1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright (C) 2021 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant
8 "Project-Id-Version: 0 A.D.\n"
9 "POT-Creation-Date: 2021-06-11 07:08+0000\n"
10 "PO-Revision-Date: 2021-06-11 10:26+0000\n"
11 "Last-Translator: Transifex Bot\n"
12 "Language-Team: Arabic (Saudi Arabia) (http://www.transifex.com/wildfire-games/0ad/language/ar_SA/)\n"
14 "Content-Type: text/plain; charset=UTF-8\n"
15 "Content-Transfer-Encoding: 8bit\n"
17 "Plural-Forms: nplurals=6; plural=(n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 && n%100<=10 ? 3 : n%100>=11 && n%100<=99 ? 4 : 5);\n"
19 #: simulation/templates/structures/athen/arsenal.xml:5
20 #: simulation/templates/structures/mace/arsenal.xml:5
21 #: simulation/templates/structures/ptol/arsenal.xml:5
22 #: simulation/templates/structures/sele/arsenal.xml:5
23 #: simulation/templates/structures/spart/arsenal.xml:5
27 #: simulation/templates/structures/athen/barracks.xml:12
28 #: simulation/templates/structures/mace/barracks.xml:12
29 #: simulation/templates/structures/ptol/barracks.xml:11
30 #: simulation/templates/structures/sele/barracks.xml:12
31 #: simulation/templates/structures/spart/barracks.xml:12
35 #: simulation/templates/structures/athen/civil_centre.xml:8
36 #: simulation/templates/structures/mace/civil_centre.xml:8
37 #: simulation/templates/structures/ptol/civil_centre.xml:9
38 #: simulation/templates/structures/sele/civil_centre.xml:5
39 #: simulation/templates/structures/spart/civil_centre.xml:8
43 #: simulation/templates/structures/athen/corral.xml:5
44 #: simulation/templates/structures/mace/corral.xml:5
45 #: simulation/templates/structures/ptol/corral.xml:8
46 #: simulation/templates/structures/sele/corral.xml:5
47 #: simulation/templates/structures/spart/corral.xml:5
51 #: simulation/templates/structures/athen/defense_tower.xml:9
52 #: simulation/templates/structures/mace/defense_tower.xml:9
53 #: simulation/templates/structures/ptol/defense_tower.xml:9
54 #: simulation/templates/structures/sele/defense_tower.xml:9
55 #: simulation/templates/structures/spart/defense_tower.xml:9
59 #: simulation/templates/structures/athen/dock.xml:12
60 #: simulation/templates/structures/mace/dock.xml:12
61 #: simulation/templates/structures/ptol/dock.xml:9
62 #: simulation/templates/structures/sele/dock.xml:9
63 #: simulation/templates/structures/spart/dock.xml:12
67 #: simulation/templates/structures/athen/farmstead.xml:11
68 #: simulation/templates/structures/mace/farmstead.xml:11
69 #: simulation/templates/structures/ptol/farmstead.xml:8
70 #: simulation/templates/structures/sele/farmstead.xml:8
71 #: simulation/templates/structures/spart/farmstead.xml:11
75 #: simulation/templates/structures/athen/field.xml:5
76 #: simulation/templates/structures/mace/field.xml:5
77 #: simulation/templates/structures/ptol/field.xml:5
78 #: simulation/templates/structures/sele/field.xml:5
79 #: simulation/templates/structures/spart/field.xml:5
83 #: simulation/templates/structures/athen/forge.xml:5
84 #: simulation/templates/structures/mace/forge.xml:5
85 #: simulation/templates/structures/ptol/forge.xml:5
86 #: simulation/templates/structures/sele/forge.xml:5
87 #: simulation/templates/structures/spart/forge.xml:5
91 #: simulation/templates/structures/athen/fortress.xml:9
92 #: simulation/templates/structures/mace/fortress.xml:9
93 #: simulation/templates/structures/ptol/fortress.xml:9
94 #: simulation/templates/structures/sele/fortress.xml:9
95 #: simulation/templates/structures/spart/fortress.xml:9
99 #: simulation/templates/structures/athen/gymnasium.xml:22
100 #: simulation/templates/structures/athen/gymnasium.xml:26
104 #: simulation/templates/structures/athen/gymnasium.xml:23
108 #: simulation/templates/structures/athen/gymnasium.xml:24
109 msgid "Train Champions."
112 #: simulation/templates/structures/athen/house.xml:5
113 #: simulation/templates/structures/mace/house.xml:5
114 #: simulation/templates/structures/ptol/house.xml:11
115 #: simulation/templates/structures/sele/house.xml:8
116 #: simulation/templates/structures/spart/house.xml:5
120 #: simulation/templates/structures/athen/market.xml:5
121 #: simulation/templates/structures/mace/market.xml:5
122 #: simulation/templates/structures/ptol/market.xml:9
123 #: simulation/templates/structures/sele/market.xml:5
124 #: simulation/templates/structures/spart/market.xml:5
128 #: simulation/templates/structures/athen/outpost.xml:5
129 #: simulation/templates/structures/mace/outpost.xml:5
130 #: simulation/templates/structures/ptol/outpost.xml:5
131 #: simulation/templates/structures/sele/outpost.xml:5
132 #: simulation/templates/structures/spart/outpost.xml:5
136 #: simulation/templates/structures/athen/prytaneion.xml:22
137 msgid "Council Chamber"
140 #: simulation/templates/structures/athen/prytaneion.xml:23
144 #: simulation/templates/structures/athen/prytaneion.xml:24
145 msgid "Train Heroes and research technologies."
