1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright © 2014 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project.
6 # linux_eki <ekiuusi@gmail.com>, 2014-2015
9 # Olavi Tuomaala <olatuo1955@gmail.com>, 2015
10 # Ildradil <piggmatias@gmail.com>, 2015
11 # Riku Viitanen <riisseli4@gmail.com>, 2015-2016
12 # Saku Tiihonen <zackyistic@gmail.com>, 2016
15 "Project-Id-Version: 0 A.D.\n"
16 "POT-Creation-Date: 2016-09-30 09:01+0200\n"
17 "PO-Revision-Date: 2016-10-13 14:21+0000\n"
18 "Last-Translator: Riku Viitanen <riisseli4@gmail.com>\n"
19 "Language-Team: Finnish (http://www.transifex.com/wildfire-games/0ad/language/fi/)\n"
21 "Content-Type: text/plain; charset=UTF-8\n"
22 "Content-Transfer-Encoding: 8bit\n"
24 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
26 #: simulation/data/technologies/armor_cav_01.jsondescription
27 #: simulation/data/technologies/armor_cav_chamfron.jsondescription
28 msgid "Metal armor for a horse's face."
29 msgstr "Metallipanssari hevosen turvalle."
31 #: simulation/data/technologies/armor_cav_01.jsontooltip
32 #: simulation/data/technologies/armor_cav_02.jsontooltip
34 "Equip your cavalry mounts with armor. All Cavalry +1 Hack and Pierce armor "
36 msgstr "Varusta ratsuväkesi panssareilla. Kaikki ratsuväet +1 hakkaustaso ja panssarinlävistystaso."
38 #: simulation/data/technologies/armor_cav_01.jsongenericName
39 #: simulation/data/technologies/armor_cav_02.jsongenericName
40 #: simulation/data/technologies/armor_cav_chamfron.jsongenericName
44 #: simulation/data/technologies/armor_cav_01.jsonrequirementsTooltip
45 #: simulation/data/technologies/armor_cav_chamfron.jsonrequirementsTooltip
46 #: simulation/data/technologies/armor_infantry_01.jsonrequirementsTooltip
47 #: simulation/data/technologies/armor_infantry_hack_01.jsonrequirementsTooltip
48 #: simulation/data/technologies/armor_infantry_hack_02.jsonrequirementsTooltip
49 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsonrequirementsTooltip
50 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsonrequirementsTooltip
51 #: simulation/data/technologies/armor_ship_hypozomata.jsonrequirementsTooltip
52 #: simulation/data/technologies/attack_cav_lance.jsonrequirementsTooltip
53 #: simulation/data/technologies/attack_cavalry_melee_01.jsonrequirementsTooltip
54 #: simulation/data/technologies/attack_cavalry_ranged_01.jsonrequirementsTooltip
55 #: simulation/data/technologies/attack_infantry_melee_01.jsonrequirementsTooltip
56 #: simulation/data/technologies/attack_infantry_ranged_01.jsonrequirementsTooltip
57 #: simulation/data/technologies/attack_tower_crenellations.jsonrequirementsTooltip
58 #: simulation/data/technologies/attack_tower_range.jsonrequirementsTooltip
59 #: simulation/data/technologies/buildtime_walls_rubble.jsonrequirementsTooltip
60 #: simulation/data/technologies/decay_outpost.jsonrequirementsTooltip
61 #: simulation/data/technologies/gather_capacity_wheelbarrow.jsonrequirementsTooltip
62 #: simulation/data/technologies/gather_farming_training.jsonrequirementsTooltip
63 #: simulation/data/technologies/gather_lumbering_strongeraxes.jsonrequirementsTooltip
64 #: simulation/data/technologies/gather_mining_serfs.jsonrequirementsTooltip
65 #: simulation/data/technologies/gather_mining_shaftmining.jsonrequirementsTooltip
66 #: simulation/data/technologies/heal_barracks.jsonrequirementsTooltip
67 #: simulation/data/technologies/heal_range.jsonrequirementsTooltip
68 #: simulation/data/technologies/heal_rate.jsonrequirementsTooltip
69 #: simulation/data/technologies/health_walls_geometric_masonry.jsonrequirementsTooltip
70 #: simulation/data/technologies/melee_inf_sidearms.jsonrequirementsTooltip
71 #: simulation/data/technologies/pop_civic_01.jsonrequirementsTooltip
72 #: simulation/data/technologies/pop_house_02.jsonrequirementsTooltip
73 #: simulation/data/technologies/ranged_inf_irregulars.jsonrequirementsTooltip
74 #: simulation/data/technologies/speed_cavalry_01.jsonrequirementsTooltip
75 #: simulation/data/technologies/trade_commercial_treaty.jsonrequirementsTooltip
76 #: simulation/data/technologies/trade_convoys_speed.jsonrequirementsTooltip
77 #: simulation/data/technologies/trade_gain_01.jsonrequirementsTooltip
78 #: simulation/data/technologies/training_levy_cavalry.jsonrequirementsTooltip
79 #: simulation/data/technologies/training_levy_infantry.jsonrequirementsTooltip
80 #: simulation/data/technologies/upgrade_rank_advanced_cavalry.jsonrequirementsTooltip
81 #: simulation/data/technologies/upgrade_rank_advanced_infantry.jsonrequirementsTooltip
82 #: simulation/data/technologies/carthaginians/cost_celt_mercs.jsonrequirementsTooltip
83 #: simulation/data/technologies/carthaginians/cost_iberian_mercs.jsonrequirementsTooltip
84 #: simulation/data/technologies/carthaginians/cost_italian_mercs.jsonrequirementsTooltip
85 #: simulation/data/technologies/carthaginians/special_colonisation.jsonrequirementsTooltip
86 #: simulation/data/technologies/carthaginians/special_exploration.jsonrequirementsTooltip
87 #: simulation/data/technologies/carthaginians/traintime_celt_mercs.jsonrequirementsTooltip
88 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs.jsonrequirementsTooltip
89 #: simulation/data/technologies/carthaginians/traintime_italian_mercs.jsonrequirementsTooltip
90 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_celts.jsonrequirementsTooltip
91 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_iberian.jsonrequirementsTooltip
92 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_italiote.jsonrequirementsTooltip
93 #: simulation/data/technologies/persians/training_levy_cavalry.jsonrequirementsTooltip
94 #: simulation/data/technologies/persians/training_levy_infantry.jsonrequirementsTooltip
95 msgid "Unlocked in Town Phase."
96 msgstr "Avautuu kaupunkivaiheessa."
98 #: simulation/data/technologies/armor_cav_01.jsonspecificName.sele
99 #: simulation/data/technologies/armor_cav_01.jsonspecificName.mace
100 #: simulation/data/technologies/armor_cav_01.jsonspecificName.ptol
101 #: simulation/data/technologies/armor_cav_01.jsonspecificName.spart
102 #: simulation/data/technologies/armor_cav_01.jsonspecificName.athen
103 #: simulation/data/technologies/armor_cav_chamfron.jsonspecificName.sele
104 #: simulation/data/technologies/armor_cav_chamfron.jsonspecificName.mace
105 #: simulation/data/technologies/armor_cav_chamfron.jsonspecificName.ptol
106 #: simulation/data/technologies/armor_cav_chamfron.jsonspecificName.spart
107 #: simulation/data/technologies/armor_cav_chamfron.jsonspecificName.athen
108 msgid "Prometōpídion"
109 msgstr "Prometōpídion"
111 #: simulation/data/technologies/armor_cav_02.jsondescription
112 msgid "Metal armor for a horse's body."
113 msgstr "Metallipanssari hevoselle."
115 #: simulation/data/technologies/armor_cav_02.jsonrequirementsTooltip
116 #: simulation/data/technologies/armor_hero_01.jsonrequirementsTooltip
117 #: simulation/data/technologies/armor_infantry_02.jsonrequirementsTooltip
118 #: simulation/data/technologies/armor_infantry_hack_03.jsonrequirementsTooltip
119 #: simulation/data/technologies/armor_infantry_hack_04.jsonrequirementsTooltip
120 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsonrequirementsTooltip
121 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsonrequirementsTooltip
122 #: simulation/data/technologies/armor_ship_hullsheathing.jsonrequirementsTooltip
123 #: simulation/data/technologies/attack_cavalry_melee_02.jsonrequirementsTooltip
124 #: simulation/data/technologies/attack_cavalry_ranged_02.jsonrequirementsTooltip
125 #: simulation/data/technologies/attack_champions_elite.jsonrequirementsTooltip
126 #: simulation/data/technologies/attack_infantry_melee_02.jsonrequirementsTooltip
127 #: simulation/data/technologies/attack_infantry_ranged_02.jsonrequirementsTooltip
128 #: simulation/data/technologies/attack_soldiers_will.jsonrequirementsTooltip
129 #: simulation/data/technologies/attack_steel_working.jsonrequirementsTooltip
130 #: simulation/data/technologies/attack_tower_defense.jsonrequirementsTooltip
131 #: simulation/data/technologies/attack_tower_murderholes.jsonrequirementsTooltip
132 #: simulation/data/technologies/gather_capacity_carts.jsonrequirementsTooltip
133 #: simulation/data/technologies/gather_farming_fertilizer.jsonrequirementsTooltip
134 #: simulation/data/technologies/gather_lumbering_sharpaxes.jsonrequirementsTooltip
135 #: simulation/data/technologies/gather_mining_silvermining.jsonrequirementsTooltip
136 #: simulation/data/technologies/gather_mining_slaves.jsonrequirementsTooltip
137 #: simulation/data/technologies/heal_range_2.jsonrequirementsTooltip
138 #: simulation/data/technologies/heal_rate_2.jsonrequirementsTooltip
139 #: simulation/data/technologies/heal_temple.jsonrequirementsTooltip
140 #: simulation/data/technologies/health_regen_units.jsonrequirementsTooltip
141 #: simulation/data/technologies/melee_inf_spearheads.jsonrequirementsTooltip
142 #: simulation/data/technologies/pop_civic_02.jsonrequirementsTooltip
143 #: simulation/data/technologies/pop_wonder.jsonrequirementsTooltip
144 #: simulation/data/technologies/ranged_inf_skirmishers.jsonrequirementsTooltip
145 #: simulation/data/technologies/siege_armor.jsonrequirementsTooltip
146 #: simulation/data/technologies/siege_attack.jsonrequirementsTooltip
147 #: simulation/data/technologies/siege_bolt_accuracy.jsonrequirementsTooltip
148 #: simulation/data/technologies/siege_cost_metal.jsonrequirementsTooltip
149 #: simulation/data/technologies/siege_cost_wood.jsonrequirementsTooltip
150 #: simulation/data/technologies/siege_packing.jsonrequirementsTooltip
151 #: simulation/data/technologies/speed_cavalry_02.jsonrequirementsTooltip
152 #: simulation/data/technologies/trade_convoys_armor.jsonrequirementsTooltip
153 #: simulation/data/technologies/trade_gain_02.jsonrequirementsTooltip
154 #: simulation/data/technologies/training_conscription.jsonrequirementsTooltip
155 #: simulation/data/technologies/training_naval_architects.jsonrequirementsTooltip
156 #: simulation/data/technologies/unlock_champion_units.jsonrequirementsTooltip
157 #: simulation/data/technologies/upgrade_rank_elite_cavalry.jsonrequirementsTooltip
158 #: simulation/data/technologies/upgrade_rank_elite_infantry.jsonrequirementsTooltip
159 #: simulation/data/technologies/carthaginians/cost_celt_mercs_2.jsonrequirementsTooltip
160 #: simulation/data/technologies/carthaginians/cost_iberian_mercs_2.jsonrequirementsTooltip
161 #: simulation/data/technologies/carthaginians/cost_italian_mercs_2.jsonrequirementsTooltip
162 #: simulation/data/technologies/carthaginians/training_phoenician_naval_architects.jsonrequirementsTooltip
163 #: simulation/data/technologies/carthaginians/traintime_celt_mercs_2.jsonrequirementsTooltip
164 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs_2.jsonrequirementsTooltip
165 #: simulation/data/technologies/carthaginians/traintime_italian_mercs_2.jsonrequirementsTooltip
166 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_celts.jsonrequirementsTooltip
167 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_iberian.jsonrequirementsTooltip
168 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_italiote.jsonrequirementsTooltip
169 #: simulation/data/technologies/hellenes/attack_inf_spearfighting.jsonrequirementsTooltip
170 #: simulation/data/technologies/hellenes/spartans_agoge.jsonrequirementsTooltip
171 #: simulation/data/technologies/hellenes/special_iphicratean_reforms.jsonrequirementsTooltip
172 #: simulation/data/technologies/hellenes/special_long_walls.jsonrequirementsTooltip
173 #: simulation/data/technologies/persians/immortals.jsonrequirementsTooltip
174 #: simulation/data/technologies/persians/special_equine_transports.jsonrequirementsTooltip
175 #: simulation/data/technologies/persians/training_conscription_cavalry.jsonrequirementsTooltip
176 #: simulation/data/technologies/persians/training_conscription_infantry.jsonrequirementsTooltip
177 #: simulation/data/technologies/romans/decay_logistics.jsonrequirementsTooltip
178 #: simulation/data/technologies/romans/vision_sibylline.jsonrequirementsTooltip
179 #: simulation/data/technologies/successors/special_hellenistic_metropolis.jsonrequirementsTooltip
180 #: simulation/data/technologies/successors/special_parade_of_daphne.jsonrequirementsTooltip
181 #: simulation/data/technologies/successors/special_war_horses.jsonrequirementsTooltip
182 #: simulation/data/technologies/successors/unlock_reform_army.jsonrequirementsTooltip
183 #: simulation/data/technologies/successors/unlock_traditional_army.jsonrequirementsTooltip
184 #: simulation/data/technologies/successors/upgrade_mace_silvershields.jsonrequirementsTooltip
185 msgid "Unlocked in City Phase."
186 msgstr "Lukittu kaupunkivaiheessa."
188 #: simulation/data/technologies/armor_cav_chamfron.jsontooltip
189 msgid "Equip your cavalry mounts with armor. All Cavalry +1 Hack armor level."
190 msgstr "Varusta ratsuväkesi panssareilla. Koko ratsuväki +1 panssarin hakkaustaso."
192 #: simulation/data/technologies/armor_hero_01.jsondescription
194 "Body armor fashioned completely of iron, the hardest workable metal known to"
196 msgstr "Kokonaan raudasta tehty panssari, kovimmasta antiikin ajalla tunnetusta työstettävästä metallista."
198 #: simulation/data/technologies/armor_hero_01.jsontooltip
200 "All heroes +2 Hack Armor Levels and +2 Pierce Armor Levels, but also +50 "
202 msgstr "Kaikkien sankarien panssareille +2 hakkaussuojaa ja +2 lävistyssuojaa, mutta myös +50 metallia."
