/PauseOverlay.js:45
133 msgid "Paused by %(players)s"
136 #: gui/session/PauseOverlay.xml:7
140 #: gui/session/PauseOverlay.xml:11
141 msgid "Click to Resume Game"
144 #: gui/session/ResearchProgress.js:117 gui/session/selection_details.js:273
145 #: gui/session/selection_details.js:291 gui/session/selection_panels.js:602
146 msgctxt "countdown format"
150 #. Translation: String displayed when the research is paused. E.g. by being
152 #. when not the first item in the queue.
153 #: gui/session/ResearchProgress.js:120 gui/session/selection_panels.js:616
154 msgid "This item is paused."
157 #: gui/session/chat/ChatAddressees.js:93
158 msgctxt "chat addressee"
162 #: gui/session/chat/ChatAddressees.js:99
163 msgctxt "chat addressee"
167 #: gui/session/chat/ChatAddressees.js:100
168 msgctxt "chat message context"
172 #: gui/session/chat/ChatAddressees.js:110
173 msgctxt "chat addressee"
177 #: gui/session/chat/ChatAddressees.js:111
178 msgctxt "chat message context"
182 #: gui/session/chat/ChatAddressees.js:121
183 msgctxt "chat addressee"
187 #: gui/session/chat/ChatAddressees.js:122
188 msgctxt "chat message context"
192 #: gui/session/chat/ChatAddressees.js:129
193 msgctxt "chat message context"
197 #: gui/session/chat/ChatHistory.js:56
199 msgid "%(time)s %(message)s"
202 #: gui/session/chat/ChatHistory.js:68
207 #: gui/session/chat/ChatHistory.js:69
211 #: gui/session/chat/ChatHistory.js:89
212 msgctxt "chat history filter"
213 msgid "Chat and notifications"
216 #: gui/session/chat/ChatHistory.js:94
217 msgctxt "chat history filter"
218 msgid "Chat messages"
221 #: gui/session/chat/ChatHistory.js:99
222 msgctxt "chat history filter"
226 #: gui/session/chat/ChatHistory.js:106
227 msgctxt "chat history filter"
231 #: gui/session/chat/ChatHistory.js:113
232 msgctxt "chat history filter"
236 #: gui/session/chat/ChatHistory.js:120
237 msgctxt "chat history filter"
238 msgid "Observer chat"
241 #: gui/session/chat/ChatHistory.js:127
242 msgctxt "chat history filter"
246 #: gui/session/chat/ChatHistory.js:132
247 msgctxt "chat history filter"
248 msgid "Game notifications"
251 #: gui/session/chat/ChatHistory.js:137
252 msgctxt "chat history filter"
253 msgid "Network notifications"
256 #: gui/session/chat/ChatInput.js:36
258 msgid "Type the message to send."
261 #: gui/session/chat/ChatInput.js:42
263 msgid "Press %(hotkey)s to open the public chat."
266 #: gui/session/chat/ChatInput.js:45
268 msgid "Press %(hotkey)s to open the observer chat."
271 #: gui/session/chat/ChatInput.js:46
273 msgid "Press %(hotkey)s to open the ally chat."
276 #: gui/session/chat/ChatInput.js:48
278 msgid "Press %(hotkey)s to open the previously selected private chat."
281 #. Translation: A player that left the game joins again
282 #: gui/session/chat/ChatMessageFormatNetwork.js:24
284 msgid "%(player)s is starting to rejoin the game."
287 #. Translation: A player joins the game for the first time
288 #: gui/session/chat/ChatMessageFormatNetwork.js:26
290 msgid "%(player)s is starting to join the game."
293 #: gui/session/chat/ChatMessageFormatNetwork.js:37
295 msgid "%(player)s has left the game."
298 #: gui/session/chat/ChatMessageFormatNetwork.js:51
300 msgid "%(username)s has been banned"
303 #: gui/session/chat/ChatMessageFormatNetwork.js:52
305 msgid "%(username)s has been kicked"
308 #. Translation: A player that left the game joins again
309 #: gui/session/chat/ChatMessageFormatNetwork.js:71
311 msgid "%(player)s has rejoined the game."
314 #. Translation: A player joins the game for the first time
315 #: gui/session/chat/ChatMessageFormatNetwork.js:73
317 msgid "%(player)s has joined the game."
320 #: gui/session/chat/ChatMessageFormatPlayer.js:62
325 #: gui/session/chat/ChatMessageFormatPlayer.js:161
327 msgid "(%(context)s) %(userTag)s %(message)s"
330 #: gui/session/chat/ChatMessageFormatPlayer.js:162
332 msgid "%(userTag)s %(message)s"
335 #: gui/session/chat/ChatMessageFormatPlayer.js:165
337 msgid "(%(context)s) * %(user)s %(message)s"
340 #: gui/session/chat/ChatMessageFormatPlayer.js:166
342 msgid "* %(user)s %(message)s"
345 #: gui/session/chat/ChatMessageFormatSimulation.js:16
347 msgid "%(icon)sYour livestock has been attacked by %(attacker)s!"
350 #: gui/session/chat/ChatMessageFormatSimulation.js:17
352 msgid "%(icon)sYou have been attacked by %(attacker)s!"
355 #: gui/session/chat/ChatMessageFormatSimulation.js:27
356 msgid "Click to focus on the attacked unit."
359 #: gui/session/chat/ChatMessageFormatSimulation.js:46
361 msgid "%(player)s bartered %(amountGiven)s for %(amountGained)s."
