1 <variant name="attack_slaughter">
3 <animation event="0.5" file="biped/new/slaughter.dae" name="attack_slaughter" speed="100"/>
6 <prop actor="props/units/weapons/knife.xml" attachpoint="weapon_R"/>
7 <prop attachpoint="weapon_L"/>
8 <prop attachpoint="shield"/>
9 <prop attachpoint="shield_arm"/>