Invincible women on survival of the fittest to prevent women fights and cheap tower...
[0ad.git] / binaries / data / mods / public / l10n / fi.public-simulation-technologies.po
blobc541d95dfd50c626ff9f88510007cceb2d0a5d0f
1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright © 2014 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project.
4
5 # Translators:
6 # linux_eki <ekiuusi@gmail.com>, 2014-2015
7 # Max Ihalempia, 2016
8 # Max Ihalempia, 2015
9 # Olavi Tuomaala <olatuo1955@gmail.com>, 2015
10 # Ildradil <piggmatias@gmail.com>, 2015
11 # Riku Viitanen <riisseli4@gmail.com>, 2015-2016
12 # Saku Tiihonen <zackyistic@gmail.com>, 2016
13 msgid ""
14 msgstr ""
15 "Project-Id-Version: 0 A.D.\n"
16 "POT-Creation-Date: 2016-09-30 09:01+0200\n"
17 "PO-Revision-Date: 2016-10-13 14:21+0000\n"
18 "Last-Translator: Riku Viitanen <riisseli4@gmail.com>\n"
19 "Language-Team: Finnish (http://www.transifex.com/wildfire-games/0ad/language/fi/)\n"
20 "MIME-Version: 1.0\n"
21 "Content-Type: text/plain; charset=UTF-8\n"
22 "Content-Transfer-Encoding: 8bit\n"
23 "Language: fi\n"
24 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
26 #: simulation/data/technologies/armor_cav_01.jsondescription
27 #: simulation/data/technologies/armor_cav_chamfron.jsondescription
28 msgid "Metal armor for a horse's face."
29 msgstr "Metallipanssari hevosen turvalle."
31 #: simulation/data/technologies/armor_cav_01.jsontooltip
32 #: simulation/data/technologies/armor_cav_02.jsontooltip
33 msgid ""
34 "Equip your cavalry mounts with armor. All Cavalry +1 Hack and Pierce armor "
35 "level."
36 msgstr "Varusta ratsuväkesi panssareilla. Kaikki ratsuväet +1 hakkaustaso ja panssarinlävistystaso."
38 #: simulation/data/technologies/armor_cav_01.jsongenericName
39 #: simulation/data/technologies/armor_cav_02.jsongenericName
40 #: simulation/data/technologies/armor_cav_chamfron.jsongenericName
41 msgid "Chamfron"
42 msgstr "Chamfron"
44 #: simulation/data/technologies/armor_cav_01.jsonrequirementsTooltip
45 #: simulation/data/technologies/armor_cav_chamfron.jsonrequirementsTooltip
46 #: simulation/data/technologies/armor_infantry_01.jsonrequirementsTooltip
47 #: simulation/data/technologies/armor_infantry_hack_01.jsonrequirementsTooltip
48 #: simulation/data/technologies/armor_infantry_hack_02.jsonrequirementsTooltip
49 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsonrequirementsTooltip
50 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsonrequirementsTooltip
51 #: simulation/data/technologies/armor_ship_hypozomata.jsonrequirementsTooltip
52 #: simulation/data/technologies/attack_cav_lance.jsonrequirementsTooltip
53 #: simulation/data/technologies/attack_cavalry_melee_01.jsonrequirementsTooltip
54 #: simulation/data/technologies/attack_cavalry_ranged_01.jsonrequirementsTooltip
55 #: simulation/data/technologies/attack_infantry_melee_01.jsonrequirementsTooltip
56 #: simulation/data/technologies/attack_infantry_ranged_01.jsonrequirementsTooltip
57 #: simulation/data/technologies/attack_tower_crenellations.jsonrequirementsTooltip
58 #: simulation/data/technologies/attack_tower_range.jsonrequirementsTooltip
59 #: simulation/data/technologies/buildtime_walls_rubble.jsonrequirementsTooltip
60 #: simulation/data/technologies/decay_outpost.jsonrequirementsTooltip
61 #: simulation/data/technologies/gather_capacity_wheelbarrow.jsonrequirementsTooltip
62 #: simulation/data/technologies/gather_farming_training.jsonrequirementsTooltip
63 #: simulation/data/technologies/gather_lumbering_strongeraxes.jsonrequirementsTooltip
64 #: simulation/data/technologies/gather_mining_serfs.jsonrequirementsTooltip
65 #: simulation/data/technologies/gather_mining_shaftmining.jsonrequirementsTooltip
66 #: simulation/data/technologies/heal_barracks.jsonrequirementsTooltip
67 #: simulation/data/technologies/heal_range.jsonrequirementsTooltip
68 #: simulation/data/technologies/heal_rate.jsonrequirementsTooltip
69 #: simulation/data/technologies/health_walls_geometric_masonry.jsonrequirementsTooltip
70 #: simulation/data/technologies/melee_inf_sidearms.jsonrequirementsTooltip
71 #: simulation/data/technologies/pop_civic_01.jsonrequirementsTooltip
72 #: simulation/data/technologies/pop_house_02.jsonrequirementsTooltip
73 #: simulation/data/technologies/ranged_inf_irregulars.jsonrequirementsTooltip
74 #: simulation/data/technologies/speed_cavalry_01.jsonrequirementsTooltip
75 #: simulation/data/technologies/trade_commercial_treaty.jsonrequirementsTooltip
76 #: simulation/data/technologies/trade_convoys_speed.jsonrequirementsTooltip
77 #: simulation/data/technologies/trade_gain_01.jsonrequirementsTooltip
78 #: simulation/data/technologies/training_levy_cavalry.jsonrequirementsTooltip
79 #: simulation/data/technologies/training_levy_infantry.jsonrequirementsTooltip
80 #: simulation/data/technologies/upgrade_rank_advanced_cavalry.jsonrequirementsTooltip
81 #: simulation/data/technologies/upgrade_rank_advanced_infantry.jsonrequirementsTooltip
82 #: simulation/data/technologies/carthaginians/cost_celt_mercs.jsonrequirementsTooltip
83 #: simulation/data/technologies/carthaginians/cost_iberian_mercs.jsonrequirementsTooltip
84 #: simulation/data/technologies/carthaginians/cost_italian_mercs.jsonrequirementsTooltip
85 #: simulation/data/technologies/carthaginians/special_colonisation.jsonrequirementsTooltip
86 #: simulation/data/technologies/carthaginians/special_exploration.jsonrequirementsTooltip
87 #: simulation/data/technologies/carthaginians/traintime_celt_mercs.jsonrequirementsTooltip
88 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs.jsonrequirementsTooltip
89 #: simulation/data/technologies/carthaginians/traintime_italian_mercs.jsonrequirementsTooltip
90 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_celts.jsonrequirementsTooltip
91 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_iberian.jsonrequirementsTooltip
92 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_italiote.jsonrequirementsTooltip
93 #: simulation/data/technologies/persians/training_levy_cavalry.jsonrequirementsTooltip
94 #: simulation/data/technologies/persians/training_levy_infantry.jsonrequirementsTooltip
95 msgid "Unlocked in Town Phase."
96 msgstr "Avautuu kaupunkivaiheessa."
98 #: simulation/data/technologies/armor_cav_01.jsonspecificName.sele
99 #: simulation/data/technologies/armor_cav_01.jsonspecificName.mace
100 #: simulation/data/technologies/armor_cav_01.jsonspecificName.ptol
101 #: simulation/data/technologies/armor_cav_01.jsonspecificName.spart
102 #: simulation/data/technologies/armor_cav_01.jsonspecificName.athen
103 #: simulation/data/technologies/armor_cav_chamfron.jsonspecificName.sele
104 #: simulation/data/technologies/armor_cav_chamfron.jsonspecificName.mace
105 #: simulation/data/technologies/armor_cav_chamfron.jsonspecificName.ptol
106 #: simulation/data/technologies/armor_cav_chamfron.jsonspecificName.spart
107 #: simulation/data/technologies/armor_cav_chamfron.jsonspecificName.athen
108 msgid "Prometōpídion"
109 msgstr "Prometōpídion"
111 #: simulation/data/technologies/armor_cav_02.jsondescription
112 msgid "Metal armor for a horse's body."
113 msgstr "Metallipanssari hevoselle."
115 #: simulation/data/technologies/armor_cav_02.jsonrequirementsTooltip
116 #: simulation/data/technologies/armor_hero_01.jsonrequirementsTooltip
117 #: simulation/data/technologies/armor_infantry_02.jsonrequirementsTooltip
118 #: simulation/data/technologies/armor_infantry_hack_03.jsonrequirementsTooltip
119 #: simulation/data/technologies/armor_infantry_hack_04.jsonrequirementsTooltip
120 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsonrequirementsTooltip
121 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsonrequirementsTooltip
122 #: simulation/data/technologies/armor_ship_hullsheathing.jsonrequirementsTooltip
123 #: simulation/data/technologies/attack_cavalry_melee_02.jsonrequirementsTooltip
124 #: simulation/data/technologies/attack_cavalry_ranged_02.jsonrequirementsTooltip
125 #: simulation/data/technologies/attack_champions_elite.jsonrequirementsTooltip
126 #: simulation/data/technologies/attack_infantry_melee_02.jsonrequirementsTooltip
127 #: simulation/data/technologies/attack_infantry_ranged_02.jsonrequirementsTooltip
128 #: simulation/data/technologies/attack_soldiers_will.jsonrequirementsTooltip
129 #: simulation/data/technologies/attack_steel_working.jsonrequirementsTooltip
130 #: simulation/data/technologies/attack_tower_defense.jsonrequirementsTooltip
131 #: simulation/data/technologies/attack_tower_murderholes.jsonrequirementsTooltip
132 #: simulation/data/technologies/gather_capacity_carts.jsonrequirementsTooltip
133 #: simulation/data/technologies/gather_farming_fertilizer.jsonrequirementsTooltip
134 #: simulation/data/technologies/gather_lumbering_sharpaxes.jsonrequirementsTooltip
135 #: simulation/data/technologies/gather_mining_silvermining.jsonrequirementsTooltip
136 #: simulation/data/technologies/gather_mining_slaves.jsonrequirementsTooltip
137 #: simulation/data/technologies/heal_range_2.jsonrequirementsTooltip
138 #: simulation/data/technologies/heal_rate_2.jsonrequirementsTooltip
139 #: simulation/data/technologies/heal_temple.jsonrequirementsTooltip
140 #: simulation/data/technologies/health_regen_units.jsonrequirementsTooltip
141 #: simulation/data/technologies/melee_inf_spearheads.jsonrequirementsTooltip
142 #: simulation/data/technologies/pop_civic_02.jsonrequirementsTooltip
143 #: simulation/data/technologies/pop_wonder.jsonrequirementsTooltip
144 #: simulation/data/technologies/ranged_inf_skirmishers.jsonrequirementsTooltip
145 #: simulation/data/technologies/siege_armor.jsonrequirementsTooltip
146 #: simulation/data/technologies/siege_attack.jsonrequirementsTooltip
147 #: simulation/data/technologies/siege_bolt_accuracy.jsonrequirementsTooltip
148 #: simulation/data/technologies/siege_cost_metal.jsonrequirementsTooltip
149 #: simulation/data/technologies/siege_cost_wood.jsonrequirementsTooltip
150 #: simulation/data/technologies/siege_packing.jsonrequirementsTooltip
151 #: simulation/data/technologies/speed_cavalry_02.jsonrequirementsTooltip
152 #: simulation/data/technologies/trade_convoys_armor.jsonrequirementsTooltip
153 #: simulation/data/technologies/trade_gain_02.jsonrequirementsTooltip
154 #: simulation/data/technologies/training_conscription.jsonrequirementsTooltip
155 #: simulation/data/technologies/training_naval_architects.jsonrequirementsTooltip
156 #: simulation/data/technologies/unlock_champion_units.jsonrequirementsTooltip
157 #: simulation/data/technologies/upgrade_rank_elite_cavalry.jsonrequirementsTooltip
158 #: simulation/data/technologies/upgrade_rank_elite_infantry.jsonrequirementsTooltip
159 #: simulation/data/technologies/carthaginians/cost_celt_mercs_2.jsonrequirementsTooltip
160 #: simulation/data/technologies/carthaginians/cost_iberian_mercs_2.jsonrequirementsTooltip
161 #: simulation/data/technologies/carthaginians/cost_italian_mercs_2.jsonrequirementsTooltip
162 #: simulation/data/technologies/carthaginians/training_phoenician_naval_architects.jsonrequirementsTooltip
163 #: simulation/data/technologies/carthaginians/traintime_celt_mercs_2.jsonrequirementsTooltip
164 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs_2.jsonrequirementsTooltip
165 #: simulation/data/technologies/carthaginians/traintime_italian_mercs_2.jsonrequirementsTooltip
166 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_celts.jsonrequirementsTooltip
167 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_iberian.jsonrequirementsTooltip
168 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_italiote.jsonrequirementsTooltip
169 #: simulation/data/technologies/hellenes/attack_inf_spearfighting.jsonrequirementsTooltip
170 #: simulation/data/technologies/hellenes/spartans_agoge.jsonrequirementsTooltip
171 #: simulation/data/technologies/hellenes/special_iphicratean_reforms.jsonrequirementsTooltip
172 #: simulation/data/technologies/hellenes/special_long_walls.jsonrequirementsTooltip
173 #: simulation/data/technologies/persians/immortals.jsonrequirementsTooltip
174 #: simulation/data/technologies/persians/special_equine_transports.jsonrequirementsTooltip
175 #: simulation/data/technologies/persians/training_conscription_cavalry.jsonrequirementsTooltip
176 #: simulation/data/technologies/persians/training_conscription_infantry.jsonrequirementsTooltip
177 #: simulation/data/technologies/romans/decay_logistics.jsonrequirementsTooltip
178 #: simulation/data/technologies/romans/vision_sibylline.jsonrequirementsTooltip
179 #: simulation/data/technologies/successors/special_hellenistic_metropolis.jsonrequirementsTooltip
180 #: simulation/data/technologies/successors/special_parade_of_daphne.jsonrequirementsTooltip
181 #: simulation/data/technologies/successors/special_war_horses.jsonrequirementsTooltip
182 #: simulation/data/technologies/successors/unlock_reform_army.jsonrequirementsTooltip
183 #: simulation/data/technologies/successors/unlock_traditional_army.jsonrequirementsTooltip
184 #: simulation/data/technologies/successors/upgrade_mace_silvershields.jsonrequirementsTooltip
185 msgid "Unlocked in City Phase."
186 msgstr "Lukittu kaupunkivaiheessa."
188 #: simulation/data/technologies/armor_cav_chamfron.jsontooltip
189 msgid "Equip your cavalry mounts with armor. All Cavalry +1 Hack armor level."
190 msgstr "Varusta ratsuväkesi panssareilla. Koko ratsuväki +1 panssarin hakkaustaso."
192 #: simulation/data/technologies/armor_hero_01.jsondescription
193 msgid ""
194 "Body armor fashioned completely of iron, the hardest workable metal known to"
195 " the ancients."
196 msgstr "Kokonaan raudasta tehty panssari, kovimmasta antiikin ajalla tunnetusta työstettävästä metallista."
198 #: simulation/data/technologies/armor_hero_01.jsontooltip
199 msgid ""
200 "All heroes +2 Hack Armor Levels and +2 Pierce Armor Levels, but also +50 "
201 "Metal Cost."
202 msgstr "Kaikkien sankarien panssareille +2 hakkaussuojaa ja +2 lävistyssuojaa, mutta myös +50 metallia."
204 #: simulation/data/technologies/armor_hero_01.jsongenericName
205 msgid "Iron Hero Armor"
206 msgstr "Rautainen sankarihaarniska"
208 #: simulation/data/technologies/armor_hero_01.jsonspecificName.ptol
209 #: simulation/data/technologies/armor_hero_01.jsonspecificName.spart
210 #: simulation/data/technologies/armor_hero_01.jsonspecificName.sele
211 #: simulation/data/technologies/armor_hero_01.jsonspecificName.athen
212 #: simulation/data/technologies/armor_hero_01.jsonspecificName.mace
213 msgid "Sidḗrea Panoplía"
214 msgstr "Sidḗrea Panoplía"
216 #: simulation/data/technologies/armor_hero_01.jsonspecificName.rome
217 msgid "Lorica Ferrea"
218 msgstr "Lorica Ferrea"
220 #: simulation/data/technologies/armor_infantry_01.jsondescription
221 #: simulation/data/technologies/armor_infantry_hack_01.jsondescription
222 msgid "Quilted linen or leather body armor for infantrymen."
