1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright © 2014 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project.
6 # Adhika Setya Pramudita <hello@adhikasetyap.me>, 2016
7 # Andre Julian <andrejulian30@gmail.com>, 2016
8 # azayrahmad <azayrahmad@gmail.com>, 2014-2015
9 # Muhammad Furqon Abrori <furqonklondigizoid@gmail.com>, 2016
10 # Muhammad Furqon Abrori <furqonklondigizoid@gmail.com>, 2016
11 # Reynaldy Ombuh <reynaldyombuh@gmail.com>, 2016
12 # Samuel Christo Randiny <srandiny@gmail.com>, 2014-2016
13 # Tirtayasa <eggar4tirtayasa@gmail.com>, 2014
16 "Project-Id-Version: 0 A.D.\n"
17 "POT-Creation-Date: 2016-09-30 09:01+0200\n"
18 "PO-Revision-Date: 2016-10-22 04:44+0000\n"
19 "Last-Translator: Adhika Setya Pramudita <hello@adhikasetyap.me>\n"
20 "Language-Team: Indonesian (http://www.transifex.com/wildfire-games/0ad/language/id/)\n"
22 "Content-Type: text/plain; charset=UTF-8\n"
23 "Content-Transfer-Encoding: 8bit\n"
25 "Plural-Forms: nplurals=1; plural=0;\n"
27 #: simulation/templates/template_structure_civic.xml:14
28 msgid "Civic Structure"
29 msgstr "Bangunan Sipil"
31 #: simulation/templates/template_structure_civic.xml:15
35 #: simulation/templates/template_structure_civic_civil_centre.xml:73
37 msgstr "Pusat Peradaban"
39 #: simulation/templates/template_structure_civic_civil_centre.xml:74
40 msgid "Build to acquire large tracts of territory. Train citizens."
41 msgstr "Bangun untuk memperoleh daerah teritorial yang luas. Melatih rakyat."
43 #: simulation/templates/template_structure_civic_civil_centre.xml:76
44 #: simulation/templates/template_structure_civic_civil_centre.xml:38
46 msgstr "PusatPeradaban"
48 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:12
52 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:33
53 #: simulation/templates/structures/ptol_military_colony.xml:9
54 msgid "Military Colony"
55 msgstr "Koloni Militer"
57 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:34
61 #: simulation/templates/template_structure_civic_hellenic_royal_stoa.xml:25
65 #: simulation/templates/template_structure_civic_hellenic_royal_stoa.xml:26
66 msgid "Hellenic Royal Stoa"
67 msgstr "Hellenic Royal Stoa"
69 #: simulation/templates/template_structure_civic_hellenic_royal_stoa.xml:28
70 msgid "Recruit special units."
71 msgstr "Rekrut pasukan spesial."
73 #: simulation/templates/template_structure_civic_hellenic_royal_stoa.xml:31
74 #: simulation/templates/template_structure_civic_temple.xml:33
75 #: simulation/templates/template_structure_defense_defense_tower.xml:57
76 #: simulation/templates/template_structure_economic_market.xml:24
77 #: simulation/templates/template_structure_military_blacksmith.xml:32
78 #: simulation/templates/template_structure_military_embassy.xml:24
79 #: simulation/templates/structures/brit_blacksmith.xml:11
80 #: simulation/templates/structures/brit_kennel.xml:35
81 #: simulation/templates/structures/cart_super_dock.xml:37
82 #: simulation/templates/structures/gaul_blacksmith.xml:11
83 #: simulation/templates/structures/gaul_tavern.xml:29
84 #: simulation/templates/structures/maur_elephant_stables.xml:29
85 #: simulation/templates/structures/ptol_lighthouse.xml:20
89 #: simulation/templates/template_structure_civic_house.xml:34
90 msgid "Increase the population limit."
91 msgstr "Menambah batas populasi."
93 #: simulation/templates/template_structure_civic_house.xml:36
94 #: simulation/templates/template_structure_defense_outpost.xml:65
95 #: simulation/templates/template_structure_defense_wooden_tower.xml:42
96 #: simulation/templates/template_structure_economic_farmstead.xml:27
97 #: simulation/templates/template_structure_economic_storehouse.xml:27
98 #: simulation/templates/template_structure_military_barracks.xml:31
99 #: simulation/templates/template_structure_military_dock.xml:27
100 #: simulation/templates/template_structure_resource_corral.xml:20
104 #: simulation/templates/template_structure_civic_house.xml:36
105 #: simulation/templates/template_structure_civic_house.xml:33
109 #: simulation/templates/template_structure_civic_temple.xml:32
111 "Train healers. Garrison units to heal them at a quick rate (3 HP per "
112 "second). Research healing and religious improvements."
113 msgstr "Latih penyembuh. Siagakan pasukan untuk menyembuhkan mereka secara cepat (3 HP per detik). Riset peningkatan penyembuhan dan keagamaan."
115 #: simulation/templates/template_structure_civic_temple.xml:33
116 #: simulation/templates/template_structure_civic_temple.xml:31
120 #: simulation/templates/template_structure_defense.xml:14
121 msgid "Defensive Structure"
122 msgstr "Bangunan defensif"
124 #: simulation/templates/template_structure_defense_defense_tower.xml:54
125 msgid "Defense Tower"
126 msgstr "Menara Defensif"
128 #: simulation/templates/template_structure_defense_defense_tower.xml:55
130 "Shoots arrows. Garrison to provide extra defense. Needs the murder holes "
131 "tech to protect its foot."
132 msgstr "Menembakkan panah. Simpan pasukan untuk pertahanan tambahan. Membutuhkan teknologi lubang pembunuhan untuk melindungi fondasinya."
134 #: simulation/templates/template_structure_defense_defense_tower.xml:57
135 #: simulation/templates/template_structure_defense_defense_tower.xml:26
137 msgstr "MenaraDefensif"
139 #: simulation/templates/template_structure_defense_outpost.xml:63
141 "Build in neutral and own territories to scout areas of the map. Slowly "
142 "converts to Gaia while in neutral territory."
143 msgstr "Dibangun di wilayah netral dan wilayah sendiri untuk mengintai suatu area di peta. Perlahan akan berubah menjadi milik Gaia saat di wilayah netral."
145 #: simulation/templates/template_structure_defense_outpost.xml:65
146 #: simulation/templates/template_structure_defense_outpost.xml:33
147 #: simulation/templates/template_structure_defense_outpost.xml:62
151 #: simulation/templates/template_structure_defense_wall.xml:24
155 #: simulation/templates/template_structure_defense_wall.xml:25
156 #: simulation/templates/template_structure_defense_wallset.xml:11
157 msgid "Wall off your town for a stout defense."
158 msgstr "Mendindingi kota anda untuk pertahanan yang kukuh."