204 #: simulation/data/technologies/armor_hero_01.jsongenericName
205 msgid "Iron Hero Armor"
206 msgstr "Rautainen sankarihaarniska"
208 #: simulation/data/technologies/armor_hero_01.jsonspecificName.ptol
209 #: simulation/data/technologies/armor_hero_01.jsonspecificName.spart
210 #: simulation/data/technologies/armor_hero_01.jsonspecificName.sele
211 #: simulation/data/technologies/armor_hero_01.jsonspecificName.athen
212 #: simulation/data/technologies/armor_hero_01.jsonspecificName.mace
213 msgid "Sidḗrea Panoplía"
214 msgstr "Sidḗrea Panoplía"
216 #: simulation/data/technologies/armor_hero_01.jsonspecificName.rome
217 msgid "Lorica Ferrea"
218 msgstr "Lorica Ferrea"
220 #: simulation/data/technologies/armor_infantry_01.jsondescription
221 #: simulation/data/technologies/armor_infantry_hack_01.jsondescription
222 msgid "Quilted linen or leather body armor for infantrymen."
223 msgstr "Topattu palttina- tai nahkapanssari jalkaväelle."
225 #: simulation/data/technologies/armor_infantry_01.jsontooltip
226 #: simulation/data/technologies/armor_infantry_02.jsontooltip
227 msgid "All Infantry +1 Hack and Pierce Armor Level."
228 msgstr "Jalkaväen panssari +1 hakkaus- ja lävistystaso"
230 #: simulation/data/technologies/armor_infantry_01.jsongenericName
231 #: simulation/data/technologies/armor_infantry_hack_01.jsongenericName
232 msgid "Quilted Body Armor"
233 msgstr "Topattu panssari"
235 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.maur
236 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.spart
237 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.generic
238 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.athen
239 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.cart
240 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.brit
241 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.pers
242 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.mace
243 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.rome
244 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.gaul
245 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.iber
246 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.maur
247 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.spart
248 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.generic
249 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.athen
250 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.cart
251 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.brit
252 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.pers
253 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.mace
254 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.rome
255 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.gaul
256 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.iber
260 #: simulation/data/technologies/armor_infantry_02.jsondescription
261 #: simulation/data/technologies/armor_infantry_hack_02.jsondescription
262 msgid "Laminated linen body armor for infantrymen."
263 msgstr "Kerrostettu palttinapanssari jalkaväelle"
265 #: simulation/data/technologies/armor_infantry_02.jsongenericName
266 #: simulation/data/technologies/armor_infantry_hack_02.jsongenericName
267 msgid "Laminated Linen Body Armor"
268 msgstr "Kerrostettu palttinapanssari"
270 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.ptol
271 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.spart
272 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.sele
273 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.athen
274 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.cart
275 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.pers
276 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.mace
277 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.rome
278 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.ptol
279 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.spart
280 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.sele
281 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.athen
282 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.cart
283 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.pers
284 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.mace
285 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.rome
287 msgstr "Linothorakes"
289 #: simulation/data/technologies/armor_infantry_hack_01.jsontooltip
290 #: simulation/data/technologies/armor_infantry_hack_02.jsontooltip
291 #: simulation/data/technologies/armor_infantry_hack_03.jsontooltip
292 msgid "All Infantry +1 Hack Armor Level."
293 msgstr "Jalkaväen panssari +1 hakkaustaso"
295 #: simulation/data/technologies/armor_infantry_hack_03.jsondescription
296 msgid "Body armor reinforced with bronze scales."
297 msgstr "Pronssisuomuilla vahvistettu panssari"
299 #: simulation/data/technologies/armor_infantry_hack_03.jsongenericName
300 msgid "Scale Body Armor"
301 msgstr "Suomupanssari"
303 #: simulation/data/technologies/armor_infantry_hack_03.jsonspecificName.rome
304 msgid "Lorica Squamata"
305 msgstr "Lorica Squamata"
307 #: simulation/data/technologies/armor_infantry_hack_04.jsondescription
309 "Body armor fashioned completely of bronze. Only the best soldiers were "
310 "equipped with such body armor, as it was very expensive and time-consuming "
312 msgstr "Kokonaan pronssista valmistettu panssari. Vain parhaat sotilaat saivat sellaisen, koska se kallis ja hidas valmistaa."
314 #: simulation/data/technologies/armor_infantry_hack_04.jsontooltip
315 msgid "Champions +2 Hack Armor Levels, but also +10 Metal Cost."
318 #: simulation/data/technologies/armor_infantry_hack_04.jsongenericName
319 msgid "Bronze Cuirass Body Armor"
320 msgstr "Pronssinen vartalopanssari"
322 #: simulation/data/technologies/armor_infantry_hack_04.jsonspecificName.rome
323 msgid "Lorica Musculata"
324 msgstr "Lorica Musculata"
326 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsondescription
327 msgid "Plywood construction for large shields."
328 msgstr "Ristikkorakenne suuria suojuksia varten"
330 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsontooltip
331 msgid "Infantry Spearmen +2 Pierce Armor Levels."
332 msgstr "Jalkaväen keihäsmiehet +2 panssarin lävistysvoimaa"
334 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsongenericName
335 msgid "Plywood Shield Construction"
336 msgstr "Ristikkorakenne"
338 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsonspecificName.sele
339 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsonspecificName.ptol
340 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsonspecificName.mace
341 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsonspecificName.spart
342 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsonspecificName.athen
346 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsondescription
348 "The best shields have reinforcements either on the corners (Roman scutum) or"
349 " around the rim (Greek aspis)."
350 msgstr "Parhailla kilvillä on vahvikkeet joko kulmissa (Roomal. scutum) tai reunojen ympäri (kreikkal. aspis)."
352 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsontooltip
353 msgid "Infantry Spearmen +1 Pierce Armor Levels."
354 msgstr "Jalkaväen keihäsmiehet +1 panssarin lävistysvoimaa"
356 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsongenericName
357 msgid "Reinforced Shield"
358 msgstr "Vahvistettu kilpi"
360 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsonspecificName.sele
361 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsonspecificName.ptol
362 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsonspecificName.mace
363 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsonspecificName.spart
364 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsonspecificName.athen
366 msgstr "Aspís (kilpi)"
368 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsondescription
369 msgid "A bronze skin hammered over the face of the shield."
370 msgstr "Pronssinen kilpeen kiinnitetty kuori."
372 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsontooltip
373 msgid "Infantry Spearmen +1 Pierce Armor Level."
374 msgstr "Jalkaväen keihäsmiehet +1 haarniskan lävistysvoimaa."
376 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsongenericName
377 msgid "Bronze Shield Facing"
378 msgstr "Kilven pronssipäällys"
380 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsonspecificName.sele
381 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsonspecificName.ptol
382 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsonspecificName.spart
383 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsonspecificName.athen
387 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsonspecificName.mace
391 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsondescription
393 "Only the most celebrated soldiers had shields faced with silver, as did the "
394 "famous 'Silver Shields' regiment in Alexander the Great's army."
395 msgstr "Vain juhlituimmilla sotureilla oli hopealla päällystetyt kilvet, kuten esim. kuuluisalla \"Hopeakilpi\" -osastolla Aleksanteri Suuren armeijassa."
397 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsontooltip
398 msgid "Champions +2 Pierce Armor Levels, but also +10 Metal Cost."
401 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsongenericName
402 msgid "Silver Shields"
405 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsonspecificName.sele
406 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsonspecificName.ptol
407 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsonspecificName.mace
408 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsonspecificName.spart
409 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsonspecificName.athen
411 msgstr "Argyraspís (hopeakilpi)"
413 #: simulation/data/technologies/armor_ship_hullsheathing.jsondescription
414 msgid "Lead sheathing protects ship hulls."
415 msgstr "Lyijypäällyste suojaa laivan runkoa."
417 #: simulation/data/technologies/armor_ship_hullsheathing.jsontooltip
418 msgid "Lead sheathing protects ship hulls. +2 levels to all ship armor types."
419 msgstr "Lyijypäällyste suojaa laivan runkoa. +2 tasoa kaikkiin laivojen panssarointeihin."
421 #: simulation/data/technologies/armor_ship_hullsheathing.jsongenericName
422 msgid "Lead hull sheathing"
423 msgstr "Rungon lyijysuojaus"
425 #: simulation/data/technologies/armor_ship_hypozomata.jsondescription
426 msgid "The hypozomata braces the structure of a ship."
427 msgstr "Hypozomata (useat köydet) sitovat ja kiristävät laivan rakenteen."
429 #: simulation/data/technologies/armor_ship_hypozomata.jsontooltip
431 "The hypozomata braces the ship's structure. +2 levels to all ship armor "
433 msgstr "Hypozomata (useat köydet) vahvistavat +2 kaikkien laivatyyppien panssarointia."
435 #: simulation/data/technologies/armor_ship_hypozomata.jsongenericName
436 msgid "Hypozomata undergirding"
437 msgstr "Köysillä vahvistaminen"
439 #: simulation/data/technologies/armor_ship_reinforcedhull.jsondescription
440 msgid "Wooden reinforcement beams for ship hulls."
441 msgstr "Puiset vahvistepalkit laivojen runkoihin."
443 #: simulation/data/technologies/armor_ship_reinforcedhull.jsontooltip
445 "Wooden reinforcement beams for hulls. +2 levels to all ship armor types."
446 msgstr "Puiset vahvistepalkit laivojen runkoihin. +2 tasoa kaikkiin laivan panssarointeihin."
448 #: simulation/data/technologies/armor_ship_reinforcedhull.jsongenericName
449 msgid "Reinforced hull"
450 msgstr "Vahvistettu runko"
452 #: simulation/data/technologies/armor_ship_reinforcedhull.jsonrequirementsTooltip
453 #: simulation/data/technologies/attack_tower_watch.jsonrequirementsTooltip
454 #: simulation/data/technologies/gather_capacity_basket.jsonrequirementsTooltip
455 #: simulation/data/technologies/gather_farming_plows.jsonrequirementsTooltip
456 #: simulation/data/technologies/gather_fishing_net.jsonrequirementsTooltip
457 #: simulation/data/technologies/gather_lumbering_ironaxes.jsonrequirementsTooltip
458 #: simulation/data/technologies/health_females_01.jsonrequirementsTooltip
459 #: simulation/data/technologies/pop_house_01.jsonrequirementsTooltip
460 #: simulation/data/technologies/mauryans/special_archery_tradition.jsonrequirementsTooltip
461 #: simulation/data/technologies/persians/special_archery_tradition.jsonrequirementsTooltip
462 msgid "Unlocked in Village Phase."
463 msgstr "Kylä-vaiheessa avoin."
465 #: simulation/data/technologies/attack_cav_lance.jsondescription
466 msgid "A long spear made specifically for cavalry."
467 msgstr "Ertyisesti ratsuväelle tehty pitkä keihäs."
469 #: simulation/data/technologies/attack_cav_lance.jsontooltip
471 "Equip your melee cavalry with better weapons. Melee Cavalry +2 Hack Attack."
472 msgstr "Varusta kantamaratsuväkesi paremmilla aseilla. Lähitaisteluratsuväki +2 Hakkaushyökkäystä."
474 #: simulation/data/technologies/attack_cav_lance.jsongenericName
475 msgid "Cavalry Lance"
476 msgstr "Ratsuväen peitsi"
478 #: simulation/data/technologies/attack_cav_lance.jsonspecificName.ptol
479 #: simulation/data/technologies/attack_cav_lance.jsonspecificName.spart
480 #: simulation/data/technologies/attack_cav_lance.jsonspecificName.sele
481 #: simulation/data/technologies/attack_cav_lance.jsonspecificName.athen
482 #: simulation/data/technologies/attack_cav_lance.jsonspecificName.mace
486 #: simulation/data/technologies/attack_cav_lance.jsonspecificName.rome
487 #: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.rome
488 #: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.rome
489 #: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.rome
490 #: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.rome
494 #: simulation/data/technologies/attack_cavalry_melee_01.jsondescription
495 msgid "Training increases melee attack."
496 msgstr "Koulutus lisää lähitaistelukykyä."
498 #: simulation/data/technologies/attack_cavalry_melee_01.jsontooltip
499 msgid "+20% melee cavalry attack."
500 msgstr "+20% ratsuväen lähitaistelukykyyn."
502 #: simulation/data/technologies/attack_cavalry_melee_01.jsongenericName
503 msgid "Close Combat Cavalry Training"
504 msgstr "Lähitaistelu-ratsuväkiharjoitus"
506 #: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.ptol
507 #: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.spart
508 #: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.sele
509 #: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.athen
510 #: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.mace
511 #: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.ptol
512 #: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.spart
513 #: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.sele
514 #: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.athen
515 #: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.mace
516 #: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.ptol
517 #: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.spart
518 #: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.sele
519 #: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.athen
520 #: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.mace
521 #: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.ptol
522 #: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.spart
523 #: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.sele
524 #: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.athen
525 #: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.mace
529 #: simulation/data/technologies/attack_cavalry_melee_02.jsondescription
530 #: simulation/data/technologies/attack_cavalry_ranged_02.jsondescription
531 msgid "Replaces bronze weapons with iron."
532 msgstr "Korvaa pronssiaseet rautaisilla."
534 #: simulation/data/technologies/attack_cavalry_melee_02.jsontooltip
536 "Equip your melee cavalry with better weapons. +20% melee cavalry attack."
537 msgstr "Varusta kantamaratsuväkesi paremmilla aseilla. +20% lähitaisteluratsuväen hyökkäys."
539 #: simulation/data/technologies/attack_cavalry_melee_02.jsongenericName
540 #: simulation/data/technologies/attack_cavalry_ranged_02.jsongenericName
541 #: simulation/data/technologies/attack_infantry_melee_02.jsongenericName
543 msgstr "Aseet raudasta"
545 #: simulation/data/technologies/attack_cavalry_ranged_01.jsondescription
546 msgid "Training increases ranged attack."
547 msgstr "Harjoitteleminen lisää pitkänkantamanhyökkäystä."
549 #: simulation/data/technologies/attack_cavalry_ranged_01.jsontooltip
550 msgid "+20% ranged cavalry attack."
551 msgstr "+20% pitkänkantamanratsuväen hyökkäys."
553 #: simulation/data/technologies/attack_cavalry_ranged_01.jsongenericName
554 msgid "Ranged Combat Cavalry Training"
555 msgstr "Pitkänkantamantaistelu-ratsuväkiharjoitus"
557 #: simulation/data/technologies/attack_cavalry_ranged_02.jsontooltip
559 "Equip your ranged cavalry with better weapons. +20% ranged cavalry attack."