364 #: gui/session/chat/ChatMessageFormatSimulation.js:81
366 msgid "You are now allied with %(player)s."
369 #: gui/session/chat/ChatMessageFormatSimulation.js:82
371 msgid "You are now at war with %(player)s."
374 #: gui/session/chat/ChatMessageFormatSimulation.js:83
376 msgid "You are now neutral with %(player)s."
379 #: gui/session/chat/ChatMessageFormatSimulation.js:86
381 msgid "%(player)s is now allied with you."
384 #: gui/session/chat/ChatMessageFormatSimulation.js:87
386 msgid "%(player)s is now at war with you."
389 #: gui/session/chat/ChatMessageFormatSimulation.js:88
391 msgid "%(player)s is now neutral with you."
394 #: gui/session/chat/ChatMessageFormatSimulation.js:91
396 msgid "%(player)s is now allied with %(player2)s."
399 #: gui/session/chat/ChatMessageFormatSimulation.js:92
401 msgid "%(player)s is now at war with %(player2)s."
404 #: gui/session/chat/ChatMessageFormatSimulation.js:93
406 msgid "%(player)s is now neutral with %(player2)s."
409 #: gui/session/chat/ChatMessageFormatSimulation.js:109
411 msgid "%(player)s is advancing to the %(phaseName)s."
414 #: gui/session/chat/ChatMessageFormatSimulation.js:111
416 msgid "The %(phaseName)s of %(player)s has been aborted."
419 #: gui/session/chat/ChatMessageFormatSimulation.js:114
421 msgid "%(player)s has reached the %(phaseName)s."
424 #. Translation: This comma is used for separating first to penultimate
427 #: gui/session/chat/ChatMessageFormatSimulation.js:142
431 #: gui/session/chat/ChatMessageFormatSimulation.js:159
433 msgid "%(player)s has sent you %(amounts)s."
436 #: gui/session/chat/ChatMessageFormatSimulation.js:161
438 msgid "You have sent %(player2)s %(amounts)s."
441 #: gui/session/chat/ChatMessageFormatSimulation.js:166
443 msgid "%(player)s has sent %(player2)s %(amounts)s."
446 #: gui/session/chat/chat_window.xml:19
451 #: gui/session/chat/chat_window.xml:29
453 msgid "Filter the chat history."
456 #: gui/session/chat/chat_window.xml:46
461 #: gui/session/chat/chat_window.xml:55
463 msgid "Select chat addressee."
466 #: gui/session/chat/chat_window.xml:60
471 #: gui/session/chat/chat_window.xml:72
475 #: gui/session/chat/chat_window.xml:86
480 #: gui/session/chat/chat_window.xml:91
484 #: gui/session/developer_overlay/DeveloperOverlay.js:80
485 msgid "The Developer Overlay was opened."
488 #: gui/session/developer_overlay/DeveloperOverlay.js:81
489 msgid "The Developer Overlay was closed."
492 #: gui/session/developer_overlay/DeveloperOverlayControlCheckboxes.js:15
493 msgid "Control all units"
496 #: gui/session/developer_overlay/DeveloperOverlayControlCheckboxes.js:42
497 msgid "Change perspective"
500 #: gui/session/developer_overlay/DeveloperOverlayControlCheckboxes.js:60
501 msgid "Display selection state"
504 #: gui/session/developer_overlay/DeveloperOverlayControlCheckboxes.js:73
505 msgid "Pathfinder overlay"
508 #: gui/session/developer_overlay/DeveloperOverlayControlCheckboxes.js:86
509 msgid "Hierarchical pathfinder overlay"
512 #: gui/session/developer_overlay/DeveloperOverlayControlCheckboxes.js:99
513 msgid "Obstruction overlay"
516 #: gui/session/developer_overlay/DeveloperOverlayControlCheckboxes.js:112
517 msgid "Unit motion overlay"
520 #: gui/session/developer_overlay/DeveloperOverlayControlCheckboxes.js:125
521 msgid "Range overlay"
524 #: gui/session/developer_overlay/DeveloperOverlayControlCheckboxes.js:138
525 msgid "Bounding box overlay"
528 #: gui/session/developer_overlay/DeveloperOverlayControlCheckboxes.js:151
529 msgid "Restrict camera"
532 #: gui/session/developer_overlay/DeveloperOverlayControlCheckboxes.js:169
536 #: gui/session/developer_overlay/DeveloperOverlayControlCheckboxes.js:195
537 msgid "Enable time warp"
540 #: gui/session/developer_overlay/DeveloperOverlayControlCheckboxes.js:214
541 msgid "Activate Rejoin Test"
544 #: gui/session/developer_overlay/DeveloperOverlayControlCheckboxes.js:248
545 msgid "Promote selected units"
548 #: gui/session/developer_overlay/DeveloperOverlayControlCheckboxes.js:269
549 msgid "Enable culling"
552 #: gui/session/developer_overlay/DeveloperOverlayControlCheckboxes.js:287
553 msgid "Lock cull camera"
556 #: gui/session/developer_overlay/DeveloperOverlayControlCheckboxes.js:305
557 msgid "Display camera frustum"
560 #: gui/session/developer_overlay/DeveloperOverlayControlCheckboxes.js:323
561 msgid "Display shadows frustum"
564 #: gui/session/developer_overlay/DeveloperOverlayControlDropDowns.js:22
