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Move some engine required files to the mod mod.
[0ad.git]
/
binaries
/
data
/
mods
/
mod
/
shaders
/
arb
/
solid.xml
blob
efa7e90e9286c1cd36a8fca6474f4a3ec918d587
1
<?xml version="1.0" encoding="utf-8"?>
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<program type="arb">
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<vertex file="arb/solid.vp">
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<uniform name="transform" loc="0" type="mat4"/>
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<stream name="pos"/>
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</vertex>
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<fragment file="arb/solid.fp">
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<uniform name="color" loc="0" type="vec4"/>
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</fragment>
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</program>