560 msgstr "Varusta kantamaratsuväkesi paremmilla aseilla. +20% kantamaratsuväen hyökkäys."
562 #: simulation/data/technologies/attack_champions_elite.jsondescription
563 msgid "Guard units have uncommon bravery and valor in battle."
564 msgstr "Vartiayksiköt ovat harvinaisen rohkeita ja urheita taistelussa."
566 #: simulation/data/technologies/attack_champions_elite.jsontooltip
568 "Guard units have uncommon courage and valor in battle. Champions +2 attack."
569 msgstr "Henkivartijayksiköillä on epätavallinen rohkeus ja urheus taistelussa. Mestari +2 hyökkäys."
571 #: simulation/data/technologies/attack_champions_elite.jsongenericName
575 #: simulation/data/technologies/attack_champions_elite.jsonspecificName.ptol
576 #: simulation/data/technologies/attack_champions_elite.jsonspecificName.spart
577 #: simulation/data/technologies/attack_champions_elite.jsonspecificName.sele
578 #: simulation/data/technologies/attack_champions_elite.jsonspecificName.athen
579 #: simulation/data/technologies/attack_champions_elite.jsonspecificName.mace
583 #: simulation/data/technologies/attack_champions_elite.jsonspecificName.rome
587 #: simulation/data/technologies/attack_infantry_melee_01.jsondescription
588 #: simulation/data/technologies/melee_inf_sidearms.jsondescription
590 "Often, an infantryman would carry a secondary weapon in addition to his "
591 "primary weapon of choice, to be drawn when the primary weapon has failed or "
593 msgstr "Usein jalkaväkimies kantoi mukanaan toista asetta pääaseen kanssa, jotta hän voisi jatkaa taistelua mikäli ase ei soveltuisi taisteluun tai rikkoutuisi."
595 #: simulation/data/technologies/attack_infantry_melee_01.jsontooltip
596 #: simulation/data/technologies/attack_infantry_melee_02.jsontooltip
597 msgid "+20% melee infantry attack."
598 msgstr "+20% lähitaistelu-jalkaväkihyökkäys"
600 #: simulation/data/technologies/attack_infantry_melee_01.jsongenericName
601 #: simulation/data/technologies/melee_inf_sidearms.jsongenericName
603 msgstr "Toissijaiset aseet"
605 #: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.ptol
606 #: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.spart
607 #: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.sele
608 #: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.athen
609 #: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.mace
610 #: simulation/data/technologies/melee_inf_sidearms.jsonspecificName.ptol
611 #: simulation/data/technologies/melee_inf_sidearms.jsonspecificName.spart
612 #: simulation/data/technologies/melee_inf_sidearms.jsonspecificName.sele
613 #: simulation/data/technologies/melee_inf_sidearms.jsonspecificName.athen
614 #: simulation/data/technologies/melee_inf_sidearms.jsonspecificName.mace
618 #: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.rome
619 #: simulation/data/technologies/melee_inf_sidearms.jsonspecificName.rome
623 #: simulation/data/technologies/attack_infantry_melee_02.jsondescription
624 msgid "Using iron instead of bronze gave weapons additional power."
625 msgstr "Raudan käyttö pronssin sijasta teki aseista tehokkaampia."
627 #: simulation/data/technologies/attack_infantry_ranged_01.jsondescription
628 #: simulation/data/technologies/attack_infantry_ranged_02.jsondescription
629 #: simulation/data/technologies/ranged_inf_irregulars.jsondescription
630 msgid "Training increases damage of ranged infantry units."
631 msgstr "Koulutus nostaa jousijalkaväen vahinkoa."
633 #: simulation/data/technologies/attack_infantry_ranged_01.jsontooltip
634 #: simulation/data/technologies/attack_infantry_ranged_02.jsontooltip
635 #: simulation/data/technologies/ranged_inf_irregulars.jsontooltip
636 msgid "+20% ranged infantry attack."
637 msgstr "+20% kantamajalkaväen hyökkäystä."
639 #: simulation/data/technologies/attack_infantry_ranged_01.jsongenericName
640 #: simulation/data/technologies/ranged_inf_irregulars.jsongenericName
641 msgid "Ranged Infantry Irregulars"
642 msgstr "Puolisotilaallinen kantamajalkaväki"
644 #: simulation/data/technologies/attack_infantry_ranged_01.jsonspecificName.sele
645 #: simulation/data/technologies/attack_infantry_ranged_01.jsonspecificName.mace
646 #: simulation/data/technologies/attack_infantry_ranged_01.jsonspecificName.ptol
647 #: simulation/data/technologies/attack_infantry_ranged_01.jsonspecificName.spart
648 #: simulation/data/technologies/attack_infantry_ranged_01.jsonspecificName.athen
649 #: simulation/data/technologies/attack_infantry_ranged_02.jsonspecificName.sele
650 #: simulation/data/technologies/attack_infantry_ranged_02.jsonspecificName.mace
651 #: simulation/data/technologies/attack_infantry_ranged_02.jsonspecificName.ptol
652 #: simulation/data/technologies/attack_infantry_ranged_02.jsonspecificName.spart
653 #: simulation/data/technologies/attack_infantry_ranged_02.jsonspecificName.athen
654 #: simulation/data/technologies/ranged_inf_irregulars.jsonspecificName.sele
655 #: simulation/data/technologies/ranged_inf_irregulars.jsonspecificName.mace
656 #: simulation/data/technologies/ranged_inf_irregulars.jsonspecificName.ptol
657 #: simulation/data/technologies/ranged_inf_irregulars.jsonspecificName.spart
658 #: simulation/data/technologies/ranged_inf_irregulars.jsonspecificName.athen
662 #: simulation/data/technologies/attack_infantry_ranged_02.jsongenericName
663 msgid "Ranged Infantry Masterclass"
664 msgstr "Mestaritason kantamajalkaväki"
666 #: simulation/data/technologies/attack_soldiers_will.jsondescription
667 msgid "The will to fight is crucial to victory."
668 msgstr "Taistelutahto on elintärkeä voittamiseen."
670 #: simulation/data/technologies/attack_soldiers_will.jsontooltip
671 msgid "Inspire your troops with higher pay. All soldiers +25% attack."
672 msgstr "Inspiroi joukkojasi isommalla palkalla. Kaikille sotilaille +25% hyökkäys."
674 #: simulation/data/technologies/attack_soldiers_will.jsongenericName
675 msgid "Will to fight"
676 msgstr "Taistelutahto"
678 #: simulation/data/technologies/attack_soldiers_will.jsonspecificName.sele
679 #: simulation/data/technologies/attack_soldiers_will.jsonspecificName.ptol
680 #: simulation/data/technologies/attack_soldiers_will.jsonspecificName.mace
681 #: simulation/data/technologies/attack_soldiers_will.jsonspecificName.spart
682 #: simulation/data/technologies/attack_soldiers_will.jsonspecificName.athen
686 #: simulation/data/technologies/attack_steel_working.jsondescription
688 "Secret steel working techniques give sword blades distinctive and beautiful "
689 "markings. Not only that, but the steel's hardness is unparalleled."
690 msgstr "Salainen teräksen työstötekniikka antoi miekanterälle tunnusomaisen ja kauniin tunnuksen. Myöskin teräksen lujuus oli vertaansa vailla."
692 #: simulation/data/technologies/attack_steel_working.jsontooltip
693 msgid "+2 attack for all sword units."
694 msgstr "+2 hyökkäys kaikille miekkayksiköille."
696 #: simulation/data/technologies/attack_steel_working.jsongenericName
697 msgid "Steel Working"
698 msgstr "Raudantaonta"
700 #: simulation/data/technologies/attack_steel_working.jsonspecificName.maur
704 #: simulation/data/technologies/attack_steel_working.jsonspecificName.iber
706 msgstr "Toledon teräs"
708 #: simulation/data/technologies/attack_tower_crenellations.jsondescription
710 "Crenellations on the battlements allow soldiers wider range of fire in "
714 #: simulation/data/technologies/attack_tower_crenellations.jsontooltip
716 "Install crenellations and murder holes to have 40% more arrows fired per "
717 "garrisoned soldier."
720 #: simulation/data/technologies/attack_tower_crenellations.jsongenericName
721 msgid "Crenellations"
722 msgstr "Muurin vetoketjuaukot"
724 #: simulation/data/technologies/attack_tower_defense.jsondescription
725 msgid "Reinforce the foundations in preparation of an attack."
726 msgstr "Vahvista perustukset hyökkäystä varten."
728 #: simulation/data/technologies/attack_tower_defense.jsontooltip
729 msgid "Increases armor level of the defense tower by 2 levels."
730 msgstr "Nostaa panssarointia 2 tasoa puolustustorneissa."
732 #: simulation/data/technologies/attack_tower_defense.jsongenericName
733 msgid "Sturdy Foundations"
734 msgstr "Vankkaperusta"
736 #: simulation/data/technologies/attack_tower_murderholes.jsondescription
737 msgid "Murder holes allow hitting enemies at the foot of the tower."
738 msgstr "Ampuma-aukot mahdollistavat tornin juurella olevien vihollisten vahingoittamisen."
740 #: simulation/data/technologies/attack_tower_murderholes.jsontooltip
741 msgid "Removes defense tower minimum range."
742 msgstr "Poistaa puolustustornin minimikantaman."
744 #: simulation/data/technologies/attack_tower_murderholes.jsongenericName
746 msgstr "Ampuma-aukot"
748 #: simulation/data/technologies/attack_tower_range.jsondescription
749 msgid "Arrow shooters increase the maximum range of the fire arrows."
750 msgstr "Nuolenampujat nostavat maksimikantamaa tuliammuksille."
752 #: simulation/data/technologies/attack_tower_range.jsontooltip
753 msgid "Increases defense tower maximum range by 8 meters."
754 msgstr "Lisää puolustustornin enimmäisetäisyyttä 8 metrillä."
756 #: simulation/data/technologies/attack_tower_range.jsongenericName
757 msgid "Arrow Shooters"
758 msgstr "Nuolenampujat"
760 #: simulation/data/technologies/attack_tower_watch.jsondescription
761 msgid "A night's watch increases vigilance."
762 msgstr "Yövahti lisää valppautta."
764 #: simulation/data/technologies/attack_tower_watch.jsontooltip
765 msgid "Post sentries to add one arrow to towers."
766 msgstr "Miehitä vartiomiehiä lisätäksesi yhden nuolen ampumisen torneista."
768 #: simulation/data/technologies/attack_tower_watch.jsongenericName
770 msgstr "Vartiomiehet"
772 #: simulation/data/technologies/attack_tower_watch.jsonspecificName.ptol
773 #: simulation/data/technologies/attack_tower_watch.jsonspecificName.spart
774 #: simulation/data/technologies/attack_tower_watch.jsonspecificName.sele
775 #: simulation/data/technologies/attack_tower_watch.jsonspecificName.athen
776 #: simulation/data/technologies/attack_tower_watch.jsonspecificName.mace
777 msgid "Nyktophýlakes"
778 msgstr "Nyktophylakes"
780 #: simulation/data/technologies/attack_tower_watch.jsonspecificName.rome
784 #: simulation/data/technologies/buildtime_walls_rubble.jsondescription
785 msgid "Using rubble materials reduces the costs and build times of walls."
786 msgstr "Raunioiden käyttäminen laskee muurien rakennuskuluja sekä rakennusaikaa."
788 #: simulation/data/technologies/buildtime_walls_rubble.jsontooltip
789 msgid "City walls -20% build time, but -1 crush armor level."
790 msgstr "Kaupungin muurit -20% rakennusaika, mutta -1 murskauspanssarintasoa."
792 #: simulation/data/technologies/buildtime_walls_rubble.jsongenericName
793 msgid "Rubble Materials"
794 msgstr "Kivimurska-aineet"
796 #: simulation/data/technologies/decay_outpost.jsondescription
797 msgid "Outposts survive twice as long in neutral territory."
798 msgstr "Varuskunnat selviytyvät kaksinkertaisen ajan neutraalissa alueessa."
800 #: simulation/data/technologies/decay_outpost.jsontooltip
801 msgid "Territory decay rate -50% for outposts."
802 msgstr "Alueellinen heikentyminen -50% varuskunnille."
804 #: simulation/data/technologies/decay_outpost.jsongenericName
805 msgid "Stone Foundations"
808 #: simulation/data/technologies/gather_animals_stockbreeding.jsondescription
809 msgid "Breeding livestock for food."
810 msgstr "Kasvata karjaa ruoaksi."
812 #: simulation/data/technologies/gather_animals_stockbreeding.jsontooltip
813 msgid "Breed time -25% for domestic animals (sheep, goats, cattle, etc.)."
814 msgstr "Risteytysaika -25% kotieläimille (lampaille, vuohille, karjalle jne.)."
816 #: simulation/data/technologies/gather_animals_stockbreeding.jsongenericName
817 msgid "Stockbreeding"
818 msgstr "Karjanristeytys"
820 #: simulation/data/technologies/gather_capacity_basket.jsondescription
821 #: simulation/data/technologies/gather_capacity_carts.jsondescription
822 #: simulation/data/technologies/gather_capacity_wheelbarrow.jsondescription
823 msgid "Increases shuttling capacity for all resources."
824 msgstr "Lisää kantokapasiteettiä kaikille resursseille."
826 #: simulation/data/technologies/gather_capacity_basket.jsontooltip
827 msgid "Workers use baskets. +5 shuttle capacity for all resources."
828 msgstr "Korit työläisille. +5 kantokapasiteettiä kaikille resursseille."
830 #: simulation/data/technologies/gather_capacity_basket.jsongenericName
834 #: simulation/data/technologies/gather_capacity_carts.jsontooltip
835 msgid "Workers use horse-drawn carts. +10 shuttle capacity for all resources."
836 msgstr "Hevosvetoiset kärryt. +10 kantokapasiteettiä kaikille resursseille."
838 #: simulation/data/technologies/gather_capacity_carts.jsongenericName
839 msgid "Horse-drawn Carts"
840 msgstr "Hevostenvetämät kärryt"
842 #: simulation/data/technologies/gather_capacity_fishing.jsondescription
843 msgid "Salting allows to preserve fish longer."
844 msgstr "Suolaus sallii kalojen säilymisen kauemmin."
846 #: simulation/data/technologies/gather_capacity_fishing.jsontooltip
847 msgid "Fishing Boats +20 food capacity."
848 msgstr "Kalastusalukset kantavat +20 ruokaa."
850 #: simulation/data/technologies/gather_capacity_fishing.jsongenericName
852 msgstr "Suolataan kalaa"
854 #: simulation/data/technologies/gather_capacity_fishing.jsonrequirementsTooltip
855 msgid "Unlocked in Town Phase. Requires Fishing Net."
856 msgstr "Avautuu Kaupunkivaiheessa. Vaatii Kalastusverkon."