565 msgid "Render Debug Mode Disabled"
568 #: gui/session/developer_overlay/DeveloperOverlayControlDropDowns.js:23
569 msgid "Render Debug Mode AO"
572 #: gui/session/developer_overlay/DeveloperOverlayControlDropDowns.js:24
573 msgid "Render Debug Mode Alpha"
576 #: gui/session/developer_overlay/DeveloperOverlayControlDropDowns.js:25
577 msgid "Render Debug Mode Custom"
580 #: gui/session/developer_overlay/TimeWarp.js:65
581 msgid "Time warp mode"
584 #: gui/session/developer_overlay/TimeWarp.js:66
586 "Note: time warp mode is a developer option, and not intended for use over "
587 "long periods of time. Using it incorrectly may cause the game to run out of "
591 #: gui/session/dialogs/yes_no.xml:11
595 #: gui/session/dialogs/yes_no.xml:15
599 #: gui/session/diplomacy/DiplomacyDialog.xml:15
603 #: gui/session/diplomacy/DiplomacyDialog.xml:18
607 #: gui/session/diplomacy/DiplomacyDialog.xml:21
611 #: gui/session/diplomacy/DiplomacyDialog.xml:24
615 #: gui/session/diplomacy/DiplomacyDialog.xml:27
619 #: gui/session/diplomacy/DiplomacyDialog.xml:31
623 #: gui/session/diplomacy/DiplomacyDialog.xml:35
627 #: gui/session/diplomacy/DiplomacyDialog.xml:39
631 #: gui/session/diplomacy/DiplomacyDialog.xml:90
632 #: gui/session/objectives/ObjectivesDialog.xml:43
633 #: gui/session/trade/TradeDialog.xml:22
637 #: gui/session/diplomacy/DiplomacyDialogCeasefireCounter.js:27
640 msgid "Remaining ceasefire time: %(time)s."
643 #: gui/session/diplomacy/DiplomacyDialog.xml:85
644 #: gui/session/diplomacy/DiplomacyDialogColorsButton.js:30
645 #: gui/session/minimap/MiniMapDiplomacyColorsButton.js:36
646 msgid "Toggle Diplomacy Colors"
649 #: gui/session/diplomacy/playercontrols/AttackRequestButton.js:38
650 msgid "Request your allies to attack this enemy"
653 #: gui/session/diplomacy/playercontrols/DiplomacyPlayerText.js:75
658 #: gui/session/diplomacy/DiplomacyDialog.xml:28
659 #: gui/session/diplomacy/playercontrols/DiplomacyPlayerText.js:78
663 #: gui/session/diplomacy/DiplomacyDialog.xml:32
664 #: gui/session/diplomacy/playercontrols/DiplomacyPlayerText.js:81
668 #: gui/session/diplomacy/DiplomacyDialog.xml:36
669 #: gui/session/diplomacy/playercontrols/DiplomacyPlayerText.js:84
673 #: gui/session/diplomacy/playercontrols/SpyRequestButton.js:139
675 "Bribe a random unit from this player and share its vision during a limited "
679 #: gui/session/diplomacy/playercontrols/SpyRequestButton.js:142
680 msgid "A failed bribe will cost you:"
683 #: gui/session/diplomacy/playercontrols/StanceButton.js:60
684 msgctxt "diplomatic stance selection"
688 #: gui/session/diplomacy/playercontrols/TributeButton.js:112
691 "Tribute %(resourceAmount)s %(resourceType)s to %(playerName)s. Shift-click "
692 "to tribute %(greaterAmount)s."
695 #: gui/session/input.js:191
697 msgid "Basic range: %(range)s meter"
698 msgid_plural "Basic range: %(range)s meters"
704 #: gui/session/input.js:192
706 msgid "Average bonus range: %(range)s meter"
707 msgid_plural "Average bonus range: %(range)s meters"
713 #: gui/session/input.js:701
714 msgid "Cannot build wall here!"
717 #: gui/session/message_box/DeleteSelectionConfirmation.js:10
721 #: gui/session/message_box/DeleteSelectionConfirmation.js:11
722 msgid "Destroy everything currently selected?"
725 #: gui/session/dialogs/yes_no.xml:24
726 #: gui/session/message_box/DeleteSelectionConfirmation.js:14
727 #: gui/session/message_box/QuitConfirmationMenu.js:52
728 #: gui/session/message_box/ResignConfirmation.js:9
732 #: gui/session/dialogs/yes_no.xml:19
733 #: gui/session/message_box/DeleteSelectionConfirmation.js:17
734 #: gui/session/message_box/QuitConfirmationMenu.js:55
735 #: gui/session/message_box/ResignConfirmation.js:12
739 #: gui/session/message_box/OutOfSyncNetwork.js:15
740 #: gui/session/message_box/OutOfSyncReplay.js:26
742 msgid "Out-Of-Sync error on turn %(turn)s."
745 #: gui/session/message_box/OutOfSyncNetwork.js:19
747 msgctxt "Out-Of-Sync"
748 msgid "Players: %(players)s"
751 #: gui/session/message_box/OutOfSyncNetwork.js:24
752 msgctxt "Out-Of-Sync"
753 msgid "Your game state is identical to the hosts game state."
756 #: gui/session/message_box/OutOfSyncNetwork.js:25
757 msgctxt "Out-Of-Sync"
758 msgid "Your game state differs from the hosts game state."
761 #: gui/session/message_box/OutOfSyncNetwork.js:31
762 msgctxt "Out-Of-Sync"
763 msgid "Rejoining Multiplayer games with AIs is not supported yet!"