160 #: simulation/templates/template_structure_defense_wall_gate.xml:9
162 msgstr "Gerbang Kota"
164 #: simulation/templates/template_structure_defense_wall_gate.xml:10
166 "Allow units access through a city wall. Can be locked to prevent access."
167 msgstr "Memperbolehkan unit melewati dinding kota. Dapat dikunci untuk mencegah akses."
169 #: simulation/templates/template_structure_defense_wall_long.xml:40
170 msgid "Long wall segments can be converted to gates."
171 msgstr "Bagian tembok yang panjang dapat diubah menjadi gerbang"
173 #: simulation/templates/template_structure_defense_wall_long.xml:45
175 "This will allow you to let units circulate through your fortifications."
176 msgstr "Bangunan ini memperbolehkan unit Anda untuk melewati fortifikasi Anda."
178 #: simulation/templates/template_structure_defense_wall_tower.xml:50
180 msgstr "Menara Tembok"
182 #: simulation/templates/template_structure_defense_wall_tower.xml:51
183 msgid "Shoots arrows. Garrison to defend a city wall against attackers."
184 msgstr "Menembakkan panah. Siagakan pasukan untuk mempertahankan dinding kota dari penyerang."
186 #: simulation/templates/template_structure_defense_wallset.xml:10
190 #: simulation/templates/template_structure_defense_wooden_tower.xml:39
191 #: simulation/templates/template_structure_defense_wooden_tower.xml:38
195 #: simulation/templates/template_structure_defense_wooden_tower.xml:67
196 msgid "Reinforce with stone and upgrade to a defense tower."
197 msgstr "Perkuat dengan batu dan tingkatkan ke menara pertahanan."
199 #: simulation/templates/template_structure_economic.xml:14
200 msgid "Economic Structure"
201 msgstr "Bangunan Ekonomi"
203 #: simulation/templates/template_structure_economic.xml:15
204 #: simulation/templates/template_structure_military_dock.xml:27
208 #: simulation/templates/template_structure_economic_farmstead.xml:25
209 msgid "Dropsite for the food resource. Research food gathering improvements."
210 msgstr "Penyimpanan makanan. Meneliti peningkatan pengumpulan makanan."
212 #: simulation/templates/template_structure_economic_farmstead.xml:27
213 #: simulation/templates/template_structure_economic_farmstead.xml:24
217 #: simulation/templates/template_structure_economic_market.xml:22
219 "Create trade units to trade between other markets. Barter resources. "
220 "Research trading and bartering improvements."
221 msgstr "Melatih unit pedagang untuk berdagang dengan pasar lain. Dapat bertukar sumberdaya. Meneliti peningkatan perdagangan dan tukar-menukar."
223 #: simulation/templates/template_structure_economic_market.xml:24
224 #: simulation/templates/template_structure_economic_market.xml:21
225 #: simulation/templates/template_structure_military_dock.xml:27
229 #: simulation/templates/template_structure_economic_storehouse.xml:25
231 "Dropsite for wood, stone, and metal resources. Research gathering "
232 "improvements for these resources."
233 msgstr "Penyimpanan sumberdaya kayu, batu, dan logam. Meneliti peningkatan pengumpulan sumberdaya ini."
235 #: simulation/templates/template_structure_economic_storehouse.xml:27
236 #: simulation/templates/template_structure_economic_storehouse.xml:24
240 #: simulation/templates/template_structure_gaia_settlement.xml:9
241 #: simulation/templates/template_structure_gaia_settlement.xml:10
245 #: simulation/templates/template_structure_gaia_settlement.xml:11
246 msgid "Build a Civic Center at this location to expand your territory."
247 msgstr "Buat Pusat Peradaban di lokasi ini untuk memperbesar teritori anda."
249 #: simulation/templates/template_structure_military.xml:14
250 msgid "Military Structure"
251 msgstr "Bangunan Militer"
253 #: simulation/templates/template_structure_military.xml:15
257 #: simulation/templates/template_structure_military_barracks.xml:30
258 msgid "Train citizen-soldiers. Research training improvements."
259 msgstr "Melatih prajurit-rakyat. Meneliti peningkatan pelatihan."
261 #: simulation/templates/template_structure_military_barracks.xml:31
262 #: simulation/templates/template_structure_military_barracks.xml:29
266 #: simulation/templates/template_structure_military_blacksmith.xml:30
267 msgid "Research weapons and armor improvements."
268 msgstr "Meneliti peningkatan persenjataan dan zirah."
270 #: simulation/templates/template_structure_military_blacksmith.xml:32
271 #: simulation/templates/template_structure_military_blacksmith.xml:29
275 #: simulation/templates/template_structure_military_dock.xml:25
277 "Build upon a shoreline to construct naval vessels and to open sea trade. "
278 "Research naval improvements."
279 msgstr "Bangun pada garis pantai untuk membangun kapal angkatan laut dan membuka perdagangan laut. Meneliti peningkatan angkatan laut."
281 #: simulation/templates/template_structure_military_dock.xml:27
282 #: simulation/templates/template_structure_military_dock.xml:24
286 #: simulation/templates/template_structure_military_embassy.xml:24
287 #: simulation/templates/template_structure_military_embassy.xml:25
288 #: simulation/templates/structures/cart_embassy.xml:19
289 #: simulation/templates/structures/cart_embassy.xml:20
293 #: simulation/templates/template_structure_military_fortress.xml:29
294 #: simulation/templates/template_structure_military_fortress.xml:62
298 #: simulation/templates/template_structure_military_fortress.xml:63
300 "Train heroes, champions, and siege weapons. Research siege weapon "
302 msgstr "Latih pahlawan, jagoan, dan senjata kepung. Riset peningkatan senjata kepung."
304 #: simulation/templates/template_structure_military_fortress.xml:65
305 #: simulation/templates/template_structure_special.xml:45
306 #: simulation/templates/template_structure_wonder.xml:49
310 #: simulation/templates/template_structure_resource.xml:17
311 msgid "Resource Structure"
312 msgstr "Bangunan sumberdaya"
314 #: simulation/templates/template_structure_resource.xml:19
318 #: simulation/templates/template_structure_resource_corral.xml:19
320 "Raise herd animals for food. Task domestic animals here to gain a trickle of"
321 " food or other bonus (Not yet implemented)."
322 msgstr "Memelihara hewan gembala untuk makanan. Simpan hewan peliharaan di sini untuk memperoleh cucuran makanan atau bonus lain (belum diimplementasikan)."
324 #: simulation/templates/template_structure_resource_corral.xml:20
325 #: simulation/templates/template_structure_resource_corral.xml:18
327 msgstr "Kandang Ternak"
329 #: simulation/templates/template_structure_resource_field.xml:28
330 #: simulation/templates/template_structure_resource_field.xml:27
334 #: simulation/templates/template_structure_resource_field.xml:29
335 msgid "Harvest vegetables for food. Max gatherers: 5."