223 msgstr "Topattu palttina- tai nahkapanssari jalkaväelle."
225 #: simulation/data/technologies/armor_infantry_01.jsontooltip
226 #: simulation/data/technologies/armor_infantry_02.jsontooltip
227 msgid "All Infantry +1 Hack and Pierce Armor Level."
228 msgstr "Jalkaväen panssari +1 hakkaus- ja lävistystaso"
230 #: simulation/data/technologies/armor_infantry_01.jsongenericName
231 #: simulation/data/technologies/armor_infantry_hack_01.jsongenericName
232 msgid "Quilted Body Armor"
233 msgstr "Topattu panssari"
235 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.maur
236 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.spart
237 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.generic
238 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.athen
239 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.cart
240 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.brit
241 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.pers
242 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.mace
243 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.rome
244 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.gaul
245 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.iber
246 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.maur
247 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.spart
248 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.generic
249 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.athen
250 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.cart
251 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.brit
252 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.pers
253 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.mace
254 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.rome
255 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.gaul
256 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.iber
257 msgid "Spolas"
258 msgstr "Spolas"
260 #: simulation/data/technologies/armor_infantry_02.jsondescription
261 #: simulation/data/technologies/armor_infantry_hack_02.jsondescription
262 msgid "Laminated linen body armor for infantrymen."
263 msgstr "Kerrostettu palttinapanssari jalkaväelle"
265 #: simulation/data/technologies/armor_infantry_02.jsongenericName
266 #: simulation/data/technologies/armor_infantry_hack_02.jsongenericName
267 msgid "Laminated Linen Body Armor"
268 msgstr "Kerrostettu palttinapanssari"
270 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.ptol
271 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.spart
272 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.sele
273 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.athen
274 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.cart
275 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.pers
276 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.mace
277 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.rome
278 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.ptol
279 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.spart
280 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.sele
281 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.athen
282 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.cart
283 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.pers
284 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.mace
285 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.rome
286 msgid "Linothorakes"
287 msgstr "Linothorakes"
289 #: simulation/data/technologies/armor_infantry_hack_01.jsontooltip
290 #: simulation/data/technologies/armor_infantry_hack_02.jsontooltip
291 #: simulation/data/technologies/armor_infantry_hack_03.jsontooltip
292 msgid "All Infantry +1 Hack Armor Level."
293 msgstr "Jalkaväen panssari +1 hakkaustaso"
295 #: simulation/data/technologies/armor_infantry_hack_03.jsondescription
296 msgid "Body armor reinforced with bronze scales."
297 msgstr "Pronssisuomuilla vahvistettu panssari"
299 #: simulation/data/technologies/armor_infantry_hack_03.jsongenericName
300 msgid "Scale Body Armor"
301 msgstr "Suomupanssari"
303 #: simulation/data/technologies/armor_infantry_hack_03.jsonspecificName.rome
304 msgid "Lorica Squamata"
305 msgstr "Lorica Squamata"
307 #: simulation/data/technologies/armor_infantry_hack_04.jsondescription
308 msgid ""
309 "Body armor fashioned completely of bronze. Only the best soldiers were "
310 "equipped with such body armor, as it was very expensive and time-consuming "
311 "to fabricate."
312 msgstr "Kokonaan pronssista valmistettu panssari. Vain parhaat sotilaat saivat sellaisen, koska se kallis ja hidas valmistaa."
314 #: simulation/data/technologies/armor_infantry_hack_04.jsontooltip
315 msgid "Champions +2 Hack Armor Levels, but also +10 Metal Cost."
316 msgstr ""
318 #: simulation/data/technologies/armor_infantry_hack_04.jsongenericName
319 msgid "Bronze Cuirass Body Armor"
320 msgstr "Pronssinen vartalopanssari"
322 #: simulation/data/technologies/armor_infantry_hack_04.jsonspecificName.rome
323 msgid "Lorica Musculata"
324 msgstr "Lorica Musculata"
326 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsondescription
327 msgid "Plywood construction for large shields."
328 msgstr "Ristikkorakenne suuria suojuksia varten"
330 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsontooltip
331 msgid "Infantry Spearmen +2 Pierce Armor Levels."
332 msgstr "Jalkaväen keihäsmiehet +2 panssarin lävistysvoimaa"
334 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsongenericName
335 msgid "Plywood Shield Construction"
336 msgstr "Ristikkorakenne"
338 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsonspecificName.sele
339 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsonspecificName.ptol
340 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsonspecificName.mace
341 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsonspecificName.spart
342 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsonspecificName.athen
343 msgid "Aspidískos"
344 msgstr "Aspidískos"
346 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsondescription
347 msgid ""
348 "The best shields have reinforcements either on the corners (Roman scutum) or"
349 " around the rim (Greek aspis)."
350 msgstr "Parhailla kilvillä on vahvikkeet joko kulmissa (Roomal. scutum) tai reunojen ympäri (kreikkal. aspis)."
352 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsontooltip
353 msgid "Infantry Spearmen +1 Pierce Armor Levels."
354 msgstr "Jalkaväen keihäsmiehet +1 panssarin lävistysvoimaa"
356 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsongenericName
357 msgid "Reinforced Shield"
358 msgstr "Vahvistettu kilpi"
360 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsonspecificName.sele
361 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsonspecificName.ptol
362 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsonspecificName.mace
363 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsonspecificName.spart
364 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsonspecificName.athen
365 msgid "Aspís"
366 msgstr "Aspís (kilpi)"
368 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsondescription
369 msgid "A bronze skin hammered over the face of the shield."
370 msgstr "Pronssinen kilpeen kiinnitetty kuori."
372 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsontooltip
373 msgid "Infantry Spearmen +1 Pierce Armor Level."
374 msgstr "Jalkaväen keihäsmiehet +1 haarniskan lävistysvoimaa."
376 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsongenericName
377 msgid "Bronze Shield Facing"
378 msgstr "Kilven pronssipäällys"
380 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsonspecificName.sele
381 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsonspecificName.ptol
382 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsonspecificName.spart
383 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsonspecificName.athen
384 msgid "Khalkaspís"
385 msgstr "Khalkaspís"
387 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsonspecificName.mace
388 msgid "Khrysaspís"
389 msgstr "Khrysaspís"
391 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsondescription
392 msgid ""
393 "Only the most celebrated soldiers had shields faced with silver, as did the "
394 "famous 'Silver Shields' regiment in Alexander the Great's army."
395 msgstr "Vain juhlituimmilla sotureilla oli hopealla päällystetyt kilvet, kuten esim. kuuluisalla \"Hopeakilpi\" -osastolla Aleksanteri Suuren armeijassa."
397 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsontooltip
398 msgid "Champions +2 Pierce Armor Levels, but also +10 Metal Cost."
399 msgstr ""
401 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsongenericName
402 msgid "Silver Shields"
403 msgstr "Hopeakilvet"
405 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsonspecificName.sele
406 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsonspecificName.ptol
407 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsonspecificName.mace
408 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsonspecificName.spart
409 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsonspecificName.athen
410 msgid "Argyraspís"
411 msgstr "Argyraspís (hopeakilpi)"
413 #: simulation/data/technologies/armor_ship_hullsheathing.jsondescription
414 msgid "Lead sheathing protects ship hulls."
415 msgstr "Lyijypäällyste suojaa laivan runkoa."
417 #: simulation/data/technologies/armor_ship_hullsheathing.jsontooltip
418 msgid "Lead sheathing protects ship hulls. +2 levels to all ship armor types."
419 msgstr "Lyijypäällyste suojaa laivan runkoa. +2 tasoa kaikkiin laivojen panssarointeihin."
421 #: simulation/data/technologies/armor_ship_hullsheathing.jsongenericName
422 msgid "Lead hull sheathing"
423 msgstr "Rungon lyijysuojaus"
425 #: simulation/data/technologies/armor_ship_hypozomata.jsondescription
426 msgid "The hypozomata braces the structure of a ship."
427 msgstr "Hypozomata (useat köydet) sitovat ja kiristävät laivan rakenteen."
429 #: simulation/data/technologies/armor_ship_hypozomata.jsontooltip
430 msgid ""
431 "The hypozomata braces the ship's structure. +2 levels to all ship armor "
432 "types."
433 msgstr "Hypozomata (useat köydet) vahvistavat +2 kaikkien laivatyyppien panssarointia."
435 #: simulation/data/technologies/armor_ship_hypozomata.jsongenericName
436 msgid "Hypozomata undergirding"
437 msgstr "Köysillä vahvistaminen"
439 #: simulation/data/technologies/armor_ship_reinforcedhull.jsondescription
440 msgid "Wooden reinforcement beams for ship hulls."
441 msgstr "Puiset vahvistepalkit laivojen runkoihin."
443 #: simulation/data/technologies/armor_ship_reinforcedhull.jsontooltip
444 msgid ""
445 "Wooden reinforcement beams for hulls. +2 levels to all ship armor types."
446 msgstr "Puiset vahvistepalkit laivojen runkoihin. +2 tasoa kaikkiin laivan panssarointeihin."
448 #: simulation/data/technologies/armor_ship_reinforcedhull.jsongenericName
449 msgid "Reinforced hull"
450 msgstr "Vahvistettu runko"
452 #: simulation/data/technologies/armor_ship_reinforcedhull.jsonrequirementsTooltip
453 #: simulation/data/technologies/attack_tower_watch.jsonrequirementsTooltip
454 #: simulation/data/technologies/gather_capacity_basket.jsonrequirementsTooltip
455 #: simulation/data/technologies/gather_farming_plows.jsonrequirementsTooltip
456 #: simulation/data/technologies/gather_fishing_net.jsonrequirementsTooltip
457 #: simulation/data/technologies/gather_lumbering_ironaxes.jsonrequirementsTooltip
458 #: simulation/data/technologies/health_females_01.jsonrequirementsTooltip
459 #: simulation/data/technologies/pop_house_01.jsonrequirementsTooltip
460 #: simulation/data/technologies/mauryans/special_archery_tradition.jsonrequirementsTooltip
461 #: simulation/data/technologies/persians/special_archery_tradition.jsonrequirementsTooltip
462 msgid "Unlocked in Village Phase."
463 msgstr "Kylä-vaiheessa avoin."
465 #: simulation/data/technologies/attack_cav_lance.jsondescription
466 msgid "A long spear made specifically for cavalry."
467 msgstr "Ertyisesti ratsuväelle tehty pitkä keihäs."
469 #: simulation/data/technologies/attack_cav_lance.jsontooltip
470 msgid ""
471 "Equip your melee cavalry with better weapons. Melee Cavalry +2 Hack Attack."
472 msgstr "Varusta kantamaratsuväkesi paremmilla aseilla. Lähitaisteluratsuväki +2 Hakkaushyökkäystä."
474 #: simulation/data/technologies/attack_cav_lance.jsongenericName
475 msgid "Cavalry Lance"
476 msgstr "Ratsuväen peitsi"
478 #: simulation/data/technologies/attack_cav_lance.jsonspecificName.ptol
479 #: simulation/data/technologies/attack_cav_lance.jsonspecificName.spart
480 #: simulation/data/technologies/attack_cav_lance.jsonspecificName.sele
481 #: simulation/data/technologies/attack_cav_lance.jsonspecificName.athen
482 #: simulation/data/technologies/attack_cav_lance.jsonspecificName.mace
483 msgid "Xystón"
484 msgstr "Xyston"
486 #: simulation/data/technologies/attack_cav_lance.jsonspecificName.rome
487 #: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.rome
488 #: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.rome
489 #: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.rome
490 #: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.rome
491 msgid "Hasta"
492 msgstr "Hasta"
494 #: simulation/data/technologies/attack_cavalry_melee_01.jsondescription
495 msgid "Training increases melee attack."
496 msgstr "Koulutus lisää lähitaistelukykyä."
498 #: simulation/data/technologies/attack_cavalry_melee_01.jsontooltip
499 msgid "+20% melee cavalry attack."
500 msgstr "+20% ratsuväen lähitaistelukykyyn."
502 #: simulation/data/technologies/attack_cavalry_melee_01.jsongenericName
503 msgid "Close Combat Cavalry Training"
504 msgstr "Lähitaistelu-ratsuväkiharjoitus"
506 #: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.ptol
507 #: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.spart
508 #: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.sele
509 #: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.athen
510 #: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.mace
511 #: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.ptol
512 #: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.spart
513 #: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.sele
514 #: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.athen
515 #: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.mace
516 #: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.ptol
517 #: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.spart
518 #: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.sele
519 #: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.athen
520 #: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.mace
521 #: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.ptol
522 #: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.spart
523 #: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.sele
524 #: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.athen
525 #: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.mace
526 msgid "Xyston"
527 msgstr "Xyston"
529 #: simulation/data/technologies/attack_cavalry_melee_02.jsondescription
530 #: simulation/data/technologies/attack_cavalry_ranged_02.jsondescription
531 msgid "Replaces bronze weapons with iron."
532 msgstr "Korvaa pronssiaseet rautaisilla."
534 #: simulation/data/technologies/attack_cavalry_melee_02.jsontooltip
535 msgid ""
536 "Equip your melee cavalry with better weapons. +20% melee cavalry attack."
537 msgstr "Varusta kantamaratsuväkesi paremmilla aseilla. +20% lähitaisteluratsuväen hyökkäys."
539 #: simulation/data/technologies/attack_cavalry_melee_02.jsongenericName
540 #: simulation/data/technologies/attack_cavalry_ranged_02.jsongenericName
541 #: simulation/data/technologies/attack_infantry_melee_02.jsongenericName
542 msgid "Iron Weapons"
543 msgstr "Aseet raudasta"
545 #: simulation/data/technologies/attack_cavalry_ranged_01.jsondescription
546 msgid "Training increases ranged attack."
547 msgstr "Harjoitteleminen lisää pitkänkantamanhyökkäystä."
549 #: simulation/data/technologies/attack_cavalry_ranged_01.jsontooltip
550 msgid "+20% ranged cavalry attack."
551 msgstr "+20% pitkänkantamanratsuväen hyökkäys."
553 #: simulation/data/technologies/attack_cavalry_ranged_01.jsongenericName
554 msgid "Ranged Combat Cavalry Training"
555 msgstr "Pitkänkantamantaistelu-ratsuväkiharjoitus"
557 #: simulation/data/technologies/attack_cavalry_ranged_02.jsontooltip
558 msgid ""
559 "Equip your ranged cavalry with better weapons. +20% ranged cavalry attack."
560 msgstr "Varusta kantamaratsuväkesi paremmilla aseilla. +20% kantamaratsuväen hyökkäys."
562 #: simulation/data/technologies/attack_champions_elite.jsondescription
563 msgid "Guard units have uncommon bravery and valor in battle."
564 msgstr "Vartiayksiköt ovat harvinaisen rohkeita ja urheita taistelussa."
566 #: simulation/data/technologies/attack_champions_elite.jsontooltip
567 msgid ""
568 "Guard units have uncommon courage and valor in battle. Champions +2 attack."
569 msgstr "Henkivartijayksiköillä on epätavallinen rohkeus ja urheus taistelussa. Mestari +2 hyökkäys."