766 #: gui/session/message_box/OutOfSyncNetwork.js:34
767 msgctxt "Out-Of-Sync"
768 msgid "Ensure all players use the same mods."
771 #: gui/session/message_box/OutOfSyncNetwork.js:35
772 msgctxt "Out-Of-Sync"
773 msgid "Click on \"Report a Bug\" in the main menu to help fix this."
776 #: gui/session/message_box/OutOfSyncNetwork.js:36
778 msgctxt "Out-Of-Sync"
779 msgid "Replay saved to %(filepath)s"
782 #: gui/session/message_box/OutOfSyncNetwork.js:39
784 msgctxt "Out-Of-Sync"
785 msgid "Dumping current state to %(filepath)s"
788 #: gui/session/message_box/OutOfSyncNetwork.js:51
789 #: gui/session/message_box/OutOfSyncReplay.js:23
793 #. Translation: This is shown if replay is out of sync
794 #: gui/session/message_box/OutOfSyncReplay.js:28
798 #: gui/session/message_box/QuitConfirmation.js:6
799 #: gui/session/message_box/QuitConfirmationMenu.js:66
800 #: gui/session/message_box/ResignConfirmation.js:5
804 #: gui/session/message_box/QuitConfirmation.js:9
805 msgid "The game has finished, what do you want to do?"
808 #. Translation: Shown in the Dialog that shows up when the game finishes
809 #: gui/session/message_box/QuitConfirmation.js:15
810 #: gui/session/message_box/QuitConfirmationReplay.js:23
814 #. Translation: Shown in the Dialog that shows up when the game finishes
815 #: gui/session/message_box/QuitConfirmation.js:20
816 #: gui/session/message_box/QuitConfirmationReplay.js:28
817 msgid "Quit and View Summary"
820 #: gui/session/message_box/QuitConfirmationDefeat.js:54
824 #: gui/session/message_box/QuitConfirmationDefeat.js:55
828 #: gui/session/message_box/QuitConfirmationDefeat.js:57
829 msgid "Do you want to quit?"
832 #: gui/session/message_box/QuitConfirmationMenu.js:33
834 "Are you sure you want to quit? Leaving will disconnect all other players."
837 #: gui/session/message_box/QuitConfirmationMenu.js:47
838 msgid "Are you sure you want to quit?"
841 #: gui/session/message_box/QuitConfirmationMenu.js:67
842 msgid "Do you want to resign or will you return soon?"
845 #: gui/session/message_box/QuitConfirmationMenu.js:70
846 msgid "I will return"
849 #: gui/session/message_box/QuitConfirmationMenu.js:74
853 #: gui/session/message_box/QuitConfirmationReplay.js:14
854 msgctxt "replayFinished"
858 #: gui/session/message_box/QuitConfirmationReplay.js:17
859 msgctxt "replayFinished"
860 msgid "The replay has finished. What do you want to do?"
863 #: gui/session/message_box/ResignConfirmation.js:6
864 msgid "Are you sure you want to resign?"
867 #: gui/session/messages.js:104
868 msgid "You have won!"
871 #: gui/session/messages.js:105
872 msgid "You have been defeated!"
875 #: gui/session/messages.js:410
876 msgid "Click to quit this tutorial."
879 #: gui/session/message_box/QuitConfirmation.js:25
880 #: gui/session/message_box/QuitConfirmationReplay.js:33
881 #: gui/session/messages.js:411
885 #: gui/session/messages.js:415
886 msgid "Click when ready."
889 #: gui/session/messages.js:419
890 msgid "Follow the instructions."
893 #: gui/session/messages.js:544
894 msgid "Unknown Player"
897 #: gui/session/minimap/MiniMapFlareButton.js:35
898 msgid "Send a flare to your allies"
901 #: gui/session/minimap/MiniMapIdleWorkerButton.js:43
904 "Number of idle workers."
907 #: gui/session/selection_details.js:65
909 msgid "%(secondaryName)s — Packed"
912 #: gui/session/selection_details.js:67
916 #: gui/session/chat/ChatAddressees.js:79 gui/session/selection_details.js:78
918 msgid "\\[OFFLINE] %(player)s"
921 #: gui/session/selection_details.js:84
923 msgid "%(rank)s Rank"
926 #: gui/session/selection_details.js:141
928 msgid "%(hitpoints)s / %(maxHitpoints)s"
931 #: gui/session/selection_details.js:182
933 msgid "%(capturePoints)s / %(maxCapturePoints)s"
936 #: gui/session/selection_details.js:189
937 msgid "Capture Points"
940 #: gui/session/selection_details.js:202
942 msgid "%(experience)s %(current)s / %(required)s"
945 #: gui/session/selection_details.js:203 gui/session/selection_details.js:209
949 #: gui/session/selection_details.js:208
951 msgid "%(experience)s %(current)s"
954 #: gui/session/selection_details.js:218
958 #: gui/session/selection_details.js:219 gui/session/selection_details.js:249
959 #: gui/session/selection_details.js:279
961 msgid "%(amount)s / %(max)s"
964 #: gui/session/selection_details.js:231
966 msgid "%(resource)s:"
969 #: gui/session/selection_details.js:262 gui/session/unit_actions.js:685
970 #: gui/session/unit_actions.js:694 gui/session/unit_actions.js:712
971 #: gui/session/unit_actions.js:1185
973 msgid "Gain: %(gain)s"
976 #: gui/session/selection_details.js:271 gui/session/selection_details.js:289
983 #: gui/session/selection_details.js:283
984 msgid "Current/max gatherers"
987 #: gui/session/selection_details.js:315
989 msgid "(%(secondaryName)s)"
992 #: gui/session/selection_details.js:462
993 msgid "Capture Points:"
996 #: gui/session/selection_details.js:470
998 msgid "%(label)s: %(details)s\n"
1001 #: gui/session/selection_details.js:471
1002 msgid "Garrison Size"
1005 #: gui/session/selection_details.js:476
1006 #, javascript-format
1007 msgid "%(label)s %(details)s\n"
1010 #: gui/session/selection_details.js:477
1014 #: gui/session/selection_details.js:480 gui/session/selection_details.js:489
1015 #, javascript-format
1016 msgid "%(type)s %(amount)s"
1019 #: gui/session/selection_details.js:485
1020 #, javascript-format
1021 msgid "%(label)s %(details)s"
1024 #: gui/session/selection_details.js:486
1028 #. Translation: Used in the trading gain tooltip
1029 #: gui/session/selection_details.js:547
1030 #, javascript-format
1031 msgid "%(gain)s (%(player)s)"
1034 #. Translation: Used in the trading gain tooltip to concatenate profits of
1035 #. different players
1036 #: gui/session/selection_details.js:571
1040 #: gui/session/selection_details.js:578
1041 msgctxt "Separation mark in an enumeration"
1045 #: gui/session/selection_panels.js:65
1046 msgid "Raise an alert!"