336 msgstr "Panen sayuran untuk makanan. Pengumpul maksimal: 5."
338 #: simulation/templates/template_structure_special.xml:42
339 #: simulation/templates/structures/brit_kennel.xml:32
340 msgid "Special Building"
341 msgstr "Bangunan Spesial"
343 #: simulation/templates/template_structure_special.xml:43
344 msgid "This is a special building unique to a particular civilization."
345 msgstr "Ini adalah bangunan khusus yang unik pada bangsa tertentu."
347 #: simulation/templates/template_structure_special_library.xml:15
349 msgstr "Perpustakaan"
351 #: simulation/templates/template_structure_special_library.xml:17
352 msgid "Research special technologies."
353 msgstr "Riset teknologi spesial."
355 #: simulation/templates/template_structure_special_rotarymill.xml:20
357 msgstr "Penggilingan"
359 #: simulation/templates/template_structure_special_rotarymill.xml:21
363 #: simulation/templates/template_structure_special_theatron.xml:23
364 msgid "Greek Theater"
365 msgstr "Teater Yunani"
367 #: simulation/templates/template_structure_special_theatron.xml:24
371 #: simulation/templates/template_structure_wonder.xml:48
373 "Bring glory to your civilization and add large tracts of land to your "
375 msgstr "Membawa kejayaan kepada bangsa anda dan menambah tanah yang luas untuk anda."
377 #: simulation/templates/template_structure_wonder.xml:49
378 #: simulation/templates/template_structure_wonder.xml:47
382 #: simulation/templates/structures/athen_barracks.xml:18
383 #: simulation/templates/structures/mace_barracks.xml:18
384 #: simulation/templates/structures/spart_barracks.xml:18
388 #: simulation/templates/structures/athen_blacksmith.xml:5
389 #: simulation/templates/structures/spart_blacksmith.xml:5
393 #: simulation/templates/structures/athen_civil_centre.xml:8
394 #: simulation/templates/structures/mace_civil_centre.xml:8
395 #: simulation/templates/structures/spart_civil_centre.xml:8
399 #: simulation/templates/structures/athen_corral.xml:12
400 #: simulation/templates/structures/mace_corral.xml:12
401 #: simulation/templates/structures/sele_corral.xml:12
402 #: simulation/templates/structures/spart_corral.xml:12
406 #: simulation/templates/structures/athen_defense_tower.xml:9
407 #: simulation/templates/structures/mace_defense_tower.xml:9
408 #: simulation/templates/structures/sele_defense_tower.xml:9
409 #: simulation/templates/structures/spart_defense_tower.xml:9
413 #: simulation/templates/structures/athen_dock.xml:12
414 #: simulation/templates/structures/mace_dock.xml:12
415 #: simulation/templates/structures/spart_dock.xml:12
419 #: simulation/templates/structures/athen_farmstead.xml:12
420 #: simulation/templates/structures/mace_farmstead.xml:12
421 #: simulation/templates/structures/spart_farmstead.xml:12
425 #: simulation/templates/structures/athen_field.xml:5
426 #: simulation/templates/structures/mace_field.xml:5
427 #: simulation/templates/structures/sele_field.xml:5
428 #: simulation/templates/structures/spart_field.xml:5
432 #: simulation/templates/structures/athen_fortress.xml:9
434 msgstr "Epiteíkhisma"
436 #: simulation/templates/structures/athen_fortress.xml:10
437 msgid "Build siege engines. Garrison soldiers inside for stout defense."
438 msgstr "Buat mesin kepung. Siagakan prajurit didalam untuk pertahanan yang kokoh."
440 #: simulation/templates/structures/athen_gymnasion.xml:20
444 #: simulation/templates/structures/athen_gymnasion.xml:21
448 #: simulation/templates/structures/athen_gymnasion.xml:22
449 msgid "Train champion units."
450 msgstr "Melatih unit jawara."
452 #: simulation/templates/structures/athen_house.xml:5
453 #: simulation/templates/structures/mace_house.xml:5
454 #: simulation/templates/structures/sele_house.xml:5
455 #: simulation/templates/structures/spart_house.xml:5
459 #: simulation/templates/structures/athen_market.xml:5
460 #: simulation/templates/structures/mace_market.xml:5
461 #: simulation/templates/structures/spart_market.xml:5
465 #: simulation/templates/structures/athen_outpost.xml:5
466 #: simulation/templates/structures/mace_outpost.xml:5
467 #: simulation/templates/structures/spart_outpost.xml:5
468 msgid "Greek Outpost"
471 #: simulation/templates/structures/athen_outpost.xml:6
472 #: simulation/templates/structures/mace_outpost.xml:6
473 #: simulation/templates/structures/spart_outpost.xml:6
477 #: simulation/templates/structures/athen_prytaneion.xml:24
478 msgid "Council Chamber"
481 #: simulation/templates/structures/athen_prytaneion.xml:25
485 #: simulation/templates/structures/athen_prytaneion.xml:26
486 msgid "Train heroes. Research special technologies."
487 msgstr "Latih pahlawan. Riset teknologi spesial."
489 #: simulation/templates/structures/athen_storehouse.xml:5
490 #: simulation/templates/structures/mace_storehouse.xml:5
491 #: simulation/templates/structures/sele_storehouse.xml:5
492 #: simulation/templates/structures/spart_storehouse.xml:5
496 #: simulation/templates/structures/athen_temple.xml:9
500 #: simulation/templates/structures/athen_wall_gate.xml:9
501 #: simulation/templates/structures/mace_wall_gate.xml:9
502 #: simulation/templates/structures/sele_wall_gate.xml:9
503 #: simulation/templates/structures/spart_wall_gate.xml:9
507 #: simulation/templates/structures/athen_wall_long.xml:10
508 #: simulation/templates/structures/athen_wall_medium.xml:10
509 #: simulation/templates/structures/athen_wall_short.xml:10
510 #: simulation/templates/structures/athen_wallset_stone.xml:5
511 #: simulation/templates/structures/mace_wall_long.xml:10
512 #: simulation/templates/structures/mace_wall_medium.xml:10
513 #: simulation/templates/structures/mace_wall_short.xml:10
514 #: simulation/templates/structures/mace_wallset_stone.xml:5
515 #: simulation/templates/structures/sele_wall_long.xml:10
516 #: simulation/templates/structures/sele_wall_medium.xml:10
517 #: simulation/templates/structures/sele_wall_short.xml:10
518 #: simulation/templates/structures/sele_wallset_stone.xml:5
519 #: simulation/templates/structures/spart_wall_long.xml:10
520 #: simulation/templates/structures/spart_wall_medium.xml:10
521 #: simulation/templates/structures/spart_wall_short.xml:10
522 #: simulation/templates/structures/spart_wallset_stone.xml:5
526 #: simulation/templates/structures/athen_wall_tower.xml:9
527 #: simulation/templates/structures/mace_wall_tower.xml:9
528 #: simulation/templates/structures/sele_wall_tower.xml:9
529 #: simulation/templates/structures/spart_wall_tower.xml:9
533 #: simulation/templates/structures/athen_wonder.xml:15
534 #: simulation/templates/structures/mace_wonder.xml:15
535 #: simulation/templates/structures/spart_wonder.xml:15
536 msgid "Naós Parthenṓn"
537 msgstr "Naós Parthenṓn"
539 #: simulation/templates/structures/athen_wonder.xml:17
540 #: simulation/templates/structures/cart_wonder.xml:17
541 #: simulation/templates/structures/mace_wonder.xml:17
542 #: simulation/templates/structures/ptol_wonder.xml:17
543 #: simulation/templates/structures/rome_wonder.xml:16
545 "Bring glory to your civilization and add large tracts of land to your "
546 "empire. Garrison units to heal them at an extremely quick rate."