571 #: simulation/data/technologies/attack_champions_elite.jsongenericName
572 msgid "Heroism"
573 msgstr "Sankarius"
575 #: simulation/data/technologies/attack_champions_elite.jsonspecificName.ptol
576 #: simulation/data/technologies/attack_champions_elite.jsonspecificName.spart
577 #: simulation/data/technologies/attack_champions_elite.jsonspecificName.sele
578 #: simulation/data/technologies/attack_champions_elite.jsonspecificName.athen
579 #: simulation/data/technologies/attack_champions_elite.jsonspecificName.mace
580 msgid "Andreía"
581 msgstr "Andreia"
583 #: simulation/data/technologies/attack_champions_elite.jsonspecificName.rome
584 msgid "Fortitudo"
585 msgstr "Fortitudo"
587 #: simulation/data/technologies/attack_infantry_melee_01.jsondescription
588 #: simulation/data/technologies/melee_inf_sidearms.jsondescription
589 msgid ""
590 "Often, an infantryman would carry a secondary weapon in addition to his "
591 "primary weapon of choice, to be drawn when the primary weapon has failed or "
592 "been broken."
593 msgstr "Usein jalkaväkimies kantoi mukanaan toista asetta pääaseen kanssa, jotta hän voisi jatkaa taistelua mikäli ase ei soveltuisi taisteluun tai rikkoutuisi."
595 #: simulation/data/technologies/attack_infantry_melee_01.jsontooltip
596 #: simulation/data/technologies/attack_infantry_melee_02.jsontooltip
597 msgid "+20% melee infantry attack."
598 msgstr "+20% lähitaistelu-jalkaväkihyökkäys"
600 #: simulation/data/technologies/attack_infantry_melee_01.jsongenericName
601 #: simulation/data/technologies/melee_inf_sidearms.jsongenericName
602 msgid "Side Arms"
603 msgstr "Toissijaiset aseet"
605 #: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.ptol
606 #: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.spart
607 #: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.sele
608 #: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.athen
609 #: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.mace
610 #: simulation/data/technologies/melee_inf_sidearms.jsonspecificName.ptol
611 #: simulation/data/technologies/melee_inf_sidearms.jsonspecificName.spart
612 #: simulation/data/technologies/melee_inf_sidearms.jsonspecificName.sele
613 #: simulation/data/technologies/melee_inf_sidearms.jsonspecificName.athen
614 #: simulation/data/technologies/melee_inf_sidearms.jsonspecificName.mace
615 msgid "Xíphos"
616 msgstr "Xíphos"
618 #: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.rome
619 #: simulation/data/technologies/melee_inf_sidearms.jsonspecificName.rome
620 msgid "Pugio"
621 msgstr "Pugio"
623 #: simulation/data/technologies/attack_infantry_melee_02.jsondescription
624 msgid "Using iron instead of bronze gave weapons additional power."
625 msgstr "Raudan käyttö pronssin sijasta teki aseista tehokkaampia."
627 #: simulation/data/technologies/attack_infantry_ranged_01.jsondescription
628 #: simulation/data/technologies/attack_infantry_ranged_02.jsondescription
629 #: simulation/data/technologies/ranged_inf_irregulars.jsondescription
630 msgid "Training increases damage of ranged infantry units."
631 msgstr "Koulutus nostaa jousijalkaväen vahinkoa."
633 #: simulation/data/technologies/attack_infantry_ranged_01.jsontooltip
634 #: simulation/data/technologies/attack_infantry_ranged_02.jsontooltip
635 #: simulation/data/technologies/ranged_inf_irregulars.jsontooltip
636 msgid "+20% ranged infantry attack."
637 msgstr "+20% kantamajalkaväen hyökkäystä."
639 #: simulation/data/technologies/attack_infantry_ranged_01.jsongenericName
640 #: simulation/data/technologies/ranged_inf_irregulars.jsongenericName
641 msgid "Ranged Infantry Irregulars"
642 msgstr "Puolisotilaallinen kantamajalkaväki"
644 #: simulation/data/technologies/attack_infantry_ranged_01.jsonspecificName.sele
645 #: simulation/data/technologies/attack_infantry_ranged_01.jsonspecificName.mace
646 #: simulation/data/technologies/attack_infantry_ranged_01.jsonspecificName.ptol
647 #: simulation/data/technologies/attack_infantry_ranged_01.jsonspecificName.spart
648 #: simulation/data/technologies/attack_infantry_ranged_01.jsonspecificName.athen
649 #: simulation/data/technologies/attack_infantry_ranged_02.jsonspecificName.sele
650 #: simulation/data/technologies/attack_infantry_ranged_02.jsonspecificName.mace
651 #: simulation/data/technologies/attack_infantry_ranged_02.jsonspecificName.ptol
652 #: simulation/data/technologies/attack_infantry_ranged_02.jsonspecificName.spart
653 #: simulation/data/technologies/attack_infantry_ranged_02.jsonspecificName.athen
654 #: simulation/data/technologies/ranged_inf_irregulars.jsonspecificName.sele
655 #: simulation/data/technologies/ranged_inf_irregulars.jsonspecificName.mace
656 #: simulation/data/technologies/ranged_inf_irregulars.jsonspecificName.ptol
657 #: simulation/data/technologies/ranged_inf_irregulars.jsonspecificName.spart
658 #: simulation/data/technologies/ranged_inf_irregulars.jsonspecificName.athen
659 msgid "Átaktoi"
660 msgstr "Átaktoi"
662 #: simulation/data/technologies/attack_infantry_ranged_02.jsongenericName
663 msgid "Ranged Infantry Masterclass"
664 msgstr "Mestaritason kantamajalkaväki"
666 #: simulation/data/technologies/attack_soldiers_will.jsondescription
667 msgid "The will to fight is crucial to victory."
668 msgstr "Taistelutahto on elintärkeä voittamiseen."
670 #: simulation/data/technologies/attack_soldiers_will.jsontooltip
671 msgid "Inspire your troops with higher pay. All soldiers +25% attack."
672 msgstr "Inspiroi joukkojasi isommalla palkalla. Kaikille sotilaille +25% hyökkäys."
674 #: simulation/data/technologies/attack_soldiers_will.jsongenericName
675 msgid "Will to fight"
676 msgstr "Taistelutahto"
678 #: simulation/data/technologies/attack_soldiers_will.jsonspecificName.sele
679 #: simulation/data/technologies/attack_soldiers_will.jsonspecificName.ptol
680 #: simulation/data/technologies/attack_soldiers_will.jsonspecificName.mace
681 #: simulation/data/technologies/attack_soldiers_will.jsonspecificName.spart
682 #: simulation/data/technologies/attack_soldiers_will.jsonspecificName.athen
683 msgid "Dýnamis"
684 msgstr "Dynamis"
686 #: simulation/data/technologies/attack_steel_working.jsondescription
687 msgid ""
688 "Secret steel working techniques give sword blades distinctive and beautiful "
689 "markings. Not only that, but the steel's hardness is unparalleled."
690 msgstr "Salainen teräksen työstötekniikka antoi miekanterälle tunnusomaisen ja kauniin tunnuksen. Myöskin teräksen lujuus oli vertaansa vailla."
692 #: simulation/data/technologies/attack_steel_working.jsontooltip
693 msgid "+2 attack for all sword units."
694 msgstr "+2 hyökkäys kaikille miekkayksiköille."
696 #: simulation/data/technologies/attack_steel_working.jsongenericName
697 msgid "Steel Working"
698 msgstr "Raudantaonta"
700 #: simulation/data/technologies/attack_steel_working.jsonspecificName.maur
701 msgid "Wootz Steel"
702 msgstr "Upokasteräs"
704 #: simulation/data/technologies/attack_steel_working.jsonspecificName.iber
705 msgid "Toledo Steel"
706 msgstr "Toledon teräs"
708 #: simulation/data/technologies/attack_tower_crenellations.jsondescription
709 msgid ""
710 "Crenellations on the battlements allow soldiers wider range of fire in "
711 "defending a keep."
712 msgstr ""
714 #: simulation/data/technologies/attack_tower_crenellations.jsontooltip
715 msgid ""
716 "Install crenellations and murder holes to have 40% more arrows fired per "
717 "garrisoned soldier."
718 msgstr ""
720 #: simulation/data/technologies/attack_tower_crenellations.jsongenericName
721 msgid "Crenellations"
722 msgstr "Muurin vetoketjuaukot"
724 #: simulation/data/technologies/attack_tower_defense.jsondescription
725 msgid "Reinforce the foundations in preparation of an attack."
726 msgstr "Vahvista perustukset hyökkäystä varten."
728 #: simulation/data/technologies/attack_tower_defense.jsontooltip
729 msgid "Increases armor level of the defense tower by 2 levels."
730 msgstr "Nostaa panssarointia 2 tasoa puolustustorneissa."
732 #: simulation/data/technologies/attack_tower_defense.jsongenericName
733 msgid "Sturdy Foundations"
734 msgstr "Vankkaperusta"
736 #: simulation/data/technologies/attack_tower_murderholes.jsondescription
737 msgid "Murder holes allow hitting enemies at the foot of the tower."
738 msgstr "Ampuma-aukot mahdollistavat tornin juurella olevien vihollisten vahingoittamisen."
740 #: simulation/data/technologies/attack_tower_murderholes.jsontooltip
741 msgid "Removes defense tower minimum range."
742 msgstr "Poistaa puolustustornin minimikantaman."
744 #: simulation/data/technologies/attack_tower_murderholes.jsongenericName
745 msgid "Murder Holes"
746 msgstr "Ampuma-aukot"
748 #: simulation/data/technologies/attack_tower_range.jsondescription
749 msgid "Arrow shooters increase the maximum range of the fire arrows."
750 msgstr "Nuolenampujat nostavat maksimikantamaa tuliammuksille."
752 #: simulation/data/technologies/attack_tower_range.jsontooltip
753 msgid "Increases defense tower maximum range by 8 meters."
754 msgstr "Lisää puolustustornin enimmäisetäisyyttä 8 metrillä."
756 #: simulation/data/technologies/attack_tower_range.jsongenericName
757 msgid "Arrow Shooters"
758 msgstr "Nuolenampujat"
760 #: simulation/data/technologies/attack_tower_watch.jsondescription
761 msgid "A night's watch increases vigilance."
762 msgstr "Yövahti lisää valppautta."
764 #: simulation/data/technologies/attack_tower_watch.jsontooltip
765 msgid "Post sentries to add one arrow to towers."
766 msgstr "Miehitä vartiomiehiä lisätäksesi yhden nuolen ampumisen torneista."
768 #: simulation/data/technologies/attack_tower_watch.jsongenericName
769 msgid "Sentries"
770 msgstr "Vartiomiehet"
772 #: simulation/data/technologies/attack_tower_watch.jsonspecificName.ptol
773 #: simulation/data/technologies/attack_tower_watch.jsonspecificName.spart
774 #: simulation/data/technologies/attack_tower_watch.jsonspecificName.sele
775 #: simulation/data/technologies/attack_tower_watch.jsonspecificName.athen
776 #: simulation/data/technologies/attack_tower_watch.jsonspecificName.mace
777 msgid "Nyktophýlakes"
778 msgstr "Nyktophylakes"
780 #: simulation/data/technologies/attack_tower_watch.jsonspecificName.rome
781 msgid "Vigiles"
782 msgstr "Vigiles"
784 #: simulation/data/technologies/buildtime_walls_rubble.jsondescription
785 msgid "Using rubble materials reduces the costs and build times of walls."
786 msgstr "Raunioiden käyttäminen laskee muurien rakennuskuluja sekä rakennusaikaa."
788 #: simulation/data/technologies/buildtime_walls_rubble.jsontooltip
789 msgid "City walls -20% build time, but -1 crush armor level."
790 msgstr "Kaupungin muurit -20% rakennusaika, mutta -1 murskauspanssarintasoa."
792 #: simulation/data/technologies/buildtime_walls_rubble.jsongenericName
793 msgid "Rubble Materials"
794 msgstr "Kivimurska-aineet"
796 #: simulation/data/technologies/decay_outpost.jsondescription
797 msgid "Outposts survive twice as long in neutral territory."
798 msgstr "Varuskunnat selviytyvät kaksinkertaisen ajan neutraalissa alueessa."
800 #: simulation/data/technologies/decay_outpost.jsontooltip
801 msgid "Territory decay rate -50% for outposts."
802 msgstr "Alueellinen heikentyminen -50% varuskunnille."
804 #: simulation/data/technologies/decay_outpost.jsongenericName
805 msgid "Stone Foundations"
806 msgstr "Kiviperusta"
808 #: simulation/data/technologies/gather_animals_stockbreeding.jsondescription
809 msgid "Breeding livestock for food."
810 msgstr "Kasvata karjaa ruoaksi."
812 #: simulation/data/technologies/gather_animals_stockbreeding.jsontooltip
813 msgid "Breed time -25% for domestic animals (sheep, goats, cattle, etc.)."
814 msgstr "Risteytysaika -25% kotieläimille (lampaille, vuohille, karjalle jne.)."
816 #: simulation/data/technologies/gather_animals_stockbreeding.jsongenericName
817 msgid "Stockbreeding"
818 msgstr "Karjanristeytys"
820 #: simulation/data/technologies/gather_capacity_basket.jsondescription
821 #: simulation/data/technologies/gather_capacity_carts.jsondescription
822 #: simulation/data/technologies/gather_capacity_wheelbarrow.jsondescription
823 msgid "Increases shuttling capacity for all resources."
824 msgstr "Lisää kantokapasiteettiä kaikille resursseille."
826 #: simulation/data/technologies/gather_capacity_basket.jsontooltip
827 msgid "Workers use baskets. +5 shuttle capacity for all resources."
828 msgstr "Korit työläisille. +5 kantokapasiteettiä kaikille resursseille."
830 #: simulation/data/technologies/gather_capacity_basket.jsongenericName
831 msgid "Baskets"
832 msgstr "Korit"
834 #: simulation/data/technologies/gather_capacity_carts.jsontooltip
835 msgid "Workers use horse-drawn carts. +10 shuttle capacity for all resources."
836 msgstr "Hevosvetoiset kärryt. +10 kantokapasiteettiä kaikille resursseille."
838 #: simulation/data/technologies/gather_capacity_carts.jsongenericName
839 msgid "Horse-drawn Carts"
840 msgstr "Hevostenvetämät kärryt"
842 #: simulation/data/technologies/gather_capacity_fishing.jsondescription
843 msgid "Salting allows to preserve fish longer."
844 msgstr "Suolaus sallii kalojen säilymisen kauemmin."
846 #: simulation/data/technologies/gather_capacity_fishing.jsontooltip
847 msgid "Fishing Boats +20 food capacity."
848 msgstr "Kalastusalukset kantavat +20 ruokaa."
850 #: simulation/data/technologies/gather_capacity_fishing.jsongenericName
851 msgid "Salting Fish"
852 msgstr "Suolataan kalaa"
854 #: simulation/data/technologies/gather_capacity_fishing.jsonrequirementsTooltip
855 msgid "Unlocked in Town Phase. Requires Fishing Net."
856 msgstr "Avautuu Kaupunkivaiheessa. Vaatii Kalastusverkon."
858 #: simulation/data/technologies/gather_capacity_wheelbarrow.jsontooltip
859 msgid "Workers use wheelbarrows. +5 shuttle capacity for all resources."
860 msgstr "Kottikärryt. +5 kantokapasiteettiä kaikille resursseille."
862 #: simulation/data/technologies/gather_capacity_wheelbarrow.jsongenericName
863 msgid "Wheelbarrow"
864 msgstr "Kottikärry"
866 #: simulation/data/technologies/gather_farming_fertilizer.jsondescription
867 msgid "Extra nutrients for farms."
868 msgstr "Ekstra ravinteita pelloille."
870 #: simulation/data/technologies/gather_farming_fertilizer.jsontooltip
871 msgid "Workers +25% farming rate."
872 msgstr "Työmiesten +25% maanviljelysnopeus."
874 #: simulation/data/technologies/gather_farming_fertilizer.jsongenericName
875 msgid "Fertilizer"
876 msgstr "Lannoite"
878 #: simulation/data/technologies/gather_farming_plows.jsondescription
879 msgid "A horse drawn instrument to turn the sod."
880 msgstr "Hevosvetoinen laite maan kääntämiseksi."
882 #: simulation/data/technologies/gather_farming_plows.jsontooltip
883 msgid "Equip your workers with iron plows. +15% farming rate."
884 msgstr "Varusta viljelijät rauta kyntöauroilla. +15% nopeampi viljely."