858 #: simulation/data/technologies/gather_capacity_wheelbarrow.jsontooltip
859 msgid "Workers use wheelbarrows. +5 shuttle capacity for all resources."
860 msgstr "Kottikärryt. +5 kantokapasiteettiä kaikille resursseille."
862 #: simulation/data/technologies/gather_capacity_wheelbarrow.jsongenericName
866 #: simulation/data/technologies/gather_farming_fertilizer.jsondescription
867 msgid "Extra nutrients for farms."
868 msgstr "Ekstra ravinteita pelloille."
870 #: simulation/data/technologies/gather_farming_fertilizer.jsontooltip
871 msgid "Workers +25% farming rate."
872 msgstr "Työmiesten +25% maanviljelysnopeus."
874 #: simulation/data/technologies/gather_farming_fertilizer.jsongenericName
878 #: simulation/data/technologies/gather_farming_plows.jsondescription
879 msgid "A horse drawn instrument to turn the sod."
880 msgstr "Hevosvetoinen laite maan kääntämiseksi."
882 #: simulation/data/technologies/gather_farming_plows.jsontooltip
883 msgid "Equip your workers with iron plows. +15% farming rate."
884 msgstr "Varusta viljelijät rauta kyntöauroilla. +15% nopeampi viljely."
886 #: simulation/data/technologies/gather_farming_plows.jsongenericName
890 #: simulation/data/technologies/gather_farming_training.jsondescription
891 msgid "Training for workers to increase farm gathering speed."
892 msgstr "Koulutus työläisille. Nostaa viljelyn keruunopeutta."
894 #: simulation/data/technologies/gather_farming_training.jsontooltip
895 msgid "Workers +15% farming rate."
896 msgstr "Tyemiesten +15% maanviljelysnopeus."
898 #: simulation/data/technologies/gather_farming_training.jsongenericName
899 msgid "Gather Training"
900 msgstr "Kerää harjoittaaksesi"
902 #: simulation/data/technologies/gather_fishing_net.jsondescription
903 msgid "Using net improves the fishing productivity."
904 msgstr "Verkkoa käyttäen parantuu kalojen tuottavuus."
906 #: simulation/data/technologies/gather_fishing_net.jsontooltip
908 "Use nets on your Fishing Boats. +30% fishing rate. Unlocks Salting Fish."
909 msgstr "Käytä verkkoja kalastusveneissäsi. +30% kalastustahti. Avaa kalan suolauksen."
911 #: simulation/data/technologies/gather_fishing_net.jsongenericName
913 msgstr "Kalastusverkko"
915 #: simulation/data/technologies/gather_lumbering_ironaxes.jsondescription
916 #: simulation/data/technologies/gather_lumbering_sharpaxes.jsondescription
917 #: simulation/data/technologies/gather_lumbering_strongeraxes.jsondescription
918 msgid "Increases wood gathering rates for trees."
919 msgstr "Nostaa puunhakkuun keräysnopeutta."
921 #: simulation/data/technologies/gather_lumbering_ironaxes.jsontooltip
922 #: simulation/data/technologies/gather_lumbering_strongeraxes.jsontooltip
923 msgid "Workers +15% lumbering rate for trees."
924 msgstr "Työläiset keräävät puuta +15% nopeammin."
926 #: simulation/data/technologies/gather_lumbering_ironaxes.jsongenericName
927 msgid "Iron Ax Heads"
928 msgstr "Rautaiset kirveenpäät"
930 #: simulation/data/technologies/gather_lumbering_sharpaxes.jsontooltip
931 msgid "Workers +50% lumbering rate for trees."
932 msgstr "Työläiset keräävät puuta +50% nopeammin."
934 #: simulation/data/technologies/gather_lumbering_sharpaxes.jsongenericName
935 msgid "Sharp Ax Heads"
936 msgstr "Terävät kirveenpäät"
938 #: simulation/data/technologies/gather_lumbering_strongeraxes.jsongenericName
940 msgstr "Voimakkaampi kirves"
942 #: simulation/data/technologies/gather_mining_serfs.jsondescription
943 #: simulation/data/technologies/gather_mining_servants.jsondescription
944 #: simulation/data/technologies/gather_mining_slaves.jsondescription
945 msgid "Increases stone gathering rates."
946 msgstr "Nostaa kiven keräysnopeutta."
948 #: simulation/data/technologies/gather_mining_serfs.jsontooltip
950 "Compel serfs to help your workers mine stone. +15% stone gathering rate."
951 msgstr "Käske maatyöläisiä auttamaan työläisiäsi hakkaamaan kiveä. +15% kivenkeräysnopeus."
953 #: simulation/data/technologies/gather_mining_serfs.jsongenericName
955 msgstr "Maatyöläinen"
957 #: simulation/data/technologies/gather_mining_serfs.jsonspecificName.mace
958 #: simulation/data/technologies/gather_mining_serfs.jsonspecificName.spart
959 #: simulation/data/technologies/gather_mining_serfs.jsonspecificName.athen
963 #: simulation/data/technologies/gather_mining_servants.jsontooltip
964 msgid "Hire servants to help mine stone. +15% stone gathering rate."
967 #: simulation/data/technologies/gather_mining_servants.jsongenericName
971 #: simulation/data/technologies/gather_mining_servants.jsonspecificName.mace
972 #: simulation/data/technologies/gather_mining_servants.jsonspecificName.spart
973 #: simulation/data/technologies/gather_mining_servants.jsonspecificName.athen
977 #: simulation/data/technologies/gather_mining_shaftmining.jsondescription
978 #: simulation/data/technologies/gather_mining_silvermining.jsondescription
979 #: simulation/data/technologies/gather_mining_wedgemallet.jsondescription
980 msgid "Increases metal gathering rates."
981 msgstr "Nostaa metallin keräysnopeutta."
983 #: simulation/data/technologies/gather_mining_shaftmining.jsontooltip
984 msgid "Develop shaft mining. +15% metal gathering rate."
985 msgstr "Kehitä kaivoskuilut. +15% nopeampi metallin keruu."
987 #: simulation/data/technologies/gather_mining_shaftmining.jsongenericName
989 msgstr "Kaivoskuilulouhinta"
991 #: simulation/data/technologies/gather_mining_silvermining.jsontooltip
992 msgid "Strike a vein of precious silver. +50% metal gathering rate."
993 msgstr "Löydä hopeasuoni. +50% nopeampi metallin keruu."
995 #: simulation/data/technologies/gather_mining_silvermining.jsongenericName
996 msgid "Silver Mining"
997 msgstr "Hopealouhiminen"
999 #: simulation/data/technologies/gather_mining_silvermining.jsonspecificName.mace
1000 msgid "Mines of Krenides"
1001 msgstr "Krenideksen kaivokset"
1003 #: simulation/data/technologies/gather_mining_silvermining.jsonspecificName.athen
1004 msgid "Mines of Laureion"
1005 msgstr "Laureionin kaivokset"
1007 #: simulation/data/technologies/gather_mining_slaves.jsontooltip
1009 "Buy slaves to help your workers mine for stone. +50% stone gathering rate."
1010 msgstr "Osta orjia hakkaamaan kiveä. +50% nopeampi kiven keruu."
1012 #: simulation/data/technologies/gather_mining_slaves.jsongenericName
1016 #: simulation/data/technologies/gather_mining_slaves.jsonspecificName.mace
1017 #: simulation/data/technologies/gather_mining_slaves.jsonspecificName.spart
1018 #: simulation/data/technologies/gather_mining_slaves.jsonspecificName.athen
1022 #: simulation/data/technologies/gather_mining_wedgemallet.jsontooltip
1023 msgid "Equip your workers with helpful tools. +15% metal gathering rate."
1024 msgstr "Varusta työntekijäsi hyödyllisillä työkaluilla. +15% nopeampi metallinkeräys."
1026 #: simulation/data/technologies/gather_mining_wedgemallet.jsongenericName
1027 msgid "Wedge and Mallet"
1028 msgstr "Kiila ja nuija"
1030 #: simulation/data/technologies/gather_wicker_baskets.jsondescription
1031 msgid "Baskets to carry foraged food stuffs."
1032 msgstr "Korit kerätyn ruoan kuljetusta varten."
1034 #: simulation/data/technologies/gather_wicker_baskets.jsontooltip
1035 msgid "Equip your foragers with wicker baskets. +50% fruit foraging rate."
1036 msgstr "Varusta marjankerääjät pajukoreilla. +50% nopeampi marjankeruu."
1038 #: simulation/data/technologies/gather_wicker_baskets.jsongenericName
1039 msgid "Wicker Baskets"
1042 #: simulation/data/technologies/heal_barracks.jsondescription
1043 msgid "Units garrisoned in barracks heal over time."
1046 #: simulation/data/technologies/heal_barracks.jsontooltip
1047 msgid "Units gain health over time while garrisoned in barracks."
1048 msgstr "Yksiköt saavat elämäpisteitä ajan myötä kun miehittävät kasarmia."
1050 #: simulation/data/technologies/heal_barracks.jsongenericName
1051 msgid "Living Conditions"
1054 #: simulation/data/technologies/heal_range.jsondescription
1055 #: simulation/data/technologies/heal_range_2.jsondescription
1056 msgid "Increases the healing and vision range of all healers."
1059 #: simulation/data/technologies/heal_range.jsontooltip
1060 #: simulation/data/technologies/heal_range_2.jsontooltip
1061 msgid "Healers +5 Healing and Vision Range."
1062 msgstr "Parantajat +5 parantamiskantama ja näköetäisyys."
1064 #: simulation/data/technologies/heal_range.jsongenericName
1065 msgid "Healing Range"
1066 msgstr "Parantumiskantama"
1068 #: simulation/data/technologies/heal_range.jsonspecificName.mace
1069 #: simulation/data/technologies/heal_range.jsonspecificName.spart
1070 #: simulation/data/technologies/heal_range.jsonspecificName.athen
1071 msgid "Olympic Pantheon"
1072 msgstr "Olympic Pantheon"
1074 #: simulation/data/technologies/heal_range_2.jsongenericName
1075 msgid "Healing Range 2"
1076 msgstr "Parannuskantama 2"
1078 #: simulation/data/technologies/heal_range_2.jsonspecificName.mace
1079 #: simulation/data/technologies/heal_range_2.jsonspecificName.spart
1080 #: simulation/data/technologies/heal_range_2.jsonspecificName.athen
1084 #: simulation/data/technologies/heal_rate.jsondescription
1085 #: simulation/data/technologies/heal_rate_2.jsondescription
1086 msgid "Increases the Healing Rate of all healers."
1087 msgstr "Lisää kaikkien parantajien parantamisnopeutta."
1089 #: simulation/data/technologies/heal_rate.jsontooltip
1090 #: simulation/data/technologies/heal_rate_2.jsontooltip
1091 msgid "Healers +25% healing rate."
1092 msgstr "Parantajat +25% parannusnopeus."
1094 #: simulation/data/technologies/heal_rate.jsongenericName
1095 msgid "Healing Rate"
1096 msgstr "Parantumisnopeus"
1098 #: simulation/data/technologies/heal_rate.jsonspecificName.mace
1099 #: simulation/data/technologies/heal_rate.jsonspecificName.spart
1100 #: simulation/data/technologies/heal_rate.jsonspecificName.athen
1104 #: simulation/data/technologies/heal_rate_2.jsongenericName
1105 msgid "Healing Rate 2"
1106 msgstr "Parantumisnopeus 2"
1108 #: simulation/data/technologies/heal_rate_2.jsonspecificName.mace
1109 #: simulation/data/technologies/heal_rate_2.jsonspecificName.spart
1110 #: simulation/data/technologies/heal_rate_2.jsonspecificName.athen
1111 msgid "Hippocratic Oath"
1112 msgstr "Hippokrateen vala"
1114 #: simulation/data/technologies/heal_temple.jsondescription
1115 msgid "Units garrisoned in a temple are healed faster."
1118 #: simulation/data/technologies/heal_temple.jsontooltip
1119 msgid "Temples +50% garrisoned healing rate."
1120 msgstr "Temppelit +50% miehittäjien yksiköiden parannusnopeus."
1122 #: simulation/data/technologies/heal_temple.jsongenericName
1123 msgid "Divine Offerings"
1124 msgstr "Jumalalliset uhrit"
1126 #: simulation/data/technologies/heal_temple.jsonspecificName.mace
1127 #: simulation/data/technologies/heal_temple.jsonspecificName.spart
1128 msgid "Olympic Games"
1129 msgstr "Olympiapelit"
1131 #: simulation/data/technologies/heal_temple.jsonspecificName.athen
1132 msgid "Eleusian Mysteries"
1133 msgstr "Eleusialaiset mysteerit"
1135 #: simulation/data/technologies/health_females_01.jsondescription
1137 "The Loom allowed the creation of finer clothing to clothe citizens in the "
1138 "settlement. Women of the household were taught from a young age how to weave"
1139 " on the loom, and subsequently spent a large share of their lives working "
1143 #: simulation/data/technologies/health_females_01.jsontooltip
1144 msgid "Female Citizens +50% Health."
1145 msgstr "Naiskansalaiset +50% elämäpisteitä."
1147 #: simulation/data/technologies/health_females_01.jsongenericName
1149 msgstr "Kangastuspuu"
1151 #: simulation/data/technologies/health_regen_units.jsondescription
1152 msgid "Unlock health regeneration for your units."
1155 #: simulation/data/technologies/health_regen_units.jsontooltip
1156 msgid "Organic units will slowly regenerate health over time when idle."
1159 #: simulation/data/technologies/health_regen_units.jsongenericName
1160 msgid "Battlefield Medicine"
1161 msgstr "Taistelukentän lääkkeet"
1163 #: simulation/data/technologies/health_walls_geometric_masonry.jsondescription
1164 msgid "Using geometric masonry increases the sturdiness of defensive walls."
1165 msgstr "Geometrinen muuraus tukevoittaa muureja."
1167 #: simulation/data/technologies/health_walls_geometric_masonry.jsontooltip
1168 msgid "City walls +2 crush armor levels, but +10% build time."
1171 #: simulation/data/technologies/health_walls_geometric_masonry.jsongenericName
1172 msgid "Geometric Masonry"
1173 msgstr "Geometrinen muuraus"
1175 #: simulation/data/technologies/melee_inf_sidearms.jsontooltip
1176 msgid "Melee infantry +1 hack attack."
1177 msgstr "Lähitaistelu +1 hakkauskyökkäys."
1179 #: simulation/data/technologies/melee_inf_spearheads.jsondescription
1180 msgid "Using iron instead of bronze gave spears additional piercing power."
1181 msgstr "Raudan käyttö pronssin sijasta teki keihäistä lävistysvoimaisempia."