549 #: simulation/templates/structures/brit_barracks.xml:15
550 #: simulation/templates/structures/gaul_barracks.xml:15
554 #: simulation/templates/structures/brit_blacksmith.xml:8
555 #: simulation/templates/structures/gaul_blacksmith.xml:8
559 #: simulation/templates/structures/brit_civil_centre.xml:12
560 #: simulation/templates/structures/gaul_civil_centre.xml:12
564 #: simulation/templates/structures/brit_corral.xml:9
565 #: simulation/templates/structures/gaul_corral.xml:9
569 #: simulation/templates/structures/brit_crannog.xml:13
570 msgid "Island Settlement"
571 msgstr "Pemukiman Pulau"
573 #: simulation/templates/structures/brit_crannog.xml:17
574 msgid "Increase population limit and defend waterways."
575 msgstr "Menambah batas populasi dan mempertahankan jalur air."
577 #: simulation/templates/structures/brit_crannog.xml:18
578 #: simulation/templates/structures/brit_dock.xml:15
579 #: simulation/templates/structures/gaul_dock.xml:15
583 #: simulation/templates/structures/brit_defense_tower.xml:9
584 #: simulation/templates/structures/brit_wall_tower.xml:11
585 #: simulation/templates/structures/gaul_defense_tower.xml:9
586 #: simulation/templates/structures/gaul_wall_tower.xml:11
590 #: simulation/templates/structures/brit_farmstead.xml:8
591 #: simulation/templates/structures/gaul_farmstead.xml:12
595 #: simulation/templates/structures/brit_field.xml:5
596 #: simulation/templates/structures/gaul_field.xml:5
600 #: simulation/templates/structures/brit_fortress.xml:21
601 msgid "Brythonic Broch"
602 msgstr "Broch Briton"
604 #: simulation/templates/structures/brit_fortress.xml:22
605 msgid "Train Brythonic heroes and champions. Construct siege rams."
606 msgstr "Melatih pahlawan dan jawara Briton. Membangun pelantak tubruk."
608 #: simulation/templates/structures/brit_house.xml:9
609 #: simulation/templates/structures/gaul_house.xml:9
613 #: simulation/templates/structures/brit_kennel.xml:33
617 #: simulation/templates/structures/brit_kennel.xml:36
618 msgid "Train Celtic war dogs."
619 msgstr "Melatih anjing perang Kelt"
621 #: simulation/templates/structures/brit_market.xml:15
622 #: simulation/templates/structures/gaul_market.xml:15
626 #: simulation/templates/structures/brit_outpost.xml:5
627 msgid "Brythonic Outpost"
630 #: simulation/templates/structures/brit_storehouse.xml:8
631 #: simulation/templates/structures/gaul_storehouse.xml:8
635 #: simulation/templates/structures/brit_temple.xml:19
636 #: simulation/templates/structures/gaul_temple.xml:19
640 #: simulation/templates/structures/brit_wall_gate.xml:9
644 #: simulation/templates/structures/brit_wall_long.xml:29
645 #: simulation/templates/structures/brit_wall_medium.xml:23
646 #: simulation/templates/structures/brit_wall_short.xml:10
647 #: simulation/templates/structures/brit_wallset_stone.xml:5
648 #: simulation/templates/structures/gaul_wall_long.xml:29
649 #: simulation/templates/structures/gaul_wall_medium.xml:23
650 #: simulation/templates/structures/gaul_wall_short.xml:10
651 #: simulation/templates/structures/gaul_wallset_stone.xml:5
653 msgstr "Gwarchglawdd"
655 #: simulation/templates/structures/brit_wall_tower.xml:13
656 #: simulation/templates/structures/gaul_wall_tower.xml:13
657 msgid "Does not shoot or garrison."
658 msgstr "Tidak menembak atau menyimpan"
660 #: simulation/templates/structures/brit_wonder.xml:9
661 #: simulation/templates/structures/gaul_wonder.xml:9
665 #: simulation/templates/structures/cart_barracks.xml:18
669 #: simulation/templates/structures/cart_barracks.xml:20
671 "Train North African citizen-soldiers. Research improvements for North "
673 msgstr "Melatih prajurit rakyat Afrika Utara. Meneliti peningkatan untuk unit Afrika Utara."
675 #: simulation/templates/structures/cart_blacksmith.xml:5
676 #: simulation/templates/structures/ptol_blacksmith.xml:5
677 #: simulation/templates/structures/ptol_field.xml:5
678 #: simulation/templates/structures/ptol_temple.xml:12
682 #: simulation/templates/structures/cart_civil_centre.xml:8
686 #: simulation/templates/structures/cart_corral.xml:12
690 #: simulation/templates/structures/cart_defense_tower.xml:9
691 #: simulation/templates/structures/cart_wall_tower.xml:12
695 #: simulation/templates/structures/cart_dock.xml:17
696 msgid "Commercial Port"
697 msgstr "Pelabuhan dagang"
699 #: simulation/templates/structures/cart_dock.xml:18
703 #: simulation/templates/structures/cart_dock.xml:20
705 "Construct fishing boats to gather meat and merchant ships to trade with "
707 msgstr "Membangun kapal nelayan untuk mengumpulkan daging dan kapal dagang untuk berdagang dengan galangan lain."
709 #: simulation/templates/structures/cart_embassy.xml:22
710 msgid "Hire mercenaries."
711 msgstr "Menyewa prajurit upahan."
713 #: simulation/templates/structures/cart_embassy_celtic.xml:20
714 msgid "Celtic Embassy"
715 msgstr "Kedutaan Kelt."
717 #: simulation/templates/structures/cart_embassy_celtic.xml:22
718 msgid "Hire Celtic mercenaries. Research improvements for these mercenaries."
719 msgstr "Menyewa prajurit Kelt. Meneliti peningkatan prajurit bayaran ini."