886 #: simulation/data/technologies/gather_farming_plows.jsongenericName
887 msgid "Iron Plow"
888 msgstr "Rautaaura"
890 #: simulation/data/technologies/gather_farming_training.jsondescription
891 msgid "Training for workers to increase farm gathering speed."
892 msgstr "Koulutus työläisille. Nostaa viljelyn keruunopeutta."
894 #: simulation/data/technologies/gather_farming_training.jsontooltip
895 msgid "Workers +15% farming rate."
896 msgstr "Tyemiesten +15% maanviljelysnopeus."
898 #: simulation/data/technologies/gather_farming_training.jsongenericName
899 msgid "Gather Training"
900 msgstr "Kerää harjoittaaksesi"
902 #: simulation/data/technologies/gather_fishing_net.jsondescription
903 msgid "Using net improves the fishing productivity."
904 msgstr "Verkkoa käyttäen parantuu kalojen tuottavuus."
906 #: simulation/data/technologies/gather_fishing_net.jsontooltip
907 msgid ""
908 "Use nets on your Fishing Boats. +30% fishing rate. Unlocks Salting Fish."
909 msgstr "Käytä verkkoja kalastusveneissäsi. +30% kalastustahti. Avaa kalan suolauksen."
911 #: simulation/data/technologies/gather_fishing_net.jsongenericName
912 msgid "Fishing Net"
913 msgstr "Kalastusverkko"
915 #: simulation/data/technologies/gather_lumbering_ironaxes.jsondescription
916 #: simulation/data/technologies/gather_lumbering_sharpaxes.jsondescription
917 #: simulation/data/technologies/gather_lumbering_strongeraxes.jsondescription
918 msgid "Increases wood gathering rates for trees."
919 msgstr "Nostaa puunhakkuun keräysnopeutta."
921 #: simulation/data/technologies/gather_lumbering_ironaxes.jsontooltip
922 #: simulation/data/technologies/gather_lumbering_strongeraxes.jsontooltip
923 msgid "Workers +15% lumbering rate for trees."
924 msgstr "Työläiset keräävät puuta +15% nopeammin."
926 #: simulation/data/technologies/gather_lumbering_ironaxes.jsongenericName
927 msgid "Iron Ax Heads"
928 msgstr "Rautaiset kirveenpäät"
930 #: simulation/data/technologies/gather_lumbering_sharpaxes.jsontooltip
931 msgid "Workers +50% lumbering rate for trees."
932 msgstr "Työläiset keräävät puuta +50% nopeammin."
934 #: simulation/data/technologies/gather_lumbering_sharpaxes.jsongenericName
935 msgid "Sharp Ax Heads"
936 msgstr "Terävät kirveenpäät"
938 #: simulation/data/technologies/gather_lumbering_strongeraxes.jsongenericName
939 msgid "Stronger Ax"
940 msgstr "Voimakkaampi kirves"
942 #: simulation/data/technologies/gather_mining_serfs.jsondescription
943 #: simulation/data/technologies/gather_mining_servants.jsondescription
944 #: simulation/data/technologies/gather_mining_slaves.jsondescription
945 msgid "Increases stone gathering rates."
946 msgstr "Nostaa kiven keräysnopeutta."
948 #: simulation/data/technologies/gather_mining_serfs.jsontooltip
949 msgid ""
950 "Compel serfs to help your workers mine stone. +15% stone gathering rate."
951 msgstr "Käske maatyöläisiä auttamaan työläisiäsi hakkaamaan kiveä. +15% kivenkeräysnopeus."
953 #: simulation/data/technologies/gather_mining_serfs.jsongenericName
954 msgid "Serfs"
955 msgstr "Maatyöläinen"
957 #: simulation/data/technologies/gather_mining_serfs.jsonspecificName.mace
958 #: simulation/data/technologies/gather_mining_serfs.jsonspecificName.spart
959 #: simulation/data/technologies/gather_mining_serfs.jsonspecificName.athen
960 msgid "Heílōtes"
961 msgstr "Heílōtes"
963 #: simulation/data/technologies/gather_mining_servants.jsontooltip
964 msgid "Hire servants to help mine stone. +15% stone gathering rate."
965 msgstr ""
967 #: simulation/data/technologies/gather_mining_servants.jsongenericName
968 msgid "Servants"
969 msgstr "Palvelijat"
971 #: simulation/data/technologies/gather_mining_servants.jsonspecificName.mace
972 #: simulation/data/technologies/gather_mining_servants.jsonspecificName.spart
973 #: simulation/data/technologies/gather_mining_servants.jsonspecificName.athen
974 msgid "Doûloi"
975 msgstr "Douloi"
977 #: simulation/data/technologies/gather_mining_shaftmining.jsondescription
978 #: simulation/data/technologies/gather_mining_silvermining.jsondescription
979 #: simulation/data/technologies/gather_mining_wedgemallet.jsondescription
980 msgid "Increases metal gathering rates."
981 msgstr "Nostaa metallin keräysnopeutta."
983 #: simulation/data/technologies/gather_mining_shaftmining.jsontooltip
984 msgid "Develop shaft mining. +15% metal gathering rate."
985 msgstr "Kehitä kaivoskuilut. +15% nopeampi metallin keruu."
987 #: simulation/data/technologies/gather_mining_shaftmining.jsongenericName
988 msgid "Shaft Mining"
989 msgstr "Kaivoskuilulouhinta"
991 #: simulation/data/technologies/gather_mining_silvermining.jsontooltip
992 msgid "Strike a vein of precious silver. +50% metal gathering rate."
993 msgstr "Löydä hopeasuoni. +50% nopeampi metallin keruu."
995 #: simulation/data/technologies/gather_mining_silvermining.jsongenericName
996 msgid "Silver Mining"
997 msgstr "Hopealouhiminen"
999 #: simulation/data/technologies/gather_mining_silvermining.jsonspecificName.mace
1000 msgid "Mines of Krenides"
1001 msgstr "Krenideksen kaivokset"
1003 #: simulation/data/technologies/gather_mining_silvermining.jsonspecificName.athen
1004 msgid "Mines of Laureion"
1005 msgstr "Laureionin kaivokset"
1007 #: simulation/data/technologies/gather_mining_slaves.jsontooltip
1008 msgid ""
1009 "Buy slaves to help your workers mine for stone. +50% stone gathering rate."
1010 msgstr "Osta orjia hakkaamaan kiveä. +50% nopeampi kiven keruu."
1012 #: simulation/data/technologies/gather_mining_slaves.jsongenericName
1013 msgid "Slaves"
1014 msgstr "Orjat"
1016 #: simulation/data/technologies/gather_mining_slaves.jsonspecificName.mace
1017 #: simulation/data/technologies/gather_mining_slaves.jsonspecificName.spart
1018 #: simulation/data/technologies/gather_mining_slaves.jsonspecificName.athen
1019 msgid "Andrápoda"
1020 msgstr "Andrapoda"
1022 #: simulation/data/technologies/gather_mining_wedgemallet.jsontooltip
1023 msgid "Equip your workers with helpful tools. +15% metal gathering rate."
1024 msgstr "Varusta työntekijäsi hyödyllisillä työkaluilla. +15% nopeampi metallinkeräys."
1026 #: simulation/data/technologies/gather_mining_wedgemallet.jsongenericName
1027 msgid "Wedge and Mallet"
1028 msgstr "Kiila ja nuija"
1030 #: simulation/data/technologies/gather_wicker_baskets.jsondescription
1031 msgid "Baskets to carry foraged food stuffs."
1032 msgstr "Korit kerätyn ruoan kuljetusta varten."
1034 #: simulation/data/technologies/gather_wicker_baskets.jsontooltip
1035 msgid "Equip your foragers with wicker baskets. +50% fruit foraging rate."
1036 msgstr "Varusta marjankerääjät pajukoreilla. +50% nopeampi marjankeruu."
1038 #: simulation/data/technologies/gather_wicker_baskets.jsongenericName
1039 msgid "Wicker Baskets"
1040 msgstr "Vitsakorit"
1042 #: simulation/data/technologies/heal_barracks.jsondescription
1043 msgid "Units garrisoned in barracks heal over time."
1044 msgstr ""
1046 #: simulation/data/technologies/heal_barracks.jsontooltip
1047 msgid "Units gain health over time while garrisoned in barracks."
1048 msgstr "Yksiköt saavat elämäpisteitä ajan myötä kun miehittävät kasarmia."
1050 #: simulation/data/technologies/heal_barracks.jsongenericName
1051 msgid "Living Conditions"
1052 msgstr "Asumisolot"
1054 #: simulation/data/technologies/heal_range.jsondescription
1055 #: simulation/data/technologies/heal_range_2.jsondescription
1056 msgid "Increases the healing and vision range of all healers."
1057 msgstr ""
1059 #: simulation/data/technologies/heal_range.jsontooltip
1060 #: simulation/data/technologies/heal_range_2.jsontooltip
1061 msgid "Healers +5 Healing and Vision Range."
1062 msgstr "Parantajat +5 parantamiskantama ja näköetäisyys."
1064 #: simulation/data/technologies/heal_range.jsongenericName
1065 msgid "Healing Range"
1066 msgstr "Parantumiskantama"
1068 #: simulation/data/technologies/heal_range.jsonspecificName.mace
1069 #: simulation/data/technologies/heal_range.jsonspecificName.spart
1070 #: simulation/data/technologies/heal_range.jsonspecificName.athen
1071 msgid "Olympic Pantheon"
1072 msgstr "Olympic Pantheon"
1074 #: simulation/data/technologies/heal_range_2.jsongenericName
1075 msgid "Healing Range 2"
1076 msgstr "Parannuskantama 2"
1078 #: simulation/data/technologies/heal_range_2.jsonspecificName.mace
1079 #: simulation/data/technologies/heal_range_2.jsonspecificName.spart
1080 #: simulation/data/technologies/heal_range_2.jsonspecificName.athen
1081 msgid "Akadḗmeia"
1082 msgstr "Akademeia"
1084 #: simulation/data/technologies/heal_rate.jsondescription
1085 #: simulation/data/technologies/heal_rate_2.jsondescription
1086 msgid "Increases the Healing Rate of all healers."
1087 msgstr "Lisää kaikkien parantajien parantamisnopeutta."
1089 #: simulation/data/technologies/heal_rate.jsontooltip
1090 #: simulation/data/technologies/heal_rate_2.jsontooltip
1091 msgid "Healers +25% healing rate."
1092 msgstr "Parantajat +25% parannusnopeus."
1094 #: simulation/data/technologies/heal_rate.jsongenericName
1095 msgid "Healing Rate"
1096 msgstr "Parantumisnopeus"
1098 #: simulation/data/technologies/heal_rate.jsonspecificName.mace
1099 #: simulation/data/technologies/heal_rate.jsonspecificName.spart
1100 #: simulation/data/technologies/heal_rate.jsonspecificName.athen
1101 msgid "Sphágia"
1102 msgstr "Sphagia"
1104 #: simulation/data/technologies/heal_rate_2.jsongenericName
1105 msgid "Healing Rate 2"
1106 msgstr "Parantumisnopeus 2"
1108 #: simulation/data/technologies/heal_rate_2.jsonspecificName.mace
1109 #: simulation/data/technologies/heal_rate_2.jsonspecificName.spart
1110 #: simulation/data/technologies/heal_rate_2.jsonspecificName.athen
1111 msgid "Hippocratic Oath"
1112 msgstr "Hippokrateen vala"
1114 #: simulation/data/technologies/heal_temple.jsondescription
1115 msgid "Units garrisoned in a temple are healed faster."
1116 msgstr ""
1118 #: simulation/data/technologies/heal_temple.jsontooltip
1119 msgid "Temples +50% garrisoned healing rate."
1120 msgstr "Temppelit +50% miehittäjien yksiköiden parannusnopeus."
1122 #: simulation/data/technologies/heal_temple.jsongenericName
1123 msgid "Divine Offerings"
1124 msgstr "Jumalalliset uhrit"
1126 #: simulation/data/technologies/heal_temple.jsonspecificName.mace
1127 #: simulation/data/technologies/heal_temple.jsonspecificName.spart
1128 msgid "Olympic Games"
1129 msgstr "Olympiapelit"
1131 #: simulation/data/technologies/heal_temple.jsonspecificName.athen
1132 msgid "Eleusian Mysteries"
1133 msgstr "Eleusialaiset mysteerit"
1135 #: simulation/data/technologies/health_females_01.jsondescription
1136 msgid ""
1137 "The Loom allowed the creation of finer clothing to clothe citizens in the "
1138 "settlement. Women of the household were taught from a young age how to weave"
1139 " on the loom, and subsequently spent a large  share of their lives working "
1140 "with it."
1141 msgstr ""
1143 #: simulation/data/technologies/health_females_01.jsontooltip
1144 msgid "Female Citizens +50% Health."
1145 msgstr "Naiskansalaiset +50% elämäpisteitä."
1147 #: simulation/data/technologies/health_females_01.jsongenericName
1148 msgid "The Loom"
1149 msgstr "Kangastuspuu"
1151 #: simulation/data/technologies/health_regen_units.jsondescription
1152 msgid "Unlock health regeneration for your units."
1153 msgstr ""
1155 #: simulation/data/technologies/health_regen_units.jsontooltip
1156 msgid "Organic units will slowly regenerate health over time when idle."
1157 msgstr ""
1159 #: simulation/data/technologies/health_regen_units.jsongenericName
1160 msgid "Battlefield Medicine"
1161 msgstr "Taistelukentän lääkkeet"
1163 #: simulation/data/technologies/health_walls_geometric_masonry.jsondescription
1164 msgid "Using geometric masonry increases the sturdiness of defensive walls."
1165 msgstr "Geometrinen muuraus tukevoittaa muureja."
1167 #: simulation/data/technologies/health_walls_geometric_masonry.jsontooltip
1168 msgid "City walls +2 crush armor levels, but +10% build time."
1169 msgstr ""
1171 #: simulation/data/technologies/health_walls_geometric_masonry.jsongenericName
1172 msgid "Geometric Masonry"
1173 msgstr "Geometrinen muuraus"
1175 #: simulation/data/technologies/melee_inf_sidearms.jsontooltip
1176 msgid "Melee infantry +1 hack attack."
1177 msgstr "Lähitaistelu +1 hakkauskyökkäys."
1179 #: simulation/data/technologies/melee_inf_spearheads.jsondescription
1180 msgid "Using iron instead of bronze gave spears additional piercing power."
1181 msgstr "Raudan käyttö pronssin sijasta teki keihäistä lävistysvoimaisempia."
1183 #: simulation/data/technologies/melee_inf_spearheads.jsontooltip
1184 msgid "All Spear units +2 hack attack."
