Merge 'remotes/trunk'
[0ad.git] / source / gui / GUI.h
blob801f85e3aafea877ba7d7d12c5cd93df710bd9a1
1 /* Copyright (C) 2015 Wildfire Games.
2 * This file is part of 0 A.D.
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
19 GUI Inclusion file
21 --Overview--
23 Include this file and it will include the whole GUI.
25 --More info--
27 Check TDD for GUI Engine Documentation
32 #ifndef INCLUDED_GUI
33 #define INCLUDED_GUI
35 #include <map>
36 #include <stddef.h>
37 #include <string>
38 #include <vector>
40 #include "ps/CStr.h"
42 #include "CGUIList.h"
43 #include "CGUISeries.h"
44 #include "GUIbase.h"
45 #include "GUItext.h"
46 #include "GUIutil.h"
47 #include "IGUIButtonBehavior.h"
48 #include "IGUIObject.h"
49 #include "IGUIScrollBarOwner.h" // Required by IGUIScrollBar
50 #include "IGUIScrollBar.h"
51 #include "IGUITextOwner.h"
53 #endif // INCLUDED_GUI