721 #: simulation/templates/structures/cart_embassy_iberian.xml:13
722 msgid "Iberian Embassy"
723 msgstr "Kedutaan Iberia"
725 #: simulation/templates/structures/cart_embassy_iberian.xml:15
726 msgid "Hire Iberian mercenaries. Research improvements for these mercenaries."
727 msgstr "Menyewa prajurit Iberia. Meneliti peningkatan prajurit bayaran ini."
729 #: simulation/templates/structures/cart_embassy_italiote.xml:20
730 msgid "Italian Embassy"
731 msgstr "Kedutaan Italia"
733 #: simulation/templates/structures/cart_embassy_italiote.xml:22
734 msgid "Hire Italian mercenaries. Research improvements for these mercenaries."
735 msgstr "Menyewa prajurit Italia. Meneliti peningkatan prajurit bayaran ini."
737 #: simulation/templates/structures/cart_farmstead.xml:9
741 #: simulation/templates/structures/cart_field.xml:5
745 #: simulation/templates/structures/cart_fortress.xml:9
746 msgid "Blockhouse Fort"
747 msgstr "Benteng Blockhouse"
749 #: simulation/templates/structures/cart_fortress.xml:10
753 #: simulation/templates/structures/cart_house.xml:9
757 #: simulation/templates/structures/cart_market.xml:12
761 #: simulation/templates/structures/cart_outpost.xml:5
762 msgid "Carthaginian Outpost"
765 #: simulation/templates/structures/cart_storehouse.xml:9
769 #: simulation/templates/structures/cart_super_dock.xml:35
770 msgid "Naval Shipyard"
771 msgstr "Galangan Kapal"
773 #: simulation/templates/structures/cart_super_dock.xml:36
777 #: simulation/templates/structures/cart_super_dock.xml:37
779 msgstr "Galangan kapal"
781 #: simulation/templates/structures/cart_super_dock.xml:39
782 msgid "Construct and repair mighty warships."
783 msgstr "Membangun dan memperbaiki kapal perang"
785 #: simulation/templates/structures/cart_temple.xml:14
789 #: simulation/templates/structures/cart_temple.xml:16
791 "Train priestesses to heal your troops. Train Sacred Band pikemen. Garrison "
792 "units to heal them at a quick rate."
795 #: simulation/templates/structures/cart_wall.xml:9
796 #: simulation/templates/structures/cart_wallset_stone.xml:5
800 #: simulation/templates/structures/cart_wall_gate.xml:9
802 msgstr "Mijdil-šaʿar"
804 #: simulation/templates/structures/cart_wall_long.xml:29
805 #: simulation/templates/structures/cart_wall_medium.xml:23
806 #: simulation/templates/structures/cart_wall_short.xml:10
810 #: simulation/templates/structures/cart_wonder.xml:15
811 msgid "Temple of Ba'al Hammon"
812 msgstr "Kuil Ba'al Hammon"
814 #: simulation/templates/structures/gaul_fortress.xml:8
818 #: simulation/templates/structures/gaul_fortress.xml:9
819 msgid "Train Gallic heroes and champions. Construct siege rams."
820 msgstr "Melatih pahlawan dan jawara Galia. Membangun pelantak tubruk."
822 #: simulation/templates/structures/gaul_outpost.xml:5
823 msgid "Gallic Outpost"
826 #: simulation/templates/structures/gaul_tavern.xml:23
830 #: simulation/templates/structures/gaul_tavern.xml:24
834 #: simulation/templates/structures/gaul_tavern.xml:26
835 msgid "Recruit Naked Fanatics."
836 msgstr "Melatih Fanatik Bugil."
838 #: simulation/templates/structures/gaul_wall_gate.xml:9
842 #: simulation/templates/structures/iber_barracks.xml:11
846 #: simulation/templates/structures/iber_blacksmith.xml:5
850 #: simulation/templates/structures/iber_civil_centre.xml:8
854 #: simulation/templates/structures/iber_corral.xml:12
858 #: simulation/templates/structures/iber_defense_tower.xml:32
859 #: simulation/templates/structures/iber_wall_tower.xml:9
863 #: simulation/templates/structures/iber_dock.xml:12
867 #: simulation/templates/structures/iber_farmstead.xml:5
871 #: simulation/templates/structures/iber_field.xml:5
875 #: simulation/templates/structures/iber_fortress.xml:15
879 #: simulation/templates/structures/iber_house.xml:12
883 #: simulation/templates/structures/iber_market.xml:12
887 #: simulation/templates/structures/iber_monument.xml:28
888 msgid "Revered Monument"
889 msgstr "Monumen Pemujaan"
891 #: simulation/templates/structures/iber_monument.xml:29
892 msgid "Gur Oroigarri"
893 msgstr "Gur Oroigarri"
895 #: simulation/templates/structures/iber_monument.xml:32
897 "All units within vision of this monument will fight harder. Buildings in the"
898 " territory of the monument do not decay."
901 #: simulation/templates/structures/iber_outpost.xml:5
902 msgid "Iberian Outpost"
905 #: simulation/templates/structures/iber_storehouse.xml:5
909 #: simulation/templates/structures/iber_temple.xml:12
913 #: simulation/templates/structures/iber_wall.xml:9
914 #: simulation/templates/structures/iber_wall_long.xml:29
915 #: simulation/templates/structures/iber_wall_medium.xml:23
916 #: simulation/templates/structures/iber_wall_short.xml:10
917 #: simulation/templates/structures/iber_wallset_stone.xml:5
921 #: simulation/templates/structures/iber_wall_gate.xml:9
923 msgstr "Biko Sarbide"
925 #: simulation/templates/structures/iber_wonder.xml:9
927 msgstr "Cancho Roano"
929 #: simulation/templates/structures/mace_blacksmith.xml:5
930 msgid "Sidērourgeîon"
931 msgstr "Sidērourgeîon"
933 #: simulation/templates/structures/mace_fortress.xml:15
937 #: simulation/templates/structures/mace_fortress.xml:16
939 "Train Champions and Heroes. Garrison soldiers inside for stout defense."
942 #: simulation/templates/structures/mace_library.xml:5
943 #: simulation/templates/structures/ptol_library.xml:5
947 #: simulation/templates/structures/mace_siege_workshop.xml:17
948 msgid "Synergeîon Poliorkētṓn"
949 msgstr "Synergeîon Poliorkētṓn"
951 #: simulation/templates/structures/mace_siege_workshop.xml:18
952 msgid "Siege Workshop"
953 msgstr "Bengkel Kepung"
955 #: simulation/templates/structures/mace_siege_workshop.xml:20
956 msgid "Build siege engines. Research siege technologies."
957 msgstr "Membangun mesin kepung. Meneliti teknologi pengepungan."