1183 #: simulation/data/technologies/melee_inf_spearheads.jsontooltip
1184 msgid "All Spear units +2 hack attack."
1185 msgstr "Kaikkien keihäsyksiköiden hyökkäys +2 hakkausta"
1187 #: simulation/data/technologies/melee_inf_spearheads.jsongenericName
1188 msgid "Iron Spearheads"
1189 msgstr "Rautaiset keihäänkärjet"
1191 #: simulation/data/technologies/melee_inf_spearheads.jsonspecificName.sele
1192 #: simulation/data/technologies/melee_inf_spearheads.jsonspecificName.ptol
1193 #: simulation/data/technologies/melee_inf_spearheads.jsonspecificName.mace
1194 #: simulation/data/technologies/melee_inf_spearheads.jsonspecificName.spart
1195 #: simulation/data/technologies/melee_inf_spearheads.jsonspecificName.athen
1196 msgid "Sidḗreai Aikhmaí"
1197 msgstr "Sidḗreai Aikhmaí"
1199 #: simulation/data/technologies/pair_cav_01.jsongenericName
1200 msgid "Lance vs. Chamfron"
1203 #: simulation/data/technologies/pair_champ_02.jsongenericName
1204 msgid "Champions vs. Part-timers"
1207 #: simulation/data/technologies/pair_gather_01.jsongenericName
1208 msgid "Servants vs. Wedge and Mallet"
1211 #: simulation/data/technologies/pair_gather_02.jsongenericName
1212 msgid "Serfs vs. Shaft Mining"
1215 #: simulation/data/technologies/pair_gather_03.jsongenericName
1216 msgid "Slaves vs. Silver Mining"
1217 msgstr "Orjat vs. Hopean louhiminen"
1219 #: simulation/data/technologies/pair_gather_wood_01.jsongenericName
1220 msgid "Iron Axes vs. Wheelbarrow"
1221 msgstr "Rautakirveet vs. Kottikärryt"
1223 #: simulation/data/technologies/pair_heal_01.jsongenericName
1224 msgid "Heal Range and Rate"
1225 msgstr "Parannuskantama ja -nopeus"
1227 #: simulation/data/technologies/pair_heal_02.jsongenericName
1228 msgid "Heal Range and Rate #2"
1229 msgstr "Parannuskantam ja -nopeus #2"
1231 #: simulation/data/technologies/pair_heal_03.jsongenericName
1232 msgid "Garrison Healing vs. Self-Healing"
1235 #: simulation/data/technologies/pair_house_01.jsongenericName
1236 #: simulation/data/technologies/pair_house_02.jsongenericName
1237 msgid "Females vs. Population"
1238 msgstr "Naiset vs. väkiluku"
1240 #: simulation/data/technologies/pair_inf_01.jsongenericName
1241 msgid "Side Arms vs. Irregulars"
1244 #: simulation/data/technologies/pair_inf_02.jsongenericName
1245 msgid "Spear Fighting vs. Skirmishing"
1248 #: simulation/data/technologies/pair_inf_armor_01.jsongenericName
1249 #: simulation/data/technologies/pair_inf_armor_02.jsongenericName
1250 #: simulation/data/technologies/pair_inf_armor_03.jsongenericName
1251 #: simulation/data/technologies/pair_inf_armor_04.jsongenericName
1252 msgid "Infantry Hack Armor vs. Spearmen Pierce Armor"
1255 #: simulation/data/technologies/pair_levy_01.jsongenericName
1256 msgid "Levy Infantry vs. Levy Cavalry"
1259 #: simulation/data/technologies/pair_siege_attack_cost.jsongenericName
1260 msgid "Attack vs. Cost"
1261 msgstr "Hyökkäys vs. kustannus"
1263 #: simulation/data/technologies/pair_siege_attack_pack.jsongenericName
1264 msgid "Attack vs. Packing"
1265 msgstr "Hyökkäys vs. pakkaaminen"
1267 #: simulation/data/technologies/pair_siege_cost_armor.jsongenericName
1268 msgid "Cost vs. Armor"
1269 msgstr "Kustannus vs. panssari"
1271 #: simulation/data/technologies/pair_tower_01.jsongenericName
1272 msgid "Night's Watch vs. Crenellations"
1275 #: simulation/data/technologies/pair_walls_01.jsongenericName
1276 msgid "Walls build time vs. Health"
1279 #: simulation/data/technologies/phase_city.jsondescription
1281 "Advances from a bustling town to a veritable metropolis, full of the wonders"
1282 " of modern technology."
1285 #: simulation/data/technologies/phase_city.jsontooltip
1287 "Advance to City Phase, which unlocks more structures and units. Territory "
1288 "radius for Civic Centers increased by another +50%. Citizen soldiers max "
1289 "health increased by +10%. All structures +9 garrisoned regeneration rate."
1292 #: simulation/data/technologies/phase_city.jsongenericName
1293 #: simulation/data/technologies/phase_city_athen.jsongenericName
1295 msgstr "Kaupunki vaihe"
1297 #: simulation/data/technologies/phase_city.jsonrequirementsTooltip
1298 #: simulation/data/technologies/phase_city_athen.jsonrequirementsTooltip
1299 msgid "Requires 4 new Town Phase structures (except Walls and Civic Centers)."
1302 #: simulation/data/technologies/phase_city.jsonspecificName.mace
1303 #: simulation/data/technologies/phase_city.jsonspecificName.spart
1304 #: simulation/data/technologies/phase_city_athen.jsonspecificName.athen
1306 msgstr "Megalopolis"
1308 #: simulation/data/technologies/phase_city_athen.jsondescription
1310 "Advances from a bustling town to a veritable metropolis, full of the wonders"
1311 " of modern technology. This is the Athenian city phase, where metal "
1312 "gathering rates are boosted because of the 'Silver Owls' bonus."
1315 #: simulation/data/technologies/phase_city_athen.jsontooltip
1317 "Advance to City Phase, which unlocks more structures and units. Territory "
1318 "radius for Civic Centers increased by another +50%. Silver Owls civ bonus "
1319 "grants an extra +10% metal gather rate to all workers. Citizen soldiers max "
1320 "health increased by +10%. All structures +9 garrisoned regeneration rate."
1323 #: simulation/data/technologies/phase_town.jsondescription
1325 "Advances from a small village to a bustling town, ready to expand rapidly."
1328 #: simulation/data/technologies/phase_town.jsontooltip
1330 "Advance to Town Phase, which unlocks more structures and units. Territory "
1331 "radius for Civic Centers increased by +30%. Citizen soldiers max health "
1332 "increased by +20%. All structures +7 garrisoned regeneration rate."
1335 #: simulation/data/technologies/phase_town.jsongenericName
1336 #: simulation/data/technologies/phase_town_athen.jsongenericName
1340 #: simulation/data/technologies/phase_town.jsonrequirementsTooltip
1341 #: simulation/data/technologies/phase_town_athen.jsonrequirementsTooltip
1343 "Requires 5 Village Phase structures (except Palisades and Farm Fields)."
1346 #: simulation/data/technologies/phase_town.jsonspecificName.mace
1347 #: simulation/data/technologies/phase_town.jsonspecificName.spart
1348 #: simulation/data/technologies/phase_town_athen.jsonspecificName.athen
1352 #: simulation/data/technologies/phase_town_athen.jsondescription
1354 "Advances from a small village to a bustling town, ready to expand rapidly. "
1355 "This is the Athenian town phase, where metal gathering rates are boosted "
1356 "because of the 'Silver Owls' bonus."
1359 #: simulation/data/technologies/phase_town_athen.jsontooltip
1361 "Advance to Town Phase, which unlocks more structures and units. Territory "
1362 "radius for Civic Centers increased by +30%. 'Silver Owls' civ bonus grants "
1363 "an extra +10% metal gather rate to all workers. Citizen soldiers max health "
1364 "increased by +20%. All structures +7 garrisoned regeneration rate."
1367 #: simulation/data/technologies/phase_village.jsongenericName
1368 msgid "Village Phase"
1371 #: simulation/data/technologies/pop_civic_01.jsondescription
1373 "The state or tribe would often construct a dining hall for public feasts or "
1374 "to receive foreign emissaries."
1377 #: simulation/data/technologies/pop_civic_01.jsontooltip
1378 #: simulation/data/technologies/pop_civic_02.jsontooltip
1379 msgid "Civic Centers +5 population cap bonus."
1380 msgstr "Siviilikeskukset +5 väkilukuylärajabonus"
1382 #: simulation/data/technologies/pop_civic_01.jsongenericName
1384 msgstr "Ruokailuhalli"
1386 #: simulation/data/technologies/pop_civic_01.jsonspecificName.athen
1390 #: simulation/data/technologies/pop_civic_02.jsondescription
1392 "Public assembly places were often the center of civic life for ancient "
1393 "societies. Athens had the Ekklesia, the citizens' assembly which met on the "
1394 "Pnyx Hill near the agora in full view of the Acropolis. The Romans had an "
1395 "open-aired assembly place in the great Forum Romanum called the Comitium. "
1396 "Here citizens could air grievances and present petitions to the patrician "
1397 "politicians who ruled their city in the Senate."
1400 #: simulation/data/technologies/pop_civic_02.jsongenericName
1401 msgid "Public Assembly"
1402 msgstr "Julkinen kokoontuminen"
1404 #: simulation/data/technologies/pop_civic_02.jsonspecificName.rome
1408 #: simulation/data/technologies/pop_civic_02.jsonspecificName.athen
1412 #: simulation/data/technologies/pop_house_01.jsondescription
1414 "Home gardens ranged from simple fenced-in areas to large manicured and "
1415 "colonnaded enclosures."
1418 #: simulation/data/technologies/pop_house_01.jsontooltip
1419 #: simulation/data/technologies/pop_house_02.jsontooltip
1420 msgid "Houses +20% population cap bonus."
1421 msgstr "Talot +20% lisäys yksikkörajaan."
1423 #: simulation/data/technologies/pop_house_01.jsongenericName
1425 msgstr "Kotipuutarha"
1427 #: simulation/data/technologies/pop_house_01.jsonspecificName.ptol
1428 #: simulation/data/technologies/pop_house_01.jsonspecificName.spart
1429 #: simulation/data/technologies/pop_house_01.jsonspecificName.sele
1430 #: simulation/data/technologies/pop_house_01.jsonspecificName.athen
1431 #: simulation/data/technologies/pop_house_01.jsonspecificName.mace
1432 #: simulation/data/technologies/pop_house_01.jsonspecificName.rome
1433 #: simulation/data/technologies/pop_wonder.jsonspecificName.ptol
1434 #: simulation/data/technologies/pop_wonder.jsonspecificName.spart
1435 #: simulation/data/technologies/pop_wonder.jsonspecificName.sele
1436 #: simulation/data/technologies/pop_wonder.jsonspecificName.athen
1437 #: simulation/data/technologies/pop_wonder.jsonspecificName.mace
1438 #: simulation/data/technologies/pop_wonder.jsonspecificName.rome
1442 #: simulation/data/technologies/pop_house_01.jsonspecificName.pers
1443 #: simulation/data/technologies/pop_wonder.jsonspecificName.pers
1447 #: simulation/data/technologies/pop_house_02.jsondescription
1449 "Homes tended to expand as the wealth and population of a settlement grew."
1452 #: simulation/data/technologies/pop_house_02.jsongenericName
1456 #: simulation/data/technologies/pop_house_02.jsonspecificName.rome
1460 #: simulation/data/technologies/pop_wonder.jsondescription
1461 msgid "The wonder attracts many more people to your civilization."
1464 #: simulation/data/technologies/pop_wonder.jsontooltip
1466 "Enable Glorious Expansion. Further increase the population limit by 40 per "
1470 #: simulation/data/technologies/pop_wonder.jsongenericName
1471 msgid "Glorious Expansion"
1472 msgstr "Kunniallinen laajentuminen"
1474 #: simulation/data/technologies/ranged_inf_skirmishers.jsondescription
1476 "The javelin thong (the Greeks also called them loops, or bronkhos) increased"
1477 " the fulcrum action of the throwing arm mid-throw, increasing speed and "
1478 "range of the javelin."
1481 #: simulation/data/technologies/ranged_inf_skirmishers.jsontooltip
1482 msgid "All Javelin units +2 pierce attack and +4 range."
1483 msgstr "Kaikille keihäsyksiköille +2 lävistystä ja +4 kantamaa."
1485 #: simulation/data/technologies/ranged_inf_skirmishers.jsongenericName
1486 msgid "Javelin Thong"
1487 msgstr "Keihään remmi"
1489 #: simulation/data/technologies/ranged_inf_skirmishers.jsonspecificName.ptol
1490 #: simulation/data/technologies/ranged_inf_skirmishers.jsonspecificName.spart
1491 #: simulation/data/technologies/ranged_inf_skirmishers.jsonspecificName.sele
1492 #: simulation/data/technologies/ranged_inf_skirmishers.jsonspecificName.athen
1493 #: simulation/data/technologies/ranged_inf_skirmishers.jsonspecificName.mace
1497 #: simulation/data/technologies/ranged_inf_skirmishers.jsonspecificName.rome
1501 #: simulation/data/technologies/siege_armor.jsondescription
1502 msgid "Increased armor on siege weapons"
1503 msgstr "Lisää panssaria piiritysaseille."
1505 #: simulation/data/technologies/siege_armor.jsontooltip
1506 msgid "All Siege weapons +2 Hack armor levels."
1507 msgstr "Kaikkien piiritysaseiden panssari +2 hakkaustasoa."
1509 #: simulation/data/technologies/siege_armor.jsongenericName
1510 msgid "Armor plating"
1511 msgstr "Panssarin metallipinnoitus"
1513 #: simulation/data/technologies/siege_attack.jsondescription
1514 msgid "Advanced technologies improve siege efficiency"
1515 msgstr "Kehittyneet teknologiat parantavat piiritysaseiden tehokkuutta."
1517 #: simulation/data/technologies/siege_attack.jsontooltip
1518 msgid "All siege weapons +25% Crush damage."
1521 #: simulation/data/technologies/siege_attack.jsongenericName
1522 msgid "Advanced Siege"
1523 msgstr "Kehittynyt piiritys"
1525 #: simulation/data/technologies/siege_bolt_accuracy.jsondescription
1526 msgid "Improvement to projectile accuracy"
1527 msgstr "Parantaa ammusten tarkkuutta"
1529 #: simulation/data/technologies/siege_bolt_accuracy.jsontooltip
1530 msgid "Bolt shooter accuracy increased 25%."