148 #: simulation/templates/structures/athen/prytaneion.xml:26
149 #: simulation/templates/structures/gaul/assembly.xml:31
150 #: simulation/templates/structures/spart/gerousia.xml:26
154 #: simulation/templates/structures/athen/range.xml:8
155 #: simulation/templates/structures/mace/range.xml:8
156 #: simulation/templates/structures/ptol/range.xml:8
157 #: simulation/templates/structures/sele/range.xml:8
158 #: simulation/templates/structures/spart/range.xml:5
159 msgid "Stratopedon tōn Psilōn"
162 #: simulation/templates/structures/athen/sentry_tower.xml:5
163 #: simulation/templates/structures/mace/sentry_tower.xml:5
164 #: simulation/templates/structures/ptol/sentry_tower.xml:5
165 #: simulation/templates/structures/sele/sentry_tower.xml:5
166 #: simulation/templates/structures/spart/sentry_tower.xml:5
170 #: simulation/templates/structures/athen/stable.xml:5
171 #: simulation/templates/structures/mace/stable.xml:5
172 #: simulation/templates/structures/ptol/stable.xml:5
173 #: simulation/templates/structures/sele/stable.xml:5
174 #: simulation/templates/structures/spart/stable.xml:5
178 #: simulation/templates/structures/athen/storehouse.xml:8
179 #: simulation/templates/structures/mace/storehouse.xml:8
180 #: simulation/templates/structures/ptol/storehouse.xml:11
181 #: simulation/templates/structures/sele/storehouse.xml:8
182 #: simulation/templates/structures/spart/storehouse.xml:8
186 #: simulation/templates/structures/athen/temple.xml:9
187 #: simulation/templates/structures/mace/temple.xml:9
188 #: simulation/templates/structures/ptol/temple.xml:12
189 #: simulation/templates/structures/ptol/temple_2.xml:11
190 #: simulation/templates/structures/sele/temple.xml:9
191 #: simulation/templates/structures/spart/temple.xml:9
195 #: simulation/templates/structures/athen/theater.xml:5
196 #: simulation/templates/structures/mace/theater.xml:5
197 #: simulation/templates/structures/ptol/theater.xml:5
198 #: simulation/templates/structures/sele/theater.xml:5
199 #: simulation/templates/structures/spart/theater.xml:5
203 #: simulation/templates/structures/athen/tower_artillery.xml:9
204 #: simulation/templates/structures/athen/tower_bolt.xml:9
205 #: simulation/templates/structures/mace/tower_artillery.xml:9
206 #: simulation/templates/structures/mace/tower_bolt.xml:9
207 #: simulation/templates/structures/ptol/tower_bolt.xml:9
208 #: simulation/templates/structures/sele/tower_artillery.xml:9
209 #: simulation/templates/structures/spart/tower_bolt.xml:9
213 #: simulation/templates/structures/athen/wall_gate.xml:9
214 #: simulation/templates/structures/mace/wall_gate.xml:9
215 #: simulation/templates/structures/ptol/wall_gate.xml:9
216 #: simulation/templates/structures/sele/wall_gate.xml:9
217 #: simulation/templates/structures/spart/wall_gate.xml:9
221 #: simulation/templates/structures/athen/wall_long.xml:9
222 #: simulation/templates/structures/athen/wall_medium.xml:9
223 #: simulation/templates/structures/athen/wall_short.xml:9
224 #: simulation/templates/structures/athen/wallset_stone.xml:5
225 #: simulation/templates/structures/mace/wall_long.xml:9
226 #: simulation/templates/structures/mace/wall_medium.xml:9
227 #: simulation/templates/structures/mace/wall_short.xml:9
228 #: simulation/templates/structures/mace/wallset_stone.xml:5
229 #: simulation/templates/structures/ptol/wall_long.xml:9
230 #: simulation/templates/structures/ptol/wall_medium.xml:9
231 #: simulation/templates/structures/ptol/wall_short.xml:9
232 #: simulation/templates/structures/ptol/wallset_stone.xml:5
233 #: simulation/templates/structures/sele/wall_long.xml:9
234 #: simulation/templates/structures/sele/wall_medium.xml:9
235 #: simulation/templates/structures/sele/wall_short.xml:9
236 #: simulation/templates/structures/sele/wallset_stone.xml:5
237 #: simulation/templates/structures/spart/wall_long.xml:9
238 #: simulation/templates/structures/spart/wall_medium.xml:9
239 #: simulation/templates/structures/spart/wall_short.xml:9
240 #: simulation/templates/structures/spart/wallset_stone.xml:5
244 #: simulation/templates/structures/athen/wall_tower.xml:9
245 #: simulation/templates/structures/mace/wall_tower.xml:9
246 #: simulation/templates/structures/ptol/wall_tower.xml:9
247 #: simulation/templates/structures/sele/wall_tower.xml:9
248 #: simulation/templates/structures/spart/wall_tower.xml:9
252 #: simulation/templates/structures/athen/wonder.xml:9
256 #: simulation/templates/structures/bench.xml:11
260 #: simulation/templates/structures/bench.xml:12
264 #: simulation/templates/structures/bridge_hele.xml:12
265 #: simulation/templates/structures/bridge_hele.xml:13
269 #: simulation/templates/structures/bridge_wooden.xml:12
270 #: simulation/templates/structures/bridge_wooden.xml:13
271 msgid "Wooden Bridge"
274 #: simulation/templates/structures/brit/arsenal.xml:5
275 #: simulation/templates/structures/gaul/arsenal.xml:5
279 #: simulation/templates/structures/brit/barracks.xml:18
283 #: simulation/templates/structures/brit/civil_centre.xml:12
287 #: simulation/templates/structures/brit/corral.xml:8
288 #: simulation/templates/structures/gaul/corral.xml:8
292 #: simulation/templates/structures/brit/crannog.xml:13
293 msgid "Island Settlement"
296 #: simulation/templates/structures/brit/crannog.xml:14
300 #: simulation/templates/structures/brit/crannog.xml:15
302 "Build upon a shoreline in own, neutral, or allied territory. Acquire large "
303 "tracts of territory. Territory root. Train Citizens, construct Ships, and "
304 "research technologies. Garrison Soldiers for additional arrows."
307 #: simulation/templates/structures/brit/defense_tower.xml:9
308 #: simulation/templates/structures/brit/sentry_tower.xml:5
309 #: simulation/templates/structures/brit/wall_tower.xml:9
310 #: simulation/templates/structures/gaul/defense_tower.xml:9
311 #: simulation/templates/structures/gaul/sentry_tower.xml:5
312 #: simulation/templates/structures/gaul/wall_tower.xml:9
316 #: simulation/templates/structures/brit/dock.xml:12
317 #: simulation/templates/structures/gaul/dock.xml:12
321 #: simulation/templates/structures/brit/farmstead.xml:11
322 #: simulation/templates/structures/gaul/farmstead.xml:8
326 #: simulation/templates/structures/brit/field.xml:5
327 #: simulation/templates/structures/gaul/field.xml:5
331 #: simulation/templates/structures/brit/forge.xml:5
332 #: simulation/templates/structures/gaul/forge.xml:5
336 #: simulation/templates/structures/brit/fortress.xml:12
337 #: simulation/templates/structures/gaul/fortress.xml:5
341 #: simulation/templates/structures/brit/fortress.xml:13
342 #: simulation/templates/structures/cart/fortress.xml:10
343 #: simulation/templates/structures/iber/fortress.xml:6
344 #: simulation/templates/structures/kush/fortress.xml:10
345 #: simulation/templates/structures/mace/fortress.xml:10
346 #: simulation/templates/structures/rome/fortress.xml:6
347 msgid "Train Heroes. Garrison Soldiers for additional arrows."
350 #: simulation/templates/structures/brit/house.xml:9
351 #: simulation/templates/structures/gaul/house.xml:5
355 #: simulation/templates/structures/brit/market.xml:12
356 #: simulation/templates/structures/gaul/market.xml:12
360 #: simulation/templates/structures/brit/outpost.xml:5
361 #: simulation/templates/structures/gaul/outpost.xml:5
365 #: simulation/templates/structures/brit/range.xml:5
366 #: simulation/templates/structures/gaul/range.xml:8
370 #: simulation/templates/structures/brit/rotarymill.xml:5
374 #: simulation/templates/structures/brit/stable.xml:11
375 #: simulation/templates/structures/gaul/stable.xml:11
379 #: simulation/templates/structures/brit/storehouse.xml:8
380 #: simulation/templates/structures/gaul/storehouse.xml:8
384 #: simulation/templates/structures/brit/temple.xml:18
385 #: simulation/templates/structures/gaul/temple.xml:18
389 #: simulation/templates/structures/brit/wall_gate.xml:9
390 #: simulation/templates/structures/gaul/wall_gate.xml:9
394 #: simulation/templates/structures/brit/wall_long.xml:9
395 #: simulation/templates/structures/brit/wall_medium.xml:9
396 #: simulation/templates/structures/brit/wall_short.xml:9
397 #: simulation/templates/structures/brit/wallset_stone.xml:5
398 #: simulation/templates/structures/gaul/wall_long.xml:9
399 #: simulation/templates/structures/gaul/wall_medium.xml:9
400 #: simulation/templates/structures/gaul/wall_short.xml:9
401 #: simulation/templates/structures/gaul/wallset_stone.xml:5
405 #: simulation/templates/structures/brit/wonder.xml:9
409 #: simulation/templates/structures/cart/apartment.xml:23
410 msgid "Apartment Building"
413 #: simulation/templates/structures/cart/apartment.xml:24
414 #: simulation/templates/structures/cart/house.xml:8
418 #: simulation/templates/structures/cart/barracks.xml:12
422 #: simulation/templates/structures/cart/civil_centre.xml:8
426 #: simulation/templates/structures/cart/corral.xml:8
430 #: simulation/templates/structures/cart/defense_tower.xml:9
431 #: simulation/templates/structures/cart/tower_artillery.xml:9
432 #: simulation/templates/structures/cart/tower_bolt.xml:9
433 #: simulation/templates/structures/cart/wall_tower.xml:12
437 #: simulation/templates/structures/cart/dock.xml:17
438 msgid "Commercial Port"
441 #: simulation/templates/structures/cart/dock.xml:18
445 #: simulation/templates/structures/cart/embassy.xml:19
446 msgid "Train Mercenaries and research Mercenary technologies."
