Move some engine required files to the mod mod.
[0ad.git] / binaries / data / mods / mod / shaders / arb / solid.xml
blobefa7e90e9286c1cd36a8fca6474f4a3ec918d587
1 <?xml version="1.0" encoding="utf-8"?>
2 <program type="arb">
4     <vertex file="arb/solid.vp">
5         <uniform name="transform" loc="0" type="mat4"/>
6         <stream name="pos"/>
7     </vertex>
9     <fragment file="arb/solid.fp">
10         <uniform name="color" loc="0" type="vec4"/>
11     </fragment>
13 </program>