1185 msgstr "Kaikkien keihäsyksiköiden hyökkäys +2 hakkausta"
1187 #: simulation/data/technologies/melee_inf_spearheads.jsongenericName
1188 msgid "Iron Spearheads"
1189 msgstr "Rautaiset keihäänkärjet"
1191 #: simulation/data/technologies/melee_inf_spearheads.jsonspecificName.sele
1192 #: simulation/data/technologies/melee_inf_spearheads.jsonspecificName.ptol
1193 #: simulation/data/technologies/melee_inf_spearheads.jsonspecificName.mace
1194 #: simulation/data/technologies/melee_inf_spearheads.jsonspecificName.spart
1195 #: simulation/data/technologies/melee_inf_spearheads.jsonspecificName.athen
1196 msgid "Sidḗreai Aikhmaí"
1197 msgstr "Sidḗreai Aikhmaí"
1199 #: simulation/data/technologies/pair_cav_01.jsongenericName
1200 msgid "Lance vs. Chamfron"
1201 msgstr ""
1203 #: simulation/data/technologies/pair_champ_02.jsongenericName
1204 msgid "Champions vs. Part-timers"
1205 msgstr ""
1207 #: simulation/data/technologies/pair_gather_01.jsongenericName
1208 msgid "Servants vs. Wedge and Mallet"
1209 msgstr ""
1211 #: simulation/data/technologies/pair_gather_02.jsongenericName
1212 msgid "Serfs vs. Shaft Mining"
1213 msgstr ""
1215 #: simulation/data/technologies/pair_gather_03.jsongenericName
1216 msgid "Slaves vs. Silver Mining"
1217 msgstr "Orjat vs. Hopean louhiminen"
1219 #: simulation/data/technologies/pair_gather_wood_01.jsongenericName
1220 msgid "Iron Axes vs. Wheelbarrow"
1221 msgstr "Rautakirveet vs. Kottikärryt"
1223 #: simulation/data/technologies/pair_heal_01.jsongenericName
1224 msgid "Heal Range and Rate"
1225 msgstr "Parannuskantama ja -nopeus"
1227 #: simulation/data/technologies/pair_heal_02.jsongenericName
1228 msgid "Heal Range and Rate #2"
1229 msgstr "Parannuskantam ja -nopeus #2"
1231 #: simulation/data/technologies/pair_heal_03.jsongenericName
1232 msgid "Garrison Healing vs. Self-Healing"
1233 msgstr ""
1235 #: simulation/data/technologies/pair_house_01.jsongenericName
1236 #: simulation/data/technologies/pair_house_02.jsongenericName
1237 msgid "Females vs. Population"
1238 msgstr "Naiset vs. väkiluku"
1240 #: simulation/data/technologies/pair_inf_01.jsongenericName
1241 msgid "Side Arms vs. Irregulars"
1242 msgstr ""
1244 #: simulation/data/technologies/pair_inf_02.jsongenericName
1245 msgid "Spear Fighting vs. Skirmishing"
1246 msgstr ""
1248 #: simulation/data/technologies/pair_inf_armor_01.jsongenericName
1249 #: simulation/data/technologies/pair_inf_armor_02.jsongenericName
1250 #: simulation/data/technologies/pair_inf_armor_03.jsongenericName
1251 #: simulation/data/technologies/pair_inf_armor_04.jsongenericName
1252 msgid "Infantry Hack Armor vs. Spearmen Pierce Armor"
1253 msgstr ""
1255 #: simulation/data/technologies/pair_levy_01.jsongenericName
1256 msgid "Levy Infantry vs. Levy Cavalry"
1257 msgstr ""
1259 #: simulation/data/technologies/pair_siege_attack_cost.jsongenericName
1260 msgid "Attack vs. Cost"
1261 msgstr "Hyökkäys vs. kustannus"
1263 #: simulation/data/technologies/pair_siege_attack_pack.jsongenericName
1264 msgid "Attack vs. Packing"
1265 msgstr "Hyökkäys vs. pakkaaminen"
1267 #: simulation/data/technologies/pair_siege_cost_armor.jsongenericName
1268 msgid "Cost vs. Armor"
1269 msgstr "Kustannus vs. panssari"
1271 #: simulation/data/technologies/pair_tower_01.jsongenericName
1272 msgid "Night's Watch vs. Crenellations"
1273 msgstr ""
1275 #: simulation/data/technologies/pair_walls_01.jsongenericName
1276 msgid "Walls build time vs. Health"
1277 msgstr ""
1279 #: simulation/data/technologies/phase_city.jsondescription
1280 msgid ""
1281 "Advances from a bustling town to a veritable metropolis, full of the wonders"
1282 " of modern technology."
1283 msgstr ""
1285 #: simulation/data/technologies/phase_city.jsontooltip
1286 msgid ""
1287 "Advance to City Phase, which unlocks more structures and units. Territory "
1288 "radius for Civic Centers increased by another +50%. Citizen soldiers max "
1289 "health increased by +10%. All structures +9 garrisoned regeneration rate."
1290 msgstr ""
1292 #: simulation/data/technologies/phase_city.jsongenericName
1293 #: simulation/data/technologies/phase_city_athen.jsongenericName
1294 msgid "City Phase"
1295 msgstr "Kaupunki vaihe"
1297 #: simulation/data/technologies/phase_city.jsonrequirementsTooltip
1298 #: simulation/data/technologies/phase_city_athen.jsonrequirementsTooltip
1299 msgid "Requires 4 new Town Phase structures (except Walls and Civic Centers)."
1300 msgstr ""
1302 #: simulation/data/technologies/phase_city.jsonspecificName.mace
1303 #: simulation/data/technologies/phase_city.jsonspecificName.spart
1304 #: simulation/data/technologies/phase_city_athen.jsonspecificName.athen
1305 msgid "Megalópolis"
1306 msgstr "Megalopolis"
1308 #: simulation/data/technologies/phase_city_athen.jsondescription
1309 msgid ""
1310 "Advances from a bustling town to a veritable metropolis, full of the wonders"
1311 " of modern technology. This is the Athenian city phase, where metal "
1312 "gathering rates are boosted because of the 'Silver Owls' bonus."
1313 msgstr ""
1315 #: simulation/data/technologies/phase_city_athen.jsontooltip
1316 msgid ""
1317 "Advance to City Phase, which unlocks more structures and units. Territory "
1318 "radius for Civic Centers increased by another +50%. Silver Owls civ bonus "
1319 "grants an extra +10% metal gather rate to all workers. Citizen soldiers max "
1320 "health increased by +10%. All structures +9 garrisoned regeneration rate."
1321 msgstr ""
1323 #: simulation/data/technologies/phase_town.jsondescription
1324 msgid ""
1325 "Advances from a small village to a bustling town, ready to expand rapidly."
1326 msgstr ""
1328 #: simulation/data/technologies/phase_town.jsontooltip
1329 msgid ""
1330 "Advance to Town Phase, which unlocks more structures and units. Territory "
1331 "radius for Civic Centers increased by +30%. Citizen soldiers max health "
1332 "increased by +20%. All structures +7 garrisoned regeneration rate."
1333 msgstr ""
1335 #: simulation/data/technologies/phase_town.jsongenericName
1336 #: simulation/data/technologies/phase_town_athen.jsongenericName
1337 msgid "Town Phase"
1338 msgstr "Kuntavaihe"
1340 #: simulation/data/technologies/phase_town.jsonrequirementsTooltip
1341 #: simulation/data/technologies/phase_town_athen.jsonrequirementsTooltip
1342 msgid ""
1343 "Requires 5 Village Phase structures (except Palisades and Farm Fields)."
1344 msgstr ""
1346 #: simulation/data/technologies/phase_town.jsonspecificName.mace
1347 #: simulation/data/technologies/phase_town.jsonspecificName.spart
1348 #: simulation/data/technologies/phase_town_athen.jsonspecificName.athen
1349 msgid "Kōmópolis"
1350 msgstr "Komopolis"
1352 #: simulation/data/technologies/phase_town_athen.jsondescription
1353 msgid ""
1354 "Advances from a small village to a bustling town, ready to expand rapidly. "
1355 "This is the Athenian town phase, where metal gathering rates are boosted "
1356 "because of the 'Silver Owls' bonus."
1357 msgstr ""
1359 #: simulation/data/technologies/phase_town_athen.jsontooltip
1360 msgid ""
1361 "Advance to Town Phase, which unlocks more structures and units. Territory "
1362 "radius for Civic Centers increased by +30%. 'Silver Owls' civ bonus grants "
1363 "an extra +10% metal gather rate to all workers. Citizen soldiers max health "
1364 "increased by +20%. All structures +7 garrisoned regeneration rate."
1365 msgstr ""
1367 #: simulation/data/technologies/phase_village.jsongenericName
1368 msgid "Village Phase"
1369 msgstr "Kylävaihe"
1371 #: simulation/data/technologies/pop_civic_01.jsondescription
1372 msgid ""
1373 "The state or tribe would often construct a dining hall for public feasts or "
1374 "to receive foreign emissaries."
1375 msgstr ""
1377 #: simulation/data/technologies/pop_civic_01.jsontooltip
1378 #: simulation/data/technologies/pop_civic_02.jsontooltip
1379 msgid "Civic Centers +5 population cap bonus."
1380 msgstr "Siviilikeskukset +5 väkilukuylärajabonus"
1382 #: simulation/data/technologies/pop_civic_01.jsongenericName
1383 msgid "Dining Hall"
1384 msgstr "Ruokailuhalli"
1386 #: simulation/data/technologies/pop_civic_01.jsonspecificName.athen
1387 msgid "Thólos"
1388 msgstr "Tholos"
1390 #: simulation/data/technologies/pop_civic_02.jsondescription
1391 msgid ""
1392 "Public assembly places were often the center of civic life for ancient "
1393 "societies. Athens had the Ekklesia, the citizens' assembly which met on the "
1394 "Pnyx Hill near the agora in full view of the Acropolis. The Romans had an "
1395 "open-aired assembly place in the great Forum Romanum called the Comitium. "
1396 "Here citizens could air grievances and present petitions to the patrician "
1397 "politicians who ruled their city in the Senate."
1398 msgstr ""
1400 #: simulation/data/technologies/pop_civic_02.jsongenericName
1401 msgid "Public Assembly"
1402 msgstr "Julkinen kokoontuminen"
1404 #: simulation/data/technologies/pop_civic_02.jsonspecificName.rome
1405 msgid "Comitium"
1406 msgstr "Comitium"
1408 #: simulation/data/technologies/pop_civic_02.jsonspecificName.athen
1409 msgid "Ekklēsía"
1410 msgstr "Ekklesia"
1412 #: simulation/data/technologies/pop_house_01.jsondescription
1413 msgid ""
1414 "Home gardens ranged from simple fenced-in areas to large manicured and "
1415 "colonnaded enclosures."
1416 msgstr ""
1418 #: simulation/data/technologies/pop_house_01.jsontooltip
1419 #: simulation/data/technologies/pop_house_02.jsontooltip
1420 msgid "Houses +20% population cap bonus."
1421 msgstr "Talot +20% lisäys yksikkörajaan."
1423 #: simulation/data/technologies/pop_house_01.jsongenericName
1424 msgid "Home Garden"
1425 msgstr "Kotipuutarha"
1427 #: simulation/data/technologies/pop_house_01.jsonspecificName.ptol
1428 #: simulation/data/technologies/pop_house_01.jsonspecificName.spart
1429 #: simulation/data/technologies/pop_house_01.jsonspecificName.sele
1430 #: simulation/data/technologies/pop_house_01.jsonspecificName.athen
1431 #: simulation/data/technologies/pop_house_01.jsonspecificName.mace
1432 #: simulation/data/technologies/pop_house_01.jsonspecificName.rome
1433 #: simulation/data/technologies/pop_wonder.jsonspecificName.ptol
1434 #: simulation/data/technologies/pop_wonder.jsonspecificName.spart
1435 #: simulation/data/technologies/pop_wonder.jsonspecificName.sele
1436 #: simulation/data/technologies/pop_wonder.jsonspecificName.athen
1437 #: simulation/data/technologies/pop_wonder.jsonspecificName.mace
1438 #: simulation/data/technologies/pop_wonder.jsonspecificName.rome
1439 msgid "Peristyle"
1440 msgstr "Peristyle"
1442 #: simulation/data/technologies/pop_house_01.jsonspecificName.pers
1443 #: simulation/data/technologies/pop_wonder.jsonspecificName.pers
1444 msgid "Paradise"
1445 msgstr "Paratiisi"
1447 #: simulation/data/technologies/pop_house_02.jsondescription
1448 msgid ""
1449 "Homes tended to expand as the wealth and population of a settlement grew."
1450 msgstr ""
1452 #: simulation/data/technologies/pop_house_02.jsongenericName
1453 msgid "Manors"
1454 msgstr "Kartanot"
1456 #: simulation/data/technologies/pop_house_02.jsonspecificName.rome
1457 msgid "Insulae"
1458 msgstr "Insulae"
1460 #: simulation/data/technologies/pop_wonder.jsondescription
1461 msgid "The wonder attracts many more people to your civilization."
1462 msgstr ""
1464 #: simulation/data/technologies/pop_wonder.jsontooltip
1465 msgid ""
1466 "Enable Glorious Expansion. Further increase the population limit by 40 per "
1467 "Wonder owned."
1468 msgstr ""
1470 #: simulation/data/technologies/pop_wonder.jsongenericName
1471 msgid "Glorious Expansion"
1472 msgstr "Kunniallinen laajentuminen"
1474 #: simulation/data/technologies/ranged_inf_skirmishers.jsondescription
1475 msgid ""
1476 "The javelin thong (the Greeks also called them loops, or bronkhos) increased"
1477 " the fulcrum action of the throwing arm mid-throw, increasing speed and "
1478 "range of the javelin."
1479 msgstr ""
1481 #: simulation/data/technologies/ranged_inf_skirmishers.jsontooltip
1482 msgid "All Javelin units +2 pierce attack and +4 range."
1483 msgstr "Kaikille keihäsyksiköille +2 lävistystä ja +4 kantamaa."
1485 #: simulation/data/technologies/ranged_inf_skirmishers.jsongenericName
1486 msgid "Javelin Thong"
1487 msgstr "Keihään remmi"
1489 #: simulation/data/technologies/ranged_inf_skirmishers.jsonspecificName.ptol
1490 #: simulation/data/technologies/ranged_inf_skirmishers.jsonspecificName.spart
1491 #: simulation/data/technologies/ranged_inf_skirmishers.jsonspecificName.sele
1492 #: simulation/data/technologies/ranged_inf_skirmishers.jsonspecificName.athen
1493 #: simulation/data/technologies/ranged_inf_skirmishers.jsonspecificName.mace
1494 msgid "Himás"
1495 msgstr "Himás"
1497 #: simulation/data/technologies/ranged_inf_skirmishers.jsonspecificName.rome
1498 msgid "Amentum"
1499 msgstr "Amentum"
1501 #: simulation/data/technologies/siege_armor.jsondescription
1502 msgid "Increased armor on siege weapons"
1503 msgstr "Lisää panssaria piiritysaseille."
1505 #: simulation/data/technologies/siege_armor.jsontooltip
1506 msgid "All Siege weapons +2 Hack armor levels."
1507 msgstr "Kaikkien piiritysaseiden panssari +2 hakkaustasoa."
1509 #: simulation/data/technologies/siege_armor.jsongenericName
1510 msgid "Armor plating"
1511 msgstr "Panssarin metallipinnoitus"
1513 #: simulation/data/technologies/siege_attack.jsondescription
1514 msgid "Advanced technologies improve siege efficiency"
1515 msgstr "Kehittyneet teknologiat parantavat piiritysaseiden tehokkuutta."
1517 #: simulation/data/technologies/siege_attack.jsontooltip
1518 msgid "All siege weapons +25% Crush damage."
1519 msgstr ""
1521 #: simulation/data/technologies/siege_attack.jsongenericName
1522 msgid "Advanced Siege"
1523 msgstr "Kehittynyt piiritys"
1525 #: simulation/data/technologies/siege_bolt_accuracy.jsondescription
1526 msgid "Improvement to projectile accuracy"
1527 msgstr "Parantaa ammusten tarkkuutta"
1529 #: simulation/data/technologies/siege_bolt_accuracy.jsontooltip
1530 msgid "Bolt shooter accuracy increased 25%."
1531 msgstr ""
1533 #: simulation/data/technologies/siege_bolt_accuracy.jsongenericName
1534 msgid "Bolt Accuracy"
1535 msgstr "Vasaman tarkkuus"
1537 #: simulation/data/technologies/siege_cost_metal.jsondescription
1538 msgid "Siege weapons require less metal resource"
1539 msgstr "Piiritysaseet vaativat vähemmän metallia"
1541 #: simulation/data/technologies/siege_cost_metal.jsontooltip
1542 msgid "Siege weapons cost 20% less metal"
1543 msgstr "Piiritysaseet maksavat -20% metallia"
1545 #: simulation/data/technologies/siege_cost_metal.jsongenericName
1546 msgid "Metalworker"
1547 msgstr "Metallityöläinen"
1549 #: simulation/data/technologies/siege_cost_wood.jsondescription
1550 msgid "Siege weapons cost less wood"
1551 msgstr "Piiritysaseet maksavat vähemmän puuta"
1553 #: simulation/data/technologies/siege_cost_wood.jsontooltip
1554 msgid "Siege weapons cost 20% less wood"
1555 msgstr "Piiritysaseet maksavat -20% puuta"
1557 #: simulation/data/technologies/siege_cost_wood.jsongenericName
1558 msgid "Artillery Instructors"
1559 msgstr ""
1561 #: simulation/data/technologies/siege_packing.jsondescription
1562 msgid "Immobile siege weapons are assembled and disassembled faster"
1563 msgstr ""
1565 #: simulation/data/technologies/siege_packing.jsontooltip
1566 msgid "-25% pack and unpack time for immobile siege weapons."