449 #: simulation/templates/structures/cart/embassy_celtic.xml:17
450 msgid "Celtic Embassy"
453 #: simulation/templates/structures/cart/embassy_celtic.xml:18
454 msgid "Train Celtic Mercenaries and research Mercenary technologies."
457 #: simulation/templates/structures/cart/embassy_iberian.xml:10
458 msgid "Iberian Embassy"
461 #: simulation/templates/structures/cart/embassy_iberian.xml:11
462 msgid "Train Iberian Mercenaries and research Mercenary technologies."
465 #: simulation/templates/structures/cart/embassy_italic.xml:17
466 msgid "Italic Embassy"
469 #: simulation/templates/structures/cart/embassy_italic.xml:18
470 msgid "Train Italic Mercenaries and research Mercenary technologies."
473 #: simulation/templates/structures/cart/farmstead.xml:8
477 #: simulation/templates/structures/cart/field.xml:5
481 #: simulation/templates/structures/cart/fortress.xml:9
485 #: simulation/templates/structures/cart/market.xml:12
489 #: simulation/templates/structures/cart/s_wall_long.xml:10
490 #: simulation/templates/structures/cart/s_wall_medium.xml:10
491 #: simulation/templates/structures/cart/s_wall_short.xml:10
492 #: simulation/templates/structures/cart/s_wall_tower.xml:10
493 #: simulation/templates/structures/cart/wallset_short.xml:5
497 #: simulation/templates/structures/cart/s_wall_long.xml:11
498 #: simulation/templates/structures/cart/s_wall_medium.xml:11
499 #: simulation/templates/structures/cart/s_wall_short.xml:11
500 #: simulation/templates/structures/cart/s_wall_tower.xml:11
504 #: simulation/templates/structures/cart/storehouse.xml:8
508 #: simulation/templates/structures/cart/super_dock.xml:39
509 msgid "Naval Shipyard"
512 #: simulation/templates/structures/cart/super_dock.xml:40
516 #: simulation/templates/structures/cart/super_dock.xml:41
518 "Build upon a shoreline in own, neutral, or allied territory. Acquire large "
519 "tracts of territory. Territory root. Construct Warships and research "
523 #: simulation/templates/structures/cart/super_dock.xml:43
527 #: simulation/templates/structures/cart/temple.xml:9
531 #: simulation/templates/structures/cart/temple.xml:10
532 msgid "Train Healers and Champion Infantry and research healing technologies."
535 #: simulation/templates/structures/cart/tophet.xml:18
536 msgid "Sacrificial Temple"
539 #: simulation/templates/structures/cart/tophet.xml:19
543 #: simulation/templates/structures/cart/wall_gate.xml:9
547 #: simulation/templates/structures/cart/wall_long.xml:9
548 #: simulation/templates/structures/cart/wall_medium.xml:9
549 #: simulation/templates/structures/cart/wall_short.xml:9
553 #: simulation/templates/structures/cart/wallset_stone.xml:5
557 #: simulation/templates/structures/cart/wonder.xml:9
558 msgid "Temple of Ba'al Hammon"
561 #: simulation/templates/structures/celt_hut.xml:20
565 #: simulation/templates/structures/celt_longhouse.xml:20
569 #: simulation/templates/structures/column_doric.xml:11
570 #: simulation/templates/structures/column_doric_fallen.xml:11
571 #: simulation/templates/structures/column_doric_fallen_b.xml:11
575 #: simulation/templates/structures/column_doric.xml:12
579 #: simulation/templates/structures/column_doric_fallen.xml:12
580 #: simulation/templates/structures/column_doric_fallen_b.xml:12
581 msgid "Fallen Doric Column"
584 #: simulation/templates/structures/fence_long.xml:12
585 #: simulation/templates/structures/fence_short.xml:12
589 #: simulation/templates/structures/fence_long.xml:13
590 msgid "Long Wooden Fence"
593 #: simulation/templates/structures/fence_short.xml:13
594 msgid "Short Wooden Fence"
597 #: simulation/templates/structures/fence_stone.xml:12
598 #: simulation/templates/structures/fence_stone.xml:13
602 #: simulation/templates/structures/gaul/assembly.xml:27
603 msgid "Assembly of Princes"
606 #: simulation/templates/structures/gaul/assembly.xml:28
610 #: simulation/templates/structures/gaul/assembly.xml:29
611 msgid "Train Champion Trumpeters and Heroes."
614 #: simulation/templates/structures/gaul/barracks.xml:18
618 #: simulation/templates/structures/gaul/civil_centre.xml:12
622 #: simulation/templates/structures/gaul/rotarymill.xml:5
626 #: simulation/templates/structures/gaul/tavern.xml:20
630 #: simulation/templates/structures/gaul/tavern.xml:21
634 #: simulation/templates/structures/gaul/wonder.xml:9
635 msgid "Sanctuary of Corent"
638 #: simulation/templates/structures/gaul/wonder.xml:10
642 #: simulation/templates/structures/generic_field.xml:8
646 #: simulation/templates/structures/hellenic_epic_temple.xml:23
650 #: simulation/templates/structures/hellenic_epic_temple.xml:24
651 msgid "Naos Parthenos"
654 #: simulation/templates/structures/hellenic_epic_temple.xml:25
655 msgid "Garrison units to heal them at a quick rate."