959 #: simulation/templates/structures/mace_temple.xml:9
960 #: simulation/templates/structures/spart_temple.xml:9
964 #: simulation/templates/structures/maur_barracks.xml:9
968 #: simulation/templates/structures/maur_blacksmith.xml:5
972 #: simulation/templates/structures/maur_civil_centre.xml:12
976 #: simulation/templates/structures/maur_corral.xml:12
980 #: simulation/templates/structures/maur_defense_tower.xml:5
984 #: simulation/templates/structures/maur_dock.xml:9
985 msgid "Naukasthanaka"
986 msgstr "Naukasthanaka"
988 #: simulation/templates/structures/maur_elephant_stables.xml:24
989 msgid "Elephant Stables"
990 msgstr "Kandang Gajah"
992 #: simulation/templates/structures/maur_elephant_stables.xml:25
996 #: simulation/templates/structures/maur_elephant_stables.xml:28
997 msgid "Train elephant units."
998 msgstr "Latih unit gajah."
1000 #: simulation/templates/structures/maur_farmstead.xml:12
1004 #: simulation/templates/structures/maur_field.xml:5
1008 #: simulation/templates/structures/maur_fortress.xml:5
1012 #: simulation/templates/structures/maur_fortress.xml:6
1013 msgid "Train heroes and champion units."
1014 msgstr "Melatih unit pahlawan dan jawara."
1016 #: simulation/templates/structures/maur_house.xml:9
1020 #: simulation/templates/structures/maur_market.xml:12
1024 #: simulation/templates/structures/maur_outpost.xml:5
1028 #: simulation/templates/structures/maur_pillar_ashoka.xml:27
1029 msgid "Edict Pillar of Ashoka"
1030 msgstr "Pilar Dekrit Ashoka"
1032 #: simulation/templates/structures/maur_pillar_ashoka.xml:28
1033 msgid "Śāsana Stambha Aśokā"
1034 msgstr "Śāsana Stambha Aśokā"
1036 #: simulation/templates/structures/maur_pillar_ashoka.xml:31
1038 "The famous pillar of Ashoka. Increases the walk speed of traders. Buildings "
1039 "in the territory of the monument do not decay."
1042 #: simulation/templates/structures/maur_storehouse.xml:5
1046 #: simulation/templates/structures/maur_temple.xml:12
1050 #: simulation/templates/structures/maur_wall.xml:9
1051 #: simulation/templates/structures/maur_wall_long.xml:35
1052 #: simulation/templates/structures/maur_wall_medium.xml:29
1053 #: simulation/templates/structures/maur_wall_short.xml:16
1054 #: simulation/templates/structures/maur_wallset_stone.xml:5
1058 #: simulation/templates/structures/maur_wall_gate.xml:9
1062 #: simulation/templates/structures/maur_wall_tower.xml:18
1066 #: simulation/templates/structures/maur_wonder.xml:9
1068 msgstr "Stupa Agung"
1070 #: simulation/templates/structures/merc_camp_egyptian.xml:7
1071 #: simulation/templates/structures/ptol_mercenary_camp.xml:7
1072 msgid "MercenaryCamp"
1073 msgstr "KemahPrajuritBayaran"
1075 #: simulation/templates/structures/merc_camp_egyptian.xml:29
1076 msgid "Mercenary Camp (Egyptian)"
1077 msgstr "Kemah Prajurit Bayaran (Mesir)"
1079 #: simulation/templates/structures/merc_camp_egyptian.xml:30
1080 msgid "Stratópedo Misthophóron Aigyptiakós"
1081 msgstr "Stratópedo Misthophóron Aigyptiakós"
1083 #: simulation/templates/structures/merc_camp_egyptian.xml:33
1084 msgid "Capture this structure to train mercenaries from Hellenistic Egypt."
1085 msgstr "Duduki bangunan ini untuk melatih prajurit bayaran dari Helenistik Mesir"
1087 #: simulation/templates/structures/pers_apadana.xml:26
1088 #: simulation/templates/structures/pers_palace.xml:23
1089 msgid "Persian Palace"
1090 msgstr "Istana Persia"
1092 #: simulation/templates/structures/pers_apadana.xml:27
1096 #: simulation/templates/structures/pers_apadana.xml:31
1098 "\"Satrapy Tribute\": Gain a trickle of food, wood, stone, and metal "
1099 "resources. Train Persian heroes and their \"Immortals\" bodyguards."
1102 #: simulation/templates/structures/pers_barracks.xml:5
1106 #: simulation/templates/structures/pers_barracks.xml:7
1107 msgid "Levy citizen-infantry units."
1108 msgstr "Pajak unit kavaleri-rakyat"
1110 #: simulation/templates/structures/pers_blacksmith.xml:5
1114 #: simulation/templates/structures/pers_civil_centre.xml:8
1115 msgid "Provincial Governor"
1116 msgstr "Gubernur Propinsi"
1118 #: simulation/templates/structures/pers_civil_centre.xml:9
1122 #: simulation/templates/structures/pers_corral.xml:12
1126 #: simulation/templates/structures/pers_defense_tower.xml:5
1127 #: simulation/templates/structures/pers_wall_tower.xml:9
1131 #: simulation/templates/structures/pers_dock.xml:12
1135 #: simulation/templates/structures/pers_farmstead.xml:12
1139 #: simulation/templates/structures/pers_field.xml:5
1143 #: simulation/templates/structures/pers_fortress.xml:5
1147 #: simulation/templates/structures/pers_fortress.xml:7
1148 msgid "Train Champion Cavalry and Construct Siege Rams."
1149 msgstr "Melatih Jawara Berkuda dan membangun Pelantak Tubruk."
1151 #: simulation/templates/structures/pers_hall.xml:25
1152 msgid "Persian Hall"
1153 msgstr "Persian Hall"
1155 #: simulation/templates/structures/pers_hall.xml:26
1156 msgid "Duvarthi Visadahyu"
1157 msgstr "Duvarthi Visadahyu"
1159 #: simulation/templates/structures/pers_hall.xml:28
1160 msgid "Train War Elephants and Kardakes mercenaries."
1163 #: simulation/templates/structures/pers_house.xml:9
1167 #: simulation/templates/structures/pers_ishtar_gate.xml:25
1168 msgid "Persian Special Building"
1169 msgstr "Bangunan Khusus Persia"
1171 #: simulation/templates/structures/pers_ishtar_gate.xml:26
1172 msgid "Ishtar Gate of Babylon"
1173 msgstr "Gerbang Ishtar Babilon"
1175 #: simulation/templates/structures/pers_ishtar_gate.xml:27
1177 "Increases the loyalty regeneration of nearby structures, making them harder "
1181 #: simulation/templates/structures/pers_market.xml:12
1185 #: simulation/templates/structures/pers_outpost.xml:5
1189 #: simulation/templates/structures/pers_palace.xml:24
1193 #: simulation/templates/structures/pers_stables.xml:18
1194 msgid "Cavalry Stables"
1195 msgstr "Kandang Kavaleri"
1197 #: simulation/templates/structures/pers_stables.xml:19
1201 #: simulation/templates/structures/pers_stables.xml:20
1203 msgstr "Kandang Kuda"
1205 #: simulation/templates/structures/pers_stables.xml:22
1206 msgid "Train citizen-cavalry units."