1533 #: simulation/data/technologies/siege_bolt_accuracy.jsongenericName
1534 msgid "Bolt Accuracy"
1535 msgstr "Vasaman tarkkuus"
1537 #: simulation/data/technologies/siege_cost_metal.jsondescription
1538 msgid "Siege weapons require less metal resource"
1539 msgstr "Piiritysaseet vaativat vähemmän metallia"
1541 #: simulation/data/technologies/siege_cost_metal.jsontooltip
1542 msgid "Siege weapons cost 20% less metal"
1543 msgstr "Piiritysaseet maksavat -20% metallia"
1545 #: simulation/data/technologies/siege_cost_metal.jsongenericName
1547 msgstr "Metallityöläinen"
1549 #: simulation/data/technologies/siege_cost_wood.jsondescription
1550 msgid "Siege weapons cost less wood"
1551 msgstr "Piiritysaseet maksavat vähemmän puuta"
1553 #: simulation/data/technologies/siege_cost_wood.jsontooltip
1554 msgid "Siege weapons cost 20% less wood"
1555 msgstr "Piiritysaseet maksavat -20% puuta"
1557 #: simulation/data/technologies/siege_cost_wood.jsongenericName
1558 msgid "Artillery Instructors"
1561 #: simulation/data/technologies/siege_packing.jsondescription
1562 msgid "Immobile siege weapons are assembled and disassembled faster"
1565 #: simulation/data/technologies/siege_packing.jsontooltip
1566 msgid "-25% pack and unpack time for immobile siege weapons."
1569 #: simulation/data/technologies/siege_packing.jsongenericName
1570 msgid "Military Engineers"
1571 msgstr "Sotilasinsinöörit"
1573 #: simulation/data/technologies/speed_cavalry_01.jsondescription
1574 msgid "Breed the fastest horses."
1575 msgstr "Jalosta nopeimmat hevoset."
1577 #: simulation/data/technologies/speed_cavalry_01.jsontooltip
1578 #: simulation/data/technologies/speed_cavalry_02.jsontooltip
1579 msgid "+10% cavalry walk speed."
1580 msgstr "+10% ratsuväen kävelynopeutta."
1582 #: simulation/data/technologies/speed_cavalry_01.jsongenericName
1583 msgid "Cavalry Breeding"
1586 #: simulation/data/technologies/speed_cavalry_02.jsondescription
1587 msgid "Train your horses to move faster."
1588 msgstr "Kouluta hevosesi nopeammiksi."
1590 #: simulation/data/technologies/speed_cavalry_02.jsongenericName
1591 msgid "Cavalry Speed Training"
1594 #: simulation/data/technologies/trade_commercial_treaty.jsondescription
1595 msgid "Improve the international trading profit."
1598 #: simulation/data/technologies/trade_commercial_treaty.jsontooltip
1599 msgid "Market +10% International Bonus."
1602 #: simulation/data/technologies/trade_commercial_treaty.jsongenericName
1603 msgid "Commercial Treaty"
1604 msgstr "Kaupallinen sopimus"
1606 #: simulation/data/technologies/trade_convoys_armor.jsondescription
1607 msgid "Increases defensive capability of traders."
1608 msgstr "Lisää kauppiaitten puolustuskykyä."
1610 #: simulation/data/technologies/trade_convoys_armor.jsontooltip
1611 msgid "Traders +2 Hack and Pierce armor levels."
1614 #: simulation/data/technologies/trade_convoys_armor.jsongenericName
1615 #: simulation/data/technologies/trade_convoys_speed.jsongenericName
1616 msgid "Trade Convoys"
1617 msgstr "Kauppasaattue"
1619 #: simulation/data/technologies/trade_convoys_speed.jsondescription
1621 "Increases movement rate of traders, which in turn increases trade income."
1622 msgstr "Nopeuttaa kauppiaiden liikkumista. Nostaa siten kaupan tuloa."
1624 #: simulation/data/technologies/trade_convoys_speed.jsontooltip
1625 msgid "Traders +25% Walk Speed, which quickly increases trade income."
1626 msgstr "Kauppiaat kävelevät +25% nopeampaa. Tuotto kasvaa merkittävästi."
1628 #: simulation/data/technologies/trade_gain_01.jsondescription
1629 #: simulation/data/technologies/trade_gain_02.jsondescription
1630 msgid "The progress in handicraft improves the trading profit."
1633 #: simulation/data/technologies/trade_gain_01.jsontooltip
1634 msgid "Traders +10% gain."
1635 msgstr "Kauppiaat saa +10%"
1637 #: simulation/data/technologies/trade_gain_01.jsongenericName
1641 #: simulation/data/technologies/trade_gain_02.jsontooltip
1642 msgid "Traders +15% gain."
1643 msgstr "Kauppiaat saa +15%"
1645 #: simulation/data/technologies/trade_gain_02.jsongenericName
1646 msgid "Advanced Handicraft"
1647 msgstr "Kehittynyt käsityö"
1649 #: simulation/data/technologies/training_conscription.jsondescription
1650 #: simulation/data/technologies/persians/training_conscription_infantry.jsondescription
1652 "Significantly increase training speed of soldiers at the barracks by "
1653 "training them in large batches or battalions."
1656 #: simulation/data/technologies/training_conscription.jsontooltip
1657 #: simulation/data/technologies/persians/training_conscription_infantry.jsontooltip
1658 msgid "Faster batch training speed for the Barracks."
1659 msgstr "Nopeampi joukkokoulutus kasarmeissa."
1661 #: simulation/data/technologies/training_conscription.jsongenericName
1662 msgid "Conscription"
1663 msgstr "Asevelvollisuus"
1665 #: simulation/data/technologies/training_levy_cavalry.jsondescription
1666 #: simulation/data/technologies/persians/training_levy_cavalry.jsondescription
1668 "Calling up cavalry levies in time of war helps bolster the ranks of a king's"
1672 #: simulation/data/technologies/training_levy_cavalry.jsontooltip
1674 "All cavalry -20% train time, but also -10 health. Unlocks Conscription."
1675 msgstr "Ratsuväelle -20% lyhyempi koulutus, mutta -10 terveyttä. Aukaisee Asevelvollisuuden."
1677 #: simulation/data/technologies/training_levy_cavalry.jsongenericName
1678 #: simulation/data/technologies/persians/training_levy_cavalry.jsongenericName
1679 msgid "Levy Cavalry"
1680 msgstr "Sotaväkeenottoratsuväki"
1682 #: simulation/data/technologies/training_levy_infantry.jsondescription
1683 #: simulation/data/technologies/persians/training_levy_infantry.jsondescription
1685 "Calling up infantry levies in time of war helps bolster the ranks of a "
1689 #: simulation/data/technologies/training_levy_infantry.jsontooltip
1691 "All infantry -10% train time, but also -5 health. Unlocks Conscription."
1692 msgstr "Jalkaväelle -10% lyhyempi koulutus, mutta -5 terveyttä. Aukaisee Asevelvollisuuden."
1694 #: simulation/data/technologies/training_levy_infantry.jsongenericName
1695 #: simulation/data/technologies/persians/training_levy_infantry.jsongenericName
1696 msgid "Levy Infantry"
1697 msgstr "Nostettu jalkaväki"
1699 #: simulation/data/technologies/training_naval_architects.jsondescription
1700 msgid "Significantly increase build speed of batches of ships at the Dock."
1701 msgstr "Merkittävästi nopeuttaa laivojen joukkorakentamista."
1703 #: simulation/data/technologies/training_naval_architects.jsontooltip
1704 msgid "Docks increased batch construction speed bonus."
1705 msgstr "Nopeampi joukkorakentaminen satamissa."
1707 #: simulation/data/technologies/training_naval_architects.jsongenericName
1708 msgid "Naval Architects"
1709 msgstr "laivastoarkkitehdit"
1711 #: simulation/data/technologies/unlock_champion_units.jsondescription
1713 "Guard units (Champions) are professionals who wield the best weapons and "
1714 "have the best training."
1717 #: simulation/data/technologies/unlock_champion_units.jsontooltip
1718 msgid "Unlock the ability to train Champions at the barracks."
1721 #: simulation/data/technologies/unlock_champion_units.jsongenericName
1722 msgid "Unlock Champion Units"
1723 msgstr "Avaa mestariyksiköt"
1725 #: simulation/data/technologies/unlock_champion_units.jsonspecificName.mace
1726 #: simulation/data/technologies/unlock_champion_units.jsonspecificName.spart
1727 #: simulation/data/technologies/unlock_champion_units.jsonspecificName.athen
1731 #: simulation/data/technologies/unlock_champion_units.jsonspecificName.rome
1732 msgid "Regio Cohors"
1733 msgstr "Regio Cohors"
1735 #: simulation/data/technologies/unlock_females_house.jsondescription
1736 msgid "A festival attended by women-only, to celebrate female fertility."
1739 #: simulation/data/technologies/unlock_females_house.jsontooltip
1740 msgid "Unlock the ability to train women from houses."
1741 msgstr "Mahdollista naisten kouluttaminen taloista."
1743 #: simulation/data/technologies/unlock_females_house.jsongenericName
1744 msgid "Fertility Festival"
1745 msgstr "Hedelmällisyysjuhlat"
1747 #: simulation/data/technologies/unlock_females_house.jsonspecificName.mace
1748 #: simulation/data/technologies/unlock_females_house.jsonspecificName.spart
1749 #: simulation/data/technologies/unlock_females_house.jsonspecificName.athen
1750 msgid "Thesmophória"
1751 msgstr "Thesmophória"
1753 #: simulation/data/technologies/unlock_females_house.jsonspecificName.rome
1757 #: simulation/data/technologies/unlock_shared_dropsites.jsondescription
1759 "The extension of trade leads to the permanent establishment of storekeepers "
1760 "and their families in foreign countries, allowing them to exploit the wealth"
1761 " of these countries."
1764 #: simulation/data/technologies/unlock_shared_dropsites.jsontooltip
1765 msgid "Allows using allied dropsites."
1768 #: simulation/data/technologies/unlock_shared_dropsites.jsongenericName
1772 #: simulation/data/technologies/unlock_shared_dropsites.jsonrequirementsTooltip
1773 msgid "Requires 3 Traders"
1776 #: simulation/data/technologies/unlock_shared_los.jsondescription
1778 "By means of trading and travelling people explored beyond the boundaries of "
1779 "their lands and drew maps of it in order to share and memorize their "
1783 #: simulation/data/technologies/unlock_shared_los.jsontooltip
1785 "See what your allies see, browse their summary and check their resources and"
1786 " population count in the top panel."
1789 #: simulation/data/technologies/unlock_shared_los.jsongenericName
1791 msgstr "Kartographia"
1793 #: simulation/data/technologies/upgrade_rank_advanced_cavalry.jsondescription
1794 #: simulation/data/technologies/upgrade_rank_elite_cavalry.jsondescription
1795 msgid "Promote all of your citizen-soldier cavalrymen to Advanced rank."
1798 #: simulation/data/technologies/upgrade_rank_advanced_cavalry.jsontooltip
1800 "Promote all of your citizen-soldier cavalrymen to Advanced rank. This "
1801 "increases their military prowess, but decreases their meat gathering rates "
1802 "-25%. Unlocks Elite Citizen-Cavalry technology."
1805 #: simulation/data/technologies/upgrade_rank_advanced_cavalry.jsongenericName
1806 msgid "Advanced Citizen-Cavalry"
1809 #: simulation/data/technologies/upgrade_rank_advanced_infantry.jsondescription
1810 msgid "Upgrade all of your citizen-soldier infantrymen to Advanced rank."
1813 #: simulation/data/technologies/upgrade_rank_advanced_infantry.jsontooltip
1815 "Upgrade all of your citizen-soldier infantrymen to Advanced rank. This "
1816 "increases their military prowess, but decreases their resource gathering "
1817 "rates -25%. Unlocks Elite Citizen-Infantry technology."
1820 #: simulation/data/technologies/upgrade_rank_advanced_infantry.jsongenericName
1821 msgid "Advanced Citizen-Infantry"
1822 msgstr "Kehittynyt kansalaisjalkaväki"
1824 #: simulation/data/technologies/upgrade_rank_advanced_infantry.jsonspecificName.mace
1825 #: simulation/data/technologies/upgrade_rank_advanced_infantry.jsonspecificName.spart
1826 #: simulation/data/technologies/upgrade_rank_advanced_infantry.jsonspecificName.athen
1830 #: simulation/data/technologies/upgrade_rank_elite_cavalry.jsontooltip
1832 "Promote all of your citizen-soldier cavalrymen to Elite rank. This increases"
1833 " their military prowess, but decreases their meat gathering rates another "
1837 #: simulation/data/technologies/upgrade_rank_elite_cavalry.jsongenericName
1838 msgid "Elite Citizen-Cavalry"
1839 msgstr "Eliitti kansalaisratsuväki"
1841 #: simulation/data/technologies/upgrade_rank_elite_infantry.jsondescription
1842 msgid "Upgrade all of your citizen-soldier infantrymen to Elite rank."
1845 #: simulation/data/technologies/upgrade_rank_elite_infantry.jsontooltip
1847 "Upgrade all of your citizen-soldier infantrymen to Elite rank. This "
1848 "increases their military prowess, but decreases their resource gathering "
1849 "rates another -25%."
1852 #: simulation/data/technologies/upgrade_rank_elite_infantry.jsongenericName
1853 msgid "Elite Citizen-Infantry"
1854 msgstr "Eliitti kansalaisjalkaväki"
1856 #: simulation/data/technologies/upgrade_rank_elite_infantry.jsonspecificName.mace
1857 #: simulation/data/technologies/upgrade_rank_elite_infantry.jsonspecificName.spart
1858 #: simulation/data/technologies/upgrade_rank_elite_infantry.jsonspecificName.athen
1859 msgid "Pentakosiomédimnoi"
1860 msgstr "Pentakosiomédimnoi"
1862 #: simulation/data/technologies/vision_outpost.jsondescription
1863 msgid "Outposts gain longer vision for scouting."
1864 msgstr "Etuvartio näkee pidemmälle."
1866 #: simulation/data/technologies/vision_outpost.jsontooltip
1867 msgid "Vision Range +50% for Outposts."
1868 msgstr "Näkökenttä laajenee +50% etuvartioille."
1870 #: simulation/data/technologies/vision_outpost.jsongenericName
1871 msgid "Carrier Pigeons"
1872 msgstr "Viestipuluja"
1874 #: simulation/data/technologies/carthaginians/civbonus_triple_walls.jsondescription
1876 "Carthaginians built their city walls in three concentric circuits. These "
1877 "walls were never breached. Even when the city was taken by the Romans, it "
1878 "was via the city's harbor, not by storming its walls. Consequently, "
1879 "Carthaginian walls, gates, and wall towers have 3x the health of a standard "
1880 "wall, but also cost twice as much and take twice as long to build."