658 #: simulation/templates/structures/hellenic_propylaea.xml:20
662 #: simulation/templates/structures/hellenic_propylaea.xml:21
666 #: simulation/templates/structures/hellenic_stoa.xml:24
667 msgid "Hellenic Stoa"
670 #: simulation/templates/structures/iber/barracks.xml:5
674 #: simulation/templates/structures/iber/civil_centre.xml:8
678 #: simulation/templates/structures/iber/corral.xml:8
682 #: simulation/templates/structures/iber/defense_tower.xml:31
683 #: simulation/templates/structures/iber/wall_tower.xml:9
687 #: simulation/templates/structures/iber/dock.xml:12
691 #: simulation/templates/structures/iber/farmstead.xml:11
695 #: simulation/templates/structures/iber/field.xml:5
699 #: simulation/templates/structures/iber/forge.xml:5
703 #: simulation/templates/structures/iber/fortress.xml:5
707 #: simulation/templates/structures/iber/house.xml:5
711 #: simulation/templates/structures/iber/market.xml:12
715 #: simulation/templates/structures/iber/monument.xml:31
716 msgid "Revered Monument"
719 #: simulation/templates/structures/iber/monument.xml:32
720 msgid "Gur Oroigarri"
723 #: simulation/templates/structures/iber/monument.xml:9
724 #: simulation/templates/structures/iber/monument.xml:34
728 #: simulation/templates/structures/iber/storehouse.xml:5
732 #: simulation/templates/structures/iber/temple.xml:12
736 #: simulation/templates/structures/iber/wall_gate.xml:9
740 #: simulation/templates/structures/iber/wall_long.xml:9
741 #: simulation/templates/structures/iber/wall_medium.xml:9
742 #: simulation/templates/structures/iber/wall_short.xml:9
743 #: simulation/templates/structures/iber/wallset_stone.xml:5
747 #: simulation/templates/structures/iber/wonder.xml:9
751 #: simulation/templates/structures/ishtar_gate.xml:25
752 msgid "Ishtar Gate of Babylon"
755 #: simulation/templates/structures/ishtar_gate.xml:26
756 msgid "Territory root."
759 #: simulation/templates/structures/kush/arsenal.xml:5
763 #: simulation/templates/structures/kush/barracks.xml:9
767 #: simulation/templates/structures/kush/camp_blemmye.xml:22
771 #: simulation/templates/structures/kush/camp_blemmye.xml:23
772 msgid "Train Blemmye Mercenaries."
775 #: simulation/templates/structures/kush/camp_noba.xml:22
779 #: simulation/templates/structures/kush/camp_noba.xml:23
780 msgid "Train Noba Mercenaries."
783 #: simulation/templates/structures/kush/civil_centre.xml:9
787 #: simulation/templates/structures/kush/corral.xml:9
791 #: simulation/templates/structures/kush/defense_tower.xml:5
795 #: simulation/templates/structures/kush/dock.xml:9
799 #: simulation/templates/structures/kush/elephant_stable.xml:5
803 #: simulation/templates/structures/kush/farmstead.xml:9
807 #: simulation/templates/structures/kush/field.xml:5
811 #: simulation/templates/structures/kush/forge.xml:5
812 msgid "hmw hʿy n rȝ-ʿ"
815 #: simulation/templates/structures/kush/fortress.xml:9
819 #: simulation/templates/structures/kush/house.xml:5
823 #: simulation/templates/structures/kush/market.xml:9
827 #: simulation/templates/structures/kush/outpost.xml:5
831 #: simulation/templates/structures/kush/pyramid_large.xml:26
832 msgid "Large Pyramid"
835 #: simulation/templates/structures/kush/pyramid_large.xml:27
839 #: simulation/templates/structures/kush/pyramid_large.xml:29
840 #: simulation/templates/structures/kush/pyramid_small.xml:29
844 #: simulation/templates/structures/kush/pyramid_small.xml:26
845 msgid "Small Pyramid"
848 #: simulation/templates/structures/kush/pyramid_small.xml:27
852 #: simulation/templates/structures/kush/range.xml:8
856 #: simulation/templates/structures/kush/sentry_tower.xml:5
860 #: simulation/templates/structures/kush/shrine.xml:13
864 #: simulation/templates/structures/kush/stable.xml:9
868 #: simulation/templates/structures/kush/storehouse.xml:5
872 #: simulation/templates/structures/kush/temple.xml:8
873 msgid "Temple of Apedemak"
876 #: simulation/templates/structures/kush/temple.xml:9
880 #: simulation/templates/structures/kush/temple.xml:10
882 "Train Healers and Apedemak Champions and research healing technologies."
885 #: simulation/templates/structures/kush/temple.xml:11
886 msgid "TempleOfApedemak"
889 #: simulation/templates/structures/kush/temple_amun.xml:27
890 msgid "Grand Temple of Amun"
893 #: simulation/templates/structures/kush/temple_amun.xml:28
897 #: simulation/templates/structures/kush/temple_amun.xml:29
898 msgid "Train Amun Champions and Elite Healers. Research healing technologies."
901 #: simulation/templates/structures/kush/temple_amun.xml:31
905 #: simulation/templates/structures/kush/wall_gate.xml:9
909 #: simulation/templates/structures/kush/wall_long.xml:9
910 #: simulation/templates/structures/kush/wall_medium.xml:9
911 #: simulation/templates/structures/kush/wall_short.xml:9
912 #: simulation/templates/structures/kush/wallset_stone.xml:5
916 #: simulation/templates/structures/kush/wall_tower.xml:9
920 #: simulation/templates/structures/kush/wonder.xml:9
924 #: simulation/templates/structures/mace/library.xml:5
925 #: simulation/templates/structures/ptol/library.xml:5
926 #: simulation/templates/structures/sele/library.xml:9
930 #: simulation/templates/structures/mace/wonder.xml:9
931 msgid "Hieron tou Dios tou Olympiou"
934 #: simulation/templates/structures/maur/barracks.xml:15
938 #: simulation/templates/structures/maur/civil_centre.xml:12
942 #: simulation/templates/structures/maur/corral.xml:8
946 #: simulation/templates/structures/maur/defense_tower.xml:5
947 #: simulation/templates/structures/maur/tower_double.xml:20
951 #: simulation/templates/structures/maur/dock.xml:9
952 msgid "Naukasthanaka"
955 #: simulation/templates/structures/maur/elephant_stable.xml:5
959 #: simulation/templates/structures/maur/farmstead.xml:11
963 #: simulation/templates/structures/maur/field.xml:5
967 #: simulation/templates/structures/maur/forge.xml:5
971 #: simulation/templates/structures/maur/fortress.xml:5
975 #: simulation/templates/structures/maur/house.xml:8
979 #: simulation/templates/structures/maur/market.xml:12
983 #: simulation/templates/structures/maur/outpost.xml:5
987 #: simulation/templates/structures/maur/palace.xml:19
988 #: simulation/templates/structures/maur/palace.xml:23
989 #: simulation/templates/structures/pers/apadana.xml:30
990 #: simulation/templates/structures/pers/tacara.xml:23
991 #: simulation/templates/structures/pers/tacara.xml:26
995 #: simulation/templates/structures/maur/palace.xml:20
999 #: simulation/templates/structures/maur/palace.xml:21
1000 msgid "Territory root. Train Maiden Guards and Heroes."
1003 #: simulation/templates/structures/maur/pillar_ashoka.xml:32
1004 msgid "Edict Pillar of Ashoka"
1007 #: simulation/templates/structures/maur/pillar_ashoka.xml:33
1008 msgid "Śāsana Stambha Aśokā"
1011 #: simulation/templates/structures/maur/pillar_ashoka.xml:9
1012 #: simulation/templates/structures/maur/pillar_ashoka.xml:35
1016 #: simulation/templates/structures/maur/storehouse.xml:5
1020 #: simulation/templates/structures/maur/temple.xml:12
1024 #: simulation/templates/structures/maur/tower_double.xml:16
1025 msgid "Rampart Tower"
1028 #: simulation/templates/structures/maur/tower_double.xml:18
1030 "Higher health tower with ramparts for up to 16 archers. Visibly garrisoned "
1031 "archers recieve a range and armor bonus. Only archers can garrison. Needs "
1032 "the murder holes tech to protect its foot."