1049 #: gui/session/selection_panels.js:67
1050 msgid "Alert nearby Female Citizens to seek refuge."
1053 #: gui/session/selection_panels.js:69
1054 msgid "Alert nearby Traders to seek refuge."
1057 #: gui/session/selection_panels.js:71
1058 msgid "Alert nearby vulnerable units to seek refuge."
1061 #: gui/session/selection_panels.js:75
1062 msgid "End the alert."
1065 #: gui/session/selection_panels.js:77
1066 msgid "Unload nearby Female Citizens."
1069 #: gui/session/selection_panels.js:79
1070 msgid "Unload nearby Traders."
1073 #: gui/session/selection_panels.js:81
1074 msgid "Unload nearby vulnerable units."
1077 #: gui/session/selection_panels.js:291
1078 msgid "Default formation is disabled."
1081 #: gui/session/selection_panels.js:292
1082 msgid "Right-click to disable the default formation feature."
1085 #: gui/session/selection_panels.js:295
1086 msgid "This is the default formation, used for movement orders."
1089 #: gui/session/selection_panels.js:296
1090 msgid "Right-click to set this as the default formation."
1093 #: gui/session/selection_panels.js:352
1094 #, javascript-format
1095 msgid "Unload %(name)s"
1098 #: gui/session/selection_panels.js:353
1099 msgid "Single-click to unload 1. Shift-click to unload all of this type."
1102 #: gui/session/selection_panels.js:355 gui/session/selection_panels.js:933
1103 #, javascript-format
1104 msgid "Player: %(playername)s"
1107 #: gui/session/selection_panels.js:391
1111 #: gui/session/selection_panels.js:397
1115 #: gui/session/selection_panels.js:448
1119 #: gui/session/selection_panels.js:456
1123 #: gui/session/selection_panels.js:464
1124 msgid "Cancel Packing"
1127 #: gui/session/selection_panels.js:472
1128 msgid "Cancel Unpacking"
1131 #: gui/session/selection_panels.js:572
1132 msgid "The auto-queue will try to train this item later."
1135 #: gui/session/selection_panels.js:575
1136 msgid "Insufficient population capacity:"
1139 #: gui/session/selection_panels.js:576
1140 #, javascript-format
1141 msgid "%(population)s %(neededSlots)s"
1144 #: gui/session/selection_panels.js:798
1145 #, javascript-format
1146 msgid "%(number)s entity of class %(class)s"
1147 msgid_plural "%(number)s entities of class %(class)s"
1153 #: gui/session/selection_panels.js:804
1154 #, javascript-format
1155 msgid "Remaining: %(entityCounts)s"
1158 #: gui/session/selection_panels.js:805
1159 msgctxt "Separator for a list of entity counts"
1163 #: gui/session/selection_panels.js:857
1164 msgid "Cannot research while upgrading."
1167 #: gui/session/selection_panels.js:1086
1168 msgid "Cannot train while upgrading."
1171 #: gui/session/selection_panels.js:1153
1172 #, javascript-format
1173 msgid "Upgrade to a %(primaryName)s (%(secondaryName)s). %(tooltip)s"
1176 #: gui/session/selection_panels.js:1159
1177 #, javascript-format
1178 msgid "Upgrade to a %(primaryName)s (%(secondaryName)s)."
1181 #: gui/session/selection_panels.js:1167
1182 #, javascript-format
1183 msgid "Upgrade to a %(primaryName)s. %(tooltip)s"
1186 #: gui/session/selection_panels.js:1172
1187 #, javascript-format
1188 msgid "Upgrade to a %(primaryName)s."