1567 msgstr ""
1569 #: simulation/data/technologies/siege_packing.jsongenericName
1570 msgid "Military Engineers"
1571 msgstr "Sotilasinsinöörit"
1573 #: simulation/data/technologies/speed_cavalry_01.jsondescription
1574 msgid "Breed the fastest horses."
1575 msgstr "Jalosta nopeimmat hevoset."
1577 #: simulation/data/technologies/speed_cavalry_01.jsontooltip
1578 #: simulation/data/technologies/speed_cavalry_02.jsontooltip
1579 msgid "+10% cavalry walk speed."
1580 msgstr "+10% ratsuväen kävelynopeutta."
1582 #: simulation/data/technologies/speed_cavalry_01.jsongenericName
1583 msgid "Cavalry Breeding"
1584 msgstr ""
1586 #: simulation/data/technologies/speed_cavalry_02.jsondescription
1587 msgid "Train your horses to move faster."
1588 msgstr "Kouluta hevosesi nopeammiksi."
1590 #: simulation/data/technologies/speed_cavalry_02.jsongenericName
1591 msgid "Cavalry Speed Training"
1592 msgstr ""
1594 #: simulation/data/technologies/trade_commercial_treaty.jsondescription
1595 msgid "Improve the international trading profit."
1596 msgstr ""
1598 #: simulation/data/technologies/trade_commercial_treaty.jsontooltip
1599 msgid "Market +10% International Bonus."
1600 msgstr ""
1602 #: simulation/data/technologies/trade_commercial_treaty.jsongenericName
1603 msgid "Commercial Treaty"
1604 msgstr "Kaupallinen sopimus"
1606 #: simulation/data/technologies/trade_convoys_armor.jsondescription
1607 msgid "Increases defensive capability of traders."
1608 msgstr "Lisää kauppiaitten puolustuskykyä."
1610 #: simulation/data/technologies/trade_convoys_armor.jsontooltip
1611 msgid "Traders +2 Hack and Pierce armor levels."
1612 msgstr ""
1614 #: simulation/data/technologies/trade_convoys_armor.jsongenericName
1615 #: simulation/data/technologies/trade_convoys_speed.jsongenericName
1616 msgid "Trade Convoys"
1617 msgstr "Kauppasaattue"
1619 #: simulation/data/technologies/trade_convoys_speed.jsondescription
1620 msgid ""
1621 "Increases movement rate of traders, which in turn increases trade income."
1622 msgstr "Nopeuttaa kauppiaiden liikkumista. Nostaa siten kaupan tuloa."
1624 #: simulation/data/technologies/trade_convoys_speed.jsontooltip
1625 msgid "Traders +25% Walk Speed, which quickly increases trade income."
1626 msgstr "Kauppiaat kävelevät +25% nopeampaa. Tuotto kasvaa merkittävästi."
1628 #: simulation/data/technologies/trade_gain_01.jsondescription
1629 #: simulation/data/technologies/trade_gain_02.jsondescription
1630 msgid "The progress in handicraft improves the trading profit."
1631 msgstr ""
1633 #: simulation/data/technologies/trade_gain_01.jsontooltip
1634 msgid "Traders +10% gain."
1635 msgstr "Kauppiaat saa +10%"
1637 #: simulation/data/technologies/trade_gain_01.jsongenericName
1638 msgid "Handicraft"
1639 msgstr "Käsityö"
1641 #: simulation/data/technologies/trade_gain_02.jsontooltip
1642 msgid "Traders +15% gain."
1643 msgstr "Kauppiaat saa +15%"
1645 #: simulation/data/technologies/trade_gain_02.jsongenericName
1646 msgid "Advanced Handicraft"
1647 msgstr "Kehittynyt käsityö"
1649 #: simulation/data/technologies/training_conscription.jsondescription
1650 #: simulation/data/technologies/persians/training_conscription_infantry.jsondescription
1651 msgid ""
1652 "Significantly increase training speed of soldiers at the barracks by "
1653 "training them in large batches or battalions."
1654 msgstr ""
1656 #: simulation/data/technologies/training_conscription.jsontooltip
1657 #: simulation/data/technologies/persians/training_conscription_infantry.jsontooltip
1658 msgid "Faster batch training speed for the Barracks."
1659 msgstr "Nopeampi joukkokoulutus kasarmeissa."
1661 #: simulation/data/technologies/training_conscription.jsongenericName
1662 msgid "Conscription"
1663 msgstr "Asevelvollisuus"
1665 #: simulation/data/technologies/training_levy_cavalry.jsondescription
1666 #: simulation/data/technologies/persians/training_levy_cavalry.jsondescription
1667 msgid ""
1668 "Calling up cavalry levies in time of war helps bolster the ranks of a king's"
1669 " army."
1670 msgstr ""
1672 #: simulation/data/technologies/training_levy_cavalry.jsontooltip
1673 msgid ""
1674 "All cavalry -20% train time, but also -10 health. Unlocks Conscription."
1675 msgstr "Ratsuväelle -20% lyhyempi koulutus, mutta -10 terveyttä. Aukaisee Asevelvollisuuden."
1677 #: simulation/data/technologies/training_levy_cavalry.jsongenericName
1678 #: simulation/data/technologies/persians/training_levy_cavalry.jsongenericName
1679 msgid "Levy Cavalry"
1680 msgstr "Sotaväkeenottoratsuväki"
1682 #: simulation/data/technologies/training_levy_infantry.jsondescription
1683 #: simulation/data/technologies/persians/training_levy_infantry.jsondescription
1684 msgid ""
1685 "Calling up infantry levies in time of war helps bolster the ranks of a "
1686 "king's army."
1687 msgstr ""
1689 #: simulation/data/technologies/training_levy_infantry.jsontooltip
1690 msgid ""
1691 "All infantry -10% train time, but also -5 health. Unlocks Conscription."
1692 msgstr "Jalkaväelle -10% lyhyempi koulutus, mutta -5 terveyttä. Aukaisee Asevelvollisuuden."
1694 #: simulation/data/technologies/training_levy_infantry.jsongenericName
1695 #: simulation/data/technologies/persians/training_levy_infantry.jsongenericName
1696 msgid "Levy Infantry"
1697 msgstr "Nostettu jalkaväki"
1699 #: simulation/data/technologies/training_naval_architects.jsondescription
1700 msgid "Significantly increase build speed of batches of ships at the Dock."
1701 msgstr "Merkittävästi nopeuttaa laivojen joukkorakentamista."
1703 #: simulation/data/technologies/training_naval_architects.jsontooltip
1704 msgid "Docks increased batch construction speed bonus."
1705 msgstr "Nopeampi joukkorakentaminen satamissa."
1707 #: simulation/data/technologies/training_naval_architects.jsongenericName
1708 msgid "Naval Architects"
1709 msgstr "laivastoarkkitehdit"
1711 #: simulation/data/technologies/unlock_champion_units.jsondescription
1712 msgid ""
1713 "Guard units (Champions) are professionals who wield the best weapons and "
1714 "have the best training."
1715 msgstr ""
1717 #: simulation/data/technologies/unlock_champion_units.jsontooltip
1718 msgid "Unlock the ability to train Champions at the barracks."
1719 msgstr ""
1721 #: simulation/data/technologies/unlock_champion_units.jsongenericName
1722 msgid "Unlock Champion Units"
1723 msgstr "Avaa mestariyksiköt"
1725 #: simulation/data/technologies/unlock_champion_units.jsonspecificName.mace
1726 #: simulation/data/technologies/unlock_champion_units.jsonspecificName.spart
1727 #: simulation/data/technologies/unlock_champion_units.jsonspecificName.athen
1728 msgid "Ágēma"
1729 msgstr "Agema"
1731 #: simulation/data/technologies/unlock_champion_units.jsonspecificName.rome
1732 msgid "Regio Cohors"
1733 msgstr "Regio Cohors"
1735 #: simulation/data/technologies/unlock_females_house.jsondescription
1736 msgid "A festival attended by women-only, to celebrate female fertility."
1737 msgstr ""
1739 #: simulation/data/technologies/unlock_females_house.jsontooltip
1740 msgid "Unlock the ability to train women from houses."
1741 msgstr "Mahdollista naisten kouluttaminen taloista."
1743 #: simulation/data/technologies/unlock_females_house.jsongenericName
1744 msgid "Fertility Festival"
1745 msgstr "Hedelmällisyysjuhlat"
1747 #: simulation/data/technologies/unlock_females_house.jsonspecificName.mace
1748 #: simulation/data/technologies/unlock_females_house.jsonspecificName.spart
1749 #: simulation/data/technologies/unlock_females_house.jsonspecificName.athen
1750 msgid "Thesmophória"
1751 msgstr "Thesmophória"
1753 #: simulation/data/technologies/unlock_females_house.jsonspecificName.rome
1754 msgid "Bona Dea"
1755 msgstr "Bona Dea"
1757 #: simulation/data/technologies/unlock_shared_dropsites.jsondescription
1758 msgid ""
1759 "The extension of trade leads to the permanent establishment of storekeepers "
1760 "and their families in foreign countries, allowing them to exploit the wealth"
1761 " of these countries."
1762 msgstr ""
1764 #: simulation/data/technologies/unlock_shared_dropsites.jsontooltip
1765 msgid "Allows using allied dropsites."
1766 msgstr ""
1768 #: simulation/data/technologies/unlock_shared_dropsites.jsongenericName
1769 msgid "Diaspora"
1770 msgstr ""
1772 #: simulation/data/technologies/unlock_shared_dropsites.jsonrequirementsTooltip
1773 msgid "Requires 3 Traders"
1774 msgstr ""
1776 #: simulation/data/technologies/unlock_shared_los.jsondescription
1777 msgid ""
1778 "By means of trading and travelling people explored beyond the boundaries of "
1779 "their lands and drew maps of it in order to share and memorize their "
1780 "discoveries."
1781 msgstr ""
1783 #: simulation/data/technologies/unlock_shared_los.jsontooltip
1784 msgid ""
1785 "See what your allies see, browse their summary and check their resources and"
1786 " population count in the top panel."
1787 msgstr ""
1789 #: simulation/data/technologies/unlock_shared_los.jsongenericName
1790 msgid "Cartography"
1791 msgstr "Kartographia"
1793 #: simulation/data/technologies/upgrade_rank_advanced_cavalry.jsondescription
1794 #: simulation/data/technologies/upgrade_rank_elite_cavalry.jsondescription
1795 msgid "Promote all of your citizen-soldier cavalrymen to Advanced rank."
1796 msgstr ""
1798 #: simulation/data/technologies/upgrade_rank_advanced_cavalry.jsontooltip
1799 msgid ""
1800 "Promote all of your citizen-soldier cavalrymen to Advanced rank. This "
1801 "increases their military prowess, but decreases their meat gathering rates "
1802 "-25%. Unlocks Elite Citizen-Cavalry technology."
1803 msgstr ""
1805 #: simulation/data/technologies/upgrade_rank_advanced_cavalry.jsongenericName
1806 msgid "Advanced Citizen-Cavalry"
1807 msgstr ""
1809 #: simulation/data/technologies/upgrade_rank_advanced_infantry.jsondescription
1810 msgid "Upgrade all of your citizen-soldier infantrymen to Advanced rank."
1811 msgstr ""
1813 #: simulation/data/technologies/upgrade_rank_advanced_infantry.jsontooltip
1814 msgid ""
1815 "Upgrade all of your citizen-soldier infantrymen to Advanced rank. This "
1816 "increases their military prowess, but decreases their resource gathering "
1817 "rates -25%. Unlocks Elite Citizen-Infantry technology."
1818 msgstr ""
1820 #: simulation/data/technologies/upgrade_rank_advanced_infantry.jsongenericName
1821 msgid "Advanced Citizen-Infantry"
1822 msgstr "Kehittynyt kansalaisjalkaväki"
1824 #: simulation/data/technologies/upgrade_rank_advanced_infantry.jsonspecificName.mace
1825 #: simulation/data/technologies/upgrade_rank_advanced_infantry.jsonspecificName.spart
1826 #: simulation/data/technologies/upgrade_rank_advanced_infantry.jsonspecificName.athen
1827 msgid "Zeugítai"
1828 msgstr "Zeugítai"
1830 #: simulation/data/technologies/upgrade_rank_elite_cavalry.jsontooltip
1831 msgid ""
1832 "Promote all of your citizen-soldier cavalrymen to Elite rank. This increases"
1833 " their military prowess, but decreases their meat gathering rates another "
1834 "-25%."
1835 msgstr ""
1837 #: simulation/data/technologies/upgrade_rank_elite_cavalry.jsongenericName
1838 msgid "Elite Citizen-Cavalry"
1839 msgstr "Eliitti kansalaisratsuväki"
1841 #: simulation/data/technologies/upgrade_rank_elite_infantry.jsondescription
1842 msgid "Upgrade all of your citizen-soldier infantrymen to Elite rank."
1843 msgstr ""
1845 #: simulation/data/technologies/upgrade_rank_elite_infantry.jsontooltip
1846 msgid ""
1847 "Upgrade all of your citizen-soldier infantrymen to Elite rank. This "
1848 "increases their military prowess, but decreases their resource gathering "
1849 "rates another -25%."
1850 msgstr ""
1852 #: simulation/data/technologies/upgrade_rank_elite_infantry.jsongenericName
1853 msgid "Elite Citizen-Infantry"
1854 msgstr "Eliitti kansalaisjalkaväki"
1856 #: simulation/data/technologies/upgrade_rank_elite_infantry.jsonspecificName.mace
1857 #: simulation/data/technologies/upgrade_rank_elite_infantry.jsonspecificName.spart
1858 #: simulation/data/technologies/upgrade_rank_elite_infantry.jsonspecificName.athen
1859 msgid "Pentakosiomédimnoi"
1860 msgstr "Pentakosiomédimnoi"
1862 #: simulation/data/technologies/vision_outpost.jsondescription
1863 msgid "Outposts gain longer vision for scouting."
1864 msgstr "Etuvartio näkee pidemmälle."
1866 #: simulation/data/technologies/vision_outpost.jsontooltip
1867 msgid "Vision Range +50% for Outposts."
1868 msgstr "Näkökenttä laajenee +50% etuvartioille."
1870 #: simulation/data/technologies/vision_outpost.jsongenericName
1871 msgid "Carrier Pigeons"
1872 msgstr "Viestipuluja"
1874 #: simulation/data/technologies/carthaginians/civbonus_triple_walls.jsondescription
1875 msgid ""
1876 "Carthaginians built their city walls in three concentric circuits. These "
1877 "walls were never breached. Even when the city was taken by the Romans, it "
1878 "was via the city's harbor, not by storming its walls. Consequently, "
1879 "Carthaginian walls, gates, and wall towers have 3x the health of a standard "
1880 "wall, but also cost twice as much and take twice as long to build."
1881 msgstr ""
1883 #: simulation/data/technologies/carthaginians/civbonus_triple_walls.jsongenericName
1884 msgid "Triple Walls"
1885 msgstr "Kolminkertainen muuri"
1887 #: simulation/data/technologies/carthaginians/cost_celt_mercs.jsondescription
1888 #: simulation/data/technologies/carthaginians/cost_celt_mercs_2.jsondescription
1889 msgid "Celtic mercenaries have their metal cost decreased."
1890 msgstr "Kelttiläiset palkkasotilaat maksavat vähemmän metallia."
1892 #: simulation/data/technologies/carthaginians/cost_celt_mercs.jsontooltip
1893 msgid ""
1894 "Hire a Celtic mercenary captain to reduce cost -20 metal for Celtic "
1895 "mercenaries."