1035 #: simulation/templates/structures/maur/wall_gate.xml:15
1039 #: simulation/templates/structures/maur/wall_long.xml:15
1040 #: simulation/templates/structures/maur/wall_medium.xml:15
1041 #: simulation/templates/structures/maur/wall_short.xml:15
1042 #: simulation/templates/structures/maur/wallset_stone.xml:5
1046 #: simulation/templates/structures/maur/wall_tower.xml:18
1050 #: simulation/templates/structures/maur/wonder.xml:9
1054 #: simulation/templates/structures/mausoleum.xml:8
1055 msgid "Mausoleum at Halicarnassus"
1058 #: simulation/templates/structures/mausoleum.xml:9
1062 #: simulation/templates/structures/merc_camp_egyptian.xml:6
1063 #: simulation/templates/structures/ptol/mercenary_camp.xml:6
1064 msgid "MercenaryCamp"
1067 #: simulation/templates/structures/merc_camp_egyptian.xml:28
1068 msgid "Egyptian Mercenary Camp"
1071 #: simulation/templates/structures/merc_camp_egyptian.xml:29
1072 #: simulation/templates/structures/ptol/mercenary_camp.xml:28
1073 msgid "Stratopedeia Misthophorōn"
1076 #: simulation/templates/structures/merc_camp_egyptian.xml:31
1077 msgid "Capture this structure to train mercenaries from Hellenistic Egypt."
1080 #: simulation/templates/structures/obelisk.xml:11
1084 #: simulation/templates/structures/obelisk.xml:12
1085 msgid "Egyptian Obelisk"
1088 #: simulation/templates/structures/palisades_fort.xml:9
1089 msgid "Wooden Tower"
1092 #: simulation/templates/structures/palisades_gate.xml:20
1093 msgid "Palisade Gate"
1096 #: simulation/templates/structures/palisades_gate.xml:22
1097 #: simulation/templates/structures/palisades_long.xml:31
1098 msgid "Allow units access through Palisades. Can be locked to prevent access."
1101 #: simulation/templates/structures/palisades_long.xml:17
1102 msgid "Can be converted into a Palisade Gate."
1105 #: simulation/templates/structures/palisades_spike_angle.xml:17
1109 #: simulation/templates/structures/palisades_spikes_small.xml:17
1110 msgid "Small Spikes"
1113 #: simulation/templates/structures/palisades_spikes_tall.xml:17
1117 #: simulation/templates/structures/palisades_watchtower.xml:14
1121 #: simulation/templates/structures/pers/apadana.xml:26
1125 #: simulation/templates/structures/pers/apadana.xml:27
1129 #: simulation/templates/structures/pers/apadana.xml:28
1130 #: simulation/templates/structures/spart/syssiton.xml:25
1131 msgid "Train Champions and Heroes."
1134 #: simulation/templates/structures/pers/apartment_block.xml:12
1135 msgid "Apartment Block"
1138 #: simulation/templates/structures/pers/barracks.xml:5
1142 #: simulation/templates/structures/pers/civil_centre.xml:8
1143 msgid "Provincial Governor"
1146 #: simulation/templates/structures/pers/civil_centre.xml:9
1150 #: simulation/templates/structures/pers/corral.xml:11
1154 #: simulation/templates/structures/pers/defense_tower.xml:5
1155 #: simulation/templates/structures/pers/tower_babylon.xml:5
1156 #: simulation/templates/structures/pers/wall_tower.xml:9
1160 #: simulation/templates/structures/pers/dock.xml:12
1164 #: simulation/templates/structures/pers/farmstead.xml:8
1168 #: simulation/templates/structures/pers/field.xml:5
1172 #: simulation/templates/structures/pers/forge.xml:5
1176 #: simulation/templates/structures/pers/fortress.xml:5
1180 #: simulation/templates/structures/pers/hall.xml:23
1181 msgid "Gate of All Nations"
1184 #: simulation/templates/structures/pers/hall.xml:24
1185 msgid "Duvarθi Visadahyu"
1188 #: simulation/templates/structures/pers/hall.xml:25
1192 #: simulation/templates/structures/pers/house.xml:8
1196 #: simulation/templates/structures/pers/house_b.xml:12
1197 #: simulation/templates/structures/pers/inn.xml:12
1201 #: simulation/templates/structures/pers/market.xml:12
1205 #: simulation/templates/structures/pers/outpost.xml:5
1209 #: simulation/templates/structures/pers/stable.xml:9
1213 #: simulation/templates/structures/pers/storehouse.xml:5
1217 #: simulation/templates/structures/pers/tacara.xml:24
1221 #: simulation/templates/structures/pers/temple.xml:12
1225 #: simulation/templates/structures/pers/wall_gate.xml:9
1229 #: simulation/templates/structures/pers/wall_long.xml:9
1230 #: simulation/templates/structures/pers/wall_medium.xml:9
1231 #: simulation/templates/structures/pers/wall_short.xml:9
1232 #: simulation/templates/structures/pers/wallset_stone.xml:5
1236 #: simulation/templates/structures/pers/warehouse.xml:12
1240 #: simulation/templates/structures/pers/wonder.xml:9
1241 msgid "Hanging Gardens of Babylon"
1244 #: simulation/templates/structures/ptol/elephant_stable.xml:5
1245 #: simulation/templates/structures/sele/elephant_stable.xml:5
1246 msgid "Stathmos tōn Elepantōn"
1249 #: simulation/templates/structures/ptol/lighthouse.xml:25
1250 #: simulation/templates/structures/ptol/lighthouse.xml:29
1254 #: simulation/templates/structures/ptol/lighthouse.xml:26
1258 #: simulation/templates/structures/ptol/lighthouse.xml:27
1260 "Build upon a shoreline in own, neutral, or allied territory. Very large "
1264 #: simulation/templates/structures/ptol/mercenary_camp.xml:27
1265 msgid "Mercenary Camp"
1268 #: simulation/templates/structures/ptol/mercenary_camp.xml:30
1270 "Cheap Barracks-like structure that is buildable in neutral territory, but "
1271 "casts no territory influence. Train Mercenaries."
1274 #: simulation/templates/structures/ptol/military_colony.xml:9
1275 #: simulation/templates/structures/sele/military_colony.xml:9
1279 #: simulation/templates/structures/ptol/tower_artillery.xml:9
1283 #: simulation/templates/structures/ptol/wonder.xml:9
1284 msgid "Hieron tou Hōrou"
1287 #: simulation/templates/structures/rome/amphitheater_pompeii.xml:6
1288 msgid "Amphitheātrum"
1291 #: simulation/templates/structures/rome/arch.xml:22
1292 msgid "Triumphal Arch"
1295 #: simulation/templates/structures/rome/arch.xml:23
1296 msgid "Arcus Triumphālis"
1299 #: simulation/templates/structures/rome/arch.xml:24
1300 msgid "TriumphalArch"
1303 #: simulation/templates/structures/rome/army_camp.xml:72
1307 #: simulation/templates/structures/rome/army_camp.xml:73
1311 #: simulation/templates/structures/rome/army_camp.xml:74
1313 "Build in neutral or enemy territory. Train Advanced Melee Infantry. "
1314 "Construct Rams. Garrison Soldiers for additional arrows."
