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6 <mesh>props/hele_house_a_shields.dae</mesh>
8 <texture file="props/hele_props_b.dds" name="baseTex"/>
9 <texture name="specTex" file="null_white.dds"/>
10 <texture file="default_norm.png" name="normTex"/>
14 <material>player_trans_norm_spec.xml</material>