1896 msgstr "Palkkaa Kelttiläinen palkkasoturikapteeni jotta Kelttiläiset palkkasotilaat maksavat -20 metallia."
1898 #: simulation/data/technologies/carthaginians/cost_celt_mercs.jsongenericName
1899 msgid "Celtic Mercenary Captain"
1900 msgstr "Kelttiläinen palkkasoturikapteeni"
1902 #: simulation/data/technologies/carthaginians/cost_celt_mercs_2.jsontooltip
1903 msgid ""
1904 "Hire a Gallic mercenary general to reduce cost -20 metal for Celtic "
1905 "mercenaries."
1906 msgstr "Palkkaa Gallialainen palkkasoturikenraali jotta Kelttiläiset palkkasotilaat maksavat -20 metallia."
1908 #: simulation/data/technologies/carthaginians/cost_celt_mercs_2.jsongenericName
1909 msgid "Gallic Mercenary General"
1910 msgstr "Gallialainen palkkasoturikenraali"
1912 #: simulation/data/technologies/carthaginians/cost_iberian_mercs.jsondescription
1913 #: simulation/data/technologies/carthaginians/cost_iberian_mercs_2.jsondescription
1914 msgid "Iberian mercenaries have their metal cost decreased."
1915 msgstr "Iberialaiset palkkasotilaat maksavat vähemmän metallia."
1917 #: simulation/data/technologies/carthaginians/cost_iberian_mercs.jsontooltip
1918 msgid ""
1919 "Hire a Lusitanian mercenary captain to reduce cost -20 metal for Iberian "
1920 "mercenaries."
1921 msgstr ""
1923 #: simulation/data/technologies/carthaginians/cost_iberian_mercs.jsongenericName
1924 msgid "Lusitanian Mercenary Captain"
1925 msgstr "Lusitanialainen palkkasoturikapteeni"
1927 #: simulation/data/technologies/carthaginians/cost_iberian_mercs_2.jsontooltip
1928 msgid ""
1929 "Hire a Celtiberian mercenary general to reduce cost -20 metal for Iberian "
1930 "mercenaries."
1931 msgstr ""
1933 #: simulation/data/technologies/carthaginians/cost_iberian_mercs_2.jsongenericName
1934 msgid "Celtiberian Mercenary General"
1935 msgstr ""
1937 #: simulation/data/technologies/carthaginians/cost_italian_mercs.jsondescription
1938 #: simulation/data/technologies/carthaginians/cost_italian_mercs_2.jsondescription
1939 msgid "Italian mercenaries have their metal cost decreased."
1940 msgstr "Italian palkkasotilaat maksavat vähemmän metallia."
1942 #: simulation/data/technologies/carthaginians/cost_italian_mercs.jsontooltip
1943 msgid ""
1944 "Hire an Italiote mercenary captain to reduce cost -20 metal for Italian "
1945 "mercenaries."
1946 msgstr ""
1948 #: simulation/data/technologies/carthaginians/cost_italian_mercs.jsongenericName
1949 msgid "Italiote Mercenary Captain"
1950 msgstr ""
1952 #: simulation/data/technologies/carthaginians/cost_italian_mercs_2.jsontooltip
1953 msgid ""
1954 "Hire an Italiote mercenary general to reduce cost -20 metal for Italian "
1955 "mercenaries."
1956 msgstr ""
1958 #: simulation/data/technologies/carthaginians/cost_italian_mercs_2.jsongenericName
1959 msgid "Italiote Mercenary General"
1960 msgstr ""
1962 #: simulation/data/technologies/carthaginians/pair_celt_mercs_1.jsongenericName
1963 msgid "Celtic merc cost vs. recruit time #1"
1964 msgstr ""
1966 #: simulation/data/technologies/carthaginians/pair_celt_mercs_2.jsongenericName
1967 msgid "Celtic merc cost vs. recruit time #2"
1968 msgstr ""
1970 #: simulation/data/technologies/carthaginians/pair_iberian_mercs_1.jsongenericName
1971 msgid "Iberian merc cost vs. recruit time #1"
1972 msgstr ""
1974 #: simulation/data/technologies/carthaginians/pair_iberian_mercs_2.jsongenericName
1975 msgid "Iberian merc cost vs. recruit time #2"
1976 msgstr ""
1978 #: simulation/data/technologies/carthaginians/pair_italian_mercs_1.jsongenericName
1979 msgid "Italian merc cost vs. recruit time #1"
1980 msgstr ""
1982 #: simulation/data/technologies/carthaginians/pair_italian_mercs_2.jsongenericName
1983 msgid "Italian merc cost vs. recruit time #2"
1984 msgstr ""
1986 #: simulation/data/technologies/carthaginians/special_colonisation.jsondescription
1987 msgid ""
1988 "Carthaginians established many trading centers as colonies and ultimately "
1989 "held dominion over 300 cities and towns in North Africa alone."
1990 msgstr ""
1992 #: simulation/data/technologies/carthaginians/special_colonisation.jsontooltip
1993 msgid ""
1994 "Carthaginians were colonizers. Civic Centers, Temples, and Houses -25% build"
1995 " time."
1996 msgstr ""
1998 #: simulation/data/technologies/carthaginians/special_colonisation.jsongenericName
1999 msgid "Colonization"
2000 msgstr "Asuttaminen"
2002 #: simulation/data/technologies/carthaginians/special_exploration.jsondescription
2003 msgid ""
2004 "Nobody knew better than the Carthaginians where in the ancient world they "
2005 "were going and going to go; their merchant traders had missions to "
2006 "everywhere."
2007 msgstr ""
2009 #: simulation/data/technologies/carthaginians/special_exploration.jsontooltip
2010 msgid "Carthaginians were explorers. All Traders and Ships +25% vision range."
2011 msgstr "Karthagolaiset olivat löytöretkeilijöitä. Kaikki kauppiaat ja laivat näkevät +25% pidemmälle."
2013 #: simulation/data/technologies/carthaginians/special_exploration.jsongenericName
2014 msgid "Exploration"
2015 msgstr "Tutkimusmatkailu"
2017 #: simulation/data/technologies/carthaginians/training_phoenician_naval_architects.jsondescription
2018 msgid ""
2019 "Significantly increase build speed of batches of ships at the Shipyard."
2020 msgstr "Merkittävästi nopeuttaa laivojen joukkorakentamista telakalla."
2022 #: simulation/data/technologies/carthaginians/training_phoenician_naval_architects.jsontooltip
2023 msgid "Shipyard increased batch construction speed bonus."
2024 msgstr "Nopeampi joukkorakentaminen telakalla."
2026 #: simulation/data/technologies/carthaginians/training_phoenician_naval_architects.jsongenericName
2027 msgid "Phoenician Naval Architects"
2028 msgstr "Foinikialaiset laivastoarkkitehdit"
2030 #: simulation/data/technologies/carthaginians/traintime_celt_mercs.jsondescription
2031 #: simulation/data/technologies/carthaginians/traintime_celt_mercs_2.jsondescription
2032 msgid "Celtic mercenaries have their train time decreased."
2033 msgstr "Kelttiläiset palkkasotilaat kouluttuvat nopeammin."
2035 #: simulation/data/technologies/carthaginians/traintime_celt_mercs.jsontooltip
2036 msgid ""
2037 "Ally with Celtic towns to reduce recruit time -20% for Celtic mercenaries."
2038 msgstr ""
2040 #: simulation/data/technologies/carthaginians/traintime_celt_mercs.jsongenericName
2041 msgid "Celtic Alliance"
2042 msgstr "Kelttiläinen liittouma"
2044 #: simulation/data/technologies/carthaginians/traintime_celt_mercs_2.jsontooltip
2045 msgid ""
2046 "Subjugate Gallic tribes to reduce recruit time -20% for Celtic mercenaries."
2047 msgstr ""
2049 #: simulation/data/technologies/carthaginians/traintime_celt_mercs_2.jsongenericName
2050 msgid "Gallic Hegemony"
2051 msgstr "Gallialaisten johtoasema"
2053 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs.jsondescription
2054 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs_2.jsondescription
2055 msgid "Iberian mercenaries have their train time decreased."
2056 msgstr ""
2058 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs.jsontooltip
2059 msgid ""
2060 "Ally with Iberian towns to reduce recruit time -20% for Iberian mercenaries."
2061 msgstr ""
2063 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs.jsongenericName
2064 msgid "Iberian Alliance"
2065 msgstr "Iberialainen liittouma"
2067 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs_2.jsontooltip
2068 msgid ""
2069 "Subjugate Hispania to reduce recruit time -20% for Iberian mercenaries."
2070 msgstr ""
2072 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs_2.jsongenericName
2073 msgid "Iberian Hegemony"
2074 msgstr "Iberialaisten johtoasema"
2076 #: simulation/data/technologies/carthaginians/traintime_italian_mercs.jsondescription
2077 #: simulation/data/technologies/carthaginians/traintime_italian_mercs_2.jsondescription
2078 msgid "Italian mercenaries have their train time decreased."
2079 msgstr ""
2081 #: simulation/data/technologies/carthaginians/traintime_italian_mercs.jsontooltip
2082 msgid ""
2083 "Ally with Italiote towns to reduce recruit time -20% for Italian "
2084 "mercenaries."
2085 msgstr ""
2087 #: simulation/data/technologies/carthaginians/traintime_italian_mercs.jsongenericName
2088 msgid "Italiote Alliance"
2089 msgstr ""
2091 #: simulation/data/technologies/carthaginians/traintime_italian_mercs_2.jsontooltip
2092 msgid ""
2093 "Subjugate Italiote towns to reduce recruit time -20% for Italian "
2094 "mercenaries."
2095 msgstr ""
2097 #: simulation/data/technologies/carthaginians/traintime_italian_mercs_2.jsongenericName
2098 msgid "Italiote Hegemony"
2099 msgstr "Italioottien johtoasema"
2101 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_celts.jsondescription
2102 msgid "Upgrade all of your Celtic mercenaries to Advanced rank."
2103 msgstr ""
2105 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_celts.jsontooltip
2106 msgid ""
2107 "Upgrade all of your Celtic mercenaries to Advanced rank. This increases "
2108 "their military prowess, but decreases their resource gathering rates -25%. "
2109 "Unlocks Elite Celtic Mercenaries technology."
2110 msgstr ""
2112 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_celts.jsongenericName
2113 msgid "Advanced Celtic Mercenaries"
2114 msgstr ""
2116 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_iberian.jsondescription
2117 msgid "Upgrade all of your Iberian mercenaries to Advanced rank."
2118 msgstr ""
2120 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_iberian.jsontooltip
2121 msgid ""
2122 "Upgrade all of your Iberian mercenaries to Advanced rank. This increases "
2123 "their military prowess, but decreases their resource gathering rates -25%. "
2124 "Unlocks Elite Iberian Mercenaries technology."
2125 msgstr ""
2127 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_iberian.jsongenericName
2128 msgid "Advanced Iberian Mercenaries"
2129 msgstr ""
2131 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_italiote.jsondescription
2132 msgid "Upgrade all of your Italiote mercenaries to Advanced rank."
2133 msgstr ""
2135 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_italiote.jsontooltip
2136 msgid ""
2137 "Upgrade all of your Italiote mercenaries to Advanced rank. This increases "
2138 "their military prowess, but decreases their resource gathering rates -25%. "
2139 "Unlocks Elite Italiote Mercenaries technology."
2140 msgstr ""
2142 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_italiote.jsongenericName
2143 msgid "Advanced Italiote Mercenaries"
2144 msgstr ""
2146 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_celts.jsondescription
2147 msgid "Upgrade all of your Celtic Mercenaries to Elite rank."
2148 msgstr ""
2150 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_celts.jsontooltip
2151 msgid ""
2152 "Upgrade all of your Celtic mercenaries to Elite rank. This increases their "
2153 "military prowess, but decreases their resource gathering rates another -25%."
2154 msgstr ""
2156 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_celts.jsongenericName
2157 msgid "Elite Celtic Mercenaries"
2158 msgstr "Eliitti kelttipalkkasoturit"
2160 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_iberian.jsondescription
2161 msgid "Upgrade all of your Iberian Mercenaries to Elite rank."
2162 msgstr ""
2164 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_iberian.jsontooltip
2165 msgid ""
2166 "Upgrade all of your Iberian mercenaries to Elite rank. This increases their "
2167 "military prowess, but decreases their resource gathering rates another -25%."
2168 msgstr ""
2170 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_iberian.jsongenericName
2171 msgid "Elite Iberian Mercenaries"
2172 msgstr "Eliitti Iberialaset palkkasoturit"
2174 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_italiote.jsondescription
2175 msgid "Upgrade all of your Italiote Mercenaries to Elite rank."
2176 msgstr ""
2178 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_italiote.jsontooltip
2179 msgid ""
2180 "Upgrade all of your Italiote mercenaries to Elite rank. This increases their"
2181 " military prowess, but decreases their resource gathering rates another "
2182 "-25%."
2183 msgstr ""
2185 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_italiote.jsongenericName
2186 msgid "Elite Italiote Mercenaries"
2187 msgstr ""
2189 #: simulation/data/technologies/celts/civbonus_celts_wooden_struct.jsondescription
2190 msgid ""
2191 "Celtic structures were mostly made of wood with rubble foundations. "
2192 "Consequently, their structures have less health than other cultures do, but "
2193 "they also construct faster."
2194 msgstr ""
2196 #: simulation/data/technologies/celts/civbonus_celts_wooden_struct.jsongenericName
2197 msgid "Wooden Construction"
2198 msgstr "Puinen rakentaminen"
2200 #: simulation/data/technologies/hellenes/attack_inf_spearfighting.jsondescription
2201 msgid "Spear fighting training increases damage of infantry spear units."
2202 msgstr "Keihäskoulutus lisää keihäsjalkaväen tuottamaa vahinkoa."
2204 #: simulation/data/technologies/hellenes/attack_inf_spearfighting.jsontooltip
2205 msgid "Spearmen +2 hack attack."
2206 msgstr "Keihäsmiehet +2 hakkaushyökkäys."
2208 #: simulation/data/technologies/hellenes/attack_inf_spearfighting.jsongenericName
2209 msgid "Infantry Spear Fighting"
2210 msgstr "Keihäskoulutus"
2212 #: simulation/data/technologies/hellenes/attack_inf_spearfighting.jsonspecificName.mace
2213 #: simulation/data/technologies/hellenes/attack_inf_spearfighting.jsonspecificName.spart
2214 #: simulation/data/technologies/hellenes/attack_inf_spearfighting.jsonspecificName.athen
2215 msgid "Doratismós"
2216 msgstr "Doratismós"
2218 #: simulation/data/technologies/hellenes/civbonus_hellenic_architecture.jsondescription
2219 msgid "The Greeks used stone construction from early Mycenaean times."
2220 msgstr "Kreikkalaiset käyttivät kiveä rakennuksissaan jo aikaisista Mykenen ajoista lähtien."
2222 #: simulation/data/technologies/hellenes/civbonus_hellenic_architecture.jsongenericName
2223 msgid "Hellenic Architecture"
2224 msgstr "Helleeninen arkkitehtuuri"
2226 #: simulation/data/technologies/hellenes/civpenalty_spart_popcap.jsongenericName
2227 msgid "Underdogs"
2228 msgstr "Altavastaajat"
2230 #: simulation/data/technologies/hellenes/civpenalty_spart_popcap.jsondescription
2231 msgid ""
2232 "The Spartans did not have the largest army in the world, but they did have "
2233 "the best army in the world for their time. What they didn't have in "
2234 "quantity, they made up with quality. It was said that Sparta did not need "
2235 "strong city walls, for its men were its walls."
2236 msgstr "Spartalla ei ollut sen ajan maailman isointa armeijaa, mutta heidän armeijansa oli sen ajan paras. Se mitä heillä ei ollut määrissä, sen he korvasivat laadulla. Sanottiin että Sparta ei tarvinnut vahvoja kaupungin muureja, sillä heidän muurinsa olivat spartalaiset itse."