1317 #: simulation/templates/structures/rome/army_camp.xml:37
1318 #: simulation/templates/structures/rome/army_camp.xml:76
1322 #: simulation/templates/structures/rome/arsenal.xml:5
1323 msgid "Ballistārium"
1326 #: simulation/templates/structures/rome/barracks.xml:12
1330 #: simulation/templates/structures/rome/civil_centre.xml:12
1334 #: simulation/templates/structures/rome/corral.xml:8
1338 #: simulation/templates/structures/rome/defense_tower.xml:9
1339 #: simulation/templates/structures/rome/tower_artillery.xml:9
1340 #: simulation/templates/structures/rome/tower_bolt.xml:9
1341 msgid "Turris Laterīcia"
1344 #: simulation/templates/structures/rome/dock.xml:12
1348 #: simulation/templates/structures/rome/farmstead.xml:8
1352 #: simulation/templates/structures/rome/field.xml:5
1356 #: simulation/templates/structures/rome/forge.xml:5
1357 msgid "Armāmentārium"
1360 #: simulation/templates/structures/rome/fortress.xml:5
1364 #: simulation/templates/structures/rome/house.xml:5
1368 #: simulation/templates/structures/rome/market.xml:12
1372 #: simulation/templates/structures/rome/outpost.xml:5
1376 #: simulation/templates/structures/rome/sentry_tower.xml:5
1377 msgid "Turris Līgnea"
1380 #: simulation/templates/structures/rome/siege_wall_gate.xml:22
1381 msgid "Siege Wall Gate"
1384 #: simulation/templates/structures/rome/siege_wall_gate.xml:23
1385 msgid "Porta Circummūnītiōnis"
1388 #: simulation/templates/structures/rome/siege_wall_gate.xml:24
1389 #: simulation/templates/structures/rome/siege_wall_long.xml:25
1390 #: simulation/templates/structures/rome/siege_wall_medium.xml:25
1391 #: simulation/templates/structures/rome/siege_wall_short.xml:25
1392 #: simulation/templates/structures/rome/siege_wall_tower.xml:29
1393 #: simulation/templates/structures/rome/wallset_siege.xml:9
1397 #: simulation/templates/structures/rome/siege_wall_long.xml:23
1398 #: simulation/templates/structures/rome/siege_wall_medium.xml:23
1399 #: simulation/templates/structures/rome/siege_wall_short.xml:23
1400 #: simulation/templates/structures/rome/wallset_siege.xml:5
1404 #: simulation/templates/structures/rome/siege_wall_long.xml:24
1405 #: simulation/templates/structures/rome/siege_wall_medium.xml:24
1406 #: simulation/templates/structures/rome/siege_wall_short.xml:24
1407 #: simulation/templates/structures/rome/wallset_siege.xml:6
1408 msgid "Mūrus Circummūnītiōnis"
1411 #: simulation/templates/structures/rome/siege_wall_tower.xml:26
1412 msgid "Siege Wall Tower"
1415 #: simulation/templates/structures/rome/siege_wall_tower.xml:27
1416 msgid "Turris Circummūnītiōnis"
1419 #: simulation/templates/structures/rome/stable.xml:5
1423 #: simulation/templates/structures/rome/storehouse.xml:8
1424 msgid "Receptāculum"
1427 #: simulation/templates/structures/rome/temple.xml:9
1431 #: simulation/templates/structures/rome/temple_mars.xml:12
1432 msgid "Temple of Mars"
1435 #: simulation/templates/structures/rome/temple_mars.xml:13
1436 msgid "Aedēs Mārtiālis"
1439 #: simulation/templates/structures/rome/temple_mars.xml:14
1440 msgid "TempleOfMars"
1443 #: simulation/templates/structures/rome/temple_vesta.xml:18
1444 msgid "Temple of Vesta"
1447 #: simulation/templates/structures/rome/temple_vesta.xml:19
1448 msgid "Aedēs Vestālis"
1451 #: simulation/templates/structures/rome/temple_vesta.xml:21
1452 msgid "TempleOfVesta"
1455 #: simulation/templates/structures/rome/tent.xml:25
1456 msgid "Tabernāculum"
1459 #: simulation/templates/structures/rome/tent.xml:27
1460 msgid "A temporary shelter for soldiers."
1463 #: simulation/templates/structures/rome/wall_gate.xml:9
1467 #: simulation/templates/structures/rome/wall_long.xml:9
1468 #: simulation/templates/structures/rome/wall_medium.xml:9
1469 #: simulation/templates/structures/rome/wall_short.xml:9
1470 #: simulation/templates/structures/rome/wallset_stone.xml:5
1474 #: simulation/templates/structures/rome/wall_tower.xml:9
1475 msgid "Turris Lapidea"
1478 #: simulation/templates/structures/rome/wallset_siege.xml:7
1479 msgid "Wall off an area. Build in own, neutral, or enemy territory."
1482 #: simulation/templates/structures/rome/wonder.xml:9
1483 msgid "Aedēs Iovis Optimi Maximi"
1486 #: simulation/templates/structures/sele/wonder.xml:9
1487 msgid "Hieron tou Apollōnos Pythiou"
1490 #: simulation/templates/structures/sele_colonnade.xml:11
1494 #: simulation/templates/structures/sele_colonnade.xml:12
1495 msgid "Corinthian Colonnade"
1498 #: simulation/templates/structures/shrine_egyptian.xml:5
1499 msgid "Sanctuary Kiosk"
1502 #: simulation/templates/structures/shrine_italian.xml:9
1503 msgid "Temple of Healing"
1506 #: simulation/templates/structures/shrine_italian.xml:10
1507 msgid "Aedēs Sanitatem"
1510 #: simulation/templates/structures/kush/shrine.xml:12
1511 #: simulation/templates/structures/shrine_kushite.xml:5
1515 #: simulation/templates/structures/spart/gerousia.xml:22
1516 msgid "Spartan Senate"
1519 #: simulation/templates/structures/spart/gerousia.xml:23
1523 #: simulation/templates/structures/spart/gerousia.xml:24
1524 msgid "Train Heroes."
1527 #: simulation/templates/structures/spart/syssiton.xml:23
1528 msgid "Military Mess Hall"
1531 #: simulation/templates/structures/spart/syssiton.xml:24
1535 #: simulation/templates/structures/spart/syssiton.xml:27
1539 #: simulation/templates/structures/spart/wonder.xml:9
1540 msgid "Hieron tēs Artemidos Orthias"
1543 #: simulation/templates/structures/stall_big.xml:11
1547 #: simulation/templates/structures/stall_med.xml:11
1548 msgid "Medium stall"
1551 #: simulation/templates/structures/stall_small_a.xml:11
1552 #: simulation/templates/structures/stall_small_b.xml:11
1556 #: simulation/templates/structures/stonehenge.xml:8
1560 #: simulation/templates/structures/table_rectangle.xml:11
1561 #: simulation/templates/structures/table_square.xml:11
1565 #: simulation/templates/structures/table_rectangle.xml:12
1566 msgid "Rectangle Table"
1569 #: simulation/templates/structures/table_square.xml:12
1570 msgid "Square Table"
1573 #: simulation/templates/structures/tent_desert.xml:35
1574 msgid "Desert Army Tent"
1577 #: simulation/templates/structures/rome/tent.xml:24
1578 #: simulation/templates/structures/tent_desert.xml:36
1579 #: simulation/templates/structures/tent_desert.xml:38
1580 #: simulation/templates/structures/tent_mace.xml:36
1581 #: simulation/templates/structures/tent_mace.xml:38
1582 #: simulation/templates/structures/tent_rome.xml:36
1583 #: simulation/templates/structures/tent_rome.xml:38
1587 #: simulation/templates/structures/tent_desert.xml:39
1588 #: simulation/templates/structures/tent_mace.xml:39
1589 #: simulation/templates/structures/tent_rome.xml:39
1590 msgid "A temporary shelter for soldiers. +5 population bonus."