1883 #: simulation/data/technologies/carthaginians/civbonus_triple_walls.jsongenericName
1884 msgid "Triple Walls"
1885 msgstr "Kolminkertainen muuri"
1887 #: simulation/data/technologies/carthaginians/cost_celt_mercs.jsondescription
1888 #: simulation/data/technologies/carthaginians/cost_celt_mercs_2.jsondescription
1889 msgid "Celtic mercenaries have their metal cost decreased."
1890 msgstr "Kelttiläiset palkkasotilaat maksavat vähemmän metallia."
1892 #: simulation/data/technologies/carthaginians/cost_celt_mercs.jsontooltip
1894 "Hire a Celtic mercenary captain to reduce cost -20 metal for Celtic "
1896 msgstr "Palkkaa Kelttiläinen palkkasoturikapteeni jotta Kelttiläiset palkkasotilaat maksavat -20 metallia."
1898 #: simulation/data/technologies/carthaginians/cost_celt_mercs.jsongenericName
1899 msgid "Celtic Mercenary Captain"
1900 msgstr "Kelttiläinen palkkasoturikapteeni"
1902 #: simulation/data/technologies/carthaginians/cost_celt_mercs_2.jsontooltip
1904 "Hire a Gallic mercenary general to reduce cost -20 metal for Celtic "
1906 msgstr "Palkkaa Gallialainen palkkasoturikenraali jotta Kelttiläiset palkkasotilaat maksavat -20 metallia."
1908 #: simulation/data/technologies/carthaginians/cost_celt_mercs_2.jsongenericName
1909 msgid "Gallic Mercenary General"
1910 msgstr "Gallialainen palkkasoturikenraali"
1912 #: simulation/data/technologies/carthaginians/cost_iberian_mercs.jsondescription
1913 #: simulation/data/technologies/carthaginians/cost_iberian_mercs_2.jsondescription
1914 msgid "Iberian mercenaries have their metal cost decreased."
1915 msgstr "Iberialaiset palkkasotilaat maksavat vähemmän metallia."
1917 #: simulation/data/technologies/carthaginians/cost_iberian_mercs.jsontooltip
1919 "Hire a Lusitanian mercenary captain to reduce cost -20 metal for Iberian "
1923 #: simulation/data/technologies/carthaginians/cost_iberian_mercs.jsongenericName
1924 msgid "Lusitanian Mercenary Captain"
1925 msgstr "Lusitanialainen palkkasoturikapteeni"
1927 #: simulation/data/technologies/carthaginians/cost_iberian_mercs_2.jsontooltip
1929 "Hire a Celtiberian mercenary general to reduce cost -20 metal for Iberian "
1933 #: simulation/data/technologies/carthaginians/cost_iberian_mercs_2.jsongenericName
1934 msgid "Celtiberian Mercenary General"
1937 #: simulation/data/technologies/carthaginians/cost_italian_mercs.jsondescription
1938 #: simulation/data/technologies/carthaginians/cost_italian_mercs_2.jsondescription
1939 msgid "Italian mercenaries have their metal cost decreased."
1940 msgstr "Italian palkkasotilaat maksavat vähemmän metallia."
1942 #: simulation/data/technologies/carthaginians/cost_italian_mercs.jsontooltip
1944 "Hire an Italiote mercenary captain to reduce cost -20 metal for Italian "
1948 #: simulation/data/technologies/carthaginians/cost_italian_mercs.jsongenericName
1949 msgid "Italiote Mercenary Captain"
1952 #: simulation/data/technologies/carthaginians/cost_italian_mercs_2.jsontooltip
1954 "Hire an Italiote mercenary general to reduce cost -20 metal for Italian "
1958 #: simulation/data/technologies/carthaginians/cost_italian_mercs_2.jsongenericName
1959 msgid "Italiote Mercenary General"
1962 #: simulation/data/technologies/carthaginians/pair_celt_mercs_1.jsongenericName
1963 msgid "Celtic merc cost vs. recruit time #1"
1966 #: simulation/data/technologies/carthaginians/pair_celt_mercs_2.jsongenericName
1967 msgid "Celtic merc cost vs. recruit time #2"
1970 #: simulation/data/technologies/carthaginians/pair_iberian_mercs_1.jsongenericName
1971 msgid "Iberian merc cost vs. recruit time #1"
1974 #: simulation/data/technologies/carthaginians/pair_iberian_mercs_2.jsongenericName
1975 msgid "Iberian merc cost vs. recruit time #2"
1978 #: simulation/data/technologies/carthaginians/pair_italian_mercs_1.jsongenericName
1979 msgid "Italian merc cost vs. recruit time #1"
1982 #: simulation/data/technologies/carthaginians/pair_italian_mercs_2.jsongenericName
1983 msgid "Italian merc cost vs. recruit time #2"
1986 #: simulation/data/technologies/carthaginians/special_colonisation.jsondescription
1988 "Carthaginians established many trading centers as colonies and ultimately "
1989 "held dominion over 300 cities and towns in North Africa alone."
1992 #: simulation/data/technologies/carthaginians/special_colonisation.jsontooltip
1994 "Carthaginians were colonizers. Civic Centers, Temples, and Houses -25% build"
1998 #: simulation/data/technologies/carthaginians/special_colonisation.jsongenericName
1999 msgid "Colonization"
2000 msgstr "Asuttaminen"
2002 #: simulation/data/technologies/carthaginians/special_exploration.jsondescription
2004 "Nobody knew better than the Carthaginians where in the ancient world they "
2005 "were going and going to go; their merchant traders had missions to "
2009 #: simulation/data/technologies/carthaginians/special_exploration.jsontooltip
2010 msgid "Carthaginians were explorers. All Traders and Ships +25% vision range."
2011 msgstr "Karthagolaiset olivat löytöretkeilijöitä. Kaikki kauppiaat ja laivat näkevät +25% pidemmälle."
2013 #: simulation/data/technologies/carthaginians/special_exploration.jsongenericName
2015 msgstr "Tutkimusmatkailu"
2017 #: simulation/data/technologies/carthaginians/training_phoenician_naval_architects.jsondescription
2019 "Significantly increase build speed of batches of ships at the Shipyard."
2020 msgstr "Merkittävästi nopeuttaa laivojen joukkorakentamista telakalla."
2022 #: simulation/data/technologies/carthaginians/training_phoenician_naval_architects.jsontooltip
2023 msgid "Shipyard increased batch construction speed bonus."
2024 msgstr "Nopeampi joukkorakentaminen telakalla."
2026 #: simulation/data/technologies/carthaginians/training_phoenician_naval_architects.jsongenericName
2027 msgid "Phoenician Naval Architects"
2028 msgstr "Foinikialaiset laivastoarkkitehdit"
2030 #: simulation/data/technologies/carthaginians/traintime_celt_mercs.jsondescription
2031 #: simulation/data/technologies/carthaginians/traintime_celt_mercs_2.jsondescription
2032 msgid "Celtic mercenaries have their train time decreased."
2033 msgstr "Kelttiläiset palkkasotilaat kouluttuvat nopeammin."
2035 #: simulation/data/technologies/carthaginians/traintime_celt_mercs.jsontooltip
2037 "Ally with Celtic towns to reduce recruit time -20% for Celtic mercenaries."
2040 #: simulation/data/technologies/carthaginians/traintime_celt_mercs.jsongenericName
2041 msgid "Celtic Alliance"
2042 msgstr "Kelttiläinen liittouma"
2044 #: simulation/data/technologies/carthaginians/traintime_celt_mercs_2.jsontooltip
2046 "Subjugate Gallic tribes to reduce recruit time -20% for Celtic mercenaries."
2049 #: simulation/data/technologies/carthaginians/traintime_celt_mercs_2.jsongenericName
2050 msgid "Gallic Hegemony"
2051 msgstr "Gallialaisten johtoasema"
2053 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs.jsondescription
2054 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs_2.jsondescription
2055 msgid "Iberian mercenaries have their train time decreased."
2058 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs.jsontooltip
2060 "Ally with Iberian towns to reduce recruit time -20% for Iberian mercenaries."
2063 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs.jsongenericName
2064 msgid "Iberian Alliance"
2065 msgstr "Iberialainen liittouma"
2067 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs_2.jsontooltip
2069 "Subjugate Hispania to reduce recruit time -20% for Iberian mercenaries."
2072 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs_2.jsongenericName
2073 msgid "Iberian Hegemony"
2074 msgstr "Iberialaisten johtoasema"
2076 #: simulation/data/technologies/carthaginians/traintime_italian_mercs.jsondescription
2077 #: simulation/data/technologies/carthaginians/traintime_italian_mercs_2.jsondescription
2078 msgid "Italian mercenaries have their train time decreased."
2081 #: simulation/data/technologies/carthaginians/traintime_italian_mercs.jsontooltip
2083 "Ally with Italiote towns to reduce recruit time -20% for Italian "
2087 #: simulation/data/technologies/carthaginians/traintime_italian_mercs.jsongenericName
2088 msgid "Italiote Alliance"
2091 #: simulation/data/technologies/carthaginians/traintime_italian_mercs_2.jsontooltip
2093 "Subjugate Italiote towns to reduce recruit time -20% for Italian "
2097 #: simulation/data/technologies/carthaginians/traintime_italian_mercs_2.jsongenericName
2098 msgid "Italiote Hegemony"
2099 msgstr "Italioottien johtoasema"
2101 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_celts.jsondescription
2102 msgid "Upgrade all of your Celtic mercenaries to Advanced rank."
2105 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_celts.jsontooltip
2107 "Upgrade all of your Celtic mercenaries to Advanced rank. This increases "
2108 "their military prowess, but decreases their resource gathering rates -25%. "
2109 "Unlocks Elite Celtic Mercenaries technology."
2112 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_celts.jsongenericName
2113 msgid "Advanced Celtic Mercenaries"
2116 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_iberian.jsondescription
2117 msgid "Upgrade all of your Iberian mercenaries to Advanced rank."
2120 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_iberian.jsontooltip
2122 "Upgrade all of your Iberian mercenaries to Advanced rank. This increases "
2123 "their military prowess, but decreases their resource gathering rates -25%. "
2124 "Unlocks Elite Iberian Mercenaries technology."
2127 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_iberian.jsongenericName
2128 msgid "Advanced Iberian Mercenaries"
2131 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_italiote.jsondescription
2132 msgid "Upgrade all of your Italiote mercenaries to Advanced rank."
2135 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_italiote.jsontooltip
2137 "Upgrade all of your Italiote mercenaries to Advanced rank. This increases "
2138 "their military prowess, but decreases their resource gathering rates -25%. "
2139 "Unlocks Elite Italiote Mercenaries technology."
2142 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_italiote.jsongenericName
2143 msgid "Advanced Italiote Mercenaries"
2146 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_celts.jsondescription
2147 msgid "Upgrade all of your Celtic Mercenaries to Elite rank."
2150 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_celts.jsontooltip
2152 "Upgrade all of your Celtic mercenaries to Elite rank. This increases their "
2153 "military prowess, but decreases their resource gathering rates another -25%."
2156 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_celts.jsongenericName
2157 msgid "Elite Celtic Mercenaries"
2158 msgstr "Eliitti kelttipalkkasoturit"
2160 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_iberian.jsondescription
2161 msgid "Upgrade all of your Iberian Mercenaries to Elite rank."
2164 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_iberian.jsontooltip
2166 "Upgrade all of your Iberian mercenaries to Elite rank. This increases their "
2167 "military prowess, but decreases their resource gathering rates another -25%."
2170 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_iberian.jsongenericName
2171 msgid "Elite Iberian Mercenaries"
2172 msgstr "Eliitti Iberialaset palkkasoturit"
2174 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_italiote.jsondescription
2175 msgid "Upgrade all of your Italiote Mercenaries to Elite rank."
2178 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_italiote.jsontooltip
2180 "Upgrade all of your Italiote mercenaries to Elite rank. This increases their"
2181 " military prowess, but decreases their resource gathering rates another "
2185 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_italiote.jsongenericName
2186 msgid "Elite Italiote Mercenaries"
2189 #: simulation/data/technologies/celts/civbonus_celts_wooden_struct.jsondescription
2191 "Celtic structures were mostly made of wood with rubble foundations. "
2192 "Consequently, their structures have less health than other cultures do, but "
2193 "they also construct faster."
2196 #: simulation/data/technologies/celts/civbonus_celts_wooden_struct.jsongenericName
2197 msgid "Wooden Construction"
2198 msgstr "Puinen rakentaminen"
2200 #: simulation/data/technologies/hellenes/attack_inf_spearfighting.jsondescription
2201 msgid "Spear fighting training increases damage of infantry spear units."
2202 msgstr "Keihäskoulutus lisää keihäsjalkaväen tuottamaa vahinkoa."
2204 #: simulation/data/technologies/hellenes/attack_inf_spearfighting.jsontooltip
2205 msgid "Spearmen +2 hack attack."
2206 msgstr "Keihäsmiehet +2 hakkaushyökkäys."
2208 #: simulation/data/technologies/hellenes/attack_inf_spearfighting.jsongenericName
2209 msgid "Infantry Spear Fighting"
2210 msgstr "Keihäskoulutus"
2212 #: simulation/data/technologies/hellenes/attack_inf_spearfighting.jsonspecificName.mace
2213 #: simulation/data/technologies/hellenes/attack_inf_spearfighting.jsonspecificName.spart
2214 #: simulation/data/technologies/hellenes/attack_inf_spearfighting.jsonspecificName.athen
2218 #: simulation/data/technologies/hellenes/civbonus_hellenic_architecture.jsondescription
2219 msgid "The Greeks used stone construction from early Mycenaean times."
2220 msgstr "Kreikkalaiset käyttivät kiveä rakennuksissaan jo aikaisista Mykenen ajoista lähtien."
2222 #: simulation/data/technologies/hellenes/civbonus_hellenic_architecture.jsongenericName
2223 msgid "Hellenic Architecture"
2224 msgstr "Helleeninen arkkitehtuuri"
2226 #: simulation/data/technologies/hellenes/civpenalty_spart_popcap.jsongenericName
2228 msgstr "Altavastaajat"
2230 #: simulation/data/technologies/hellenes/civpenalty_spart_popcap.jsondescription
2232 "The Spartans did not have the largest army in the world, but they did have "
2233 "the best army in the world for their time. What they didn't have in "
2234 "quantity, they made up with quality. It was said that Sparta did not need "
2235 "strong city walls, for its men were its walls."
2236 msgstr "Spartalla ei ollut sen ajan maailman isointa armeijaa, mutta heidän armeijansa oli sen ajan paras. Se mitä heillä ei ollut määrissä, sen he korvasivat laadulla. Sanottiin että Sparta ei tarvinnut vahvoja kaupungin muureja, sillä heidän muurinsa olivat spartalaiset itse."