1207 msgstr "Melatih unit rakyat berkuda."
1209 #: simulation/templates/structures/pers_storehouse.xml:5
1213 #: simulation/templates/structures/pers_temple.xml:12
1217 #: simulation/templates/structures/pers_wall.xml:9
1218 #: simulation/templates/structures/pers_wall_long.xml:29
1219 #: simulation/templates/structures/pers_wall_medium.xml:23
1220 #: simulation/templates/structures/pers_wall_short.xml:10
1221 #: simulation/templates/structures/pers_wallset_stone.xml:5
1225 #: simulation/templates/structures/pers_wall_gate.xml:9
1226 msgid "Duvitaparnam"
1227 msgstr "Duvitaparnam"
1229 #: simulation/templates/structures/pers_wonder.xml:12
1230 msgid "Hanging Gardens of Babylon"
1231 msgstr "Taman Gantung Babilonia"
1233 #: simulation/templates/structures/ptol_barracks.xml:17
1237 #: simulation/templates/structures/ptol_barracks.xml:18
1239 "Train Egyptian and Middle-Eastern citizen-soldiers. Research training "
1243 #: simulation/templates/structures/ptol_civil_centre.xml:12
1247 #: simulation/templates/structures/ptol_corral.xml:19
1251 #: simulation/templates/structures/ptol_defense_tower.xml:9
1255 #: simulation/templates/structures/ptol_dock.xml:12
1257 msgstr "ḥwt-n-dpt.w"
1259 #: simulation/templates/structures/ptol_farmstead.xml:19
1263 #: simulation/templates/structures/ptol_fortress.xml:9
1267 #: simulation/templates/structures/ptol_house.xml:19
1271 #: simulation/templates/structures/ptol_house.xml:20
1273 "Increase the population limit. Since they are made of mud brick, Egyptian "
1274 "houses are free of cost, but are very weak."
1277 #: simulation/templates/structures/ptol_lighthouse.xml:17
1281 #: simulation/templates/structures/ptol_lighthouse.xml:18
1285 #: simulation/templates/structures/ptol_lighthouse.xml:21
1287 "Build along the shore to reveal the shorelines over the entire map. Very "
1288 "large vision range: 180 meters."
1289 msgstr "Bangun di tepi laut untuk mengungkap garis pantai seluruh peta. Jarak pandang sangat besar: 180 meter."
1291 #: simulation/templates/structures/ptol_market.xml:9
1292 msgid "ḥwt-n-ḫt.w-wḫa.w"
1293 msgstr "ḥwt-n-ḫt.w-wḫa.w"
1295 #: simulation/templates/structures/ptol_mercenary_camp.xml:29
1296 msgid "Mercenary Camp"
1297 msgstr "Kemah Prajurit Bayaran"
1299 #: simulation/templates/structures/ptol_mercenary_camp.xml:30
1300 msgid "Stratopedeía Misthophórōn"
1301 msgstr "Stratopedeía Misthophórōn"
1303 #: simulation/templates/structures/ptol_mercenary_camp.xml:33
1305 "Cheap barracks-like structure that is buildable in neutral territory, but "
1306 "casts no territory influence. Train Mercenaries."
1309 #: simulation/templates/structures/ptol_military_colony.xml:10
1313 #: simulation/templates/structures/ptol_military_colony.xml:12
1315 "This is the Ptolemaic expansion building, similar to Civic Centers for other"
1316 " factions. It is weaker and carries a smaller territory influence, but is "
1317 "cheaper and built faster. Train settler-soldiers of various nationalities."
1320 #: simulation/templates/structures/ptol_outpost.xml:5
1324 #: simulation/templates/structures/ptol_storehouse.xml:18
1328 #: simulation/templates/structures/ptol_wall_gate.xml:9
1332 #: simulation/templates/structures/ptol_wall_long.xml:30
1333 #: simulation/templates/structures/ptol_wall_medium.xml:24
1334 #: simulation/templates/structures/ptol_wall_short.xml:11
1335 #: simulation/templates/structures/ptol_wallset_stone.xml:5
1339 #: simulation/templates/structures/ptol_wall_tower.xml:9
1343 #: simulation/templates/structures/ptol_wonder.xml:15
1344 msgid "Temple of Edfu"
1347 #: simulation/templates/structures/rome_arch.xml:22
1348 msgid "Triumphal Arch"
1349 msgstr "Pelengkung Kemenangan"
1351 #: simulation/templates/structures/rome_arch.xml:23
1352 msgid "Special Imperial Roman building."
1353 msgstr "Bangunan khusus Kekaisaran Romawi."
1355 #: simulation/templates/structures/rome_army_camp.xml:59
1356 msgid "Entrenched Army Camp"
1357 msgstr "Perkemahan Prajurit Berparit"
1359 #: simulation/templates/structures/rome_army_camp.xml:60
1360 msgid "Castrum Vallum"
1361 msgstr "Castrum Vallum"
1363 #: simulation/templates/structures/rome_army_camp.xml:63
1365 "Build anywhere on the map, even in enemy territory. Construct siege weapons "
1366 "and train citizen-soldiers. Heal garrisoned units slowly."
1367 msgstr "Bangun di manapun pada peta, bahkan di wilayah musuh. Merakit senjata kepung dan melatih prajurit rakyat. Menyembuhkan prajurit di dalamnya perlahan."