1593 #: simulation/templates/structures/tent_mace.xml:35
1594 msgid "Macedonian Army Tent"
1597 #: simulation/templates/structures/tent_rome.xml:35
1598 msgid "Roman Army Tent"
1601 #: simulation/templates/structures/trading_post_celtic.xml:9
1602 msgid "Celtic Tavern"
1605 #: simulation/templates/structures/trading_post_desert.xml:9
1606 msgid "Desert Bazaar"
1609 #: simulation/templates/structures/uffington_horse.xml:10
1610 msgid "Uffington White Horse"
1613 #: simulation/templates/template_structure_civic.xml:5
1614 msgid "Civic Structure"
1617 #: simulation/templates/template_structure_civic.xml:6
1621 #: simulation/templates/structures/rome/army_camp.xml:5
1622 #: simulation/templates/template_structure_civic_civil_centre.xml:11
1623 #: simulation/templates/template_structure_defensive_tower.xml:5
1624 #: simulation/templates/template_structure_military_fortress.xml:5
1625 msgctxt "Name of an attack, usually the weapon."
1629 #: simulation/templates/template_structure_civic_civil_centre.xml:75
1630 msgid "Civic Center"
1633 #: simulation/templates/template_structure_civic_civil_centre.xml:77
1635 "Build in own or neutral territory. Acquire large tracts of territory. "
1636 "Territory root. Train Citizens and research technologies. Garrison Soldiers "
1637 "for additional arrows."
1640 #: simulation/templates/template_structure_civic_civil_centre.xml:42
1641 #: simulation/templates/template_structure_civic_civil_centre.xml:79
1642 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:10
1646 #: simulation/templates/template_structure_civic_civil_centre.xml:79
1647 #: simulation/templates/template_structure_defensive.xml:5
1648 #: simulation/templates/template_structure_military_fortress.xml:69
1652 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:27
1653 msgid "Military Colony"
1656 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:29
1660 #: simulation/templates/structures/pers/house_a.xml:12
1661 #: simulation/templates/template_structure_civic_house.xml:26
1662 #: simulation/templates/template_structure_civic_house.xml:28
1666 #: simulation/templates/template_structure_civic_house.xml:28
1667 #: simulation/templates/template_structure_economic_farmstead.xml:30
1668 #: simulation/templates/template_structure_economic_storehouse.xml:28
1669 #: simulation/templates/template_structure_military_barracks.xml:29
1670 #: simulation/templates/template_structure_military_dock.xml:27
1671 #: simulation/templates/template_structure_military_range.xml:25
1672 #: simulation/templates/template_structure_military_stable.xml:29
1673 #: simulation/templates/template_structure_resource_corral.xml:21
1677 #: simulation/templates/structures/athen/royal_stoa.xml:5
1678 #: simulation/templates/structures/hellenic_stoa.xml:23
1679 #: simulation/templates/structures/mace/royal_stoa.xml:5
1680 #: simulation/templates/structures/spart/royal_stoa.xml:12
1681 #: simulation/templates/template_structure_civic_stoa.xml:27
1682 #: simulation/templates/template_structure_civic_stoa.xml:30
1686 #: simulation/templates/structures/cart/apartment.xml:26
1687 #: simulation/templates/structures/gaul/tavern.xml:22
1688 #: simulation/templates/structures/iber/monument.xml:34
1689 #: simulation/templates/structures/kush/pyramid_small.xml:29
1690 #: simulation/templates/structures/maur/elephant_stable.xml:8
1691 #: simulation/templates/template_structure_civic_stoa.xml:30
1692 #: simulation/templates/template_structure_civic_temple.xml:32
1693 #: simulation/templates/template_structure_economic_market.xml:28
1694 #: simulation/templates/template_structure_military_embassy.xml:24
1695 #: simulation/templates/template_structure_military_forge.xml:26
1699 #: simulation/templates/template_structure_civic_temple.xml:29
1700 #: simulation/templates/template_structure_civic_temple.xml:32
1704 #: simulation/templates/template_structure_civic_temple.xml:31
1705 msgid "Train Healers and research healing technologies."
1708 #: simulation/templates/template_structure_defensive.xml:4
1709 msgid "Defensive Structure"
1712 #: simulation/templates/structures/palisades_outpost.xml:17
1713 #: simulation/templates/template_structure_defensive_outpost.xml:9
1714 #: simulation/templates/template_structure_defensive_outpost.xml:28
1715 #: simulation/templates/template_structure_defensive_outpost.xml:31
1719 #: simulation/templates/template_structure_defensive_outpost.xml:30
1720 msgid "Build in own or neutral territory."
1723 #: simulation/templates/structures/wallset_palisade.xml:4
1724 #: simulation/templates/structures/wallset_palisade.xml:6
1725 #: simulation/templates/template_structure_defensive_palisade.xml:13
1726 #: simulation/templates/template_structure_defensive_palisade.xml:16
1730 #: simulation/templates/structures/wallset_palisade.xml:5
1731 #: simulation/templates/template_structure_defensive_palisade.xml:15
1732 msgid "Wall off an area. Build in own or neutral territory."
1735 #: simulation/templates/template_structure_defensive_tower.xml:36
1736 #: simulation/templates/template_structure_defensive_tower.xml:52
1737 #: simulation/templates/template_structure_defensive_tower.xml:53
1741 #: simulation/templates/template_structure_defensive_tower_artillery.xml:5
1742 msgctxt "Name of an attack, usually the weapon."
1746 #: simulation/templates/template_structure_defensive_tower_artillery.xml:50
1747 msgid "Artillery Tower"
1750 #: simulation/templates/template_structure_defensive_tower_artillery.xml:52
1751 msgid "ArtilleryTower"
1754 #: simulation/templates/template_structure_defensive_tower_bolt.xml:5
1755 msgctxt "Name of an attack, usually the weapon."
1759 #: simulation/templates/template_structure_defensive_tower_bolt.xml:47
1763 #: simulation/templates/template_structure_defensive_tower_bolt.xml:49
1767 #: simulation/templates/template_structure_defensive_tower_sentry.xml:28
1768 msgid "Sentry Tower"
1771 #: simulation/templates/template_structure_defensive_tower_sentry.xml:30
1772 #: simulation/templates/template_structure_defensive_tower_stone.xml:28
1774 "Garrison Infantry for additional arrows. Needs the “Murder Holes” technology"
1775 " to protect its foot."
1778 #: simulation/templates/template_structure_defensive_tower_sentry.xml:31
1782 #: simulation/templates/template_structure_defensive_tower_sentry.xml:54
1783 msgid "Reinforce with stone and upgrade to a defense tower."
1786 #: simulation/templates/template_structure_defensive_tower_stone.xml:26
1790 #: simulation/templates/template_structure_defensive_tower_stone.xml:29
1794 #: simulation/templates/template_structure_defensive_wall.xml:12
1795 #: simulation/templates/template_structure_defensive_wall.xml:15
1799 #: simulation/templates/template_structure_defensive_wall.xml:14
1800 msgid "Wall off your town for a stout defense."