1191 #: gui/session/selection_panels.js:1209
1192 msgid "Cancel Upgrading"
1195 #: gui/session/selection_panels.js:1224
1197 "Cannot upgrade when the entity is training, researching or already "
1200 "Cannot upgrade when all entities are training, researching or already "
1207 #: gui/session/selection_panels_helpers.js:53
1212 #: gui/session/selection_panels_helpers.js:55
1217 #: gui/session/selection_panels_helpers.js:57
1222 #: gui/session/selection_panels_helpers.js:59
1227 #: gui/session/selection_panels_helpers.js:61
1232 #: gui/session/selection_panels_helpers.js:73
1234 msgid "Attack nearby opponents, focus on attackers and chase while visible"
1237 #: gui/session/selection_panels_helpers.js:75
1239 msgid "Attack nearby opponents"
1242 #: gui/session/selection_panels_helpers.js:77
1245 "Attack nearby opponents, chase a short distance and return to the original "
1249 #: gui/session/selection_panels_helpers.js:79
1251 msgid "Flee if attacked"
1254 #: gui/session/selection_panels_helpers.js:81
1256 msgid "Attack opponents in range, but don't move"
1259 #: gui/session/selection_panels_helpers.js:95
1260 #, javascript-format
1261 msgid "Current Count: %(count)s, Limit: %(limit)s."
1264 #: gui/session/selection_panels_helpers.js:109
1265 #, javascript-format
1266 msgid "%(changer)s enlarges the limit with %(change)s."
1269 #: gui/session/selection_panels_helpers.js:110
1270 #, javascript-format
1271 msgid "%(changer)s lessens the limit with %(change)s."
1274 #: gui/session/selection_panels_helpers.js:140
1275 msgid "Can be constructed only once."
1278 #: gui/session/selection_panels_helpers.js:142
1279 #, javascript-format
1280 msgid "Could only be constructed %(limit)s time."
1281 msgid_plural "Could only be constructed %(limit)s times."
1287 #: gui/session/selection_panels_helpers.js:148
1288 #, javascript-format
1289 msgid "Can be constructed %(count)s more time."
1290 msgid_plural "Can be constructed %(count)s more times."
1296 #: gui/session/selection_panels_helpers.js:155
1297 msgid "Could only be trained once."
1298 msgid_plural "Could only be trained %(limit)s times."
1304 #: gui/session/selection_panels_helpers.js:159
1305 msgid "Can be trained only once."
1308 #: gui/session/selection_panels_helpers.js:161
1309 #, javascript-format
1310 msgid "Can be trained %(count)s more time."
1311 msgid_plural "Can be trained %(count)s more times."
1317 #: gui/session/selection_panels_helpers.js:168
1318 msgid "Could only be created once."
1319 msgid_plural "Could only be created %(limit)s times."
1325 #: gui/session/selection_panels_helpers.js:172
1326 msgid "Can be created only once."
1329 #: gui/session/selection_panels_helpers.js:174
1330 #, javascript-format
1331 msgid "Can be created %(count)s more time."
1332 msgid_plural "Can be created %(count)s more times."
1338 #: gui/session/selection_panels_helpers.js:203
1339 #, javascript-format
1340 msgid "%(buildings)s*%(batchSize)s"
1343 #: gui/session/selection_panels_helpers.js:217
1344 #, javascript-format
1345 msgid "%(action)s to train %(number)s (%(fullBatch)s + %(remainderBatch)s)."
1348 #: gui/session/selection_panels_helpers.js:219
1349 #, javascript-format
1350 msgid "%(action)s to train %(number)s (%(fullBatch)s)."
1353 #: gui/session/selection_panels_helpers.js:221
1354 #, javascript-format
1355 msgid "%(action)s to train %(number)s."
1358 #: gui/session/selection_panels_helpers.js:226
1362 #: gui/session/selection_panels_left/garrison_panel.xml:16
1363 #: gui/session/selection_panels_middle/single_details_area.xml:64
1367 #: gui/session/selection_panels_middle/single_details_area.xml:41
1368 msgid "Capture points"
1371 #: gui/session/selection_panels_middle/single_details_area.xml:84
1372 msgid "Attack and Resistance"
1375 #: gui/session/selection_panels_middle/single_details_area.xml:99
1379 #: gui/session/selection_panels_middle/single_details_area.xml:107
1383 #: gui/session/selection_panels_right/queue_panel.xml:8
1384 msgid "Production queue"
1387 #: gui/session/session_objects/selection_group_icons.xml:7
1389 "Click to select grouped units, double-click to focus the grouped units and "
1390 "right-click to disband the group."
1393 #: gui/session/top_panel/BuildLabel.xml:6
1394 msgid "Alpha XXVII: Agni"
1397 #: gui/session/top_panel/CivIcon.js:68
1398 #, javascript-format
1401 "%(hotkey_civinfo)s / %(hotkey_structree)s: View Civilization Overview / Structure Tree\n"
1402 "Last opened will be reopened on click."
1405 #: gui/session/top_panel/CounterManager.js:100
1406 #, javascript-format
1407 msgid "%(order)s: %(hotkey)s to change order."
1410 #: gui/session/top_panel/CounterManager.js:104
1414 #: gui/session/top_panel/CounterManager.js:106
1418 #: gui/session/top_panel/CounterManager.js:107
1422 #: gui/session/top_panel/CounterManager.js:132
1423 #, javascript-format
1424 msgid "%(playername)s: %(statValue)s"
1427 #. Translation: Do not insert spaces around the slash symbol for this exact
1428 #. string. Keep only
1429 #. one space between popLimit and popMax.