2238 #: simulation/data/technologies/hellenes/spartans_agoge.jsondescription
2239 msgid ""
2240 "Spartans were housed and trained from a young age to be superlative warriors"
2241 " and to endure any hardship a military life can give them."
2242 msgstr "Spartalaiset koulutettiin nuoresta iästä lähtien olemaan ylivoimaisia sotureita sekä kestämään kaikki sotilaselämän vastoinkäymiset."
2244 #: simulation/data/technologies/hellenes/spartans_agoge.jsontooltip
2245 msgid "+25% health for spear infantry, but also +10% train time."
2246 msgstr "+25% terveyttä keihäsjalkaväelle, mutta +10% pidempi koulutus."
2248 #: simulation/data/technologies/hellenes/spartans_agoge.jsongenericName
2249 msgid "The Agoge"
2250 msgstr "Agoge"
2252 #: simulation/data/technologies/hellenes/special_iphicratean_reforms.jsondescription
2253 msgid ""
2254 "Athenian triremes can train Marines (Epibates Athenaikos) and Cretan "
2255 "Mercenary Archers (Toxotes Kretikos)."
2256 msgstr ""
2258 #: simulation/data/technologies/hellenes/special_iphicratean_reforms.jsontooltip
2259 msgid "Athenian triremes can train Marines and Cretan Mercenary Archers."
2260 msgstr ""
2262 #: simulation/data/technologies/hellenes/special_iphicratean_reforms.jsongenericName
2263 msgid "Iphicratean Reforms"
2264 msgstr "Ifikrateen Uudistukset"
2266 #: simulation/data/technologies/hellenes/special_long_walls.jsondescription
2267 msgid ""
2268 "The Long Walls of Athens were constructed under the auspices of the wily "
2269 "Themistocles and extended 6 km from the city to the port of Piraeus. This "
2270 "secured the city's sea supply routes and prevented an enemy from starving "
2271 "out the city during a siege."
2272 msgstr "Ateenan pitkät muurit rakennettiin juonikkaan Themistokleen alaisuudessa ja ne ulottuivat 6 km päähän kaupungista Pireuksen sataman porteille asti. Tämä turvasi kaupungin reitin merelle ja esti kaupunkia joutumasta nälänhätään piirityksen aikana."
2274 #: simulation/data/technologies/hellenes/special_long_walls.jsontooltip
2275 msgid "Build stone walls in neutral territory."
2276 msgstr "Rakenna kivimuureja neutraaliin alueeseen."
2278 #: simulation/data/technologies/hellenes/special_long_walls.jsongenericName
2279 msgid "Athenian Long Walls"
2280 msgstr "Ateenalaiset pitkät muurit"
2282 #: simulation/data/technologies/mauryans/civbonus_maur_popcap.jsondescription
2283 msgid ""
2284 "The Mauryan Empire encompassed dozens of formerly independent kingdoms over "
2285 "an area of 5 million square kilometers, with a population of close to 60 "
2286 "million people. The Mauryan regents held the title Emperor of Emperors and "
2287 "commanded a standing army of 600,000 infantry, 9000 elephants, 8000 "
2288 "chariots, and 30,000 cavalry, making it arguably the largest army of its "
2289 "time."
2290 msgstr ""
2292 #: simulation/data/technologies/mauryans/civbonus_maur_popcap.jsongenericName
2293 msgid "Emperor of Emperors"
2294 msgstr "Keisarien Keisari"
2296 #: simulation/data/technologies/mauryans/civbonus_maur_popcap.jsonspecificName.maur
2297 msgid "Chakravarti Samrāt"
2298 msgstr "Chakravarti Samrāt"
2300 #: simulation/data/technologies/mauryans/special_archery_tradition.jsondescription
2301 msgid ""
2302 "The Indians had a tradition of fine archery and a penchant for using massed "
2303 "archers in battle."
2304 msgstr ""
2306 #: simulation/data/technologies/mauryans/special_archery_tradition.jsontooltip
2307 #: simulation/data/technologies/persians/special_archery_tradition.jsontooltip
2308 msgid ""
2309 "Range +10 meters for bow-wielding units. Archer units train time -20%, but "
2310 "also -20% health."
2311 msgstr ""
2313 #: simulation/data/technologies/mauryans/special_archery_tradition.jsongenericName
2314 #: simulation/data/technologies/persians/special_archery_tradition.jsongenericName
2315 msgid "Archery Tradition"
2316 msgstr "Jousiammuntaperinteet"
2318 #: simulation/data/technologies/mauryans/wooden_walls.jsondescription
2319 msgid ""
2320 "The Mauryans built their city walls out of wood, an abundant natural "
2321 "resource in India. Consequently, Mauryan city walls have -20% health and "
2322 "-20% build time."
2323 msgstr ""
2325 #: simulation/data/technologies/mauryans/wooden_walls.jsongenericName
2326 msgid "Wooden Walls"
2327 msgstr "Puiset muurit"
2329 #: simulation/data/technologies/persians/civbonus_pers_popcap.jsongenericName
2330 msgid "Great King's Levy"
2331 msgstr "Suuren kuninkaan sotaväenotto"
2333 #: simulation/data/technologies/persians/civbonus_pers_popcap.jsondescription
2334 msgid ""
2335 "The Persians could and did levy a large number of infantry during wartime "
2336 "due to the sheer size of the Achaemenid Empire and the way in which it was "
2337 "set-up. In general the Persian infantry was well trained and fought with "
2338 "great tenacity. However while this was true the infantry were poor hand-to-"
2339 "hand, close combat fighters. Also, with the exception of the elite "
2340 "regiments, the Persian infantry was not a standing professional force."
2341 msgstr ""
2343 #: simulation/data/technologies/persians/immortals.jsondescription
2344 msgid ""
2345 "The Anusiya champion infantry train twice as fast, but lose a little max "
2346 "health."
2347 msgstr ""
2349 #: simulation/data/technologies/persians/immortals.jsontooltip
2350 msgid "Anusiya Champion Infantry -50% train time, but also -20 health."
2351 msgstr ""
2353 #: simulation/data/technologies/persians/immortals.jsongenericName
2354 msgid "Immortals"
2355 msgstr "Kuolemattomat"
2357 #: simulation/data/technologies/persians/persian_architecture.jsondescription
2358 msgid ""
2359 "The Persians built the wonderful 1677 mile-long Royal Highway from Sardis to"
2360 " Susa; Darius the Great and Xerxes also built the magnificent Persepolis; "
2361 "Cyrus the Great greatly improved Ecbatana and virtually 'rebuilt' the old "
2362 "Elamite capital of Susa."
2363 msgstr ""
2365 #: simulation/data/technologies/persians/persian_architecture.jsontooltip
2366 msgid ""
2367 "All Persian structures +25% health and capture points, but also +20% build "
2368 "time."
2369 msgstr ""
2371 #: simulation/data/technologies/persians/persian_architecture.jsongenericName
2372 msgid "Persian Architecture"
2373 msgstr "Persialainen arkkitehtuuri"
2375 #: simulation/data/technologies/persians/special_archery_tradition.jsondescription
2376 msgid ""
2377 "The Persians had a tradition of fine archery and a penchant for using massed"
2378 " archers in battle."
2379 msgstr ""
2381 #: simulation/data/technologies/persians/special_equine_transports.jsondescription
2382 msgid ""
2383 "Early Achaemenid rulers acted towards making Persia the first great Asian "
2384 "empire to rule the seas. The Great King behaved favourably towards the "
2385 "various sea peoples in order to secure their services, but also carried out "
2386 "various marine initiatives. During the reign of Darius the Great, for "
2387 "example, a canal was built in Egypt and a Persian navy was sent exploring "
2388 "the Indus river. According to Herodotus, some 300 ships in the Persian navy "
2389 "were retrofitted to carry horses and their riders."
2390 msgstr ""
2392 #: simulation/data/technologies/persians/special_equine_transports.jsontooltip
2393 msgid "Phoenician Triremes gain the ability to train cavalry units."
2394 msgstr "Foinikialaiset kolmisoudut saavat kyvyn kouluttaa ratsuyksiköitä."
2396 #: simulation/data/technologies/persians/special_equine_transports.jsongenericName
2397 msgid "Equine Transports"
2398 msgstr "Hevoseläinkuljetukset"
2400 #: simulation/data/technologies/persians/training_conscription_cavalry.jsondescription
2401 msgid ""
2402 "Significantly increase training speed of cavalry at the stables by training "
2403 "them in large batches or battalions."
2404 msgstr "Nopeuttaa huomattavasti ratsuväen koulutusta kun koulutetaan suuria ryhmiä tai pataljoonia."
2406 #: simulation/data/technologies/persians/training_conscription_cavalry.jsontooltip
2407 msgid "Faster batch training speed for the Stables."
2408 msgstr "Nopeampi joukkokoulutus talleilla."
2410 #: simulation/data/technologies/persians/training_conscription_cavalry.jsongenericName
2411 msgid "Cavalry Conscription"
2412 msgstr "Ratsuväen asevelvollisuus"
2414 #: simulation/data/technologies/persians/training_conscription_infantry.jsongenericName
2415 msgid "Infantry Conscription"
2416 msgstr "Jalkaväen asevelvollisuus"
2418 #: simulation/data/technologies/persians/training_levy_cavalry.jsontooltip
2419 msgid ""
2420 "All cavalry -20% train time, but also -10 health. Unlocks Cavalry "
2421 "Conscription."
2422 msgstr "Ratsuväelle -20% lyhyempi koulutus, mutta -10 terveyttä. Aukaisee ratsuväen asevelvollisuuden."
2424 #: simulation/data/technologies/persians/training_levy_infantry.jsontooltip
2425 msgid ""
2426 "All infantry -10% train time, but also -5 health. Unlocks Infantry "
2427 "Conscription."
2428 msgstr "Jalkaväelle -10% lyhyempi koulutus, mutta -5 terveyttä. Aukaisee jalkaväen asevelvollisuuden."
2430 #: simulation/data/technologies/romans/decay_logistics.jsondescription
2431 msgid "The Romans were masters of the logistics of warfare."
2432 msgstr "Roomalaiset olivat sodankäynnin logistiikan mestareita."
2434 #: simulation/data/technologies/romans/decay_logistics.jsontooltip
2435 msgid "Entrenched Camps and Siege Walls decay 50% slower."
2436 msgstr ""
2438 #: simulation/data/technologies/romans/decay_logistics.jsongenericName
2439 msgid "Roman Logistics"
2440 msgstr "Roomalaiset logistiikat"
2442 #: simulation/data/technologies/romans/vision_sibylline.jsondescription
2443 msgid ""
2444 "The Sibylline Books or 'Libri Sibyllini' were a collection of oracular "
2445 "utterances, set out in Greek hexameters, purchased from a sibyl by the last "
2446 "king of Rome, Tarquinius Superbus, and consulted at momentous crises through"
2447 " the history of the Republic and the Empire."
2448 msgstr ""
2450 #: simulation/data/technologies/romans/vision_sibylline.jsontooltip
2451 msgid "+25% Vision range for all units."
2452 msgstr "+25% näkökenttää kaikille yksiköille."
2454 #: simulation/data/technologies/romans/vision_sibylline.jsongenericName
2455 msgid "Sibylline Books"
2456 msgstr "Sibyllan kirjat"
2458 #: simulation/data/technologies/romans/vision_sibylline.jsonspecificName
2459 msgid "Libri Sibyllini"
2460 msgstr "Libri Sibyllini"
2462 #: simulation/data/technologies/successors/pair_unlock_champions.jsongenericName
2463 msgid "Traditional Army vs. Reform Army"
2464 msgstr "Perinteinen armeija vs. uudisarmeija"
2466 #: simulation/data/technologies/successors/special_hellenistic_metropolis.jsondescription
2467 msgid ""
2468 "Beginning with Alexander, the Hellenistic monarchs founded many cities "
2469 "throughout their empires, where Greek culture and art blended with local "
2470 "customs to create the motley Hellenistic civilization."
2471 msgstr ""
2473 #: simulation/data/technologies/successors/special_hellenistic_metropolis.jsontooltip
2474 msgid ""
2475 "Civic centers +100% health and capture points and double default arrows."
2476 msgstr "Siviilikeskuksilla on +100% terveytttä ja valloituspisteitä sekä kaksinkertaiset oletusnuolet."
2478 #: simulation/data/technologies/successors/special_hellenistic_metropolis.jsongenericName
2479 msgid "Hellenistic Metropolis"
2480 msgstr "Helleeninen suurkaupunki"
2482 #: simulation/data/technologies/successors/special_parade_of_daphne.jsondescription
2483 msgid ""
2484 "Significantly increase training speed of champions and siege weapons at the "
2485 "fortress by training them in large batches or battalions."
2486 msgstr "Nopeuta huomattavasti mestareiden ja piirityskoneiden koulutusta, kouluttamalla ne suurissa joukoissa tai pataljoonissa."
2488 #: simulation/data/technologies/successors/special_parade_of_daphne.jsontooltip
2489 msgid "Faster batch training speed for the Fortress."
2490 msgstr "Nopeampi joukkokoulutus linnoituksessa."
2492 #: simulation/data/technologies/successors/special_parade_of_daphne.jsongenericName
2493 msgid "Parade of Daphne"
2494 msgstr "Daphnen paraati"
2496 #: simulation/data/technologies/successors/special_war_horses.jsondescription
2497 msgid ""
2498 "The now-extinct Nisian breed of horse was one of the largest and robust "
2499 "horses of ancient times. They were highly sought after by the Seleucids and "
2500 "Persians as both rider and mount gained heavier armor as time progressed."
2501 msgstr ""
2503 #: simulation/data/technologies/successors/special_war_horses.jsontooltip
2504 msgid "All cavalry +20% health."
2505 msgstr "Kaikille ratsuväelle +20% elämäpisteitä."
2507 #: simulation/data/technologies/successors/special_war_horses.jsongenericName
2508 msgid "Nisean War Horses"
2509 msgstr "Nisealaiset sotahevoset"
2511 #: simulation/data/technologies/successors/special_war_horses.jsonspecificName.sele
2512 msgid "Nisioi"
2513 msgstr "Nisioi"
2515 #: simulation/data/technologies/successors/unlock_reform_army.jsondescription
2516 msgid "The reform army of the Seleucids."
2517 msgstr "Seleukidien armeijauudistus."
2519 #: simulation/data/technologies/successors/unlock_reform_army.jsontooltip
2520 msgid "Unlock the Romanized Heavy Swordsman and Seleucid Cataphract."
2521 msgstr "Avaa Roomalaistetun raskaan miekkamiehen ja Seleukidien katafraktin."
2523 #: simulation/data/technologies/successors/unlock_reform_army.jsongenericName
2524 msgid "Reform Army"
2525 msgstr "Reformoi armeijaa"
2527 #: simulation/data/technologies/successors/unlock_traditional_army.jsondescription
2528 msgid "The traditional army of the Seleucids."
2529 msgstr "Seleukidien perinteinen armeija."
2531 #: simulation/data/technologies/successors/unlock_traditional_army.jsontooltip
2532 msgid "Unlock the Silver Shield Pikeman and Scythed Chariot."
2533 msgstr "Avaa hopeakilpisen peitsimiehen ja skyyttalaistetun sotavaunun."
2535 #: simulation/data/technologies/successors/unlock_traditional_army.jsongenericName
2536 msgid "Traditional Army"
2537 msgstr "Perinteinen armeija"
2539 #: simulation/data/technologies/successors/upgrade_mace_silvershields.jsondescription
2540 msgid ""
2541 "The Silver Shields, or Argyraspidai, were the elite heavy infantry arm of "
2542 "the Macedonian army."
2543 msgstr ""
2545 #: simulation/data/technologies/successors/upgrade_mace_silvershields.jsontooltip
2546 msgid ""
2547 "Upgrade Shield Bearer Champion Infantry to Silver Shields, with greater "
2548 "health and armor."
2549 msgstr ""
2551 #: simulation/data/technologies/successors/upgrade_mace_silvershields.jsongenericName
2552 msgid "Silver Shields Regiment"
2553 msgstr "Hopeakilpien rykmentti"