Move some engine required files to the mod mod.
[0ad.git] / binaries / data / mods / mod / shaders / arb / particle.xml
blobb63ab354c748642a9f4f64ef4456e240d103922d
1 <?xml version="1.0" encoding="utf-8"?>
2 <program type="arb">
4     <vertex file="arb/particle.vp">
5         <stream name="pos"/>
6         <stream name="color"/>
7         <stream name="uv0"/>
8         <stream name="uv1"/>
9         <uniform name="transform" loc="0" type="mat4"/>
10         <uniform name="modelViewMatrix" loc="4" type="mat4"/>
11         <uniform name="losTransform" loc="8" type="vec2"/>
12     </vertex>
14     <fragment file="arb/particle.fp">
15         <uniform name="baseTex" loc="0" type="sampler2D"/>
16                 <uniform name="losTex" loc="1" type="sampler2D"/>
17         <uniform name="sunColor" loc="0" type="vec3"/>
18     </fragment>
20 </program>