1430 #: gui/session/top_panel/CounterPopulation.js:61
1431 #: gui/session/top_panel/CounterPopulation.js:65
1432 #, javascript-format
1433 msgid "%(popCount)s/%(popLimit)s (%(popMax)s)"
1436 #: gui/session/top_panel/CounterPopulation.js:63
1437 msgid "Population: current/limit (max)"
1440 #: gui/session/top_panel/CounterPopulation.js:70
1441 msgid "Gatherers: current"
1444 #: gui/session/top_panel/FollowPlayer.xml:11
1445 #: gui/session/top_panel/FollowPlayer.xml:15
1446 msgctxt "observer mode"
1447 msgid "Follow Player"
1450 #: gui/session/diplomacy/DiplomacyDialog.xml:10
1451 #: gui/session/top_panel/IconButtons/DiplomacyDialogButton.js:29
1455 #: gui/session/top_panel/IconButtons/GameSpeedButton.xml:9
1459 #: gui/session/objectives/ObjectivesDialog.xml:15
1460 #: gui/session/top_panel/IconButtons/ObjectivesDialogButton.js:23
1464 #: gui/session/top_panel/MenuButton.xml:15
1468 #: gui/session/top_panel/PlayerViewControl.js:123
1472 #: gui/session/top_panel/PlayerViewControl.xml:13
1473 msgid "Choose player to view"
1476 #: gui/session/top_panel/PlayerViewControl.xml:17
1477 msgid "Observer Mode"
1480 #: gui/session/trade/BarterButton.js:108
1481 #, javascript-format
1482 msgid "Buy %(resource)s"
1485 #: gui/session/trade/BarterButton.js:109
1486 #, javascript-format
1487 msgid "Sell %(resource)s"
1490 #: gui/session/trade/BarterButton.js:110
1491 #, javascript-format
1492 msgctxt "buy action"
1496 #: gui/session/trade/BarterButton.js:111
1497 #, javascript-format
1498 msgctxt "sell action"
1502 #: gui/session/trade/BarterPanel.xml:5
1506 #: gui/session/trade/BarterPanel.xml:13
1510 #: gui/session/trade/BarterPanel.xml:17
1514 #: gui/session/trade/BarterPanel.xml:21
1515 msgid "No Markets Available"
1518 #: gui/session/trade/TradeButton.js:56
1519 #, javascript-format
1520 msgctxt "trading good ratio"
1521 msgid "%(amount)s%%"
1524 #: gui/session/trade/TradeButtonManager.js:80
1525 #, javascript-format
1527 "Select one type of goods you want to modify by clicking on it, and then use "
1528 "the arrows of the other types to modify their shares. You can also press "
1529 "%(hotkey)s while selecting one type of goods to bring its share to 100%%."
1532 #: gui/session/trade/TradeDialogBarterPanel.js:45
1533 #, javascript-format
1535 "Start by selecting the resource you wish to sell from the upper row. For "
1536 "each time the lower buttons are pressed, %(quantity)s of the upper resource "
1537 "will be sold for the displayed quantity of the lower. Press and hold "
1538 "%(hotkey)s to temporarily multiply the traded amount by %(multiplier)s."
1541 #: gui/session/trade/TradePanel.xml:5
1545 #: gui/session/trade/TradePanel.xml:14
1549 #: gui/session/trade/TraderStatusTextLand.js:15
1550 #, javascript-format
1551 msgid "There is %(numberTrading)s land trader trading"
1552 msgid_plural "There are %(numberTrading)s land traders trading"
1558 #: gui/session/trade/TraderStatusTextLand.js:25
1559 #, javascript-format
1560 msgid "%(numberOfLandTraders)s inactive"
1561 msgid_plural "%(numberOfLandTraders)s inactive"
1567 #: gui/session/trade/TraderStatusTextLand.js:30
1568 #, javascript-format
1569 msgid "%(numberOfLandTraders)s land trader inactive"
1570 msgid_plural "%(numberOfLandTraders)s land traders inactive"
1576 #: gui/session/trade/TraderStatusTextLand.js:40
1577 #, javascript-format
1578 msgid "%(numberGarrisoned)s garrisoned on a trading merchant ship"
1579 msgid_plural "%(numberGarrisoned)s garrisoned on a trading merchant ship"
1585 #: gui/session/trade/TraderStatusTextLand.js:45
1586 #, javascript-format
1588 "There is %(numberGarrisoned)s land trader garrisoned on a trading merchant "
1591 "There are %(numberGarrisoned)s land traders garrisoned on a trading merchant"
1598 #: gui/session/trade/TraderStatusTextLand.js:65
1599 #, javascript-format
1600 msgid "%(openingTradingString)s, and %(garrisonedString)s."
1603 #: gui/session/trade/TraderStatusTextLand.js:66
1604 #, javascript-format
1606 "%(openingTradingString)s, %(garrisonedString)s, and %(inactiveString)s."
1609 #: gui/session/trade/TraderStatusTextLand.js:69
1610 #: gui/session/trade/TraderStatusTextShip.js:47
1611 #, javascript-format
1612 msgid "%(openingTradingString)s."
1615 #: gui/session/trade/TraderStatusTextLand.js:70
1616 #: gui/session/trade/TraderStatusTextShip.js:46
1617 #, javascript-format
1618 msgid "%(openingTradingString)s, and %(inactiveString)s."
1621 #: gui/session/trade/TraderStatusTextLand.js:75
1622 #, javascript-format
1623 msgid "%(openingGarrisonedString)s."
1626 #: gui/session/trade/TraderStatusTextLand.js:76
1627 #, javascript-format
1628 msgid "%(openingGarrisonedString)s, and %(inactiveString)s."
1631 #: gui/session/trade/TraderStatusTextLand.js:79
1632 #: gui/session/trade/TraderStatusTextShip.js:50
1633 #, javascript-format
1634 msgid "There is %(inactiveString)s."