2238 #: simulation/data/technologies/hellenes/spartans_agoge.jsondescription
2240 "Spartans were housed and trained from a young age to be superlative warriors"
2241 " and to endure any hardship a military life can give them."
2242 msgstr "Spartalaiset koulutettiin nuoresta iästä lähtien olemaan ylivoimaisia sotureita sekä kestämään kaikki sotilaselämän vastoinkäymiset."
2244 #: simulation/data/technologies/hellenes/spartans_agoge.jsontooltip
2245 msgid "+25% health for spear infantry, but also +10% train time."
2246 msgstr "+25% terveyttä keihäsjalkaväelle, mutta +10% pidempi koulutus."
2248 #: simulation/data/technologies/hellenes/spartans_agoge.jsongenericName
2252 #: simulation/data/technologies/hellenes/special_iphicratean_reforms.jsondescription
2254 "Athenian triremes can train Marines (Epibates Athenaikos) and Cretan "
2255 "Mercenary Archers (Toxotes Kretikos)."
2258 #: simulation/data/technologies/hellenes/special_iphicratean_reforms.jsontooltip
2259 msgid "Athenian triremes can train Marines and Cretan Mercenary Archers."
2262 #: simulation/data/technologies/hellenes/special_iphicratean_reforms.jsongenericName
2263 msgid "Iphicratean Reforms"
2264 msgstr "Ifikrateen Uudistukset"
2266 #: simulation/data/technologies/hellenes/special_long_walls.jsondescription
2268 "The Long Walls of Athens were constructed under the auspices of the wily "
2269 "Themistocles and extended 6 km from the city to the port of Piraeus. This "
2270 "secured the city's sea supply routes and prevented an enemy from starving "
2271 "out the city during a siege."
2272 msgstr "Ateenan pitkät muurit rakennettiin juonikkaan Themistokleen alaisuudessa ja ne ulottuivat 6 km päähän kaupungista Pireuksen sataman porteille asti. Tämä turvasi kaupungin reitin merelle ja esti kaupunkia joutumasta nälänhätään piirityksen aikana."
2274 #: simulation/data/technologies/hellenes/special_long_walls.jsontooltip
2275 msgid "Build stone walls in neutral territory."
2276 msgstr "Rakenna kivimuureja neutraaliin alueeseen."
2278 #: simulation/data/technologies/hellenes/special_long_walls.jsongenericName
2279 msgid "Athenian Long Walls"
2280 msgstr "Ateenalaiset pitkät muurit"
2282 #: simulation/data/technologies/mauryans/civbonus_maur_popcap.jsondescription
2284 "The Mauryan Empire encompassed dozens of formerly independent kingdoms over "
2285 "an area of 5 million square kilometers, with a population of close to 60 "
2286 "million people. The Mauryan regents held the title Emperor of Emperors and "
2287 "commanded a standing army of 600,000 infantry, 9000 elephants, 8000 "
2288 "chariots, and 30,000 cavalry, making it arguably the largest army of its "
2292 #: simulation/data/technologies/mauryans/civbonus_maur_popcap.jsongenericName
2293 msgid "Emperor of Emperors"
2294 msgstr "Keisarien Keisari"
2296 #: simulation/data/technologies/mauryans/civbonus_maur_popcap.jsonspecificName.maur
2297 msgid "Chakravarti Samrāt"
2298 msgstr "Chakravarti Samrāt"
2300 #: simulation/data/technologies/mauryans/special_archery_tradition.jsondescription
2302 "The Indians had a tradition of fine archery and a penchant for using massed "
2303 "archers in battle."
2306 #: simulation/data/technologies/mauryans/special_archery_tradition.jsontooltip
2307 #: simulation/data/technologies/persians/special_archery_tradition.jsontooltip
2309 "Range +10 meters for bow-wielding units. Archer units train time -20%, but "
2313 #: simulation/data/technologies/mauryans/special_archery_tradition.jsongenericName
2314 #: simulation/data/technologies/persians/special_archery_tradition.jsongenericName
2315 msgid "Archery Tradition"
2316 msgstr "Jousiammuntaperinteet"
2318 #: simulation/data/technologies/mauryans/wooden_walls.jsondescription
2320 "The Mauryans built their city walls out of wood, an abundant natural "
2321 "resource in India. Consequently, Mauryan city walls have -20% health and "
2325 #: simulation/data/technologies/mauryans/wooden_walls.jsongenericName
2326 msgid "Wooden Walls"
2327 msgstr "Puiset muurit"
2329 #: simulation/data/technologies/persians/civbonus_pers_popcap.jsongenericName
2330 msgid "Great King's Levy"
2331 msgstr "Suuren kuninkaan sotaväenotto"
2333 #: simulation/data/technologies/persians/civbonus_pers_popcap.jsondescription
2335 "The Persians could and did levy a large number of infantry during wartime "
2336 "due to the sheer size of the Achaemenid Empire and the way in which it was "
2337 "set-up. In general the Persian infantry was well trained and fought with "
2338 "great tenacity. However while this was true the infantry were poor hand-to-"
2339 "hand, close combat fighters. Also, with the exception of the elite "
2340 "regiments, the Persian infantry was not a standing professional force."
2343 #: simulation/data/technologies/persians/immortals.jsondescription
2345 "The Anusiya champion infantry train twice as fast, but lose a little max "
2349 #: simulation/data/technologies/persians/immortals.jsontooltip
2350 msgid "Anusiya Champion Infantry -50% train time, but also -20 health."
2353 #: simulation/data/technologies/persians/immortals.jsongenericName
2355 msgstr "Kuolemattomat"
2357 #: simulation/data/technologies/persians/persian_architecture.jsondescription
2359 "The Persians built the wonderful 1677 mile-long Royal Highway from Sardis to"
2360 " Susa; Darius the Great and Xerxes also built the magnificent Persepolis; "
2361 "Cyrus the Great greatly improved Ecbatana and virtually 'rebuilt' the old "
2362 "Elamite capital of Susa."
2365 #: simulation/data/technologies/persians/persian_architecture.jsontooltip
2367 "All Persian structures +25% health and capture points, but also +20% build "
2371 #: simulation/data/technologies/persians/persian_architecture.jsongenericName
2372 msgid "Persian Architecture"
2373 msgstr "Persialainen arkkitehtuuri"
2375 #: simulation/data/technologies/persians/special_archery_tradition.jsondescription
2377 "The Persians had a tradition of fine archery and a penchant for using massed"
2378 " archers in battle."
2381 #: simulation/data/technologies/persians/special_equine_transports.jsondescription
2383 "Early Achaemenid rulers acted towards making Persia the first great Asian "
2384 "empire to rule the seas. The Great King behaved favourably towards the "
2385 "various sea peoples in order to secure their services, but also carried out "
2386 "various marine initiatives. During the reign of Darius the Great, for "
2387 "example, a canal was built in Egypt and a Persian navy was sent exploring "
2388 "the Indus river. According to Herodotus, some 300 ships in the Persian navy "
2389 "were retrofitted to carry horses and their riders."
2392 #: simulation/data/technologies/persians/special_equine_transports.jsontooltip
2393 msgid "Phoenician Triremes gain the ability to train cavalry units."
2394 msgstr "Foinikialaiset kolmisoudut saavat kyvyn kouluttaa ratsuyksiköitä."
2396 #: simulation/data/technologies/persians/special_equine_transports.jsongenericName
2397 msgid "Equine Transports"
2398 msgstr "Hevoseläinkuljetukset"
2400 #: simulation/data/technologies/persians/training_conscription_cavalry.jsondescription
2402 "Significantly increase training speed of cavalry at the stables by training "
2403 "them in large batches or battalions."
2404 msgstr "Nopeuttaa huomattavasti ratsuväen koulutusta kun koulutetaan suuria ryhmiä tai pataljoonia."
2406 #: simulation/data/technologies/persians/training_conscription_cavalry.jsontooltip
2407 msgid "Faster batch training speed for the Stables."
2408 msgstr "Nopeampi joukkokoulutus talleilla."
2410 #: simulation/data/technologies/persians/training_conscription_cavalry.jsongenericName
2411 msgid "Cavalry Conscription"
2412 msgstr "Ratsuväen asevelvollisuus"
2414 #: simulation/data/technologies/persians/training_conscription_infantry.jsongenericName
2415 msgid "Infantry Conscription"
2416 msgstr "Jalkaväen asevelvollisuus"
2418 #: simulation/data/technologies/persians/training_levy_cavalry.jsontooltip
2420 "All cavalry -20% train time, but also -10 health. Unlocks Cavalry "
2422 msgstr "Ratsuväelle -20% lyhyempi koulutus, mutta -10 terveyttä. Aukaisee ratsuväen asevelvollisuuden."
2424 #: simulation/data/technologies/persians/training_levy_infantry.jsontooltip
2426 "All infantry -10% train time, but also -5 health. Unlocks Infantry "
2428 msgstr "Jalkaväelle -10% lyhyempi koulutus, mutta -5 terveyttä. Aukaisee jalkaväen asevelvollisuuden."
2430 #: simulation/data/technologies/romans/decay_logistics.jsondescription
2431 msgid "The Romans were masters of the logistics of warfare."
2432 msgstr "Roomalaiset olivat sodankäynnin logistiikan mestareita."
2434 #: simulation/data/technologies/romans/decay_logistics.jsontooltip
2435 msgid "Entrenched Camps and Siege Walls decay 50% slower."
2438 #: simulation/data/technologies/romans/decay_logistics.jsongenericName
2439 msgid "Roman Logistics"
2440 msgstr "Roomalaiset logistiikat"
2442 #: simulation/data/technologies/romans/vision_sibylline.jsondescription
2444 "The Sibylline Books or 'Libri Sibyllini' were a collection of oracular "
2445 "utterances, set out in Greek hexameters, purchased from a sibyl by the last "
2446 "king of Rome, Tarquinius Superbus, and consulted at momentous crises through"
2447 " the history of the Republic and the Empire."
2450 #: simulation/data/technologies/romans/vision_sibylline.jsontooltip
2451 msgid "+25% Vision range for all units."
2452 msgstr "+25% näkökenttää kaikille yksiköille."
2454 #: simulation/data/technologies/romans/vision_sibylline.jsongenericName
2455 msgid "Sibylline Books"
2456 msgstr "Sibyllan kirjat"
2458 #: simulation/data/technologies/romans/vision_sibylline.jsonspecificName
2459 msgid "Libri Sibyllini"
2460 msgstr "Libri Sibyllini"
2462 #: simulation/data/technologies/successors/pair_unlock_champions.jsongenericName
2463 msgid "Traditional Army vs. Reform Army"
2464 msgstr "Perinteinen armeija vs. uudisarmeija"
2466 #: simulation/data/technologies/successors/special_hellenistic_metropolis.jsondescription
2468 "Beginning with Alexander, the Hellenistic monarchs founded many cities "
2469 "throughout their empires, where Greek culture and art blended with local "
2470 "customs to create the motley Hellenistic civilization."
2473 #: simulation/data/technologies/successors/special_hellenistic_metropolis.jsontooltip
2475 "Civic centers +100% health and capture points and double default arrows."
2476 msgstr "Siviilikeskuksilla on +100% terveytttä ja valloituspisteitä sekä kaksinkertaiset oletusnuolet."
2478 #: simulation/data/technologies/successors/special_hellenistic_metropolis.jsongenericName
2479 msgid "Hellenistic Metropolis"
2480 msgstr "Helleeninen suurkaupunki"
2482 #: simulation/data/technologies/successors/special_parade_of_daphne.jsondescription
2484 "Significantly increase training speed of champions and siege weapons at the "
2485 "fortress by training them in large batches or battalions."
2486 msgstr "Nopeuta huomattavasti mestareiden ja piirityskoneiden koulutusta, kouluttamalla ne suurissa joukoissa tai pataljoonissa."
2488 #: simulation/data/technologies/successors/special_parade_of_daphne.jsontooltip
2489 msgid "Faster batch training speed for the Fortress."
2490 msgstr "Nopeampi joukkokoulutus linnoituksessa."
2492 #: simulation/data/technologies/successors/special_parade_of_daphne.jsongenericName
2493 msgid "Parade of Daphne"
2494 msgstr "Daphnen paraati"
2496 #: simulation/data/technologies/successors/special_war_horses.jsondescription
2498 "The now-extinct Nisian breed of horse was one of the largest and robust "
2499 "horses of ancient times. They were highly sought after by the Seleucids and "
2500 "Persians as both rider and mount gained heavier armor as time progressed."
2503 #: simulation/data/technologies/successors/special_war_horses.jsontooltip
2504 msgid "All cavalry +20% health."
2505 msgstr "Kaikille ratsuväelle +20% elämäpisteitä."
2507 #: simulation/data/technologies/successors/special_war_horses.jsongenericName
2508 msgid "Nisean War Horses"
2509 msgstr "Nisealaiset sotahevoset"
2511 #: simulation/data/technologies/successors/special_war_horses.jsonspecificName.sele
2515 #: simulation/data/technologies/successors/unlock_reform_army.jsondescription
2516 msgid "The reform army of the Seleucids."
2517 msgstr "Seleukidien armeijauudistus."
2519 #: simulation/data/technologies/successors/unlock_reform_army.jsontooltip
2520 msgid "Unlock the Romanized Heavy Swordsman and Seleucid Cataphract."
2521 msgstr "Avaa Roomalaistetun raskaan miekkamiehen ja Seleukidien katafraktin."
2523 #: simulation/data/technologies/successors/unlock_reform_army.jsongenericName
2525 msgstr "Reformoi armeijaa"
2527 #: simulation/data/technologies/successors/unlock_traditional_army.jsondescription
2528 msgid "The traditional army of the Seleucids."
2529 msgstr "Seleukidien perinteinen armeija."
2531 #: simulation/data/technologies/successors/unlock_traditional_army.jsontooltip
2532 msgid "Unlock the Silver Shield Pikeman and Scythed Chariot."
2533 msgstr "Avaa hopeakilpisen peitsimiehen ja skyyttalaistetun sotavaunun."
2535 #: simulation/data/technologies/successors/unlock_traditional_army.jsongenericName
2536 msgid "Traditional Army"
2537 msgstr "Perinteinen armeija"
2539 #: simulation/data/technologies/successors/upgrade_mace_silvershields.jsondescription
2541 "The Silver Shields, or Argyraspidai, were the elite heavy infantry arm of "
2542 "the Macedonian army."
2545 #: simulation/data/technologies/successors/upgrade_mace_silvershields.jsontooltip
2547 "Upgrade Shield Bearer Champion Infantry to Silver Shields, with greater "
2551 #: simulation/data/technologies/successors/upgrade_mace_silvershields.jsongenericName
2552 msgid "Silver Shields Regiment"
2553 msgstr "Hopeakilpien rykmentti"