1369 #: simulation/templates/structures/rome_barracks.xml:18
1373 #: simulation/templates/structures/rome_blacksmith.xml:5
1374 msgid "Armamentarium"
1375 msgstr "Armamentarium"
1377 #: simulation/templates/structures/rome_civil_centre.xml:12
1381 #: simulation/templates/structures/rome_corral.xml:12
1385 #: simulation/templates/structures/rome_defense_tower.xml:9
1386 msgid "Turris Lignea"
1387 msgstr "Turris Lignea"
1389 #: simulation/templates/structures/rome_dock.xml:12
1393 #: simulation/templates/structures/rome_farmstead.xml:12
1397 #: simulation/templates/structures/rome_field.xml:5
1401 #: simulation/templates/structures/rome_fortress.xml:5
1405 #: simulation/templates/structures/rome_house.xml:5
1409 #: simulation/templates/structures/rome_market.xml:12
1413 #: simulation/templates/structures/rome_outpost.xml:5
1417 #: simulation/templates/structures/rome_siege_wall_gate.xml:25
1418 msgid "Siege Wall Gate"
1419 msgstr "Gerbang Tembok Kepung"
1421 #: simulation/templates/structures/rome_siege_wall_gate.xml:26
1422 msgid "Porta Circummunitionis"
1423 msgstr "Porta Circummunitionis"
1425 #: simulation/templates/structures/rome_siege_wall_long.xml:51
1426 #: simulation/templates/structures/rome_siege_wall_medium.xml:45
1427 #: simulation/templates/structures/rome_siege_wall_short.xml:32
1428 #: simulation/templates/structures/rome_wallset_siege.xml:5
1430 msgstr "Tembok Kepung"
1432 #: simulation/templates/structures/rome_siege_wall_long.xml:52
1433 #: simulation/templates/structures/rome_siege_wall_medium.xml:46
1434 #: simulation/templates/structures/rome_siege_wall_short.xml:33
1435 msgid "Murus Circummunitionis"
1436 msgstr "Murus Circummunitionis"
1438 #: simulation/templates/structures/rome_siege_wall_long.xml:55
1439 #: simulation/templates/structures/rome_siege_wall_medium.xml:49
1440 #: simulation/templates/structures/rome_siege_wall_short.xml:36
1441 #: simulation/templates/structures/rome_wallset_siege.xml:8
1442 msgid "A wooden and turf palisade buildable in enemy and neutral territories."
1443 msgstr "Palisade kayu dan rerumputan yang dapat dibangun di wilayah musuh dan netral."
1445 #: simulation/templates/structures/rome_siege_wall_tower.xml:31
1446 msgid "Siege Wall Tower"
1447 msgstr "Menara Tembok Kepung"
1449 #: simulation/templates/structures/rome_siege_wall_tower.xml:32
1450 msgid "Turris Circummunitionis"
1451 msgstr "Turris Circummunitionis"
1453 #: simulation/templates/structures/rome_storehouse.xml:5
1454 msgid "Receptaculum"
1455 msgstr "Receptaculum"
1457 #: simulation/templates/structures/rome_temple.xml:9
1461 #: simulation/templates/structures/rome_temple_mars.xml:12
1462 msgid "Temple of Mars"
1465 #: simulation/templates/structures/rome_temple_mars.xml:13
1466 msgid "Aedes Martis"
1467 msgstr "Aedes Martis"
1469 #: simulation/templates/structures/rome_temple_mars.xml:15
1470 msgid "Train healers. Garrison units to heal them at a quick rate."
1473 #: simulation/templates/structures/rome_temple_vesta.xml:15
1474 msgid "Temple of Vesta"
1477 #: simulation/templates/structures/rome_temple_vesta.xml:17
1478 msgid "Aedes Vestae"
1479 msgstr "Aedes Vestae"
1481 #: simulation/templates/structures/rome_tent.xml:29
1485 #: simulation/templates/structures/rome_tent.xml:30
1486 msgid "Tabernāculum"
1487 msgstr "Tabernāculum"
1489 #: simulation/templates/structures/rome_tent.xml:32
1490 msgid "A temporary shelter for soldiers."
1491 msgstr "Perlindungan sementara untuk prajurit."
1493 #: simulation/templates/structures/rome_wall.xml:9
1494 #: simulation/templates/structures/rome_wall_long.xml:29
1495 #: simulation/templates/structures/rome_wall_medium.xml:23
1496 #: simulation/templates/structures/rome_wall_short.xml:10
1497 #: simulation/templates/structures/rome_wallset_stone.xml:5
1501 #: simulation/templates/structures/rome_wall_gate.xml:9
1505 #: simulation/templates/structures/rome_wall_tower.xml:9
1506 msgid "Turris Lapidea"
1507 msgstr "Turris Lapidea"
1509 #: simulation/templates/structures/rome_wallset_siege.xml:6
1510 msgid "Murus Latericius"
1511 msgstr "Murus Latericius"
1513 #: simulation/templates/structures/rome_wonder.xml:15
1514 msgid "Aedes Iovis Optimi Maximi"
1515 msgstr "Aedes Iovis Optimi Maximi"
1517 #: simulation/templates/structures/sele_barracks.xml:18
1521 #: simulation/templates/structures/sele_blacksmith.xml:5
1522 msgid "Sidirourgeíon"
1523 msgstr "Sidirourgeíon"
1525 #: simulation/templates/structures/sele_civil_centre.xml:8
1529 #: simulation/templates/structures/sele_dock.xml:12
1533 #: simulation/templates/structures/sele_farmstead.xml:12
1537 #: simulation/templates/structures/sele_fortress.xml:9
1541 #: simulation/templates/structures/sele_fortress.xml:10
1543 "Build siege engines and train Champions. Garrison soldiers inside for stout "
1547 #: simulation/templates/structures/sele_library.xml:9
1548 msgid "Bibliothikon"
1549 msgstr "Bibliothikon"
1551 #: simulation/templates/structures/sele_market.xml:5
1555 #: simulation/templates/structures/sele_military_colony.xml:10
1557 "This is the Seleucid expansion building, similar to Civic Centers for other "
1558 "factions. It is weaker and carries a smaller territory influence, but is "
1559 "cheaper and built faster. Train settler-soldiers of various nationalities."
1562 #: simulation/templates/structures/sele_outpost.xml:5
1566 #: simulation/templates/structures/sele_temple.xml:9
1570 #: simulation/templates/structures/sele_wonder.xml:12
1571 msgid "Temple of Pythian Apollo"
1572 msgstr "Kuil Pythian Apollo"
1574 #: simulation/templates/structures/spart_fortress.xml:9
1578 #: simulation/templates/structures/spart_fortress.xml:10
1580 "Build siege engines. Garrison up to 20 soldiers inside for stout defense."
1581 msgstr "Merakit alat pengepung. Masukkan hingga 20 prajurit ke dalamnya untuk pertahanan yang kukuh."
1583 #: simulation/templates/structures/spart_gerousia.xml:21
1584 msgid "Spartan Senate"
1585 msgstr "Senat Sparta"
1587 #: simulation/templates/structures/spart_gerousia.xml:22
1591 #: simulation/templates/structures/spart_gerousia.xml:23
1592 msgid "Train heroes."
1593 msgstr "Latih Panglima"
1595 #: simulation/templates/structures/spart_syssiton.xml:21
1596 msgid "Military Mess Hall"
1597 msgstr "Ruang Mess Militer"
1599 #: simulation/templates/structures/spart_syssiton.xml:22
1603 #: simulation/templates/structures/spart_syssiton.xml:24
1604 msgid "Train Spartan heroes and Spartiate champion hoplites."
1605 msgstr "Melatih pahlawan Sparta dan Jawara Hoplite Spartiate"
1607 #: simulation/templates/structures/spart_wonder.xml:17
1609 "Bring glory to your civilization and add large tracts of land to your "
1610 "empire. Garrison units to heal them at a quick rate."