1635 msgid_plural "There are %(inactiveString)s."
1641 #: gui/session/trade/TraderStatusTextLand.js:80
1642 msgid "There are no land traders."
1645 #: gui/session/trade/TraderStatusTextShip.js:14
1646 #, javascript-format
1647 msgid "There is %(numberTrading)s merchant ship trading"
1648 msgid_plural "There are %(numberTrading)s merchant ships trading"
1654 #: gui/session/trade/TraderStatusTextShip.js:24
1655 #, javascript-format
1656 msgid "%(numberOfShipTraders)s inactive"
1657 msgid_plural "%(numberOfShipTraders)s inactive"
1663 #: gui/session/trade/TraderStatusTextShip.js:29
1664 #, javascript-format
1665 msgid "%(numberOfShipTraders)s merchant ship inactive"
1666 msgid_plural "%(numberOfShipTraders)s merchant ships inactive"
1672 #: gui/session/trade/TraderStatusTextShip.js:51
1673 msgid "There are no merchant ships."
1676 #: gui/session/tutorial_panel.xml:11
1680 #: gui/session/unit_actions.js:624
1682 "This is the origin trade market.\n"
1683 "Right-click to cancel trade route."
1686 #: gui/session/unit_actions.js:683
1687 msgid "Origin trade market."
1690 #: gui/session/unit_actions.js:693
1691 msgid "Destination trade market."
1694 #: gui/session/unit_actions.js:700
1695 msgid "Right-click to set as origin trade market"
1698 #: gui/session/unit_actions.js:707 gui/session/unit_actions.js:1191
1699 msgid "This market is too close to the origin market."
1702 #: gui/session/unit_actions.js:711
1703 msgid "Right-click to set as destination trade market."
1706 #: gui/session/unit_actions.js:776 gui/session/unit_actions.js:1123
1707 #, javascript-format
1708 msgid "Current turrets: %(occupied)s/%(capacity)s"
1711 #: gui/session/unit_actions.js:842 gui/session/unit_actions.js:1106
1712 #, javascript-format
1713 msgid "Current garrison: %(garrisoned)s/%(capacity)s"
1716 #: gui/session/unit_actions.js:1182
1717 msgid "Right-click to establish a default route for new traders."
1720 #: gui/session/unit_actions.js:1186
1721 #, javascript-format
1722 msgid "Expected gain: %(gain)s"
1725 #: gui/session/unit_actions.js:1320
1726 msgid "This entity cannot be controlled."
1727 msgid_plural "These entities cannot be controlled."
1733 #: gui/session/unit_actions.js:1366
1737 #: gui/session/unit_actions.js:1401
1738 msgid "Unload Turrets."
1741 #: gui/session/unit_actions.js:1421
1742 msgid "Destroy the selected units or structures."
1745 #: gui/session/unit_actions.js:1423
1746 #, javascript-format
1747 msgid "Use %(hotkey)s to avoid the confirmation dialog."
1750 #: gui/session/unit_actions.js:1473
1751 msgid "Abort the current order."
1754 #: gui/session/unit_actions.js:1494
1756 "Send the selected units on attack move to the specified location after "
1757 "dropping resources."
1760 #: gui/session/unit_actions.js:1516
1761 msgid "Order the selected units to garrison in a structure or unit."
1764 #: gui/session/unit_actions.js:1538
1765 msgid "Order the selected units to occupy a turret point."
1768 #: gui/session/unit_actions.js:1560
1772 #: gui/session/unit_actions.js:1580
1773 msgid "Order the selected units to repair a structure, ship, or siege engine."
1776 #: gui/session/unit_actions.js:1601
1777 msgid "Focus on Rally Point."
1780 #: gui/session/unit_actions.js:1638
1781 msgid "Back to Work"
1784 #: gui/session/unit_actions.js:1659
1785 msgid "Order the selected units to guard a structure or unit."
1788 #: gui/session/unit_actions.js:1679
1789 msgid "Remove guard"
1792 #: gui/session/top_panel/IconButtons/TradeDialogButton.js:31
1793 #: gui/session/trade/TradeDialog.xml:9 gui/session/unit_actions.js:1698
1794 msgid "Barter & Trade"
1797 #: gui/session/unit_actions.js:1718
1801 #: gui/session/unit_actions.js:1719
1802 msgid "Attack all encountered enemy units while avoiding structures."
1805 #: gui/session/unit_actions.js:1747
1806 msgid "Press to allow allies to use this dropsite"
1809 #: gui/session/unit_actions.js:1752
1810 msgid "Press to prevent allies from using this dropsite"
1813 #: gui/session/unit_actions.js:1787
1814 msgid "The use of this dropsite is prohibited"
1817 #: gui/session/unit_actions.js:1793
1818 msgid "Allies are allowed to use this dropsite."
1821 #: gui/session/unit_actions.js:1794
1822 msgid "You are allowed to use this dropsite"
1825 #: gui/session/unit_actions.js:1813
1826 msgid "Activate auto-queue for selected structures."
1829 #: gui/session/unit_actions.js:1833
1830 msgid "Deactivate auto-queue for selected structures."
1833 #: gui/session/unit_actions.js:1898
1834 msgid "The entity has to be killed before it can be gathered from"
1837 #: gui/session/unit_actions.js:1901
1839 "You cannot destroy this entity as you own less than half the capture points"
1842 #: gui/session/unit_actions.js:1904
1843 msgid "This entity is undeletable"