1803 #: simulation/templates/structures/palisades_gate.xml:23
1804 #: simulation/templates/template_structure_defensive_wall_gate.xml:22
1805 #: simulation/templates/template_structure_defensive_wall_gate.xml:25
1809 #: simulation/templates/template_structure_defensive_wall_gate.xml:24
1810 #: simulation/templates/template_structure_defensive_wall_long.xml:26
1811 msgid "Allow units access through Walls. Can be locked to prevent access."
1814 #: simulation/templates/template_structure_defensive_wall_long.xml:17
1815 msgid "Can be converted into a Gate."
1818 #: simulation/templates/template_structure_defensive_wall_tower.xml:22
1822 #: simulation/templates/template_structure_economic.xml:4
1823 msgid "Economic Structure"
1826 #: simulation/templates/template_structure_economic.xml:5
1827 #: simulation/templates/template_structure_military_dock.xml:27
1828 #: simulation/templates/template_structure_resource_corral.xml:21
1832 #: simulation/templates/template_structure_economic_farmstead.xml:26
1833 #: simulation/templates/template_structure_economic_farmstead.xml:30
1837 #: simulation/templates/template_structure_economic_farmstead.xml:28
1838 msgid "Research food gathering technologies."
1841 #: simulation/templates/template_structure_economic_market.xml:24
1842 #: simulation/templates/template_structure_economic_market.xml:28
1846 #: simulation/templates/template_structure_economic_market.xml:26
1848 "Barter resources. Establish trade routes. Train Traders and research trade "
1849 "and barter technologies."
1852 #: simulation/templates/template_structure_economic_market.xml:28
1853 #: simulation/templates/template_structure_military_dock.xml:27
1857 #: simulation/templates/template_structure_economic_storehouse.xml:24
1858 #: simulation/templates/template_structure_economic_storehouse.xml:28
1862 #: simulation/templates/template_structure_economic_storehouse.xml:26
1863 msgid "Research gathering technologies."
1866 #: simulation/templates/template_structure_military.xml:10
1867 msgid "Military Structure"
1870 #: simulation/templates/template_structure_military.xml:12
1874 #: simulation/templates/template_structure_military_arsenal.xml:25
1875 #: simulation/templates/template_structure_military_arsenal.xml:28
1879 #: simulation/templates/template_structure_military_arsenal.xml:27
1881 "Train Champion Infantry Crossbowmen, construct Siege Engines, and research "
1882 "Siege Engine technologies."
1885 #: simulation/templates/structures/gaul/assembly.xml:31
1886 #: simulation/templates/structures/kush/pyramid_large.xml:29
1887 #: simulation/templates/structures/kush/temple_amun.xml:31
1888 #: simulation/templates/structures/rome/army_camp.xml:76
1889 #: simulation/templates/structures/rome/temple_mars.xml:14
1890 #: simulation/templates/template_structure_military_arsenal.xml:28
1891 #: simulation/templates/template_structure_military_elephant_stable.xml:29
1892 #: simulation/templates/template_structure_special.xml:20
1893 #: simulation/templates/template_structure_wonder.xml:41
1897 #: simulation/templates/template_structure_military_barracks.xml:26
1898 #: simulation/templates/template_structure_military_barracks.xml:29
1902 #: simulation/templates/template_structure_military_barracks.xml:28
1903 msgid "Train Infantry and research Infantry technologies."
1906 #: simulation/templates/template_structure_military_dock.xml:24
1907 #: simulation/templates/template_structure_military_dock.xml:27
1911 #: simulation/templates/template_structure_military_dock.xml:26
1913 "Build upon a shoreline in own, neutral, or allied territory. Establish trade"
1914 " routes. Construct Ships and research Ship technologies."
1917 #: simulation/templates/structures/brit/crannog.xml:17
1918 #: simulation/templates/structures/cart/super_dock.xml:43
1919 #: simulation/templates/template_structure_military_dock.xml:27
1923 #: simulation/templates/template_structure_military_elephant_stable.xml:26
1924 msgid "Elephant Stable"
1927 #: simulation/templates/template_structure_military_elephant_stable.xml:28
1928 msgid "Train Elephants and research Elephant technologies."
1931 #: simulation/templates/template_structure_military_elephant_stable.xml:29
1932 msgid "ElephantStable"
1935 #: simulation/templates/structures/cart/embassy.xml:18
1936 #: simulation/templates/template_structure_military_embassy.xml:22
1937 #: simulation/templates/template_structure_military_embassy.xml:24
1941 #: simulation/templates/template_structure_military_forge.xml:22
1942 #: simulation/templates/template_structure_military_forge.xml:26
1946 #: simulation/templates/template_structure_military_forge.xml:24
1947 msgid "Research attack damage and damage resistance technologies."
1950 #: simulation/templates/template_structure_military_fortress.xml:35
1951 #: simulation/templates/template_structure_military_fortress.xml:65
1952 #: simulation/templates/template_structure_military_fortress.xml:69
1956 #: simulation/templates/template_structure_military_fortress.xml:67
1957 msgid "Garrison Soldiers for additional arrows."
1960 #: simulation/templates/template_structure_military_range.xml:22
1961 msgid "Practice Range"
1964 #: simulation/templates/template_structure_military_range.xml:24
1965 msgid "Train Ranged Infantry and research technologies."
1968 #: simulation/templates/template_structure_military_range.xml:25
1972 #: simulation/templates/template_structure_military_stable.xml:26
1973 #: simulation/templates/template_structure_military_stable.xml:29
1977 #: simulation/templates/template_structure_military_stable.xml:28
1978 msgid "Train Cavalry and research Cavalry technologies."
1981 #: simulation/templates/template_structure_resource.xml:4
1982 msgid "Resource Structure"
1985 #: simulation/templates/template_structure_resource.xml:5
1989 #: simulation/templates/template_structure_resource_corral.xml:18
1990 #: simulation/templates/template_structure_resource_corral.xml:21
1994 #: simulation/templates/template_structure_resource_corral.xml:20
1995 msgid "Raise Domestic Animals for food."
1998 #: simulation/templates/template_structure_resource_field.xml:18
1999 #: simulation/templates/template_structure_resource_field.xml:20
2003 #: simulation/templates/template_structure_resource_field.xml:21
2005 "Harvest grain for food. Each subsequent gatherer works less efficiently."
2008 #: simulation/templates/template_structure_special.xml:19
2009 msgid "Special Structure"
2012 #: simulation/templates/structures/rome/amphitheater_pompeii.xml:5
2013 #: simulation/templates/template_structure_special_amphitheater.xml:18
2014 #: simulation/templates/template_structure_special_amphitheater.xml:20
2015 msgid "Amphitheater"
2018 #: simulation/templates/template_structure_special_library.xml:25
2019 #: simulation/templates/template_structure_special_library.xml:27
2023 #: simulation/templates/template_structure_special_rotarymill.xml:19
2027 #: simulation/templates/template_structure_special_rotarymill.xml:21
2031 #: simulation/templates/template_structure_special_theater.xml:25
2032 #: simulation/templates/template_structure_special_theater.xml:27
2036 #: simulation/templates/template_structure_wonder.xml:37
2037 #: simulation/templates/template_structure_wonder.xml:41
2041 #: simulation/templates/template_structure_wonder.xml:39
2043 "Bring glory to your civilization and add large tracts of land to your "